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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2015-08-26 10:49:02 -0400
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2015-08-26 10:49:02 -0400
commit2ea8df0593d520b86bcf958263622218f76ac113 (patch)
treee122d46164a5df229c7b52f9290b584b4e35b983 /indra/llcharacter
parent0f9700af5b18b2ddd1eed10b34c4ad5d9a09ee7e (diff)
SL-205 WIP - support for 152-joint rigged meshes with both hardware and software skinning.
Diffstat (limited to 'indra/llcharacter')
-rwxr-xr-xindra/llcharacter/lljoint.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/llcharacter/lljoint.h b/indra/llcharacter/lljoint.h
index 28109f682a..d9101c04ca 100755
--- a/indra/llcharacter/lljoint.h
+++ b/indra/llcharacter/lljoint.h
@@ -40,6 +40,7 @@
#include "xform.h"
const S32 LL_CHARACTER_MAX_JOINTS_PER_MESH = 15;
+// BENTO JOINT COUNT LIMIT
const U32 LL_CHARACTER_MAX_JOINTS = 152; // must be divisible by 4!
// FIXME BENTO - these should be higher than the joint_num of any
// other joint, to avoid conflicts in updateMotionsByType()