Age | Commit message (Collapse) | Author |
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Introduce LLCoros::setStackSize(), with a compile-time default value we hope
we never have to use. Make LLAppViewer call it with the value of the new
settings variable CoroutineStackSize as soon as we've read settings files.
(While we're at it, notify interested parties that we've read settings files.)
Give CoroutineStackSize a default value four times the previous default stack
size. Make LLCoros::launch() pass the saved stack size to each new coroutine
instance.
Re-enable lleventcoro integration test. Use LLSDMap() construct rather than
LLSD::insert(), which used to return the modified object but is now void.
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dependencies
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The http_texture_load example program has some cpu usage gathering
tools that should be generally useful and specifically for the
deadman switch. Port these into llcommon into new all-static
class LLProcInfo. Add unit test, etc.
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Will be used for mesh, inventory, etc., operation markers.
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changes to common libraries from the server codebase:
* Additional error checking in http handlers.
* Uniform log spam for http errors.
* Switch to using constants for http heads and status codes.
* Fixed bugs in incorrectly checking if parsing LLSD xml resulted in an error.
* Reduced spam regarding LLSD parsing errors in the default completedRaw http handler. It should not longer be necessary to short-circuit completedRaw to avoid spam.
* Ported over a few bug fixes from the server code.
* Switch mode http status codes to use S32 instead of U32.
* Ported LLSD::asStringRef from server code; avoids copying strings all over the place.
* Ported server change to LLSD::asBinary; this always returns a reference now instead of copying the entire binary blob.
* Ported server pretty notation format (and pretty binary format) to llsd serialization.
* The new LLCurl::Responder API no longer has two error handlers to choose from. Overriding the following methods have been deprecated:
** error - use httpFailure
** errorWithContent - use httpFailure
** result - use httpSuccess
** completed - use httpCompleted
** completedHeader - no longer necessary; call getResponseHeaders() from a completion method to obtain these headers.
* In order to 'catch' a completed http request, override one of these methods:
** httpSuccess - Called for any 2xx status code.
** httpFailure - Called for any non-2xx status code.
** httpComplete - Called for all status codes. Default implementation is to call either httpSuccess or httpFailure.
* It is recommended to keep these methods protected/private in order to avoid triggering of these methods without using a 'push' method (see below).
* Uniform error handling should followed whenever possible by calling a variant of this during httpFailure:
** llwarns << dumpResponse() << llendl;
* Be sure to include LOG_CLASS(your_class_name) in your class in order for the log entry to give more context.
* In order to 'push' a result into the responder, you should no longer call error, errorWithContent, result, or completed.
* Nor should you directly call httpSuccess/Failure/Completed (unless passing a message up to a parent class).
* Instead, you can set the internal content of a responder and trigger a corresponding method using the following methods:
** successResult - Sets results and calls httpSuccess
** failureResult - Sets results and calls httpFailure
** completedResult - Sets results and calls httpCompleted
* To obtain information about a the response from a reponder method, use the following getters:
** getStatus - HTTP status code
** getReason - Reason string
** getContent - Content (Parsed body LLSD)
** getResponseHeaders - Response Headers (LLSD map)
** getHTTPMethod - HTTP method of the request
** getURL - URL of the request
* It is still possible to override completeRaw if you want to manipulate data directly out of LLPumpIO.
* See indra/llmessage/llcurl.h for more information.
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header to work around Mac 4.3.3 link issue.
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moved thread local storage to its own cpp file
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fix for linux build issues
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made fast timer stack thread local
added LLThreadLocalSingleton
made LLThreadLocalPointer obey pointer rules for const
added LLThreadLocalSingletonPointer for fast thread local pointers
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improved unit tests for LLUnit
renamed LLUnit to LLUnitImplicit with LLUnit being reserved for
explicit units
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added unit tests for LLUnit
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Given that third-party libraries (such as Boost) can and do use those names,
properly namespace-scoped, it's unpardonable to break any such innocent usage
with a macro. Given the pervasiveness of the need, introduce a header file
with the requisite #undef directives.
