diff options
author | Dave Parks <davep@lindenlab.com> | 2013-02-14 12:15:59 -0600 |
---|---|---|
committer | Dave Parks <davep@lindenlab.com> | 2013-02-14 12:15:59 -0600 |
commit | bc60d34f68948542d863229617c22ba0ae6a186a (patch) | |
tree | 5b74eff7950be0642343954ee7913c06a0d25187 /indra/newview/app_settings/shaders/class1/avatar | |
parent | f7c57fe1715368f23b716c5591afe6cb7feb34bf (diff) |
MAINT-2368 Pull in Firestorm fix for textures unloading behind you.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/avatar')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl | 26 |
1 files changed, 16 insertions, 10 deletions
diff --git a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl index 43ed41a205..35f8a6ce61 100644 --- a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl @@ -30,18 +30,24 @@ uniform mat4 matrixPalette[32]; mat4 getObjectSkinnedTransform() { - int i; - vec4 w = fract(weight4); - vec4 index = floor(weight4); - - float scale = 1.0/(w.x+w.y+w.z+w.w); - w *= scale; + float w0 = fract(weight4.x); + float w1 = fract(weight4.y); + float w2 = fract(weight4.z); + float w3 = fract(weight4.w); + + int i0 = int(floor(weight4.x)); + int i1 = int(floor(weight4.y)); + int i2 = int(floor(weight4.z)); + int i3 = int(floor(weight4.w)); + + //float scale = 1.0/(w.x+w.y+w.z+w.w); + //w *= scale; - mat4 mat = matrixPalette[int(index.x)]*w.x; - mat += matrixPalette[int(index.y)]*w.y; - mat += matrixPalette[int(index.z)]*w.z; - mat += matrixPalette[int(index.w)]*w.w; + mat4 mat = matrixPalette[i0]*w0; + mat += matrixPalette[i1]*w1; + mat += matrixPalette[i2]*w2; + mat += matrixPalette[i3]*w3; return mat; } |