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authorGraham Linden <graham@lindenlab.com>2018-10-29 23:02:20 +0100
committerGraham Linden <graham@lindenlab.com>2018-10-29 23:02:20 +0100
commit536799d07e4298ff8157ef51ed00040e10a5ba65 (patch)
tree3f9322b25efd552a4d4b1c617b39b81136d1b084 /indra/llrender/llrender.cpp
parente9faa3cce8897af2a4303538672e2262ed39520a (diff)
SL-9977
SL-9973
Diffstat (limited to 'indra/llrender/llrender.cpp')
-rw-r--r--indra/llrender/llrender.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index 251c02dd77..5733a18f47 100644
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -1270,7 +1270,7 @@ void LLRender::syncMatrices()
glh::matrix4f& mat = mMatrix[MM_PROJECTION][mMatIdx[MM_PROJECTION]];
// it would be nice to have this automatically track the state of the proj matrix
- // but certain render paths require it to be mismatched *sigh*
+ // but certain render paths (deferred lighting) require it to be mismatched *sigh*
//if (shader->getUniformLocation(LLShaderMgr::INVERSE_PROJECTION_MATRIX))
//{
// glh::matrix4f inv_proj = mat.inverse();