| Age | Commit message (Collapse) | Author | 
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|  | skinning enabled and ALM disabled. | 
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|  | bear) | 
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|  | Up bone cap to 64 for rigged meshes. | 
|  | HD with crappy default driver | 
|  | back to prev version of shader | 
|  | slow down on ATI on Mac | 
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|  | for texture indices in the data stream.  Also rework gl_FragColor overrides to not collide with some odd driver implementations. | 
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|  | index debug setting rebuild shaders to use no flow control when set to 1 or lower | 
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|  | outputs -- no more deprecation warnings on nvidia | 
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|  | using shaders. | 
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|  | complete, preview renders and debug displays still pending.  Also fixed a render glitch and a crash (JIRAs listed). | 
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|  | texture rendering based on available hardware. | 
|  | compatibility with ATI X1950 | 
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|  | See https://wiki.lindenlab.com/wiki/License_Substitution for details. | 
|  | windlight14 which have passed QA (up through r79932).
svn merge -r 80831:80833 svn+ssh://svn.lindenlab.com/svn/linden/branches/merge_windlight14_r80620 | 
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