Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-11-29 | #3133 add handler to prevent crash when preview gets closed before getting ↵ | Maxim Nikolenko | |
the callback | |||
2024-11-29 | viewer#3170 Fix tonemaping slider | Andrey Kleshchev | |
At the moment slider is in general settings, not per environment | |||
2024-11-27 | Merge pull request #3173 from secondlife/nat/ftfix | Brad Linden | |
Add diagnostic output for LLProcess event history failure. | |||
2024-11-28 | viewer#3171 Exposure setting enabled in Vintage mode | Andrey Kleshchev | |
2024-11-27 | Make sure CAS controls are not active with vintage mode. (#3176) | Jonathan "Geenz" Goodman | |
Also make extra sure vintage mode is enabled when GL3 is detected. | |||
2024-11-27 | Add diagnostic output for LLProcess event history failure. | Nat Goodspeed | |
2024-11-27 | Set vintage mode on Low+, and otherwise don't touch it for higher quality modes. | Jonathan "Geenz" Goodman | |
2024-11-27 | viewer#3147 Thumbnail picker's image is grey #2 | Andrey Kleshchev | |
Apparently made a blunder in previous commit since I missed mFetchState being reset each run | |||
2024-11-26 | #3157 Fix alpha not having ambient lighting on low. (#3162) | Jonathan "Geenz" Goodman | |
* #3157 Fix alpha not having ambient lighting on low. | |||
2024-11-27 | viewer#3147 Thumbnail picker's image is grey | Andrey Kleshchev | |
when both thumnail and normal image attempt to fetch, one creates a fetcher, another fails, since fetcher is already there, potentially in a transitional state, so it thinks fetch failed. | |||
2024-11-26 | fix GL3 fallback on mac intel gpu systems. secondlife/viewer#3145 (#3159) | Brad Linden | |
2024-11-26 | #2696 Viewer crashes on gestures : fix the bug (#3152) | Brad Linden | |
Co-authored-by: Alexander Gavriliuk <alexandrgproductengine@lindenlab.com> | |||
2024-11-25 | Drop emissive on old Intel GPUs (#3110) | Jonathan "Geenz" Goodman | |
* #3103 Add the ability to disable the emissive buffer for older GPUs with low memory bandwidth. * #3135 Add a "vintage" mode for slower GPUs * #2719 Fix for skies being overbrightened * #2632 Do not apply tonemapping on legacy skies | |||
2024-11-25 | Merge pull request #3143 from secondlife/v-2768_extrafps | Brad Linden | |
secondlife/viewer#2768, secondlife/viewer#2848: Partial cherry pick of "Animated pbr textures don't animate" from develop | |||
2024-11-25 | secondlife/viewer#2991: Fix PBR terrain sometimes not loading textures | Cosmic Linden | |
2024-11-25 | Fix memory leak in LLVertexBuffer (#3144) | Ansariel Hiller | |
2024-11-22 | Merge pull request #3141 from secondlife/brad/2744-cleanups | Brad Linden | |
secondlife/viewer#2744 intel fallback cleanups | |||
2024-11-22 | Convenience deployment tooling for cross-developing on "Classic Mode" machines | Brad Linden | |
i.e. hardware that has a hard time running visual studio and tracy. for example, use it by running `autobuild configure -- -DLOCAL_DIST_DIR=dist/secondlife` and then export that directory under your build tree as a shared folder. | |||
2024-11-22 | Minor cleanups and logging/ViewerStats improvements for GL3 fallback trigger ↵ | Brad Linden | |
for intel HD 4X00 gpus | |||
2024-11-22 | Merge pull request #3137 from secondlife/v-3104_extrafps | cosmic-linden | |
secondlife/viewer#3104: Fix outfit gallery pictures sometimes not loading. Remove texture resolution restriction. | |||
2024-11-22 | viewer#3055 Fix texture fetch being stuck | Andrey Kleshchev | |
destroyRawImage is the only function that calls saveRawImage(), not calling it results in fetcher thinking that it still needs data to do the saving and looping back to trying to fetch. | |||
2024-11-22 | viewer#3133 Callback related crash in LLViewerFetchedTexture | Andrey Kleshchev | |
Seems to be realted to LLModelPreview and path generated textures so I'm improving cleanup. | |||
2024-11-22 | viewer#3131 crash in updateRiggingInfo | Andrey Kleshchev | |
2024-11-22 | secondlife/viewer#3104: Remove resolution restriction but prevent texture ↵ | Cosmic Linden | |
from fully loading. Miscellaneous cleanup and comments. | |||
