Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-05-03 | SL-11085 | Graham Linden | |
Remove ambient term clamping to get less dark shadows where we want less dark shadows in ALM. | |||
2019-05-03 | SL-11090 | Graham Linden | |
Tamp down bloom so we don't have to redo ten thousand gloss maps. | |||
2019-05-03 | Make sure cloud_color has non-garbage alpha (no offense to 4.59e-41). | Graham Linden | |
2019-05-03 | Disable nSight (so we don't break the snapshots). | Graham Linden | |
2019-05-03 | SL-11070 | Graham Linden | |
Gave clouds the Bob Ross treatment. | |||
2019-05-03 | SL-11075 | Graham Linden | |
Make alpha shader apply vert color everywhere. | |||
2019-05-03 | SL-11093 panel_login_first cleanup | andreykproductengine | |
2019-05-03 | SL-11087, SL-11086, SL-11092 | Graham Linden | |
Fix sun/moon glow factor bustage. Make darkness an option. Fix moon fade shader logic getting confused when sun was below horizon. | |||
2019-05-03 | SL-11058 Better delay logic | andreykproductengine | |
2019-05-02 | Roll back sRGB decode changes from contrib for now. | Graham Linden | |
Fix direct light matching across alpha/blended-material/deferred. Get diffuse lighting to match from Low to Ultra. | |||
2019-05-02 | SL-4186 Mesh model rename before upload shows old model name on rez | andreykproductengine | |
2019-05-02 | SL-11058 Viewer "Voice is down" dialogs can stack up | andreykproductengine | |
2019-05-02 | Merged in default (pull request #844) | Andrey Lihatskiy | |
couple trivial changes Approved-by: Andrey Kleshchev | |||
2019-05-02 | SL-10833 Restore missing code after a merge | maxim_productengine | |
2019-05-02 | SL-11072 FIXED Crash in LLInventoryAction::doToSelected(2406) | maxim_productengine | |
2019-05-02 | SL-11057 Revert SL-10893 change to restore "Show All Folders" | maxim_productengine | |
2019-05-02 | SL-10992 FIXED SLURLs and SLApp links are translated in chat when using the ↵ | maxim_productengine | |
translator | |||
2019-05-02 | SL-10334 Increased allowed sound clip length from 10s to 30s | AndreyL ProductEngine | |
2019-05-02 | SL-11081 Renamed the abuse category for Skill gaming | AndreyL ProductEngine | |
2019-05-01 | Merged in lindenlab/viewer-lynx | AndreyL ProductEngine | |
2019-05-01 | Merged in lindenlab/viewer-bear | AndreyL ProductEngine | |
2019-04-30 | Merge | Anchor | |
2019-04-30 | Merged in graham_linden/viewer-eep-rc-fixes (pull request #374) | Rider Linden | |
SL-10856, SL-11071 | |||
2019-04-30 | [SL-10823] - fix for black alpha aux layers | Anchor | |
2019-04-30 | Fix spurious assert from using highlights without binding highlight shader. | Graham Linden | |
Only affects devs, but could have downstream consequences for rendering. | |||
2019-04-30 | SL-11071 | Graham Linden | |
Make sun disc and moon shaders use sRGB hardware tex sampling. Remove sun disc shader use of fullbright transport (fogging). | |||
2019-04-30 | SL-10856 | Graham Linden | |
Remove ambient clamp to keep shadows dark. Partial fix for class 3 ambient term being wrong. | |||
2019-04-30 | Merged in graham_linden/viewer-eep-rc-fixes (pull request #373) | Rider Linden | |
SL-11020 | |||
2019-04-30 | SL-11020 | Graham Linden | |
Make terrain rendering re-assert wrapped tex sampling modes so shared texture doesn't get that state stomped by other tex users. | |||
2019-04-30 | SL-11066 [EEP] Editor shows the 98% keyframe settings while the 0% keyframe ↵ | andreykproductengine | |
is selected | |||
2019-04-30 | Merged in default (pull request #87) | Andrey Lihatskiy | |
SL-11049: Try harder to honor command-line --grid switch. Approved-by: Andrey Lihatskiy Approved-by: Andrey Kleshchev | |||
2019-04-30 | SL-11061 Viewer crashes on launch if serial is either unset or does not ↵ | andreykproductengine | |
return a string | |||
2019-04-30 | SL-10565 LLMachineID crashes | andreykproductengine | |
2019-04-29 | SL-11065 | Graham Linden | |
Modify is sun up logic to exclude condition of moon. | |||
2019-04-29 | SL-10956, SL-10969 | Graham Linden | |
Don't ignore far z in culling. Fix Mid lighting being very dark. Partial fix for broken projectors with forward rendering. | |||
2019-04-29 | Remove hack mul of sunlight in alpha shader and add some taps for debugging ↵ | Graham Linden | |
the lighting pipe. | |||
2019-04-26 | Lighting WIP | Graham Linden | |
Consistency across class2/3/ALM lighting. | |||
2019-04-26 | SL-1221 Web page displays incorrectly | ruslantproductengine | |
- Fixed | |||
2019-04-26 | Merged SL-10400 and SL-10401 | AndreyL ProductEngine | |
2019-04-26 | SL-11055 | Graham Linden | |
Remove shader change to reduce additive to combat SL1491 as it also kills additive from foggy settings. Zero out all cached hardware light colors causing uninit fun with class3 lighting. | |||
2019-04-26 | SL-11041 | Graham Linden | |
Put ambient clamp threshold back for lighter shadows but closer match to release lighting. | |||
2019-04-26 | Automated merge with file:///Users/nat/linden/viewer-gridselect | Nat Goodspeed | |
2019-04-26 | Make alpha projectors do projector clip test for consistency with deferred ↵ | Graham Linden | |
spot behavior. | |||
2019-04-26 | Make terrain shader decide to include atmo effects or not based on whether ↵ | Graham Linden | |
we're underwater or not. | |||
2019-04-26 | Add projector light within da gtz test. | Graham Linden | |
2019-04-26 | SL-10400 - more on group limits from SimulatorFeatures | Brad Payne (Vir Linden) | |
2019-04-25 | SL-11051 | Graham Linden | |
Fix alpha tests in alpha mask shadow shader to not include potentially incorrect vert color alpha in decision. | |||
2019-04-25 | SL-10400 - get group limits from SimulatorFeatures | Brad Payne (Vir Linden) | |
2019-04-25 | SL-10904, SL-10998, SL-11018 | Graham Linden | |
Fix handling of 1/light_y when y was tiny but getting even tinier. Add similar adjustment to shader version of same calc. | |||
2019-04-25 | SL-11049: Notice explicit --grid command-line switch and honor it. | Nat Goodspeed | |
LLPanelLogin's constructor checks both LLGridManager::getGrid() and LLStartUp::getStartSLURL(). But by the time we get there, we've blurred the distinction between explicit command-line arguments and defaults left over from a previous run. Of course, if the grid implied by getStartSLURL() is the same as the getGrid(), the distinction is irrelevant. But if they differ, up until now, getStartSLURL() has always "won" -- even when getGrid() was set by an explicit --grid switch whereas getStartSLURL() was only left over from a previous run. Notice that case and try to avoid overriding the explicitly-specified grid with the grid from the default SLURL. |