summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorGraham Linden <graham@lindenlab.com>2019-05-06 10:16:31 -0700
committerGraham Linden <graham@lindenlab.com>2019-05-06 10:16:31 -0700
commit21c1941a4f4780c0675ae338cbbc5899aa7c0613 (patch)
treedf34f05f9d85d7d68072e161eed4cd54c30f9629
parenta4b279444e76432ca60553aaef861d9cb1773c06 (diff)
Fix missin atten and atten only applied when da > 0 in material and alpha shaders resp.
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl7
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/materialF.glsl3
2 files changed, 5 insertions, 5 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
index c4d89f29f6..2112fa8251 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
@@ -136,9 +136,9 @@ vec3 calcPointLightOrSpotLight(vec3 light_col, vec3 diffuse, vec3 v, vec3 n, vec
col = lit * light_col * diffuse;
amb_da += (da*0.5+0.5) * ambiance;
amb_da += (da*da*0.5 + 0.5) * ambiance;
- amb_da *= dist_atten;
- amb_da = min(amb_da, 1.0f - lit);
}
+ amb_da *= dist_atten;
+ amb_da = min(amb_da, 1.0f - lit);
col.rgb += amb_da * 0.5 * light_col * diffuse;
// no spec for alpha shader...
@@ -240,7 +240,7 @@ vec3 post_sunlight = color.rgb;
vec3 post_diffuse = color.rgb;
- //color.rgb = mix(diffuse_srgb.rgb, color.rgb, final_alpha);
+ //color.rgb = mix(diffuse_linear.rgb, color.rgb, final_alpha);
color.rgb = atmosFragLighting(color.rgb, additive, atten);
color.rgb = scaleSoftClipFrag(color.rgb);
@@ -268,7 +268,6 @@ vec3 post_atmo = color.rgb;
// back to sRGB as we're going directly to the final RT post-deferred gamma correction
color.rgb = linear_to_srgb(color.rgb);
-
//color.rgb = amblit;
//color.rgb = vec3(ambient);
//color.rgb = sunlit;
diff --git a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
index 64cdacd4a2..ba1f121bfd 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
@@ -144,8 +144,9 @@ vec3 calcPointLightOrSpotLight(vec3 light_col, vec3 npos, vec3 diffuse, vec4 spe
col = light_col*lit*diffuse;
amb_da += (da*0.5 + 0.5) * ambiance;
amb_da += (da*da*0.5+0.5) * ambiance;
- amb_da = min(amb_da, 1.0f - lit);
}
+ amb_da *= dist_atten;
+ amb_da = min(amb_da, 1.0f - lit);
col.rgb += amb_da * 0.25 * light_col * diffuse;
if (spec.a > 0.0)