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2019-05-07Fix diffuse boost which we don't want underwater, but do want in other cases.Graham Linden
2019-05-08Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2019-05-08Merged in lindenlab/viewer-bearAndreyL ProductEngine
2019-05-07increment viewer version to 6.2.2Nat Goodspeed
2019-05-07Added tag 6.2.1-release for changeset 706bdc7e25c6Nat Goodspeed
2019-05-07SL-10423 Detect potentially bad installandreykproductengine
2019-05-06SL-11102, SL-11103Graham Linden
Fix diffuse boost in deferred lighting to match non-deferred. Make class2 soften not clamp shadow color to incoming alpha (make shadows appear on terrain underwater).
2019-05-06Make underwater shader output linear (refracted image was in wrong colorspace).Graham Linden
2019-05-06SL-10946Graham Linden
Tweak DistortionWaterClipPlaneMargin (1.0001 -> 1.0125) to mask edges of objects in water disortion map.
2019-05-06Fix missin atten and atten only applied when da > 0 in material and alpha ↵Graham Linden
shaders resp.
2019-05-06SL-11074 FIXED "Cache Hit Rate" in Statistics is brokenmaxim_productengine
2019-05-06SL-11069 FIXED Experiences search resets the "Max Content Rating" back to ↵maxim_productengine
general each session.
2019-05-04SL-11080Graham Linden
2019-05-04Fix broken water reflection/refraction mix.Graham Linden
Restore 1.0 alpha to prevent atmo being applied directly to water. Fix broken shadow frust generation.
2019-05-03Fix some line-endings to be newline only.Graham Linden
2019-05-03Merged in graham_linden/viewer-eep-rc-fixes (pull request #378)Rider Linden
SL-11087, SL-11086, SL-11092, SL-11075, SL-11070, SL-11090, SL-11085
2019-05-03SL-11085Graham Linden
Remove ambient term clamping to get less dark shadows where we want less dark shadows in ALM.
2019-05-03SL-11090Graham Linden
Tamp down bloom so we don't have to redo ten thousand gloss maps.
2019-05-03Make sure cloud_color has non-garbage alpha (no offense to 4.59e-41).Graham Linden
2019-05-03Disable nSight (so we don't break the snapshots).Graham Linden
2019-05-03SL-11070Graham Linden
Gave clouds the Bob Ross treatment.
2019-05-03SL-11075Graham Linden
Make alpha shader apply vert color everywhere.
2019-05-03SL-11093 panel_login_first cleanupandreykproductengine
2019-05-03SL-11087, SL-11086, SL-11092Graham Linden
Fix sun/moon glow factor bustage. Make darkness an option. Fix moon fade shader logic getting confused when sun was below horizon.
2019-05-03SL-11058 Better delay logicandreykproductengine
2019-05-02Roll back sRGB decode changes from contrib for now.Graham Linden
Fix direct light matching across alpha/blended-material/deferred. Get diffuse lighting to match from Low to Ultra.
2019-05-02SL-4186 Mesh model rename before upload shows old model name on rezandreykproductengine
2019-05-02SL-11058 Viewer "Voice is down" dialogs can stack upandreykproductengine
2019-05-02Merged in default (pull request #844)Andrey Lihatskiy
couple trivial changes Approved-by: Andrey Kleshchev
2019-05-02SL-10833 Restore missing code after a mergemaxim_productengine
2019-05-02SL-11072 FIXED Crash in LLInventoryAction::doToSelected(2406)maxim_productengine
2019-05-02SL-11057 Revert SL-10893 change to restore "Show All Folders"maxim_productengine
2019-05-02SL-10992 FIXED SLURLs and SLApp links are translated in chat when using the ↵maxim_productengine
translator
2019-05-02SL-10334 Increased allowed sound clip length from 10s to 30sAndreyL ProductEngine
2019-05-02SL-11081 Renamed the abuse category for Skill gamingAndreyL ProductEngine
2019-05-01Merged in lindenlab/viewer-lynxAndreyL ProductEngine
2019-05-01Merged in lindenlab/viewer-bearAndreyL ProductEngine
2019-04-30MergeAnchor
2019-04-30Merged in graham_linden/viewer-eep-rc-fixes (pull request #374)Rider Linden
SL-10856, SL-11071
2019-04-30[SL-10823] - fix for black alpha aux layersAnchor
2019-04-30Fix spurious assert from using highlights without binding highlight shader.Graham Linden
Only affects devs, but could have downstream consequences for rendering.
2019-04-30SL-11071Graham Linden
Make sun disc and moon shaders use sRGB hardware tex sampling. Remove sun disc shader use of fullbright transport (fogging).
2019-04-30SL-10856Graham Linden
Remove ambient clamp to keep shadows dark. Partial fix for class 3 ambient term being wrong.
2019-04-30Merged in graham_linden/viewer-eep-rc-fixes (pull request #373)Rider Linden
SL-11020
2019-04-30SL-11020Graham Linden
Make terrain rendering re-assert wrapped tex sampling modes so shared texture doesn't get that state stomped by other tex users.
2019-04-30SL-11066 [EEP] Editor shows the 98% keyframe settings while the 0% keyframe ↵andreykproductengine
is selected
2019-04-30Merged in default (pull request #87)Andrey Lihatskiy
SL-11049: Try harder to honor command-line --grid switch. Approved-by: Andrey Lihatskiy Approved-by: Andrey Kleshchev
2019-04-30SL-11061 Viewer crashes on launch if serial is either unset or does not ↵andreykproductengine
return a string
2019-04-30SL-10565 LLMachineID crashesandreykproductengine
2019-04-29SL-11065Graham Linden
Modify is sun up logic to exclude condition of moon.