diff options
author | Erik Kundiman <erik@megapahit.org> | 2025-04-19 21:14:33 +0800 |
---|---|---|
committer | Erik Kundiman <erik@megapahit.org> | 2025-04-19 21:14:33 +0800 |
commit | 9595a3dee48eb8b7f10cad02b4ebdda5f596664e (patch) | |
tree | aadbfc379b2028e1f22662d38b1094c745064ad9 /indra | |
parent | ad9c801edb13568657c0964ebfb74257da6d9e00 (diff) | |
parent | 9a333e65c4019540d5675e72ac57ef5ab106aab0 (diff) |
Merge tag 'Second_Life_Release#9a333e65-2025.04' into 2025.04
Diffstat (limited to 'indra')
248 files changed, 4248 insertions, 3911 deletions
diff --git a/indra/cmake/Linking.cmake b/indra/cmake/Linking.cmake index 8e91dac109..a1a24de04b 100644 --- a/indra/cmake/Linking.cmake +++ b/indra/cmake/Linking.cmake @@ -67,7 +67,6 @@ elseif (WINDOWS) legacy_stdio_definitions ) elseif (DARWIN) - include(CMakeFindFrameworks) find_library(COREFOUNDATION_LIBRARY CoreFoundation) find_library(CARBON_LIBRARY Carbon) find_library(COCOA_LIBRARY Cocoa) diff --git a/indra/doxygen/CMakeLists.txt b/indra/doxygen/CMakeLists.txt index 616b5cd09c..354ae7b636 100644 --- a/indra/doxygen/CMakeLists.txt +++ b/indra/doxygen/CMakeLists.txt @@ -1,11 +1,5 @@ # -*- cmake -*- -# cmake_minimum_required should appear before any -# other commands to guarantee full compatibility -# with the version specified -## prior to 2.8, the add_custom_target commands used in setting the version did not work correctly -cmake_minimum_required(VERSION 3.8.0 FATAL_ERROR) - set(ROOT_PROJECT_NAME "SecondLife" CACHE STRING "The root project/makefile/solution name. Defaults to SecondLife.") project(${ROOT_PROJECT_NAME}) diff --git a/indra/llappearance/llpolymorph.cpp b/indra/llappearance/llpolymorph.cpp index 8df8a9726f..5ee6649164 100644 --- a/indra/llappearance/llpolymorph.cpp +++ b/indra/llappearance/llpolymorph.cpp @@ -550,12 +550,12 @@ void LLPolyMorphTarget::apply( ESex avatar_sex ) mLastSex = avatar_sex; - // Check for NaN condition (NaN is detected if a variable doesn't equal itself. - if (mCurWeight != mCurWeight) + // Check for NaN condition + if (llisnan(mCurWeight)) { - mCurWeight = 0.0; + mCurWeight = 0.f; } - if (mLastWeight != mLastWeight) + if (llisnan(mLastWeight)) { mLastWeight = mCurWeight+.001f; } diff --git a/indra/llcommon/indra_constants.h b/indra/llcommon/indra_constants.h index d2de88ff0a..a0394da281 100644 --- a/indra/llcommon/indra_constants.h +++ b/indra/llcommon/indra_constants.h @@ -31,15 +31,15 @@ class LLUUID; -static const F32 REGION_WIDTH_METERS = 256.f; -static const S32 REGION_WIDTH_UNITS = 256; -static const U32 REGION_WIDTH_U32 = 256; +static constexpr F32 REGION_WIDTH_METERS = 256.f; +static constexpr S32 REGION_WIDTH_UNITS = 256; +static constexpr U32 REGION_WIDTH_U32 = 256; -const F32 REGION_HEIGHT_METERS = 4096.f; +constexpr F32 REGION_HEIGHT_METERS = 4096.f; -const F32 DEFAULT_AGENT_DEPTH = 0.45f; -const F32 DEFAULT_AGENT_WIDTH = 0.60f; -const F32 DEFAULT_AGENT_HEIGHT = 1.9f; +constexpr F32 DEFAULT_AGENT_DEPTH = 0.45f; +constexpr F32 DEFAULT_AGENT_WIDTH = 0.60f; +constexpr F32 DEFAULT_AGENT_HEIGHT = 1.9f; enum ETerrainBrushType { @@ -67,112 +67,112 @@ enum EMouseClickType{ // keys // Bit masks for various keyboard modifier keys. -const MASK MASK_NONE = 0x0000; -const MASK MASK_CONTROL = 0x0001; // Mapped to cmd on Macs -const MASK MASK_ALT = 0x0002; -const MASK MASK_SHIFT = 0x0004; -const MASK MASK_NORMALKEYS = 0x0007; // A real mask - only get the bits for normal modifier keys -const MASK MASK_MAC_CONTROL = 0x0008; // Un-mapped Ctrl key on Macs, not used on Windows -const MASK MASK_MODIFIERS = MASK_CONTROL|MASK_ALT|MASK_SHIFT|MASK_MAC_CONTROL; +constexpr MASK MASK_NONE = 0x0000; +constexpr MASK MASK_CONTROL = 0x0001; // Mapped to cmd on Macs +constexpr MASK MASK_ALT = 0x0002; +constexpr MASK MASK_SHIFT = 0x0004; +constexpr MASK MASK_NORMALKEYS = 0x0007; // A real mask - only get the bits for normal modifier keys +constexpr MASK MASK_MAC_CONTROL = 0x0008; // Un-mapped Ctrl key on Macs, not used on Windows +constexpr MASK MASK_MODIFIERS = MASK_CONTROL|MASK_ALT|MASK_SHIFT|MASK_MAC_CONTROL; // Special keys go into >128 -const KEY KEY_SPECIAL = 0x80; // special keys start here -const KEY KEY_RETURN = 0x81; -const KEY KEY_LEFT = 0x82; -const KEY KEY_RIGHT = 0x83; -const KEY KEY_UP = 0x84; -const KEY KEY_DOWN = 0x85; -const KEY KEY_ESCAPE = 0x86; -const KEY KEY_BACKSPACE =0x87; -const KEY KEY_DELETE = 0x88; -const KEY KEY_SHIFT = 0x89; -const KEY KEY_CONTROL = 0x8A; -const KEY KEY_ALT = 0x8B; -const KEY KEY_HOME = 0x8C; -const KEY KEY_END = 0x8D; -const KEY KEY_PAGE_UP = 0x8E; -const KEY KEY_PAGE_DOWN = 0x8F; -const KEY KEY_HYPHEN = 0x90; -const KEY KEY_EQUALS = 0x91; -const KEY KEY_INSERT = 0x92; -const KEY KEY_CAPSLOCK = 0x93; -const KEY KEY_TAB = 0x94; -const KEY KEY_ADD = 0x95; -const KEY KEY_SUBTRACT =0x96; -const KEY KEY_MULTIPLY =0x97; -const KEY KEY_DIVIDE = 0x98; -const KEY KEY_F1 = 0xA1; -const KEY KEY_F2 = 0xA2; -const KEY KEY_F3 = 0xA3; -const KEY KEY_F4 = 0xA4; -const KEY KEY_F5 = 0xA5; -const KEY KEY_F6 = 0xA6; -const KEY KEY_F7 = 0xA7; -const KEY KEY_F8 = 0xA8; -const KEY KEY_F9 = 0xA9; -const KEY KEY_F10 = 0xAA; -const KEY KEY_F11 = 0xAB; -const KEY KEY_F12 = 0xAC; - -const KEY KEY_PAD_UP = 0xC0; -const KEY KEY_PAD_DOWN = 0xC1; -const KEY KEY_PAD_LEFT = 0xC2; -const KEY KEY_PAD_RIGHT = 0xC3; -const KEY KEY_PAD_HOME = 0xC4; -const KEY KEY_PAD_END = 0xC5; -const KEY KEY_PAD_PGUP = 0xC6; -const KEY KEY_PAD_PGDN = 0xC7; -const KEY KEY_PAD_CENTER = 0xC8; // the 5 in the middle -const KEY KEY_PAD_INS = 0xC9; -const KEY KEY_PAD_DEL = 0xCA; -const KEY KEY_PAD_RETURN = 0xCB; -const KEY KEY_PAD_ADD = 0xCC; // not used -const KEY KEY_PAD_SUBTRACT = 0xCD; // not used -const KEY KEY_PAD_MULTIPLY = 0xCE; // not used -const KEY KEY_PAD_DIVIDE = 0xCF; // not used - -const KEY KEY_BUTTON0 = 0xD0; -const KEY KEY_BUTTON1 = 0xD1; -const KEY KEY_BUTTON2 = 0xD2; -const KEY KEY_BUTTON3 = 0xD3; -const KEY KEY_BUTTON4 = 0xD4; -const KEY KEY_BUTTON5 = 0xD5; -const KEY KEY_BUTTON6 = 0xD6; -const KEY KEY_BUTTON7 = 0xD7; -const KEY KEY_BUTTON8 = 0xD8; -const KEY KEY_BUTTON9 = 0xD9; -const KEY KEY_BUTTON10 = 0xDA; -const KEY KEY_BUTTON11 = 0xDB; -const KEY KEY_BUTTON12 = 0xDC; -const KEY KEY_BUTTON13 = 0xDD; -const KEY KEY_BUTTON14 = 0xDE; -const KEY KEY_BUTTON15 = 0xDF; - -const KEY KEY_NONE = 0xFF; // not sent from keyboard. For internal use only. - -const S32 KEY_COUNT = 256; - - -const F32 DEFAULT_WATER_HEIGHT = 20.0f; +constexpr KEY KEY_SPECIAL = 0x80; // special keys start here +constexpr KEY KEY_RETURN = 0x81; +constexpr KEY KEY_LEFT = 0x82; +constexpr KEY KEY_RIGHT = 0x83; +constexpr KEY KEY_UP = 0x84; +constexpr KEY KEY_DOWN = 0x85; +constexpr KEY KEY_ESCAPE = 0x86; +constexpr KEY KEY_BACKSPACE =0x87; +constexpr KEY KEY_DELETE = 0x88; +constexpr KEY KEY_SHIFT = 0x89; +constexpr KEY KEY_CONTROL = 0x8A; +constexpr KEY KEY_ALT = 0x8B; +constexpr KEY KEY_HOME = 0x8C; +constexpr KEY KEY_END = 0x8D; +constexpr KEY KEY_PAGE_UP = 0x8E; +constexpr KEY KEY_PAGE_DOWN = 0x8F; +constexpr KEY KEY_HYPHEN = 0x90; +constexpr KEY KEY_EQUALS = 0x91; +constexpr KEY KEY_INSERT = 0x92; +constexpr KEY KEY_CAPSLOCK = 0x93; +constexpr KEY KEY_TAB = 0x94; +constexpr KEY KEY_ADD = 0x95; +constexpr KEY KEY_SUBTRACT =0x96; +constexpr KEY KEY_MULTIPLY =0x97; +constexpr KEY KEY_DIVIDE = 0x98; +constexpr KEY KEY_F1 = 0xA1; +constexpr KEY KEY_F2 = 0xA2; +constexpr KEY KEY_F3 = 0xA3; +constexpr KEY KEY_F4 = 0xA4; +constexpr KEY KEY_F5 = 0xA5; +constexpr KEY KEY_F6 = 0xA6; +constexpr KEY KEY_F7 = 0xA7; +constexpr KEY KEY_F8 = 0xA8; +constexpr KEY KEY_F9 = 0xA9; +constexpr KEY KEY_F10 = 0xAA; +constexpr KEY KEY_F11 = 0xAB; +constexpr KEY KEY_F12 = 0xAC; + +constexpr KEY KEY_PAD_UP = 0xC0; +constexpr KEY KEY_PAD_DOWN = 0xC1; +constexpr KEY KEY_PAD_LEFT = 0xC2; +constexpr KEY KEY_PAD_RIGHT = 0xC3; +constexpr KEY KEY_PAD_HOME = 0xC4; +constexpr KEY KEY_PAD_END = 0xC5; +constexpr KEY KEY_PAD_PGUP = 0xC6; +constexpr KEY KEY_PAD_PGDN = 0xC7; +constexpr KEY KEY_PAD_CENTER = 0xC8; // the 5 in the middle +constexpr KEY KEY_PAD_INS = 0xC9; +constexpr KEY KEY_PAD_DEL = 0xCA; +constexpr KEY KEY_PAD_RETURN = 0xCB; +constexpr KEY KEY_PAD_ADD = 0xCC; // not used +constexpr KEY KEY_PAD_SUBTRACT = 0xCD; // not used +constexpr KEY KEY_PAD_MULTIPLY = 0xCE; // not used +constexpr KEY KEY_PAD_DIVIDE = 0xCF; // not used + +constexpr KEY KEY_BUTTON0 = 0xD0; +constexpr KEY KEY_BUTTON1 = 0xD1; +constexpr KEY KEY_BUTTON2 = 0xD2; +constexpr KEY KEY_BUTTON3 = 0xD3; +constexpr KEY KEY_BUTTON4 = 0xD4; +constexpr KEY KEY_BUTTON5 = 0xD5; +constexpr KEY KEY_BUTTON6 = 0xD6; +constexpr KEY KEY_BUTTON7 = 0xD7; +constexpr KEY KEY_BUTTON8 = 0xD8; +constexpr KEY KEY_BUTTON9 = 0xD9; +constexpr KEY KEY_BUTTON10 = 0xDA; +constexpr KEY KEY_BUTTON11 = 0xDB; +constexpr KEY KEY_BUTTON12 = 0xDC; +constexpr KEY KEY_BUTTON13 = 0xDD; +constexpr KEY KEY_BUTTON14 = 0xDE; +constexpr KEY KEY_BUTTON15 = 0xDF; + +constexpr KEY KEY_NONE = 0xFF; // not sent from keyboard. For internal use only. + +constexpr S32 KEY_COUNT = 256; + + +constexpr F32 DEFAULT_WATER_HEIGHT = 20.0f; // Maturity ratings for simulators -const U8 SIM_ACCESS_MIN = 0; // Treated as 'unknown', usually ends up being SIM_ACCESS_PG -const U8 SIM_ACCESS_PG = 13; -const U8 SIM_ACCESS_MATURE = 21; -const U8 SIM_ACCESS_ADULT = 42; // Seriously Adult Only -const U8 SIM_ACCESS_DOWN = 254; -const U8 SIM_ACCESS_MAX = SIM_ACCESS_ADULT; +constexpr U8 SIM_ACCESS_MIN = 0; // Treated as 'unknown', usually ends up being SIM_ACCESS_PG +constexpr U8 SIM_ACCESS_PG = 13; +constexpr U8 SIM_ACCESS_MATURE = 21; +constexpr U8 SIM_ACCESS_ADULT = 42; // Seriously Adult Only +constexpr U8 SIM_ACCESS_DOWN = 254; +constexpr U8 SIM_ACCESS_MAX = SIM_ACCESS_ADULT; // attachment constants -const U8 ATTACHMENT_ADD = 0x80; +constexpr U8 ATTACHMENT_ADD = 0x80; // god levels -const U8 GOD_MAINTENANCE = 250; -const U8 GOD_FULL = 200; -const U8 GOD_LIAISON = 150; -const U8 GOD_CUSTOMER_SERVICE = 100; -const U8 GOD_LIKE = 1; -const U8 GOD_NOT = 0; +constexpr U8 GOD_MAINTENANCE = 250; +constexpr U8 GOD_FULL = 200; +constexpr U8 GOD_LIAISON = 150; +constexpr U8 GOD_CUSTOMER_SERVICE = 100; +constexpr U8 GOD_LIKE = 1; +constexpr U8 GOD_NOT = 0; // "agent id" for things that should be done to ALL agents LL_COMMON_API extern const LLUUID LL_UUID_ALL_AGENTS; @@ -239,121 +239,123 @@ LL_COMMON_API extern const LLUUID BLANK_OBJECT_NORMAL; LL_COMMON_API extern const LLUUID BLANK_MATERIAL_ASSET_ID; // radius within which a chat message is fully audible -const F32 CHAT_NORMAL_RADIUS = 20.f; +constexpr F32 CHAT_NORMAL_RADIUS = 20.f; // media commands -const U32 PARCEL_MEDIA_COMMAND_STOP = 0; -const U32 PARCEL_MEDIA_COMMAND_PAUSE = 1; -const U32 PARCEL_MEDIA_COMMAND_PLAY = 2; -const U32 PARCEL_MEDIA_COMMAND_LOOP = 3; -const U32 PARCEL_MEDIA_COMMAND_TEXTURE = 4; -const U32 PARCEL_MEDIA_COMMAND_URL = 5; -const U32 PARCEL_MEDIA_COMMAND_TIME = 6; -const U32 PARCEL_MEDIA_COMMAND_AGENT = 7; -const U32 PARCEL_MEDIA_COMMAND_UNLOAD = 8; -const U32 PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9; -const U32 PARCEL_MEDIA_COMMAND_TYPE = 10; -const U32 PARCEL_MEDIA_COMMAND_SIZE = 11; -const U32 PARCEL_MEDIA_COMMAND_DESC = 12; -const U32 PARCEL_MEDIA_COMMAND_LOOP_SET = 13; +constexpr U32 PARCEL_MEDIA_COMMAND_STOP = 0; +constexpr U32 PARCEL_MEDIA_COMMAND_PAUSE = 1; +constexpr U32 PARCEL_MEDIA_COMMAND_PLAY = 2; +constexpr U32 PARCEL_MEDIA_COMMAND_LOOP = 3; +constexpr U32 PARCEL_MEDIA_COMMAND_TEXTURE = 4; +constexpr U32 PARCEL_MEDIA_COMMAND_URL = 5; +constexpr U32 PARCEL_MEDIA_COMMAND_TIME = 6; +constexpr U32 PARCEL_MEDIA_COMMAND_AGENT = 7; +constexpr U32 PARCEL_MEDIA_COMMAND_UNLOAD = 8; +constexpr U32 PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9; +constexpr U32 PARCEL_MEDIA_COMMAND_TYPE = 10; +constexpr U32 PARCEL_MEDIA_COMMAND_SIZE = 11; +constexpr U32 PARCEL_MEDIA_COMMAND_DESC = 12; +constexpr U32 PARCEL_MEDIA_COMMAND_LOOP_SET = 13; const S32 CHAT_CHANNEL_DEBUG = S32_MAX; // agent constants -const U32 CONTROL_AT_POS_INDEX = 0; -const U32 CONTROL_AT_NEG_INDEX = 1; -const U32 CONTROL_LEFT_POS_INDEX = 2; -const U32 CONTROL_LEFT_NEG_INDEX = 3; -const U32 CONTROL_UP_POS_INDEX = 4; -const U32 CONTROL_UP_NEG_INDEX = 5; -const U32 CONTROL_PITCH_POS_INDEX = 6; -const U32 CONTROL_PITCH_NEG_INDEX = 7; -const U32 CONTROL_YAW_POS_INDEX = 8; -const U32 CONTROL_YAW_NEG_INDEX = 9; -const U32 CONTROL_FAST_AT_INDEX = 10; -const U32 CONTROL_FAST_LEFT_INDEX = 11; -const U32 CONTROL_FAST_UP_INDEX = 12; -const U32 CONTROL_FLY_INDEX = 13; -const U32 CONTROL_STOP_INDEX = 14; -const U32 CONTROL_FINISH_ANIM_INDEX = 15; -const U32 CONTROL_STAND_UP_INDEX = 16; -const U32 CONTROL_SIT_ON_GROUND_INDEX = 17; -const U32 CONTROL_MOUSELOOK_INDEX = 18; -const U32 CONTROL_NUDGE_AT_POS_INDEX = 19; -const U32 CONTROL_NUDGE_AT_NEG_INDEX = 20; -const U32 CONTROL_NUDGE_LEFT_POS_INDEX = 21; -const U32 CONTROL_NUDGE_LEFT_NEG_INDEX = 22; -const U32 CONTROL_NUDGE_UP_POS_INDEX = 23; -const U32 CONTROL_NUDGE_UP_NEG_INDEX = 24; -const U32 CONTROL_TURN_LEFT_INDEX = 25; -const U32 CONTROL_TURN_RIGHT_INDEX = 26; -const U32 CONTROL_AWAY_INDEX = 27; -const U32 CONTROL_LBUTTON_DOWN_INDEX = 28; -const U32 CONTROL_LBUTTON_UP_INDEX = 29; -const U32 CONTROL_ML_LBUTTON_DOWN_INDEX = 30; -const U32 CONTROL_ML_LBUTTON_UP_INDEX = 31; -const U32 TOTAL_CONTROLS = 32; - -const U32 AGENT_CONTROL_AT_POS = 0x1 << CONTROL_AT_POS_INDEX; // 0x00000001 -const U32 AGENT_CONTROL_AT_NEG = 0x1 << CONTROL_AT_NEG_INDEX; // 0x00000002 -const U32 AGENT_CONTROL_LEFT_POS = 0x1 << CONTROL_LEFT_POS_INDEX; // 0x00000004 -const U32 AGENT_CONTROL_LEFT_NEG = 0x1 << CONTROL_LEFT_NEG_INDEX; // 0x00000008 -const U32 AGENT_CONTROL_UP_POS = 0x1 << CONTROL_UP_POS_INDEX; // 0x00000010 -const U32 AGENT_CONTROL_UP_NEG = 0x1 << CONTROL_UP_NEG_INDEX; // 0x00000020 -const U32 AGENT_CONTROL_PITCH_POS = 0x1 << CONTROL_PITCH_POS_INDEX; // 0x00000040 -const U32 AGENT_CONTROL_PITCH_NEG = 0x1 << CONTROL_PITCH_NEG_INDEX; // 0x00000080 -const U32 AGENT_CONTROL_YAW_POS = 0x1 << CONTROL_YAW_POS_INDEX; // 0x00000100 -const U32 AGENT_CONTROL_YAW_NEG = 0x1 << CONTROL_YAW_NEG_INDEX; // 0x00000200 - -const U32 AGENT_CONTROL_FAST_AT = 0x1 << CONTROL_FAST_AT_INDEX; // 0x00000400 -const U32 AGENT_CONTROL_FAST_LEFT = 0x1 << CONTROL_FAST_LEFT_INDEX; // 0x00000800 -const U32 AGENT_CONTROL_FAST_UP = 0x1 << CONTROL_FAST_UP_INDEX; // 0x00001000 - -const U32 AGENT_CONTROL_FLY = 0x1 << CONTROL_FLY_INDEX; // 0x00002000 -const U32 AGENT_CONTROL_STOP = 0x1 << CONTROL_STOP_INDEX; // 0x00004000 -const U32 AGENT_CONTROL_FINISH_ANIM = 0x1 << CONTROL_FINISH_ANIM_INDEX; // 0x00008000 -const U32 AGENT_CONTROL_STAND_UP = 0x1 << CONTROL_STAND_UP_INDEX; // 0x00010000 -const U32 AGENT_CONTROL_SIT_ON_GROUND = 0x1 << CONTROL_SIT_ON_GROUND_INDEX; // 0x00020000 -const U32 AGENT_CONTROL_MOUSELOOK = 0x1 << CONTROL_MOUSELOOK_INDEX; // 0x00040000 - -const U32 AGENT_CONTROL_NUDGE_AT_POS = 0x1 << CONTROL_NUDGE_AT_POS_INDEX; // 0x00080000 -const U32 AGENT_CONTROL_NUDGE_AT_NEG = 0x1 << CONTROL_NUDGE_AT_NEG_INDEX; // 0x00100000 -const U32 AGENT_CONTROL_NUDGE_LEFT_POS = 0x1 << CONTROL_NUDGE_LEFT_POS_INDEX; // 0x00200000 -const U32 AGENT_CONTROL_NUDGE_LEFT_NEG = 0x1 << CONTROL_NUDGE_LEFT_NEG_INDEX; // 0x00400000 -const U32 AGENT_CONTROL_NUDGE_UP_POS = 0x1 << CONTROL_NUDGE_UP_POS_INDEX; // 0x00800000 -const U32 AGENT_CONTROL_NUDGE_UP_NEG = 0x1 << CONTROL_NUDGE_UP_NEG_INDEX; // 0x01000000 -const U32 AGENT_CONTROL_TURN_LEFT = 0x1 << CONTROL_TURN_LEFT_INDEX; // 0x02000000 -const U32 AGENT_CONTROL_TURN_RIGHT = 0x1 << CONTROL_TURN_RIGHT_INDEX; // 0x04000000 - -const U32 AGENT_CONTROL_AWAY = 0x1 << CONTROL_AWAY_INDEX; // 0x08000000 - -const U32 AGENT_CONTROL_LBUTTON_DOWN = 0x1 << CONTROL_LBUTTON_DOWN_INDEX; // 0x10000000 -const U32 AGENT_CONTROL_LBUTTON_UP = 0x1 << CONTROL_LBUTTON_UP_INDEX; // 0x20000000 -const U32 AGENT_CONTROL_ML_LBUTTON_DOWN = 0x1 << CONTROL_ML_LBUTTON_DOWN_INDEX; // 0x40000000 -const U32 AGENT_CONTROL_ML_LBUTTON_UP = ((U32)0x1) << CONTROL_ML_LBUTTON_UP_INDEX; // 0x80000000 +constexpr U32 CONTROL_AT_POS_INDEX = 0; +constexpr U32 CONTROL_AT_NEG_INDEX = 1; +constexpr U32 CONTROL_LEFT_POS_INDEX = 2; +constexpr U32 CONTROL_LEFT_NEG_INDEX = 3; +constexpr U32 CONTROL_UP_POS_INDEX = 4; +constexpr U32 CONTROL_UP_NEG_INDEX = 5; +constexpr U32 CONTROL_PITCH_POS_INDEX = 6; +constexpr U32 CONTROL_PITCH_NEG_INDEX = 7; +constexpr U32 CONTROL_YAW_POS_INDEX = 8; +constexpr U32 CONTROL_YAW_NEG_INDEX = 9; +constexpr U32 CONTROL_FAST_AT_INDEX = 10; +constexpr U32 CONTROL_FAST_LEFT_INDEX = 11; +constexpr U32 CONTROL_FAST_UP_INDEX = 12; +constexpr U32 CONTROL_FLY_INDEX = 13; +constexpr U32 CONTROL_STOP_INDEX = 14; +constexpr U32 CONTROL_FINISH_ANIM_INDEX = 15; +constexpr U32 CONTROL_STAND_UP_INDEX = 16; +constexpr U32 CONTROL_SIT_ON_GROUND_INDEX = 17; +constexpr U32 CONTROL_MOUSELOOK_INDEX = 18; +constexpr U32 CONTROL_NUDGE_AT_POS_INDEX = 19; +constexpr U32 CONTROL_NUDGE_AT_NEG_INDEX = 20; +constexpr U32 CONTROL_NUDGE_LEFT_POS_INDEX = 21; +constexpr U32 CONTROL_NUDGE_LEFT_NEG_INDEX = 22; +constexpr U32 CONTROL_NUDGE_UP_POS_INDEX = 23; +constexpr U32 CONTROL_NUDGE_UP_NEG_INDEX = 24; +constexpr U32 CONTROL_TURN_LEFT_INDEX = 25; +constexpr U32 CONTROL_TURN_RIGHT_INDEX = 26; +constexpr U32 CONTROL_AWAY_INDEX = 27; +constexpr U32 CONTROL_LBUTTON_DOWN_INDEX = 28; +constexpr U32 CONTROL_LBUTTON_UP_INDEX = 29; +constexpr U32 CONTROL_ML_LBUTTON_DOWN_INDEX = 30; +constexpr U32 CONTROL_ML_LBUTTON_UP_INDEX = 31; +constexpr U32 TOTAL_CONTROLS = 32; + +constexpr U32 AGENT_CONTROL_AT_POS = 0x1 << CONTROL_AT_POS_INDEX; // 0x00000001 +constexpr U32 AGENT_CONTROL_AT_NEG = 0x1 << CONTROL_AT_NEG_INDEX; // 0x00000002 +constexpr U32 AGENT_CONTROL_LEFT_POS = 0x1 << CONTROL_LEFT_POS_INDEX; // 0x00000004 +constexpr U32 AGENT_CONTROL_LEFT_NEG = 0x1 << CONTROL_LEFT_NEG_INDEX; // 0x00000008 +constexpr U32 AGENT_CONTROL_UP_POS = 0x1 << CONTROL_UP_POS_INDEX; // 0x00000010 +constexpr U32 AGENT_CONTROL_UP_NEG = 0x1 << CONTROL_UP_NEG_INDEX; // 0x00000020 +constexpr U32 AGENT_CONTROL_PITCH_POS = 0x1 << CONTROL_PITCH_POS_INDEX; // 0x00000040 +constexpr U32 AGENT_CONTROL_PITCH_NEG = 0x1 << CONTROL_PITCH_NEG_INDEX; // 0x00000080 +constexpr U32 AGENT_CONTROL_YAW_POS = 0x1 << CONTROL_YAW_POS_INDEX; // 0x00000100 +constexpr U32 AGENT_CONTROL_YAW_NEG = 0x1 << CONTROL_YAW_NEG_INDEX; // 0x00000200 + +constexpr U32 AGENT_CONTROL_FAST_AT = 0x1 << CONTROL_FAST_AT_INDEX; // 0x00000400 +constexpr U32 AGENT_CONTROL_FAST_LEFT = 0x1 << CONTROL_FAST_LEFT_INDEX; // 0x00000800 +constexpr U32 AGENT_CONTROL_FAST_UP = 0x1 << CONTROL_FAST_UP_INDEX; // 0x00001000 + +constexpr U32 AGENT_CONTROL_FLY = 0x1 << CONTROL_FLY_INDEX; // 0x00002000 +constexpr U32 AGENT_CONTROL_STOP = 0x1 << CONTROL_STOP_INDEX; // 0x00004000 +constexpr U32 AGENT_CONTROL_FINISH_ANIM = 0x1 << CONTROL_FINISH_ANIM_INDEX; // 0x00008000 +constexpr U32 AGENT_CONTROL_STAND_UP = 0x1 << CONTROL_STAND_UP_INDEX; // 0x00010000 +constexpr U32 AGENT_CONTROL_SIT_ON_GROUND = 0x1 << CONTROL_SIT_ON_GROUND_INDEX; // 0x00020000 +constexpr U32 AGENT_CONTROL_MOUSELOOK = 0x1 << CONTROL_MOUSELOOK_INDEX; // 0x00040000 + +constexpr U32 AGENT_CONTROL_NUDGE_AT_POS = 0x1 << CONTROL_NUDGE_AT_POS_INDEX; // 0x00080000 +constexpr U32 AGENT_CONTROL_NUDGE_AT_NEG = 0x1 << CONTROL_NUDGE_AT_NEG_INDEX; // 0x00100000 +constexpr U32 AGENT_CONTROL_NUDGE_LEFT_POS = 0x1 << CONTROL_NUDGE_LEFT_POS_INDEX; // 0x00200000 +constexpr U32 AGENT_CONTROL_NUDGE_LEFT_NEG = 0x1 << CONTROL_NUDGE_LEFT_NEG_INDEX; // 0x00400000 +constexpr U32 AGENT_CONTROL_NUDGE_UP_POS = 0x1 << CONTROL_NUDGE_UP_POS_INDEX; // 0x00800000 +constexpr U32 AGENT_CONTROL_NUDGE_UP_NEG = 0x1 << CONTROL_NUDGE_UP_NEG_INDEX; // 0x01000000 +constexpr U32 AGENT_CONTROL_TURN_LEFT = 0x1 << CONTROL_TURN_LEFT_INDEX; // 0x02000000 +constexpr U32 AGENT_CONTROL_TURN_RIGHT = 0x1 << CONTROL_TURN_RIGHT_INDEX; // 0x04000000 + +constexpr U32 AGENT_CONTROL_AWAY = 0x1 << CONTROL_AWAY_INDEX; // 0x08000000 + +constexpr U32 AGENT_CONTROL_LBUTTON_DOWN = 0x1 << CONTROL_LBUTTON_DOWN_INDEX; // 0x10000000 +constexpr U32 AGENT_CONTROL_LBUTTON_UP = 0x1 << CONTROL_LBUTTON_UP_INDEX; // 0x20000000 +constexpr U32 AGENT_CONTROL_ML_LBUTTON_DOWN = 0x1 << CONTROL_ML_LBUTTON_DOWN_INDEX; // 0x40000000 +constexpr U32 AGENT_CONTROL_ML_LBUTTON_UP = ((U32)0x1) << CONTROL_ML_LBUTTON_UP_INDEX; // 0x80000000 // move these up so that we can hide them in "State" for object updates // (for now) -const U32 AGENT_ATTACH_OFFSET = 4; -const U32 AGENT_ATTACH_MASK = 0xf << AGENT_ATTACH_OFFSET; +constexpr U32 AGENT_ATTACH_OFFSET = 4; +constexpr U32 AGENT_ATTACH_MASK = 0xf << AGENT_ATTACH_OFFSET; // RN: this method swaps the upper and lower nibbles to maintain backward // compatibility with old objects that only used the upper nibble #define ATTACHMENT_ID_FROM_STATE(state) ((S32)((((U8)state & AGENT_ATTACH_MASK) >> 4) | (((U8)state & ~AGENT_ATTACH_MASK) << 4))) // DO NOT CHANGE THE SEQUENCE OF THIS LIST!! -const U8 CLICK_ACTION_NONE = 0; -const U8 CLICK_ACTION_TOUCH = 0; -const U8 CLICK_ACTION_SIT = 1; -const U8 CLICK_ACTION_BUY = 2; -const U8 CLICK_ACTION_PAY = 3; -const U8 CLICK_ACTION_OPEN = 4; -const U8 CLICK_ACTION_PLAY = 5; -const U8 CLICK_ACTION_OPEN_MEDIA = 6; -const U8 CLICK_ACTION_ZOOM = 7; -const U8 CLICK_ACTION_DISABLED = 8; -const U8 CLICK_ACTION_IGNORE = 9; +constexpr U8 CLICK_ACTION_NONE = 0; +constexpr U8 CLICK_ACTION_TOUCH = 0; +constexpr U8 CLICK_ACTION_SIT = 1; +constexpr U8 CLICK_ACTION_BUY = 2; +constexpr U8 CLICK_ACTION_PAY = 3; +constexpr U8 CLICK_ACTION_OPEN = 4; +constexpr U8 CLICK_ACTION_PLAY = 5; +constexpr U8 CLICK_ACTION_OPEN_MEDIA = 6; +constexpr U8 CLICK_ACTION_ZOOM = 7; +constexpr U8 CLICK_ACTION_DISABLED = 8; +constexpr U8 CLICK_ACTION_IGNORE = 9; // DO NOT CHANGE THE SEQUENCE OF THIS LIST!! +constexpr U32 BEACON_SHOW_MAP = 0x0001; +constexpr U32 BEACON_FOCUS_MAP = 0x0002; #endif diff --git a/indra/llcommon/lldefs.h b/indra/llcommon/lldefs.h index 2fbb26dc1a..232987da14 100644 --- a/indra/llcommon/lldefs.h +++ b/indra/llcommon/lldefs.h @@ -171,13 +171,13 @@ constexpr U32 MAXADDRSTR = 17; // 123.567.901.345 = 15 chars + \0 + // recursion tail template <typename T> -inline auto llmax(T data) +constexpr auto llmax(T data) { return data; } template <typename T0, typename T1, typename... Ts> -inline auto llmax(T0 d0, T1 d1, Ts... rest) +constexpr auto llmax(T0 d0, T1 d1, Ts... rest) { auto maxrest = llmax(d1, rest...); return (d0 > maxrest)? d0 : maxrest; @@ -185,20 +185,20 @@ inline auto llmax(T0 d0, T1 d1, Ts... rest) // recursion tail template <typename T> -inline auto llmin(T data) +constexpr auto llmin(T data) { return data; } template <typename T0, typename T1, typename... Ts> -inline auto llmin(T0 d0, T1 d1, Ts... rest) +constexpr auto llmin(T0 d0, T1 d1, Ts... rest) { auto minrest = llmin(d1, rest...); return (d0 < minrest) ? d0 : minrest; } template <typename A, typename MIN, typename MAX> -inline A llclamp(A a, MIN minval, MAX maxval) +constexpr A llclamp(A a, MIN minval, MAX maxval) { A aminval{ static_cast<A>(minval) }, amaxval{ static_cast<A>(maxval) }; if ( a < aminval ) @@ -213,13 +213,13 @@ inline A llclamp(A a, MIN minval, MAX maxval) } template <class LLDATATYPE> -inline LLDATATYPE llclampf(LLDATATYPE a) +constexpr LLDATATYPE llclampf(LLDATATYPE a) { return llmin(llmax(a, LLDATATYPE(0)), LLDATATYPE(1)); } template <class LLDATATYPE> -inline LLDATATYPE llclampb(LLDATATYPE a) +constexpr LLDATATYPE llclampb(LLDATATYPE a) { return llmin(llmax(a, LLDATATYPE(0)), LLDATATYPE(255)); } diff --git a/indra/llcommon/llsdutil.h b/indra/llcommon/llsdutil.h index 38bbe19ddd..c31030c5ea 100644 --- a/indra/llcommon/llsdutil.h +++ b/indra/llcommon/llsdutil.h @@ -553,6 +553,61 @@ LLSD shallow(LLSD value, LLSD filter=LLSD()) { return llsd_shallow(value, filter } // namespace llsd +/***************************************************************************** + * toArray(), toMap() + *****************************************************************************/ +namespace llsd +{ + +// For some T convertible to LLSD, given std::vector<T> myVec, +// toArray(myVec) returns an LLSD array whose entries correspond to the +// items in myVec. +// For some U convertible to LLSD, given function U xform(const T&), +// toArray(myVec, xform) returns an LLSD array whose every entry is +// xform(item) of the corresponding item in myVec. +// toArray() actually works with any container<C> usable with range +// 'for', not just std::vector. +// (Once we get C++20 we can use std::identity