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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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terrainV.glsl
Age
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Author
2024-06-11
Clean up line endings that got mangled up during last merge
Ansariel
2024-06-04
#989 Fix for blurry terrain on Mac (#1633)
Brad Linden
2024-02-02
#677 Fix terrain clipping and tweak hero probe mixing with radiance
RunitaiLinden
2023-10-13
DRTVWR-592: Remove shader cruft
Cosmic Linden
2023-05-17
SL-19655 Decruft legacy GLSL shaders and now unused build queues.
RunitaiLinden
2019-04-19
Add directory names to sentinels in shaders so shaders with same filename can...
Graham Linden
2019-02-13
SL-10181, SL-10546
Graham Linden
2015-11-10
remove execute permission from many files that should not have it
Oz Linden
2013-03-29
Update Mac and Windows breakpad builds to latest
Graham Madarasz
2011-09-16
SH-2243 work in progress -- don't use deprecated shader state
Dave Parks
2011-09-15
SH-2243 work in progress -- no more deprecated built-in matrix state when usi...
Dave Parks
2011-08-19
merge
Dave Parks
2011-08-17
add proper copyright and license headers
Oz Linden
2011-08-08
SH-2242 Work in progress migrating to glVertexAttrib everywhere
Dave Parks
2011-05-31
SH-1682 Dynamically adjust the number of texture channels to use for indexed ...
Dave Parks
2010-10-06
ATI compatibility pass
Dave Parks
2010-08-24
Update GLSL shader sources to current $LicenseInfo$ standard.
Nat Goodspeed
2009-09-22
Merging render-pipeline-6-qa-2 into viewer-2
David Parks
2009-02-18
Merge of QAR-1267 to trunk. This was a combo merge of QAR-1175 (maint-render...
Brad Kittenbrink