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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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emissiveF.glsl
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Author
2024-04-29
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ...
Andrey Lihatskiy
2023-12-14
SL-20730 Patch another potential source of NaNs
RunitaiLinden
2023-05-17
SL-19655 Decruft legacy GLSL shaders and now unused build queues.
RunitaiLinden
2023-05-15
SL-19709 Fix for fullbright shiny not factoring out exposure and flickering f...
RunitaiLinden
2023-04-14
DRTVWR-559 Balance night scenes against release, nudge glow down a smidge, re...
RunitaiLinden
2023-04-06
SL-19538 Followup -- scrub all possible sources of NaNs, make dynamic exposur...
Dave Parks
2023-03-02
SL-19281 Post review cleanup.
Dave Parks
2020-03-13
SL-12233 Fix for disagreement between fullbright implementations with ALM on ...
Runitai Linden
2017-09-14
MAINT-7129 - [Project Alex Ivy][MAC] Materials and ALM shaders broken in Mac ...
ruslantproductengine
2015-11-10
remove execute permission from many files that should not have it
Oz Linden
2013-04-25
Merge 3.5.1 into Materials
Graham Madarasz
2013-04-17
First pass of gamma correction reimplementation.
Geenz
2013-03-29
Update Mac and Windows breakpad builds to latest
Graham Madarasz
2012-02-13
SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile.
Dave Parks
2012-02-10
SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float fo...
Dave Parks
2011-09-24
SH-2244 Fix for shaders not compiling on pre-GL-3.0 ATI drivers
Dave Parks
2011-09-16
SH-2243 work in progress -- don't use gl_FragColor or gl_FragData for outputs...
Dave Parks
2011-09-16
SH-2243 work in progress -- don't use deprecated shader state
Dave Parks
2011-08-10
SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline c...
Dave Parks