instead of this default lambda.) +template<typename C, typename FUNC> +LLSD toArray(const C& container, FUNC&& func = [](const auto& arg) { return arg; }) +{ + LLSD array; + for (const auto& item : container) + { + array.append(std::forward<FUNC>(func)(item)); + } + return array; +} + +// For some T convertible to LLSD, given std::map<std::string, T> myMap, +// toMap(myMap) returns an LLSD map whose entries correspond to the +// (key, value) pairs in myMap. +// For some U convertible to LLSD, given function +// std::pair<std::string, U> xform(const std::pair<std::string, T>&), +// toMap(myMap, xform) returns an LLSD map whose every entry is +// xform(pair) of the corresponding (key, value) pair in myMap. +// toMap() actually works with any container usable with range 'for', not +// just std::map. It need not even be an associative container, as long as +// you pass an xform function that returns std::pair<std::string, U>. +// (Once we get C++20 we can use std::identity instead of this default lambda.) +template<typename C, typename FUNC> +LLSD toMap(const C& container, FUNC&& func = [](const auto& arg) { return arg; }) +{ + LLSD map; + for (const auto& pair : container) + { + const auto& [key, value] = std::forward<FUNC>(func)(pair); + map[key] = value; + } + return map; +} + +} // namespace llsd + +/***************************************************************************** + * boost::hash<LLSD> + *****************************************************************************/ + // Specialization for generating a hash value from an LLSD block. namespace boost { diff --git a/indra/llcommon/lluuid.cpp b/indra/llcommon/lluuid.cpp index 6d7cf473f5..3fbc45baaf 100644 --- a/indra/llcommon/lluuid.cpp +++ b/indra/llcommon/lluuid.cpp @@ -174,14 +174,6 @@ void LLUUID::toString(std::string& out) const (U8)(mData[15])); } -// *TODO: deprecate -void LLUUID::toString(char* out) const -{ - std::string buffer; - toString(buffer); - strcpy(out, buffer.c_str()); /* Flawfinder: ignore */ -} - void LLUUID::toCompressedString(std::string& out) const { char bytes[UUID_BYTES + 1]; @@ -190,13 +182,6 @@ void LLUUID::toCompressedString(std::string& out) const out.assign(bytes, UUID_BYTES); } -// *TODO: deprecate -void LLUUID::toCompressedString(char* out) const -{ - memcpy(out, mData, UUID_BYTES); /* Flawfinder: ignore */ - out[UUID_BYTES] = '\0'; -} - std::string LLUUID::getString() const { return asString(); diff --git a/indra/llcommon/lluuid.h b/indra/llcommon/lluuid.h index bd4edc7993..ca1cf03c4d 100644 --- a/indra/llcommon/lluuid.h +++ b/indra/llcommon/lluuid.h @@ -103,9 +103,7 @@ public: friend LL_COMMON_API std::ostream& operator<<(std::ostream& s, const LLUUID &uuid); friend LL_COMMON_API std::istream& operator>>(std::istream& s, LLUUID &uuid); - void toString(char *out) const; // Does not allocate memory, needs 36 characters (including \0) void toString(std::string& out) const; - void toCompressedString(char *out) const; // Does not allocate memory, needs 17 characters (including \0) void toCompressedString(std::string& out) const; std::string asString() const; diff --git a/indra/llcommon/stdtypes.h b/indra/llcommon/stdtypes.h index b40a718593..78d5e50e4b 100644 --- a/indra/llcommon/stdtypes.h +++ b/indra/llcommon/stdtypes.h @@ -169,14 +169,14 @@ private: FROM mValue; public: - narrow(FROM value): mValue(value) {} + constexpr narrow(FROM value): mValue(value) {} /*---------------------- Narrowing unsigned to signed ----------------------*/ template <typename TO, typename std::enable_if<std::is_unsigned<FROM>::value && std::is_signed<TO>::value, bool>::type = true> - inline + constexpr operator TO() const { // The reason we skip the @@ -194,7 +194,7 @@ public: typename std::enable_if<! (std::is_unsigned<FROM>::value && std::is_signed<TO>::value), bool>::type = true> - inline + constexpr operator TO() const { // two different assert()s so we can tell which condition failed diff --git a/indra/llinventory/llparcel.h b/indra/llinventory/llparcel.h index 67d713db1f..759638b956 100644 --- a/indra/llinventory/llparcel.h +++ b/indra/llinventory/llparcel.h @@ -262,6 +262,8 @@ public: void setMediaURLResetTimer(F32 time); virtual void setLocalID(S32 local_id); + void setRegionID(const LLUUID& id) { mRegionID = id; } + const LLUUID& getRegionID() const { return mRegionID; } // blow away all the extra stuff lurking in parcels, including urls, access lists, etc void clearParcel(); @@ -651,6 +653,7 @@ public: S32 mLocalID; LLUUID mBanListTransactionID; LLUUID mAccessListTransactionID; + LLUUID mRegionID; std::map<LLUUID,LLAccessEntry> mAccessList; std::map<LLUUID,LLAccessEntry> mBanList; std::map<LLUUID,LLAccessEntry> mTempBanList; diff --git a/indra/llinventory/llsettingsbase.h b/indra/llinventory/llsettingsbase.h index 7de71588ef..bea6fdec97 100644 --- a/indra/llinventory/llsettingsbase.h +++ b/indra/llinventory/llsettingsbase.h @@ -398,7 +398,7 @@ protected: private: bool mLLSDDirty; - bool mDirty; + bool mDirty; // gates updateSettings bool mReplaced; // super dirty! static LLSD combineSDMaps(const LLSD &first, const LLSD &other); diff --git a/indra/llinventory/llsettingssky.cpp b/indra/llinventory/llsettingssky.cpp index e8ecc94b4b..ad37b08df7 100644 --- a/indra/llinventory/llsettingssky.cpp +++ b/indra/llinventory/llsettingssky.cpp @@ -1933,6 +1933,7 @@ LLUUID LLSettingsSky::getCloudNoiseTextureId() const void LLSettingsSky::setCloudNoiseTextureId(const LLUUID &id) { mCloudTextureId = id; + setDirtyFlag(true); setLLSDDirty(); } @@ -1977,6 +1978,7 @@ LLVector2 LLSettingsSky::getCloudScrollRate() const void LLSettingsSky::setCloudScrollRate(const LLVector2 &val) { mScrollRate = val; + setDirtyFlag(true); setLLSDDirty(); } @@ -2135,6 +2137,7 @@ LLUUID LLSettingsSky::getMoonTextureId() const void LLSettingsSky::setMoonTextureId(LLUUID id) { mMoonTextureId = id; + setDirtyFlag(true); setLLSDDirty(); } @@ -2219,6 +2222,7 @@ LLUUID LLSettingsSky::getSunTextureId() const void LLSettingsSky::setSunTextureId(LLUUID id) { mSunTextureId = id; + setDirtyFlag(true); setLLSDDirty(); } diff --git a/indra/llmath/llcamera.h b/indra/llmath/llcamera.h index b6e0e4a2be..6201761c46 100644 --- a/indra/llmath/llcamera.h +++ b/indra/llmath/llcamera.h @@ -33,23 +33,23 @@ #include "llplane.h" #include "llvector4a.h" -const F32 DEFAULT_FIELD_OF_VIEW = 60.f * DEG_TO_RAD; -const F32 DEFAULT_ASPECT_RATIO = 640.f / 480.f; -const F32 DEFAULT_NEAR_PLANE = 0.25f; -const F32 DEFAULT_FAR_PLANE = 64.f; // far reaches across two horizontal, not diagonal, regions +constexpr F32 DEFAULT_FIELD_OF_VIEW = 60.f * DEG_TO_RAD; +constexpr F32 DEFAULT_ASPECT_RATIO = 640.f / 480.f; +constexpr F32 DEFAULT_NEAR_PLANE = 0.25f; +constexpr F32 DEFAULT_FAR_PLANE = 64.f; // far reaches across two horizontal, not diagonal, regions -const F32 MAX_ASPECT_RATIO = 50.0f; -const F32 MAX_NEAR_PLANE = 1023.9f; // Clamp the near plane just before the skybox ends -const F32 MAX_FAR_PLANE = 100000.0f; //1000000.0f; // Max allowed. Not good Z precision though. -const F32 MAX_FAR_CLIP = 512.0f; +constexpr F32 MAX_ASPECT_RATIO = 50.0f; +constexpr F32 MAX_NEAR_PLANE = 1023.9f; // Clamp the near plane just before the skybox ends +constexpr F32 MAX_FAR_PLANE = 100000.0f; //1000000.0f; // Max allowed. Not good Z precision though. +constexpr F32 MAX_FAR_CLIP = 512.0f; -const F32 MIN_ASPECT_RATIO = 0.02f; -const F32 MIN_NEAR_PLANE = 0.1f; -const F32 MIN_FAR_PLANE = 0.2f; +constexpr F32 MIN_ASPECT_RATIO = 0.02f; +constexpr F32 MIN_NEAR_PLANE = 0.1f; +constexpr F32 MIN_FAR_PLANE = 0.2f; // Min/Max FOV values for square views. Call getMin/MaxView to get extremes based on current aspect ratio. -static const F32 MIN_FIELD_OF_VIEW = 5.0f * DEG_TO_RAD; -static const F32 MAX_FIELD_OF_VIEW = 175.f * DEG_TO_RAD; +constexpr F32 MIN_FIELD_OF_VIEW = 5.0f * DEG_TO_RAD; +constexpr F32 MAX_FIELD_OF_VIEW = 175.f * DEG_TO_RAD; // An LLCamera is an LLCoorFrame with a view frustum. // This means that it has several methods for moving it around diff --git a/indra/llmath/llcoordframe.cpp b/indra/llmath/llcoordframe.cpp index 4d6276b2cd..15c9f6ff3f 100644 --- a/indra/llmath/llcoordframe.cpp +++ b/indra/llmath/llcoordframe.cpp @@ -26,7 +26,6 @@ #include "linden_common.h" -//#include "vmath.h" #include "v3math.h" #include "m3math.h" #include "v4math.h" diff --git a/indra/llmath/llcoordframe.h b/indra/llmath/llcoordframe.h index aaa701f792..458f6132c9 100644 --- a/indra/llmath/llcoordframe.h +++ b/indra/llmath/llcoordframe.h @@ -61,7 +61,7 @@ public: //LLCoordFrame(const F32 *origin, const F32 *rotation); // Assumes "origin" is 1x3 and "rotation" is 1x9 array //LLCoordFrame(const F32 *origin_and_rotation); // Assumes "origin_and_rotation" is 1x12 array - bool isFinite() { return mOrigin.isFinite() && mXAxis.isFinite() && mYAxis.isFinite() && mZAxis.isFinite(); } + bool isFinite() const { return mOrigin.isFinite() && mXAxis.isFinite() && mYAxis.isFinite() && mZAxis.isFinite(); } void reset(); void resetAxes(); diff --git a/indra/llmath/llline.h b/indra/llmath/llline.h index 33c1eb61a4..e98e173d1f 100644 --- a/indra/llmath/llline.h +++ b/indra/llmath/llline.h @@ -33,7 +33,7 @@ #include "stdtypes.h" #include "v3math.h" -const F32 DEFAULT_INTERSECTION_ERROR = 0.000001f; +constexpr F32 DEFAULT_INTERSECTION_ERROR = 0.000001f; class LLLine { diff --git a/indra/llmath/llmath.h b/indra/llmath/llmath.h index a72993a21a..7f51de7820 100644 --- a/indra/llmath/llmath.h +++ b/indra/llmath/llmath.h @@ -39,18 +39,8 @@ // llcommon depend on llmath. #include "is_approx_equal_fraction.h" -// work around for Windows & older gcc non-standard function names. -#if LL_WINDOWS -#include <float.h> -#define llisnan(val) _isnan(val) -#define llfinite(val) _finite(val) -#elif (LL_LINUX && __GNUC__ <= 2) -#define llisnan(val) isnan(val) -#define llfinite(val) isfinite(val) -#else -#define llisnan(val) std::isnan(val) -#define llfinite(val) std::isfinite(val) -#endif +#define llisnan(val) std::isnan(val) +#define llfinite(val) std::isfinite(val) // Single Precision Floating Point Routines // (There used to be more defined here, but they appeared to be redundant and @@ -89,7 +79,7 @@ constexpr F32 GIMBAL_THRESHOLD = 0.000436f; // sets the gimballock threshold 0 constexpr F32 FP_MAG_THRESHOLD = 0.0000001f; // TODO: Replace with logic like is_approx_equal -inline bool is_approx_zero( F32 f ) { return (-F_APPROXIMATELY_ZERO < f) && (f < F_APPROXIMATELY_ZERO); } +constexpr bool is_approx_zero(F32 f) { return (-F_APPROXIMATELY_ZERO < f) && (f < F_APPROXIMATELY_ZERO); } // These functions work by interpreting sign+exp+mantissa as an unsigned // integer. @@ -148,33 +138,17 @@ inline F64 llabs(const F64 a) return F64(std::fabs(a)); } -inline S32 lltrunc( F32 f ) +constexpr S32 lltrunc(F32 f) { -#if LL_WINDOWS && !defined( __INTEL_COMPILER ) && (ADDRESS_SIZE == 32) - // Avoids changing the floating point control word. - // Add or subtract 0.5 - epsilon and then round - const static U32 zpfp[] = { 0xBEFFFFFF, 0x3EFFFFFF }; - S32 result; - __asm { - fld f - mov eax, f - shr eax, 29 - and eax, 4 - fadd dword ptr [zpfp + eax] - fistp result - } - return result; -#else - return (S32)f; -#endif + return narrow(f); } -inline S32 lltrunc( F64 f ) +constexpr S32 lltrunc(F64 f) { - return (S32)f; + return narrow(f); } -inline S32 llfloor( F32 f ) +inline S32 llfloor(F32 f) { #if LL_WINDOWS && !defined( __INTEL_COMPILER ) && (ADDRESS_SIZE == 32) // Avoids changing the floating point control word. @@ -284,7 +258,7 @@ constexpr F32 FAST_MAG_BETA = 0.397824734759f; //constexpr F32 FAST_MAG_ALPHA = 0.948059448969f; //constexpr F32 FAST_MAG_BETA = 0.392699081699f; -inline F32 fastMagnitude(F32 a, F32 b) +constexpr F32 fastMagnitude(F32 a, F32 b) { a = (a > 0) ? a : -a; b = (b > 0) ? b : -b; @@ -342,7 +316,7 @@ inline F32 llfastpow(const F32 x, const F32 y) } -inline F32 snap_to_sig_figs(F32 foo, S32 sig_figs) +constexpr F32 snap_to_sig_figs(F32 foo, S32 sig_figs) { // compute the power of ten F32 bar = 1.f; @@ -358,16 +332,9 @@ inline F32 snap_to_sig_figs(F32 foo, S32 sig_figs) return new_foo; } -#ifdef __GNUC__ using std::lerp; -#else -inline F32 lerp(F32 a, F32 b, F32 u) -{ - return a + ((b - a) * u); -} -#endif -inline F32 lerp2d(F32 x00, F32 x01, F32 x10, F32 x11, F32 u, F32 v) +constexpr F32 lerp2d(F32 x00, F32 x01, F32 x10, F32 x11, F32 u, F32 v) { F32 a = x00 + (x01-x00)*u; F32 b = x10 + (x11-x10)*u; @@ -375,17 +342,17 @@ inline F32 lerp2d(F32 x00, F32 x01, F32 x10, F32 x11, F32 u, F32 v) return r; } -inline F32 ramp(F32 x, F32 a, F32 b) +constexpr F32 ramp(F32 x, F32 a, F32 b) { return (a == b) ? 0.0f : ((a - x) / (a - b)); } -inline F32 rescale(F32 x, F32 x1, F32 x2, F32 y1, F32 y2) +constexpr F32 rescale(F32 x, F32 x1, F32 x2, F32 y1, F32 y2) { return lerp(y1, y2, ramp(x, x1, x2)); } -inline F32 clamp_rescale(F32 x, F32 x1, F32 x2, F32 y1, F32 y2) +constexpr F32 clamp_rescale(F32 x, F32 x1, F32 x2, F32 y1, F32 y2) { if (y1 < y2) { @@ -398,7 +365,7 @@ inline F32 clamp_rescale(F32 x, F32 x1, F32 x2, F32 y1, F32 y2) } -inline F32 cubic_step( F32 x, F32 x0, F32 x1, F32 s0, F32 s1 ) +constexpr F32 cubic_step( F32 x, F32 x0, F32 x1, F32 s0, F32 s1 ) { if (x <= x0) return s0; @@ -411,14 +378,14 @@ inline F32 cubic_step( F32 x, F32 x0, F32 x1, F32 s0, F32 s1 ) return s0 + (s1 - s0) * (f * f) * (3.0f - 2.0f * f); } -inline F32 cubic_step( F32 x ) +constexpr F32 cubic_step( F32 x ) { x = llclampf(x); return (x * x) * (3.0f - 2.0f * x); } -inline F32 quadratic_step( F32 x, F32 x0, F32 x1, F32 s0, F32 s1 ) +constexpr F32 quadratic_step( F32 x, F32 x0, F32 x1, F32 s0, F32 s1 ) { if (x <= x0) return s0; @@ -432,7 +399,7 @@ inline F32 quadratic_step( F32 x, F32 x0, F32 x1, F32 s0, F32 s1 ) return (s0 * (1.f - f_squared)) + ((s1 - s0) * f_squared); } -inline F32 llsimple_angle(F32 angle) +constexpr F32 llsimple_angle(F32 angle) { while(angle <= -F_PI) angle += F_TWO_PI; @@ -442,7 +409,7 @@ inline F32 llsimple_angle(F32 angle) } //SDK - Renamed this to get_lower_power_two, since this is what this actually does. -inline U32 get_lower_power_two(U32 val, U32 max_power_two) +constexpr U32 get_lower_power_two(U32 val, U32 max_power_two) { if(!max_power_two) { @@ -464,7 +431,7 @@ inline U32 get_lower_power_two(U32 val, U32 max_power_two) // number of digits, then add one. We subtract 1 initially to handle // the case where the number passed in is actually a power of two. // WARNING: this only works with 32 bit ints. -inline U32 get_next_power_two(U32 val, U32 max_power_two) +constexpr U32 get_next_power_two(U32 val, U32 max_power_two) { if(!max_power_two) { @@ -490,7 +457,7 @@ inline U32 get_next_power_two(U32 val, U32 max_power_two) //get the gaussian value given the linear distance from axis x and guassian value o inline F32 llgaussian(F32 x, F32 o) { - return 1.f/(F_SQRT_TWO_PI*o)*powf(F_E, -(x*x)/(2*o*o)); + return 1.f/(F_SQRT_TWO_PI*o)*powf(F_E, -(x*x)/(2.f*o*o)); } //helper function for removing outliers @@ -543,7 +510,8 @@ inline void ll_remove_outliers(std::vector<VEC_TYPE>& data, F32 k) // Note: in our code, values labeled as sRGB are ALWAYS gamma corrected linear values, NOT linear values with monitor gamma applied // Note: stored color values should always be gamma corrected linear (i.e. the values returned from an on-screen color swatch) // Note: DO NOT cache the conversion. This leads to error prone synchronization and is actually slower in the typical case due to cache misses -inline float linearTosRGB(const float val) { +inline float linearTosRGB(const float val) +{ if (val < 0.0031308f) { return val * 12.92f; } @@ -558,7 +526,8 @@ inline float linearTosRGB(const float val) { // Note: Stored color values should generally be gamma corrected sRGB. // If you're serializing the return value of this function, you're probably doing it wrong. // Note: DO NOT cache the conversion. This leads to error prone synchronization and is actually slower in the typical case due to cache misses. -inline float sRGBtoLinear(const float val) { +inline float sRGBtoLinear(const float val) +{ if (val < 0.04045f) { return val / 12.92f; } diff --git a/indra/llmath/llquaternion.cpp b/indra/llmath/llquaternion.cpp index aefb82b2f0..1ab3a73d79 100644 --- a/indra/llmath/llquaternion.cpp +++ b/indra/llmath/llquaternion.cpp @@ -30,7 +30,6 @@ #include "llquaternion.h" -//#include "vmath.h" #include "v3math.h" #include "v3dmath.h" #include "v4math.h" diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index 6335da5b62..ca7bd8907b 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -1298,10 +1298,11 @@ void LLPath::genNGon(const LLPathParams& params, S32 sides, F32 startOff, F32 en c = cos(ang)*lerp(radius_start, radius_end, t); - pt->mPos.set(0 + lerp(0,params.getShear().mV[0],s) + pt->mPos.set(0 + lerp(0.f, params.getShear().mV[VX], s) + lerp(-skew ,skew, t) * 0.5f, - c + lerp(0,params.getShear().mV[1],s), + c + lerp(0.f, params.getShear().mV[VY], s), s); + pt->mScale.set(hole_x * lerp(taper_x_begin, taper_x_end, t), hole_y * lerp(taper_y_begin, taper_y_end, t), 0,1); @@ -1331,9 +1332,9 @@ void LLPath::genNGon(const LLPathParams& params, S32 sides, F32 startOff, F32 en c = cos(ang)*lerp(radius_start, radius_end, t); s = sin(ang)*lerp(radius_start, radius_end, t); - pt->mPos.set(0 + lerp(0,params.getShear().mV[0],s) + pt->mPos.set(0 + lerp(0.f, params.getShear().mV[VX], s) + lerp(-skew ,skew, t) * 0.5f, - c + lerp(0,params.getShear().mV[1],s), + c + lerp(0.f, params.getShear().mV[VY], s), s); pt->mScale.set(hole_x * lerp(taper_x_begin, taper_x_end, t), @@ -1358,9 +1359,9 @@ void LLPath::genNGon(const LLPathParams& params, S32 sides, F32 startOff, F32 en c = cos(ang)*lerp(radius_start, radius_end, t); s = sin(ang)*lerp(radius_start, radius_end, t); - pt->mPos.set(0 + lerp(0,params.getShear().mV[0],s) + pt->mPos.set(0 + lerp(0.f, params.getShear().mV[VX], s) + lerp(-skew ,skew, t) * 0.5f, - c + lerp(0,params.getShear().mV[1],s), + c + lerp(0.f, params.getShear().mV[VY], s), s); pt->mScale.set(hole_x * lerp(taper_x_begin, taper_x_end, t), hole_y * lerp(taper_y_begin, taper_y_end, t), @@ -1498,8 +1499,8 @@ bool LLPath::generate(const LLPathParams& params, F32 detail, S32 split, for (S32 i=0;i<np;i++) { F32 t = lerp(params.getBegin(),params.getEnd(),(F32)i * mStep); - mPath[i].mPos.set(lerp(0,params.getShear().mV[0],t), - lerp(0,params.getShear().mV[1],t), + mPath[i].mPos.set(lerp(0.f, params.getShear().mV[VX], t), + lerp(0.f ,params.getShear().mV[VY], t), t - 0.5f); LLQuaternion quat; quat.setQuat(lerp(F_PI * params.getTwistBegin(),F_PI * params.getTwist(),t),0,0,1); @@ -1563,10 +1564,10 @@ bool LLPath::generate(const LLPathParams& params, F32 detail, S32 split, { F32 t = (F32)i * mStep; mPath[i].mPos.set(0, - lerp(0, -sin(F_PI*params.getTwist()*t)*0.5f,t), - lerp(-0.5f, cos(F_PI*params.getTwist()*t)*0.5f,t)); - mPath[i].mScale.set(lerp(1,params.getScale().mV[0],t), - lerp(1,params.getScale().mV[1],t), 0,1); + lerp(0.f, -sin(F_PI*params.getTwist() * t) * 0.5f, t), + lerp(-0.5f, cos(F_PI*params.getTwist() * t) * 0.5f, t)); + mPath[i].mScale.set(lerp(1.f, params.getScale().mV[VX], t), + lerp(1.f, params.getScale().mV[VY], t), 0.f, 1.f); mPath[i].mTexT = t; LLQuaternion quat; quat.setQuat(F_PI * params.getTwist() * t,1,0,0); diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h index 27c5fc5a49..3496928f7b 100644 --- a/indra/llmath/llvolume.h +++ b/indra/llmath/llvolume.h @@ -45,7 +45,6 @@ class LLVolumeOctree; #include "lluuid.h" #include "v4color.h" -//#include "vmath.h" #include "v2math.h" #include "v3math.h" #include "v3dmath.h" diff --git a/indra/llmath/m3math.cpp b/indra/llmath/m3math.cpp index 472d340af5..3c2097f947 100644 --- a/indra/llmath/m3math.cpp +++ b/indra/llmath/m3math.cpp @@ -26,7 +26,6 @@ #include "linden_common.h" -//#include "vmath.h" #include "v3math.h" #include "v3dmath.h" #include "v4math.h" diff --git a/indra/llmath/m4math.cpp b/indra/llmath/m4math.cpp index c46ee587cb..a9853fe7e9 100644 --- a/indra/llmath/m4math.cpp +++ b/indra/llmath/m4math.cpp @@ -26,7 +26,6 @@ #include "linden_common.h" -//#include "vmath.h" #include "v3math.h" #include "v4math.h" #include "m4math.h" diff --git a/indra/llmath/v2math.cpp b/indra/llmath/v2math.cpp index 4649e13376..59e6d947ca 100644 --- a/indra/llmath/v2math.cpp +++ b/indra/llmath/v2math.cpp @@ -26,7 +26,6 @@ #include "linden_common.h" -//#include "vmath.h" #include "v2math.h" #include "v3math.h" #include "v4math.h" @@ -47,8 +46,8 @@ bool LLVector2::abs() { bool ret{ false }; - if (mV[0] < 0.f) { mV[0] = -mV[0]; ret = true; } - if (mV[1] < 0.f) { mV[1] = -mV[1]; ret = true; } + if (mV[VX] < 0.f) { mV[VX] = -mV[VX]; ret = true; } + if (mV[VY] < 0.f) { mV[VY] = -mV[VY]; ret = true; } return ret; } @@ -67,14 +66,14 @@ F32 angle_between(const LLVector2& a, const LLVector2& b) return angle; } -bool are_parallel(const LLVector2 &a, const LLVector2 &b, float epsilon) +bool are_parallel(const LLVector2& a, const LLVector2& b, F32 epsilon) { LLVector2 an = a; LLVector2 bn = b; an.normVec(); bn.normVec(); F32 dot = an * bn; - if ( (1.0f - fabs(dot)) < epsilon) + if ((1.0f - fabs(dot)) < epsilon) { return true; } @@ -82,28 +81,28 @@ bool are_parallel(const LLVector2 &a, const LLVector2 &b, float epsilon) } -F32 dist_vec(const LLVector2 &a, const LLVector2 &b) +F32 dist_vec(const LLVector2& a, const LLVector2& b) { - F32 x = a.mV[0] - b.mV[0]; - F32 y = a.mV[1] - b.mV[1]; + F32 x = a.mV[VX] - b.mV[VX]; + F32 y = a.mV[VY] - b.mV[VY]; return (F32) sqrt( x*x + y*y ); } -F32 dist_vec_squared(const LLVector2 &a, const LLVector2 &b) +F32 dist_vec_squared(const LLVector2& a, const LLVector2& b) { - F32 x = a.mV[0] - b.mV[0]; - F32 y = a.mV[1] - b.mV[1]; + F32 x = a.mV[VX] - b.mV[VX]; + F32 y = a.mV[VY] - b.mV[VY]; return x*x + y*y; } -F32 dist_vec_squared2D(const LLVector2 &a, const LLVector2 &b) +F32 dist_vec_squared2D(const LLVector2& a, const LLVector2& b) { - F32 x = a.mV[0] - b.mV[0]; - F32 y = a.mV[1] - b.mV[1]; + F32 x = a.mV[VX] - b.mV[VX]; + F32 y = a.mV[VY] - b.mV[VY]; return x*x + y*y; } -LLVector2 lerp(const LLVector2 &a, const LLVector2 &b, F32 u) +LLVector2 lerp(const LLVector2& a, const LLVector2& b, F32 u) { return LLVector2( a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u, @@ -113,14 +112,14 @@ LLVector2 lerp(const LLVector2 &a, const LLVector2 &b, F32 u) LLSD LLVector2::getValue() const { LLSD ret; - ret[0] = mV[0]; - ret[1] = mV[1]; + ret[VX] = mV[VX]; + ret[VY] = mV[VY]; return ret; } void LLVector2::setValue(const LLSD& sd) { - mV[0] = (F32) sd[0].asReal(); - mV[1] = (F32) sd[1].asReal(); + mV[VX] = (F32) sd[0].asReal(); + mV[VY] = (F32) sd[1].asReal(); } diff --git a/indra/llmath/v2math.h b/indra/llmath/v2math.h index a61c946304..18ad02a411 100644 --- a/indra/llmath/v2math.h +++ b/indra/llmath/v2math.h @@ -36,7 +36,7 @@ class LLQuaternion; // Llvector2 = |x y z w| -static const U32 LENGTHOFVECTOR2 = 2; +static constexpr U32 LENGTHOFVECTOR2 = 2; class LLVector2 { @@ -82,7 +82,7 @@ class LLVector2 const LLVector2& scaleVec(const LLVector2& vec); // scales per component by vec - bool isNull(); // Returns true if vector has a _very_small_ length + bool isNull() const; // Returns true if vector has a _very_small_ length bool isExactlyZero() const { return !mV[VX] && !mV[VY]; } F32 operator[](int idx) const { return mV[idx]; } @@ -113,16 +113,16 @@ class LLVector2 // Non-member functions -F32 angle_between(const LLVector2 &a, const LLVector2 &b); // Returns angle (radians) between a and b -bool are_parallel(const LLVector2 &a, const LLVector2 &b, F32 epsilon=F_APPROXIMATELY_ZERO); // Returns true if a and b are very close to parallel -F32 dist_vec(const LLVector2 &a, const LLVector2 &b); // Returns distance between a and b -F32 dist_vec_squared(const LLVector2 &a, const LLVector2 &b);// Returns distance squared between a and b -F32 dist_vec_squared2D(const LLVector2 &a, const LLVector2 &b);// Returns distance squared between a and b ignoring Z component -LLVector2 lerp(const LLVector2 &a, const LLVector2 &b, F32 u); // Returns a vector that is a linear interpolation between a and b +F32 angle_between(const LLVector2& a, const LLVector2& b); // Returns angle (radians) between a and b +bool are_parallel(const LLVector2& a, const LLVector2& b, F32 epsilon = F_APPROXIMATELY_ZERO); // Returns true if a and b are very close to parallel +F32 dist_vec(const LLVector2& a, const LLVector2& b); // Returns distance between a and b +F32 dist_vec_squared(const LLVector2& a, const