diff options
author | Rye <rye@lindenlab.com> | 2024-12-10 02:31:05 -0500 |
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committer | Rye <rye@lindenlab.com> | 2024-12-11 08:49:38 -0800 |
commit | f8fad89dd00f5c5c0690dc5e2619b9a95026666c (patch) | |
tree | 2e96f8cf137df7ac7f1788dd8aee127c67529265 /indra/llrender | |
parent | 0dda1b019985312b88cc72fb3bec44e73a6c666b (diff) |
Fix mesa failing to link shaders due to missing vertex shader outputs
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/llshadermgr.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 254ead2bd8..0885740934 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -79,7 +79,7 @@ bool LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader) ////////////////////////////////////// // NOTE order of shader object attaching is VERY IMPORTANT!!! - if (features->calculatesAtmospherics) + if (features->calculatesAtmospherics || features->hasGamma || features->isDeferred) { if (!shader->attachVertexObject("windlight/atmosphericsVarsV.glsl")) { |