Age | Commit message (Collapse) | Author |
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moved thread local storage to its own cpp file
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fix for linux build issues
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made fast timer stack thread local
added LLThreadLocalSingleton
made LLThreadLocalPointer obey pointer rules for const
added LLThreadLocalSingletonPointer for fast thread local pointers
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improved unit tests for LLUnit
renamed LLUnit to LLUnitImplicit with LLUnit being reserved for
explicit units
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added unit tests for LLUnit
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Given that third-party libraries (such as Boost) can and do use those names,
properly namespace-scoped, it's unpardonable to break any such innocent usage
with a macro. Given the pervasiveness of the need, introduce a header file
with the requisite #undef directives.
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final removal of remaining LLStat code
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sanitized param block code to accept isValid and isProvided at any point
added predicates to control serialization
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moved threadrecorder classes into separate file
added Count trace type, which tracks value increases and decreases and can report churn
as well as overall growth rate
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SH-3403 FIX implement unit conversion
LLUnit implements unit tracking and conversion
added support for LLUnit to LLTrace
duplicated most llstats into LLTrace equivalents
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renamed LLTrace::ThreadTrace to LLTrace::ThreadRecorder
renamed LLTrace::Sampler to LLTrace::Recording
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factored out lltrace::sampler into separate file
added rudimentary lltrace support to llstatgraph
made llstatgraph use param blocks more effectively
moves initial set of stats over to lltrace
removed windows.h #defines for min and max
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moved LLThreadLocalPtr to llapr
fixed various startup race conditions for LLThreadLocalPtr
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added LLThreadLocalPtr
broke llmutex out into llmutex.h
got primary sampling buffer under thread local storage
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first pass at LLTrace framework
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Leaving llhandle.h in llui restricts the set of viewer project directories
which could potentially use it, and there's nothing whatsoever UI-specific
about it.
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removed unnecessary cache miss from fast timers
renamed llfasttimer_class back to llfasttimer
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In a number of places, the viewer uses a lookup based on std::type_info*. We
used to use std::map<std::type_info*, whatever>. But on Linux,
&typeid(SomeType) can produce different pointer values, depending on the
dynamic load module in which the code is executed. Introduce
LLTypeInfoLookup<T>, with an API that deliberately mimics
std::map<std::type_info*, T>. LLTypeInfoLookup::find() first tries an
efficient search for the specified std::type_info*. But if that fails, it
scans the underlying container for a match on the std::type_info::name()
string. If found, it caches the new std::type_info* to optimize subsequent
lookups with the same pointer.
Use LLTypeInfoLookup instead of std::map<std::type_info*, ...> in
llinitparam.h and llregistry.h.
Introduce LLSortedVector<KEY, VALUE>, a std::vector<std::pair<KEY, VALUE>>
maintained in sorted order with binary-search lookup. It presents a subset of
the std::map<KEY, VALUE> API.
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Every LEAP plugin gets its own LLLeapListener, managing its own collection of
listeners to various LLEventPumps. LLLeapListener's command LLEventPump now
has a UUID for a name, both for uniqueness and to make it tough for a plugin
to mess with any other.
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Instantiating LLLeap with a command to execute a particular child process sets
up machinery to speak LLSD Event API Plugin protocol with that child process.
LLLeap is an LLInstanceTracker subclass, so the code that instantiates need
not hold the pointer. LLLeap monitors child-process termination and deletes
itself when done.
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run_build_test.py already has the capability to set environment variables, and
we may as well direct it to set PYTHON to the running Python interpreter. That
completely eliminates one level of process wrapper.
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LLProcessLauncher had the somewhat fuzzy mandate of (1) accumulating
parameters with which to launch a child process and (2) sometimes tracking the
lifespan of the ensuing child process. But a valid LLProcessLauncher object
might or might not have ever been associated with an actual child process.
LLProcess specifically tracks a child process. In effect, it's a fairly thin
wrapper around a process HANDLE (on Windows) or pid_t (elsewhere), with
lifespan management thrown in. A static LLProcess::create() method launches a
new child; create() accepts an LLSD bundle with child parameters. So building
up a parameter bundle is deferred to LLSD rather than conflated with the
process management object.
Reconcile all known LLProcessLauncher consumers in the viewer code base,
notably the class unit tests.
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by everyone
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moved LLInitParam, and LLRegistry to llcommon
moved LLUIColor, LLTrans, and LLXUIParser to llui
reviewed by Nat
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Run INTEGRATION_TEST_llprocesslauncher using setpython.py so we can find the
Python interpreter of interest.
Introduce python() function to run a Python script specified using
NamedTempFile conventions.
Introduce a convention by which we can read output from a Python script using
only the limited pre-January-2012 LLProcessLauncher API. Introduce
python_out() function to leverage that convention.
Exercise a couple of LLProcessLauncher methods using all the above.
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Add unit tests to verify basic functionality.
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As always with llcommon, this is expressed as an "integration test" to
sidestep a circular dependency: the llcommon build depends on its unit tests,
but all our unit tests depend on llcommon.
Initial test code is more for human verification than automated verification:
does APR's child-process management in fact support nonblocking operations?
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interface.
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Added a simple unit test to verify the functionality of the deleteSingleton method.
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of old code related to earlier accounting work.
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That, in turn, needs Boost.System library.
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This is in its infancy; tested on Mac; needs to be ironed out on Windows and
Linux. Goal is to test at least some cross-language LLSD serialization.
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This library was only needed on the Mac, and only with the OS X 10.4 SDK. As
of October 2010, we no longer build the viewer with that SDK. The 10.5 SDK
we're currently using directly supports the functionality for which we
originally brought in Pth.
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