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2024-12-04#3106 Lower maximum texture bias back to 4, reintroduce camera importance ↵Dave Parks
texture scaling (#3207)
2024-12-04#3190 Ensure materials are properly copied instead of reused.Andrey Kleshchev
2024-12-03unbreak mac build due to actions/runner-images#10721 (#3204)Brad Linden
2024-12-03Rename "Vintage Mode" to "HDR and Emissive" in advanced settings. (#3192)Jonathan "Geenz" Goodman
#2590 #3167
2024-12-03Additional tweaks to get skies closer to 6.6.17 in classic mode. (#3202)Jonathan "Geenz" Goodman
2024-12-03#3184 Fix for crash on some GPUs when setting quality to High or higher (#3201)Dave Parks
2024-12-03#3093 #3055 World Map tiles are blurry #2Andrey Kleshchev
2024-12-02Fix crash from null texture entry during updateTextureVirtualSizeRye
2024-11-28#3170 Fix for tonemapping not working with PBR skies.Jonathan "Geenz" Goodman
2024-11-29#3133 add handler to prevent crash when preview gets closed before getting ↵Maxim Nikolenko
the callback
2024-11-29viewer#3170 Fix tonemaping sliderAndrey Kleshchev
At the moment slider is in general settings, not per environment
2024-11-27Merge pull request #3173 from secondlife/nat/ftfixBrad Linden
Add diagnostic output for LLProcess event history failure.
2024-11-28viewer#3171 Exposure setting enabled in Vintage modeAndrey Kleshchev
2024-11-27Make sure CAS controls are not active with vintage mode. (#3176)Jonathan "Geenz" Goodman
Also make extra sure vintage mode is enabled when GL3 is detected.
2024-11-27Add diagnostic output for LLProcess event history failure.Nat Goodspeed
2024-11-27Set vintage mode on Low+, and otherwise don't touch it for higher quality modes.Jonathan "Geenz" Goodman
2024-11-27viewer#3147 Thumbnail picker's image is grey #2Andrey Kleshchev
Apparently made a blunder in previous commit since I missed mFetchState being reset each run
2024-11-26#3157 Fix alpha not having ambient lighting on low. (#3162)Jonathan "Geenz" Goodman
* #3157 Fix alpha not having ambient lighting on low.
2024-11-27viewer#3147 Thumbnail picker's image is greyAndrey Kleshchev
when both thumnail and normal image attempt to fetch, one creates a fetcher, another fails, since fetcher is already there, potentially in a transitional state, so it thinks fetch failed.
2024-11-26fix GL3 fallback on mac intel gpu systems. secondlife/viewer#3145 (#3159)Brad Linden
2024-11-26#2696 Viewer crashes on gestures : fix the bug (#3152)Brad Linden
Co-authored-by: Alexander Gavriliuk <alexandrgproductengine@lindenlab.com>
2024-11-25Drop emissive on old Intel GPUs (#3110)Jonathan "Geenz" Goodman
* #3103 Add the ability to disable the emissive buffer for older GPUs with low memory bandwidth. * #3135 Add a "vintage" mode for slower GPUs * #2719 Fix for skies being overbrightened * #2632 Do not apply tonemapping on legacy skies
2024-11-25Merge pull request #3143 from secondlife/v-2768_extrafpsBrad Linden
secondlife/viewer#2768, secondlife/viewer#2848: Partial cherry pick of "Animated pbr textures don't animate" from develop
2024-11-25secondlife/viewer#2991: Fix PBR terrain sometimes not loading texturesCosmic Linden
2024-11-25Fix memory leak in LLVertexBuffer (#3144)Ansariel Hiller
2024-11-22Merge pull request #3141 from secondlife/brad/2744-cleanupsBrad Linden
secondlife/viewer#2744 intel fallback cleanups
2024-11-22Convenience deployment tooling for cross-developing on "Classic Mode" machinesBrad Linden
i.e. hardware that has a hard time running visual studio and tracy. for example, use it by running `autobuild configure -- -DLOCAL_DIST_DIR=dist/secondlife` and then export that directory under your build tree as a shared folder.
