index
:
viewer.git
2024.09-ExtraFPS
main
maint-c
Megapahit's fork of the Second Life viewer.
Erik Kundiman
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
indra
/
newview
/
app_settings
/
shaders
/
class1
/
deferred
Age
Commit message (
Expand
)
Author
2023-02-27
DRTVWR-559 Fix for mac build
Dave Parks
2023-02-24
DRTVWR-559 Add controls for tonemapper to advanced preferences.
Dave Parks
2023-02-24
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
Dave Parks
2023-02-24
SL-19212 Resurrect glare and apply to PBR materials as well (and fix color mi...
Dave Parks
2023-02-24
Merge pull request #89 from secondlife/SL-19228
cosmic-linden
2023-02-24
SL-19228: Remove DEBUG_TEXCOORD
Cosmic Linden
2023-02-23
SL-19228: Fix GLTF texture transform rotation and add UV debug (PBR only). Se...
Cosmic Linden
2023-02-21
DRTVWR-559 Fix SSR on transparent PBR surfaces.
Dave Parks
2023-02-21
SL-19239 Day after three day quality pass - add ACES tone mapping to address ...
Dave Parks
2023-02-15
Fixup mac compatibility for SL-18762 shadowUtil.glsl changes
Brad Linden
2023-02-14
SL-18762 Fix for broken local lights on alpha when wearing a HUD attachment. ...
Dave Parks
2023-02-09
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
Dave Parks
2023-02-09
SL-19181 Modulate "glow" by PBR emissive.
Dave Parks
2023-02-09
Fix SL-19191 mac crash on startup for apple silicon machines.
Brad Linden
2023-02-08
SL-18229 Mac build fix.
Dave Parks
2023-02-07
SL-18229 Fix for PBR materials on HUDs misbehaving. Incidental decruft.
Dave Parks
2023-02-07
SL-19147 Water quality pass. Remove gl_FragDepth writes from sky rendering (...
Dave Parks
2023-02-03
SL-19148 Decruft followthrough -- kill more unused shader files
Dave Parks
2023-02-03
SL-19148 Decruft followthrough -- decruft shader tree and some remaining forw...
Dave Parks
2023-02-03
SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong...
Dave Parks
2023-02-02
DRTVWR-559 Merge fix.
Dave Parks
2023-02-02
Fixups after merge for DRTVWR-559
Brad Linden
2023-02-02
Merge remote-tracking branch 'origin/main' into DRTVWR-559
Brad Linden
2023-02-01
SL-19000 Fix various 3D UI components not respecting depth buffer. Incidenta...
Dave Parks
2023-01-30
Fix DRTVWR-559 EOL at EOF to pass coding policy checks
Brad Linden
2023-01-27
SL-19203 et al -- Integrate SSR with reflection probes, tweak probe blending....
RunitaiLinden
2023-01-24
SL-18772 Potential fix for failed shader load on Intel HD 3000
Dave Parks
2023-01-24
SL-18958 Fix for broken water distortion map and depth buffer. Incidental de...
Dave Parks
2023-01-23
SL-19015 Fix for ugly SSAO
Dave Parks
2023-01-23
SL-19015 Fix gamma correct shader noise parameters (remove banding)
Dave Parks
2023-01-20
SL-18869 GL 3 compatibility pass and minor decruft.
Dave Parks
2023-01-11
SL-18869 Touch up -- Prune "post_pos" from shadow shaders that don't need it ...
Dave Parks
2023-01-10
SL-18869 Optimizations -- Revive "Frame Profile" and GL_DEPTH_CLAMP. Remove ...
Dave Parks
2022-12-16
SL-18851 Fix for PBR materials sometimes not casting shadows when they should.
Dave Parks
2022-12-14
SL-18782 WIP -- stub for reflection probe display.
Dave Parks
2022-12-12
SL-18790 Fix for transparent objects casting shadows when they ought not.
Dave Parks
2022-12-12
Merge branch 'main' into DRTVWR-570-maint-Q
Andrey Lihatskiy
2022-12-09
SL-18740: Fix texture animations not working for GLTF materials
Cosmic Linden
2022-12-05
SL-18692 Fix for fullbright alpha not clipping against water plane (also fixe...
Dave Parks
2022-11-28
Merge remote-tracking branch 'origin/DRTVWR-528' into DRTVWR-559
Brad Kittenbrink
2022-11-28
Merge remote-tracking branch 'origin/main' into DRTVWR-528
Brad Kittenbrink
2022-11-20
Fix for SSAO not behaving properly.
Geenz Linden
2022-11-14
SL-18637 Reverted material shader changes
Andrey Lihatskiy
2022-11-14
Merged in SL-18332 (pull request #1194)
Jonathan Goodman
2022-11-09
Merge remote-tracking branch 'BeqJanus/ll-viewer-pull-requests/Beq-alpha-mask...
Andrey Lihatskiy
2022-11-05
[BUG-232834][BUG-232871] Alpha mask is being applied with emissive mask
Beq
2022-11-02
SL-18485: Render GLTF materials with extension KHR_texture_transform with app...
Cosmic Linden
2022-10-28
SL-18453 WIP -- Use GLTF draw pool to render shadows. Still need a GLTF spec...
Dave Parks
2022-10-21
SL-18105 Clean up class1/deferred/materialF.glsl (merge cleanup), make overri...
Dave Parks
2022-10-21
Merge branch 'master' (DRTVWR-548) into DRTVWR-559
Andrey Kleshchev
[next]