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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2020-09-16
DRTVWR-4976 Misc shader cleanup.
Dave Houlton
2020-09-11
SL-13465 Restore Pre-EEP haze effecting moon
Ptolemy
2020-09-11
SL-13465 Remove hack offset of moon when AS is ON to match when AS is OFF.
Ptolemy
2020-08-28
SL-13768 clang-format shader files (whitespace)
Dave Houlton
2020-08-28
SL-13768 de-obfuscate cloud/sky vertex shaders
Dave Houlton
2020-08-28
SL-13768 remove moon glow from sky and clouds
Dave Houlton
2020-08-16
SL-13465 Fix local scalar mix masking global mix() function.
Ptolemy
2020-08-16
SL-13465 Partially restore atmospheric effects for the moon.
Ptolemy
2020-07-14
SL-13163 revert 2 more instances of 'new EEP' specular calculation
Dave Houlton
2020-06-29
SL-9632 Add note that shiny HUD objects will be fullbright
Ptolemy
2020-06-19
SL-9632 Fix HUD objects to not use environment lighting
Ptolemy
2020-06-13
SL-13084 Combined commit for the EEP specular color fix
Dave Houlton
2020-06-11
SL-13821 shader clean up and format
Dave Houlton
2020-06-11
SL-13281, add missing srgb->linear conversion for specular
Dave Houlton
2020-04-09
SL-12975, unfix alpha and undo non-fix magic number of refracted portion of w...
Dave Houlton
2020-04-07
SL-10449 Fix ALM on OSX
Ptolemy
2020-03-25
Fix for class2/softenLightF.glsl not matching class1/softenLightF.glsl
Runitai Linden
2020-03-24
Merge cleanup
Runitai Linden
2020-03-24
Merge branch 'DRTVWR-440' of bitbucket.org:lindenlab/viewer into davep/DRTVWR...
Runitai Linden
2020-03-24
Fix for bad fullbright shiny shininess values and inconsistency between mater...
Runitai Linden
2020-03-20
WIP - Make EEP match production.
Runitai Linden
2020-03-19
Merged in SL-11589 (pull request #44)
Michael Pohoreski
2020-03-19
SL-11589 Remove redundant setting vary_texcoord0, cleanup grouping
Ptolemy
2020-03-19
SL-11589 Fix clouds drooping below horizon
Ptolemy
2020-03-18
SL-12574 Add note about duplicated procedurally generated sky texture
Ptolemy
2020-03-18
SL-12865, add bias to alpha mask values to avoid 8-bit acne
Dave Houlton
2020-03-17
SL-10449 remove soft gamma adjustment that breaks Mac GLSL compiler
Dave Houlton
2020-03-13
Merged in davep/DRTVWR-440 (pull request #36)
Dave Parks
2020-03-13
SL-12005 Fix for projectors getting brighter when switching to single light s...
Runitai Linden
2020-03-13
SL-12784 disambiguate vertex_color.a of 0
Dave Houlton
2020-03-13
SL-12850 Adhere to coding standard
Ptolemy
2020-03-13
SL-12850
Ptolemy
2020-03-13
Merged in davep/DRTVWR-440 (pull request #33)
Dave Parks
2020-03-13
SL-12233 Fix for disagreement between fullbright implementations with ALM on ...
Runitai Linden
2020-03-12
SL-12784 restore vertex color alpha contribution
Dave Houlton
2020-03-10
SL-12171 Fix emissive mask being too bright post sRGB/Linear cleanup
Ptolemy
2020-03-10
SL-12592, avoid light modulation of fullbright and preserve diffuse alpha com...
Dave Houlton
2020-03-06
SL-12574 Fix EEP cubemap not matching non-EEP for both ALM on and off
Ptolemy
2020-03-06
Fix for mismatch on angular attenuation between sunlight on opaque and transp...
Runitai Linden
2020-03-06
Fix for sunlight having improper gamma curve for angular attenuation. Fix fo...
Runitai Linden
2020-03-06
Fix for sky in wrong color space.
Runitai Linden
2020-03-06
Fix for under water being much brighter and mismatching between alpha and def...
Runitai Linden
2020-03-05
WIP - Windlight sun lighting should happen in sRGB space, not linear space. ...
Runitai Linden
2020-03-05
Reenable water fog in materialF.glsl (oops)
Runitai Linden
2020-03-04
Fix line endings?
Runitai Linden
2020-03-04
Merge fix
Runitai Linden
2020-03-04
Merge branch 'DRTVWR-440' of bitbucket.org:lindenlab/viewer into davep/BUG-22...
Runitai Linden
2020-03-04
Changes somehow missing from last commit
Runitai Linden
2020-03-04
WIP - fix various inconsistencies in sRGB vs linear color space. Fix inconsi...
Runitai Linden
2020-03-04
Roll back SL-12006 commits to materialF.glsl (Dec23)
Dave Houlton
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