Age | Commit message (Expand) | Author |
2018-06-12 | Fix env panel forward action. | Graham Linden |
2018-06-11 | Fix water fog consolidation in underwater shaders. | Graham Linden |
2018-06-01 | Modify use of sky settings, reduce complexity, and name funcs to indicate coo... | Graham Linden |
2018-03-12 | De-duplicate deferred shader code for atmospherics and transport. | Graham Linden graham@lindenlab.com |
2018-03-12 | De-duplicate shader code for encoding and decoding normals to/from gbuffer fo... | Graham Linden graham@lindenlab.com |
2018-03-12 | De-duplicate sRGB conversion funcs from many shaders | Graham Linden graham@lindenlab.com |
2018-02-18 | Atmospherics WIP | Graham Linden graham@lindenlab.com |
2017-09-14 | MAINT-7129 - [Project Alex Ivy][MAC] Materials and ALM shaders broken in Mac ... | ruslantproductengine |
2015-11-10 | remove execute permission from many files that should not have it | Oz Linden |
2014-09-03 | Ensure projectors with shadows have the same mip level calculation as without... | Geenz |
2014-09-03 | Switch back to texture2dSpecular with a custom falloff dependent upon LOD. | Geenz |
2014-09-03 | Switch to using texture2DLodDiffuse for reasons of having a nice soft edge fo... | Geenz |
2014-08-21 | Removal of commented out code. | Geenz |
2014-08-07 | Code cleanup for BUG-6898 | Geenz |
2014-08-07 | Glossy reflections for projectors. | Geenz |
2014-08-06 | Fix for BUG-6895. | Geenz |
2013-09-18 | The unbearable lightness of being norspec | Graham Linden |
2013-09-09 | Merge viewer-release 3.6.5 Cocoa | Graham Linden |
2013-09-09 | Merge viewer-release | simon |
2013-09-05 | NORSPEC-360 fix issues with mip selection and TCs in projector fake env refle... | Graham Linden |
2013-07-30 | NORSPEC-314 rollback unified srgb shader code to see if we can get past Mac 1... | Graham Madarasz (Graham Linden) |
2013-07-25 | NORSPEC-325 WIP restore gamma (uncorrected) attenuation and unify sRGB conver... | Graham Linden |
2013-07-24 | NORSPEC-311 WIP move to per-pixel alpha lighting and make spot/point calcs ma... | Graham Linden |
2013-07-24 | NORSPEC-311 make post deferred (alpha objects) respect same gamma ramp as def... | Graham Linden |
2013-07-23 | NORSPEC-293 fix sRGB to linear conversion to not scrooge the darks | Graham Linden |
2013-07-23 | NORSPEC-285 NORSPEC-298 alpha vs diff color differences | Graham Linden |
2013-07-21 | NORSPEC-315 NORSPEC-316 NORSPEC-312 fix various haze and gamma correction iss... | Graham Linden |
2013-07-12 | NORSPEC-291 WIP fix materials underwater with shadows on | Graham Linden |
2013-07-11 | Merge with latest viewer-release. | Geenz |
2013-07-11 | NORSPEC-291 WIP fix avatar disappearing | Graham Madarasz (Graham) |
2013-07-11 | NORSPEC-291 WIP materials underwater with haze, reflection broken, water dist... | Graham Madarasz (Graham) |
2013-07-03 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-07-03 | NORSPEC-298 Fix for inconsistent alpha lighting when diffuse color is not white. | Dave Parks |
2013-07-03 | NORSPEC-293 better fix incorporating srgb_to_linear curve and applying textur... | Graham Linden |
2013-07-02 | NORSPEC-287 Make alpha sRGB correction curves match OpenGL spec. | Dave Parks |
2013-06-28 | NORSPEC-290 Shader optimization WIP -- remove a couple normalizes, pows, and ... | Dave Parks |
2013-06-26 | MATBUG-194 Fix for crazy colors on projector shadows with NVIDIA OpenGL 3.3 i... | Dave Parks |
2013-06-20 | NORSPEC-277 WIP backout old-school normal permutation | Graham Linden |
2013-06-19 | Merge with viewer-release. | Geenz |
2013-06-19 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-06-19 | Point light color (de)correction. | Dave Parks |
2013-06-13 | NORSPEC-261 No more magic numbers, parity between forward and deferred render... | Dave Parks |
2013-06-13 | NORSPEC-261 Better blending of environment map. | Dave Parks |
2013-06-13 | correct DOS line endings | Oz Linden |
2013-06-09 | NORSPEC-246 fix shader compile errors from missing return | Graham Madarasz |
2013-06-09 | NORSPEC-246 fix issues with normal encoding on precision-deprived hardware an... | Graham Madarasz |
2013-06-09 | NORSPEC-246 WIP fix handling of encoded normals with single FP only cards | Graham Madarasz |
2013-05-29 | NORSPEC-198, NORSPEC-176, NORSPEC-106, NORSPEC-202 et al -- Material matrix t... | Dave Parks |
2013-05-17 | NORSPEC-187 Add directionality to ambient lighting. | Dave Parks |
2013-05-17 | NORSPEC-187 Directional ambient work in progress. | Dave Parks |