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path: root/indra/llrender/llrender.cpp
AgeCommit message (Expand)Author
2022-02-14SL-16418 Media texture update stall fix. Make media texture updates use LLIm...Dave Parks
2022-01-19SL-16653 Fix for some textures having incorrect texel colors after the first ...Runitai Linden
2022-01-14SL-16606: Add profiler category PIPELINEPtolemy
2021-12-03SL-16436 and SL-16327 Fix for RenderDebugGL test failures and fix for grey te...Dave Parks
2021-12-02mac build fixAndrey Kleshchev
2021-11-30SL-16386 replace gutted LLRender::setAlphaRejectSettings() with explicit flush()Dave Houlton
2021-11-30SL-16386 purge no-op fxn LLTexUnit::setTextureBlendType()Dave Houlton
2021-11-30SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunctionDave Houlton
2021-11-20SL-16289 Rigged mesh rendering overhaulDave Parks
2021-10-21SL-16202 Fix for textures appearing black or flashing white due to optimizati...Dave Parks
2021-10-14SL-16166 Apply optimizations from pushBatch to other render call sites. Opti...Runitai Linden
2021-10-13SL-16166 Apply LLRenderPass::pushBatch optimizations to LLDrawPoolBump::pushB...Runitai Linden
2021-10-12SL-16166 Optimization pass on LLRenderPass::pushBatchRunitai Linden
2021-10-11SL-16099 Multi-threaded OpenGL usage on Windows, enable Core Profile and VAOs...Dave Parks
2021-09-27SL-16093 Don't force the console window to be open on developer builds becaus...Dave Parks
2021-06-07Merge branch 'master' into DRTVWR-516-maintAndrey Lihatskiy
2021-01-06SL-14035: Don't use sRGB textures when not specifiedPtolemy
2020-09-28Merge branch 'master' into DRTVWR-516-maintAndrey Lihatskiy
2020-09-17SL-13729 Performance of LLUI and LLRender2DAndrey Kleshchev
2020-08-05SL-13521, clang-format LLRender::syncLightState() (whitespace)Dave Houlton
2020-08-05SL-13521, stamp out some remaining hard-coded 8sDave Houlton
2020-08-04SL-13521 add an avatar appearance light to deferred modeDave Houlton
2020-06-11SL-13281, add missing srgb->linear conversion for specularDave Houlton
2020-04-21Fix for 'release' configurationAndrey Kleshchev
2020-04-20Fixed merge conflict and restored SL-1130Andrey Kleshchev
2020-04-20Merge branch 'master' into DRTVWR-497Andrey Lihatskiy
2020-03-24Fix for bad fullbright shiny shininess values and inconsistency between mater...Runitai Linden
2019-11-29SL-1130 Prevent crash on mMatrixandreykproductengine
2019-05-21SL-11238Graham Linden
2019-05-07SL-11055, SL-10966, SL-11087Graham Linden
2019-05-02Roll back sRGB decode changes from contrib for now.Graham Linden
2019-03-30Hide sRGB decode behind a flag, and make sure that sRGB decodes is strictly o...Geenz
2019-03-30Additional gamma correction work: start moving over to EXT_texture_sRGB_decode.Geenz
2019-03-29Tweaked naming a bit, also white space.Geenz
2019-03-29Gamma correction pass 2:Geenz
2019-03-26Make whether the sun or moon is primary part of llrender light state so we ca...Graham Linden
2019-03-15SL-10743, SL-10744Graham Linden
2019-02-21SL-10501Graham Linden
2019-02-08Replace funcs dropped in merge.Graham Linden
2019-02-07SL-10486, SL-10501, SL-10487Graham Linden
2019-02-04SL-10461Graham Linden
2018-10-29SL-9977Graham Linden
2018-09-06Fix tex format mismatch between what libatmosphere was generating and what we...Graham Linden
2018-06-29MAINT-8817 remove automatic update of inv_proj matrix so sunLightF which expe...Graham Linden
2018-06-05EOL in llsetingssky.cpp and llrender.cpp. const on ptr_t & in llenvironmentRider Linden
2018-06-01Code cleanup and move to using typedefs of S64Seconds/F64Seconds for ease in ...Graham Linden
2018-05-01Le MergeGraham Linden graham@lindenlab.com
2018-02-18Atmospherics WIPGraham Linden graham@lindenlab.com
2018-02-15Add debug setting and code to allow nVidia nSight graphics debugging to captu...Graham Linden graham@lindenlab.com
2017-03-13SL-644 Add guard to mCount in LLRender.cppCallum Prentice