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AgeCommit message (Collapse)Author
2016-02-23MAINT-6162 limit joint offset distances in old style .anim formatAura Linden
2016-02-23SL-287 WIP - fixed default avatar crash caused by added spine joints. Still ↵Brad Payne (Vir Linden)
renders distorted.
2016-02-17SL-318 allow joint offset changes in BVH animations up to 5m.Aura Linden
2016-02-12SL-333 WIP - added back some unused constructors to make the appearance ↵Brad Payne (Vir Linden)
utility happier
2016-02-03SL-333 work - attachment joints now get a valid mJointNum, more checking on ↵Brad Payne (Vir Linden)
valid joint num values. Also reduced log spam slightly.
2016-02-03SL-315 - context strings, comments, debugging. joint_test temporarily disabled.Brad Payne (Vir Linden)
2016-01-26SL-315 WIP - added callstack info to joint debugging. Made joint debugging ↵Brad Payne (Vir Linden)
run-time configurable via debug setting DebugAvatarJoints
2016-01-14SL-314 WIP - avoid crashing when lexical_cast<> fails.Brad Payne (Vir Linden)
2015-12-15SL-276, SL-124 - code and config file cleanup for BentoBrad Payne (Vir Linden)
2015-12-08Fix for aliasing of mPelvis name in BVH uploads SL-285Aura Linden
2015-11-25SL-124 WIP - cleanup of comments and test code before going to project viewer.Brad Payne (Vir Linden)
2015-11-17SL-271 WIP, SL-201 WIP - add support for end point to joints, use for debug ↵Brad Payne (Vir Linden)
rendering display to show bones.
2015-11-13Post review changes.Aura Linden
2015-11-13Eliminated joint_offset file. Added aliases attrib to bones in ↵Aura Linden
avatar_skeleton.xml.
2015-11-11animations and meshes will recognize all joint names in joint_aliases.xmlAura Linden
2015-11-10remove execute permission from many files that should not have itOz Linden
2015-11-04SL-124 WIP - BENTO comments and related cleanupBrad Payne (Vir Linden)
2015-10-29SL-114 WIP - constrain uploaded meshes based on max joints per mesh. Set max ↵Brad Payne (Vir Linden)
joints per mesh to 110. Also fixed some uninitialized members of LLModelLoader.
2015-10-26SL-113: merge up to bento trunkGlenn Glazer
2015-10-16SL-234 WIP - Track which joints are part of base skeleton, remap non-base ↵Brad Payne (Vir Linden)
ones when not being rendered.
2015-10-06SL-225: test with joints per mesh set to 132Glenn Glazer
2015-10-06SL-225: test with joints per mesh set to 112Glenn Glazer
2015-10-06SL-225: test with joints per mesh set to 92Glenn Glazer
2015-10-05SL-225: test with joints per mesh set to 72Glenn Glazer
2015-10-02SL-233 FIX - removed some surplus log files.Brad Payne (Vir Linden)
2015-09-24SL-227 WIP - initial pass at consolidating skinning code. Less duplication ↵Brad Payne (Vir Linden)
of functionality, still needs more cleanup.
2015-08-26SL-205 WIP - support for 152-joint rigged meshes with both hardware and ↵Brad Payne (Vir Linden)
software skinning.
2015-08-19SL-135 WIP - added additional lad/skel configsBrad Payne (Vir Linden)
2015-08-12SL-109 WIP - code cleanupBrad Payne (Vir Linden)
2015-05-28SL-117 WIP - initial placeholders for wing, tail joints. Updated max joints ↵Brad Payne (Vir Linden)
to 48 and added some debugging.
2015-05-16SL-111 WIP - animation dumping/loggingBrad Payne (Vir Linden)
2015-05-12SL-111 WIP - diagnostics, possible fix for build errors on some platforms.Brad Payne (Vir Linden)
2015-05-11SL-111 WIP - bug fixes and diagnostic outputBrad Payne (Vir Linden)
2015-05-08Restored original animation thresholdsBrad Payne (Vir Linden)
2015-05-08WIP bvh diagnosticsBrad Payne (Vir Linden)
2015-04-13merge changes for 3.7.27-releaseOz Linden
2015-03-24Merge with viewer-release and become 3.7.27andreykproductengine
2015-03-04MAINT-4858 FIXBrad Payne (Vir Linden)
2015-03-23merge changes for 3.7.26-releaseOz Linden
2015-01-15SL-92 WIP - more on hover managementBrad Payne (Vir Linden)
2015-01-13merge changes for 3.7.24-releaseOz Linden
2015-01-05Moved mHoverOffset to LLCharacter so it's accessible inside animations. ↵Brad Payne (Vir Linden)
Apply offset when constrained to ground.
2014-12-22Moved AvatarPosFinalOffset to per-account settings fileBrad Payne (Vir Linden)
2014-12-10Rename llround(..) to ll_round(..) because of a collision with MS llround ↵callum_linden
(long long round) in VS2013
2014-12-02mergeBrad Payne (Vir Linden)
2014-11-19MAINT-4537, MAINT-4687 WIPBrad Payne (Vir Linden)
2014-11-15MAINT-4537 WIP - more joint position management during outfit changesBrad Payne (Vir Linden)
2014-11-14MAINT-4537 WIP - joint position management during outfit changesBrad Payne (Vir Linden)
2014-11-03MAINT-3585 FIXED Viewer Crashes when attempting to upload image.ruslantproductengine
The bug was fixed, the reasone of crash is following. The Core Flow view contain another GL context and will not care about restoring a previous. I restore context manually. This path also contain a minor changes in another files. All changes described here. Сhange's for fix current bug. indra/llwindow/llwindow.h indra/llwindow/llwindowheadless.h indra/llwindow/llwindowmacosx.h indra/llwindow/llwindowsdl.h indra/llwindow/llwindowwin32.h indra/newview/lllocalbitmaps.cpp indra/newview/llviewerdisplay.cpp indra/newview/llviewerdisplay.h Twice mUsage initialization (replace to forward initialization). indra/llcharacter/lljointstate.h Looks like condition should be befor memcopy call, otherwise - possible CRASH. indra/llcommon/llmd5.cpp Unused condition and variables. indra/llmath/llsphere.cpp Looks like should be under if otherwise - possible CRASH indra\llprimitive\llmodel.cpp Useless assert's. indra/llrender/llrender.cpp indra/newview/lldaycyclemanager.cpp
2014-11-03SL-93 WIP - pelvis fixup offsetsBrad Payne (Vir Linden)