Age | Commit message (Expand) | Author |
2022-07-15 | SL-17473 Viewer not clearing all Vertex Buffers in some cases | Andrey Kleshchev |
2022-02-14 | SL-16418 Media texture update stall fix. Make media texture updates use LLIm... | Dave Parks |
2022-01-19 | SL-16653 Fix for some textures having incorrect texel colors after the first ... | Runitai Linden |
2022-01-14 | SL-16606: Add profiler category PIPELINE | Ptolemy |
2021-12-03 | SL-16436 and SL-16327 Fix for RenderDebugGL test failures and fix for grey te... | Dave Parks |
2021-12-02 | mac build fix | Andrey Kleshchev |
2021-11-30 | SL-16386 replace gutted LLRender::setAlphaRejectSettings() with explicit flush() | Dave Houlton |
2021-11-30 | SL-16386 purge no-op fxn LLTexUnit::setTextureBlendType() | Dave Houlton |
2021-11-30 | SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunction | Dave Houlton |
2021-11-20 | SL-16289 Rigged mesh rendering overhaul | Dave Parks |
2021-10-21 | SL-16202 Fix for textures appearing black or flashing white due to optimizati... | Dave Parks |
2021-10-14 | SL-16166 Apply optimizations from pushBatch to other render call sites. Opti... | Runitai Linden |
2021-10-13 | SL-16166 Apply LLRenderPass::pushBatch optimizations to LLDrawPoolBump::pushB... | Runitai Linden |
2021-10-12 | SL-16166 Optimization pass on LLRenderPass::pushBatch | Runitai Linden |
2021-10-11 | SL-16099 Multi-threaded OpenGL usage on Windows, enable Core Profile and VAOs... | Dave Parks |
2021-09-27 | SL-16093 Don't force the console window to be open on developer builds becaus... | Dave Parks |
2021-06-07 | Merge branch 'master' into DRTVWR-516-maint | Andrey Lihatskiy |
2021-01-06 | SL-14035: Don't use sRGB textures when not specified | Ptolemy |
2020-09-28 | Merge branch 'master' into DRTVWR-516-maint | Andrey Lihatskiy |
2020-09-17 | SL-13729 Performance of LLUI and LLRender2D | Andrey Kleshchev |
2020-08-05 | SL-13521, clang-format LLRender::syncLightState() (whitespace) | Dave Houlton |
2020-08-05 | SL-13521, stamp out some remaining hard-coded 8s | Dave Houlton |
2020-08-04 | SL-13521 add an avatar appearance light to deferred mode | Dave Houlton |
2020-06-11 | SL-13281, add missing srgb->linear conversion for specular | Dave Houlton |
2020-04-21 | Fix for 'release' configuration | Andrey Kleshchev |
2020-04-20 | Fixed merge conflict and restored SL-1130 | Andrey Kleshchev |
2020-04-20 | Merge branch 'master' into DRTVWR-497 | Andrey Lihatskiy |
2020-03-24 | Fix for bad fullbright shiny shininess values and inconsistency between mater... | Runitai Linden |
2019-11-29 | SL-1130 Prevent crash on mMatrix | andreykproductengine |
2019-05-21 | SL-11238 | Graham Linden |
2019-05-07 | SL-11055, SL-10966, SL-11087 | Graham Linden |
2019-05-02 | Roll back sRGB decode changes from contrib for now. | Graham Linden |
2019-03-30 | Hide sRGB decode behind a flag, and make sure that sRGB decodes is strictly o... | Geenz |
2019-03-30 | Additional gamma correction work: start moving over to EXT_texture_sRGB_decode. | Geenz |
2019-03-29 | Tweaked naming a bit, also white space. | Geenz |
2019-03-29 | Gamma correction pass 2: | Geenz |
2019-03-26 | Make whether the sun or moon is primary part of llrender light state so we ca... | Graham Linden |
2019-03-15 | SL-10743, SL-10744 | Graham Linden |
2019-02-21 | SL-10501 | Graham Linden |
2019-02-08 | Replace funcs dropped in merge. | Graham Linden |
2019-02-07 | SL-10486, SL-10501, SL-10487 | Graham Linden |
2019-02-04 | SL-10461 | Graham Linden |
2018-10-29 | SL-9977 | Graham Linden |
2018-09-06 | Fix tex format mismatch between what libatmosphere was generating and what we... | Graham Linden |
2018-06-29 | MAINT-8817 remove automatic update of inv_proj matrix so sunLightF which expe... | Graham Linden |
2018-06-05 | EOL in llsetingssky.cpp and llrender.cpp. const on ptr_t & in llenvironment | Rider Linden |
2018-06-01 | Code cleanup and move to using typedefs of S64Seconds/F64Seconds for ease in ... | Graham Linden |
2018-05-01 | Le Merge | Graham Linden graham@lindenlab.com |
2018-02-18 | Atmospherics WIP | Graham Linden graham@lindenlab.com |
2018-02-15 | Add debug setting and code to allow nVidia nSight graphics debugging to captu... | Graham Linden graham@lindenlab.com |