LLVector2& b);// Returns distance squared between a and b +F32 dist_vec_squared2D(const LLVector2& a, const LLVector2& b);// Returns distance squared between a and b ignoring Z component +LLVector2 lerp(const LLVector2& a, const LLVector2& b, F32 u); // Returns a vector that is a linear interpolation between a and b // Constructors -inline LLVector2::LLVector2(void) +inline LLVector2::LLVector2() { mV[VX] = 0.f; mV[VY] = 0.f; @@ -153,27 +153,27 @@ inline LLVector2::LLVector2(const LLSD &sd) // Clear and Assignment Functions -inline void LLVector2::clear(void) +inline void LLVector2::clear() { mV[VX] = 0.f; mV[VY] = 0.f; } -inline void LLVector2::setZero(void) +inline void LLVector2::setZero() { mV[VX] = 0.f; mV[VY] = 0.f; } // deprecated -inline void LLVector2::clearVec(void) +inline void LLVector2::clearVec() { mV[VX] = 0.f; mV[VY] = 0.f; } // deprecated -inline void LLVector2::zeroVec(void) +inline void LLVector2::zeroVec() { mV[VX] = 0.f; mV[VY] = 0.f; @@ -222,31 +222,31 @@ inline void LLVector2::setVec(const F32 *vec) // LLVector2 Magnitude and Normalization Functions -inline F32 LLVector2::length(void) const +inline F32 LLVector2::length() const { - return (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1]); + return sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY]); } -inline F32 LLVector2::lengthSquared(void) const +inline F32 LLVector2::lengthSquared() const { - return mV[0]*mV[0] + mV[1]*mV[1]; + return mV[VX]*mV[VX] + mV[VY]*mV[VY]; } -inline F32 LLVector2::normalize(void) +inline F32 LLVector2::normalize() { - F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1]); + F32 mag = sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY]); F32 oomag; if (mag > FP_MAG_THRESHOLD) { oomag = 1.f/mag; - mV[0] *= oomag; - mV[1] *= oomag; + mV[VX] *= oomag; + mV[VY] *= oomag; } else { - mV[0] = 0.f; - mV[1] = 0.f; + mV[VX] = 0.f; + mV[VY] = 0.f; mag = 0; } return (mag); @@ -259,33 +259,33 @@ inline bool LLVector2::isFinite() const } // deprecated -inline F32 LLVector2::magVec(void) const +inline F32 LLVector2::magVec() const { - return (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1]); + return sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY]); } // deprecated -inline F32 LLVector2::magVecSquared(void) const +inline F32 LLVector2::magVecSquared() const { - return mV[0]*mV[0] + mV[1]*mV[1]; + return mV[VX]*mV[VX] + mV[VY]*mV[VY]; } // deprecated -inline F32 LLVector2::normVec(void) +inline F32 LLVector2::normVec() { - F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1]); + F32 mag = sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY]); F32 oomag; if (mag > FP_MAG_THRESHOLD) { oomag = 1.f/mag; - mV[0] *= oomag; - mV[1] *= oomag; + mV[VX] *= oomag; + mV[VY] *= oomag; } else { - mV[0] = 0.f; - mV[1] = 0.f; + mV[VX] = 0.f; + mV[VY] = 0.f; mag = 0; } return (mag); @@ -299,9 +299,9 @@ inline const LLVector2& LLVector2::scaleVec(const LLVector2& vec) return *this; } -inline bool LLVector2::isNull() +inline bool LLVector2::isNull() const { - if ( F_APPROXIMATELY_ZERO > mV[VX]*mV[VX] + mV[VY]*mV[VY] ) + if (F_APPROXIMATELY_ZERO > mV[VX]*mV[VX] + mV[VY]*mV[VY]) { return true; } @@ -312,9 +312,9 @@ inline bool LLVector2::isNull() // LLVector2 Operators // For sorting. By convention, x is "more significant" than y. -inline bool operator<(const LLVector2 &a, const LLVector2 &b) +inline bool operator<(const LLVector2& a, const LLVector2& b) { - if( a.mV[VX] == b.mV[VX] ) + if (a.mV[VX] == b.mV[VX]) { return a.mV[VY] < b.mV[VY]; } @@ -325,95 +325,95 @@ inline bool operator<(const LLVector2 &a, const LLVector2 &b) } -inline LLVector2 operator+(const LLVector2 &a, const LLVector2 &b) +inline LLVector2 operator+(const LLVector2& a, const LLVector2& b) { LLVector2 c(a); return c += b; } -inline LLVector2 operator-(const LLVector2 &a, const LLVector2 &b) +inline LLVector2 operator-(const LLVector2& a, const LLVector2& b) { LLVector2 c(a); return c -= b; } -inline F32 operator*(const LLVector2 &a, const LLVector2 &b) +inline F32 operator*(const LLVector2& a, const LLVector2& b) { - return (a.mV[0]*b.mV[0] + a.mV[1]*b.mV[1]); + return (a.mV[VX]*b.mV[VX] + a.mV[VY]*b.mV[VY]); } -inline LLVector2 operator%(const LLVector2 &a, const LLVector2 &b) +inline LLVector2 operator%(const LLVector2& a, const LLVector2& b) { - return LLVector2(a.mV[0]*b.mV[1] - b.mV[0]*a.mV[1], a.mV[1]*b.mV[0] - b.mV[1]*a.mV[0]); + return LLVector2(a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY], a.mV[VY]*b.mV[VX] - b.mV[VY]*a.mV[VX]); } -inline LLVector2 operator/(const LLVector2 &a, F32 k) +inline LLVector2 operator/(const LLVector2& a, F32 k) { F32 t = 1.f / k; - return LLVector2( a.mV[0] * t, a.mV[1] * t ); + return LLVector2( a.mV[VX] * t, a.mV[VY] * t ); } -inline LLVector2 operator*(const LLVector2 &a, F32 k) +inline LLVector2 operator*(const LLVector2& a, F32 k) { - return LLVector2( a.mV[0] * k, a.mV[1] * k ); + return LLVector2( a.mV[VX] * k, a.mV[VY] * k ); } -inline LLVector2 operator*(F32 k, const LLVector2 &a) +inline LLVector2 operator*(F32 k, const LLVector2& a) { - return LLVector2( a.mV[0] * k, a.mV[1] * k ); + return LLVector2( a.mV[VX] * k, a.mV[VY] * k ); } -inline bool operator==(const LLVector2 &a, const LLVector2 &b) +inline bool operator==(const LLVector2& a, const LLVector2& b) { - return ( (a.mV[0] == b.mV[0]) - &&(a.mV[1] == b.mV[1])); + return ( (a.mV[VX] == b.mV[VX]) + &&(a.mV[VY] == b.mV[VY])); } -inline bool operator!=(const LLVector2 &a, const LLVector2 &b) +inline bool operator!=(const LLVector2& a, const LLVector2& b) { - return ( (a.mV[0] != b.mV[0]) - ||(a.mV[1] != b.mV[1])); + return ( (a.mV[VX] != b.mV[VX]) + ||(a.mV[VY] != b.mV[VY])); } -inline const LLVector2& operator+=(LLVector2 &a, const LLVector2 &b) +inline const LLVector2& operator+=(LLVector2& a, const LLVector2& b) { - a.mV[0] += b.mV[0]; - a.mV[1] += b.mV[1]; + a.mV[VX] += b.mV[VX]; + a.mV[VY] += b.mV[VY]; return a; } -inline const LLVector2& operator-=(LLVector2 &a, const LLVector2 &b) +inline const LLVector2& operator-=(LLVector2& a, const LLVector2& b) { - a.mV[0] -= b.mV[0]; - a.mV[1] -= b.mV[1]; + a.mV[VX] -= b.mV[VX]; + a.mV[VY] -= b.mV[VY]; return a; } -inline const LLVector2& operator%=(LLVector2 &a, const LLVector2 &b) +inline const LLVector2& operator%=(LLVector2& a, const LLVector2& b) { - LLVector2 ret(a.mV[0]*b.mV[1] - b.mV[0]*a.mV[1], a.mV[1]*b.mV[0] - b.mV[1]*a.mV[0]); + LLVector2 ret(a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY], a.mV[VY]*b.mV[VX] - b.mV[VY]*a.mV[VX]); a = ret; return a; } -inline const LLVector2& operator*=(LLVector2 &a, F32 k) +inline const LLVector2& operator*=(LLVector2& a, F32 k) { - a.mV[0] *= k; - a.mV[1] *= k; + a.mV[VX] *= k; + a.mV[VY] *= k; return a; } -inline const LLVector2& operator/=(LLVector2 &a, F32 k) +inline const LLVector2& operator/=(LLVector2& a, F32 k) { F32 t = 1.f / k; - a.mV[0] *= t; - a.mV[1] *= t; + a.mV[VX] *= t; + a.mV[VY] *= t; return a; } -inline LLVector2 operator-(const LLVector2 &a) +inline LLVector2 operator-(const LLVector2& a) { - return LLVector2( -a.mV[0], -a.mV[1] ); + return LLVector2( -a.mV[VX], -a.mV[VY] ); } inline void update_min_max(LLVector2& min, LLVector2& max, const LLVector2& pos) @@ -431,7 +431,7 @@ inline void update_min_max(LLVector2& min, LLVector2& max, const LLVector2& pos) } } -inline std::ostream& operator<<(std::ostream& s, const LLVector2 &a) +inline std::ostream& operator<<(std::ostream& s, const LLVector2& a) { s << "{ " << a.mV[VX] << ", " << a.mV[VY] << " }"; return s; diff --git a/indra/llmath/v3color.cpp b/indra/llmath/v3color.cpp index 4367b993f8..08b3795020 100644 --- a/indra/llmath/v3color.cpp +++ b/indra/llmath/v3color.cpp @@ -32,74 +32,79 @@ LLColor3 LLColor3::white(1.0f, 1.0f, 1.0f); LLColor3 LLColor3::black(0.0f, 0.0f, 0.0f); -LLColor3 LLColor3::grey (0.5f, 0.5f, 0.5f); +LLColor3 LLColor3::grey(0.5f, 0.5f, 0.5f); -LLColor3::LLColor3(const LLColor4 &a) +LLColor3::LLColor3(const LLColor4& a) { - mV[0] = a.mV[0]; - mV[1] = a.mV[1]; - mV[2] = a.mV[2]; + mV[VRED] = a.mV[VRED]; + mV[VGREEN] = a.mV[VGREEN]; + mV[VBLUE] = a.mV[VBLUE]; } -LLColor3::LLColor3(const LLVector4 &a) +LLColor3::LLColor3(const LLVector4& a) { - mV[0] = a.mV[0]; - mV[1] = a.mV[1]; - mV[2] = a.mV[2]; + mV[VRED] = a.mV[VRED]; + mV[VGREEN] = a.mV[VGREEN]; + mV[VBLUE] = a.mV[VBLUE]; } -LLColor3::LLColor3(const LLSD &sd) +LLColor3::LLColor3(const LLSD& sd) { setValue(sd); } -const LLColor3& LLColor3::operator=(const LLColor4 &a) +const LLColor3& LLColor3::operator=(const LLColor4& a) { - mV[0] = a.mV[0]; - mV[1] = a.mV[1]; - mV[2] = a.mV[2]; + mV[VRED] = a.mV[VRED]; + mV[VGREEN] = a.mV[VGREEN]; + mV[VBLUE] = a.mV[VBLUE]; return (*this); } -std::ostream& operator<<(std::ostream& s, const LLColor3 &a) +std::ostream& operator<<(std::ostream& s, const LLColor3& a) { s << "{ " << a.mV[VRED] << ", " << a.mV[VGREEN] << ", " << a.mV[VBLUE] << " }"; return s; } -static F32 hueToRgb ( F32 val1In, F32 val2In, F32 valHUeIn ) +static F32 hueToRgb(F32 val1In, F32 val2In, F32 valHUeIn) { - if ( valHUeIn < 0.0f ) valHUeIn += 1.0f; - if ( valHUeIn > 1.0f ) valHUeIn -= 1.0f; - if ( ( 6.0f * valHUeIn ) < 1.0f ) return ( val1In + ( val2In - val1In ) * 6.0f * valHUeIn ); - if ( ( 2.0f * valHUeIn ) < 1.0f ) return ( val2In ); - if ( ( 3.0f * valHUeIn ) < 2.0f ) return ( val1In + ( val2In - val1In ) * ( ( 2.0f / 3.0f ) - valHUeIn ) * 6.0f ); - return ( val1In ); + if (valHUeIn < 0.0f) + valHUeIn += 1.0f; + if (valHUeIn > 1.0f) + valHUeIn -= 1.0f; + if ((6.0f * valHUeIn) < 1.0f) + return (val1In + (val2In - val1In) * 6.0f * valHUeIn); + if ((2.0f * valHUeIn) < 1.0f) + return (val2In); + if ((3.0f * valHUeIn) < 2.0f) + return (val1In + (val2In - val1In) * ((2.0f / 3.0f) - valHUeIn) * 6.0f); + return (val1In); } -void LLColor3::setHSL ( F32 hValIn, F32 sValIn, F32 lValIn) +void LLColor3::setHSL(F32 hValIn, F32 sValIn, F32 lValIn) { - if ( sValIn < 0.00001f ) + if (sValIn < 0.00001f) { - mV[VRED] = lValIn; + mV[VRED] = lValIn; mV[VGREEN] = lValIn; - mV[VBLUE] = lValIn; + mV[VBLUE] = lValIn; } else { F32 interVal1; F32 interVal2; - if ( lValIn < 0.5f ) - interVal2 = lValIn * ( 1.0f + sValIn ); + if (lValIn < 0.5f) + interVal2 = lValIn * (1.0f + sValIn); else - interVal2 = ( lValIn + sValIn ) - ( sValIn * lValIn ); + interVal2 = (lValIn + sValIn) - (sValIn * lValIn); interVal1 = 2.0f * lValIn - interVal2; - mV[VRED] = hueToRgb ( interVal1, interVal2, hValIn + ( 1.f / 3.f ) ); - mV[VGREEN] = hueToRgb ( interVal1, interVal2, hValIn ); - mV[VBLUE] = hueToRgb ( interVal1, interVal2, hValIn - ( 1.f / 3.f ) ); + mV[VRED] = hueToRgb(interVal1, interVal2, hValIn + (1.f / 3.f)); + mV[VGREEN] = hueToRgb(interVal1, interVal2, hValIn); + mV[VBLUE] = hueToRgb(interVal1, interVal2, hValIn - (1.f / 3.f)); } } @@ -109,45 +114,48 @@ void LLColor3::calcHSL(F32* hue, F32* saturation, F32* luminance) const F32 var_G = mV[VGREEN]; F32 var_B = mV[VBLUE]; - F32 var_Min = ( var_R < ( var_G < var_B ? var_G : var_B ) ? var_R : ( var_G < var_B ? var_G : var_B ) ); - F32 var_Max = ( var_R > ( var_G > var_B ? var_G : var_B ) ? var_R : ( var_G > var_B ? var_G : var_B ) ); + F32 var_Min = (var_R < (var_G < var_B ? var_G : var_B) ? var_R : (var_G < var_B ? var_G : var_B)); + F32 var_Max = (var_R > (var_G > var_B ? var_G : var_B) ? var_R : (var_G > var_B ? var_G : var_B)); F32 del_Max = var_Max - var_Min; - F32 L = ( var_Max + var_Min ) / 2.0f; + F32 L = (var_Max + var_Min) / 2.0f; F32 H = 0.0f; F32 S = 0.0f; - if ( del_Max == 0.0f ) + if (del_Max == 0.0f) { - H = 0.0f; - S = 0.0f; + H = 0.0f; + S = 0.0f; } else { - if ( L < 0.5 ) - S = del_Max / ( var_Max + var_Min ); + if (L < 0.5) + S = del_Max / (var_Max + var_Min); else - S = del_Max / ( 2.0f - var_Max - var_Min ); + S = del_Max / (2.0f - var_Max - var_Min); - F32 del_R = ( ( ( var_Max - var_R ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max; - F32 del_G = ( ( ( var_Max - var_G ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max; - F32 del_B = ( ( ( var_Max - var_B ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max; + F32 del_R = (((var_Max - var_R) / 6.0f) + (del_Max / 2.0f)) / del_Max; + F32 del_G = (((var_Max - var_G) / 6.0f) + (del_Max / 2.0f)) / del_Max; + F32 del_B = (((var_Max - var_B) / 6.0f) + (del_Max / 2.0f)) / del_Max; - if ( var_R >= var_Max ) + if (var_R >= var_Max) H = del_B - del_G; - else - if ( var_G >= var_Max ) - H = ( 1.0f / 3.0f ) + del_R - del_B; - else - if ( var_B >= var_Max ) - H = ( 2.0f / 3.0f ) + del_G - del_R; - - if ( H < 0.0f ) H += 1.0f; - if ( H > 1.0f ) H -= 1.0f; + else if (var_G >= var_Max) + H = (1.0f / 3.0f) + del_R - del_B; + else if (var_B >= var_Max) + H = (2.0f / 3.0f) + del_G - del_R; + + if (H < 0.0f) + H += 1.0f; + if (H > 1.0f) + H -= 1.0f; } - if (hue) *hue = H; - if (saturation) *saturation = S; - if (luminance) *luminance = L; + if (hue) + *hue = H; + if (saturation) + *saturation = S; + if (luminance) + *luminance = L; } diff --git a/indra/llmath/v3color.h b/indra/llmath/v3color.h index f7af469e66..48b36e7c8a 100644 --- a/indra/llmath/v3color.h +++ b/indra/llmath/v3color.h @@ -33,12 +33,12 @@ class LLVector4; #include "llerror.h" #include "llmath.h" #include "llsd.h" -#include "v3math.h" // needed for linearColor3v implemtation below +#include "v3math.h" // needed for linearColor3v implemtation below #include <string.h> // LLColor3 = |r g b| -static const U32 LENGTHOFCOLOR3 = 3; +static constexpr U32 LENGTHOFCOLOR3 = 3; class LLColor3 { @@ -50,44 +50,43 @@ public: static LLColor3 grey; public: - LLColor3(); // Initializes LLColor3 to (0, 0, 0) - LLColor3(F32 r, F32 g, F32 b); // Initializes LLColor3 to (r, g, b) - LLColor3(const F32 *vec); // Initializes LLColor3 to (vec[0]. vec[1], vec[2]) - LLColor3(const char *color_string); // html format color ie "#FFDDEE" - explicit LLColor3(const LLColor4& color4); // "explicit" to avoid automatic conversion - explicit LLColor3(const LLVector4& vector4); // "explicit" to avoid automatic conversion + LLColor3(); // Initializes LLColor3 to (0, 0, 0) + LLColor3(F32 r, F32 g, F32 b); // Initializes LLColor3 to (r, g, b) + LLColor3(const F32* vec); // Initializes LLColor3 to (vec[0]. vec[1], vec[2]) + LLColor3(const char* color_string); // html format color ie "#FFDDEE" + explicit LLColor3(const LLColor4& color4); // "explicit" to avoid automatic conversion + explicit LLColor3(const LLVector4& vector4); // "explicit" to avoid automatic conversion LLColor3(const LLSD& sd); - LLSD getValue() const { LLSD ret; - ret[0] = mV[0]; - ret[1] = mV[1]; - ret[2] = mV[2]; + ret[VRED] = mV[VRED]; + ret[VGREEN] = mV[VGREEN]; + ret[VBLUE] = mV[VBLUE]; return ret; } void setValue(const LLSD& sd) { - mV[0] = (F32) sd[0].asReal();; - mV[1] = (F32) sd[1].asReal();; - mV[2] = (F32) sd[2].asReal();; + mV[VRED] = (F32)sd[VRED].asReal(); + mV[VGREEN] = (F32)sd[VGREEN].asReal(); + mV[VBLUE] = (F32)sd[VBLUE].asReal(); } void setHSL(F32 hue, F32 saturation, F32 luminance); void calcHSL(F32* hue, F32* saturation, F32* luminance) const; - const LLColor3& setToBlack(); // Clears LLColor3 to (0, 0, 0) - const LLColor3& setToWhite(); // Zero LLColor3 to (0, 0, 0) + const LLColor3& setToBlack(); // Clears LLColor3 to (0, 0, 0) + const LLColor3& setToWhite(); // Zero LLColor3 to (0, 0, 0) - const LLColor3& setVec(F32 x, F32 y, F32 z); // deprecated - const LLColor3& setVec(const LLColor3 &vec); // deprecated - const LLColor3& setVec(const F32 *vec); // deprecated + const LLColor3& setVec(F32 x, F32 y, F32 z); // deprecated + const LLColor3& setVec(const LLColor3& vec); // deprecated + const LLColor3& setVec(const F32* vec); // deprecated - const LLColor3& set(F32 x, F32 y, F32 z); // Sets LLColor3 to (x, y, z) - const LLColor3& set(const LLColor3 &vec); // Sets LLColor3 to vec - const LLColor3& set(const F32 *vec); // Sets LLColor3 to vec + const LLColor3& set(F32 x, F32 y, F32 z); // Sets LLColor3 to (x, y, z) + const LLColor3& set(const LLColor3& vec); // Sets LLColor3 to vec + const LLColor3& set(const F32* vec); // Sets LLColor3 to vec // set from a vector of unknown type and size // may leave some data unmodified @@ -99,414 +98,390 @@ public: template<typename T> void write(std::vector<T>& v) const; - F32 magVec() const; // deprecated - F32 magVecSquared() const; // deprecated - F32 normVec(); // deprecated + F32 magVec() const; // deprecated + F32 magVecSquared() const; // deprecated + F32 normVec(); // deprecated - F32 length() const; // Returns magnitude of LLColor3 - F32 lengthSquared() const; // Returns magnitude squared of LLColor3 - F32 normalize(); // Normalizes and returns the magnitude of LLColor3 + F32 length() const; // Returns magnitude of LLColor3 + F32 lengthSquared() const; // Returns magnitude squared of LLColor3 + F32 normalize(); // Normalizes and returns the magnitude of LLColor3 - F32 brightness() const; // Returns brightness of LLColor3 + F32 brightness() const; // Returns brightness of LLColor3 - const LLColor3& operator=(const LLColor4 &a); + const LLColor3& operator=(const LLColor4& a); - LL_FORCE_INLINE LLColor3 divide(const LLColor3 &col2) + LL_FORCE_INLINE LLColor3 divide(const LLColor3& col2) const { - return LLColor3( - mV[0] / col2.mV[0], - mV[1] / col2.mV[1], - mV[2] / col2.mV[2] ); + return LLColor3(mV[VRED] / col2.mV[VRED], mV[VGREEN] / col2.mV[VGREEN], mV[VBLUE] / col2.mV[VBLUE]); } - LL_FORCE_INLINE LLColor3 color_norm() + LL_FORCE_INLINE LLColor3 color_norm() const { F32 l = length(); - return LLColor3( - mV[0] / l, - mV[1] / l, - mV[2] / l ); + return LLColor3(mV[VRED] / l, mV[VGREEN] / l, mV[VBLUE] / l); } - friend std::ostream& operator<<(std::ostream& s, const LLColor3 &a); // Print a - friend LLColor3 operator+(const LLColor3 &a, const LLColor3 &b); // Return vector a + b - friend LLColor3 operator-(const LLColor3 &a, const LLColor3 &b); // Return vector a minus b + friend std::ostream& operator<<(std::ostream& s, const LLColor3& a); // Print a + friend LLColor3 operator+(const LLColor3& a, const LLColor3& b); // Return vector a + b + friend LLColor3 operator-(const LLColor3& a, const LLColor3& b); // Return vector a minus b - friend const LLColor3& operator+=(LLColor3 &a, const LLColor3 &b); // Return vector a + b - friend const LLColor3& operator-=(LLColor3 &a, const LLColor3 &b); // Return vector a minus b - friend const LLColor3& operator*=(LLColor3 &a, const LLColor3 &b); + friend const LLColor3& operator+=(LLColor3& a, const LLColor3& b); // Return vector a + b + friend const LLColor3& operator-=(LLColor3& a, const LLColor3& b); // Return vector a minus b + friend const LLColor3& operator*=(LLColor3& a, const LLColor3& b); - friend LLColor3 operator*(const LLColor3 &a, const LLColor3 &b); // Return component wise a * b - friend LLColor3 operator*(const LLColor3 &a, F32 k); // Return a times scaler k - friend LLColor3 operator*(F32 k, const LLColor3 &a); // Return a times scaler k + friend LLColor3 operator*(const LLColor3& a, const LLColor3& b); // Return component wise a * b + friend LLColor3 operator*(const LLColor3& a, F32 k); // Return a times scaler k + friend LLColor3 operator*(F32 k, const LLColor3& a); // Return a times scaler k - friend bool operator==(const LLColor3 &a, const LLColor3 &b); // Return a == b - friend bool operator!=(const LLColor3 &a, const LLColor3 &b); // Return a != b + friend bool operator==(const LLColor3& a, const LLColor3& b); // Return a == b + friend bool operator!=(const LLColor3& a, const LLColor3& b); // Return a != b - friend const LLColor3& operator*=(LLColor3 &a, F32 k); // Return a times scaler k + friend const LLColor3& operator*=(LLColor3& a, F32 k); // Return a times scaler k - friend LLColor3 operator-(const LLColor3 &a); // Return vector 1-rgb (inverse) + friend LLColor3 operator-(const LLColor3& a); // Return vector 1-rgb (inverse) inline void clamp(); - inline void exp(); // Do an exponential on the color + inline void exp(); // Do an exponential on the color }; -LLColor3 lerp(const LLColor3 &a, const LLColor3 &b, F32 u); - +LLColor3 lerp(const LLColor3& a, const LLColor3& b, F32 u); void LLColor3::clamp() { // Clamp the color... - if (mV[0] < 0.f) + if (mV[VRED] < 0.f) { - mV[0] = 0.f; + mV[VRED] = 0.f; } - else if (mV[0] > 1.f) + else if (mV[VRED] > 1.f) { - mV[0] = 1.f; + mV[VRED] = 1.f; } - if (mV[1] < 0.f) + if (mV[VGREEN] < 0.f) { - mV[1] = 0.f; + mV[VGREEN] = 0.f; } - else if (mV[1] > 1.f) + else if (mV[VGREEN] > 1.f) { - mV[1] = 1.f; + mV[VGREEN] = 1.f; } - if (mV[2] < 0.f) + if (mV[VBLUE] < 0.f) { - mV[2] = 0.f; + mV[VBLUE] = 0.f; } - else if (mV[2] > 1.f) + else if (mV[VBLUE] > 1.f) { - mV[2] = 1.f; + mV[VBLUE] = 1.f; } } // Non-member functions -F32 distVec(const LLColor3 &a, const LLColor3 &b); // Returns distance between a and b -F32 distVec_squared(const LLColor3 &a, const LLColor3 &b);// Returns distance squared between a and b +F32 distVec(const LLColor3& a, const LLColor3& b); // Returns distance between a and b +F32 distVec_squared(const LLColor3& a, const LLColor3& b); // Returns distance squared between a and b -inline LLColor3::LLColor3(void) +inline LLColor3::LLColor3() { - mV[0] = 0.f; - mV[1] = 0.f; - mV[2] = 0.f; + mV[VRED] = 0.f; + mV[VGREEN] = 0.f; + mV[VBLUE] = 0.f; } inline LLColor3::LLColor3(F32 r, F32 g, F32 b) { - mV[VRED] = r; + mV[VRED] = r; mV[VGREEN] = g; - mV[VBLUE] = b; + mV[VBLUE] = b; } - -inline LLColor3::LLColor3(const F32 *vec) +inline LLColor3::LLColor3(const F32* vec) { - mV[VRED] = vec[VRED]; + mV[VRED] = vec[VRED]; mV[VGREEN] = vec[VGREEN]; - mV[VBLUE] = vec[VBLUE]; + mV[VBLUE] = vec[VBLUE]; } inline LLColor3::LLColor3(const char* color_string) // takes a string of format "RRGGBB" where RR is hex 00..FF { - if (strlen(color_string) < 6) /* Flawfinder: ignore */ + if (strlen(color_string) < 6) /* Flawfinder: ignore */ { - mV[0] = 0.f; - mV[1] = 0.f; - mV[2] = 0.f; + mV[VRED] = 0.f; + mV[VGREEN] = 0.f; + mV[VBLUE] = 0.f; return; } char tempstr[7]; - strncpy(tempstr,color_string,6); /* Flawfinder: ignore */ + strncpy(tempstr, color_string, 6); /* Flawfinder: ignore */ tempstr[6] = '\0'; - mV[VBLUE] = (F32)strtol(&tempstr[4],NULL,16)/255.f; + mV[VBLUE] = (F32)strtol(&tempstr[4], nullptr, 16) / 255.f; tempstr[4] = '\0'; - mV[VGREEN] = (F32)strtol(&tempstr[2],NULL,16)/255.f; + mV[VGREEN] = (F32)strtol(&tempstr[2], nullptr, 16) / 255.f; tempstr[2] = '\0'; - mV[VRED] = (F32)strtol(&tempstr[0],NULL,16)/255.f; + mV[VRED] = (F32)strtol(&tempstr[0], nullptr, 16) / 255.f; } -inline const LLColor3& LLColor3::setToBlack(void) +inline const LLColor3& LLColor3::setToBlack() { - mV[0] = 0.f; - mV[1] = 0.f; - mV[2] = 0.f; + mV[VRED] = 0.f; + mV[VGREEN] = 0.f; + mV[VBLUE] = 0.f; return (*this); } -inline const LLColor3& LLColor3::setToWhite(void) +inline const LLColor3& LLColor3::setToWhite() { - mV[0] = 1.f; - mV[1] = 1.f; - mV[2] = 1.f; + mV[VRED] = 1.f; + mV[VGREEN] = 1.f; + mV[VBLUE] = 1.f; return (*this); } -inline const LLColor3& LLColor3::set(F32 r, F32 g, F32 b) +inline const LLColor3& LLColor3::set(F32 r, F32 g, F32 b) { - mV[0] = r; - mV[1] = g; - mV[2] = b; + mV[VRED] = r; + mV[VGREEN] = g; + mV[VBLUE] = b; return (*this); } -inline const LLColor3& LLColor3::set(const LLColor3 &vec) +inline const LLColor3& LLColor3::set(const LLColor3& vec) { - mV[0] = vec.mV[0]; - mV[1] = vec.mV[1]; - mV[2] = vec.mV[2]; + mV[VRED] = vec.mV[VRED]; + mV[VGREEN] = vec.mV[VGREEN]; + mV[VBLUE] = vec.mV[VBLUE]; return (*this); } -inline const LLColor3& LLColor3::set(const F32 *vec) +inline const LLColor3& LLColor3::set(const F32* vec) { - mV[0] = vec[0]; - mV[1] = vec[1]; - mV[2] = vec[2]; + mV[VRED] = vec[VRED]; + mV[VGREEN] = vec[VGREEN]; + mV[VBLUE] = vec[VBLUE]; return (*this); } // deprecated -inline const LLColor3& LLColor3::setVec(F32 r, F32 g, F32 b) +inline const LLColor3& LLColor3::setVec(F32 r, F32 g, F32 b) { - mV[0] = r; - mV[1] = g; - mV[2] = b; + mV[VRED] = r; + mV[VGREEN] = g; + mV[VBLUE] = b; return (*this); } // deprecated -inline const LLColor3& LLColor3::setVec(const LLColor3 &vec) +inline const LLColor3& LLColor3::setVec(const LLColor3& vec) { - mV[0] = vec.mV[0]; - mV[1] = vec.mV[1]; - mV[2] = vec.mV[2]; + mV[VRED] = vec.mV[VRED]; + mV[VGREEN] = vec.mV[VGREEN]; + mV[VBLUE] = vec.mV[VBLUE]; return (*this); } // deprecated -inline const LLColor3& LLColor3::setVec(const F32 *vec) +inline const LLColor3& LLColor3::setVec(const F32* vec) { - mV[0] = vec[0]; - mV[1] = vec[1]; - mV[2] = vec[2]; + mV[VRED] = vec[VRED]; + mV[VGREEN] = vec[VGREEN]; + mV[VBLUE] = vec[VBLUE]; return (*this); } -inline F32 LLColor3::brightness(void) const +inline F32 LLColor3::brightness() const { - return (mV[0] + mV[1] + mV[2]) / 3.0f; + return (mV[VRED] + mV[VGREEN] + mV[VBLUE]) / 3.0f; } -inline F32 LLColor3::length(void) const +inline F32 LLColor3::length() const { - return (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]); + return sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); } -inline F32 LLColor3::lengthSquared(void) const +inline F32 LLColor3::lengthSquared() const { - return mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]; + return mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]; } -inline F32 LLColor3::normalize(void) +inline F32 LLColor3::normalize() { - F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]); + F32 mag = sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); F32 oomag; if (mag) { - oomag = 1.f/mag; - mV[0] *= oomag; - mV[1] *= oomag; - mV[2] *= oomag; + oomag = 1.f / mag; + mV[VRED] *= oomag; + mV[VGREEN] *= oomag; + mV[VBLUE] *= oomag; } - return (mag); + return mag; } // deprecated -inline F32 LLColor3::magVec(void) const +inline F32 LLColor3::magVec() const { - return (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]); + return sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); } // deprecated -inline F32 LLColor3::magVecSquared(void) const +inline F32 LLColor3::magVecSquared() const { - return mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]; + return mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]; } // deprecated -inline F32 LLColor3::normVec(void) +inline F32 LLColor3::normVec() { - F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]); + F32 mag = sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); F32 oomag; if (mag) { - oomag = 1.f/mag; - mV[0] *= oomag; - mV[1] *= oomag; - mV[2] *= oomag; + oomag = 1.f / mag; + mV[VRED] *= oomag; + mV[VGREEN] *= oomag; + mV[VBLUE] *= oomag; } - return (mag); + return mag; } inline void LLColor3::exp() { #if 0 - mV[0] = ::exp(mV[0]); - mV[1] = ::exp(mV[1]); - mV[2] = ::exp(mV[2]); + mV[VRED] = ::exp(mV[VRED]); + mV[VGREEN] = ::exp(mV[VGREEN]); + mV[VBLUE] = ::exp(mV[VBLUE]); #else - mV[0] = (F32)LL_FAST_EXP(mV[0]); - mV[1] = (F32)LL_FAST_EXP(mV[1]); - mV[2] = (F32)LL_FAST_EXP(mV[2]); + mV[VRED] = (F32)LL_FAST_EXP(mV[VRED]); + mV[VGREEN] = (F32)LL_FAST_EXP(mV[VGREEN]); + mV[VBLUE] = (F32)LL_FAST_EXP(mV[VBLUE]); #endif } - -inline LLColor3 operator+(const LLColor3 &a, const LLColor3 &b) +inline LLColor3 operator+(const LLColor3& a, const LLColor3& b) { - return LLColor3( - a.mV[0] + b.mV[0], - a.mV[1] + b.mV[1], - a.mV[2] + b.mV[2]); + return LLColor3(a.mV[VRED] + b.mV[VRED], a.mV[VGREEN] + b.mV[VGREEN], a.mV[VBLUE] + b.mV[VBLUE]); } -inline LLColor3 operator-(const LLColor3 &a, const LLColor3 &b) +inline LLColor3 operator-(const LLColor3& a, const LLColor3& b) { - return LLColor3( - a.mV[0] - b.mV[0], - a.mV[1] - b.mV[1], - a.mV[2] - b.mV[2]); + return LLColor3(a.mV[VRED] - b.mV[VRED], a.mV[VGREEN] - b.mV[VGREEN], a.mV[VBLUE] - b.mV[VBLUE]); } -inline LLColor3 operator*(const LLColor3 &a, const LLColor3 &b) +inline LLColor3 operator*(const LLColor3& a, const LLColor3& b) { - return LLColor3( - a.mV[0] * b.mV[0], - a.mV[1] * b.mV[1], - a.mV[2] * b.mV[2]); + return LLColor3(a.mV[VRED] * b.mV[VRED], a.mV[VGREEN] * b.mV[VGREEN], a.mV[VBLUE] * b.mV[VBLUE]); } -inline LLColor3 operator*(const LLColor3 &a, F32 k) +inline LLColor3 operator*(const LLColor3& a, F32 k) { - return LLColor3( a.mV[0] * k, a.mV[1] * k, a.mV[2] * k ); + return LLColor3(a.mV[VRED] * k, a.mV[VGREEN] * k, a.mV[VBLUE] * k); } -inline LLColor3 operator*(F32 k, const LLColor3 &a) +inline LLColor3 operator*(F32 k, const LLColor3& a) { - return LLColor3( a.mV[0] * k, a.mV[1] * k, a.mV[2] * k ); + return LLColor3(a.mV[VRED] * k, a.mV[VGREEN] * k, a.mV[VBLUE] * k); } -inline bool operator==(const LLColor3 &a, const LLColor3 &b) +inline bool operator==(const LLColor3& a, const LLColor3& b) { - return ( (a.mV[0] == b.mV[0]) - &&(a.mV[1] == b.mV[1]) - &&(a.mV[2] == b.mV[2])); + return ((a.mV[VRED] == b.mV[VRED]) && (a.mV[VGREEN] == b.mV[VGREEN]) && (a.mV[VBLUE] == b.mV[VBLUE])); } -inline bool operator!=(const LLColor3 &a, const LLColor3 &b) +inline bool operator!=(const LLColor3& a, const LLColor3& b) { - return ( (a.mV[0] != b.mV[0]) - ||(a.mV[1] != b.mV[1]) - ||(a.mV[2] != b.mV[2])); + return ((a.mV[VRED] != b.mV[VRED]) || (a.mV[VGREEN] != b.mV[VGREEN]) || (a.mV[VBLUE] != b.mV[VBLUE])); } -inline const LLColor3 &operator*=(LLColor3 &a, const LLColor3 &b) +inline const LLColor3& operator*=(LLColor3& a, const LLColor3& b) { - a.mV[0] *= b.mV[0]; - a.mV[1] *= b.mV[1]; - a.mV[2] *= b.mV[2]; + a.mV[VRED] *= b.mV[VRED]; + a.mV[VGREEN] *= b.mV[VGREEN]; + a.mV[VBLUE] *= b.mV[VBLUE]; return a; } -inline const LLColor3& operator+=(LLColor3 &a, const LLColor3 &b) +inline const LLColor3& operator+=(LLColor3& a, const LLColor3& b) { - a.mV[0] += b.mV[0]; - a.mV[1] += b.mV[1]; - a.mV[2] += b.mV[2]; + a.mV[VRED] += b.mV[VRED]; + a.mV[VGREEN] += b.mV[VGREEN]; + a.mV[VBLUE] += b.mV[VBLUE]; return a; } -inline const LLColor3& operator-=(LLColor3 &a, const LLColor3 &b) +inline const LLColor3& operator-=(LLColor3& a, const LLColor3& b) { - a.mV[0] -= b.mV[0]; - a.mV[1] -= b.mV[1]; - a.mV[2] -= b.mV[2]; + a.mV[VRED] -= b.mV[VRED]; + a.mV[VGREEN] -= b.mV[VGREEN]; + a.mV[VBLUE] -= b.mV[VBLUE]; return a; } -inline const LLColor3& operator*=(LLColor3 &a, F32 k) +inline const LLColor3& operator*=(LLColor3& a, F32 k) { - a.mV[0] *= k; - a.mV[1] *= k; - a.mV[2] *= k; + a.mV[VRED] *= k; + a.mV[VGREEN] *= k; + a.mV[VBLUE] *= k; return a; } -inline LLColor3 operator-(const LLColor3 &a) +inline LLColor3 operator-(const LLColor3& a) { - return LLColor3( - 1.f - a.mV[0], - 1.f - a.mV[1], - 1.f - a.mV[2] ); + return LLColor3(1.f - a.mV[VRED], 1.f - a.mV[VGREEN], 1.f - a.mV[VBLUE]); } // Non-member functions -inline F32 distVec(const LLColor3 &a, const LLColor3 &b) +inline F32 distVec(const LLColor3& a, const LLColor3& b) { - F32 x = a.mV[0] - b.mV[0]; - F32 y = a.mV[1] - b.mV[1]; - F32 z = a.mV[2] - b.mV[2]; - return (F32) sqrt( x*x + y*y + z*z ); + F32 x = a.mV[VRED] - b.mV[VRED]; + F32 y = a.mV[VGREEN] - b.mV[VGREEN]; + F32 z = a.mV[VBLUE] - b.mV[VBLUE]; + return sqrt(x * x + y * y + z * z); } -inline F32 distVec_squared(const LLColor3 &a, const LLColor3 &b) +inline F32 distVec_squared(const LLColor3& a, const LLColor3& b) { - F32 x = a.mV[0] - b.mV[0]; - F32 y = a.mV[1] - b.mV[1]; - F32 z = a.mV[2] - b.mV[2]; - return x*x + y*y + z*z; + F32 x = a.mV[VRED] - b.mV[VRED]; + F32 y = a.mV[VGREEN] - b.mV[VGREEN]; + F32 z = a.mV[VBLUE] - b.mV[VBLUE]; + return x * x + y * y + z * z; } -inline LLColor3 lerp(const LLColor3 &a, const LLColor3 &b, F32 u) +inline LLColor3 lerp(const LLColor3& a, const LLColor3& b, F32 u) { - return LLColor3( - a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u, - a.mV[VY] + (b.mV[VY] - a.mV[VY]) * u, - a.mV[VZ] + (b.mV[VZ] - a.mV[VZ]) * u); + return LLColor3(a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u, a.mV[VY] + (b.mV[VY] - a.mV[VY]) * u, a.mV[VZ] + (b.mV[VZ] - a.mV[VZ]) * u); } -inline const LLColor3 srgbColor3(const LLColor3 &a) { +inline const LLColor3 srgbColor3(const LLColor3& a) +{ LLColor3 srgbColor; - srgbColor.mV[0] = linearTosRGB(a.mV[0]); - srgbColor.mV[1] = linearTosRGB(a.mV[1]); - srgbColor.mV[2] = linearTosRGB(a.mV[2]); + srgbColor.mV[VRED] = linearTosRGB(a.mV[VRED]); + srgbColor.mV[VGREEN] = linearTosRGB(a.mV[VGREEN]); + srgbColor.mV[VBLUE] = linearTosRGB(a.mV[VBLUE]); return srgbColor; } -inline const LLColor3 linearColor3p(const F32* v) { +inline const LLColor3 linearColor3p(const F32* v) +{ LLColor3 linearColor; - linearColor.mV[0] = sRGBtoLinear(v[0]); - linearColor.mV[1] = sRGBtoLinear(v[1]); - linearColor.mV[2] = sRGBtoLinear(v[2]); + linearColor.mV[VRED] = sRGBtoLinear(v[VRED]); + linearColor.mV[VGREEN] = sRGBtoLinear(v[VGREEN]); + linearColor.mV[VBLUE] = sRGBtoLinear(v[VBLUE]); return linearColor; } template<class T> -inline const LLColor3 linearColor3(const T& a) { +inline const LLColor3 linearColor3(const T& a) +{ return linearColor3p(a.mV); } template<class T> -inline const LLVector3 linearColor3v(const T& a) { +inline const LLVector3 linearColor3v(const T& a) +{ return LLVector3(linearColor3p(a.mV).mV); } diff --git a/indra/llmath/v3colorutil.h b/indra/llmath/v3colorutil.h index af8799e42a..4dc3100443 100644 --- a/indra/llmath/v3colorutil.h +++ b/indra/llmath/v3colorutil.h @@ -30,59 +30,46 @@ #include "v3color.h" #include "v4color.h" -inline LLColor3 componentDiv(LLColor3 const &left, LLColor3 const & right) +inline LLColor3 componentDiv(const LLColor3& left, const LLColor3& right) { - return LLColor3(left.mV[0] / right.mV[0], - left.mV[1] / right.mV[1], - left.mV[2] / right.mV[2]); + return LLColor3(left.mV[VRED] / right.mV[VRED], left.mV[VGREEN] / right.mV[VGREEN], left.mV[VBLUE] / right.mV[VBLUE]); } - -inline LLColor3 componentMult(LLColor3 const &left, LLColor3 const & right) +inline LLColor3 componentMult(const LLColor3& left, const LLColor3& right) { - return LLColor3(left.mV[0] * right.mV[0], - left.mV[1] * right.mV[1], - left.mV[2] * right.mV[2]); + return LLColor3(left.mV[VRED] * right.mV[VRED], left.mV[VGREEN] * right.mV[VGREEN], left.mV[VBLUE] * right.mV[VBLUE]); } - -inline LLColor3 componentExp(LLColor3 const &v) +inline LLColor3 componentExp(const LLColor3& v) { - return LLColor3(exp(v.mV[0]), - exp(v.mV[1]), - exp(v.mV[2])); + return LLColor3(exp(v.mV[VRED]), exp(v.mV[VGREEN]), exp(v.mV[VBLUE])); } -inline LLColor3 componentPow(LLColor3 const &v, F32 exponent) +inline LLColor3 componentPow(const LLColor3& v, F32 exponent) { - return LLColor3(pow(v.mV[0], exponent), - pow(v.mV[1], exponent), - pow(v.mV[2], exponent)); + return LLColor3(pow(v.mV[VRED], exponent), pow(v.mV[VGREEN], exponent), pow(v.mV[VBLUE], exponent)); } -inline LLColor3 componentSaturate(LLColor3 const &v) +inline LLColor3 componentSaturate(const LLColor3& v) { - return LLColor3(std::max(std::min(v.mV[0], 1.f), 0.f), - std::max(std::min(v.mV[1], 1.f), 0.f), - std::max(std::min(v.mV[2], 1.f), 0.f)); + return LLColor3(std::max(std::min(v.mV[VRED], 1.f), 0.f), + std::max(std::min(v.mV[VGREEN], 1.f), 0.f), + std::max(std::min(v.mV[VBLUE], 1.f), 0.f)); } - -inline LLColor3 componentSqrt(LLColor3 const &v) +inline LLColor3 componentSqrt(const LLColor3& v) { - return LLColor3(sqrt(v.mV[0]), - sqrt(v.mV[1]), - sqrt(v.mV[2])); + return LLColor3(sqrt(v.mV[VRED]), sqrt(v.mV[VGREEN]), sqrt(v.mV[VBLUE])); } -inline void componentMultBy(LLColor3 & left, LLColor3 const & right) +inline void componentMultBy(LLColor3& left, const LLColor3& right) { - left.mV[0] *= right.mV[0]; - left.mV[1] *= right.mV[1]; - left.mV[2] *= right.mV[2]; + left.mV[VRED] *= right.mV[VRED]; + left.mV[VGREEN] *= right.mV[VGREEN]; + left.mV[VBLUE] *= right.mV[VBLUE]; } -inline LLColor3 colorMix(LLColor3 const & left, LLColor3 const & right, F32 amount) +inline LLColor3 colorMix(const LLColor3& left, const LLColor3& right, F32 amount) { return (left + ((right - left) * amount)); } @@ -92,25 +79,24 @@ inline LLColor3 smear(F32 val) return LLColor3(val, val, val); } -inline F32 color_intens(const LLColor3 &col) +inline F32 color_intens(const LLColor3& col) { - return col.mV[0] + col.mV[1] + col.mV[2]; + return col.mV[VRED] + col.mV[VGREEN] + col.mV[VBLUE]; } -inline F32 color_max(const LLColor3 &col) +inline F32 color_max(const LLColor3& col) { - return llmax(col.mV[0], col.mV[1], col.mV[2]); + return llmax(col.mV[VRED], col.mV[VGREEN], col.mV[VBLUE]); } -inline F32 color_max(const LLColor4 &col) +inline F32 color_max(const LLColor4& col) { - return llmax(col.mV[0], col.mV[1], col.mV[2]); + return llmax(col.mV[VRED], col.mV[VGREEN], col.mV[VBLUE]); } - -inline F32 color_min(const LLColor3 &col) +inline F32 color_min(const LLColor3& col) { - return llmin(col.mV[0], col.mV[1], col.mV[2]); + return llmin(col.mV[VRED], col.mV[VGREEN], col.mV[VBLUE]); } #endif diff --git a/indra/llmath/v3dmath.cpp b/indra/llmath/v3dmath.cpp index bb55c812b5..b051303686 100644 --- a/indra/llmath/v3dmath.cpp +++ b/indra/llmath/v3dmath.cpp @@ -30,7 +30,6 @@ #include "v3dmath.h" -//#include "vmath.h" #include "v4math.h" #include "m4math.h" #include "m3math.h" @@ -57,13 +56,13 @@ bool LLVector3d::clamp(F64 min, F64 max) { bool ret{ false }; - if (mdV[0] < min) { mdV[0] = min; ret = true; } - if (mdV[1] < min) { mdV[1] = min; ret = true; } - if (mdV[2] < min) { mdV[2] = min; ret = true; } + if (mdV[VX] < min) { mdV[VX] = min; ret = true; } + if (mdV[VY] < min) { mdV[VY] = min; ret = true; } + if (mdV[VZ] < min) { mdV[VZ] = min; ret = true; } - if (mdV[0] > max) { mdV[0] = max; ret = true; } - if (mdV[1] > max) { mdV[1] = max; ret = true; } - if (mdV[2] > max) { mdV[2] = max; ret = true; } + if (mdV[VX] > max) { mdV[VX] = max; ret = true; } + if (mdV[VY] > max) { mdV[VY] = max; ret = true; } + if (mdV[VZ] > max) { mdV[VZ] = max; ret = true; } return ret; } @@ -74,9 +73,9 @@ bool LLVector3d::abs() { bool ret{ false }; - if (mdV[0] < 0.0) { mdV[0] = -mdV[0]; ret = true; } - if (mdV[1] < 0.0) { mdV[1] = -mdV[1]; ret = true; } - if (mdV[2] < 0.0) { mdV[2] = -mdV[2]; ret = true; } + if (mdV[VX] < 0.0) { mdV[VX] = -mdV[VX]; ret = true; } + if (mdV[VY] < 0.0) { mdV[VY] = -mdV[VY]; ret = true; } + if (mdV[VZ] < 0.0) { mdV[VZ] = -mdV[VZ]; ret = true; } return ret; } @@ -89,37 +88,37 @@ std::ostream& operator<<(std::ostream& s, const LLVector3d &a) const LLVector3d& LLVector3d::operator=(const LLVector4 &a) { - mdV[0] = a.mV[0]; - mdV[1] = a.mV[1]; - mdV[2] = a.mV[2]; + mdV[VX] = a.mV[VX]; + mdV[VY] = a.mV[VY]; + mdV[VZ] = a.mV[VZ]; return *this; } -const LLVector3d& LLVector3d::rotVec(const LLMatrix3 &mat) +const LLVector3d& LLVector3d::rotVec(const LLMatrix3& mat) { *this = *this * mat; return *this; } -const LLVector3d& LLVector3d::rotVec(const LLQuaternion &q) +const LLVector3d& LLVector3d::rotVec(const LLQuaternion& q) { *this = *this * q; return *this; } -const LLVector3d& LLVector3d::rotVec(F64 angle, const LLVector3d &vec) +const LLVector3d& LLVector3d::rotVec(F64 angle, const LLVector3d& vec) { - if ( !vec.isExactlyZero() && angle ) + if (!vec.isExactlyZero() && angle) { *this = *this * LLMatrix3((F32)angle, vec); } return *this; } -const LLVector3d& LLVector3d::rotVec(F64 angle, F64 x, F64 y, F64 z) +const LLVector3d& LLVector3d::rotVec(F64 angle, F64 x, F64 y, F64 z) { LLVector3d vec(x, y, z); - if ( !vec.isExactlyZero() && angle ) + if (!vec.isExactlyZero() && angle) { *this = *this * LLMatrix3((F32)angle, vec); } @@ -129,16 +128,16 @@ const LLVector3d& LLVector3d::rotVec(F64 angle, F64 x, F64 y, F64 z) bool LLVector3d::parseVector3d(const std::string& buf, LLVector3d* value) { - if( buf.empty() || value == nullptr) + if (buf.empty() || value == nullptr) { return false; } LLVector3d v; - S32 count = sscanf( buf.c_str(), "%lf %lf %lf", v.mdV + 0, v.mdV + 1, v.mdV + 2 ); - if( 3 == count ) + S32 count = sscanf(buf.c_str(), "%lf %lf %lf", v.mdV + VX, v.mdV + VY, v.mdV + VZ); + if (3 == count) { - value->setVec( v ); + value->setVec(v); return true; } diff --git a/indra/llmath/v3dmath.h b/indra/llmath/v3dmath.h index ece8c54ea4..fcce2c30eb 100644 --- a/indra/llmath/v3dmath.h +++ b/indra/llmath/v3dmath.h @@ -32,128 +32,127 @@ class LLVector3d { - public: - F64 mdV[3]; - - const static LLVector3d zero; - const static LLVector3d x_axis; - const static LLVector3d y_axis; - const static LLVector3d z_axis; - const static LLVector3d x_axis_neg; - const static LLVector3d y_axis_neg; - const static LLVector3d z_axis_neg; - - inline LLVector3d(); // Initializes LLVector3d to (0, 0, 0) - inline LLVector3d(const F64 x, const F64 y, const F64 z); // Initializes LLVector3d to (x. y, z) - inline explicit LLVector3d(const F64 *vec); // Initializes LLVector3d to (vec[0]. vec[1], vec[2]) - inline explicit LLVector3d(const LLVector3 &vec); - explicit LLVector3d(const LLSD& sd) - { - setValue(sd); - } - - void setValue(const LLSD& sd) - { - mdV[0] = sd[0].asReal(); - mdV[1] = sd[1].asReal(); - mdV[2] = sd[2].asReal(); - } - - LLSD getValue() const - { - LLSD ret; - ret[0] = mdV[0]; - ret[1] = mdV[1]; - ret[2] = mdV[2]; - return ret; - } - - inline bool isFinite() const; // checks to see if all values of LLVector3d are finite - bool clamp(const F64 min, const F64 max); // Clamps all values to (min,max), returns true if data changed - bool abs(); // sets all values to absolute value of original value (first octant), returns true if changed - - inline const LLVector3d& clear(); // Clears LLVector3d to (0, 0, 0, 1) - inline const LLVector3d& clearVec(); // deprecated - inline const LLVector3d& setZero(); // Zero LLVector3d to (0, 0, 0, 0) - inline const LLVector3d& zeroVec(); // deprecated - inline const LLVector3d& set(const F64 x, const F64 y, const F64 z); // Sets LLVector3d to (x, y, z, 1) - inline const LLVector3d& set(const LLVector3d &vec); // Sets LLVector3d to vec - inline const LLVector3d& set(const F64 *vec); // Sets LLVector3d to vec - inline const LLVector3d& set(const LLVector3 &vec); - inline const LLVector3d& setVec(const F64 x, const F64 y, const F64 z); // deprecated - inline const LLVector3d& setVec(const LLVector3d &vec); // deprecated - inline const LLVector3d& setVec(const F64 *vec); // deprecated - inline const LLVector3d& setVec(const LLVector3 &vec); // deprecated - - F64 magVec() const; // deprecated - F64 magVecSquared() const; // deprecated - inline F64 normVec(); // deprecated - - F64 length() const; // Returns magnitude of LLVector3d - F64 lengthSquared() const; // Returns magnitude squared of LLVector3d - inline F64 normalize(); // Normalizes and returns the magnitude of LLVector3d - - const LLVector3d& rotVec(const F64 angle, const LLVector3d &vec); // Rotates about vec by angle radians - const LLVector3d& rotVec(const F64 angle, const F64 x, const F64 y, const F64 z); // Rotates about x,y,z by angle radians - const LLVector3d& rotVec(const LLMatrix3 &mat); // Rotates by LLMatrix4 mat - const LLVector3d& rotVec(const LLQuaternion &q); // Rotates by LLQuaternion q - - bool isNull() const; // Returns true if vector has a _very_small_ length - bool isExactlyZero() const { return !mdV[VX] && !mdV[VY] && !mdV[VZ]; } - - const LLVector3d& operator=(const LLVector4 &a); - - F64 operator[](int idx) const { return mdV[idx]; } - F64 &operator[](int idx) { return mdV[idx]; } - - friend LLVector3d operator+(const LLVector3d& a, const LLVector3d& b); // Return vector a + b - friend LLVector3d operator-(const LLVector3d& a, const LLVector3d& b); // Return vector a minus b - friend F64 operator*(const LLVector3d& a, const LLVector3d& b); // Return a dot b - friend LLVector3d operator%(const LLVector3d& a, const LLVector3d& b); // Return a cross b - friend LLVector3d operator*(const LLVector3d& a, const F64 k); // Return a times scaler k - friend LLVector3d operator/(const LLVector3d& a, const F64 k); // Return a divided by scaler k - friend LLVector3d operator*(const F64 k, const LLVector3d& a); // Return a times scaler k - friend bool operator==(const LLVector3d& a, const LLVector3d& b); // Return a == b - friend bool operator!=(const LLVector3d& a, const LLVector3d& b); // Return a != b - - friend const LLVector3d& operator+=(LLVector3d& a, const LLVector3d& b); // Return vector a + b - friend const LLVector3d& operator-=(LLVector3d& a, const LLVector3d& b); // Return vector a minus b - friend const LLVector3d& operator%=(LLVector3d& a, const LLVector3d& b); // Return a cross b - friend const LLVector3d& operator*=(LLVector3d& a, const F64 k); // Return a times scaler k - friend const LLVector3d& operator/=(LLVector3d& a, const F64 k); // Return a divided by scaler k - - friend LLVector3d operator-(const LLVector3d& a); // Return vector -a - - friend std::ostream& operator<<(std::ostream& s, const LLVector3d& a); // Stream a - - static bool parseVector3d(const std::string& buf, LLVector3d* value); +public: + F64 mdV[3]; + + const static LLVector3d zero; + const static LLVector3d x_axis; + const static LLVector3d y_axis; + const static LLVector3d z_axis; + const static LLVector3d x_axis_neg; + const static LLVector3d y_axis_neg; + const static LLVector3d z_axis_neg; + + inline LLVector3d(); // Initializes LLVector3d to (0, 0, 0) + inline LLVector3d(const F64 x, const F64 y, const F64 z); // Initializes LLVector3d to (x. y, z) + inline explicit LLVector3d(const F64 *vec); // Initializes LLVector3d to (vec[0]. vec[1], vec[2]) + inline explicit LLVector3d(const LLVector3 &vec); + explicit LLVector3d(const LLSD& sd) + { + setValue(sd); + } + + void setValue(const LLSD& sd) + { + mdV[VX] = sd[0].asReal(); + mdV[VY] = sd[1].asReal(); + mdV[VZ] = sd[2].asReal(); + } + LLSD getValue() const + { + LLSD ret; + ret[0] = mdV[VX]; + ret[1] = mdV[VY]; + ret[2] = mdV[VZ]; + return ret; + } + + inline bool isFinite() const; // checks to see if all values of LLVector3d are finite + bool clamp(const F64 min, const F64 max); // Clamps all values to (min,max), returns true if data changed + bool abs(); // sets all values to absolute value of original value (first octant), returns true if changed + + inline const LLVector3d& clear(); // Clears LLVector3d to (0, 0, 0, 1) + inline const LLVector3d& clearVec(); // deprecated + inline const LLVector3d& setZero(); // Zero LLVector3d to (0, 0, 0, 0) + inline const LLVector3d& zeroVec(); // deprecated + inline const LLVector3d& set(const F64 x, const F64 y, const F64 z); // Sets LLVector3d to (x, y, z, 1) + inline const LLVector3d& set(const LLVector3d &vec); // Sets LLVector3d to vec + inline const LLVector3d& set(const F64 *vec); // Sets LLVector3d to vec + inline const LLVector3d& set(const LLVector3 &vec); + inline const LLVector3d& setVec(const F64 x, const F64 y, const F64 z); // deprecated + inline const LLVector3d& setVec(const LLVector3d &vec); // deprecated + inline const LLVector3d& setVec(const F64 *vec); // deprecated + inline const LLVector3d& setVec(const LLVector3 &vec); // deprecated + + F64 magVec() const; // deprecated + F64 magVecSquared() const; // deprecated + inline F64 normVec(); // deprecated + + F64 length() const; // Returns magnitude of LLVector3d + F64 lengthSquared() const; // Returns magnitude squared of LLVector3d + inline F64 normalize(); // Normalizes and returns the magnitude of LLVector3d + + const LLVector3d& rotVec(const F64 angle, const LLVector3d &vec); // Rotates about vec by angle radians + const LLVector3d& rotVec(const F64 angle, const F64 x, const F64 y, const F64 z); // Rotates about x,y,z by angle radians + const LLVector3d& rotVec(const LLMatrix3 &mat); // Rotates by LLMatrix4 mat + const LLVector3d& rotVec(const LLQuaternion &q); // Rotates by LLQuaternion q + + bool isNull() const; // Returns true if vector has a _very_small_ length + bool isExactlyZero() const { return !mdV[VX] && !mdV[VY] && !mdV[VZ]; } + + const LLVector3d& operator=(const LLVector4 &a); + + F64 operator[](int idx) const { return mdV[idx]; } + F64 &operator[](int idx) { return mdV[idx]; } + + friend LLVector3d operator+(const LLVector3d& a, const LLVector3d& b); // Return vector a + b + friend LLVector3d operator-(const LLVector3d& a, const LLVector3d& b); // Return vector a minus b + friend F64 operator*(const LLVector3d& a, const LLVector3d& b); // Return a dot b + friend LLVector3d operator%(const LLVector3d& a, const LLVector3d& b); // Return a cross b + friend LLVector3d operator*(const LLVector3d& a, const F64 k); // Return a times scaler k + friend LLVector3d operator/(const LLVector3d& a, const F64 k); // Return a divided by scaler k + friend LLVector3d operator*(const F64 k, const LLVector3d& a); // Return a times scaler k + friend bool operator==(const LLVector3d& a, const LLVector3d& b); // Return a == b + friend bool operator!