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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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deferred
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Commit message (
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Author
2019-02-26
Fix ifdef in alphaF.
Graham Linden
2019-02-26
Fix up ifdefs to make OSX shader compiler happy.
Graham Linden
2019-02-26
SL-10566 part the first
Graham Linden
2019-02-26
Merge
Graham Linden
2019-02-26
SL-5186, SL-10612
Graham Linden
2019-02-25
SL-9806
Graham Linden
2019-02-25
SL-9806
Graham Linden
2019-02-22
SL-5186
Graham Linden
2019-02-22
SL-10415, SL-10612, SL-10569
Graham Linden
2019-02-14
SL-10552
Graham Linden
2019-02-13
SL-10181, SL-10546
Graham Linden
2019-02-11
SL-10500
Graham Linden
2019-02-08
SL-10457
Graham Linden
2019-02-08
SL-10415
Graham Linden
2019-02-06
SL-10478
Graham Linden
2019-02-06
SL-10461
Graham Linden
2019-02-04
SL-10461
Graham Linden
2019-02-04
SL-10459
Graham Linden
2019-02-01
SL-9996, SL-1130, SL-5546
Graham Linden
2019-02-01
Roll back attempted fix for 9996 on ALM which has unacceptable knock-on effects.
Graham Linden
2019-02-01
Fix issue with OSX shader compiler not implementing #if correctly (nice job, ...
Graham Linden
2019-01-31
9996 partial fix (works for non-ALM rendering only)
Graham Linden
2019-01-30
Eliminate helper GLSL modules depending on further GLSL modules to give Intel...
Graham Linden
2019-01-30
WIP for 10374 (reduce number of shaders linking against deferredUtil).
Graham Linden
2019-01-30
SL-9996
Graham Linden
2019-01-30
SL-10415, SL-10434
Graham Linden
2019-01-29
Roll back fix for 10415 due to knock-on that must needs be tamped down.
Graham Linden
2019-01-29
SL-10415
Graham Linden
2019-01-25
SL-10303, SL-10414
Graham Linden
2019-01-25
SL-10303
Graham Linden
2019-01-24
SL-10276
Graham Linden
2019-01-17
SL-10368
Graham Linden
2019-01-15
SL-10369
Graham Linden
2019-01-14
SL-10355
Graham Linden
2019-01-08
Fix broken distortion map rendering (was culling everything).
Graham Linden
2019-01-08
Merge
Graham Linden
2019-01-08
SL-10305 fix post deferred gamma correction to address ALM mismatch with non-...
Graham Linden
2019-01-08
Merge
Graham Linden
2019-01-07
SL-10304 fix handling of water normal map blending when both current and next...
Graham Linden
2019-01-04
Convert to using shared shadow sampling function (reduce duplicated code bloc...
Graham Linden
2019-01-04
Add new shaders for generating shadows from clouds.
Graham Linden
2018-12-19
Add new shaders for advanced atmo SH env lighting calcs.
Graham Linden
2018-12-06
De-duplicate deferred gbuffer access for getPosition/getNorm.
Graham Linden
2018-12-05
Shader cleanup and consolidation of use of sRGB conversion funcs.
Graham Linden
2018-12-03
SL-10055
Graham Linden
2018-11-15
SL-10066 and SL-10067
Graham Linden
2018-11-14
Work around broken deps on atmospheric vars in the frag-based deferred lighti...
Graham Linden
2018-11-12
SL-10044 SL-10045
Graham Linden
2018-11-09
Add missing new shader files.
Graham Linden
2018-11-09
More incremental revive of 39561 contents to determine cuplrit.
Graham Linden
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