diff options
author | Graham Linden graham@lindenlab.com <Graham Linden graham@lindenlab.com> | 2018-02-18 15:52:23 +0000 |
---|---|---|
committer | Graham Linden graham@lindenlab.com <Graham Linden graham@lindenlab.com> | 2018-02-18 15:52:23 +0000 |
commit | 99b82d944937ce321f64aa91fb18ab2aedd3992a (patch) | |
tree | f0bf6c2bf20bd3c79a9d07023c7344c279674b18 /indra/llrender | |
parent | e9edd37cdb39639e1ab24e2e63d4f83432282c88 (diff) |
Atmospherics WIP
libatmosphere integrated in indra/llrender/llatmosphere.cpp
Still working on runtime shaders to use libatmosphere precomputed atmospherics textures
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/CMakeLists.txt | 7 | ||||
-rw-r--r-- | indra/llrender/llgl.cpp | 15 | ||||
-rw-r--r-- | indra/llrender/llglslshader.cpp | 5 | ||||
-rw-r--r-- | indra/llrender/llglslshader.h | 2 | ||||
-rw-r--r-- | indra/llrender/llgltexture.cpp | 198 | ||||
-rw-r--r-- | indra/llrender/llgltexture.h | 10 | ||||
-rw-r--r-- | indra/llrender/llimagegl.cpp | 39 | ||||
-rw-r--r-- | indra/llrender/llimagegl.h | 9 | ||||
-rw-r--r-- | indra/llrender/llrender.cpp | 4 | ||||
-rw-r--r-- | indra/llrender/llrender.h | 10 | ||||
-rw-r--r-- | indra/llrender/llshadermgr.cpp | 28 | ||||
-rw-r--r-- | indra/llrender/llshadermgr.h | 11 | ||||
-rw-r--r-- | indra/llrender/lltexture.cpp | 12 | ||||
-rw-r--r-- | indra/llrender/lltexture.h | 22 |
14 files changed, 239 insertions, 133 deletions
diff --git a/indra/llrender/CMakeLists.txt b/indra/llrender/CMakeLists.txt index 331f988382..89451a072c 100644 --- a/indra/llrender/CMakeLists.txt +++ b/indra/llrender/CMakeLists.txt @@ -13,6 +13,7 @@ include(LLVFS) include(LLWindow) include(LLXML) include(LLVFS) +include(Atmosphere) include_directories( ${FREETYPE_INCLUDE_DIRS} @@ -24,6 +25,7 @@ include_directories( ${LLWINDOW_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} ${LLVFS_INCLUDE_DIRS} + ${ATMOSPHERE_INCLUDE_DIR} ) include_directories(SYSTEM ${LLCOMMON_SYSTEM_INCLUDE_DIRS} @@ -31,6 +33,7 @@ include_directories(SYSTEM ) set(llrender_SOURCE_FILES + llatmosphere.cpp llcubemap.cpp llfontbitmapcache.cpp llfontfreetype.cpp @@ -56,6 +59,7 @@ set(llrender_SOURCE_FILES set(llrender_HEADER_FILES CMakeLists.txt + llatmosphere.h llcubemap.h llfontgl.h llfontfreetype.h @@ -126,5 +130,6 @@ target_link_libraries(llrender ${LLVFS_LIBRARIES} ${LLWINDOW_LIBRARIES} ${FREETYPE_LIBRARIES} - ${OPENGL_LIBRARIES}) + ${OPENGL_LIBRARIES} + ${ATMOSPHERE_LIBRARIES}) diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 155c2402bd..2f78b6e104 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -1348,8 +1348,19 @@ void LLGLManager::initExtensions() if (mHasVertexShader) { LL_INFOS() << "initExtensions() VertexShader-related procs..." << LL_ENDL; - glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetAttribLocationARB"); - glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC) GLH_EXT_GET_PROC_ADDRESS("glBindAttribLocationARB"); + + // nSight doesn't support use of ARB funcs that have been normalized in the API + if (!LLRender::sNsightDebugSupport) + { + glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetAttribLocationARB"); + glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC) GLH_EXT_GET_PROC_ADDRESS("glBindAttribLocationARB"); + } + else + { + glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGetAttribLocation"); + glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)GLH_EXT_GET_PROC_ADDRESS("glBindAttribLocation"); + } + glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetActiveAttribARB"); glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1dARB"); glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1dvARB"); diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index bba94a976f..b09ec53bc0 