diff options
author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2022-06-15 18:03:11 +0300 |
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committer | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2022-06-15 18:03:11 +0300 |
commit | ed36165f291c4aed94058ef5b890044f55a7bf9b (patch) | |
tree | 15175a76eb61f0f5d253c3842572fbca699544cf | |
parent | beae4564e365e4f61cb7ee535701fa9e82afc7ef (diff) |
SL-17584 Frame buffer object is now nessesary to run viewer
-rw-r--r-- | indra/llrender/llgl.cpp | 14 | ||||
-rw-r--r-- | indra/llrender/llrendertarget.cpp | 2 | ||||
-rw-r--r-- | indra/newview/lldynamictexture.cpp | 4 | ||||
-rw-r--r-- | indra/newview/llfloaterpreference.cpp | 5 | ||||
-rw-r--r-- | indra/newview/llviewermenu.cpp | 17 |
5 files changed, 14 insertions, 28 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 18168d1c3f..df7c84e761 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -747,6 +747,14 @@ bool LLGLManager::initGL() LL_WARNS("RenderInit") << "GL Drivers do not support GL_ARB_multitexture" << LL_ENDL; return false; } + + if (!mHasFramebufferObject) + { + mHasRequirements = FALSE; + + LL_WARNS("RenderInit") << "GL Drivers do not support GL_ARB_framebuffer_object" << LL_ENDL; + return false; + } stop_glerror(); @@ -762,12 +770,6 @@ bool LLGLManager::initGL() //HACK always disable texture multisample, use FXAA instead mHasTextureMultisample = FALSE; -#if LL_WINDOWS - if (mIsIntel && mGLVersion <= 3.f) - { //never try to use framebuffer objects on older intel drivers (crashy) - mHasFramebufferObject = FALSE; - } -#endif if (mHasFramebufferObject) { diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index 0408010513..fffc15efc3 100644 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -133,7 +133,7 @@ bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, boo mUsage = usage; mUseDepth = depth; - if ((sUseFBO || use_fbo) && gGLManager.mHasFramebufferObject) + if (sUseFBO || use_fbo) { if (depth) { diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp index 63e7887d81..361a7666fa 100644 --- a/indra/newview/lldynamictexture.cpp +++ b/indra/newview/lldynamictexture.cpp @@ -125,7 +125,7 @@ void LLViewerDynamicTexture::preRender(BOOL clear_depth) llassert(mFullHeight <= static_cast<S32>(gPipeline.mPhysicsDisplay.getHeight())); } - if (gGLManager.mHasFramebufferObject && gPipeline.mPhysicsDisplay.isComplete() && !gGLManager.mIsAMD) + if (gPipeline.mPhysicsDisplay.isComplete() && !gGLManager.mIsAMD) { //using offscreen render target, just use the bottom left corner mOrigin.set(0, 0); } @@ -212,7 +212,7 @@ BOOL LLViewerDynamicTexture::updateAllInstances() return TRUE; } - bool use_fbo = gGLManager.mHasFramebufferObject && gPipeline.mBake.isComplete() && !gGLManager.mIsAMD; + bool use_fbo = gPipeline.mBake.isComplete() && !gGLManager.mIsAMD; if (use_fbo) { diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp index 8d19aa36bb..1a76766322 100644 --- a/indra/newview/llfloaterpreference.cpp +++ b/indra/newview/llfloaterpreference.cpp @@ -1200,7 +1200,6 @@ void LLFloaterPreference::refreshEnabledState() BOOL enabled = LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && bumpshiny && shaders && - gGLManager.mHasFramebufferObject && (ctrl_wind_light->get()) ? TRUE : FALSE; ctrl_deferred->setEnabled(enabled); @@ -1251,7 +1250,6 @@ void LLFloaterPreferenceGraphicsAdvanced::refreshEnabledState() BOOL enabled = LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && ((bumpshiny_ctrl && bumpshiny_ctrl->get()) ? TRUE : FALSE) && - gGLManager.mHasFramebufferObject && (ctrl_wind_light->get()) ? TRUE : FALSE; ctrl_deferred->setEnabled(enabled); @@ -1385,8 +1383,7 @@ void LLFloaterPreferenceGraphicsAdvanced::disableUnavailableSettings() } // disabled deferred - if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") || - !gGLManager.mHasFramebufferObject) + if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred")) { ctrl_shadows->setEnabled(FALSE); ctrl_shadows->setValue(0); diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index e3de4267dc..5b300e96c6 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -2312,25 +2312,13 @@ class LLAdvancedEnableObjectObjectOcclusion: public view_listener_t }; ///////////////////////////////////// -// Enable Framebuffer Objects /// -///////////////////////////////////// -class LLAdvancedEnableRenderFBO: public view_listener_t -{ - bool handleEvent(const LLSD& userdata) - { - bool new_value = gGLManager.mHasFramebufferObject; - return new_value; - } -}; - -///////////////////////////////////// // Enable Deferred Rendering /// ///////////////////////////////////// class LLAdvancedEnableRenderDeferred: public view_listener_t { bool handleEvent(const LLSD& userdata) { - bool new_value = gGLManager.mHasFramebufferObject && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT) > 1 && + bool new_value = LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT) > 1 && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) > 0; return new_value; } @@ -2343,7 +2331,7 @@ class LLAdvancedEnableRenderDeferredOptions: public view_listener_t { bool handleEvent(const LLSD& userdata) { - bool new_value = gGLManager.mHasFramebufferObject && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT) > 1 && + bool new_value = LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT) > 1 && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) > 0 && gSavedSettings.getBOOL("RenderDeferred"); return new_value; } @@ -9264,7 +9252,6 @@ void initialize_menus() view_listener_t::addMenu(new LLAdvancedCheckWireframe(), "Advanced.CheckWireframe"); // Develop > Render view_listener_t::addMenu(new LLAdvancedEnableObjectObjectOcclusion(), "Advanced.EnableObjectObjectOcclusion"); - view_listener_t::addMenu(new LLAdvancedEnableRenderFBO(), "Advanced.EnableRenderFBO"); view_listener_t::addMenu(new LLAdvancedEnableRenderDeferred(), "Advanced.EnableRenderDeferred"); view_listener_t::addMenu(new LLAdvancedEnableRenderDeferredOptions(), "Advanced.EnableRenderDeferredOptions"); view_listener_t::addMenu(new LLAdvancedToggleRandomizeFramerate(), "Advanced.ToggleRandomizeFramerate"); |