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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2022-06-15 18:03:11 +0300
committerAndrey Kleshchev <andreykproductengine@lindenlab.com>2022-06-15 18:03:11 +0300
commited36165f291c4aed94058ef5b890044f55a7bf9b (patch)
tree15175a76eb61f0f5d253c3842572fbca699544cf /indra
parentbeae4564e365e4f61cb7ee535701fa9e82afc7ef (diff)
SL-17584 Frame buffer object is now nessesary to run viewer
Diffstat (limited to 'indra')
-rw-r--r--indra/llrender/llgl.cpp14
-rw-r--r--indra/llrender/llrendertarget.cpp2
-rw-r--r--indra/newview/lldynamictexture.cpp4
-rw-r--r--indra/newview/llfloaterpreference.cpp5
-rw-r--r--indra/newview/llviewermenu.cpp17
5 files changed, 14 insertions, 28 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index 18168d1c3f..df7c84e761 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -747,6 +747,14 @@ bool LLGLManager::initGL()
LL_WARNS("RenderInit") << "GL Drivers do not support GL_ARB_multitexture" << LL_ENDL;
return false;
}
+
+ if (!mHasFramebufferObject)
+ {
+ mHasRequirements = FALSE;
+
+ LL_WARNS("RenderInit") << "GL Drivers do not support GL_ARB_framebuffer_object" << LL_ENDL;
+ return false;
+ }
stop_glerror();
@@ -762,12 +770,6 @@ bool LLGLManager::initGL()
//HACK always disable texture multisample, use FXAA instead
mHasTextureMultisample = FALSE;
-#if LL_WINDOWS
- if (mIsIntel && mGLVersion <= 3.f)
- { //never try to use framebuffer objects on older intel drivers (crashy)
- mHasFramebufferObject = FALSE;
- }
-#endif
if (mHasFramebufferObject)
{
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp
index 0408010513..fffc15efc3 100644
--- a/indra/llrender/llrendertarget.cpp
+++ b/indra/llrender/llrendertarget.cpp
@@ -133,7 +133,7 @@ bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, boo
mUsage = usage;
mUseDepth = depth;
- if ((sUseFBO || use_fbo) && gGLManager.mHasFramebufferObject)
+ if (sUseFBO || use_fbo)
{
if (depth)
{
diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp
index 63e7887d81..361a7666fa 100644
--- a/indra/newview/lldynamictexture.cpp
+++ b/indra/newview/lldynamictexture.cpp
@@ -125,7 +125,7 @@ void LLViewerDynamicTexture::preRender(BOOL clear_depth)
llassert(mFullHeight <= static_cast<S32>(gPipeline.mPhysicsDisplay.getHeight()));
}
- if (gGLManager.mHasFramebufferObject && gPipeline.mPhysicsDisplay.isComplete() && !gGLManager.mIsAMD)
+ if (gPipeline.mPhysicsDisplay.isComplete() && !gGLManager.mIsAMD)
{ //using offscreen render target, just use the bottom left corner
mOrigin.set(0, 0);
}
@@ -212,7 +212,7 @@ BOOL LLViewerDynamicTexture::updateAllInstances()
return TRUE;
}
- bool use_fbo = gGLManager.mHasFramebufferObject && gPipeline.mBake.isComplete() && !gGLManager.mIsAMD;
+ bool use_fbo = gPipeline.mBake.isComplete() && !gGLManager.mIsAMD;
if (use_fbo)
{
diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp
index 8d19aa36bb..1a76766322 100644
--- a/indra/newview/llfloaterpreference.cpp
+++ b/indra/newview/llfloaterpreference.cpp
@@ -1200,7 +1200,6 @@ void LLFloaterPreference::refreshEnabledState()
BOOL enabled = LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") &&
bumpshiny &&
shaders &&
- gGLManager.mHasFramebufferObject &&
(ctrl_wind_light->get()) ? TRUE : FALSE;
ctrl_deferred->setEnabled(enabled);
@@ -1251,7 +1250,6 @@ void LLFloaterPreferenceGraphicsAdvanced::refreshEnabledState()
BOOL enabled = LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") &&
((bumpshiny_ctrl && bumpshiny_ctrl->get()) ? TRUE : FALSE) &&
- gGLManager.mHasFramebufferObject &&
(ctrl_wind_light->get()) ? TRUE : FALSE;
ctrl_deferred->setEnabled(enabled);
@@ -1385,8 +1383,7 @@ void LLFloaterPreferenceGraphicsAdvanced::disableUnavailableSettings()
}
// disabled deferred
- if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") ||
- !gGLManager.mHasFramebufferObject)
+ if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred"))
{
ctrl_shadows->setEnabled(FALSE);
ctrl_shadows->setValue(0);
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index e3de4267dc..5b300e96c6 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -2312,25 +2312,13 @@ class LLAdvancedEnableObjectObjectOcclusion: public view_listener_t
};
/////////////////////////////////////
-// Enable Framebuffer Objects ///
-/////////////////////////////////////
-class LLAdvancedEnableRenderFBO: public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = gGLManager.mHasFramebufferObject;
- return new_value;
- }
-};
-
-/////////////////////////////////////
// Enable Deferred Rendering ///
/////////////////////////////////////
class LLAdvancedEnableRenderDeferred: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- bool new_value = gGLManager.mHasFramebufferObject && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT) > 1 &&
+ bool new_value = LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT) > 1 &&
LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) > 0;
return new_value;
}
@@ -2343,7 +2331,7 @@ class LLAdvancedEnableRenderDeferredOptions: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- bool new_value = gGLManager.mHasFramebufferObject && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT) > 1 &&
+ bool new_value = LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT) > 1 &&
LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) > 0 && gSavedSettings.getBOOL("RenderDeferred");
return new_value;
}
@@ -9264,7 +9252,6 @@ void initialize_menus()
view_listener_t::addMenu(new LLAdvancedCheckWireframe(), "Advanced.CheckWireframe");
// Develop > Render
view_listener_t::addMenu(new LLAdvancedEnableObjectObjectOcclusion(), "Advanced.EnableObjectObjectOcclusion");
- view_listener_t::addMenu(new LLAdvancedEnableRenderFBO(), "Advanced.EnableRenderFBO");
view_listener_t::addMenu(new LLAdvancedEnableRenderDeferred(), "Advanced.EnableRenderDeferred");
view_listener_t::addMenu(new LLAdvancedEnableRenderDeferredOptions(), "Advanced.EnableRenderDeferredOptions");
view_listener_t::addMenu(new LLAdvancedToggleRandomizeFramerate(), "Advanced.ToggleRandomizeFramerate");