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2025-02-18Merge commit '0679cbdec89fbd3ec470768bdf469f6a1d326859' into tmpErik Kundiman
2025-02-15Merge branch 'main' into 2024.12-ForeverFPSErik Kundiman
2025-02-15fix in the render infos panelmobserveur
this fixes the number of unique textures displayed in the render infos debug displayer. It used to not reset this value per frame, making it useless.
2025-02-11#3332 Fix buffers not accounting for dynamic cache valuesAndrey Kleshchev
And fix previous lapse of judgement with GLYPH_BATCH_SIZE
2025-02-11Additional water fixes and tweaks. (#3524)Jonathan "Geenz" Goodman
* Incorporation of feedback for #3456
2025-02-10#3332 Font issues with multy-byte and multy-glyps charactersAndrey Kleshchev
2025-02-07#3332 Switching screens can break text renderingAndrey Kleshchev
2025-02-07Water Exclusion Surfaces (#3517)Jonathan "Geenz" Goodman
* #3455 Add support for water exclusion surfaces
2025-01-27Merge remote-tracking branch 'secondlife/release/2024.12-ForeverFPS' into ↵Erik Kundiman
2024.12-ForeverFPS
2025-01-24Attempt to get more log info in secondlife/viewer#3335 crash reports (#3470)Brad Linden
when failing to load basic vertex shaders
2025-01-24Merge remote-tracking branch 'secondlife/release/2024.12-ForeverFPS' into ↵Erik Kundiman
2024.12-ForeverFPS
2025-01-23Fix potential undefined behavior when converting to and from glm types from ↵Rye
LLVector3/4 and fall back mul_mat4_vec3 to scalar implementation to attempt crash mitigation (#3339)
2025-01-20Merge remote-tracking branch 'secondlife/release/2024.12-ForeverFPS' into ↵Erik Kundiman
2024.12-ForeverFPS
2025-01-09Drop reflection probes and mirrors to RGBA8 when hdr is disabled to minimize ↵Rye
vram usage and chance of probe nans (#2558)
2025-01-07#3347 Crashes in LLFontFreetype::renderGlyphAndrey Kleshchev
Try to handle this more gracefully, but primary purpose of this change is to log wchars in case issue is reproducible.
2024-12-27Preprocess some not so portable GL macrosErik Kundiman
so the lines don't get compiled on non implementors.
2024-12-17Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into ↵Erik Kundiman
2024.09-ExtraFPS
2024-12-16#3295 Crash scaling texture down (#3296)Andrey Kleshchev
2024-12-15Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into ↵Erik Kundiman
2024.09-ExtraFPS
2024-12-13Merge pull request #3262 from secondlife/rye/extra-mesafixBrad Linden
Fix mesa failing to link shaders due to missing vertex shader outputs
2024-12-12#2590 Radeon mac optimization pass (#3277)Dave Parks
- Skip updating of reflection probes that are not the default probe when probe coverage is set to "None" - enable RenderAppleUseMultGL and disable occlusion culling on Macs with AMD GPUs - Reduce the number of texture decode threads on Macs with intel cpus. - Move texture deletion to LLImageGL::updateClass and prevent textures from staying resident in vram longer than 3 frames - Disable SSAO by default on Macs with intel CPUs
2024-12-11Fix mesa failing to link shaders due to missing vertex shader outputsRye
2024-12-10Fix crashes from shader load failures under RenderMaxOpenGLVersion ↵Rye
3.1/3.2/3.3 (#3184)
2024-12-10Merge branch 'main' into 2024.09-ExtraFPSErik Kundiman
2024-12-10Fix mesa failing to link shaders due to missing vertex shader outputsRye
2024-12-06Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into ↵Erik Kundiman
2024.09-ExtraFPS
2024-12-05Fix for legacy skies with bright suns not matching FS 6.6.17 (#3214)Dave Parks
2024-12-03#3184 Fix for crash on some GPUs when setting quality to High or higher (#3201)Dave Parks
2024-11-26Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into ↵Erik Kundiman
2024.09-ExtraFPS
2024-11-25Drop emissive on old Intel GPUs (#3110)Jonathan "Geenz" Goodman
* #3103 Add the ability to disable the emissive buffer for older GPUs with low memory bandwidth. * #3135 Add a "vintage" mode for slower GPUs * #2719 Fix for skies being overbrightened * #2632 Do not apply tonemapping on legacy skies
2024-11-25Fix memory leak in LLVertexBuffer (#3144)Ansariel Hiller
2024-11-20Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into ↵Erik Kundiman
2024.09-ExtraFPS
2024-11-19brad/2744 handle shader errors (#3105)Brad Linden
* Partial solution to secondlife/viewer#2744 crash with better error handling. Handles shader compile errors better, and should turn crash into an LL_ERRS assertion failure. Strengthed more assertions and improved shader error line numbers * Even more error handling to get a handle on crash secondlife/viewer#2744 * Improved GLSL correctness on Intel chips that lack OpenGL 4.6 support. secondlife/viewer#2744 * Removed non-working fallback code for gDeferredPostProgram * Fixed incorrect llmax call
2024-11-13Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into ↵Erik Kundiman
2024.09-ExtraFPS
2024-11-122590 mac intel and radeon pro 5300m horrible fps 2 (#3030)Dave Parks
* OpenGL 3.3 compatibility pass. Fix for FBO driven downscaling corrupting textures. * Increase maximum texture bias, immediately scale down when textures are loaded higher resolution than desired * #2590 Fix for some frame stalls on Intel Macs
2024-11-10Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into ↵Erik Kundiman
2024.09-ExtraFPS
2024-11-08#2637 Revert to the previous alpha analysis to maintain legacy content ↵Jonathan "Geenz" Goodman
parity. (#3061)
2024-11-06Re-introduction of the "smoothie" optimizationmobserveur
This commit replaces the LL optimizations for Macs with Apple gpus by the "Smoothie" optimizations, and replaces the tuning panel with a simple fps limiter panel. This should fix the crash occurring in extraFPS when the viewer goes in the background.
2024-10-31Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into ↵Erik Kundiman
2024.09-ExtraFPS
2024-10-28viewer#2883 Regenerate font's matrix and depth instead of loadingAndrey Kleshchev
to fix issues with nametags and window resizes
2024-10-28viewer#2883 Account for DPI changesAndrey Kleshchev
2024-10-21Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into ↵Erik Kundiman
2024.09-ExtraFPS
2024-10-20viewer#2741 Don't reallocate image conversion buffer all the timeAndrey Kleshchev
2024-10-19Further revert llrender to LL'sErik Kundiman
This might fix the black screen problem on Apple GPU.
2024-10-18Merge branch 'main' into 2024.09-ExtraFPSErik Kundiman
2024-10-18Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into ↵Erik Kundiman
2024.09-ExtraFPS
2024-10-18Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into ↵Erik Kundiman
2024.09-ExtraFPS
2024-10-12No samples_passed when there's no GL_SAMPLES_PASSEDErik Kundiman
cause it relies on querying mSamplesQuery, which would only have a value if it could run glBeginQuery(GL_SAMPLES_PASSED, mSamplesQuery).
2024-10-12Preprocess eTextureType like sGLTextureTypeErik Kundiman
(cause eTextureType seems to have been designed to mirror sGLTextureType) otherwise you'd get a GL error of invalid enum of the first argument for glTexImage2D.
2024-10-05viewer#2741 Sligtly better logging for a crashAndrey Kleshchev