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authorDave Parks <davep@lindenlab.com>2021-09-20 18:58:09 +0000
committerDave Parks <davep@lindenlab.com>2021-09-20 18:58:09 +0000
commitf79890669dcf8e44b5ec3ce1abbd1d1fdd34eb3b (patch)
tree749f11a7763fbe38a2ecfc51479db23faecaaf0d /indra/llrender
parentc09532ac13a3ca2f1ca0854cf00594a26ddcb593 (diff)
SL-16006 and SL-16009 Rigged mesh rendering optimization pass
Diffstat (limited to 'indra/llrender')
-rw-r--r--indra/llrender/llglslshader.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp
index 4351f6e2c8..8bd9dbf9b8 100644
--- a/indra/llrender/llglslshader.cpp
+++ b/indra/llrender/llglslshader.cpp
@@ -1346,6 +1346,7 @@ void LLGLSLShader::uniformMatrix3fv(U32 index, U32 count, GLboolean transpose, c
void LLGLSLShader::uniformMatrix3x4fv(U32 index, U32 count, GLboolean transpose, const GLfloat *v)
{
+ LL_PROFILE_ZONE_SCOPED;
if (mProgramObject)
{
if (mUniform.size() <= index)