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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2015-09-24 11:35:19 -0400
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2015-09-24 11:35:19 -0400
commit2da22ad9fc92b255f9ec63dee11cf56342c2ac33 (patch)
treec338fe314e1aead6a07d269493e360ec8a34a657 /indra/llcharacter
parent7f19cb367e6182fff78d66738087601470faa9fa (diff)
SL-227 WIP - initial pass at consolidating skinning code. Less duplication of functionality, still needs more cleanup.
Diffstat (limited to 'indra/llcharacter')
-rwxr-xr-xindra/llcharacter/lljoint.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/llcharacter/lljoint.h b/indra/llcharacter/lljoint.h
index d9101c04ca..b3bf588d79 100755
--- a/indra/llcharacter/lljoint.h
+++ b/indra/llcharacter/lljoint.h
@@ -42,6 +42,8 @@
const S32 LL_CHARACTER_MAX_JOINTS_PER_MESH = 15;
// BENTO JOINT COUNT LIMIT
const U32 LL_CHARACTER_MAX_JOINTS = 152; // must be divisible by 4!
+const U32 LL_MAX_JOINTS_PER_MESH_OBJECT = 152;
+
// FIXME BENTO - these should be higher than the joint_num of any
// other joint, to avoid conflicts in updateMotionsByType()
const U32 LL_HAND_JOINT_NUM = (LL_CHARACTER_MAX_JOINTS-1);