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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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2022-09-20
SL-18065 Fix bake textures' fetch loop
Andrey Kleshchev
2022-09-19
SL-18190 Faster better stronger radiance/irradiance maps
Dave Parks
2022-09-17
Fix for overbright and artifacted radiance maps on NVIDIA hardware
Dave Parks
2022-09-17
Fix for crash on NVIDIA hardware
Dave Parks
2022-09-17
Cleanup more unused functions and fix spotLightF (whoops)
Dave Parks
2022-09-17
Fix for spotlights in background not matching foreground. Remove some unused...
Dave Parks
2022-09-17
Adjust radiance maps to better match Substance
Dave Parks
2022-09-17
Make sure specular highlights from punctual lights don't fall off of polished...
Dave Parks
2022-09-17
WIP - Fix for alpha PBR lighting for point lights (spot lights treated as poi...
Dave Parks
2022-09-17
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-09-17
WIP - switch PBR implementations
Dave Parks
2022-09-16
SL-18128 - fix #if !DEPTH_CLAMP in shaders
Howard Stearns
2022-09-14
SL-17701 Fix for crash on AMD WHQL drivers.
Dave Parks
2022-09-14
SL-17701 Per pixel binormal generation on PBR alpha to be consistent with PBR...
Dave Parks
2022-09-13
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-09-13
SL-17701 WIP -- Correct color space management for base color and emissive co...
Dave Parks
2022-09-14
SL-17701 Fix coding policy
Andrey Kleshchev
2022-09-13
SL-17701 WIP -- Hook PBR transparency parameter up to alpha pass.
Dave Parks
2022-09-13
SL-17701 WIP -- Parity for point lights between opaque and transparent PBR ma...
Dave Parks
2022-09-13
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-09-13
SL-17701 WIP -- Cleanup/refactor PBR lighting implementation and get parity b...
Dave Parks
2022-09-13
SL-17701 - fix typo in shader affecting mac
Howard Stearns
2022-09-12
SL-18095 Add tangents to mesh assets so we can calculate mikktspace tangents ...
Dave Parks
2022-09-12
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-09-12
SL-18095 WIP -- Use meshoptimizer to re-weld and cache optimize after generat...
Dave Parks
2022-09-12
SL-17701: PBR: Tweak lighting in alpha blending
Ptolemy
2022-09-11
SL-17701: PBR: Fix alpha blended objects not receving Sun shadow.
Ptolemy
2022-09-09
SL-18095 WIP -- Allow mikktspace generator to add more vertices (skip re-weld...
Dave Parks
2022-09-09
Merged in SL-17967 (pull request #1113)
Howard Stearns
2022-09-09
SL-17701: PBR: Fix light color space in alpha shader
Ptolemy
2022-09-09
Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559
Ptolemy
2022-09-09
SL-17701: PBR: Work in progress alpha blending
Ptolemy
2022-09-08
SL-18095 WIP -- Add Mikktspace tangent generation for PBR materials and switc...
Dave Parks
2022-09-06
SL-18096 WIP -- partial support for double sided rendering. Shadow map and p...
Dave Parks
2022-09-04
Fix impostor lighting and rendering after PBR changes to rendering pipeline
Rye Mutt
2022-09-02
DRTVWR-559: PBR: Cleanup
Ptolemy
2022-09-02
DRTVWR-559: PBR: Maintain slightly higher quality of normals from normal map
Ptolemy
2022-09-02
SL-17701: PBR: Add support for gltf Alpha MASK (cutoff)
Ptolemy
2022-09-01
Use an SRGB buffer for initial reflection map capture for proper linear sampling
Rye Mutt
2022-08-30
Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into initscapade
Howard Stearns
2022-08-29
SL-17703: PBR: Fix default OMR if pbr shader compiled sans HAS_SPECULAR_MAP
Ptolemy
2022-08-29
Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into SL-17967
Howard Stearns
2022-08-26
DRTVWR-559: Cleanup: Preserve note about legacy dist_atten magic number
Ptolemy
2022-08-26
DRTVWR-559: PBR: Cleanup debug
Ptolemy
2022-08-25
SL-17967 compiles and runs by avoiding the features
Howard Stearns
2022-08-24
DRTVWR-559: Cleanup
Ptolemy
2022-08-24
SL-17702: PBR: Use legacy attenuation for point lights
Ptolemy
2022-08-24
SL-17702: PBR: Optimize BRDF diffuse
Ptolemy
2022-08-23
SL-17766: PBR: Add V_GGX references
Ptolemy
2022-08-23
SL-17703: PBR: Clamp roughness to minimum to match Blender, etc.
Ptolemy
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