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path: root/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
AgeCommit message (Expand)Author
2019-05-13SL-10856Graham Linden
2019-05-06SL-11102, SL-11103Graham Linden
2019-05-06Fix missin atten and atten only applied when da > 0 in material and alpha sha...Graham Linden
2019-05-03SL-11085Graham Linden
2019-05-03SL-11090Graham Linden
2019-05-03SL-11087, SL-11086, SL-11092Graham Linden
2019-05-02Roll back sRGB decode changes from contrib for now.Graham Linden
2019-04-30SL-10856Graham Linden
2019-04-29SL-10956, SL-10969Graham Linden
2019-04-26Lighting WIPGraham Linden
2019-04-26Add projector light within da gtz test.Graham Linden
2019-04-25Fix dark ALM and strangeness at Mid lighting (class 3 but with a darkness abo...Graham Linden
2019-04-23SL-10901Graham Linden
2019-04-16Make blended material objects use the same BRDF for spec as everything else.Graham Linden
2019-04-10SL-10901Graham Linden
2019-04-10Fullbright + elimination of all references to calcFragAtmospherics.Geenz
2019-04-09SL-5186Graham Linden
2019-04-08SL-5186Graham Linden
2019-04-08Make ambient clamping consistent between class1/2 deferred lighting and forwa...Graham Linden
2019-04-05SL-10896Graham Linden
2019-04-05SL-10821Graham Linden
2019-04-05SL-10854 part 2Graham Linden
2019-04-04SL-10854Graham Linden
2019-03-26More consistent lighting across ALM/non-ALM/deferred/forward rendering.Graham Linden
2019-03-25Add clamp to keep speccolor non-negative.Graham Linden
2019-03-15SL-10743, SL-10744Graham Linden
2019-03-13SL-10741Graham Linden
2019-03-07Fix tabs.Graham Linden
2019-03-07SL-10618, SL-10698Graham Linden
2019-03-03SL-10664, SL-10666Graham Linden
2019-02-26Fix up ifdefs to make OSX shader compiler happy.Graham Linden
2019-02-26SL-10566 part the firstGraham Linden
2019-02-26SL-5186, SL-10612Graham Linden
2019-02-22SL-5186Graham Linden
2019-02-22SL-10415, SL-10612, SL-10569Graham Linden
2019-02-11SL-10500Graham Linden
2019-01-30SL-10415, SL-10434Graham Linden
2019-01-04Convert to using shared shadow sampling function (reduce duplicated code bloc...Graham Linden
2018-12-06De-duplicate deferred gbuffer access for getPosition/getNorm.Graham Linden
2018-12-05Shader cleanup and consolidation of use of sRGB conversion funcs.Graham Linden
2018-12-03SL-10055Graham Linden
2018-11-09Back out changes causing broken shadows and other render shenanigans.Graham Linden
2018-11-06Move to using a shared deferredUtil object for getting pos/norm from gbuffer.Graham Linden
2018-11-06Remove scaleDownLight funcs and eliminate unused copy-pasted funcs in lightin...Graham Linden
2018-11-01SL-9994Graham Linden
2018-11-01Back out unintended shader changes from SL-10000 fix.Graham Linden
2018-11-01SL-10000 fix storing of ambient value when converting legacy settingsGraham Linden
2018-08-09MAINT-8951Graham Linden
2018-06-12Fix env panel forward action.Graham Linden
2018-03-12De-duplicate deferred shader code for atmospherics and transport.Graham Linden graham@lindenlab.com