diff options
author | Dave Parks <davep@lindenlab.com> | 2013-06-26 19:16:49 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2013-06-26 19:16:49 -0500 |
commit | 06b024f60e6953f3b1de08523b511e0f0a777531 (patch) | |
tree | 28f0b6301aaa8225763954eaff25608cecb900ff /indra/newview/app_settings/shaders/class2/deferred | |
parent | 2b5205c74395ca67dde8c2978e26c2e2d5d41b97 (diff) |
MATBUG-194 Fix for crazy colors on projector shadows with NVIDIA OpenGL 3.3 implementations
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/deferred')
-rwxr-xr-x | indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl | 4 | ||||
-rwxr-xr-x | indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl | 5 |
2 files changed, 8 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl index 0deb4fe3b6..14f6afc8c2 100755 --- a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl @@ -318,6 +318,10 @@ void main() } } + + //not sure why, but this line prevents MATBUG-194 + col = max(col, vec3(0.0)); + frag_color.rgb = col; frag_color.a = 0.0; } diff --git a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl index 7a4337c277..6e0218cb9c 100755 --- a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl @@ -315,7 +315,10 @@ void main() } } } - + + //not sure why, but this line prevents MATBUG-194 + col = max(col, vec3(0.0)); + frag_color.rgb = col; frag_color.a = 0.0; } |