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viewer.git
2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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llrender
Age
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Author
2012-03-13
pull and merge from viewer-development
prep
2012-03-09
merge changes for vmrg-225
Oz Linden
2012-03-07
Path-287: VB bug fixes. Cleaned up rendering prims. Navmesh shape rendering f...
prep
2012-03-07
Fix for overlaying navmesh on renderable geometry.
prep
2012-03-07
Partial fix for Path-387. Path-287 Viewer perfomance tweaks.
prep
2012-02-24
Fix for nacmesh viewing on low gfx setting and llpathinglib update.
prep
2012-02-24
Path-267: Add support for rendering of walkable objects, obstacles and materi...
prep
2012-02-15
Path-266: Navmesh is backfaced culled
prep
2012-02-13
Path-197. Navmeshes are converted into vbos.
prep
2012-02-08
Automated merge with ssh://hg.lindenlab.com/richard/viewer-experience/
Richard Linden
2012-02-07
EXP-1181 WIP as a designer I would like to specify default floater positions ...
Richard Linden
2012-02-06
Automated merge with http://hg.secondlife.com/viewer-development
Richard Linden
2012-02-06
SH-2794, resolved merge conflict and corrected logic in LLVertexBuffer::deter...
Leslie Linden
2012-02-06
merge, conflicts in llvertexbuffer.{h,cpp}
Brad Payne (Vir Linden)
2012-02-06
Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-development.
Todd Stinson
2012-02-03
EXP-1513 FIX Underscore ( _ ) fails to show in first chat entry in Local Chat
Richard Linden
2012-02-01
converted a bunch of narrowing implicit conversions to explicit
Richard Linden
2012-02-01
merge
Brad Payne (Vir Linden)
2012-01-31
EXP-1513 FIX Underscore ( _ ) fails to show in first chat entry in Local Chat
Richard Linden
2012-01-30
Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-development.
Todd Stinson
2012-01-27
EXP-1513 FIX Underscore ( _ ) fails to show in first chat entry in Local Chat
Richard Linden
2012-01-26
EXP-1846 FIX Text positioning issues in Floaters, Notifications, UI, and toas...
Richard Linden
2012-01-26
Fix for windows build
Dave Parks
2012-01-26
* Fixed up shader compilation errors to get lighting and shadows working agai...
Leslie Linden
2012-01-25
SH-2565 Move resetVertexBuffer operation to a consistent location (also avoid...
Dave Parks
2012-01-24
SH-1427 Fix for spot lights not working properly on alpha objects, and fix fo...
Dave Parks
2012-01-19
SH-2794 Fix for bad textures on some hardware when vbo mapping disabled (alwa...
Dave Parks
2012-01-19
merge
prep
2012-01-19
Path-196 : vbo cleanup, visual fixes (path-222)
prep
2012-01-18
EXP-1513 FIX Underscore ( _ ) fails to show in first chat entry in Local Chat
Richard Linden
2012-01-18
Automated merge with https://bitbucket.org/VirLinden/viewer-development-shini...
Xiaohong Bao
2012-01-18
fix for SH-2827: [crashhunters] Crash in LLPipeline::generateWaterReflection()
Xiaohong Bao
2012-01-18
merge
Dave Parks
2012-01-18
SH-2794 Map buffer now performs as well as buffersubdata
Dave Parks
2012-01-17
Pull and merge from https://bitbucket.org/lindenlab/viewer-development.
Todd Stinson
2012-01-05
trivial: debug code for SH-2827: [crashhunters] Crash in LLPipeline::generate...
Xiaohong Bao
2012-01-05
Some gl state cleanup for physic shapes vbos.'
prep
2012-01-05
vbos for physics shapes are rendering correctly
prep
2012-01-05
Remove already enabled depth test
prep
2012-01-05
WIP: Navmesh vbos rendering fixes (added normal and color maps).
prep
2012-01-05
path-149 overlay of navmesh on onto renderables
prep
2012-01-04
merge
Brad Payne (Vir Linden)
2012-01-03
Pull and merge from https://bitbucket.org/lindenlab/viewer-development.
Todd Stinson
2011-12-21
SH-2794 WIP -- work on getting glMapBuffer and friends to behave
Dave Parks
2011-12-20
Allow for the overlaying of an unblended navmesh ontop of the scenes normal r...
prep
2011-12-15
storm-1723: fix character display when a lot of different characters are used
Alissa Sabre
2011-12-14
SH-2743 Fix for shader compiler error on some GL 3.x implementations.
Dave Parks
2011-12-14
Enabled fix function when in navmesh rendering mode
prep
2011-12-14
Pull and merge from ssh://hg@bitbucket.org/prep/viewer-development-havokai.
Todd Stinson
2011-12-14
Make shapes a little bit transparent
prep
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