Age | Commit message (Expand) | Author |
2013-07-10 | Merge | Graham Linden |
2013-07-10 | NORSPEC-291 WIP materials underwater w and wo alpha, water fog color broken, ... | Graham Linden |
2013-07-09 | Remove failed renderDeferredLightingToRenderTarget experiment | Graham Madarasz (Graham) |
2013-07-09 | NORSPEC-291 WIP drop the no deferred underwater logic only | Graham Linden |
2013-07-03 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-07-03 | NORSPEC-286 Make raycast code pay attention to diffuse alpha mode. | Dave Parks |
2013-07-03 | Merge vwr-dev-mat | Graham Linden |
2013-07-03 | NORSPEC-297 fix deferred fog using wrong ref point | Graham Linden |
2013-07-03 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-07-03 | NORSPEC-298 Fix for inconsistent alpha lighting when diffuse color is not white. | Dave Parks |
2013-07-03 | NORSPEC-293 better fix incorporating srgb_to_linear curve and applying textur... | Graham Linden |
2013-07-03 | Merge vwr-dev-mat | Graham Linden |
2013-07-03 | NORSPEC-295 make a deferred path version of fullbright alpha mask shader so w... | Graham Linden |
2013-07-03 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-07-02 | NORSPEC-293 nix gamma correction in fullbrightF causing this visual disparity | Graham Linden |
2013-07-02 | NORSPEC-287 Make alpha sRGB correction curves match OpenGL spec. | Dave Parks |
2013-07-02 | Merge vwr-dev-mat | Graham Linden |
2013-07-02 | NORSPEC-292 remove unnecessary call to setIsLight | Graham Linden |
2013-07-02 | NORSPEC-292 fix issues with managing LLNetworkData::PARAMS_LIGHT_IMAGE when d... | Graham Linden |
2013-07-02 | NORSPEC-296 make add_media button always available as long as the face is edi... | Graham Linden |
2013-07-02 | NORSPEC-296 make add_media button always available as long as the face is edi... | Graham Linden |
2013-07-01 | merge changes for latest project integration repo | Oz Linden |
2013-06-27 | merge changes for 3.6.1-release | Oz Linden |
2013-06-27 | increment viewer version to 3.6.2 | Oz Linden |
2013-06-26 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-06-26 | MATBUG-194 Fix for crazy colors on projector shadows with NVIDIA OpenGL 3.3 i... | Dave Parks |
2013-06-26 | Merge vwr-dev-mat | Graham Madarasz (Graham) |
2013-06-26 | Remove patch file | Graham Madarasz (Graham) |
2013-06-26 | Added tag 3.6.1-release for changeset 75cf8e855ae1 | Oz Linden |
2013-06-26 | Merge cleanup. | Dave Parks |
2013-06-26 | Automated merge with https://bitbucket.org/davep/viewer-release-iqa-1366 | Dave Parks |
2013-06-26 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-06-26 | NORSPEC-290 Allow shader compiler to unroll loop in multiPointLightF | Dave Parks |
2013-06-26 | NORSPEC-29: use the MaxMaterialsPerTransaction simulator feature if available | Oz Linden |
2013-06-25 | Merge vwr-dev-mat | Graham Linden |
2013-06-25 | NORSPEC-288 remove unassertable asserts from restoring code to condition norm... | Graham Linden |
2013-06-25 | MATBUG-78 Fix for alpha lighting falloff not matching opaque lighting falloff... | Dave Parks |
2013-06-25 | merge changes for NORSPEC-280 | Oz Linden |
2013-06-25 | merge changes for NORSPEC-280 | Oz Linden |
2013-06-25 | NORSPEC-288 WIP fixes the issue with normal gen, but may be a bigger perf hit... | Graham Linden |
2013-06-25 | NORSPEC-250 add setting to force higher LUT precision and made LUT cleanup ma... | Graham Linden |
2013-06-25 | Merge vwr-dev-mat | Graham Linden |
2013-06-24 | Merge | Graham Linden |
2013-06-24 | NORSPEC-259 nerfed copyContentsToFramebuffer handling of non-FBO sources | Graham Linden |
2013-06-24 | merge changes for DRTVWR-326 3.6.1-beta1 | Oz Linden |
2013-06-24 | MATBUG-194 WIP investigate if light func sampling precision is causing whirly... | Graham Madarasz (Graham) |
2013-06-24 | NORSPEC-280 include fix to downsampleDepthRect shader making GL 3.3. drivers cry | Graham Linden |
2013-06-21 | NORSPEC-280 Fix for shader compilation error on OpenGL 3.3 | Dave Parks |
2013-06-20 | NORSPEC-277 WIP backout old-school normal permutation | Graham Linden |
2013-06-20 | NORSPEC-262 make drag and drop aware of editing context so that editing norma... | Graham Linden |