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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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class2
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windlight
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atmosphericsF.glsl
Age
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Author
2023-06-01
DRTVWR-559 Revert skies to be very close to release and disable tone mapping ...
RunitaiLinden
2023-04-11
SL-19564 Rebalance exposure and sky. Hack legacy diffuse map saturation and ...
RunitaiLinden
2023-04-05
SL-19538 Followup -- fix for dynamic exposure having large gaps in it… (#157)
RunitaiLinden
2023-04-04
SL-19538 Remove hacky ambiance scale and take the mittens off probe a… (#151)
RunitaiLinden
2023-03-02
SL-19281 Unify handling of haze and gamma between fullbright and not and move...
Dave Parks
2023-02-03
SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong...
Dave Parks
2022-09-29
SL-18190 End of linear space odyssey -- just eat the conversions in atmospher...
Dave Parks
2022-09-28
SL-18190 WIP - Linear space atmospherics take 2
Dave Parks
2022-09-28
SL-18190 Remove some (likely) superfluous color space conversions
Dave Parks
2022-09-27
SL-18190 WIP -- Take 2 on linear space windlight (more methodical approach --...
Dave Parks
2019-06-18
SL-11041
Graham Linden
2019-06-12
SL-11406
Graham Linden
2019-06-03
SL-10966
Graham Linden
2019-05-07
SL-11055, SL-10966, SL-11087
Graham Linden
2019-05-02
Roll back sRGB decode changes from contrib for now.
Graham Linden
2019-04-26
SL-11055
Graham Linden
2019-04-23
SL-1491
Graham Linden
2019-04-19
Fix sky and cloud shader usage of density_multiplier (not re-ranged from FS t...
Graham Linden
2019-04-19
Add directory names to sentinels in shaders so shaders with same filename can...
Graham Linden
2019-04-08
Make ambient clamping consistent between class1/2 deferred lighting and forwa...
Graham Linden
2019-04-05
SL-10896
Graham Linden
2019-03-29
SL-10844, SL-10584
Graham Linden
2019-03-15
SL-10743, SL-10744
Graham Linden
2019-03-03
SL-10664, SL-10666
Graham Linden
2019-02-28
EEP performance WIP
Graham Linden
2019-02-11
SL-10500
Graham Linden
2019-02-06
SL-10478
Graham Linden
2019-02-01
SL-9996, SL-1130, SL-5546
Graham Linden
2019-01-25
SL-10303, SL-10414
Graham Linden
2019-01-24
SL-10276
Graham Linden
2018-11-19
SL-10032
Graham Linden
2018-11-15
SL-10066 and SL-10067
Graham Linden
2018-11-12
SL-10044 SL-10045
Graham Linden
2018-11-06
Remove scaleDownLight funcs and eliminate unused copy-pasted funcs in lightin...
Graham Linden
2018-11-01
SL-9994
Graham Linden
2018-10-19
SL-9928
Graham Linden
2018-10-10
Remove unused uniforms from atmospherics helper shaders.
Graham Linden
2018-09-14
SL-9632 add uniform and code to supress atmospherics in all shaders that coul...
Graham Linden
2018-03-12
De-duplicate deferred shader code for atmospherics and transport.
Graham Linden graham@lindenlab.com
2015-11-10
remove execute permission from many files that should not have it
Oz Linden
2013-03-29
Update Mac and Windows breakpad builds to latest
Graham Madarasz
2011-08-17
add proper copyright and license headers
Oz Linden
2011-05-31
SH-1682 Dynamically adjust the number of texture channels to use for indexed ...
Dave Parks
2010-10-06
ATI compatibility pass
Dave Parks
2010-08-24
Update GLSL shader sources to current $LicenseInfo$ standard.
Nat Goodspeed
2008-02-27
Merge of windlight into release (QAR-286). This includes all changes in
Brad Kittenbrink