Age | Commit message (Expand) | Author |
2012-01-19 | SH-2794 Fix for bad textures on some hardware when vbo mapping disabled (alwa... | Dave Parks |
2012-01-19 | merge | prep |
2012-01-19 | Path-196 : vbo cleanup, visual fixes (path-222) | prep |
2012-01-18 | EXP-1513 FIX Underscore ( _ ) fails to show in first chat entry in Local Chat | Richard Linden |
2012-01-18 | Automated merge with https://bitbucket.org/VirLinden/viewer-development-shini... | Xiaohong Bao |
2012-01-18 | fix for SH-2827: [crashhunters] Crash in LLPipeline::generateWaterReflection() | Xiaohong Bao |
2012-01-18 | merge | Dave Parks |
2012-01-18 | SH-2794 Map buffer now performs as well as buffersubdata | Dave Parks |
2012-01-17 | Pull and merge from https://bitbucket.org/lindenlab/viewer-development. | Todd Stinson |
2012-01-05 | trivial: debug code for SH-2827: [crashhunters] Crash in LLPipeline::generate... | Xiaohong Bao |
2012-01-05 | Some gl state cleanup for physic shapes vbos.' | prep |
2012-01-05 | vbos for physics shapes are rendering correctly | prep |
2012-01-05 | Remove already enabled depth test | prep |
2012-01-05 | WIP: Navmesh vbos rendering fixes (added normal and color maps). | prep |
2012-01-05 | path-149 overlay of navmesh on onto renderables | prep |
2012-01-04 | merge | Brad Payne (Vir Linden) |
2012-01-03 | Pull and merge from https://bitbucket.org/lindenlab/viewer-development. | Todd Stinson |
2011-12-21 | SH-2794 WIP -- work on getting glMapBuffer and friends to behave | Dave Parks |
2011-12-20 | Allow for the overlaying of an unblended navmesh ontop of the scenes normal r... | prep |
2011-12-15 | storm-1723: fix character display when a lot of different characters are used | Alissa Sabre |
2011-12-14 | SH-2743 Fix for shader compiler error on some GL 3.x implementations. | Dave Parks |
2011-12-14 | Enabled fix function when in navmesh rendering mode | prep |
2011-12-14 | Pull and merge from ssh://hg@bitbucket.org/prep/viewer-development-havokai. | Todd Stinson |
2011-12-14 | Make shapes a little bit transparent | prep |
2011-12-14 | merge | prep |
2011-12-14 | merge | prep |
2011-12-14 | Cleanup | prep |
2011-12-13 | WIP: VBO fixes - still an issue where the physics shape inherit the navmehs c... | prep |
2011-12-13 | SH-2743 Fix for shader compiler error on some GL 3.x implementations. | Dave Parks |
2011-12-13 | Pull and merge from https://bitbucket.org/lindenlab/viewer-development. | Todd Stinson |
2011-12-12 | comparing with ssh://hg@bitbucket.org/prep/viewer-development-havokai | Todd Stinson |
2011-12-12 | merge | Brad Payne (Vir Linden) |
2011-12-12 | merge changes for vmrg-204 | Oz Linden |
2011-12-09 | added vbo support for physics shapes & fixed navmesh/shape menu toggle | prep |
2011-12-07 | Turning on navmesh rendering toggles normal renderables | prep |
2011-12-07 | Turning on navmesh rendering toggles normal renderables | prep |
2011-12-07 | SH-2084 Don't error out on framebuffer mismatch -- probably causing a crash w... | Dave Parks |
2011-12-05 | WIP: Implementing VB manager for complex physics shapes | prep |
2011-12-01 | Renamed segment rendering class into RenderNavPrim | prep |
2011-12-01 | New navmesh viewer options, rendering improvements, etc. | prep |
2011-11-30 | Automated merge with http://hg.secondlife.com/viewer-development | Richard Linden |
2011-11-29 | fix for crash on startup (font system not initialized when first creating fonts) | Richard Linden |
2011-11-29 | SH-1912 Add environment map back into shiny when lighting and shadows enabled. | Dave Parks |
2011-11-28 | bumped up MSVC warning level to 3 to catch more stuff that gcc catches | Richard Linden |
2011-11-28 | SH-2038 PROGRESS -- Hacked the code to not render alpha using VBO's on OS X s... | Leslie Linden |
2011-11-18 | SH-2700 Fix for random black textures due to texture index out of bounds. Al... | Dave Parks |
2011-11-17 | navmeshdata is now parsed as binary | prep |
2011-11-17 | WIP: navmesh station posts to a url, responder receives llsd and then has the... | prep |
2011-11-16 | SH-2690 Add comments per Vir's review feedback | Dave Parks |
2011-11-16 | SH-2690 Fix for spammy triangle death on GeForce 7800 Go when selecting flexi... | Dave Parks |