2024-11-22Minor cleanups and logging/ViewerStats improvements for GL3 fallback trigger ↵Brad Linden
for intel HD 4X00 gpus
2024-11-22Merge pull request #3137 from secondlife/v-3104_extrafpscosmic-linden
secondlife/viewer#3104: Fix outfit gallery pictures sometimes not loading. Remove texture resolution restriction.
2024-11-22viewer#3055 Fix texture fetch being stuckAndrey Kleshchev
destroyRawImage is the only function that calls saveRawImage(), not calling it results in fetcher thinking that it still needs data to do the saving and looping back to trying to fetch.
2024-11-22viewer#3133 Callback related crash in LLViewerFetchedTextureAndrey Kleshchev
Seems to be realted to LLModelPreview and path generated textures so I'm improving cleanup.
2024-11-22viewer#3131 crash in updateRiggingInfoAndrey Kleshchev
2024-11-22secondlife/viewer#3104: Remove resolution restriction but prevent texture ↵Cosmic Linden
from fully loading. Miscellaneous cleanup and comments.
2024-11-22secondlife/viewer#3104: Fix outfit gallery pictures sometimes not loadingCosmic Linden
2024-11-22viewer#3126 Crash at LLDAELoader::processElementAndrey Kleshchev
2024-11-22viewer#3125 Crash at LLMaterialEditor::loadMaterialAndrey Kleshchev
Looks like floater expired while waiting for response
2024-11-22viewer#3123 Crash at LLVOTree::updateSpatialExtentsAndrey Kleshchev
2024-11-20#3093 World Map tiles are blurryMaxim Nikolenko
2024-11-19Crash at getDiscardLevel()Andrey Kleshchev
2024-11-19brad/2744 handle shader errors (#3105)Brad Linden
* Partial solution to secondlife/viewer#2744 crash with better error handling. Handles shader compile errors better, and should turn crash into an LL_ERRS assertion failure. Strengthed more assertions and improved shader error line numbers * Even more error handling to get a handle on crash secondlife/viewer#2744 * Improved GLSL correctness on Intel chips that lack OpenGL 4.6 support. secondlife/viewer#2744 * Removed non-working fallback code for gDeferredPostProgram * Fixed incorrect llmax call
2024-11-12#3059 Backport to ExtraFPS. (#3082)Jonathan "Geenz" Goodman
2024-11-122590 mac intel and radeon pro 5300m horrible fps 2 (#3030)Dave Parks
* OpenGL 3.3 compatibility pass. Fix for FBO driven downscaling corrupting textures. * Increase maximum texture bias, immediately scale down when textures are loaded higher resolution than desired * #2590 Fix for some frame stalls on Intel Macs
2024-11-08Attempt at fix for secondlife/viewer#2745 mac crash when app is in ↵Brad Linden
background (#3063) once again disable RenderAppleUseMultGL and RenderGLMultiThreadedMedia also added a tiny fix for missing processor vendor in crash reports
2024-11-08#2637 Revert to the previous alpha analysis to maintain legacy content ↵Jonathan "Geenz" Goodman
parity. (#3061)
2024-11-06Bump contributor-assistant to v2.6.1 (#3000)Andrey Lihatskiy
2024-11-07RaiseException on voiceControlCoroAndrey Kleshchev
For some reason try block from voiceControlCoro doesn't trigger, but one from toplevel does and claim that it's voiceControlCoro, logs also suggest that vivox was doing an outgoing call. This is mostly to get evidence.
2024-11-05secondlife/viewer#2768: Fix for PBR texture animations sometimes not startingCosmic Linden
2024-11-05secondlife/viewer#2768: Partial fix for PBR texture animations stopping. May ↵cosmic-linden
also fix some Blinn-Phong texture animations. (#2971)
2024-11-06viewer#3010 Fix malfunctioning json array to llsd parsingAndrey Kleshchev
Was reserving 'size' elements, then appending more elements on top.
2024-11-04#2964 Fix for PBR glow on alpha rendering to depth. (#3012)Dave Parks