Age | Commit message (Expand) | Author |
2012-02-08 | Automated merge with ssh://hg.lindenlab.com/richard/viewer-experience/ | Richard Linden |
2012-02-07 | EXP-1181 WIP as a designer I would like to specify default floater positions ... | Richard Linden |
2012-02-06 | Automated merge with http://hg.secondlife.com/viewer-development | Richard Linden |
2012-02-03 | EXP-1513 FIX Underscore ( _ ) fails to show in first chat entry in Local Chat | Richard Linden |
2012-02-01 | converted a bunch of narrowing implicit conversions to explicit | Richard Linden |
2012-02-01 | merge | Brad Payne (Vir Linden) |
2012-01-31 | EXP-1513 FIX Underscore ( _ ) fails to show in first chat entry in Local Chat | Richard Linden |
2012-01-27 | EXP-1513 FIX Underscore ( _ ) fails to show in first chat entry in Local Chat | Richard Linden |
2012-01-26 | EXP-1846 FIX Text positioning issues in Floaters, Notifications, UI, and toas... | Richard Linden |
2012-01-24 | SH-1427 Fix for spot lights not working properly on alpha objects, and fix fo... | Dave Parks |
2012-01-19 | SH-2794 Fix for bad textures on some hardware when vbo mapping disabled (alwa... | Dave Parks |
2012-01-18 | EXP-1513 FIX Underscore ( _ ) fails to show in first chat entry in Local Chat | Richard Linden |
2012-01-18 | Automated merge with https://bitbucket.org/VirLinden/viewer-development-shini... | Xiaohong Bao |
2012-01-18 | fix for SH-2827: [crashhunters] Crash in LLPipeline::generateWaterReflection() | Xiaohong Bao |
2012-01-18 | merge | Dave Parks |
2012-01-18 | SH-2794 Map buffer now performs as well as buffersubdata | Dave Parks |
2012-01-05 | trivial: debug code for SH-2827: [crashhunters] Crash in LLPipeline::generate... | Xiaohong Bao |
2012-01-04 | merge | Brad Payne (Vir Linden) |
2011-12-21 | SH-2794 WIP -- work on getting glMapBuffer and friends to behave | Dave Parks |
2011-12-15 | storm-1723: fix character display when a lot of different characters are used | Alissa Sabre |
2011-12-14 | SH-2743 Fix for shader compiler error on some GL 3.x implementations. | Dave Parks |
2011-12-13 | SH-2743 Fix for shader compiler error on some GL 3.x implementations. | Dave Parks |
2011-12-12 | merge | Brad Payne (Vir Linden) |
2011-12-12 | merge changes for vmrg-204 | Oz Linden |
2011-12-07 | SH-2084 Don't error out on framebuffer mismatch -- probably causing a crash w... | Dave Parks |
2011-11-30 | Automated merge with http://hg.secondlife.com/viewer-development | Richard Linden |
2011-11-29 | fix for crash on startup (font system not initialized when first creating fonts) | Richard Linden |
2011-11-29 | SH-1912 Add environment map back into shiny when lighting and shadows enabled. | Dave Parks |
2011-11-28 | bumped up MSVC warning level to 3 to catch more stuff that gcc catches | Richard Linden |
2011-11-28 | SH-2038 PROGRESS -- Hacked the code to not render alpha using VBO's on OS X s... | Leslie Linden |
2011-11-18 | SH-2700 Fix for random black textures due to texture index out of bounds. Al... | Dave Parks |
2011-11-16 | SH-2690 Add comments per Vir's review feedback | Dave Parks |
2011-11-16 | SH-2690 Fix for spammy triangle death on GeForce 7800 Go when selecting flexi... | Dave Parks |
2011-11-16 | merge | Dave Parks |
2011-11-16 | SH-2240 Make alpha mask cutoff even less aggressive (fix for eyes on Curious ... | Dave Parks |
2011-11-16 | SH-1865 FIX -- removed some old non-deferred rendering code that was preventi... | Leslie Linden |
2011-11-15 | SH-2681 Fix for shader compiler error on GLSL 1.30 and later | Dave Parks |
2011-11-15 | SH-2240 Make alpha mask cutoff a little less aggressive (err on the side of n... | Dave Parks |
2011-11-10 | SH-2666 Tweak depth of field optimizations based on resident feedback. | Dave Parks |
2011-11-10 | SH-2240 Better fix for red moon -- stop special casing "highlight_color" as a... | Dave Parks |
2011-11-04 | SH-2652 Better DoF combine foo | Dave Parks |
2011-11-04 | SH-2652 Faster depth of field | Dave Parks |
2011-11-03 | SH-2240 Fix for core profile assertions when Debug GL enabled. | Dave Parks |
2011-11-02 | SH-2541 Fix for speckles on avatar on some cards -- don't use "maximum_alpha"... | Dave Parks |
2011-11-01 | SH-1427 Fix for sunlight color getting clobbered for non-deferred atmospheric... | Dave Parks |
2011-10-28 | SH-2633 Fix for avatar hair turning white when editing appearance | Dave Parks |
2011-10-26 | SH-2625 Fix for window size reverting to non-maximized whenever shaders are l... | Dave Parks |
2011-10-25 | SH-2622 Put back "Basic Shaders" toggle ability. | Dave Parks |
2011-10-21 | SH-2240 Make OSX never attempt to use GLSL 1.30 or later | Dave Parks |
2011-10-19 | Fix for VBO pools not getting cleared appropriately. | Dave Parks |