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final removal of remaining LLStat code
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sanitized param block code to accept isValid and isProvided at any point
added predicates to control serialization
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moved threadrecorder classes into separate file
added Count trace type, which tracks value increases and decreases and can report churn
as well as overall growth rate
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SH-3403 FIX implement unit conversion
LLUnit implements unit tracking and conversion
added support for LLUnit to LLTrace
duplicated most llstats into LLTrace equivalents
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renamed LLTrace::ThreadTrace to LLTrace::ThreadRecorder
renamed LLTrace::Sampler to LLTrace::Recording
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factored out lltrace::sampler into separate file
added rudimentary lltrace support to llstatgraph
made llstatgraph use param blocks more effectively
moves initial set of stats over to lltrace
removed windows.h #defines for min and max
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moved LLThreadLocalPtr to llapr
fixed various startup race conditions for LLThreadLocalPtr
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added LLThreadLocalPtr
broke llmutex out into llmutex.h
got primary sampling buffer under thread local storage
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first pass at LLTrace framework
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Leaving llhandle.h in llui restricts the set of viewer project directories
which could potentially use it, and there's nothing whatsoever UI-specific
about it.
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removed unnecessary cache miss from fast timers
renamed llfasttimer_class back to llfasttimer
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In a number of places, the viewer uses a lookup based on std::type_info*. We
used to use std::map<std::type_info*, whatever>. But on Linux,
&typeid(SomeType) can produce different pointer values, depending on the
dynamic load module in which the code is executed. Introduce
LLTypeInfoLookup<T>, with an API that deliberately mimics
std::map<std::type_info*, T>. LLTypeInfoLookup::find() first tries an
efficient search for the specified std::type_info*. But if that fails, it
scans the underlying container for a match on the std::type_info::name()
string. If found, it caches the new std::type_info* to optimize subsequent
lookups with the same pointer.
Use LLTypeInfoLookup instead of std::map<std::type_info*, ...> in
llinitparam.h and llregistry.h.
Introduce LLSortedVector<KEY, VALUE>, a std::vector<std::pair<KEY, VALUE>>
maintained in sorted order with binary-search lookup. It presents a subset of
the std::map<KEY, VALUE> API.
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Every LEAP plugin gets its own LLLeapListener, managing its own collection of
listeners to various LLEventPumps. LLLeapListener's command LLEventPump now
has a UUID for a name, both for uniqueness and to make it tough for a plugin
to mess with any other.
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Instantiating LLLeap with a command to execute a particular child process sets
up machinery to speak LLSD Event API Plugin protocol with that child process.
LLLeap is an LLInstanceTracker subclass, so the code that instantiates need
not hold the pointer. LLLeap monitors child-process termination and deletes
itself when done.
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run_build_test.py already has the capability to set environment variables, and
we may as well direct it to set PYTHON to the running Python interpreter. That
completely eliminates one level of process wrapper.
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LLProcessLauncher had the somewhat fuzzy mandate of (1) accumulating
parameters with which to launch a child process and (2) sometimes tracking the
lifespan of the ensuing child process. But a valid LLProcessLauncher object
might or might not have ever been associated with an actual child process.
LLProcess specifically tracks a child process. In effect, it's a fairly thin
wrapper around a process HANDLE (on Windows) or pid_t (elsewhere), with
lifespan management thrown in. A static LLProcess::create() method launches a
new child; create() accepts an LLSD bundle with child parameters. So building
up a parameter bundle is deferred to LLSD rather than conflated with the
process management object.
Reconcile all known LLProcessLauncher consumers in the viewer code base,
notably the class unit tests.
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by everyone
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moved LLInitParam, and LLRegistry to llcommon
moved LLUIColor, LLTrans, and LLXUIParser to llui
reviewed by Nat
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Run INTEGRATION_TEST_llprocesslauncher using setpython.py so we can find the
Python interpreter of interest.
Introduce python() function to run a Python script specified using
NamedTempFile conventions.
Introduce a convention by which we can read output from a Python script using
only the limited pre-January-2012 LLProcessLauncher API. Introduce
python_out() function to leverage that convention.
Exercise a couple of LLProcessLauncher methods using all the above.
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