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path: root/indra/newview/app_settings/shaders
AgeCommit message (Collapse)Author
2015-10-12mergeBrad Payne (Vir Linden)
2015-10-07SL-234 WIP - adjust max mesh object joints at run-time, including rebuilding ↵Brad Payne (Vir Linden)
shaders
2015-09-14mergeBrad Payne (Vir Linden)
2015-09-14mergeBrad Payne (Vir Linden)
2015-09-14SL-133 WIP, SL-134 WIP - more extra joint handlingBrad Payne (Vir Linden)
2015-08-26SL-205 WIP - support for 152-joint rigged meshes with both hardware and ↵Brad Payne (Vir Linden)
software skinning.
2015-06-03MAINT-4446 FIXED R2 (Alpha masking does not work when ALM is enabled if the ↵vyacheslavsproductengine
object has a legacy bump set.)
2015-06-03Backed out changeset: ebdaabeef422vyacheslavsproductengine
2015-06-03MAINT-4446 FIXED R2 (Alpha masking does not work when ALM is enabled if the ↵vyacheslavsproductengine
object has a legacy bump set.)
2014-12-01mergeBrad Payne (Vir Linden)
2014-10-14STORM-2080: correct fitted mesh rendering on some ATI cardsOz Linden
2014-09-03Ensure projectors with shadows have the same mip level calculation as ↵Geenz
without shadows.
2014-09-03Switch back to texture2dSpecular with a custom falloff dependent upon LOD.Geenz
2014-09-03Switch to using texture2DLodDiffuse for reasons of having a nice soft edge ↵Geenz
for less glossy projector reflections. This makes far more sense than having the “spot” functionality, and opens projectors up to much more practical use cases and fits much better within the concept of glossy reflections than the previous spot behavior.
2014-08-21Removal of commented out code.Geenz
2014-09-10MAINT-3964 FIXED Textures with Alpha won't Animate on Rigged Mesh when worn ↵ruslantproductengine
: fix in shader (mul texcoord to tex matrix), array's optimization
2014-08-07Code cleanup for BUG-6898Geenz
2014-08-07Glossy reflections for projectors.Geenz
2014-08-06Fix for BUG-6895.Geenz
This brings projector reflections more in line with the originally intended behavior of environment reflections.
2014-05-07Pull and merge viewer-release as version 3.7.8simon
2014-04-22MergeXiaohong Bao
2014-04-21Merge downstream code updating version to 3.7.7simon
2014-03-24MAINT-3211 Fix for texture animations not working properly on rigged ↵Dave Parks
attachments when worn from inventory.
2014-03-12merge with releaseRichard Linden
2014-03-10Pull merge from lindenlab/viewer-releaseMerov Linden
2014-02-24Pull merge from viewer-releaseMerov Linden
2014-02-12merge with releaseRichard Linden
2014-02-10Merge viewer-releasesimon
2014-01-29FITMESH-6: correct bounds checkingOz Linden
2014-01-23FITMESH-6, FITMESH-20 Fix for some objects disappearing when hardware ↵Dave Parks
skinning enabled and ALM disabled.
2013-12-02merge with releaseRichard Linden
2013-11-25Merge - doh!simon
2013-11-21Pull merge from lindenlab/viewer-releaseMerov Linden
2013-11-21merge changes for 3.6.11-releaseOz Linden
2013-11-19MAINT-2287 : Fix merge errors when merging viewer-releaseMerov Linden
2013-11-11Automated merge with http://bitbucket.org/lindenlab/viewer-releaseRichard Linden
2013-11-11Merge 3.6.11 for RC-abilityGraham Linden
2013-11-11merge 3.6.10-releaseOz Linden
2013-10-25Fix release merge issues (included upstream changes not yet in release from ↵Graham Linden
bear)
2013-10-17BUG-4185 : Fix glsl compilation error on MacMerov Linden
2013-10-10Quite down log spam from loading shaders.Dave Parks
Up bone cap to 64 for rigged meshes.
2013-10-08merge from viewer-releaseRichard Linden
2013-10-01Automated merge with http://bitbucket.org/lindenlab/viewer-releaseRichard Linden
2013-09-25Merge recent viewer-bear fixes that missed the boatGraham Linden
2013-09-20MAINT-3172 fix rendering regressions from release mergedownGraham Linden
2013-09-19Merge downstream codesimon_linden
2013-09-18The unbearable lightness of being norspecGraham Linden
2013-09-16MAINT-3107 speculative changes to try to ameliorate rigged crasher on Intel ↵Graham Linden
HD with crappy default driver
2013-09-09merge with viewer-releaseRichard Linden
2013-09-09Merge viewer-release 3.6.5 CocoaGraham Linden