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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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class1
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diffuseIndexedF.glsl
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Author
2013-03-26
NORSPEC-57, NORSPEC-58 Remove sRGB and gamma correction from shaders to remo...
Dave Parks
2013-02-04
Merged with latest viewer-dev-materials.
Geenz
2012-06-13
Merge
Geenz
2012-05-10
Encode viewspace Z normal to preserve negative Z (fixes all light shifting er...
Jonathan Goodman
2012-02-14
SH-2908 More complete GLSL 1.20 compatibility pass.
Dave Parks
2012-02-10
SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float fo...
Dave Parks
2011-10-21
SH-2240 Fix for OSX GLSL compiler not liking #ifndef gl_FragData
Dave Parks
2011-09-16
SH-2243 work in progress -- don't use gl_FragColor or gl_FragData for outputs...
Dave Parks
2011-09-16
SH-2243 work in progress -- don't use deprecated shader state
Dave Parks
2011-08-17
add proper copyright and license headers
Oz Linden
2011-05-31
SH-1682 Dynamically adjust the number of texture channels to use for indexed ...
Dave Parks
2011-05-29
SH-1682 indexd diffuse fragment shader for deferred rendering
Dave Parks