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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2012-05-30
MAINT-616 Fix for mac build.
Dave Parks
2012-05-30
Minor instrumentation tweaks -- add a couple of asserts, a timer, and fix VBO...
Dave Parks
2012-05-25
MAINT-616 Potential fix for corrupted mip maps.
Dave Parks
2012-05-25
Merge pull from lindenlab/viewer-development as requested by Oz for DRTVWR-148
simon@Simon-PC.lindenlab.com
2012-05-25
MAINT-616 Faster issuance of occlusion queries.
Dave Parks
2012-05-24
MAINT-616 Fix for corrupted mipmaps. Cleanup based on code review feedback.
Dave Parks
2012-05-22
MAINT-616 Fix for crash on teleport from previous changes
Dave Parks
2012-05-22
merge changes for DRTVWR-149
Oz Linden
2012-05-22
MAINT-616 Fix for crash on shutdown caused by previous changes.
Dave Parks
2012-05-21
MAINT-616 Factor out calls to glGenFoo where possible, add setting to control...
Dave Parks
2012-05-20
Merged with viewer-beta
Kitty Barnett
2012-05-15
MAINT-616 Different VBO Pooling scheme -- populate VBO pool with buffers that...
Dave Parks
2012-05-15
STORM-276 FIXED Squiggles overflow line editor height when font size is set t...
Kitty Barnett
2012-05-11
MAINT-586 Starting logging OpenGL version and shader level to simulator
Dave Parks
2012-05-02
merge viewer-release to drano
Brad Payne (Vir Linden)
2012-05-01
fix a sculpt crash
Xiaohong Bao
2012-04-27
fix for a crash on sculpt
Xiaohong Bao
2012-04-26
Automated merge with http://hg.secondlife.com/viewer-release
Nat Goodspeed
2012-04-21
STORM-1819: Ternary/graded shadow support
Adam Moss
2012-04-10
Fixed default character width bug. Updated rendertri api for new path renderi...
prep
2012-04-05
Pull and merge from ssh://hg@bitbucket.org/stinson_linden/viewer-development-...
Todd Stinson
2012-04-05
consolidate navmesh rendering calls
prep
2012-04-05
Navmesh edges are now rendered via vertex buffers. Enjoy the speedup!
prep
2012-04-03
Fix build. Axe deprecated glNormal call. Don't show the world just because ...
Dave Parks
2012-04-03
Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-development.
Todd Stinson
2012-04-03
Added normal support to navmesh tri renderer.
prep
2012-04-03
merge changes for drtvwr-132
Oz Linden
2012-03-30
MAINT-778, MAINT-793 Fix for crash when enabling Debug GL on Mobile Intel 4 E...
Dave Parks
2012-03-28
MAINT-793 Pop up notification when drivers are likely out of date. Allow Lig...
Dave Parks
2012-03-27
Navmesh rendering api update to ll color structs
prep
2012-03-26
MAINT-806 Fix for some shaders failing to link on ATI x800.
Dave Parks
2012-03-22
Removed dead code
prep
2012-03-21
MAINT-804, MAINT-810 Disable framebuffer object usage on intel chips (implici...
Dave Parks
2012-03-21
merge
prep
2012-03-21
Path-282: Added support for viewing the walkability map for various character...
prep
2012-03-20
Cleaning up miscellaneous differences between the pathfinding repository and ...
Todd Stinson
2012-03-14
MAINT-708 Fix for pink when enabling RenderUseVAO
Dave Parks
2012-03-14
Updated header for flush.
prep
2012-03-13
MAINT-708 Reduce amount of video memory consumed by vertex buffer objects.
Dave Parks
2012-03-13
pull and merge from viewer-development
prep
2012-03-09
merge changes for vmrg-225
Oz Linden
2012-03-08
MAINT-708 Add checkbox to hardware settings for controlling texture compressi...
Dave Parks
2012-03-07
MAINT-708 Don't compress UI textures. Use GL_NICEST as compression hint to a...
Dave Parks
2012-03-07
Path-287: VB bug fixes. Cleaned up rendering prims. Navmesh shape rendering f...
prep
2012-03-07
Fix for overlaying navmesh on renderable geometry.
prep
2012-03-07
Partial fix for Path-387. Path-287 Viewer perfomance tweaks.
prep
2012-03-02
MAINT-708 Use texture compression to minimize memory bloat (experimental)
Dave Parks
2012-02-29
SH-3018 WIP - removed audit texture, other unused diagnostic code
Brad Payne (Vir Linden)
2012-02-28
SH-2908 Fix for incompatibility issue with GLSL 1.30
Dave Parks
2012-02-24
Fix for nacmesh viewing on low gfx setting and llpathinglib update.
prep
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