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -401,6 +401,11 @@ BOOL LLGLSLShader::createShader(std::vector<LLStaticHashedString> * attributes, mDefines["OLD_SELECT"] = "1"; #endif + if (mExtraLinkObject) + { + attachObject(mExtraLinkObject); + } + //compile new source vector< pair<string,GLenum> >::iterator fileIter = mShaderFiles.begin(); for ( ; fileIter != mShaderFiles.end(); fileIter++ ) diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h index 8e9c29ea4c..a7a9e27fcd 100644 --- a/indra/llrender/llglslshader.h +++ b/indra/llrender/llglslshader.h @@ -205,6 +205,8 @@ public: bool mTextureStateFetched; magmin_filter_t mTextureMagMinFilter; + GLhandleARB mExtraLinkObject = 0; + private: void unloadInternal(); diff --git a/indra/llrender/llgltexture.cpp b/indra/llrender/llgltexture.cpp index 3a6eebebba..c0e5477cea 100644 --- a/indra/llrender/llgltexture.cpp +++ b/indra/llrender/llgltexture.cpp @@ -30,20 +30,20 @@ // static S32 LLGLTexture::getTotalNumOfCategories() { - return MAX_GL_IMAGE_CATEGORY - (BOOST_HIGH - BOOST_SCULPTED) + 2 ; + return MAX_GL_IMAGE_CATEGORY - (BOOST_HIGH - BOOST_SCULPTED) + 2; } // static //index starts from zero. S32 LLGLTexture::getIndexFromCategory(S32 category) { - return (category < BOOST_HIGH) ? category : category - (BOOST_HIGH - BOOST_SCULPTED) + 1 ; + return (category < BOOST_HIGH) ? category : category - (BOOST_HIGH - BOOST_SCULPTED) + 1; } //static S32 LLGLTexture::getCategoryFromIndex(S32 index) { - return (index < BOOST_HIGH) ? index : index + (BOOST_HIGH - BOOST_SCULPTED) - 1 ; + return (index < BOOST_HIGH) ? index : index + (BOOST_HIGH - BOOST_SCULPTED) - 1; } LLGLTexture::LLGLTexture(BOOL usemipmaps) @@ -55,19 +55,19 @@ LLGLTexture::LLGLTexture(BOOL usemipmaps) LLGLTexture::LLGLTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps) { init(); - mFullWidth = width ; - mFullHeight = height ; + mFullWidth = width; + mFullHeight = height; mUseMipMaps = usemipmaps; - mComponents = components ; + mComponents = components; setTexelsPerImage(); } LLGLTexture::LLGLTexture(const LLImageRaw* raw, BOOL usemipmaps) { init(); - mUseMipMaps = usemipmaps ; + mUseMipMaps = usemipmaps; // Create an empty image of the specified size and width - mGLTexturep = new LLImageGL(raw, usemipmaps) ; + mGLTexturep = new LLImageGL(raw, usemipmaps); } LLGLTexture::~LLGLTexture() @@ -81,13 +81,13 @@ void LLGLTexture::init() mFullWidth = 0; mFullHeight = 0; - mTexelsPerImage = 0 ; - mUseMipMaps = FALSE ; - mComponents = 0 ; + mTexelsPerImage = 0; + mUseMipMaps = FALSE; + mComponents = 0; - mTextureState = NO_DELETE ; + mTextureState = NO_DELETE; mDontDiscard = FALSE; - mNeedsGLTexture = FALSE ; + mNeedsGLTexture = FALSE; } void LLGLTexture::cleanup() @@ -111,287 +111,301 @@ void LLGLTexture::setBoostLevel(S32 level) { if(mBoostLevel != level) { - mBoostLevel = level ; + mBoostLevel = level; if(mBoostLevel != LLGLTexture::BOOST_NONE && mBoostLevel != LLGLTexture::BOOST_ICON) { - setNoDelete() ; + setNoDelete(); } } } void LLGLTexture::forceActive() { - mTextureState = ACTIVE ; + mTextureState = ACTIVE; } void LLGLTexture::setActive() { if(mTextureState != NO_DELETE) { - mTextureState = ACTIVE ; + mTextureState = ACTIVE; } } //set the texture to stay in memory void LLGLTexture::setNoDelete() { - mTextureState = NO_DELETE ; + mTextureState = NO_DELETE; } void LLGLTexture::generateGLTexture() { if(mGLTexturep.isNull()) { - mGLTexturep = new LLImageGL(mFullWidth, mFullHeight, mComponents, mUseMipMaps) ; + mGLTexturep = new LLImageGL(mFullWidth, mFullHeight, mComponents, mUseMipMaps); } } LLImageGL* LLGLTexture::getGLTexture() const { - llassert(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()); - return mGLTexturep ; + return mGLTexturep; } BOOL