=(const LLVector3d& a, const LLVector3d& b); // Return a != b + + friend const LLVector3d& operator+=(LLVector3d& a, const LLVector3d& b); // Return vector a + b + friend const LLVector3d& operator-=(LLVector3d& a, const LLVector3d& b); // Return vector a minus b + friend const LLVector3d& operator%=(LLVector3d& a, const LLVector3d& b); // Return a cross b + friend const LLVector3d& operator*=(LLVector3d& a, const F64 k); // Return a times scaler k + friend const LLVector3d& operator/=(LLVector3d& a, const F64 k); // Return a divided by scaler k + + friend LLVector3d operator-(const LLVector3d& a); // Return vector -a + + friend std::ostream& operator<<(std::ostream& s, const LLVector3d& a); // Stream a + + static bool parseVector3d(const std::string& buf, LLVector3d* value); }; typedef LLVector3d LLGlobalVec; inline const LLVector3d &LLVector3d::set(const LLVector3 &vec) { - mdV[0] = vec.mV[0]; - mdV[1] = vec.mV[1]; - mdV[2] = vec.mV[2]; + mdV[VX] = vec.mV[VX]; + mdV[VY] = vec.mV[VY]; + mdV[VZ] = vec.mV[VZ]; return *this; } inline const LLVector3d &LLVector3d::setVec(const LLVector3 &vec) { - mdV[0] = vec.mV[0]; - mdV[1] = vec.mV[1]; - mdV[2] = vec.mV[2]; + mdV[VX] = vec.mV[VX]; + mdV[VY] = vec.mV[VY]; + mdV[VZ] = vec.mV[VZ]; return *this; } inline LLVector3d::LLVector3d(void) { - mdV[0] = 0.f; - mdV[1] = 0.f; - mdV[2] = 0.f; + mdV[VX] = 0.f; + mdV[VY] = 0.f; + mdV[VZ] = 0.f; } inline LLVector3d::LLVector3d(const F64 x, const F64 y, const F64 z) @@ -199,33 +198,33 @@ inline bool LLVector3d::isFinite() const inline const LLVector3d& LLVector3d::clear(void) { - mdV[0] = 0.f; - mdV[1] = 0.f; - mdV[2]= 0.f; + mdV[VX] = 0.f; + mdV[VY] = 0.f; + mdV[VZ] = 0.f; return (*this); } inline const LLVector3d& LLVector3d::clearVec(void) { - mdV[0] = 0.f; - mdV[1] = 0.f; - mdV[2]= 0.f; + mdV[VX] = 0.f; + mdV[VY] = 0.f; + mdV[VZ] = 0.f; return (*this); } inline const LLVector3d& LLVector3d::setZero(void) { - mdV[0] = 0.f; - mdV[1] = 0.f; - mdV[2] = 0.f; + mdV[VX] = 0.f; + mdV[VY] = 0.f; + mdV[VZ] = 0.f; return (*this); } inline const LLVector3d& LLVector3d::zeroVec(void) { - mdV[0] = 0.f; - mdV[1] = 0.f; - mdV[2] = 0.f; + mdV[VX] = 0.f; + mdV[VY] = 0.f; + mdV[VZ] = 0.f; return (*this); } @@ -239,17 +238,17 @@ inline const LLVector3d& LLVector3d::set(const F64 x, const F64 y, const F64 inline const LLVector3d& LLVector3d::set(const LLVector3d &vec) { - mdV[0] = vec.mdV[0]; - mdV[1] = vec.mdV[1]; - mdV[2] = vec.mdV[2]; + mdV[VX] = vec.mdV[VX]; + mdV[VY] = vec.mdV[VY]; + mdV[VZ] = vec.mdV[VZ]; return (*this); } inline const LLVector3d& LLVector3d::set(const F64 *vec) { - mdV[0] = vec[0]; - mdV[1] = vec[1]; - mdV[2] = vec[2]; + mdV[VX] = vec[0]; + mdV[VY] = vec[1]; + mdV[VZ] = vec[2]; return (*this); } @@ -261,61 +260,62 @@ inline const LLVector3d& LLVector3d::setVec(const F64 x, const F64 y, const F return (*this); } -inline const LLVector3d& LLVector3d::setVec(const LLVector3d &vec) +inline const LLVector3d& LLVector3d::setVec(const LLVector3d& vec) { - mdV[0] = vec.mdV[0]; - mdV[1] = vec.mdV[1]; - mdV[2] = vec.mdV[2]; + mdV[VX] = vec.mdV[VX]; + mdV[VY] = vec.mdV[VY]; + mdV[VZ] = vec.mdV[VZ]; return (*this); } -inline const LLVector3d& LLVector3d::setVec(const F64 *vec) +inline const LLVector3d& LLVector3d::setVec(const F64* vec) { - mdV[0] = vec[0]; - mdV[1] = vec[1]; - mdV[2] = vec[2]; + mdV[VX] = vec[VX]; + mdV[VY] = vec[VY]; + mdV[VZ] = vec[VZ]; return (*this); } -inline F64 LLVector3d::normVec(void) +inline F64 LLVector3d::normVec() { - F64 mag = (F32) sqrt(mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2]); + F64 mag = (F32)sqrt(mdV[VX]*mdV[VX] + mdV[VY]*mdV[VY] + mdV[VZ]*mdV[VZ]); // This explicit cast to F32 limits the precision for numerical stability. + // Without it, Unit test "v3dmath_h" fails at "1:angle_between" on macos. F64 oomag; if (mag > FP_MAG_THRESHOLD) { - oomag = 1.f/mag; - mdV[0] *= oomag; - mdV[1] *= oomag; - mdV[2] *= oomag; + oomag = 1.0/mag; + mdV[VX] *= oomag; + mdV[VY] *= oomag; + mdV[VZ] *= oomag; } else { - mdV[0] = 0.f; - mdV[1] = 0.f; - mdV[2] = 0.f; + mdV[VX] = 0.0; + mdV[VY] = 0.0; + mdV[VZ] = 0.0; mag = 0; } return (mag); } -inline F64 LLVector3d::normalize(void) +inline F64 LLVector3d::normalize() { - F64 mag = (F32) sqrt(mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2]); + F64 mag = (F32)sqrt(mdV[VX]*mdV[VX] + mdV[VY]*mdV[VY] + mdV[VZ]*mdV[VZ]); // Same as in normVec() above. F64 oomag; if (mag > FP_MAG_THRESHOLD) { - oomag = 1.f/mag; - mdV[0] *= oomag; - mdV[1] *= oomag; - mdV[2] *= oomag; + oomag = 1.0/mag; + mdV[VX] *= oomag; + mdV[VY] *= oomag; + mdV[VZ] *= oomag; } else { - mdV[0] = 0.f; - mdV[1] = 0.f; - mdV[2] = 0.f; + mdV[VX] = 0.0; + mdV[VY] = 0.0; + mdV[VZ] = 0.0; mag = 0; } return (mag); @@ -323,24 +323,24 @@ inline F64 LLVector3d::normalize(void) // LLVector3d Magnitude and Normalization Functions -inline F64 LLVector3d::magVec(void) const +inline F64 LLVector3d::magVec() const { - return (F32) sqrt(mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2]); + return sqrt(mdV[VX]*mdV[VX] + mdV[VY]*mdV[VY] + mdV[VZ]*mdV[VZ]); } -inline F64 LLVector3d::magVecSquared(void) const +inline F64 LLVector3d::magVecSquared() const { - return mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2]; + return mdV[VX]*mdV[VX] + mdV[VY]*mdV[VY] + mdV[VZ]*mdV[VZ]; } -inline F64 LLVector3d::length(void) const +inline F64 LLVector3d::length() const { - return (F32) sqrt(mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2]); + return sqrt(mdV[VX]*mdV[VX] + mdV[VY]*mdV[VY] + mdV[VZ]*mdV[VZ]); } -inline F64 LLVector3d::lengthSquared(void) const +inline F64 LLVector3d::lengthSquared() const { - return mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2]; + return mdV[VX]*mdV[VX] + mdV[VY]*mdV[VY] + mdV[VZ]*mdV[VZ]; } inline LLVector3d operator+(const LLVector3d& a, const LLVector3d& b) @@ -357,109 +357,109 @@ inline LLVector3d operator-(const LLVector3d& a, const LLVector3d& b) inline F64 operator*(const LLVector3d& a, const LLVector3d& b) { - return (a.mdV[0]*b.mdV[0] + a.mdV[1]*b.mdV[1] + a.mdV[2]*b.mdV[2]); + return (a.mdV[VX]*b.mdV[VX] + a.mdV[VY]*b.mdV[VY] + a.mdV[VZ]*b.mdV[VZ]); } inline LLVector3d operator%(const LLVector3d& a, const LLVector3d& b) { - return LLVector3d( a.mdV[1]*b.mdV[2] - b.mdV[1]*a.mdV[2], a.mdV[2]*b.mdV[0] - b.mdV[2]*a.mdV[0], a.mdV[0]*b.mdV[1] - b.mdV[0]*a.mdV[1] ); + return LLVector3d( a.mdV[VY]*b.mdV[VZ] - b.mdV[VY]*a.mdV[VZ], a.mdV[VZ]*b.mdV[VX] - b.mdV[VZ]*a.mdV[VX], a.mdV[VX]*b.mdV[VY] - b.mdV[VX]*a.mdV[VY] ); } inline LLVector3d operator/(const LLVector3d& a, const F64 k) { F64 t = 1.f / k; - return LLVector3d( a.mdV[0] * t, a.mdV[1] * t, a.mdV[2] * t ); + return LLVector3d( a.mdV[VX] * t, a.mdV[VY] * t, a.mdV[VZ] * t ); } inline LLVector3d operator*(const LLVector3d& a, const F64 k) { - return LLVector3d( a.mdV[0] * k, a.mdV[1] * k, a.mdV[2] * k ); + return LLVector3d( a.mdV[VX] * k, a.mdV[VY] * k, a.mdV[VZ] * k ); } inline LLVector3d operator*(F64 k, const LLVector3d& a) { - return LLVector3d( a.mdV[0] * k, a.mdV[1] * k, a.mdV[2] * k ); + return LLVector3d( a.mdV[VX] * k, a.mdV[VY] * k, a.mdV[VZ] * k ); } inline bool operator==(const LLVector3d& a, const LLVector3d& b) { - return ( (a.mdV[0] == b.mdV[0]) - &&(a.mdV[1] == b.mdV[1]) - &&(a.mdV[2] == b.mdV[2])); + return ( (a.mdV[VX] == b.mdV[VX]) + &&(a.mdV[VY] == b.mdV[VY]) + &&(a.mdV[VZ] == b.mdV[VZ])); } inline bool operator!=(const LLVector3d& a, const LLVector3d& b) { - return ( (a.mdV[0] != b.mdV[0]) - ||(a.mdV[1] != b.mdV[1]) - ||(a.mdV[2] != b.mdV[2])); + return ( (a.mdV[VX] != b.mdV[VX]) + ||(a.mdV[VY] != b.mdV[VY]) + ||(a.mdV[VZ] != b.mdV[VZ])); } inline const LLVector3d& operator+=(LLVector3d& a, const LLVector3d& b) { - a.mdV[0] += b.mdV[0]; - a.mdV[1] += b.mdV[1]; - a.mdV[2] += b.mdV[2]; + a.mdV[VX] += b.mdV[VX]; + a.mdV[VY] += b.mdV[VY]; + a.mdV[VZ] += b.mdV[VZ]; return a; } inline const LLVector3d& operator-=(LLVector3d& a, const LLVector3d& b) { - a.mdV[0] -= b.mdV[0]; - a.mdV[1] -= b.mdV[1]; - a.mdV[2] -= b.mdV[2]; + a.mdV[VX] -= b.mdV[VX]; + a.mdV[VY] -= b.mdV[VY]; + a.mdV[VZ] -= b.mdV[VZ]; return a; } inline const LLVector3d& operator%=(LLVector3d& a, const LLVector3d& b) { - LLVector3d ret( a.mdV[1]*b.mdV[2] - b.mdV[1]*a.mdV[2], a.mdV[2]*b.mdV[0] - b.mdV[2]*a.mdV[0], a.mdV[0]*b.mdV[1] - b.mdV[0]*a.mdV[1]); + LLVector3d ret( a.mdV[VY]*b.mdV[VZ] - b.mdV[VY]*a.mdV[VZ], a.mdV[VZ]*b.mdV[VX] - b.mdV[VZ]*a.mdV[VX], a.mdV[VX]*b.mdV[VY] - b.mdV[VX]*a.mdV[VY]); a = ret; return a; } inline const LLVector3d& operator*=(LLVector3d& a, const F64 k) { - a.mdV[0] *= k; - a.mdV[1] *= k; - a.mdV[2] *= k; + a.mdV[VX] *= k; + a.mdV[VY] *= k; + a.mdV[VZ] *= k; return a; } inline const LLVector3d& operator/=(LLVector3d& a, const F64 k) { F64 t = 1.f / k; - a.mdV[0] *= t; - a.mdV[1] *= t; - a.mdV[2] *= t; + a.mdV[VX] *= t; + a.mdV[VY] *= t; + a.mdV[VZ] *= t; return a; } inline LLVector3d operator-(const LLVector3d& a) { - return LLVector3d( -a.mdV[0], -a.mdV[1], -a.mdV[2] ); + return LLVector3d( -a.mdV[VX], -a.mdV[VY], -a.mdV[VZ] ); } inline F64 dist_vec(const LLVector3d& a, const LLVector3d& b) { - F64 x = a.mdV[0] - b.mdV[0]; - F64 y = a.mdV[1] - b.mdV[1]; - F64 z = a.mdV[2] - b.mdV[2]; + F64 x = a.mdV[VX] - b.mdV[VX]; + F64 y = a.mdV[VY] - b.mdV[VY]; + F64 z = a.mdV[VZ] - b.mdV[VZ]; return (F32) sqrt( x*x + y*y + z*z ); } inline F64 dist_vec_squared(const LLVector3d& a, const LLVector3d& b) { - F64 x = a.mdV[0] - b.mdV[0]; - F64 y = a.mdV[1] - b.mdV[1]; - F64 z = a.mdV[2] - b.mdV[2]; + F64 x = a.mdV[VX] - b.mdV[VX]; + F64 y = a.mdV[VY] - b.mdV[VY]; + F64 z = a.mdV[VZ] - b.mdV[VZ]; return x*x + y*y + z*z; } inline F64 dist_vec_squared2D(const LLVector3d& a, const LLVector3d& b) { - F64 x = a.mdV[0] - b.mdV[0]; - F64 y = a.mdV[1] - b.mdV[1]; + F64 x = a.mdV[VX] - b.mdV[VX]; + F64 y = a.mdV[VY] - b.mdV[VY]; return x*x + y*y; } diff --git a/indra/llmath/v3math.cpp b/indra/llmath/v3math.cpp index 73ad2a4ed6..eac95ed023 100644 --- a/indra/llmath/v3math.cpp +++ b/indra/llmath/v3math.cpp @@ -28,7 +28,6 @@ #include "v3math.h" -//#include "vmath.h" #include "v2math.h" #include "v4math.h" #include "m4math.h" @@ -58,13 +57,13 @@ bool LLVector3::clamp(F32 min, F32 max) { bool ret{ false }; - if (mV[0] < min) { mV[0] = min; ret = true; } - if (mV[1] < min) { mV[1] = min; ret = true; } - if (mV[2] < min) { mV[2] = min; ret = true; } + if (mV[VX] < min) { mV[VX] = min; ret = true; } + if (mV[VY] < min) { mV[VY] = min; ret = true; } + if (mV[VZ] < min) { mV[VZ] = min; ret = true; } - if (mV[0] > max) { mV[0] = max; ret = true; } - if (mV[1] > max) { mV[1] = max; ret = true; } - if (mV[2] > max) { mV[2] = max; ret = true; } + if (mV[VX] > max) { mV[VX] = max; ret = true; } + if (mV[VY] > max) { mV[VY] = max; ret = true; } + if (mV[VZ] > max) { mV[VZ] = max; ret = true; } return ret; } @@ -85,9 +84,9 @@ bool LLVector3::clampLength( F32 length_limit ) { length_limit = 0.f; } - mV[0] *= length_limit; - mV[1] *= length_limit; - mV[2] *= length_limit; + mV[VX] *= length_limit; + mV[VY] *= length_limit; + mV[VZ] *= length_limit; changed = true; } } @@ -116,35 +115,35 @@ bool LLVector3::clampLength( F32 length_limit ) { // yes it can be salvaged --> // bring the components down before we normalize - mV[0] /= max_abs_component; - mV[1] /= max_abs_component; - mV[2] /= max_abs_component; + mV[VX] /= max_abs_component; + mV[VY] /= max_abs_component; + mV[VZ] /= max_abs_component; normalize(); if (length_limit < 0.f) { length_limit = 0.f; } - mV[0] *= length_limit; - mV[1] *= length_limit; - mV[2] *= length_limit; + mV[VX] *= length_limit; + mV[VY] *= length_limit; + mV[VZ] *= length_limit; } } return changed; } -bool LLVector3::clamp(const LLVector3 &min_vec, const LLVector3 &max_vec) +bool LLVector3::clamp(const LLVector3& min_vec, const LLVector3& max_vec) { bool ret{ false }; - if (mV[0] < min_vec[0]) { mV[0] = min_vec[0]; ret = true; } - if (mV[1] < min_vec[1]) { mV[1] = min_vec[1]; ret = true; } - if (mV[2] < min_vec[2]) { mV[2] = min_vec[2]; ret = true; } + if (mV[VX] < min_vec[0]) { mV[VX] = min_vec[0]; ret = true; } + if (mV[VY] < min_vec[1]) { mV[VY] = min_vec[1]; ret = true; } + if (mV[VZ] < min_vec[2]) { mV[VZ] = min_vec[2]; ret = true; } - if (mV[0] > max_vec[0]) { mV[0] = max_vec[0]; ret = true; } - if (mV[1] > max_vec[1]) { mV[1] = max_vec[1]; ret = true; } - if (mV[2] > max_vec[2]) { mV[2] = max_vec[2]; ret = true; } + if (mV[VX] > max_vec[0]) { mV[VX] = max_vec[0]; ret = true; } + if (mV[VY] > max_vec[1]) { mV[VY] = max_vec[1]; ret = true; } + if (mV[VZ] > max_vec[2]) { mV[VZ] = max_vec[2]; ret = true; } return ret; } @@ -156,15 +155,15 @@ bool LLVector3::abs() { bool ret{ false }; - if (mV[0] < 0.f) { mV[0] = -mV[0]; ret = true; } - if (mV[1] < 0.f) { mV[1] = -mV[1]; ret = true; } - if (mV[2] < 0.f) { mV[2] = -mV[2]; ret = true; } + if (mV[VX] < 0.f) { mV[VX] = -mV[VX]; ret = true; } + if (mV[VY] < 0.f) { mV[VY] = -mV[VY]; ret = true; } + if (mV[VZ] < 0.f) { mV[VZ] = -mV[VZ]; ret = true; } return ret; } // Quatizations -void LLVector3::quantize16(F32 lowerxy, F32 upperxy, F32 lowerz, F32 upperz) +void LLVector3::quantize16(F32 lowerxy, F32 upperxy, F32 lowerz, F32 upperz) { F32 x = mV[VX]; F32 y = mV[VY]; @@ -179,7 +178,7 @@ void LLVector3::quantize16(F32 lowerxy, F32 upperxy, F32 lowerz, F32 upperz) mV[VZ] = z; } -void LLVector3::quantize8(F32 lowerxy, F32 upperxy, F32 lowerz, F32 upperz) +void LLVector3::quantize8(F32 lowerxy, F32 upperxy, F32 lowerz, F32 upperz) { mV[VX] = U8_to_F32(F32_to_U8(mV[VX], lowerxy, upperxy), lowerxy, upperxy);; mV[VY] = U8_to_F32(F32_to_U8(mV[VY], lowerxy, upperxy), lowerxy, upperxy); @@ -187,20 +186,20 @@ void LLVector3::quantize8(F32 lowerxy, F32 upperxy, F32 lowerz, F32 upperz) } -void LLVector3::snap(S32 sig_digits) +void LLVector3::snap(S32 sig_digits) { mV[VX] = snap_to_sig_figs(mV[VX], sig_digits); mV[VY] = snap_to_sig_figs(mV[VY], sig_digits); mV[VZ] = snap_to_sig_figs(mV[VZ], sig_digits); } -const LLVector3& LLVector3::rotVec(const LLMatrix3 &mat) +const LLVector3& LLVector3::rotVec(const LLMatrix3& mat) { *this = *this * mat; return *this; } -const LLVector3& LLVector3::rotVec(const LLQuaternion &q) +const LLVector3& LLVector3::rotVec(const LLQuaternion& q) { *this = *this * q; return *this; @@ -228,26 +227,26 @@ const LLVector3& LLVector3::transVec(const LLMatrix4& mat) } -const LLVector3& LLVector3::rotVec(F32 angle, const LLVector3 &vec) +const LLVector3& LLVector3::rotVec(F32 angle, const LLVector3& vec) { - if ( !vec.isExactlyZero() && angle ) + if (!vec.isExactlyZero() && angle) { *this = *this * LLQuaternion(angle, vec); } return *this; } -const LLVector3& LLVector3::rotVec(F32 angle, F32 x, F32 y, F32 z) +const LLVector3& LLVector3::rotVec(F32 angle, F32 x, F32 y, F32 z) { LLVector3 vec(x, y, z); - if ( !vec.isExactlyZero() && angle ) + if (!vec.isExactlyZero() && angle) { *this = *this * LLQuaternion(angle, vec); } return *this; } -const LLVector3& LLVector3::scaleVec(const LLVector3& vec) +const LLVector3& LLVector3::scaleVec(const LLVector3& vec) { mV[VX] *= vec.mV[VX]; mV[VY] *= vec.mV[VY]; @@ -256,42 +255,42 @@ const LLVector3& LLVector3::scaleVec(const LLVector3& vec) return *this; } -LLVector3 LLVector3::scaledVec(const LLVector3& vec) const +LLVector3 LLVector3::scaledVec(const LLVector3& vec) const { LLVector3 ret = LLVector3(*this); ret.scaleVec(vec); return ret; } -const LLVector3& LLVector3::set(const LLVector3d &vec) +const LLVector3& LLVector3::set(const LLVector3d& vec) { - mV[0] = (F32)vec.mdV[0]; - mV[1] = (F32)vec.mdV[1]; - mV[2] = (F32)vec.mdV[2]; + mV[VX] = (F32)vec.mdV[VX]; + mV[VY] = (F32)vec.mdV[VY]; + mV[VZ] = (F32)vec.mdV[VZ]; return (*this); } -const LLVector3& LLVector3::set(const LLVector4 &vec) +const LLVector3& LLVector3::set(const LLVector4& vec) { - mV[0] = vec.mV[0]; - mV[1] = vec.mV[1]; - mV[2] = vec.mV[2]; + mV[VX] = vec.mV[VX]; + mV[VY] = vec.mV[VY]; + mV[VZ] = vec.mV[VZ]; return (*this); } -const LLVector3& LLVector3::setVec(const LLVector3d &vec) +const LLVector3& LLVector3::setVec(const LLVector3d& vec) { - mV[0] = (F32)vec.mdV[0]; - mV[1] = (F32)vec.mdV[1]; - mV[2] = (F32)vec.mdV[2]; + mV[VX] = (F32)vec.mdV[0]; + mV[VY] = (F32)vec.mdV[1]; + mV[VZ] = (F32)vec.mdV[2]; return (*this); } -const LLVector3& LLVector3::setVec(const LLVector4 &vec) +const LLVector3& LLVector3::setVec(const LLVector4& vec) { - mV[0] = vec.mV[0]; - mV[1] = vec.mV[1]; - mV[2] = vec.mV[2]; + mV[VX] = vec.mV[VX]; + mV[VY] = vec.mV[VY]; + mV[VZ] = vec.mV[VZ]; return (*this); } @@ -299,17 +298,17 @@ LLVector3::LLVector3(const LLVector2 &vec) { mV[VX] = (F32)vec.mV[VX]; mV[VY] = (F32)vec.mV[VY]; - mV[VZ] = 0; + mV[VZ] = 0.f; } -LLVector3::LLVector3(const LLVector3d &vec) +LLVector3::LLVector3(const LLVector3d& vec) { mV[VX] = (F32)vec.mdV[VX]; mV[VY] = (F32)vec.mdV[VY]; mV[VZ] = (F32)vec.mdV[VZ]; } -LLVector3::LLVector3(const LLVector4 &vec) +LLVector3::LLVector3(const LLVector4& vec) { mV[VX] = (F32)vec.mV[VX]; mV[VY] = (F32)vec.mV[VY]; @@ -319,7 +318,6 @@ LLVector3::LLVector3(const LLVector4 &vec) LLVector3::LLVector3(const LLVector4a& vec) : LLVector3(vec.getF32ptr()) { - } LLVector3::LLVector3(const LLSD& sd) @@ -330,20 +328,20 @@ LLVector3::LLVector3(const LLSD& sd) LLSD LLVector3::getValue() const { LLSD ret; - ret[0] = mV[0]; - ret[1] = mV[1]; - ret[2] = mV[2]; + ret[VX] = mV[VX]; + ret[VY] = mV[VY]; + ret[VZ] = mV[VZ]; return ret; } void LLVector3::setValue(const LLSD& sd) { - mV[0] = (F32) sd[0].asReal(); - mV[1] = (F32) sd[1].asReal(); - mV[2] = (F32) sd[2].asReal(); + mV[VX] = (F32) sd[VX].asReal(); + mV[VY] = (F32) sd[VY].asReal(); + mV[VZ] = (F32) sd[VZ].asReal(); } -const LLVector3& operator*=(LLVector3 &a, const LLQuaternion &rot) +const LLVector3& operator*=(LLVector3& a, const LLQuaternion& rot) { const F32 rw = - rot.mQ[VX] * a.mV[VX] - rot.mQ[VY] * a.mV[VY] - rot.mQ[VZ] * a.mV[VZ]; const F32 rx = rot.mQ[VW] * a.mV[VX] + rot.mQ[VY] * a.mV[VZ] - rot.mQ[VZ] * a.mV[VY]; @@ -360,16 +358,16 @@ const LLVector3& operator*=(LLVector3 &a, const LLQuaternion &rot) // static bool LLVector3::parseVector3(const std::string& buf, LLVector3* value) { - if( buf.empty() || value == nullptr) + if (buf.empty() || value == nullptr) { return false; } LLVector3 v; - S32 count = sscanf( buf.c_str(), "%f %f %f", v.mV + 0, v.mV + 1, v.mV + 2 ); - if( 3 == count ) + S32 count = sscanf(buf.c_str(), "%f %f %f", v.mV + VX, v.mV + VY, v.mV + VZ); + if (3 == count) { - value->setVec( v ); + value->setVec(v); return true; } @@ -381,7 +379,7 @@ bool LLVector3::parseVector3(const std::string& buf, LLVector3* value) LLVector3 point_to_box_offset(LLVector3& pos, const LLVector3* box) { LLVector3 offset; - for (S32 k=0; k<3; k++) + for (S32 k = 0; k < 3; k++) { offset[k] = 0; if (pos[k] < box[0][k]) @@ -410,4 +408,3 @@ bool box_valid_and_non_zero(const LLVector3* box) } return false; } - diff --git a/indra/llmath/v3math.h b/indra/llmath/v3math.h index a3bfa68060..551c7df6c9 100644 --- a/indra/llmath/v3math.h +++ b/indra/llmath/v3math.h @@ -46,7 +46,7 @@ class LLQuaternion; // LLvector3 = |x y z w| -static const U32 LENGTHOFVECTOR3 = 3; +static constexpr U32 LENGTHOFVECTOR3 = 3; class LLVector3 { @@ -181,11 +181,11 @@ LLVector3 lerp(const LLVector3 &a, const LLVector3 &b, F32 u); // Returns a vect LLVector3 point_to_box_offset(LLVector3& pos, const LLVector3* box); // Displacement from query point to nearest point on bounding box. bool box_valid_and_non_zero(const LLVector3* box); -inline LLVector3::LLVector3(void) +inline LLVector3::LLVector3() { - mV[0] = 0.f; - mV[1] = 0.f; - mV[2] = 0.f; + mV[VX] = 0.f; + mV[VY] = 0.f; + mV[VZ] = 0.f; } inline LLVector3::LLVector3(const F32 x, const F32 y, const F32 z) @@ -236,32 +236,32 @@ inline bool LLVector3::isFinite() const // Clear and Assignment Functions -inline void LLVector3::clear(void) +inline void LLVector3::clear() { - mV[0] = 0.f; - mV[1] = 0.f; - mV[2] = 0.f; + mV[VX] = 0.f; + mV[VY] = 0.f; + mV[VZ] = 0.f; } -inline void LLVector3::setZero(void) +inline void LLVector3::setZero() { - mV[0] = 0.f; - mV[1] = 0.f; - mV[2] = 0.f; + mV[VX] = 0.f; + mV[VY] = 0.f; + mV[VZ] = 0.f; } -inline void LLVector3::clearVec(void) +inline void LLVector3::clearVec() { - mV[0] = 0.f; - mV[1] = 0.f; - mV[2] = 0.f; + mV[VX] = 0.f; + mV[VY] = 0.f; + mV[VZ] = 0.f; } -inline void LLVector3::zeroVec(void) +inline void LLVector3::zeroVec() { - mV[0] = 0.f; - mV[1] = 0.f; - mV[2] = 0.f; + mV[VX] = 0.f; + mV[VY] = 0.f; + mV[VZ] = 0.f; } inline void LLVector3::set(F32 x, F32 y, F32 z) @@ -271,18 +271,18 @@ inline void LLVector3::set(F32 x, F32 y, F32 z) mV[VZ] = z; } -inline void LLVector3::set(const LLVector3 &vec) +inline void LLVector3::set(const LLVector3& vec) { - mV[0] = vec.mV[0]; - mV[1] = vec.mV[1]; - mV[2] = vec.mV[2]; + mV[VX] = vec.mV[VX]; + mV[VY] = vec.mV[VY]; + mV[VZ] = vec.mV[VZ]; } -inline void LLVector3::set(const F32 *vec) +inline void LLVector3::set(const F32* vec) { - mV[0] = vec[0]; - mV[1] = vec[1]; - mV[2] = vec[2]; + mV[VX] = vec[VX]; + mV[VY] = vec[VY]; + mV[VZ] = vec[VZ]; } inline void LLVector3::set(const glm::vec4& vec) @@ -308,61 +308,61 @@ inline void LLVector3::setVec(F32 x, F32 y, F32 z) } // deprecated -inline void LLVector3::setVec(const LLVector3 &vec) +inline void LLVector3::setVec(const LLVector3& vec) { - mV[0] = vec.mV[0]; - mV[1] = vec.mV[1]; - mV[2] = vec.mV[2]; + mV[VX] = vec.mV[VX]; + mV[VY] = vec.mV[VY]; + mV[VZ] = vec.mV[VZ]; } // deprecated -inline void LLVector3::setVec(const F32 *vec) +inline void LLVector3::setVec(const F32* vec) { - mV[0] = vec[0]; - mV[1] = vec[1]; - mV[2] = vec[2]; + mV[VX] = vec[0]; + mV[VY] = vec[1]; + mV[VZ] = vec[2]; } -inline F32 LLVector3::normalize(void) +inline F32 LLVector3::normalize() { - F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]); + F32 mag = (F32) sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]); F32 oomag; if (mag > FP_MAG_THRESHOLD) { oomag = 1.f/mag; - mV[0] *= oomag; - mV[1] *= oomag; - mV[2] *= oomag; + mV[VX] *= oomag; + mV[VY] *= oomag; + mV[VZ] *= oomag; } else { - mV[0] = 0.f; - mV[1] = 0.f; - mV[2] = 0.f; + mV[VX] = 0.f; + mV[VY] = 0.f; + mV[VZ] = 0.f; mag = 0; } return (mag); } // deprecated -inline F32 LLVector3::normVec(void) +inline F32 LLVector3::normVec() { - F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]); + F32 mag = sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]); F32 oomag; if (mag > FP_MAG_THRESHOLD) { oomag = 1.f/mag; - mV[0] *= oomag; - mV[1] *= oomag; - mV[2] *= oomag; + mV[VX] *= oomag; + mV[VY] *= oomag; + mV[VZ] *= oomag; } else { - mV[0] = 0.f; - mV[1] = 0.f; - mV[2] = 0.f; + mV[VX] = 0.f; + mV[VY] = 0.f; + mV[VZ] = 0.f; mag = 0; } return (mag); @@ -370,145 +370,144 @@ inline F32 LLVector3::normVec(void) // LLVector3 Magnitude and Normalization Functions -inline F32 LLVector3::length(void) const +inline F32 LLVector3::length() const { - return (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]); + return sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]); } -inline F32 LLVector3::lengthSquared(void) const +inline F32 LLVector3::lengthSquared() const { - return mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]; + return mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]; } -inline F32 LLVector3::magVec(void) const +inline F32 LLVector3::magVec() const { - return (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]); + return sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]); } -inline F32 LLVector3::magVecSquared(void) const +inline F32 LLVector3::magVecSquared() const { - return mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]; + return mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]; } inline bool LLVector3::inRange( F32 min, F32 max ) const { - return mV[0] >= min && mV[0] <= max && - mV[1] >= min && mV[1] <= max && - mV[2] >= min && mV[2] <= max; + return mV[VX] >= min && mV[VX] <= max && + mV[VY] >= min && mV[VY] <= max && + mV[VZ] >= min && mV[VZ] <= max; } -inline LLVector3 operator+(const LLVector3 &a, const LLVector3 &b) +inline LLVector3 operator+(const LLVector3& a, const LLVector3& b) { LLVector3 c(a); return c += b; } -inline LLVector3 operator-(const LLVector3 &a, const LLVector3 &b) +inline LLVector3 operator-(const LLVector3& a, const LLVector3& b) { LLVector3 c(a); return c -= b; } -inline F32 operator*(const LLVector3 &a, const LLVector3 &b) +inline F32 operator*(const LLVector3& a, const LLVector3& b) { - return (a.mV[0]*b.mV[0] + a.mV[1]*b.mV[1] + a.mV[2]*b.mV[2]); + return (a.mV[VX]*b.mV[VX] + a.mV[VY]*b.mV[VY] + a.mV[VZ]*b.mV[VZ]); } -inline LLVector3 operator%(const LLVector3 &a, const LLVector3 &b) +inline LLVector3 operator%(const LLVector3& a, const LLVector3& b) { - return LLVector3( a.mV[1]*b.mV[2] - b.mV[1]*a.mV[2], a.mV[2]*b.mV[0] - b.mV[2]*a.mV[0], a.mV[0]*b.mV[1] - b.mV[0]*a.mV[1] ); + return LLVector3( a.mV[VY]*b.mV[VZ] - b.mV[VY]*a.mV[VZ], a.mV[VZ]*b.mV[VX] - b.mV[VZ]*a.mV[VX], a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY] ); } -inline LLVector3 operator/(const LLVector3 &a, F32 k) +inline LLVector3 operator/(const LLVector3& a, F32 k) { F32 t = 1.f / k; - return LLVector3( a.mV[0] * t, a.mV[1] * t, a.mV[2] * t ); + return LLVector3( a.mV[VX] * t, a.mV[VY] * t, a.mV[VZ] * t ); } -inline LLVector3 operator*(const LLVector3 &a, F32 k) +inline LLVector3 operator*(const LLVector3& a, F32 k) { - return LLVector3( a.mV[0] * k, a.mV[1] * k, a.mV[2] * k ); + return LLVector3( a.mV[VX] * k, a.mV[VY] * k, a.mV[VZ] * k ); } -inline LLVector3 operator*(F32 k, const LLVector3 &a) +inline LLVector3 operator*(F32 k, const LLVector3& a) { - return LLVector3( a.mV[0] * k, a.mV[1] * k, a.mV[2] * k ); + return LLVector3( a.mV[VX] * k, a.mV[VY] * k, a.mV[VZ] * k ); } -inline bool operator==(const LLVector3 &a, const LLVector3 &b) +inline bool operator==(const LLVector3& a, const LLVector3& b) { - return ( (a.mV[0] == b.mV[0]) - &&(a.mV[1] == b.mV[1]) - &&(a.mV[2] == b.mV[2])); + return ( (a.mV[VX] == b.mV[VX]) + &&(a.mV[VY] == b.mV[VY]) + &&(a.mV[VZ] == b.mV[VZ])); } -inline bool operator!