diff options
| author | Brad Linden <brad@lindenlab.com> | 2024-11-20 15:52:57 -0800 | 
|---|---|---|
| committer | Brad Linden <brad@lindenlab.com> | 2024-11-22 15:23:17 -0800 | 
| commit | 86b7cfe93a7d528993c19833df1d744c6f7c2dde (patch) | |
| tree | a0c644ed0c1cf8a479b92ae0137c119b851a4b47 | |
| parent | 3d3332692a08b5faaa0a4123d700ba7338b2090a (diff) | |
Minor cleanups and logging/ViewerStats improvements for GL3 fallback trigger for intel HD 4X00 gpus
| -rw-r--r-- | indra/newview/llfeaturemanager.cpp | 9 | 
1 files changed, 6 insertions, 3 deletions
| diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp index c5d074a5e8..ae520ca5cd 100644 --- a/indra/newview/llfeaturemanager.cpp +++ b/indra/newview/llfeaturemanager.cpp @@ -655,7 +655,8 @@ void LLFeatureManager::applyBaseMasks()      if (gGLManager.mIsIntel)      {          maskFeatures("Intel"); -        if (gGLManager.mGLVersion < 4.59f) +        // check against 3.33 to avoid applying this fallback twice +        if (gGLManager.mGLVersion < 4.59f && gGLManager.mGLVersion > 3.33f)          {              // if we don't have OpenGL 4.6 on intel, set it to OpenGL 3.3              // we also want to trigger the GL3 fallbacks on these chipsets @@ -665,10 +666,12 @@ void LLFeatureManager::applyBaseMasks()              // https://docs.blender.org/manual/en/latest/troubleshooting/gpu/windows/intel.html#legacy-intel-hd-4000-5000              // https://www.intel.com/content/www/us/en/support/articles/000005524/graphics.html              // this will disable things like reflection probes, HDR, FXAA and SMAA +            LL_INFOS("RenderInit") << "Applying Intel integrated pre-Haswell fallback.  Downgrading feature usage to OpenGL 3.3" << LL_ENDL;              gGLManager.mGLVersion = llmin(gGLManager.mGLVersion, 3.33f); -            // and select GLSL version for OpenGL 3.3 +            gGLManager.mGLVersionString += " 3.3 fallback";  // for ViewerStats reporting +            // and select GLSL version for OpenGL 3.2              gGLManager.mGLSLVersionMajor = 3; -            gGLManager.mGLSLVersionMinor = 30; +            gGLManager.mGLSLVersionMinor = 20;          }      }      if (gGLManager.mIsApple) | 