LLGLTexture::createGLTexture() { if(mGLTexturep.isNull()) { - generateGLTexture() ; + generateGLTexture(); } - return mGLTexturep->createGLTexture() ; + return mGLTexturep->createGLTexture(); } BOOL LLGLTexture::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename, BOOL to_create, S32 category) { - llassert(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()); - BOOL ret = mGLTexturep->createGLTexture(discard_level, imageraw, usename, to_create, category) ; + BOOL ret = mGLTexturep->createGLTexture(discard_level, imageraw, usename, to_create, category); if(ret) { - mFullWidth = mGLTexturep->getCurrentWidth() ; - mFullHeight = mGLTexturep->getCurrentHeight() ; - mComponents = mGLTexturep->getComponents() ; + mFullWidth = mGLTexturep->getCurrentWidth(); + mFullHeight = mGLTexturep->getCurrentHeight(); + mComponents = mGLTexturep->getComponents(); setTexelsPerImage(); } - return ret ; + return ret; } void LLGLTexture::setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes) { - llassert(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()); - mGLTexturep->setExplicitFormat(internal_format, primary_format, type_format, swap_bytes) ; + mGLTexturep->setExplicitFormat(internal_format, primary_format, type_format, swap_bytes); } void LLGLTexture::setAddressMode(LLTexUnit::eTextureAddressMode mode) { - llassert(mGLTexturep.notNull()) ; - mGLTexturep->setAddressMode(mode) ; + llassert(mGLTexturep.notNull()); + mGLTexturep->setAddressMode(mode); } void LLGLTexture::setFilteringOption(LLTexUnit::eTextureFilterOptions option) { - llassert(mGLTexturep.notNull()) ; - mGLTexturep->setFilteringOption(option) ; + llassert(mGLTexturep.notNull()); + mGLTexturep->setFilteringOption(option); } //virtual S32 LLGLTexture::getWidth(S32 discard_level) const { - llassert(mGLTexturep.notNull()) ; - return mGLTexturep->getWidth(discard_level) ; + llassert(mGLTexturep.notNull()); + return mGLTexturep->getWidth(discard_level); } //virtual S32 LLGLTexture::getHeight(S32 discard_level) const { - llassert(mGLTexturep.notNull()) ; - return mGLTexturep->getHeight(discard_level) ; + llassert(mGLTexturep.notNull()); + return mGLTexturep->getHeight(discard_level); } S32 LLGLTexture::getMaxDiscardLevel() const { - llassert(mGLTexturep.notNull()) ; - return mGLTexturep->getMaxDiscardLevel() ; + llassert(mGLTexturep.notNull()); + return mGLTexturep->getMaxDiscardLevel(); } S32 LLGLTexture::getDiscardLevel() const { - llassert(mGLTexturep.notNull()) ; - return mGLTexturep->getDiscardLevel() ; + llassert(mGLTexturep.notNull()); + return mGLTexturep->getDiscardLevel(); } S8 LLGLTexture::getComponents() const { - llassert(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()); - return mGLTexturep->getComponents() ; + return mGLTexturep->getComponents(); } LLGLuint LLGLTexture::getTexName() const { - llassert(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()); - return mGLTexturep->getTexName() ; + return mGLTexturep->getTexName(); } BOOL LLGLTexture::hasGLTexture() const { if(mGLTexturep.notNull()) { - return mGLTexturep->getHasGLTexture() ; + return mGLTexturep->getHasGLTexture(); } - return FALSE ; + return FALSE; } BOOL LLGLTexture::getBoundRecently() const { if(mGLTexturep.notNull()) { - return mGLTexturep->getBoundRecently() ; + return mGLTexturep->getBoundRecently(); } - return FALSE ; + return FALSE; } LLTexUnit::eTextureType LLGLTexture::getTarget(void) const { - llassert(mGLTexturep.notNull()) ; - return mGLTexturep->getTarget() ; + llassert(mGLTexturep.notNull()); + return mGLTexturep->getTarget(); } BOOL LLGLTexture::setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height) { - llassert(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()); - return mGLTexturep->setSubImage(imageraw, x_pos, y_pos, width, height) ; + return