=(const LLVector3 &a, const LLVector3 &b) +inline bool operator!=(const LLVector3& a, const LLVector3& b) { - return ( (a.mV[0] != b.mV[0]) - ||(a.mV[1] != b.mV[1]) - ||(a.mV[2] != b.mV[2])); + return ( (a.mV[VX] != b.mV[VX]) + ||(a.mV[VY] != b.mV[VY]) + ||(a.mV[VZ] != b.mV[VZ])); } -inline bool operator<(const LLVector3 &a, const LLVector3 &b) +inline bool operator<(const LLVector3& a, const LLVector3& b) { - return (a.mV[0] < b.mV[0] - || (a.mV[0] == b.mV[0] - && (a.mV[1] < b.mV[1] - || ((a.mV[1] == b.mV[1]) - && a.mV[2] < b.mV[2])))); + return (a.mV[VX] < b.mV[VX] + || (a.mV[VX] == b.mV[VX] + && (a.mV[VY] < b.mV[VY] + || ((a.mV[VY] == b.mV[VY]) + && a.mV[VZ] < b.mV[VZ])))); } -inline const LLVector3& operator+=(LLVector3 &a, const LLVector3 &b) +inline const LLVector3& operator+=(LLVector3& a, const LLVector3& b) { - a.mV[0] += b.mV[0]; - a.mV[1] += b.mV[1]; - a.mV[2] += b.mV[2]; + a.mV[VX] += b.mV[VX]; + a.mV[VY] += b.mV[VY]; + a.mV[VZ] += b.mV[VZ]; return a; } -inline const LLVector3& operator-=(LLVector3 &a, const LLVector3 &b) +inline const LLVector3& operator-=(LLVector3& a, const LLVector3& b) { - a.mV[0] -= b.mV[0]; - a.mV[1] -= b.mV[1]; - a.mV[2] -= b.mV[2]; + a.mV[VX] -= b.mV[VX]; + a.mV[VY] -= b.mV[VY]; + a.mV[VZ] -= b.mV[VZ]; return a; } -inline const LLVector3& operator%=(LLVector3 &a, const LLVector3 &b) +inline const LLVector3& operator%=(LLVector3& a, const LLVector3& b) { - LLVector3 ret( a.mV[1]*b.mV[2] - b.mV[1]*a.mV[2], a.mV[2]*b.mV[0] - b.mV[2]*a.mV[0], a.mV[0]*b.mV[1] - b.mV[0]*a.mV[1]); + LLVector3 ret( a.mV[VY]*b.mV[VZ] - b.mV[VY]*a.mV[VZ], a.mV[VZ]*b.mV[VX] - b.mV[VZ]*a.mV[VX], a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY]); a = ret; return a; } -inline const LLVector3& operator*=(LLVector3 &a, F32 k) +inline const LLVector3& operator*=(LLVector3& a, F32 k) { - a.mV[0] *= k; - a.mV[1] *= k; - a.mV[2] *= k; + a.mV[VX] *= k; + a.mV[VY] *= k; + a.mV[VZ] *= k; return a; } -inline const LLVector3& operator*=(LLVector3 &a, const LLVector3 &b) +inline const LLVector3& operator*=(LLVector3& a, const LLVector3& b) { - a.mV[0] *= b.mV[0]; - a.mV[1] *= b.mV[1]; - a.mV[2] *= b.mV[2]; + a.mV[VX] *= b.mV[VX]; + a.mV[VY] *= b.mV[VY]; + a.mV[VZ] *= b.mV[VZ]; return a; } -inline const LLVector3& operator/=(LLVector3 &a, F32 k) +inline const LLVector3& operator/=(LLVector3& a, F32 k) { - F32 t = 1.f / k; - a.mV[0] *= t; - a.mV[1] *= t; - a.mV[2] *= t; + a.mV[VX] /= k; + a.mV[VY] /= k; + a.mV[VZ] /= k; return a; } -inline LLVector3 operator-(const LLVector3 &a) +inline LLVector3 operator-(const LLVector3& a) { - return LLVector3( -a.mV[0], -a.mV[1], -a.mV[2] ); + return LLVector3(-a.mV[VX], -a.mV[VY], -a.mV[VZ]); } inline LLVector3::operator glm::vec3() const @@ -522,30 +521,30 @@ inline LLVector3::operator glm::vec4() const return glm::vec4(mV[VX], mV[VY], mV[VZ], 1.f); } -inline F32 dist_vec(const LLVector3 &a, const LLVector3 &b) +inline F32 dist_vec(const LLVector3& a, const LLVector3& b) { - F32 x = a.mV[0] - b.mV[0]; - F32 y = a.mV[1] - b.mV[1]; - F32 z = a.mV[2] - b.mV[2]; - return (F32) sqrt( x*x + y*y + z*z ); + F32 x = a.mV[VX] - b.mV[VX]; + F32 y = a.mV[VY] - b.mV[VY]; + F32 z = a.mV[VZ] - b.mV[VZ]; + return sqrt( x*x + y*y + z*z ); } -inline F32 dist_vec_squared(const LLVector3 &a, const LLVector3 &b) +inline F32 dist_vec_squared(const LLVector3& a, const LLVector3& b) { - F32 x = a.mV[0] - b.mV[0]; - F32 y = a.mV[1] - b.mV[1]; - F32 z = a.mV[2] - b.mV[2]; + F32 x = a.mV[VX] - b.mV[VX]; + F32 y = a.mV[VY] - b.mV[VY]; + F32 z = a.mV[VZ] - b.mV[VZ]; return x*x + y*y + z*z; } -inline F32 dist_vec_squared2D(const LLVector3 &a, const LLVector3 &b) +inline F32 dist_vec_squared2D(const LLVector3& a, const LLVector3& b) { - F32 x = a.mV[0] - b.mV[0]; - F32 y = a.mV[1] - b.mV[1]; + F32 x = a.mV[VX] - b.mV[VX]; + F32 y = a.mV[VY] - b.mV[VY]; return x*x + y*y; } -inline LLVector3 projected_vec(const LLVector3 &a, const LLVector3 &b) +inline LLVector3 projected_vec(const LLVector3& a, const LLVector3& b) { F32 bb = b * b; if (bb > FP_MAG_THRESHOLD * FP_MAG_THRESHOLD) @@ -570,18 +569,18 @@ inline LLVector3 inverse_projected_vec(const LLVector3& a, const LLVector3& b) return normalized_a * (b_length / dot_product); } -inline LLVector3 parallel_component(const LLVector3 &a, const LLVector3 &b) +inline LLVector3 parallel_component(const LLVector3& a, const LLVector3& b) { return projected_vec(a, b); } -inline LLVector3 orthogonal_component(const LLVector3 &a, const LLVector3 &b) +inline LLVector3 orthogonal_component(const LLVector3& a, const LLVector3& b) { return a - projected_vec(a, b); } -inline LLVector3 lerp(const LLVector3 &a, const LLVector3 &b, F32 u) +inline LLVector3 lerp(const LLVector3& a, const LLVector3& b, F32 u) { return LLVector3( a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u, @@ -640,7 +639,7 @@ inline F32 angle_between(const LLVector3& a, const LLVector3& b) return atan2f(sqrtf(c * c), ab); // return the angle } -inline bool are_parallel(const LLVector3 &a, const LLVector3 &b, F32 epsilon) +inline bool are_parallel(const LLVector3& a, const LLVector3& b, F32 epsilon) { LLVector3 an = a; LLVector3 bn = b; diff --git a/indra/llmath/v4color.cpp b/indra/llmath/v4color.cpp index ad13656bbd..1b687642ca 100644 --- a/indra/llmath/v4color.cpp +++ b/indra/llmath/v4color.cpp @@ -124,65 +124,64 @@ LLColor4 LLColor4::cyan6(0.2f, 0.6f, 0.6f, 1.0f); // conversion LLColor4::operator LLColor4U() const { - return LLColor4U( - (U8)llclampb(ll_round(mV[VRED]*255.f)), - (U8)llclampb(ll_round(mV[VGREEN]*255.f)), - (U8)llclampb(ll_round(mV[VBLUE]*255.f)), - (U8)llclampb(ll_round(mV[VALPHA]*255.f))); + return LLColor4U((U8)llclampb(ll_round(mV[VRED] * 255.f)), + (U8)llclampb(ll_round(mV[VGREEN] * 255.f)), + (U8)llclampb(ll_round(mV[VBLUE] * 255.f)), + (U8)llclampb(ll_round(mV[VALPHA] * 255.f))); } -LLColor4::LLColor4(const LLColor3 &vec, F32 a) +LLColor4::LLColor4(const LLColor3& vec, F32 a) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; mV[VALPHA] = a; } LLColor4::LLColor4(const LLColor4U& color4u) { - const F32 SCALE = 1.f/255.f; - mV[VRED] = color4u.mV[VRED] * SCALE; - mV[VGREEN] = color4u.mV[VGREEN] * SCALE; - mV[VBLUE] = color4u.mV[VBLUE] * SCALE; - mV[VALPHA] = color4u.mV[VALPHA] * SCALE; + constexpr F32 SCALE = 1.f / 255.f; + mV[VRED] = color4u.mV[VRED] * SCALE; + mV[VGREEN] = color4u.mV[VGREEN] * SCALE; + mV[VBLUE] = color4u.mV[VBLUE] * SCALE; + mV[VALPHA] = color4u.mV[VALPHA] * SCALE; } LLColor4::LLColor4(const LLVector4& vector4) { - mV[VRED] = vector4.mV[VRED]; + mV[VRED] = vector4.mV[VRED]; mV[VGREEN] = vector4.mV[VGREEN]; - mV[VBLUE] = vector4.mV[VBLUE]; + mV[VBLUE] = vector4.mV[VBLUE]; mV[VALPHA] = vector4.mV[VALPHA]; } const LLColor4& LLColor4::set(const LLColor4U& color4u) { - const F32 SCALE = 1.f/255.f; - mV[VRED] = color4u.mV[VRED] * SCALE; - mV[VGREEN] = color4u.mV[VGREEN] * SCALE; - mV[VBLUE] = color4u.mV[VBLUE] * SCALE; - mV[VALPHA] = color4u.mV[VALPHA] * SCALE; + constexpr F32 SCALE = 1.f / 255.f; + mV[VRED] = color4u.mV[VRED] * SCALE; + mV[VGREEN] = color4u.mV[VGREEN] * SCALE; + mV[VBLUE] = color4u.mV[VBLUE] * SCALE; + mV[VALPHA] = color4u.mV[VALPHA] * SCALE; return (*this); } -const LLColor4& LLColor4::set(const LLColor3 &vec) +const LLColor4& LLColor4::set(const LLColor3& vec) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; -// no change to alpha! -// mV[VALPHA] = 1.f; + // no change to alpha! + // mV[VALPHA] = 1.f; return (*this); } -const LLColor4& LLColor4::set(const LLColor3 &vec, F32 a) +const LLColor4& LLColor4::set(const LLColor3& vec, F32 a) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; mV[VALPHA] = a; return (*this); } @@ -190,33 +189,33 @@ const LLColor4& LLColor4::set(const LLColor3 &vec, F32 a) // deprecated -- use set() const LLColor4& LLColor4::setVec(const LLColor4U& color4u) { - const F32 SCALE = 1.f/255.f; - mV[VRED] = color4u.mV[VRED] * SCALE; - mV[VGREEN] = color4u.mV[VGREEN] * SCALE; - mV[VBLUE] = color4u.mV[VBLUE] * SCALE; - mV[VALPHA] = color4u.mV[VALPHA] * SCALE; + constexpr F32 SCALE = 1.f / 255.f; + mV[VRED] = color4u.mV[VRED] * SCALE; + mV[VGREEN] = color4u.mV[VGREEN] * SCALE; + mV[VBLUE] = color4u.mV[VBLUE] * SCALE; + mV[VALPHA] = color4u.mV[VALPHA] * SCALE; return (*this); } // deprecated -- use set() -const LLColor4& LLColor4::setVec(const LLColor3 &vec) +const LLColor4& LLColor4::setVec(const LLColor3& vec) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; -// no change to alpha! -// mV[VALPHA] = 1.f; + // no change to alpha! + // mV[VALPHA] = 1.f; return (*this); } // deprecated -- use set() -const LLColor4& LLColor4::setVec(const LLColor3 &vec, F32 a) +const LLColor4& LLColor4::setVec(const LLColor3& vec, F32 a) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; mV[VALPHA] = a; return (*this); } @@ -228,110 +227,110 @@ void LLColor4::setValue(const LLSD& sd) F32 val; bool out_of_range = false; val = sd[0].asReal(); - mV[0] = llclamp(val, 0.f, 1.f); - out_of_range = mV[0] != val; + mV[VRED] = llclamp(val, 0.f, 1.f); + out_of_range = mV[VRED] != val; val = sd[1].asReal(); - mV[1] = llclamp(val, 0.f, 1.f); - out_of_range |= mV[1] != val; + mV[VGREEN] = llclamp(val, 0.f, 1.f); + out_of_range |= mV[VGREEN] != val; val = sd[2].asReal(); - mV[2] = llclamp(val, 0.f, 1.f); - out_of_range |= mV[2] != val; + mV[VBLUE] = llclamp(val, 0.f, 1.f); + out_of_range |= mV[VBLUE] != val; val = sd[3].asReal(); - mV[3] = llclamp(val, 0.f, 1.f); - out_of_range |= mV[3] != val; + mV[VALPHA] = llclamp(val, 0.f, 1.f); + out_of_range |= mV[VALPHA] != val; if (out_of_range) { LL_WARNS() << "LLSD color value out of range!" << LL_ENDL; } #else - mV[0] = (F32) sd[0].asReal(); - mV[1] = (F32) sd[1].asReal(); - mV[2] = (F32) sd[2].asReal(); - mV[3] = (F32) sd[3].asReal(); + mV[VRED] = (F32)sd[VRED].asReal(); + mV[VGREEN] = (F32)sd[VGREEN].asReal(); + mV[VBLUE] = (F32)sd[VBLUE].asReal(); + mV[VALPHA] = (F32)sd[VALPHA].asReal(); #endif } -const LLColor4& LLColor4::operator=(const LLColor3 &a) +const LLColor4& LLColor4::operator=(const LLColor3& a) { - mV[VRED] = a.mV[VRED]; + mV[VRED] = a.mV[VRED]; mV[VGREEN] = a.mV[VGREEN]; - mV[VBLUE] = a.mV[VBLUE]; + mV[VBLUE] = a.mV[VBLUE]; -// converting from an rgb sets a=1 (opaque) + // converting from an rgb sets a=1 (opaque) mV[VALPHA] = 1.f; return (*this); } - -std::ostream& operator<<(std::ostream& s, const LLColor4 &a) +std::ostream& operator<<(std::ostream& s, const LLColor4& a) { s << "{ " << a.mV[VRED] << ", " << a.mV[VGREEN] << ", " << a.mV[VBLUE] << ", " << a.mV[VALPHA] << " }"; return s; } -bool operator==(const LLColor4 &a, const LLColor3 &b) +bool operator==(const LLColor4& a, const LLColor3& b) { - return ( (a.mV[VRED] == b.mV[VRED]) - &&(a.mV[VGREEN] == b.mV[VGREEN]) - &&(a.mV[VBLUE] == b.mV[VBLUE])); + return ((a.mV[VRED] == b.mV[VRED]) && (a.mV[VGREEN] == b.mV[VGREEN]) && (a.mV[VBLUE] == b.mV[VBLUE])); } -bool operator!=(const LLColor4 &a, const LLColor3 &b) +bool operator!=(const LLColor4& a, const LLColor3& b) { - return ( (a.mV[VRED] != b.mV[VRED]) - ||(a.mV[VGREEN] != b.mV[VGREEN]) - ||(a.mV[VBLUE] != b.mV[VBLUE])); + return ((a.mV[VRED] != b.mV[VRED]) || (a.mV[VGREEN] != b.mV[VGREEN]) || (a.mV[VBLUE] != b.mV[VBLUE])); } -LLColor3 vec4to3(const LLColor4 &vec) +LLColor3 vec4to3(const LLColor4& vec) { - LLColor3 temp(vec.mV[VRED], vec.mV[VGREEN], vec.mV[VBLUE]); + LLColor3 temp(vec.mV[VRED], vec.mV[VGREEN], vec.mV[VBLUE]); return temp; } -LLColor4 vec3to4(const LLColor3 &vec) +LLColor4 vec3to4(const LLColor3& vec) { - LLColor3 temp(vec.mV[VRED], vec.mV[VGREEN], vec.mV[VBLUE]); + LLColor3 temp(vec.mV[VRED], vec.mV[VGREEN], vec.mV[VBLUE]); return temp; } -static F32 hueToRgb ( F32 val1In, F32 val2In, F32 valHUeIn ) +static F32 hueToRgb(F32 val1In, F32 val2In, F32 valHUeIn) { - if ( valHUeIn < 0.0f ) valHUeIn += 1.0f; - if ( valHUeIn > 1.0f ) valHUeIn -= 1.0f; - if ( ( 6.0f * valHUeIn ) < 1.0f ) return ( val1In + ( val2In - val1In ) * 6.0f * valHUeIn ); - if ( ( 2.0f * valHUeIn ) < 1.0f ) return ( val2In ); - if ( ( 3.0f * valHUeIn ) < 2.0f ) return ( val1In + ( val2In - val1In ) * ( ( 2.0f / 3.0f ) - valHUeIn ) * 6.0f ); - return ( val1In ); + if (valHUeIn < 0.0f) + valHUeIn += 1.0f; + if (valHUeIn > 1.0f) + valHUeIn -= 1.0f; + if ((6.0f * valHUeIn) < 1.0f) + return (val1In + (val2In - val1In) * 6.0f * valHUeIn); + if ((2.0f * valHUeIn) < 1.0f) + return (val2In); + if ((3.0f * valHUeIn) < 2.0f) + return (val1In + (val2In - val1In) * ((2.0f / 3.0f) - valHUeIn) * 6.0f); + return (val1In); } -void LLColor4::setHSL ( F32 hValIn, F32 sValIn, F32 lValIn) +void LLColor4::setHSL(F32 hValIn, F32 sValIn, F32 lValIn) { - if ( sValIn < 0.00001f ) + if (sValIn < 0.00001f) { - mV[VRED] = lValIn; + mV[VRED] = lValIn; mV[VGREEN] = lValIn; - mV[VBLUE] = lValIn; + mV[VBLUE] = lValIn; } else { F32 interVal1; F32 interVal2; - if ( lValIn < 0.5f ) - interVal2 = lValIn * ( 1.0f + sValIn ); + if (lValIn < 0.5f) + interVal2 = lValIn * (1.0f + sValIn); else - interVal2 = ( lValIn + sValIn ) - ( sValIn * lValIn ); + interVal2 = (lValIn + sValIn) - (sValIn * lValIn); interVal1 = 2.0f * lValIn - interVal2; - mV[VRED] = hueToRgb ( interVal1, interVal2, hValIn + ( 1.f / 3.f ) ); - mV[VGREEN] = hueToRgb ( interVal1, interVal2, hValIn ); - mV[VBLUE] = hueToRgb ( interVal1, interVal2, hValIn - ( 1.f / 3.f ) ); + mV[VRED] = hueToRgb(interVal1, interVal2, hValIn + (1.f / 3.f)); + mV[VGREEN] = hueToRgb(interVal1, interVal2, hValIn); + mV[VBLUE] = hueToRgb(interVal1, interVal2, hValIn - (1.f / 3.f)); } } @@ -341,58 +340,61 @@ void LLColor4::calcHSL(F32* hue, F32* saturation, F32* luminance) const F32 var_G = mV[VGREEN]; F32 var_B = mV[VBLUE]; - F32 var_Min = ( var_R < ( var_G < var_B ? var_G : var_B ) ? var_R : ( var_G < var_B ? var_G : var_B ) ); - F32 var_Max = ( var_R > ( var_G > var_B ? var_G : var_B ) ? var_R : ( var_G > var_B ? var_G : var_B ) ); + F32 var_Min = (var_R < (var_G < var_B ? var_G : var_B) ? var_R : (var_G < var_B ? var_G : var_B)); + F32 var_Max = (var_R > (var_G > var_B ? var_G : var_B) ? var_R : (var_G > var_B ? var_G : var_B)); F32 del_Max = var_Max - var_Min; - F32 L = ( var_Max + var_Min ) / 2.0f; + F32 L = (var_Max + var_Min) / 2.0f; F32 H = 0.0f; F32 S = 0.0f; - if ( del_Max == 0.0f ) + if (del_Max == 0.0f) { - H = 0.0f; - S = 0.0f; + H = 0.0f; + S = 0.0f; } else { - if ( L < 0.5 ) - S = del_Max / ( var_Max + var_Min ); + if (L < 0.5f) + S = del_Max / (var_Max + var_Min); else - S = del_Max / ( 2.0f - var_Max - var_Min ); + S = del_Max / (2.0f - var_Max - var_Min); - F32 del_R = ( ( ( var_Max - var_R ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max; - F32 del_G = ( ( ( var_Max - var_G ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max; - F32 del_B = ( ( ( var_Max - var_B ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max; + F32 del_R = (((var_Max - var_R) / 6.0f) + (del_Max / 2.0f)) / del_Max; + F32 del_G = (((var_Max - var_G) / 6.0f) + (del_Max / 2.0f)) / del_Max; + F32 del_B = (((var_Max - var_B) / 6.0f) + (del_Max / 2.0f)) / del_Max; - if ( var_R >= var_Max ) + if (var_R >= var_Max) H = del_B - del_G; - else - if ( var_G >= var_Max ) - H = ( 1.0f / 3.0f ) + del_R - del_B; - else - if ( var_B >= var_Max ) - H = ( 2.0f / 3.0f ) + del_G - del_R; - - if ( H < 0.0f ) H += 1.0f; - if ( H > 1.0f ) H -= 1.0f; + else if (var_G >= var_Max) + H = (1.0f / 3.0f) + del_R - del_B; + else if (var_B >= var_Max) + H = (2.0f / 3.0f) + del_G - del_R; + + if (H < 0.0f) + H += 1.0f; + if (H > 1.0f) + H -= 1.0f; } - if (hue) *hue = H; - if (saturation) *saturation = S; - if (luminance) *luminance = L; + if (hue) + *hue = H; + if (saturation) + *saturation = S; + if (luminance) + *luminance = L; } // static bool LLColor4::parseColor(const std::string& buf, LLColor4* color) { - if( buf.empty() || color == nullptr) + if (buf.empty() || color == nullptr) { return false; } - boost_tokenizer tokens(buf, boost::char_separator<char>(", ")); + boost_tokenizer tokens(buf, boost::char_separator<char>(", ")); boost_tokenizer::iterator token_iter = tokens.begin(); if (token_iter == tokens.end()) { @@ -401,16 +403,16 @@ bool LLColor4::parseColor(const std::string& buf, LLColor4* color) // Grab the first token into a string, since we don't know // if this is a float or a color name. - std::string color_name( (*token_iter) ); + std::string color_name((*token_iter)); ++token_iter; if (token_iter != tokens.end()) { // There are more tokens to read. This must be a vector. LLColor4 v; - LLStringUtil::convertToF32( color_name, v.mV[VRED] ); - LLStringUtil::convertToF32( *token_iter, v.mV[VGREEN] ); - v.mV[VBLUE] = 0.0f; + LLStringUtil::convertToF32(color_name, v.mV[VRED]); + LLStringUtil::convertToF32(*token_iter, v.mV[VGREEN]); + v.mV[VBLUE] = 0.0f; v.mV[VALPHA] = 1.0f; ++token_iter; @@ -422,283 +424,284 @@ bool LLColor4::parseColor(const std::string& buf, LLColor4* color) else { // There is a z-component. - LLStringUtil::convertToF32( *token_iter, v.mV[VBLUE] ); + LLStringUtil::convertToF32(*token_iter, v.mV[VBLUE]); ++token_iter; if (token_iter != tokens.end()) { // There is an alpha component. - LLStringUtil::convertToF32( *token_iter, v.mV[VALPHA] ); + LLStringUtil::convertToF32(*token_iter, v.mV[VALPHA]); } } // Make sure all values are between 0 and 1. if (v.mV[VRED] > 1.f || v.mV[VGREEN] > 1.f || v.mV[VBLUE] > 1.f || v.mV[VALPHA] > 1.f) { - v = v * (1.f / 255.f); + constexpr F32 SCALE{ 1.f / 255.f }; + v *= SCALE; } - color->set( v ); + color->set(v); } else // Single value. Read as a named color. { // We have a color name - if ( "red" == color_name ) + if ("red" == color_name) { color->set(LLColor4::red); } - else if ( "red1" == color_name ) + else if ("red1" == color_name) { color->set(LLColor4::red1); } - else if ( "red2" == color_name ) + else if ("red2" == color_name) { color->set(LLColor4::red2); } - else if ( "red3" == color_name ) + else if ("red3" == color_name) { color->set(LLColor4::red3); } - else if ( "red4" == color_name ) + else if ("red4" == color_name) { color->set(LLColor4::red4); } - else if ( "red5" == color_name ) + else if ("red5" == color_name) { color->set(LLColor4::red5); } - else if( "green" == color_name ) + else if ("green" == color_name) { color->set(LLColor4::green); } - else if( "green1" == color_name ) + else if ("green1" == color_name) { color->set(LLColor4::green1); } - else if( "green2" == color_name ) + else if ("green2" == color_name) { color->set(LLColor4::green2); } - else if( "green3" == color_name ) + else if ("green3" == color_name) { color->set(LLColor4::green3); } - else if( "green4" == color_name ) + else if ("green4" == color_name) { color->set(LLColor4::green4); } - else if( "green5" == color_name ) + else if ("green5" == color_name) { color->set(LLColor4::green5); } - else if( "green6" == color_name ) + else if ("green6" == color_name) { color->set(LLColor4::green6); } - else if( "blue" == color_name ) + else if ("blue" == color_name) { color->set(LLColor4::blue); } - else if( "blue1" == color_name ) + else if ("blue1" == color_name) { color->set(LLColor4::blue1); } - else if( "blue2" == color_name ) + else if ("blue2" == color_name) { color->set(LLColor4::blue2); } - else if( "blue3" == color_name ) + else if ("blue3" == color_name) { color->set(LLColor4::blue3); } - else if( "blue4" == color_name ) + else if ("blue4" == color_name) { color->set(LLColor4::blue4); } - else if( "blue5" == color_name ) + else if ("blue5" == color_name) { color->set(LLColor4::blue5); } - else if( "blue6" == color_name ) + else if ("blue6" == color_name) { color->set(LLColor4::blue6); } - else if( "black" == color_name ) + else if ("black" == color_name) { color->set(LLColor4::black); } - else if( "white" == color_name ) + else if ("white" == color_name) { color->set(LLColor4::white); } - else if( "yellow" == color_name ) + else if ("yellow" == color_name) { color->set(LLColor4::yellow); } - else if( "yellow1" == color_name ) + else if ("yellow1" == color_name) { color->set(LLColor4::yellow1); } - else if( "yellow2" == color_name ) + else if ("yellow2" == color_name) { color->set(LLColor4::yellow2); } - else if( "yellow3" == color_name ) + else if ("yellow3" == color_name) { color->set(LLColor4::yellow3); } - else if( "yellow4" == color_name ) + else if ("yellow4" == color_name) { color->set(LLColor4::yellow4); } - else if( "yellow5" == color_name ) + else if ("yellow5" == color_name) { color->set(LLColor4::yellow5); } - else if( "yellow6" == color_name ) + else if ("yellow6" == color_name) { color->set(LLColor4::yellow6); } - else if( "magenta" == color_name ) + else if ("magenta" == color_name) { color->set(LLColor4::magenta); } - else if( "magenta1" == color_name ) + else if ("magenta1" == color_name) { color->set(LLColor4::magenta1); } - else if( "magenta2" == color_name ) + else if ("magenta2" == color_name) { color->set(LLColor4::magenta2); } - else if( "magenta3" == color_name ) + else if ("magenta3" == color_name) { color->set(LLColor4::magenta3); } - else if( "magenta4" == color_name ) + else if ("magenta4" == color_name) { color->set(LLColor4::magenta4); } - else if( "purple" == color_name ) + else if ("purple" == color_name) { color->set(LLColor4::purple); } - else if( "purple1" == color_name ) + else if ("purple1" == color_name) { color->set(LLColor4::purple1); } - else if( "purple2" == color_name ) + else if ("purple2" == color_name) { color->set(LLColor4::purple2); } - else if( "purple3" == color_name ) + else if ("purple3" == color_name) { color->set(LLColor4::purple3); } - else if( "purple4" == color_name ) + else if ("purple4" == color_name) { color->set(LLColor4::purple4); } - else if( "purple5" == color_name ) + else if ("purple5" == color_name) { color->set(LLColor4::purple5); } - else if( "purple6" == color_name ) + else if ("purple6" == color_name) { color->set(LLColor4::purple6); } - else if( "pink" == color_name ) + else if ("pink" == color_name) { color->set(LLColor4::pink); } - else if( "pink1" == color_name ) + else if ("pink1" == color_name) { color->set(LLColor4::pink1); } - else if( "pink2" == color_name ) + else if ("pink2" == color_name) { color->set(LLColor4::pink2); } - else if( "cyan" == color_name ) + else if ("cyan" == color_name) { color->set(LLColor4::cyan); } - else if( "cyan1" == color_name ) + else if ("cyan1" == color_name) { color->set(LLColor4::cyan1); } - else if( "cyan2" == color_name ) + else if ("cyan2" == color_name) { color->set(LLColor4::cyan2); } - else if( "cyan3" == color_name ) + else if ("cyan3" == color_name) { color->set(LLColor4::cyan3); } - else if( "cyan4" == color_name ) + else if ("cyan4" == color_name) { color->set(LLColor4::cyan4); } - else if( "cyan5" == color_name ) + else if ("cyan5" == color_name) { color->set(LLColor4::cyan5); } - else if( "cyan6" == color_name ) + else if ("cyan6" == color_name) { color->set(LLColor4::cyan6); } - else if( "smoke" == color_name ) + else if ("smoke" == color_name) { color->set(LLColor4::smoke); } - else if( "grey" == color_name ) + else if ("grey" == color_name) { color->set(LLColor4::grey); } - else if( "grey1" == color_name ) + else if ("grey1" == color_name) { color->set(LLColor4::grey1); } - else if( "grey2" == color_name ) + else if ("grey2" == color_name) { color->set(LLColor4::grey2); } - else if( "grey3" == color_name ) + else if ("grey3" == color_name) { color->set(LLColor4::grey3); } - else if( "grey4" == color_name ) + else if ("grey4" == color_name) { color->set(LLColor4::grey4); } - else