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author | Graham Linden graham@lindenlab.com <Graham Linden graham@lindenlab.com> | 2018-02-18 15:52:23 +0000 |
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committer | Graham Linden graham@lindenlab.com <Graham Linden graham@lindenlab.com> | 2018-02-18 15:52:23 +0000 |
commit | 99b82d944937ce321f64aa91fb18ab2aedd3992a (patch) | |
tree | f0bf6c2bf20bd3c79a9d07023c7344c279674b18 /indra/llrender/llrender.cpp | |
parent | e9edd37cdb39639e1ab24e2e63d4f83432282c88 (diff) |
Atmospherics WIP
libatmosphere integrated in indra/llrender/llatmosphere.cpp
Still working on runtime shaders to use libatmosphere precomputed atmospherics textures
Diffstat (limited to 'indra/llrender/llrender.cpp')
-rw-r--r-- | indra/llrender/llrender.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 76f28bb43f..a8f622d3ff 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -49,6 +49,7 @@ U32 LLRender::sUICalls = 0; U32 LLRender::sUIVerts = 0; U32 LLTexUnit::sWhiteTexture = 0; bool LLRender::sGLCoreProfile = false; +bool LLRender::sNsightDebugSupport = false; static const U32 LL_NUM_TEXTURE_LAYERS = 32; static const U32 LL_NUM_LIGHT_UNITS = 8; @@ -58,7 +59,8 @@ static const GLenum sGLTextureType[] = GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_CUBE_MAP_ARB, - GL_TEXTURE_2D_MULTISAMPLE + GL_TEXTURE_2D_MULTISAMPLE, + GL_TEXTURE_3D }; static const GLint sGLAddressMode[] = |