diff options
author | Dave Parks <davep@lindenlab.com> | 2022-09-02 21:05:53 -0500 |
---|---|---|
committer | Dave Parks <davep@lindenlab.com> | 2022-09-02 21:05:53 -0500 |
commit | 60cc58fbfc23efe133dca3797188462d1b2ae5ab (patch) | |
tree | bf050523965b27aa052267cb4ba583fcf223f04c /indra/llrender/llshadermgr.cpp | |
parent | 4c2b80fd00c545cf2e288520c8cf5fa1379d75b4 (diff) |
SL-17967 Fix for confounding program and shader objects when fetching logs and fix for gl errors on AMD windows
Diffstat (limited to 'indra/llrender/llshadermgr.cpp')
-rw-r--r-- | indra/llrender/llshadermgr.cpp | 42 |
1 files changed, 38 insertions, 4 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 96e83e6fbe..5293166ec3 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -558,7 +558,7 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader) //============================================================================ // Load Shader -static std::string get_object_log(GLuint ret) +static std::string get_shader_log(GLuint ret) { std::string res; @@ -569,13 +569,46 @@ static std::string get_object_log(GLuint ret) { //the log could be any size, so allocate appropriately GLchar* log = new GLchar[length]; - glGetProgramInfoLog(ret, length, &length, log); + glGetShaderInfoLog(ret, length, &length, log); res = std::string((char *)log); delete[] log; } return res; } +static std::string get_program_log(GLuint ret) +{ + std::string res; + + //get log length + GLint length; + glGetProgramiv(ret, GL_INFO_LOG_LENGTH, &length); + if (length > 0) + { + //the log could be any size, so allocate appropriately + GLchar* log = new GLchar[length]; + glGetProgramInfoLog(ret, length, &length, log); + res = std::string((char*)log); + delete[] log; + } + return res; +} + +// get the info log for the given object, be it a shader or program object +// NOTE: ret MUST be a shader OR a program object +static std::string get_object_log(GLuint ret) +{ + if (glIsProgram(ret)) + { + return get_program_log(ret); + } + else + { + llassert(glIsShader(ret)); + return get_shader_log(ret); + } +} + //dump shader source for debugging void LLShaderMgr::dumpShaderSource(U32 shader_code_count, GLchar** shader_code_text) { @@ -594,7 +627,8 @@ void LLShaderMgr::dumpShaderSource(U32 shader_code_count, GLchar** shader_code_t void LLShaderMgr::dumpObjectLog(GLuint ret, BOOL warns, const std::string& filename) { - std::string log = get_object_log(ret); + std::string log; + log = get_object_log(ret); std::string fname = filename; if (filename.empty()) { @@ -1078,7 +1112,7 @@ BOOL LLShaderMgr::linkProgramObject(GLuint obj, BOOL suppress_errors) return success; } - std::string log = get_object_log(obj); + std::string log = get_program_log(obj); LLStringUtil::toLower(log); if (log.find("software") != std::string::npos) { |