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2023-04-13SL-19592: Fix alpha blend PBR prims on HUDCosmic Linden
2023-04-13SL-19573: Fix alpha mask prims not rendering in HUDCosmic Linden
2023-04-12Fix for nameplates, HUD text generally.Jonathan "Geenz" Goodman
DRTVWR-559 SL-19524 SL-19513
2023-04-12Merge pull request #166 from secondlife/DRTVWR-559-post-refactorJonathan "Geenz" Goodman
Drtvwr 559 post processing refactor
2023-04-12DRTVWR-559 Balance midday to not be a touch green.RunitaiLinden
2023-04-12Merge branch 'DRTVWR-559' into DRTVWR-559-post-refactorJonathan "Geenz" Goodman
2023-04-12Fixed DoFJonathan "Geenz" Goodman
2023-04-12Combine glow in a separate shader.Jonathan "Geenz" Goodman
DRTVWR-559 SL-19524 SL-19513
2023-04-12SL-19390 Make "Cloud Coverage" feedback into ambient when probe ambiance is ↵RunitaiLinden
zero and feedback into probe ambiance when probe ambiance is not zero.
2023-04-12SL-19569 Don't reset probes when crossing parcel borders (whoops) and tone ↵RunitaiLinden
down glare on legacy materials.
2023-04-12SL-19569 Reset probes when reverting sky settings to shared environment.Dave Parks
2023-04-12DRTVWR-559 Update default midday to closely resemble a public domain HDRI ↵Dave Parks
(https://polyhaven.com/a/cloud_layers)
2023-04-12DRTVWR-559 Make cloud pattern deterministic when cloud scroll is zero.Dave Parks
2023-04-12DRTVWR-559 Fix for burn-in on legacy gloss materials.Dave Parks
2023-04-11SL-19560 Temporary hack fix to get BoM textures to load.Dave Parks
2023-04-11DRTVWR-559 Make sunlight specular consistent with pointlight specular.Dave Parks
2023-04-11SL-19564 Add missing legacy_adjustDave Parks
2023-04-11SL-19564 Document magic number.Dave Parks
2023-04-11SL-19564 Rebalance exposure and sky. Hack legacy diffuse map saturation and ↵RunitaiLinden
brightness to allow ACES Hill all the time.
2023-04-10Get DoF workingJonathan "Geenz" Goodman
Need to fix up bloom. DRTVWR-559 SL-19524 SL-19513
2023-04-10Get DoF moved into its own methodJonathan "Geenz" Goodman
Still broken, figuring out what's up with depth. DRTVWR-559 SL-19524 SL-19513
2023-04-08Fix SSR.Jonathan "Geenz" Goodman
DRTVWR-559 SL-19524 SL-19513
2023-04-08Start scrapping screenTarget().Jonathan "Geenz" Goodman
Makes our binding flow _far more_ predictable and makes way more sense. DRTVWR-559 SL-19524 SL-19513
2023-04-08Start moving our post process into methods.Jonathan "Geenz" Goodman
Lets make post processing make sense again. DRTVWR-559 SL-19524 SL-19513
2023-04-08SL-19538 Nudge probe scheduler to unstick probes that are "complete".Dave Parks
2023-04-07SL-19538 Clear probes on sky setting slam. Better probe update ↵Dave Parks
prioritization. Incidental decruft.
2023-04-07SL-19538 Remove clouds from irradiance maps and don't conflate max probe ↵Dave Parks
samples with max probe neighbors, and don't move manual probes after they are complete (removes flickering around Sponza).
2023-04-06SL-19538 Back off on sun brightening a bit, remove errant brightening of ↵Dave Parks
clouds, and update midday to not be red shifted.
2023-04-06Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559Dave Parks
2023-04-06SL-19538 Nudge sun brightness and replace "gamma" with an exposure scaler ↵Dave Parks
approximation
2023-04-06Merge pull request #144 from secondlife/signal/actSignal Linden
SL-18839: Add basic windows build
2023-04-06SL-19538 Followup -- scrub all possible sources of NaNs, make dynamic ↵Dave Parks
exposure controls not persist, limit exposure range, and do a debug gl pass.
2023-04-06SL-19543: Fix blinn phong prims with alpha blending not blending (#158)cosmic-linden
2023-04-05SL-18839: Add basic Github buildBennett Goble
2023-04-05SL-19538 Followup -- fix for dynamic exposure having large gaps in it… (#157)RunitaiLinden
* SL-19538 Followup -- fix for dynamic exposure having large gaps in its luminance sampling. * SL-19538 Followup -- review feedback changes.
2023-04-05SL-19538 Followup -- tune exposure parameters and clamp local light ↵RunitaiLinden
ambiance. Make render targets 16F and scrube NaNs (thanks Rye). Update midday. (#154)
2023-04-05SL-19331: Move media updates off-thread on select hardware (#153)cosmic-linden
* SL-19331: Have media updates on the LLImageGL thread even when texture updates are on the main thread. Add config. Off-thread media updates seem work best performance-wise when using glTexImage2D, not sub_image_lines. Otherwise, there are lots of main thread stalls. * SL-19331: Bump featuretable * SL-19331: Cleanup, annotate comment
2023-04-04SL-18679: Find newer NSIS installation pathBennett Goble
2023-04-04Merge pull request #145 from secondlife/SL-19331cosmic-linden
SL-19331: Partially revert code trim in LLViewerMediaImpl
2023-04-04SL-19538 Remove hacky ambiance scale and take the mittens off probe a… (#151)RunitaiLinden
* SL-19538 Remove hacky ambiance scale and take the mittens off probe ambiance values. Fix for sky brightening being done in sRGB space.
2023-04-03SL-18458 Followup -- disable vocache unit test to unstick build, sanitize ↵Dave Parks
"object_id" to "local_id"
2023-04-03SL-18458 Make LLVOCache the one source of truth on most recently received ↵RunitaiLinden
overrides. (#147)
2023-04-03SL-19331: Add comment on reason for revertCosmic Linden
2023-04-03Revert "SL-19331: No need to create texture in doMediaTexUpdate - should ↵Cosmic Linden
already be handled by preMediaTexUpdate" This reverts commit bf9d090045d7baf72f2ba7eadab0adc9d5c8f553.
2023-03-31Fix Tracy linking after recent DRTVWR-559/main mergeBrad Linden
2023-03-31Merge branch 'DRTVWR-559' of https://github.com/secondlife/viewer into ↵Jonathan "Geenz" Goodman
DRTVWR-559
2023-03-31Move glow extract to be after tonemapping.Jonathan "Geenz" Goodman
SL-19513
2023-03-31Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559Dave Parks
2023-03-31SL-19485 Fix for sun shadows having no effect on water. Make sphere probes ↵Dave Parks
fade in.
2023-03-30Merge remote-tracking branch 'refs/remotes/origin/DRTVWR-559' into DRTVWR-559Brad Linden