mGLTexturep->setSubImage(imageraw, x_pos, y_pos, width, height); } BOOL LLGLTexture::setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height) { - llassert(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()); - return mGLTexturep->setSubImage(datap, data_width, data_height, x_pos, y_pos, width, height) ; + return mGLTexturep->setSubImage(datap, data_width, data_height, x_pos, y_pos, width, height); } void LLGLTexture::setGLTextureCreated (bool initialized) { - llassert(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()); - mGLTexturep->setGLTextureCreated (initialized) ; + mGLTexturep->setGLTextureCreated (initialized); } void LLGLTexture::setCategory(S32 category) { - llassert(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()); + + mGLTexturep->setCategory(category); +} - mGLTexturep->setCategory(category) ; +void LLGLTexture::setTexName(LLGLuint texName) +{ + llassert(mGLTexturep.notNull()); + return mGLTexturep->setTexName(texName); +} + +void LLGLTexture::setTarget(const LLGLenum target, const LLTexUnit::eTextureType bind_target) +{ + llassert(mGLTexturep.notNull()); + return mGLTexturep->setTarget(target, bind_target); } LLTexUnit::eTextureAddressMode LLGLTexture::getAddressMode(void) const { - llassert(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()); - return mGLTexturep->getAddressMode() ; + return mGLTexturep->getAddressMode(); } S32Bytes LLGLTexture::getTextureMemory() const { - llassert(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()); - return mGLTexturep->mTextureMemory ; + return mGLTexturep->mTextureMemory; } LLGLenum LLGLTexture::getPrimaryFormat() const { - llassert(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()); - return mGLTexturep->getPrimaryFormat() ; + return mGLTexturep->getPrimaryFormat(); } BOOL LLGLTexture::getIsAlphaMask() const { - llassert(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()); - return mGLTexturep->getIsAlphaMask() ; + return mGLTexturep->getIsAlphaMask(); } BOOL LLGLTexture::getMask(const LLVector2 &tc) { - llassert(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()); - return mGLTexturep->getMask(tc) ; + return mGLTexturep->getMask(tc); } F32 LLGLTexture::getTimePassedSinceLastBound() { - llassert(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()); - return mGLTexturep->getTimePassedSinceLastBound() ; + return mGLTexturep->getTimePassedSinceLastBound(); } BOOL LLGLTexture::getMissed() const { - llassert(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()); - return mGLTexturep->getMissed() ; + return mGLTexturep->getMissed(); } BOOL LLGLTexture::isJustBound() const { - llassert(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()); - return mGLTexturep->isJustBound() ; + return mGLTexturep->isJustBound(); } void LLGLTexture::forceUpdateBindStats(void) const { - llassert(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()); - return mGLTexturep->forceUpdateBindStats() ; + return mGLTexturep->forceUpdateBindStats(); } U32 LLGLTexture::getTexelsInAtlas() const { - llassert(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()); - return mGLTexturep->getTexelsInAtlas() ; + return mGLTexturep->getTexelsInAtlas(); } U32 LLGLTexture::getTexelsInGLTexture() const { - llassert(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()); - return mGLTexturep->getTexelsInGLTexture() ; + return mGLTexturep->getTexelsInGLTexture(); } BOOL LLGLTexture::isGLTextureCreated() const { - llassert(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()); - return mGLTexturep->isGLTextureCreated() ; + return mGLTexturep->isGLTextureCreated(); } S32 LLGLTexture::getDiscardLevelInAtlas() const { - llassert(mGLTexturep.notNull()) ; + llassert(mGLTexturep.notNull()); - return