2024-11-22 | secondlife/viewer#3104: Fix outfit gallery pictures sometimes not loading | Cosmic Linden | |
2024-11-22 | viewer#3126 Crash at LLDAELoader::processElement | Andrey Kleshchev | |
2024-11-22 | viewer#3125 Crash at LLMaterialEditor::loadMaterial | Andrey Kleshchev | |
Looks like floater expired while waiting for response | |||
2024-11-22 | viewer#3123 Crash at LLVOTree::updateSpatialExtents | Andrey Kleshchev | |
2024-11-20 | #3093 World Map tiles are blurry | Maxim Nikolenko | |
2024-11-19 | Crash at getDiscardLevel() | Andrey Kleshchev | |
2024-11-19 | brad/2744 handle shader errors (#3105) | Brad Linden | |
* Partial solution to secondlife/viewer#2744 crash with better error handling. Handles shader compile errors better, and should turn crash into an LL_ERRS assertion failure. Strengthed more assertions and improved shader error line numbers * Even more error handling to get a handle on crash secondlife/viewer#2744 * Improved GLSL correctness on Intel chips that lack OpenGL 4.6 support. secondlife/viewer#2744 * Removed non-working fallback code for gDeferredPostProgram * Fixed incorrect llmax call | |||
2024-11-12 | #3059 Backport to ExtraFPS. (#3082) | Jonathan "Geenz" Goodman | |
2024-11-12 | 2590 mac intel and radeon pro 5300m horrible fps 2 (#3030) | Dave Parks | |
* OpenGL 3.3 compatibility pass. Fix for FBO driven downscaling corrupting textures. * Increase maximum texture bias, immediately scale down when textures are loaded higher resolution than desired * #2590 Fix for some frame stalls on Intel Macs | |||
2024-11-08 | Attempt at fix for secondlife/viewer#2745 mac crash when app is in ↵ | Brad Linden | |
background (#3063) once again disable RenderAppleUseMultGL and RenderGLMultiThreadedMedia also added a tiny fix for missing processor vendor in crash reports | |||
2024-11-08 | #2637 Revert to the previous alpha analysis to maintain legacy content ↵ | Jonathan "Geenz" Goodman | |
parity. (#3061) | |||
2024-11-06 | Bump contributor-assistant to v2.6.1 (#3000) | Andrey Lihatskiy | |
2024-11-07 | RaiseException on voiceControlCoro | Andrey Kleshchev | |
For some reason try block from voiceControlCoro doesn't trigger, but one from toplevel does and claim that it's voiceControlCoro, logs also suggest that vivox was doing an outgoing call. This is mostly to get evidence. | |||
2024-11-05 | secondlife/viewer#2768: Fix for PBR texture animations sometimes not starting | Cosmic Linden | |
2024-11-05 | secondlife/viewer#2768: Partial fix for PBR texture animations stopping. May ↵ | cosmic-linden | |
also fix some Blinn-Phong texture animations. (#2971) | |||
2024-11-06 | viewer#3010 Fix malfunctioning json array to llsd parsing | Andrey Kleshchev | |
Was reserving 'size' elements, then appending more elements on top. | |||
2024-11-04 | #2964 Fix for PBR glow on alpha rendering to depth. (#3012) | Dave Parks | |
2024-11-01 | Slightly better crash logging | Andrey Kleshchev | |
2024-11-01 | viewer#2985 Odd crash when notifying voice observers | Andrey Kleshchev | |
Crash points at enableDisableCallBtn, but button's floater was cleaned earlier and has a removeObserver call so an observer record should be long gone. Likely something else is going on. Went over various callbacks and made sure they are cleaned. But in case floater somehow remained, added mSession = nullptr. | |||
2024-10-31 | viewer#2889 Fix water's normal map being ignored | Andrey Kleshchev | |
2024-10-31 | viewer#2653 LOD textures weren't taking callback discard into account | Andrey Kleshchev | |
2024-10-30 | Fix exposure in advanced graphics preferences being limited to 1.5 instead ↵ | Rye | |
of 4 (#2978) (secondlife/viewer#2916) | |||
2024-10-30 | Merge pull request #2864 from secondlife/brad/2549-downrez-controls | Brad Linden | |
Provide affordances to disable automatic downrezing of textures when SL is in background | |||
2024-10-30 | viewer#2972 Fix viewer stripping quotes off folder names | Andrey Kleshchev | |
2024-10-29 | Merge brad/2549-downrez-controls into release/2024.09-ExtraFPS (#2864) | Brad Linden | |
2024-10-29 | Fix texture discard bias not incrementing correctly due to being limited by ↵ | Rye | |
frame interval and a timer at the same time |