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path: root/indra/newview/app_settings/shaders
AgeCommit message (Expand)Author
2019-02-06SL-10461Graham Linden
2019-02-04SL-10461Graham Linden
2019-02-04SL-10459Graham Linden
2019-02-01SL-9996, SL-1130, SL-5546Graham Linden
2019-02-01Roll back attempted fix for 9996 on ALM which has unacceptable knock-on effects.Graham Linden
2019-02-01Fix issue with OSX shader compiler not implementing #if correctly (nice job, ...Graham Linden
2019-01-31Remove (now) unused decodeNormF GLSL shader.Graham Linden
2019-01-319996 partial fix (works for non-ALM rendering only)Graham Linden
2019-01-30Eliminate helper GLSL modules depending on further GLSL modules to give Intel...Graham Linden
2019-01-30WIP for 10374 (reduce number of shaders linking against deferredUtil).Graham Linden
2019-01-30SL-9996Graham Linden
2019-01-30SL-10415, SL-10434Graham Linden
2019-01-29Roll back fix for 10415 due to knock-on that must needs be tamped down.Graham Linden
2019-01-29SL-10415Graham Linden
2019-01-25SL-10303, SL-10414Graham Linden
2019-01-25SL-10303Graham Linden
2019-01-24SL-10276Graham Linden
2019-01-24SL-10281Graham Linden
2019-01-24SL-10282Graham Linden
2019-01-17SL-10368Graham Linden
2019-01-15SL-10369Graham Linden
2019-01-14Merged in graham_linden/viewer-eep-fixes (pull request #225)Rider Linden
2019-01-14SL-10355Graham Linden
2019-01-10Fix for lineendings in depthToShadowVolumeG.glslandreykproductengine
2019-01-08Fix broken distortion map rendering (was culling everything).Graham Linden
2019-01-08MergeGraham Linden
2019-01-08SL-10305 fix post deferred gamma correction to address ALM mismatch with non-...Graham Linden
2019-01-08MergeGraham Linden
2019-01-07SL-10304 fix handling of water normal map blending when both current and next...Graham Linden
2019-01-04Convert to using shared shadow sampling function (reduce duplicated code bloc...Graham Linden
2019-01-04Add new shaders for generating shadows from clouds.Graham Linden
2019-01-03Fix per-frag fullbright soft clip convenience funcs to include additive and a...Graham Linden
2018-12-19Add new shaders for advanced atmo SH env lighting calcs.Graham Linden
2018-12-06De-duplicate deferred gbuffer access for getPosition/getNorm.Graham Linden
2018-12-05Shader cleanup and consolidation of use of sRGB conversion funcs.Graham Linden
2018-12-03SL-10055Graham Linden
2018-11-19SL-10032Graham Linden
2018-11-15SL-10066 and SL-10067Graham Linden
2018-11-14Work around broken deps on atmospheric vars in the frag-based deferred lighti...Graham Linden
2018-11-12SL-10044 SL-10045Graham Linden
2018-11-09Add missing new shader files.Graham Linden
2018-11-09More incremental revive of 39561 contents to determine cuplrit.Graham Linden
2018-11-09Yes, Maurice, baby steps.Graham Linden
2018-11-09Back out changes causing broken shadows and other render shenanigans.Graham Linden
2018-11-06Move to using a shared deferredUtil object for getting pos/norm from gbuffer.Graham Linden
2018-11-06Remove scaleDownLight funcs and eliminate unused copy-pasted funcs in lightin...Graham Linden
2018-11-01SL-9994Graham Linden
2018-11-01Back out unintended shader changes from SL-10000 fix.Graham Linden
2018-11-01SL-10000 fix storing of ambient value when converting legacy settingsGraham Linden
2018-10-30SL-9976 change moon blend/brightness handling in shaders and cleanup extraneo...Graham Linden