mGLTexturep->getDiscardLevelInAtlas() ; + return mGLTexturep->getDiscardLevelInAtlas(); } void LLGLTexture::destroyGLTexture() { if(mGLTexturep.notNull() && mGLTexturep->getHasGLTexture()) { - mGLTexturep->destroyGLTexture() ; - mTextureState = DELETED ; + mGLTexturep->destroyGLTexture(); + mTextureState = DELETED; } } void LLGLTexture::setTexelsPerImage() { - S32 fullwidth = llmin(mFullWidth,(S32)MAX_IMAGE_SIZE_DEFAULT); - S32 fullheight = llmin(mFullHeight,(S32)MAX_IMAGE_SIZE_DEFAULT); - mTexelsPerImage = (F32)fullwidth * fullheight; + U32 fullwidth = llmin(mFullWidth, (U32)MAX_IMAGE_SIZE_DEFAULT); + U32 fullheight = llmin(mFullHeight, (U32)MAX_IMAGE_SIZE_DEFAULT); + mTexelsPerImage = (U32)fullwidth * fullheight; } +static LLUUID sStubUUID; +const LLUUID& LLGLTexture::getID() const { return sStubUUID; }
\ No newline at end of file diff --git a/indra/llrender/llgltexture.h b/indra/llrender/llgltexture.h index 45592ee077..a57e48ffad 100644 --- a/indra/llrender/llgltexture.h +++ b/indra/llrender/llgltexture.h @@ -103,7 +103,7 @@ public: virtual void dump(); // debug info to LL_INFOS() - virtual const LLUUID& getID() const = 0; + virtual const LLUUID& getID() const; void setBoostLevel(S32 level); S32 getBoostLevel() { return mBoostLevel; } @@ -132,6 +132,8 @@ public: BOOL setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height); void setGLTextureCreated (bool initialized); void setCategory(S32 category) ; + void setTexName(LLGLuint); // for forcing w/ externally created textures only + void setTarget(const LLGLenum target, const LLTexUnit::eTextureType bind_target); LLTexUnit::eTextureAddressMode getAddressMode(void) const ; S32 getMaxDiscardLevel() const; @@ -178,11 +180,11 @@ protected: protected: S32 mBoostLevel; // enum describing priority level - S32 mFullWidth; - S32 mFullHeight; + U32 mFullWidth; + U32 mFullHeight; BOOL mUseMipMaps; S8 mComponents; - F32 mTexelsPerImage; // Texels per image. + U32 mTexelsPerImage; // Texels per image. mutable S8 mNeedsGLTexture; //GL texture diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 20cba68f84..75f6cd405a 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -352,10 +352,9 @@ BOOL LLImageGL::create(LLPointer<LLImageGL>& dest, const LLImageRaw* imageraw, B } //---------------------------------------------------------------------------- - LLImageGL::LLImageGL(BOOL usemipmaps) : LLTrace::MemTrackable<LLImageGL>("LLImageGL"), - mSaveData(0) + mSaveData(0), mExternalTexture(FALSE) { init(usemipmaps); setSize(0, 0, 0); @@ -365,7 +364,7 @@ LLImageGL::LLImageGL(BOOL usemipmaps) LLImageGL::LLImageGL(U32 width, U32 height, U8 components, BOOL usemipmaps) : LLTrace::MemTrackable<LLImageGL>("LLImageGL"), - mSaveData(0) + mSaveData(0), mExternalTexture(FALSE) { llassert( components <= 4 ); init(usemipmaps); @@ -376,7 +375,7 @@ LLImageGL::LLImageGL(U32 width, U32 height, U8 components, BOOL usemipmaps) LLImageGL::LLImageGL(const LLImageRaw* imageraw, BOOL usemipmaps) : LLTrace::MemTrackable<LLImageGL>("LLImageGL"), - mSaveData(0) + mSaveData(0), mExternalTexture(FALSE) { init(usemipmaps); setSize(0, 0, 0); @@ -386,12 +385,36 @@ LLImageGL::LLImageGL(const LLImageRaw* imageraw, BOOL usemipmaps) createGLTexture(0, imageraw); } +LLImageGL::LLImageGL( + LLGLuint texName, + U32 components, + LLGLenum target, + LLGLint formatInternal, + LLGLenum formatPrimary, + LLGLenum formatType, + LLTexUnit::eTextureAddressMode addressMode) + : LLTrace::MemTrackable<LLImageGL>("LLImageGL"), mSaveData(0), mExternalTexture(TRUE) +{ + init(false); + mTexName = texName; + mTarget = target; + mComponents = components; + mAddressMode = addressMode; + mFormatType = formatType; + mFormatInternal = formatInternal; + mFormatPrimary = formatPrimary; +} + + LLImageGL::~LLImageGL() { - LLImageGL::cleanup(); - sImageList.erase(this); - freePickMask(); - sCount--; + if (!mExternalTexture) + { + LLImageGL::cleanup(); + sImageList.erase(this); + freePickMask(); + sCount--; + } } void LLImageGL::init(BOOL usemipmaps) diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h index ad2aea9067..bb0284a166 100644 --- a/indra/llrender/llimagegl.h +++ b/indra/llrender/llimagegl.h @@ -84,7 +84,10 @@ public: LLImageGL(BOOL usemipmaps = TRUE); LLImageGL(U32 width, U32 height, U8 components, BOOL usemipmaps = TRUE); LLImageGL(const LLImageRaw* imageraw, BOOL usemipmaps = TRUE); - + + // For wrapping textures created via GL elsewhere with our API only. Use with caution. + LLImageGL(LLGLuint mTexName, U32 components, LLGLenum target, LLGLint formatInternal, LLGLenum formatPrimary, LLGLenum formatType, LLTexUnit::eTextureAddressMode addressMode); + protected: virtual ~LLImageGL(); @@ -234,6 +237,8 @@ protected: LLGLenum mFormatType; BOOL mFormatSwapBytes;// if true, use glPixelStorei(GL_UNPACK_SWAP_BYTES, 1) + BOOL mExternalTexture; + // STATICS public: static std::set<LLImageGL*> sImageList; @@ -279,6 +284,8 @@ public: void setCategory(S32 category) {mCategory = category;} S32 getCategory()const {return mCategory;} + void setTexName(GLuint texName) { mTexName = texName; } + //for debug use: show texture size distribution //---------------------------------------- static S32 sCurTexSizeBar ; diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 76f28bb43f..a8f622d3ff 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -49,6 +49,7 @@ U32 LLRender::sUICalls = 0; U32 LLRender::sUIVerts = 0; U32 LLTexUnit::sWhiteTexture = 0; bool LLRender::sGLCoreProfile = false; +bool LLRender::sNsightDebugSupport = false; static const U32 LL_NUM_TEXTURE_LAYERS = 32; static const U32 LL_NUM_LIGHT_UNITS = 8; @@ -58,7 +59,8 @@ static const GLenum sGLTextureType[] = GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_CUBE_MAP_ARB, - GL_TEXTURE_2D_MULTISAMPLE + GL_TEXTURE_2D_MULTISAMPLE, + GL_TEXTURE_3D }; static const GLint sGLAddressMode[] = diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index a67fb8da52..9ad3a6e593 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -61,10 +61,11 @@ public: typedef enum { TT_TEXTURE = 0, // Standard 2D Texture - TT_RECT_TEXTURE, // Non power of 2 texture - TT_CUBE_MAP, // 6-sided cube map texture + TT_RECT_TEXTURE, // Non power of 2 texture + TT_CUBE_MAP, // 6-sided cube map texture TT_MULTISAMPLE_TEXTURE, // see GL_ARB_texture_multisample - TT_NONE // No texture type is currently enabled + TT_TEXTURE_3D, // standard 3D Texture + TT_NONE, // No texture type is currently enabled } eTextureType; typedef enum @@ -438,7 +439,8 @@ public: static U32 sUICalls; static U32 sUIVerts; static bool sGLCoreProfile; - + static bool sNsightDebugSupport; + private: friend class LLLightState; diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index b010a4ae64..287f22783f 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -512,16 +512,16 @@ static std::string get_object_log(GLhandleARB ret) void LLShaderMgr::dumpObjectLog(GLhandleARB ret, BOOL warns, const std::string& filename) { std::string log = get_object_log(ret); + std::string fname = filename; + if (filename.empty()) + { + fname = "unknown shader file"; + } - if (log.length() > 0 || warns) + if (log.length() > 0) { - LL_DEBUGS("ShaderLoading") << "Shader loading "; - - if (!filename.empty()) - { - LL_CONT << "From " << filename << ":\n"; - } - LL_CONT << log << LL_ENDL; + LL_INFOS() << "Shader loading from " << fname << ":\n" << LL_ENDL; + LL_INFOS() << log << LL_ENDL; } } @@ -1114,7 +1114,7 @@ void