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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2021-11-22
SL-16400 Fix for grey textures (hack).
Runitai Linden
2021-11-22
SL-16094 More profile hooks for threading code, remove redundant wglCreateCon...
Runitai Linden
2021-11-22
SL-13565 disable reflection render pass when all non-void water is occluded
Dave Houlton
2021-11-20
SL-16289 Rigged mesh rendering overhaul
Dave Parks
2021-11-19
SL-15391 Crash at getUniformLocation
Andrey Kleshchev
2021-11-19
SL-15333 Crash in glh_init_extensions
Andrey Kleshchev
2021-11-15
Revert "SL-16220: Merge branch 'origin/DRTVWR-546' into glthread"
Dave Houlton
2021-11-12
SL-16220: Merge branch 'origin/DRTVWR-546' into glthread
Nat Goodspeed
2021-11-12
DRTVWR-528 Reverting multiple commits due to moving them into D546 branch
Andrey Kleshchev
2021-11-12
SL-15391 Crash at getUniformLocation
Andrey Kleshchev
2021-11-12
SL-15333 Crash in glh_init_extensions
Andrey Kleshchev
2021-11-05
SL-16202: Use WorkQueue::postTo() for texture create/post handshake.
Nat Goodspeed
2021-11-04
SL-16202: Streamline WorkQueues in LLImageGLThread.
Nat Goodspeed
2021-11-01
SL-16237 FIXED Viewer hangs on login
Mnikolenko Productengine
2021-10-28
SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac...
Dave Parks
2021-10-26
SL-16193 Fix for mesh selection outline not rendering correctly (and broken p...
Dave Parks
2021-10-25
Merged DRTVWR-546 into SL-15999
Vir Linden
2021-10-22
merge
Brad Payne (Vir Linden)
2021-10-21
SL-16202 Fix for textures appearing black or flashing white due to optimizati...
Dave Parks
2021-10-19
SL-16197 Optimize LLEnvironment handling of shader uniforms. Instrument LLSD...
Dave Parks
2021-10-14
SL-16166 Apply optimizations from pushBatch to other render call sites. Opti...
Runitai Linden
2021-10-13
SL-16166 Apply LLRenderPass::pushBatch optimizations to LLDrawPoolBump::pushB...
Runitai Linden
2021-10-13
SL-16166 Don't use setupVertexBuffer where setupVertexBufferFast is called fo...
Runitai Linden
2021-10-12
SL-16166 Optimization pass on LLRenderPass::pushBatch
Runitai Linden
2021-10-11
SL-16099 Multi-threaded OpenGL usage on Windows, enable Core Profile and VAOs...
Dave Parks
2021-10-11
SL-16141 Load fonts and generate glyphs on startup
Mnikolenko Productengine
2021-10-06
SL-16138 remove checks for now-mandatory capabilities
Dave Houlton
2021-10-06
SL-16138 Add timing mark-up to shader fxns
Dave Houlton
2021-10-05
SL-16138 Avoid re-binding a shader which is already bound
Dave Houlton
2021-09-27
SL-16093 Don't force the console window to be open on developer builds becaus...
Dave Parks
2021-09-27
SL-16088 Fix for stall from many calls to glGenBuffers.
Dave Parks
2021-09-22
Merge remote-tracking branch 'remotes/origin/DRTVWR-541' into DRTVWR-546
Runitai Linden
2021-09-21
SL-16027: Only enable Tracy OpengL macros if Tracy is enabled
Ptolemy
2021-09-21
SL-16027: Add Tracy OpenGL support
Ptolemy
2021-09-20
SL-16006 and SL-16009 Rigged mesh rendering optimization pass
Dave Parks
2021-09-20
SL-15999 - track --noninteractive state with gNonInteractive flag
Brad Payne (Vir Linden)
2021-07-19
Merge branch 'master' v 6.4.22 into DRTVWR-528
Dave Houlton
2021-07-19
Merge with tip of Master after a Viewer release
Callum Prentice
2021-06-11
SL-15391 Crash at getUniformLocation
Andrey Kleshchev
2021-06-07
Merge with tip of Master after Viewer release
Callum Prentice
2021-06-07
Merge branch 'master' into DV528-merge-6.4.20
Dave Houlton
2021-06-07
Merge branch 'master' into DRTVWR-516-maint
Andrey Lihatskiy
2021-06-01
SL-15333 Crash in glh_init_extensions
Andrey Kleshchev
2021-05-06
SL-15221 strip debug code, add sanity asserts, format
Dave Houlton
2021-05-06
SL-15221 fixed off-by-one accounting error
Dave Houlton
2021-05-06
SL-15221 add VBO dirty bit to avoid many per-frame checks
Dave Houlton
2021-04-29
SL-14113: Remove useless last digit in constant to help readability based on ...
Ptolemy
2021-04-29
SL-14113: Merge duplicate shader constant for clarity.
Ptolemy
2021-04-29
SL-14113: Remove magic numbers. Take advantage of existing shader #defines in...
Ptolemy
2021-04-01
SL-14990 Turn on shader init logging after crash
Andrey Kleshchev
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