if( "orange" == color_name ) + else if ("orange" == color_name) { color->set(LLColor4::orange); } - else if( "orange1" == color_name ) + else if ("orange1" == color_name) { color->set(LLColor4::orange1); } - else if( "orange2" == color_name ) + else if ("orange2" == color_name) { color->set(LLColor4::orange2); } - else if( "orange3" == color_name ) + else if ("orange3" == color_name) { color->set(LLColor4::orange3); } - else if( "orange4" == color_name ) + else if ("orange4" == color_name) { color->set(LLColor4::orange4); } - else if( "orange5" == color_name ) + else if ("orange5" == color_name) { color->set(LLColor4::orange5); } - else if( "orange6" == color_name ) + else if ("orange6" == color_name) { color->set(LLColor4::orange6); } - else if ( "clear" == color_name ) + else if ("clear" == color_name) { color->set(0.f, 0.f, 0.f, 0.f); } @@ -714,21 +717,21 @@ bool LLColor4::parseColor(const std::string& buf, LLColor4* color) // static bool LLColor4::parseColor4(const std::string& buf, LLColor4* value) { - if( buf.empty() || value == nullptr) + if (buf.empty() || value == nullptr) { return false; } LLColor4 v; - S32 count = sscanf( buf.c_str(), "%f, %f, %f, %f", v.mV + 0, v.mV + 1, v.mV + 2, v.mV + 3 ); - if (1 == count ) + S32 count = sscanf(buf.c_str(), "%f, %f, %f, %f", v.mV + 0, v.mV + 1, v.mV + 2, v.mV + 3); + if (1 == count) { // try this format - count = sscanf( buf.c_str(), "%f %f %f %f", v.mV + 0, v.mV + 1, v.mV + 2, v.mV + 3 ); + count = sscanf(buf.c_str(), "%f %f %f %f", v.mV + 0, v.mV + 1, v.mV + 2, v.mV + 3); } - if( 4 == count ) + if (4 == count) { - value->setVec( v ); + value->setVec(v); return true; } diff --git a/indra/llmath/v4color.h b/indra/llmath/v4color.h index cafdbd9d7c..2f1cb21113 100644 --- a/indra/llmath/v4color.h +++ b/indra/llmath/v4color.h @@ -28,7 +28,6 @@ #define LL_V4COLOR_H #include "llerror.h" -//#include "vmath.h" #include "llmath.h" #include "llsd.h" @@ -38,213 +37,212 @@ class LLVector4; // LLColor4 = |x y z w| -static const U32 LENGTHOFCOLOR4 = 4; +static constexpr U32 LENGTHOFCOLOR4 = 4; -static const U32 MAX_LENGTH_OF_COLOR_NAME = 15; //Give plenty of room for additional colors... +static constexpr U32 MAX_LENGTH_OF_COLOR_NAME = 15; // Give plenty of room for additional colors... class LLColor4 { - public: - F32 mV[LENGTHOFCOLOR4]; - LLColor4(); // Initializes LLColor4 to (0, 0, 0, 1) - LLColor4(F32 r, F32 g, F32 b); // Initializes LLColor4 to (r, g, b, 1) - LLColor4(F32 r, F32 g, F32 b, F32 a); // Initializes LLColor4 to (r. g, b, a) - LLColor4(const LLColor3 &vec, F32 a = 1.f); // Initializes LLColor4 to (vec, a) - explicit LLColor4(const LLSD& sd); - explicit LLColor4(const F32 *vec); // Initializes LLColor4 to (vec[0]. vec[1], vec[2], 1) - explicit LLColor4(U32 clr); // Initializes LLColor4 to (r=clr>>24, etc)) - explicit LLColor4(const LLColor4U& color4u); // "explicit" to avoid automatic conversion - explicit LLColor4(const LLVector4& vector4); // "explicit" to avoid automatic conversion - - LLSD getValue() const - { - LLSD ret; - ret[0] = mV[0]; - ret[1] = mV[1]; - ret[2] = mV[2]; - ret[3] = mV[3]; - return ret; - } - - void setValue(const LLSD& sd); - - void setHSL(F32 hue, F32 saturation, F32 luminance); - void calcHSL(F32* hue, F32* saturation, F32* luminance) const; - - const LLColor4& setToBlack(); // zero LLColor4 to (0, 0, 0, 1) - const LLColor4& setToWhite(); // zero LLColor4 to (0, 0, 0, 1) - - const LLColor4& setVec(F32 r, F32 g, F32 b, F32 a); // deprecated -- use set() - const LLColor4& setVec(F32 r, F32 g, F32 b); // deprecated -- use set() - const LLColor4& setVec(const LLColor4 &vec); // deprecated -- use set() - const LLColor4& setVec(const LLColor3 &vec); // deprecated -- use set() - const LLColor4& setVec(const LLColor3 &vec, F32 a); // deprecated -- use set() - const LLColor4& setVec(const F32 *vec); // deprecated -- use set() - const LLColor4& setVec(const LLColor4U& color4u); // deprecated -- use set() - - const LLColor4& set(F32 r, F32 g, F32 b, F32 a); // Sets LLColor4 to (r, g, b, a) - const LLColor4& set(F32 r, F32 g, F32 b); // Sets LLColor4 to (r, g, b) (no change in a) - const LLColor4& set(const LLColor4 &vec); // Sets LLColor4 to vec - const LLColor4& set(const LLColor3 &vec); // Sets LLColor4 to LLColor3 vec (no change in alpha) - const LLColor4& set(const LLColor3 &vec, F32 a); // Sets LLColor4 to LLColor3 vec, with alpha specified - const LLColor4& set(const F32 *vec); // Sets LLColor4 to vec - const LLColor4& set(const F64 *vec); // Sets LLColor4 to (double)vec - const LLColor4& set(const LLColor4U& color4u); // Sets LLColor4 to color4u, rescaled. - - // set from a vector of unknown type and size - // may leave some data unmodified - template<typename T> - const LLColor4& set(const std::vector<T>& v); - - // write to a vector of unknown type and size - // maye leave some data unmodified - template<typename T> - void write(std::vector<T>& v) const; - - const LLColor4& setAlpha(F32 a); - - F32 magVec() const; // deprecated -- use length() - F32 magVecSquared() const; // deprecated -- use lengthSquared() - F32 normVec(); // deprecated -- use normalize() - - F32 length() const; // Returns magnitude of LLColor4 - F32 lengthSquared() const; // Returns magnitude squared of LLColor4 - F32 normalize(); // deprecated -- use normalize() - - bool isOpaque() { return mV[VALPHA] == 1.f; } - - F32 operator[](int idx) const { return mV[idx]; } - F32 &operator[](int idx) { return mV[idx]; } - - const LLColor4& operator=(const LLColor3 &a); // Assigns vec3 to vec4 and returns vec4 - - bool operator<(const LLColor4& rhs) const; - friend std::ostream& operator<<(std::ostream& s, const LLColor4 &a); // Print a - friend LLColor4 operator+(const LLColor4 &a, const LLColor4 &b); // Return vector a + b - friend LLColor4 operator-(const LLColor4 &a, const LLColor4 &b); // Return vector a minus b - friend LLColor4 operator*(const LLColor4 &a, const LLColor4 &b); // Return component wise a * b - friend LLColor4 operator*(const LLColor4 &a, F32 k); // Return rgb times scaler k (no alpha change) - friend LLColor4 operator/(const LLColor4 &a, F32 k); // Return rgb divided by scalar k (no alpha change) - friend LLColor4 operator*(F32 k, const LLColor4 &a); // Return rgb times scaler k (no alpha change) - friend LLColor4 operator%(const LLColor4 &a, F32 k); // Return alpha times scaler k (no rgb change) - friend LLColor4 operator%(F32 k, const LLColor4 &a); // Return alpha times scaler k (no rgb change) - - friend bool operator==(const LLColor4 &a, const LLColor4 &b); // Return a == b - friend bool operator!=(const LLColor4 &a, const LLColor4 &b); // Return a != b - - friend bool operator==(const LLColor4 &a, const LLColor3 &b); // Return a == b - friend bool operator!=(const LLColor4 &a, const LLColor3 &b); // Return a != b - - friend const LLColor4& operator+=(LLColor4 &a, const LLColor4 &b); // Return vector a + b - friend const LLColor4& operator-=(LLColor4 &a, const LLColor4 &b); // Return vector a minus b - friend const LLColor4& operator*=(LLColor4 &a, F32 k); // Return rgb times scaler k (no alpha change) - friend const LLColor4& operator%=(LLColor4 &a, F32 k); // Return alpha times scaler k (no rgb change) - - friend const LLColor4& operator*=(LLColor4 &a, const LLColor4 &b); // Doesn't multiply alpha! (for lighting) - - // conversion - operator LLColor4U() const; - - // Basic color values. - static LLColor4 red; - static LLColor4 green; - static LLColor4 blue; - static LLColor4 black; - static LLColor4 white; - static LLColor4 yellow; - static LLColor4 magenta; - static LLColor4 cyan; - static LLColor4 smoke; - static LLColor4 grey; - static LLColor4 orange; - static LLColor4 purple; - static LLColor4 pink; - static LLColor4 transparent; - - // Extra color values. - static LLColor4 grey1; - static LLColor4 grey2; - static LLColor4 grey3; - static LLColor4 grey4; - - static LLColor4 red1; - static LLColor4 red2; - static LLColor4 red3; - static LLColor4 red4; - static LLColor4 red5; - - static LLColor4 green1; - static LLColor4 green2; - static LLColor4 green3; - static LLColor4 green4; - static LLColor4 green5; - static LLColor4 green6; - - static LLColor4 blue1; - static LLColor4 blue2; - static LLColor4 blue3; - static LLColor4 blue4; - static LLColor4 blue5; - static LLColor4 blue6; - - static LLColor4 yellow1; - static LLColor4 yellow2; - static LLColor4 yellow3; - static LLColor4 yellow4; - static LLColor4 yellow5; - static LLColor4 yellow6; - static LLColor4 yellow7; - static LLColor4 yellow8; - static LLColor4 yellow9; - - static LLColor4 orange1; - static LLColor4 orange2; - static LLColor4 orange3; - static LLColor4 orange4; - static LLColor4 orange5; - static LLColor4 orange6; - - static LLColor4 magenta1; - static LLColor4 magenta2; - static LLColor4 magenta3; - static LLColor4 magenta4; - - static LLColor4 purple1; - static LLColor4 purple2; - static LLColor4 purple3; - static LLColor4 purple4; - static LLColor4 purple5; - static LLColor4 purple6; - - static LLColor4 pink1; - static LLColor4 pink2; - - static LLColor4 cyan1; - static LLColor4 cyan2; - static LLColor4 cyan3; - static LLColor4 cyan4; - static LLColor4 cyan5; - static LLColor4 cyan6; - - static bool parseColor(const std::string& buf, LLColor4* color); - static bool parseColor4(const std::string& buf, LLColor4* color); - - inline void clamp(); -}; +public: + F32 mV[LENGTHOFCOLOR4]; + LLColor4(); // Initializes LLColor4 to (0, 0, 0, 1) + LLColor4(F32 r, F32 g, F32 b); // Initializes LLColor4 to (r, g, b, 1) + LLColor4(F32 r, F32 g, F32 b, F32 a); // Initializes LLColor4 to (r. g, b, a) + LLColor4(const LLColor3& vec, F32 a = 1.f); // Initializes LLColor4 to (vec, a) + explicit LLColor4(const LLSD& sd); + explicit LLColor4(const F32* vec); // Initializes LLColor4 to (vec[0]. vec[1], vec[2], 1) + explicit LLColor4(U32 clr); // Initializes LLColor4 to (r=clr>>24, etc)) + explicit LLColor4(const LLColor4U& color4u); // "explicit" to avoid automatic conversion + explicit LLColor4(const LLVector4& vector4); // "explicit" to avoid automatic conversion + + LLSD getValue() const + { + LLSD ret; + ret[VRED] = mV[VRED]; + ret[VGREEN] = mV[VGREEN]; + ret[VBLUE] = mV[VBLUE]; + ret[VALPHA] = mV[VALPHA]; + return ret; + } + void setValue(const LLSD& sd); + + void setHSL(F32 hue, F32 saturation, F32 luminance); + void calcHSL(F32* hue, F32* saturation, F32* luminance) const; + + const LLColor4& setToBlack(); // zero LLColor4 to (0, 0, 0, 1) + const LLColor4& setToWhite(); // zero LLColor4 to (0, 0, 0, 1) + + const LLColor4& setVec(F32 r, F32 g, F32 b, F32 a); // deprecated -- use set() + const LLColor4& setVec(F32 r, F32 g, F32 b); // deprecated -- use set() + const LLColor4& setVec(const LLColor4& vec); // deprecated -- use set() + const LLColor4& setVec(const LLColor3& vec); // deprecated -- use set() + const LLColor4& setVec(const LLColor3& vec, F32 a); // deprecated -- use set() + const LLColor4& setVec(const F32* vec); // deprecated -- use set() + const LLColor4& setVec(const LLColor4U& color4u); // deprecated -- use set() + + const LLColor4& set(F32 r, F32 g, F32 b, F32 a); // Sets LLColor4 to (r, g, b, a) + const LLColor4& set(F32 r, F32 g, F32 b); // Sets LLColor4 to (r, g, b) (no change in a) + const LLColor4& set(const LLColor4& vec); // Sets LLColor4 to vec + const LLColor4& set(const LLColor3& vec); // Sets LLColor4 to LLColor3 vec (no change in alpha) + const LLColor4& set(const LLColor3& vec, F32 a); // Sets LLColor4 to LLColor3 vec, with alpha specified + const LLColor4& set(const F32* vec); // Sets LLColor4 to vec + const LLColor4& set(const F64* vec); // Sets LLColor4 to (double)vec + const LLColor4& set(const LLColor4U& color4u); // Sets LLColor4 to color4u, rescaled. + + // set from a vector of unknown type and size + // may leave some data unmodified + template<typename T> + const LLColor4& set(const std::vector<T>& v); + + // write to a vector of unknown type and size + // maye leave some data unmodified + template<typename T> + void write(std::vector<T>& v) const; + + const LLColor4& setAlpha(F32 a); + + F32 magVec() const; // deprecated -- use length() + F32 magVecSquared() const; // deprecated -- use lengthSquared() + F32 normVec(); // deprecated -- use normalize() + + F32 length() const; // Returns magnitude of LLColor4 + F32 lengthSquared() const; // Returns magnitude squared of LLColor4 + F32 normalize(); // deprecated -- use normalize() + + bool isOpaque() const { return mV[VALPHA] == 1.f; } + + F32 operator[](int idx) const { return mV[idx]; } + F32& operator[](int idx) { return mV[idx]; } + + const LLColor4& operator=(const LLColor3& a); // Assigns vec3 to vec4 and returns vec4 + + bool operator<(const LLColor4& rhs) const; + friend std::ostream& operator<<(std::ostream& s, const LLColor4& a); // Print a + friend LLColor4 operator+(const LLColor4& a, const LLColor4& b); // Return vector a + b + friend LLColor4 operator-(const LLColor4& a, const LLColor4& b); // Return vector a minus b + friend LLColor4 operator*(const LLColor4& a, const LLColor4& b); // Return component wise a * b + friend LLColor4 operator*(const LLColor4& a, F32 k); // Return rgb times scaler k (no alpha change) + friend LLColor4 operator/(const LLColor4& a, F32 k); // Return rgb divided by scalar k (no alpha change) + friend LLColor4 operator*(F32 k, const LLColor4& a); // Return rgb times scaler k (no alpha change) + friend LLColor4 operator%(const LLColor4& a, F32 k); // Return alpha times scaler k (no rgb change) + friend LLColor4 operator%(F32 k, const LLColor4& a); // Return alpha times scaler k (no rgb change) + + friend bool operator==(const LLColor4& a, const LLColor4& b); // Return a == b + friend bool operator!=(const LLColor4& a, const LLColor4& b); // Return a != b + + friend bool operator==(const LLColor4& a, const LLColor3& b); // Return a == b + friend bool operator!=(const LLColor4& a, const LLColor3& b); // Return a != b + + friend const LLColor4& operator+=(LLColor4& a, const LLColor4& b); // Return vector a + b + friend const LLColor4& operator-=(LLColor4& a, const LLColor4& b); // Return vector a minus b + friend const LLColor4& operator*=(LLColor4& a, F32 k); // Return rgb times scaler k (no alpha change) + friend const LLColor4& operator%=(LLColor4& a, F32 k); // Return alpha times scaler k (no rgb change) + + friend const LLColor4& operator*=(LLColor4& a, const LLColor4& b); // Doesn't multiply alpha! (for lighting) + + // conversion + operator LLColor4U() const; + + // Basic color values. + static LLColor4 red; + static LLColor4 green; + static LLColor4 blue; + static LLColor4 black; + static LLColor4 white; + static LLColor4 yellow; + static LLColor4 magenta; + static LLColor4 cyan; + static LLColor4 smoke; + static LLColor4 grey; + static LLColor4 orange; + static LLColor4 purple; + static LLColor4 pink; + static LLColor4 transparent; + + // Extra color values. + static LLColor4 grey1; + static LLColor4 grey2; + static LLColor4 grey3; + static LLColor4 grey4; + + static LLColor4 red1; + static LLColor4 red2; + static LLColor4 red3; + static LLColor4 red4; + static LLColor4 red5; + + static LLColor4 green1; + static LLColor4 green2; + static LLColor4 green3; + static LLColor4 green4; + static LLColor4 green5; + static LLColor4 green6; + + static LLColor4 blue1; + static LLColor4 blue2; + static LLColor4 blue3; + static LLColor4 blue4; + static LLColor4 blue5; + static LLColor4 blue6; + + static LLColor4 yellow1; + static LLColor4 yellow2; + static LLColor4 yellow3; + static LLColor4 yellow4; + static LLColor4 yellow5; + static LLColor4 yellow6; + static LLColor4 yellow7; + static LLColor4 yellow8; + static LLColor4 yellow9; + + static LLColor4 orange1; + static LLColor4 orange2; + static LLColor4 orange3; + static LLColor4 orange4; + static LLColor4 orange5; + static LLColor4 orange6; + + static LLColor4 magenta1; + static LLColor4 magenta2; + static LLColor4 magenta3; + static LLColor4 magenta4; + + static LLColor4 purple1; + static LLColor4 purple2; + static LLColor4 purple3; + static LLColor4 purple4; + static LLColor4 purple5; + static LLColor4 purple6; + + static LLColor4 pink1; + static LLColor4 pink2; + + static LLColor4 cyan1; + static LLColor4 cyan2; + static LLColor4 cyan3; + static LLColor4 cyan4; + static LLColor4 cyan5; + static LLColor4 cyan6; + + static bool parseColor(const std::string& buf, LLColor4* color); + static bool parseColor4(const std::string& buf, LLColor4* color); + + inline void clamp(); +}; // Non-member functions -F32 distVec(const LLColor4 &a, const LLColor4 &b); // Returns distance between a and b -F32 distVec_squared(const LLColor4 &a, const LLColor4 &b); // Returns distance squared between a and b -LLColor3 vec4to3(const LLColor4 &vec); -LLColor4 vec3to4(const LLColor3 &vec); -LLColor4 lerp(const LLColor4 &a, const LLColor4 &b, F32 u); +F32 distVec(const LLColor4& a, const LLColor4& b); // Returns distance between a and b +F32 distVec_squared(const LLColor4& a, const LLColor4& b); // Returns distance squared between a and b +LLColor3 vec4to3(const LLColor4& vec); +LLColor4 vec3to4(const LLColor3& vec); +LLColor4 lerp(const LLColor4& a, const LLColor4& b, F32 u); -inline LLColor4::LLColor4(void) +inline LLColor4::LLColor4() { - mV[VRED] = 0.f; + mV[VRED] = 0.f; mV[VGREEN] = 0.f; - mV[VBLUE] = 0.f; + mV[VBLUE] = 0.f; mV[VALPHA] = 1.f; } @@ -255,149 +253,146 @@ inline LLColor4::LLColor4(const LLSD& sd) inline LLColor4::LLColor4(F32 r, F32 g, F32 b) { - mV[VRED] = r; + mV[VRED] = r; mV[VGREEN] = g; - mV[VBLUE] = b; + mV[VBLUE] = b; mV[VALPHA] = 1.f; } inline LLColor4::LLColor4(F32 r, F32 g, F32 b, F32 a) { - mV[VRED] = r; + mV[VRED] = r; mV[VGREEN] = g; - mV[VBLUE] = b; + mV[VBLUE] = b; mV[VALPHA] = a; } inline LLColor4::LLColor4(U32 clr) { - mV[VRED] = (clr&0xff) * (1.0f/255.0f); - mV[VGREEN] = ((clr>>8)&0xff) * (1.0f/255.0f); - mV[VBLUE] = ((clr>>16)&0xff) * (1.0f/255.0f); - mV[VALPHA] = (clr>>24) * (1.0f/255.0f); + mV[VRED] = (clr & 0xff) * (1.0f / 255.0f); + mV[VGREEN] = ((clr >> 8) & 0xff) * (1.0f / 255.0f); + mV[VBLUE] = ((clr >> 16) & 0xff) * (1.0f / 255.0f); + mV[VALPHA] = (clr >> 24) * (1.0f / 255.0f); } - -inline LLColor4::LLColor4(const F32 *vec) +inline LLColor4::LLColor4(const F32* vec) { - mV[VRED] = vec[VRED]; + mV[VRED] = vec[VRED]; mV[VGREEN] = vec[VGREEN]; - mV[VBLUE] = vec[VBLUE]; + mV[VBLUE] = vec[VBLUE]; mV[VALPHA] = vec[VALPHA]; } -inline const LLColor4& LLColor4::setToBlack(void) +inline const LLColor4& LLColor4::setToBlack(void) { - mV[VRED] = 0.f; + mV[VRED] = 0.f; mV[VGREEN] = 0.f; - mV[VBLUE] = 0.f; + mV[VBLUE] = 0.f; mV[VALPHA] = 1.f; return (*this); } -inline const LLColor4& LLColor4::setToWhite(void) +inline const LLColor4& LLColor4::setToWhite(void) { - mV[VRED] = 1.f; + mV[VRED] = 1.f; mV[VGREEN] = 1.f; - mV[VBLUE] = 1.f; + mV[VBLUE] = 1.f; mV[VALPHA] = 1.f; return (*this); } -inline const LLColor4& LLColor4::set(F32 x, F32 y, F32 z) +inline const LLColor4& LLColor4::set(F32 x, F32 y, F32 z) { - mV[VRED] = x; + mV[VRED] = x; mV[VGREEN] = y; - mV[VBLUE] = z; + mV[VBLUE] = z; -// no change to alpha! -// mV[VALPHA] = 1.f; + // no change to alpha! + // mV[VALPHA] = 1.f; return (*this); } -inline const LLColor4& LLColor4::set(F32 x, F32 y, F32 z, F32 a) +inline const LLColor4& LLColor4::set(F32 x, F32 y, F32 z, F32 a) { - mV[VRED] = x; + mV[VRED] = x; mV[VGREEN] = y; - mV[VBLUE] = z; + mV[VBLUE] = z; mV[VALPHA] = a; return (*this); } -inline const LLColor4& LLColor4::set(const LLColor4 &vec) +inline const LLColor4& LLColor4::set(const LLColor4& vec) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; mV[VALPHA] = vec.mV[VALPHA]; return (*this); } - -inline const LLColor4& LLColor4::set(const F32 *vec) +inline const LLColor4& LLColor4::set(const F32* vec) { - mV[VRED] = vec[VRED]; + mV[VRED] = vec[VRED]; mV[VGREEN] = vec[VGREEN]; - mV[VBLUE] = vec[VBLUE]; + mV[VBLUE] = vec[VBLUE]; mV[VALPHA] = vec[VALPHA]; return (*this); } -inline const LLColor4& LLColor4::set(const F64 *vec) +inline const LLColor4& LLColor4::set(const F64* vec) { - mV[VRED] = static_cast<F32>(vec[VRED]); + mV[VRED] = static_cast<F32>(vec[VRED]); mV[VGREEN] = static_cast<F32>(vec[VGREEN]); - mV[VBLUE] = static_cast<F32>(vec[VBLUE]); + mV[VBLUE] = static_cast<F32>(vec[VBLUE]); mV[VALPHA] = static_cast<F32>(vec[VALPHA]); return (*this); } // deprecated -inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z) +inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z) { - mV[VRED] = x; + mV[VRED] = x; mV[VGREEN] = y; - mV[VBLUE] = z; + mV[VBLUE] = z; -// no change to alpha! -// mV[VALPHA] = 1.f; + // no change to alpha! + // mV[VALPHA] = 1.f; return (*this); } // deprecated -inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z, F32 a) +inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z, F32 a) { - mV[VRED] = x; + mV[VRED] = x; mV[VGREEN] = y; - mV[VBLUE] = z; + mV[VBLUE] = z; mV[VALPHA] = a; return (*this); } // deprecated -inline const LLColor4& LLColor4::setVec(const LLColor4 &vec) +inline const LLColor4& LLColor4::setVec(const LLColor4& vec) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; mV[VALPHA] = vec.mV[VALPHA]; return (*this); } - // deprecated -inline const LLColor4& LLColor4::setVec(const F32 *vec) +inline const LLColor4& LLColor4::setVec(const F32* vec) { - mV[VRED] = vec[VRED]; + mV[VRED] = vec[VRED]; mV[VGREEN] = vec[VGREEN]; - mV[VBLUE] = vec[VBLUE]; + mV[VBLUE] = vec[VBLUE]; mV[VALPHA] = vec[VALPHA]; return (*this); } -inline const LLColor4& LLColor4::setAlpha(F32 a) +inline const LLColor4& LLColor4::setAlpha(F32 a) { mV[VALPHA] = a; return (*this); @@ -405,155 +400,116 @@ inline const LLColor4& LLColor4::setAlpha(F32 a) // LLColor4 Magnitude and Normalization Functions -inline F32 LLColor4::length(void) const +inline F32 LLColor4::length() const { - return (F32) sqrt(mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]); + return sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); } -inline F32 LLColor4::lengthSquared(void) const +inline F32 LLColor4::lengthSquared() const { - return mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]; + return mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]; } -inline F32 LLColor4::normalize(void) +inline F32 LLColor4::normalize() { - F32 mag = (F32) sqrt(mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]); + F32 mag = sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); F32 oomag; if (mag) { - oomag = 1.f/mag; + oomag = 1.f / mag; mV[VRED] *= oomag; mV[VGREEN] *= oomag; mV[VBLUE] *= oomag; } - return (mag); + return mag; } // deprecated -inline F32 LLColor4::magVec(void) const +inline F32 LLColor4::magVec() const { - return (F32) sqrt(mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]); + return sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); } // deprecated -inline F32 LLColor4::magVecSquared(void) const +inline F32 LLColor4::magVecSquared() const { - return mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]; + return mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]; } // deprecated -inline F32 LLColor4::normVec(void) +inline F32 LLColor4::normVec() { - F32 mag = (F32) sqrt(mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]); + F32 mag = sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); F32 oomag; if (mag) { - oomag = 1.f/mag; + oomag = 1.f / mag; mV[VRED] *= oomag; mV[VGREEN] *= oomag; mV[VBLUE] *= oomag; } - return (mag); + return mag; } // LLColor4 Operators - -inline LLColor4 operator+(const LLColor4 &a, const LLColor4 &b) +inline LLColor4 operator+(const LLColor4& a, const LLColor4& b) { - return LLColor4( - a.mV[VRED] + b.mV[VRED], - a.mV[VGREEN] + b.mV[VGREEN], - a.mV[VBLUE] + b.mV[VBLUE], - a.mV[VALPHA] + b.mV[VALPHA]); + return LLColor4(a.mV[VRED] + b.mV[VRED], a.mV[VGREEN] + b.mV[VGREEN], a.mV[VBLUE] + b.mV[VBLUE], a.mV[VALPHA] + b.mV[VALPHA]); } -inline LLColor4 operator-(const LLColor4 &a, const LLColor4 &b) +inline LLColor4 operator-(const LLColor4& a, const LLColor4& b) { - return LLColor4( - a.mV[VRED] - b.mV[VRED], - a.mV[VGREEN] - b.mV[VGREEN], - a.mV[VBLUE] - b.mV[VBLUE], - a.mV[VALPHA] - b.mV[VALPHA]); + return LLColor4(a.mV[VRED] - b.mV[VRED], a.mV[VGREEN] - b.mV[VGREEN], a.mV[VBLUE] - b.mV[VBLUE], a.mV[VALPHA] - b.mV[VALPHA]); } -inline LLColor4 operator*(const LLColor4 &a, const LLColor4 &b) +inline LLColor4 operator*(const LLColor4& a, const LLColor4& b) { - return LLColor4( - a.mV[VRED] * b.mV[VRED], - a.mV[VGREEN] * b.mV[VGREEN], - a.mV[VBLUE] * b.mV[VBLUE], - a.mV[VALPHA] * b.mV[VALPHA]); + return LLColor4(a.mV[VRED] * b.mV[VRED], a.mV[VGREEN] * b.mV[VGREEN], a.mV[VBLUE] * b.mV[VBLUE], a.mV[VALPHA] * b.mV[VALPHA]); } -inline LLColor4 operator*(const LLColor4 &a, F32 k) +inline LLColor4 operator*(const LLColor4& a, F32 k) { // only affects rgb (not a!) - return LLColor4( - a.mV[VRED] * k, - a.mV[VGREEN] * k, - a.mV[VBLUE] * k, - a.mV[VALPHA]); + return LLColor4(a.mV[VRED] * k, a.mV[VGREEN] * k, a.mV[VBLUE] * k, a.mV[VALPHA]); } -inline LLColor4 operator/(const LLColor4 &a, F32 k) +inline LLColor4 operator/(const LLColor4& a, F32 k) { - return LLColor4( - a.mV[VRED] / k, - a.mV[VGREEN] / k, - a.mV[VBLUE] / k, - a.mV[VALPHA]); + return LLColor4(a.mV[VRED] / k, a.mV[VGREEN] / k, a.mV[VBLUE] / k, a.mV[VALPHA]); } -inline LLColor4 operator*(F32 k, const LLColor4 &a) +inline LLColor4 operator*(F32 k, const LLColor4& a) { // only affects rgb (not a!) - return LLColor4( - a.mV[VRED] * k, - a.mV[VGREEN] * k, - a.mV[VBLUE] * k, - a.mV[VALPHA]); + return LLColor4(a.mV[VRED] * k, a.mV[VGREEN] * k, a.mV[VBLUE] * k, a.mV[VALPHA]); } -inline LLColor4 operator%(F32 k, const LLColor4 &a) +inline LLColor4 operator%(F32 k, const LLColor4& a) { // only affects alpha (not rgb!) - return LLColor4( - a.mV[VRED], - a.mV[VGREEN], - a.mV[VBLUE], - a.mV[VALPHA] * k); + return LLColor4(a.mV[VRED], a.mV[VGREEN], a.mV[VBLUE], a.mV[VALPHA] * k); } -inline LLColor4 operator%(const LLColor4 &a, F32 k) +inline LLColor4 operator%(const LLColor4& a, F32 k) { // only affects alpha (not rgb!) - return LLColor4( - a.mV[VRED], - a.mV[VGREEN], - a.mV[VBLUE], - a.mV[VALPHA] * k); + return LLColor4(a.mV[VRED], a.mV[VGREEN], a.mV[VBLUE], a.mV[VALPHA] * k); } -inline bool operator==(const LLColor4 &a, const LLColor4 &b) +inline bool operator==(const LLColor4& a, const LLColor4& b) { - return ( (a.mV[VRED] == b.mV[VRED]) - &&(a.mV[VGREEN] == b.mV[VGREEN]) - &&(a.mV[VBLUE] == b.mV[VBLUE]) - &&(a.mV[VALPHA] == b.mV[VALPHA])); + return ((a.mV[VRED] == b.mV[VRED]) && (a.mV[VGREEN] == b.mV[VGREEN]) && (a.mV[VBLUE] == b.mV[VBLUE]) && (a.mV[VALPHA] == b.mV[VALPHA])); } -inline bool operator!