LLShaderMgr::initAttribsAndUniforms() mReservedUniforms.push_back("specularMap"); mReservedUniforms.push_back("bumpMap"); mReservedUniforms.push_back("environmentMap"); - mReservedUniforms.push_back("cloude_noise_texture"); + mReservedUniforms.push_back("cloud_noise_texture"); mReservedUniforms.push_back("fullbright"); mReservedUniforms.push_back("lightnorm"); mReservedUniforms.push_back("sunlight_color"); @@ -1267,6 +1267,16 @@ void LLShaderMgr::initAttribsAndUniforms() mReservedUniforms.push_back("origin"); mReservedUniforms.push_back("display_gamma"); + + mReservedUniforms.push_back("inscatter"); + mReservedUniforms.push_back("sun_size"); + mReservedUniforms.push_back("fog_color"); + + mReservedUniforms.push_back("transmittance_texture"); + mReservedUniforms.push_back("scattering_texture"); + mReservedUniforms.push_back("irradiance_texture"); + mReservedUniforms.push_back("single_mie_scattering_texture"); + llassert(mReservedUniforms.size() == END_RESERVED_UNIFORMS); std::set<std::string> dupe_check; diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h index 7bdd97200d..ac3f7d58d5 100644 --- a/indra/llrender/llshadermgr.h +++ b/indra/llrender/llshadermgr.h @@ -221,6 +221,17 @@ public: SHINY_ORIGIN, DISPLAY_GAMMA, + + INSCATTER_RT, + SUN_SIZE, + FOG_COLOR, + + // precomputed textures from libatmosphere + TRANSMITTANCE_TEX, + SCATTER_TEX, + ILLUMINANCE_TEX, + SINGLE_MIE_SCATTER_TEX, + END_RESERVED_UNIFORMS } eGLSLReservedUniforms; diff --git a/indra/llrender/lltexture.cpp b/indra/llrender/lltexture.cpp index 90fbcec2be..787a09a159 100644 --- a/indra/llrender/lltexture.cpp +++ b/indra/llrender/lltexture.cpp @@ -29,3 +29,15 @@ LLTexture::~LLTexture() { } + +S8 LLTexture::getType() const { llassert(false); return 0; } +void LLTexture::setKnownDrawSize(S32 width, S32 height) { llassert(false); } +bool LLTexture::bindDefaultImage(const S32 stage) { llassert(false); return false; } +bool LLTexture::bindDebugImage(const S32 stage) { llassert(false); return false; } +void LLTexture::forceImmediateUpdate() { llassert(false); } +void LLTexture::setActive() { llassert(false); } +S32 LLTexture::getWidth(S32 discard_level) const { llassert(false); return 0; } +S32 LLTexture::getHeight(S32 discard_level) const { llassert(false); return 0; } +bool LLTexture::isActiveFetching() { llassert(false); return false; } +LLImageGL* LLTexture::getGLTexture() const { llassert(false); return nullptr; } +void LLTexture::updateBindStatsForTester() { }
\ No newline at end of file diff --git a/indra/llrender/lltexture.h b/indra/llrender/lltexture.h index 9fca8b8cd3..41481fb8a7 100644 --- a/indra/llrender/lltexture.h +++ b/indra/llrender/lltexture.h @@ -58,21 +58,21 @@ public: // //interfaces to access LLGLTexture // - virtual S8 getType() const = 0 ; - virtual void setKnownDrawSize(S32 width, S32 height) = 0 ; - virtual bool bindDefaultImage(const S32 stage = 0) = 0 ; - virtual bool bindDebugImage(const S32 stage = 0) = 0; - virtual void forceImmediateUpdate() = 0 ; - virtual void setActive() = 0 ; - virtual S32 getWidth(S32 discard_level = -1) const = 0 ; - virtual S32 getHeight(S32 discard_level = -1) const = 0 ; - virtual bool isActiveFetching() = 0; + virtual S8 getType() const; + virtual void setKnownDrawSize(S32 width, S32 height); + virtual bool bindDefaultImage(const S32 stage = 0); + virtual bool bindDebugImage(const S32 stage = 0); + virtual void forceImmediateUpdate(); + virtual void setActive(); + virtual S32 getWidth(S32 discard_level = -1) const; + virtual S32 getHeight(S32 discard_level = -1) const; + virtual bool isActiveFetching(); private: //note: do not make this function public. - virtual LLImageGL* getGLTexture() const = 0 ; + virtual LLImageGL* getGLTexture() const; - virtual void updateBindStatsForTester() = 0 ; + virtual void updateBindStatsForTester(); }; #endif |