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authorGraham Linden <graham@lindenlab.com>2018-08-30 01:50:03 +0100
committerGraham Linden <graham@lindenlab.com>2018-08-30 01:50:03 +0100
commit51451e0b92177ee887ba8310e304bb30e90685a9 (patch)
treef18972137e9bc7d991b2e4a4eddf1b74f9e29ad7
parent100a58778b6f96513978369820fcf328dcb21226 (diff)
MAINT-9028 put back original pass order to allow depth testing to hide areas where bloom should not show through from sunlight
-rw-r--r--indra/newview/lldrawpool.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h
index 11d8dd2e1c..bc299cc89f 100644
--- a/indra/newview/lldrawpool.h
+++ b/indra/newview/lldrawpool.h
@@ -46,22 +46,22 @@ public:
enum
{
// Correspond to LLPipeline render type
- POOL_SKY = 1,
- POOL_WL_SKY,
- POOL_TERRAIN,
+ POOL_SIMPLE = 1,
POOL_GROUND,
- POOL_GRASS,
- POOL_VOIDWATER,
- POOL_WATER,
- POOL_SIMPLE,
POOL_FULLBRIGHT,
POOL_BUMP,
- POOL_MATERIALS,
+ POOL_MATERIALS,
+ POOL_TERRAIN,
+ POOL_SKY,
+ POOL_WL_SKY,
POOL_TREE,
POOL_ALPHA_MASK,
- POOL_FULLBRIGHT_ALPHA_MASK,
+ POOL_FULLBRIGHT_ALPHA_MASK,
+ POOL_GRASS,
POOL_INVISIBLE, // see below *
- POOL_AVATAR,
+ POOL_AVATAR,
+ POOL_VOIDWATER,
+ POOL_WATER,
POOL_GLOW,
POOL_ALPHA,
NUM_POOL_TYPES,