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author | Graham Linden <graham@lindenlab.com> | 2019-01-08 17:20:56 -0800 |
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committer | Graham Linden <graham@lindenlab.com> | 2019-01-08 17:20:56 -0800 |
commit | b865fc88e575e39111418a329362eada368445cd (patch) | |
tree | 9e08290dbc80a7c603e4baec36b8f7a72fdf5ee3 /indra/newview/app_settings/shaders | |
parent | 0931bbbf96b540a8547569b0941c1be810b7c3d4 (diff) |
Fix broken distortion map rendering (was culling everything).
Clean up deferred\alpha shader to allow re-entrant graphics switching (link error on 2nd compile/link of deferred shaders).
Clean up some uses of pragma(optimize,...).
Diffstat (limited to 'indra/newview/app_settings/shaders')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl index 9670b39fdb..132364882b 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl @@ -45,20 +45,6 @@ uniform mat3 ssao_effect_mat; uniform vec3 sun_dir; uniform vec3 moon_dir; -#if HAS_SHADOW -uniform sampler2DShadow shadowMap0; -uniform sampler2DShadow shadowMap1; -uniform sampler2DShadow shadowMap2; -uniform sampler2DShadow shadowMap3; - -uniform vec2 shadow_res; - -uniform mat4 shadow_matrix[6]; -uniform vec4 shadow_clip; -uniform float shadow_bias; - -#endif - #ifdef USE_DIFFUSE_TEX uniform sampler2D diffuseMap; #endif |