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2018-09-10Fixes for switching between atmospherics implementations on the fly.Graham Linden
2018-09-10MergeGraham Linden
2018-09-10First pass at preferences and feature table hookup for advanced atmospherics.Graham Linden
2018-09-07Get rid of (void)this... (this should not have been captured in the first ↵Rider Linden
place.)
2018-09-07MergeRider Linden
2018-09-07Work to make edit floaters respect no mod and no trans. Importing no-trans ↵Rider Linden
frame will cause day cycle to become no trans.
2018-09-07MergeGraham Linden
2018-09-07MAINT-8988Graham Linden
Make rebuilding sky tex not look up invariant values by converting from LLSD 15 times per pixel. Set range on density multiplier to be non-zero to clamp light attenuation to sane values. Fix UI for density multiplier to include 4 decimal places and not show 0.0003 as 0.00
2018-09-07MergeGraham Linden
2018-09-07Nerf OSX warning about use of this in lambda.Graham Linden
2018-09-07Nerf OSX warning about use of this in lambda.Graham Linden
2018-09-07MergeGraham Linden
2018-09-07Fix createDensityProfileLayer dropping passed in values.Graham Linden
Enable sky density panel to update advanced atmo precomputed textures. Take wild stab at appropriate ranges for density parameters in edit panel UI. Clean up debug-only code that isn't necessary anymore. Point autobuild at latest version of libatmosphere package.
2018-09-07MAINT-9108 Disable "Copy" perm checkbox for settings type objectsmaxim_productengine
2018-09-06Fix tex format mismatch between what libatmosphere was generating and what ↵Graham Linden
we were claiming to use in rendering. First pass at sky shader using libatmosphere sky radiance lookup. Add atmo density controls to ext daycycle floater tabs.
2018-09-06MAINT-9099 Implementation of vertical orientation support for multisliderandreykproductengine
2018-09-05MAINT-9083 Add minimize button to floater_fixedenvironmentmaxim_productengine
2018-09-05MAINT-9080 Edit, Copy, Copy UUID options greyed out in My Environments floatermaxim_productengine
2018-09-04MergeGraham Linden
2018-09-04Update validation range for star brightness to 0 -> 512.Graham Linden
2018-09-04Put back less debuggable but more terse accum of update conditions.Graham Linden
2018-09-04Remove MSVC debug pragmas.Graham Linden
2018-09-04MergeGraham Linden
2018-09-048283/4 WIPGraham Linden
2018-09-04Make legacy star brightness setting convert to 0-512 range of new settings.Graham Linden
Make brightness scale in shader more linear and fix twinkling.
2018-09-04Merge and fix MAINT-9087 and MAINT-9084Graham Linden
2018-09-04Merged in andreykproductengine/maint-eep2 (pull request #68)Rider Linden
MAINT-8989 Menu updates button instead of executing command
2018-09-04Merged in maxim_productengine/viewer-eep2 (pull request #67)Rider Linden
MAINT-9064 One more fix for crash caused by new shader calls Approved-by: Andrey Kleshchev <andreykproductengine@lindenlab.com> Approved-by: Rider Linden <rider@lindenlab.com>
2018-09-04MAINT-9064 One more fix for crash caused by new shader callsmaxim_productengine
2018-09-03MAINT-8989 Menu updates button instead of executing commandandreykproductengine
2018-09-03MAINT-9068 FIXED EEP closing Day Cycle editor by clicking Cancel makes the ↵maxim_productengine
environment static
2018-08-31Better code for finding a file when loading legacy windlightsRider Linden
2018-08-31Adding optional flags to settings objects.Rider Linden
2018-08-31Merged in graham_linden/viewer-eep-graham (pull request #65)Rider Linden
MAINT-8983
2018-08-31Null out shader pointers after passes are complete (prevents them being ↵Graham Linden
non-null and masking crashes when graphics prefs change).
2018-08-31MergeGraham Linden
2018-08-31MAINT-8983 cut RenderShadowBias down to -0.004 to get shadows reconnected to ↵Graham Linden
the ground
2018-08-31MAINT-9064 Fix crash caused by new shader callsandreykproductengine
2018-08-30MergeGraham Linden
2018-08-30MAINT-9007Graham Linden
fix management of water plane and fog Ks shader uniforms
2018-08-30MergeGraham Linden
2018-08-30MergeGraham Linden
2018-08-30MergeGraham Linden
2018-08-30MAINT-9064Graham Linden
Fix binding of current/next sun/moon textures. Remove redundant code in GLSLShader determination of tex uniform bindings. Unhack mix calls in sun/moon shaders to reverse sense of blending (was working around reversed bindings).
2018-08-30MAINT-9028 put back original pass order to allow depth testing to hide areas ↵Graham Linden
where bloom should not show through from sunlight
2018-08-30MAINT-8944 Fix missed mNextFooTextureId updates when jumping between ↵Graham Linden
keyframes by forcing mReplaced when sky is replaced.
2018-08-29Fix range on rayleigh exponential scale factor to include negative values.Graham Linden
2018-08-29Hook up sky density panel to fixedenv and edit_ext_daycycle UI.Graham Linden
Fix retrieving LLSD for density configs (element not array) in density UI. Tweak layout of sky density controls.
2018-08-29Remove func referring to LLDensityCtrl which we no longer include in the header.Graham Linden
2018-08-29MergeGraham Linden