Age | Commit message (Expand) | Author |
2023-08-22 | SL-19842 WIP -- Move sky auto adjustment magic numbers to debug settings. | RunitaiLinden |
2023-07-12 | SL-19567: Add option RenderGlowNoise for low precision glow dithering, enable... | Cosmic Linden |
2023-06-11 | Merge branch 'DRTVWR-559' into DRTVWR-583-glossy-ssr | Jonathan "Geenz" Goodman |
2023-06-01 | DRTVWR-559 Revert skies to be very close to release and disable tone mapping ... | RunitaiLinden |
2023-05-26 | Addressing some performance related feedback with SSR getting drastically slo... | Jonathan "Geenz" Goodman |
2023-05-22 | Merge branch 'DRTVWR-559' into DRTVWR-583 | Jonathan "Geenz" Goodman |
2023-05-17 | Add a binary cache for compiled shaders using glProgramBinary (#216) | Rye Mutt |
2023-05-17 | SL-19655 Clean up some missed "texture2D" vs "texture" (thanks Rye) | RunitaiLinden |
2023-05-17 | SL-19655 Decruft legacy GLSL shaders and now unused build queues. | RunitaiLinden |
2023-05-15 | SL-19709 Fix for fullbright shiny not factoring out exposure and flickering f... | RunitaiLinden |
2023-05-11 | Finally get glossy SSR up. | Jonathan "Geenz" Goodman |
2023-04-04 | SL-19538 Remove hacky ambiance scale and take the mittens off probe a… (#151) | RunitaiLinden |
2023-03-28 | DRTVWR-559 Dynamically adjust exposure. | Dave Parks |
2023-03-07 | DRTVWR-559 Nudge Intel HD 3000 shader compilation failure | Dave Parks |
2023-02-27 | SL-19279: LLGLSLShader::bindXXX is not free. Pack the uniforms | Cosmic Linden |
2023-02-24 | SL-19265: Fix precision issue with texture transforms by moving transform mat... | Cosmic Linden |
2023-02-23 | SL-19228: Fix GLTF texture transform rotation and add UV debug (PBR only). Se... | Cosmic Linden |
2023-02-14 | SL-18762 Fix for broken local lights on alpha when wearing a HUD attachment. ... | Dave Parks |
2023-02-07 | SL-18229 Fix for PBR materials on HUDs misbehaving. Incidental decruft. | Dave Parks |
2023-02-07 | SL-19147 Water quality pass. Remove gl_FragDepth writes from sky rendering (... | Dave Parks |
2023-02-06 | SL-19148 Decruft followthrough -- fix for crash when running from installer. ... | Dave Parks |
2023-02-03 | SL-19148 Decruft followthrough -- decruft shader tree and some remaining forw... | Dave Parks |
2023-02-03 | SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong... | Dave Parks |
2023-02-01 | SL-18772 Potential fix for failed shader load on Intel HD 3000 | Dave Parks |
2023-01-31 | SL-18772 Potential fix for failed shader load on Intel HD 3000 | Dave Parks |
2023-01-30 | SL-19015 Bump probe resolution back to 256 by default (drop to 128 if vram < ... | Dave Parks |
2023-01-27 | SL-19203 et al -- Integrate SSR with reflection probes, tweak probe blending.... | RunitaiLinden |
2023-01-24 | SL-18772 Potential fix for failed shader load on Intel HD 3000 | Dave Parks |
2023-01-20 | SL-18869 GL 3 compatibility pass and minor decruft. | Dave Parks |
2023-01-19 | Optimizations, decruft, and intel compatibility pass (#53) | RunitaiLinden |
2022-11-14 | Merged in SL-18332 (pull request #1194) | Jonathan Goodman |
2022-11-14 | SL-18485 Cleanup -- remove unused GLTF specific vertex attributes from LLVert... | Dave Parks |
2022-11-02 | SL-18485: Render GLTF materials with extension KHR_texture_transform with app... | Cosmic Linden |
2022-10-12 | SL-18190 Remove water reflection detail combo box and reimplement "Transparen... | Dave Parks |
2022-10-04 | SL-18293, SL-18190 -- Fix for debug displays not showing up (wireframe still ... | Dave Parks |
2022-09-28 | SL-18190 Prune srgb_to_linear from atmosphericsFuncs.glsl | Dave Parks |
2022-09-27 | SL-18190 WIP -- Take 2 on linear space windlight (more methodical approach --... | Dave Parks |
2022-09-17 | WIP - switch PBR implementations | Dave Parks |
2022-09-13 | SL-17701 WIP -- Parity for point lights between opaque and transparent PBR ma... | Dave Parks |
2022-09-02 | SL-17967 Fix for confounding program and shader objects when fetching logs an... | Dave Parks |
2022-09-02 | SL-17967 - slightly more meaningful ogl error reporting | Howard Stearns |
2022-09-01 | SL-17967 - Git rid of ARB that is in core | Howard Stearns |
2022-08-20 | SL-17584 Make setShaders crashes more informative | Andrey Kleshchev |
2022-06-28 | Fix for 2-bit errors in writing to and reading from norm.w | Dave Parks |
2022-06-28 | Add emissiveRect to softenLightF.glsl | Dave Parks |
2022-06-24 | SL-17274 Hook up emissive map and non-texture parameters to pbropaqueF.glsl | Dave Parks |
2022-06-23 | Merged DRTVWR-559 into SL-17274_gbuffer_flags | Michael Pohoreski |
2022-06-23 | Merged DRTVWR-559 into SL-17274_view_dir | Michael Pohoreski |
2022-06-22 | SL-17274: Add GBuffer flag for PBR | Ptolemy |
2022-06-22 | SL-17600 Proper irradiance probes. | Dave Parks |