=(const LLColor4 &a, const LLColor4 &b) +inline bool operator!=(const LLColor4& a, const LLColor4& b) { - return ( (a.mV[VRED] != b.mV[VRED]) - ||(a.mV[VGREEN] != b.mV[VGREEN]) - ||(a.mV[VBLUE] != b.mV[VBLUE]) - ||(a.mV[VALPHA] != b.mV[VALPHA])); + return ((a.mV[VRED] != b.mV[VRED]) || (a.mV[VGREEN] != b.mV[VGREEN]) || (a.mV[VBLUE] != b.mV[VBLUE]) || (a.mV[VALPHA] != b.mV[VALPHA])); } -inline const LLColor4& operator+=(LLColor4 &a, const LLColor4 &b) +inline const LLColor4& operator+=(LLColor4& a, const LLColor4& b) { a.mV[VRED] += b.mV[VRED]; a.mV[VGREEN] += b.mV[VGREEN]; @@ -562,7 +518,7 @@ inline const LLColor4& operator+=(LLColor4 &a, const LLColor4 &b) return a; } -inline const LLColor4& operator-=(LLColor4 &a, const LLColor4 &b) +inline const LLColor4& operator-=(LLColor4& a, const LLColor4& b) { a.mV[VRED] -= b.mV[VRED]; a.mV[VGREEN] -= b.mV[VGREEN]; @@ -571,7 +527,7 @@ inline const LLColor4& operator-=(LLColor4 &a, const LLColor4 &b) return a; } -inline const LLColor4& operator*=(LLColor4 &a, F32 k) +inline const LLColor4& operator*=(LLColor4& a, F32 k) { // only affects rgb (not a!) a.mV[VRED] *= k; @@ -580,121 +536,120 @@ inline const LLColor4& operator*=(LLColor4 &a, F32 k) return a; } -inline const LLColor4& operator *=(LLColor4 &a, const LLColor4 &b) +inline const LLColor4& operator*=(LLColor4& a, const LLColor4& b) { a.mV[VRED] *= b.mV[VRED]; a.mV[VGREEN] *= b.mV[VGREEN]; a.mV[VBLUE] *= b.mV[VBLUE]; -// a.mV[VALPHA] *= b.mV[VALPHA]; + // a.mV[VALPHA] *= b.mV[VALPHA]; return a; } -inline const LLColor4& operator%=(LLColor4 &a, F32 k) +inline const LLColor4& operator%=(LLColor4& a, F32 k) { // only affects alpha (not rgb!) a.mV[VALPHA] *= k; return a; } - // Non-member functions -inline F32 distVec(const LLColor4 &a, const LLColor4 &b) +inline F32 distVec(const LLColor4& a, const LLColor4& b) { LLColor4 vec = a - b; - return (vec.length()); + return vec.length(); } -inline F32 distVec_squared(const LLColor4 &a, const LLColor4 &b) +inline F32 distVec_squared(const LLColor4& a, const LLColor4& b) { LLColor4 vec = a - b; - return (vec.lengthSquared()); + return vec.lengthSquared(); } -inline LLColor4 lerp(const LLColor4 &a, const LLColor4 &b, F32 u) +inline LLColor4 lerp(const LLColor4& a, const LLColor4& b, F32 u) { - return LLColor4( - a.mV[VRED] + (b.mV[VRED] - a.mV[VRED]) * u, - a.mV[VGREEN] + (b.mV[VGREEN] - a.mV[VGREEN]) * u, - a.mV[VBLUE] + (b.mV[VBLUE] - a.mV[VBLUE]) * u, - a.mV[VALPHA] + (b.mV[VALPHA] - a.mV[VALPHA]) * u); + return LLColor4(a.mV[VRED] + (b.mV[VRED] - a.mV[VRED]) * u, + a.mV[VGREEN] + (b.mV[VGREEN] - a.mV[VGREEN]) * u, + a.mV[VBLUE] + (b.mV[VBLUE] - a.mV[VBLUE]) * u, + a.mV[VALPHA] + (b.mV[VALPHA] - a.mV[VALPHA]) * u); } inline bool LLColor4::operator<(const LLColor4& rhs) const { - if (mV[0] != rhs.mV[0]) + if (mV[VRED] != rhs.mV[VRED]) { - return mV[0] < rhs.mV[0]; + return mV[VRED] < rhs.mV[VRED]; } - if (mV[1] != rhs.mV[1]) + if (mV[VGREEN] != rhs.mV[VGREEN]) { - return mV[1] < rhs.mV[1]; + return mV[VGREEN] < rhs.mV[VGREEN]; } - if (mV[2] != rhs.mV[2]) + if (mV[VBLUE] != rhs.mV[VBLUE]) { - return mV[2] < rhs.mV[2]; + return mV[VBLUE] < rhs.mV[VBLUE]; } - return mV[3] < rhs.mV[3]; + return mV[VALPHA] < rhs.mV[VALPHA]; } void LLColor4::clamp() { // Clamp the color... - if (mV[0] < 0.f) + if (mV[VRED] < 0.f) { - mV[0] = 0.f; + mV[VRED] = 0.f; } - else if (mV[0] > 1.f) + else if (mV[VRED] > 1.f) { - mV[0] = 1.f; + mV[VRED] = 1.f; } - if (mV[1] < 0.f) + if (mV[VGREEN] < 0.f) { - mV[1] = 0.f; + mV[VGREEN] = 0.f; } - else if (mV[1] > 1.f) + else if (mV[VGREEN] > 1.f) { - mV[1] = 1.f; + mV[VGREEN] = 1.f; } - if (mV[2] < 0.f) + if (mV[VBLUE] < 0.f) { - mV[2] = 0.f; + mV[VBLUE] = 0.f; } - else if (mV[2] > 1.f) + else if (mV[VBLUE] > 1.f) { - mV[2] = 1.f; + mV[VBLUE] = 1.f; } - if (mV[3] < 0.f) + if (mV[VALPHA] < 0.f) { - mV[3] = 0.f; + mV[VALPHA] = 0.f; } - else if (mV[3] > 1.f) + else if (mV[VALPHA] > 1.f) { - mV[3] = 1.f; + mV[VALPHA] = 1.f; } } // Return the given linear space color value in gamma corrected (sRGB) space -inline const LLColor4 srgbColor4(const LLColor4 &a) { +inline const LLColor4 srgbColor4(const LLColor4& a) +{ LLColor4 srgbColor; - srgbColor.mV[0] = linearTosRGB(a.mV[0]); - srgbColor.mV[1] = linearTosRGB(a.mV[1]); - srgbColor.mV[2] = linearTosRGB(a.mV[2]); - srgbColor.mV[3] = a.mV[3]; + srgbColor.mV[VRED] = linearTosRGB(a.mV[VRED]); + srgbColor.mV[VGREEN] = linearTosRGB(a.mV[VGREEN]); + srgbColor.mV[VBLUE] = linearTosRGB(a.mV[VBLUE]); + srgbColor.mV[VALPHA] = a.mV[VALPHA]; return srgbColor; } // Return the given gamma corrected (sRGB) color in linear space -inline const LLColor4 linearColor4(const LLColor4 &a) +inline const LLColor4 linearColor4(const LLColor4& a) { LLColor4 linearColor; - linearColor.mV[0] = sRGBtoLinear(a.mV[0]); - linearColor.mV[1] = sRGBtoLinear(a.mV[1]); - linearColor.mV[2] = sRGBtoLinear(a.mV[2]); - linearColor.mV[3] = a.mV[3]; + linearColor.mV[VRED] = sRGBtoLinear(a.mV[VRED]); + linearColor.mV[VGREEN] = sRGBtoLinear(a.mV[VGREEN]); + linearColor.mV[VBLUE] = sRGBtoLinear(a.mV[VBLUE]); + linearColor.mV[VALPHA] = a.mV[VALPHA]; return linearColor; } @@ -720,4 +675,3 @@ void LLColor4::write(std::vector<T>& v) const } #endif - diff --git a/indra/llmath/v4coloru.cpp b/indra/llmath/v4coloru.cpp index acf349245a..c495ffdb4c 100644 --- a/indra/llmath/v4coloru.cpp +++ b/indra/llmath/v4coloru.cpp @@ -26,10 +26,7 @@ #include "linden_common.h" -//#include "v3coloru.h" #include "v4coloru.h" -#include "v4color.h" -//#include "vmath.h" #include "llmath.h" // LLColor4U @@ -39,49 +36,7 @@ LLColor4U LLColor4U::red (255, 0, 0, 255); LLColor4U LLColor4U::green( 0, 255, 0, 255); LLColor4U LLColor4U::blue ( 0, 0, 255, 255); -// conversion -/* inlined to fix gcc compile link error -LLColor4U::operator LLColor4() -{ - return(LLColor4((F32)mV[VRED]/255.f,(F32)mV[VGREEN]/255.f,(F32)mV[VBLUE]/255.f,(F32)mV[VALPHA]/255.f)); -} -*/ - -// Constructors - - -/* -LLColor4U::LLColor4U(const LLColor3 &vec) -{ - mV[VRED] = vec.mV[VRED]; - mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; - mV[VALPHA] = 255; -} -*/ - - -// Clear and Assignment Functions - - - -// LLColor4U Operators - -/* -LLColor4U LLColor4U::operator=(const LLColor3 &a) -{ - mV[VRED] = a.mV[VRED]; - mV[VGREEN] = a.mV[VGREEN]; - mV[VBLUE] = a.mV[VBLUE]; - -// converting from an rgb sets a=1 (opaque) - mV[VALPHA] = 255; - return (*this); -} -*/ - - -std::ostream& operator<<(std::ostream& s, const LLColor4U &a) +std::ostream& operator<<(std::ostream& s, const LLColor4U& a) { s << "{ " << (S32)a.mV[VRED] << ", " << (S32)a.mV[VGREEN] << ", " << (S32)a.mV[VBLUE] << ", " << (S32)a.mV[VALPHA] << " }"; return s; @@ -90,31 +45,31 @@ std::ostream& operator<<(std::ostream& s, const LLColor4U &a) // static bool LLColor4U::parseColor4U(const std::string& buf, LLColor4U* value) { - if( buf.empty() || value == nullptr) + if (buf.empty() || value == nullptr) { return false; } - U32 v[4]; - S32 count = sscanf( buf.c_str(), "%u, %u, %u, %u", v + 0, v + 1, v + 2, v + 3 ); - if (1 == count ) + U32 v[4]{}; + S32 count = sscanf(buf.c_str(), "%u, %u, %u, %u", v + 0, v + 1, v + 2, v + 3); + if (1 == count) { // try this format - count = sscanf( buf.c_str(), "%u %u %u %u", v + 0, v + 1, v + 2, v + 3 ); + count = sscanf(buf.c_str(), "%u %u %u %u", v + 0, v + 1, v + 2, v + 3); } - if( 4 != count ) + if (4 != count) { return false; } - for( S32 i = 0; i < 4; i++ ) + for (S32 i = 0; i < 4; i++) { - if( v[i] > U8_MAX ) + if (v[i] > U8_MAX) { return false; } } - value->set( U8(v[0]), U8(v[1]), U8(v[2]), U8(v[3]) ); + value->set(U8(v[VRED]), U8(v[VGREEN]), U8(v[VBLUE]), U8(v[VALPHA])); return true; } diff --git a/indra/llmath/v4coloru.h b/indra/llmath/v4coloru.h index 29128a08a7..bfa998bc58 100644 --- a/indra/llmath/v4coloru.h +++ b/indra/llmath/v4coloru.h @@ -28,104 +28,93 @@ #define LL_V4COLORU_H #include "llerror.h" -//#include "vmath.h" #include "llmath.h" -//#include "v4color.h" #include "v3color.h" #include "v4color.h" -//class LLColor3U; class LLColor4; // LLColor4U = | red green blue alpha | -static const U32 LENGTHOFCOLOR4U = 4; - +static constexpr U32 LENGTHOFCOLOR4U = 4; class LLColor4U { public: - U8 mV[LENGTHOFCOLOR4U]; - LLColor4U(); // Initializes LLColor4U to (0, 0, 0, 1) - LLColor4U(U8 r, U8 g, U8 b); // Initializes LLColor4U to (r, g, b, 1) - LLColor4U(U8 r, U8 g, U8 b, U8 a); // Initializes LLColor4U to (r. g, b, a) - LLColor4U(const U8 *vec); // Initializes LLColor4U to (vec[0]. vec[1], vec[2], 1) - explicit LLColor4U(const LLSD& sd) - { - setValue(sd); - } + LLColor4U(); // Initializes LLColor4U to (0, 0, 0, 1) + LLColor4U(U8 r, U8 g, U8 b); // Initializes LLColor4U to (r, g, b, 1) + LLColor4U(U8 r, U8 g, U8 b, U8 a); // Initializes LLColor4U to (r. g, b, a) + LLColor4U(const U8* vec); // Initializes LLColor4U to (vec[0]. vec[1], vec[2], 1) + explicit LLColor4U(const LLSD& sd) { setValue(sd); } void setValue(const LLSD& sd) { - mV[0] = sd[0].asInteger(); - mV[1] = sd[1].asInteger(); - mV[2] = sd[2].asInteger(); - mV[3] = sd[3].asInteger(); + mV[VRED] = sd[VRED].asInteger(); + mV[VGREEN] = sd[VGREEN].asInteger(); + mV[VBLUE] = sd[VBLUE].asInteger(); + mV[VALPHA] = sd[VALPHA].asInteger(); } LLSD getValue() const { LLSD ret; - ret[0] = mV[0]; - ret[1] = mV[1]; - ret[2] = mV[2]; - ret[3] = mV[3]; + ret[VRED] = mV[VRED]; + ret[VGREEN] = mV[VGREEN]; + ret[VBLUE] = mV[VBLUE]; + ret[VALPHA] = mV[VALPHA]; return ret; } - const LLColor4U& setToBlack(); // zero LLColor4U to (0, 0, 0, 1) - const LLColor4U& setToWhite(); // zero LLColor4U to (0, 0, 0, 1) + const LLColor4U& setToBlack(); // zero LLColor4U to (0, 0, 0, 1) + const LLColor4U& setToWhite(); // zero LLColor4U to (0, 0, 0, 1) - const LLColor4U& set(U8 r, U8 g, U8 b, U8 a);// Sets LLColor4U to (r, g, b, a) - const LLColor4U& set(U8 r, U8 g, U8 b); // Sets LLColor4U to (r, g, b) (no change in a) - const LLColor4U& set(const LLColor4U &vec); // Sets LLColor4U to vec - const LLColor4U& set(const U8 *vec); // Sets LLColor4U to vec + const LLColor4U& set(U8 r, U8 g, U8 b, U8 a); // Sets LLColor4U to (r, g, b, a) + const LLColor4U& set(U8 r, U8 g, U8 b); // Sets LLColor4U to (r, g, b) (no change in a) + const LLColor4U& set(const LLColor4U& vec); // Sets LLColor4U to vec + const LLColor4U& set(const U8* vec); // Sets LLColor4U to vec - const LLColor4U& setVec(U8 r, U8 g, U8 b, U8 a); // deprecated -- use set() - const LLColor4U& setVec(U8 r, U8 g, U8 b); // deprecated -- use set() - const LLColor4U& setVec(const LLColor4U &vec); // deprecated -- use set() - const LLColor4U& setVec(const U8 *vec); // deprecated -- use set() + const LLColor4U& setVec(U8 r, U8 g, U8 b, U8 a); // deprecated -- use set() + const LLColor4U& setVec(U8 r, U8 g, U8 b); // deprecated -- use set() + const LLColor4U& setVec(const LLColor4U& vec); // deprecated -- use set() + const LLColor4U& setVec(const U8* vec); // deprecated -- use set() - const LLColor4U& setAlpha(U8 a); + const LLColor4U& setAlpha(U8 a); - F32 magVec() const; // deprecated -- use length() - F32 magVecSquared() const; // deprecated -- use lengthSquared() + F32 magVec() const; // deprecated -- use length() + F32 magVecSquared() const; // deprecated -- use lengthSquared() - F32 length() const; // Returns magnitude squared of LLColor4U - F32 lengthSquared() const; // Returns magnitude squared of LLColor4U + F32 length() const; // Returns magnitude squared of LLColor4U + F32 lengthSquared() const; // Returns magnitude squared of LLColor4U - friend std::ostream& operator<<(std::ostream& s, const LLColor4U &a); // Print a - friend LLColor4U operator+(const LLColor4U &a, const LLColor4U &b); // Return vector a + b - friend LLColor4U operator-(const LLColor4U &a, const LLColor4U &b); // Return vector a minus b - friend LLColor4U operator*(const LLColor4U &a, const LLColor4U &b); // Return a * b - friend bool operator==(const LLColor4U &a, const LLColor4U &b); // Return a == b - friend bool operator!=(const LLColor4U &a, const LLColor4U &b); // Return a != b + friend std::ostream& operator<<(std::ostream& s, const LLColor4U& a); // Print a + friend LLColor4U operator+(const LLColor4U& a, const LLColor4U& b); // Return vector a + b + friend LLColor4U operator-(const LLColor4U& a, const LLColor4U& b); // Return vector a minus b + friend LLColor4U operator*(const LLColor4U& a, const LLColor4U& b); // Return a * b + friend bool operator==(const LLColor4U& a, const LLColor4U& b); // Return a == b + friend bool operator!=(const LLColor4U& a, const LLColor4U& b); // Return a != b - friend const LLColor4U& operator+=(LLColor4U &a, const LLColor4U &b); // Return vector a + b - friend const LLColor4U& operator-=(LLColor4U &a, const LLColor4U &b); // Return vector a minus b - friend const LLColor4U& operator*=(LLColor4U &a, U8 k); // Return rgb times scaler k (no alpha change) - friend const LLColor4U& operator%=(LLColor4U &a, U8 k); // Return alpha times scaler k (no rgb change) + friend const LLColor4U& operator+=(LLColor4U& a, const LLColor4U& b); // Return vector a + b + friend const LLColor4U& operator-=(LLColor4U& a, const LLColor4U& b); // Return vector a minus b + friend const LLColor4U& operator*=(LLColor4U& a, U8 k); // Return rgb times scaler k (no alpha change) + friend const LLColor4U& operator%=(LLColor4U& a, U8 k); // Return alpha times scaler k (no rgb change) - LLColor4U addClampMax(const LLColor4U &color); // Add and clamp the max + LLColor4U addClampMax(const LLColor4U& color); // Add and clamp the max - LLColor4U multAll(const F32 k); // Multiply ALL channels by scalar k + LLColor4U multAll(const F32 k); // Multiply ALL channels by scalar k - inline void setVecScaleClamp(const LLColor3 &color); - inline void setVecScaleClamp(const LLColor4 &color); + inline void setVecScaleClamp(const LLColor3& color); + inline void setVecScaleClamp(const LLColor4& color); static bool parseColor4U(const std::string& buf, LLColor4U* value); // conversion - operator LLColor4() const - { - return LLColor4(*this); - } + operator LLColor4() const { return LLColor4(*this); } - U32 asRGBA() const; - void fromRGBA( U32 aVal ); + U32 asRGBA() const; + void fromRGBA(U32 aVal); static LLColor4U white; static LLColor4U black; @@ -134,104 +123,95 @@ public: static LLColor4U blue; }; - // Non-member functions -F32 distVec(const LLColor4U &a, const LLColor4U &b); // Returns distance between a and b -F32 distVec_squared(const LLColor4U &a, const LLColor4U &b); // Returns distance squared between a and b - +F32 distVec(const LLColor4U& a, const LLColor4U& b); // Returns distance between a and b +F32 distVec_squared(const LLColor4U& a, const LLColor4U& b); // Returns distance squared between a and b inline LLColor4U::LLColor4U() { - mV[VRED] = 0; + mV[VRED] = 0; mV[VGREEN] = 0; - mV[VBLUE] = 0; + mV[VBLUE] = 0; mV[VALPHA] = 255; } inline LLColor4U::LLColor4U(U8 r, U8 g, U8 b) { - mV[VRED] = r; + mV[VRED] = r; mV[VGREEN] = g; - mV[VBLUE] = b; + mV[VBLUE] = b; mV[VALPHA] = 255; } inline LLColor4U::LLColor4U(U8 r, U8 g, U8 b, U8 a) { - mV[VRED] = r; + mV[VRED] = r; mV[VGREEN] = g; - mV[VBLUE] = b; + mV[VBLUE] = b; mV[VALPHA] = a; } -inline LLColor4U::LLColor4U(const U8 *vec) +inline LLColor4U::LLColor4U(const U8* vec) { - mV[VRED] = vec[VRED]; + mV[VRED] = vec[VRED]; mV[VGREEN] = vec[VGREEN]; - mV[VBLUE] = vec[VBLUE]; + mV[VBLUE] = vec[VBLUE]; mV[VALPHA] = vec[VALPHA]; } -/* -inline LLColor4U::operator LLColor4() -{ - return(LLColor4((F32)mV[VRED]/255.f,(F32)mV[VGREEN]/255.f,(F32)mV[VBLUE]/255.f,(F32)mV[VALPHA]/255.f)); -} -*/ - inline const LLColor4U& LLColor4U::setToBlack(void) { - mV[VRED] = 0; + mV[VRED] = 0; mV[VGREEN] = 0; - mV[VBLUE] = 0; + mV[VBLUE] = 0; mV[VALPHA] = 255; return (*this); } inline const LLColor4U& LLColor4U::setToWhite(void) { - mV[VRED] = 255; + mV[VRED] = 255; mV[VGREEN] = 255; - mV[VBLUE] = 255; + mV[VBLUE] = 255; mV[VALPHA] = 255; return (*this); } inline const LLColor4U& LLColor4U::set(const U8 x, const U8 y, const U8 z) { - mV[VRED] = x; + mV[VRED] = x; mV[VGREEN] = y; - mV[VBLUE] = z; + mV[VBLUE] = z; -// no change to alpha! -// mV[VALPHA] = 255; + // no change to alpha! + // mV[VALPHA] = 255; return (*this); } inline const LLColor4U& LLColor4U::set(const U8 r, const U8 g, const U8 b, U8 a) { - mV[0] = r; - mV[1] = g; - mV[2] = b; - mV[3] = a; + mV[VRED] = r; + mV[VGREEN] = g; + mV[VBLUE] = b; + mV[VALPHA] = a; return (*this); } -inline const LLColor4U& LLColor4U::set(const LLColor4U &vec) +inline const LLColor4U& LLColor4U::set(const LLColor4U& vec) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; mV[VALPHA] = vec.mV[VALPHA]; return (*this); } -inline const LLColor4U& LLColor4U::set(const U8 *vec) +inline const LLColor4U& LLColor4U::set(const U8* vec) { - mV[VRED] = vec[VRED]; + mV[VRED] = vec[VRED]; mV[VGREEN] = vec[VGREEN]; - mV[VBLUE] = vec[VBLUE]; + mV[VBLUE] = vec[VBLUE]; mV[VALPHA] = vec[VALPHA]; return (*this); } @@ -239,12 +219,12 @@ inline const LLColor4U& LLColor4U::set(const U8 *vec) // deprecated inline const LLColor4U& LLColor4U::setVec(const U8 x, const U8 y, const U8 z) { - mV[VRED] = x; + mV[VRED] = x; mV[VGREEN] = y; - mV[VBLUE] = z; + mV[VBLUE] = z; -// no change to alpha! -// mV[VALPHA] = 255; + // no change to alpha! + // mV[VALPHA] = 255; return (*this); } @@ -252,29 +232,29 @@ inline const LLColor4U& LLColor4U::setVec(const U8 x, const U8 y, const U8 z) // deprecated inline const LLColor4U& LLColor4U::setVec(const U8 r, const U8 g, const U8 b, U8 a) { - mV[0] = r; - mV[1] = g; - mV[2] = b; - mV[3] = a; + mV[VRED] = r; + mV[VGREEN] = g; + mV[VBLUE] = b; + mV[VALPHA] = a; return (*this); } // deprecated -inline const LLColor4U& LLColor4U::setVec(const LLColor4U &vec) +inline const LLColor4U& LLColor4U::setVec(const LLColor4U& vec) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; mV[VALPHA] = vec.mV[VALPHA]; return (*this); } // deprecated -inline const LLColor4U& LLColor4U::setVec(const U8 *vec) +inline const LLColor4U& LLColor4U::setVec(const U8* vec) { - mV[VRED] = vec[VRED]; + mV[VRED] = vec[VRED]; mV[VGREEN] = vec[VGREEN]; - mV[VBLUE] = vec[VBLUE]; + mV[VBLUE] = vec[VBLUE]; mV[VALPHA] = vec[VALPHA]; return (*this); } @@ -287,131 +267,68 @@ inline const LLColor4U& LLColor4U::setAlpha(U8 a) // LLColor4U Magnitude and Normalization Functions -inline F32 LLColor4U::length(void) const +inline F32 LLColor4U::length() const { - return (F32) sqrt( ((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE] ); + return sqrt(((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE]); } -inline F32 LLColor4U::lengthSquared(void) const +inline F32 LLColor4U::lengthSquared() const { return ((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE]; } // deprecated -inline F32 LLColor4U::magVec(void) const +inline F32 LLColor4U::magVec() const { - return (F32) sqrt( ((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE] ); + return sqrt(((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE]); } // deprecated -inline F32 LLColor4U::magVecSquared(void) const +inline F32 LLColor4U::magVecSquared() const { return ((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE]; } -inline LLColor4U operator+(const LLColor4U &a, const LLColor4U &b) +inline LLColor4U operator+(const LLColor4U& a, const LLColor4U& b) { - return LLColor4U( - a.mV[VRED] + b.mV[VRED], - a.mV[VGREEN] + b.mV[VGREEN], - a.mV[VBLUE] + b.mV[VBLUE], - a.mV[VALPHA] + b.mV[VALPHA]); + return LLColor4U(a.mV[VRED] + b.mV[VRED], a.mV[VGREEN] + b.mV[VGREEN], a.mV[VBLUE] + b.mV[VBLUE], a.mV[VALPHA] + b.mV[VALPHA]); } -inline LLColor4U operator-(const LLColor4U &a, const LLColor4U &b) +inline LLColor4U operator-(const LLColor4U& a, const LLColor4U& b) { - return LLColor4U( - a.mV[VRED] - b.mV[VRED], - a.mV[VGREEN] - b.mV[VGREEN], - a.mV[VBLUE] - b.mV[VBLUE], - a.mV[VALPHA] - b.mV[VALPHA]); + return LLColor4U(a.mV[VRED] - b.mV[VRED], a.mV[VGREEN] - b.mV[VGREEN], a.mV[VBLUE] - b.mV[VBLUE], a.mV[VALPHA] - b.mV[VALPHA]); } -inline LLColor4U operator*(const LLColor4U &a, const LLColor4U &b) +inline LLColor4U operator*(const LLColor4U& a, const LLColor4U& b) { - return LLColor4U( - a.mV[VRED] * b.mV[VRED], - a.mV[VGREEN] * b.mV[VGREEN], - a.mV[VBLUE] * b.mV[VBLUE], - a.mV[VALPHA] * b.mV[VALPHA]); + return LLColor4U(a.mV[VRED] * b.mV[VRED], a.mV[VGREEN] * b.mV[VGREEN], a.mV[VBLUE] * b.mV[VBLUE], a.mV[VALPHA] * b.mV[VALPHA]); } -inline LLColor4U LLColor4U::addClampMax(const LLColor4U &color) +inline LLColor4U LLColor4U::addClampMax(const LLColor4U& color) { return LLColor4U(llmin((S32)mV[VRED] + color.mV[VRED], 255), - llmin((S32)mV[VGREEN] + color.mV[VGREEN], 255), - llmin((S32)mV[VBLUE] + color.mV[VBLUE], 255), - llmin((S32)mV[VALPHA] + color.mV[VALPHA], 255)); + llmin((S32)mV[VGREEN] + color.mV[VGREEN], 255), + llmin((S32)mV[VBLUE] + color.mV[VBLUE], 255), + llmin((S32)mV[VALPHA] + color.mV[VALPHA], 255)); } inline LLColor4U LLColor4U::multAll(const F32 k) { // Round to nearest - return LLColor4U( - (U8)ll_round(mV[VRED] * k), - (U8)ll_round(mV[VGREEN] * k), - (U8)ll_round(mV[VBLUE] * k), - (U8)ll_round(mV[VALPHA] * k)); -} -/* -inline LLColor4U operator*(const LLColor4U &a, U8 k) -{ - // only affects rgb (not a!) - return LLColor4U( - a.mV[VRED] * k, - a.mV[VGREEN] * k, - a.mV[VBLUE] * k, - a.mV[VALPHA]); + return LLColor4U((U8)ll_round(mV[VRED] * k), (U8)ll_round(mV[VGREEN] * k), (U8)ll_round(mV[VBLUE] * k), (U8)ll_round(mV[VALPHA] * k)); } -inline LLColor4U operator*(U8 k, const LLColor4U &a) +inline bool operator==(const LLColor4U& a, const LLColor4U& b) { - // only affects rgb (not a!) - return LLColor4U( - a.mV[VRED] * k, - a.mV[VGREEN] * k, - a.mV[VBLUE] * k, - a.mV[VALPHA]); + return ((a.mV[VRED] == b.mV[VRED]) && (a.mV[VGREEN] == b.mV[VGREEN]) && (a.mV[VBLUE] == b.mV[VBLUE]) && (a.mV[VALPHA] == b.mV[VALPHA])); } -inline LLColor4U operator%(U8 k, const LLColor4U &a) +inline bool operator!=(const LLColor4U& a, const LLColor4U& b) { - // only affects alpha (not rgb!) - return LLColor4U( - a.mV[VRED], - a.mV[VGREEN], - a.mV[VBLUE], - a.mV[VALPHA] * k ); + return ((a.mV[VRED] != b.mV[VRED]) || (a.mV[VGREEN] != b.mV[VGREEN]) || (a.mV[VBLUE] != b.mV[VBLUE]) || (a.mV[VALPHA] != b.mV[VALPHA])); } -inline LLColor4U operator%(const LLColor4U &a, U8 k) -{ - // only affects alpha (not rgb!) - return LLColor4U( - a.mV[VRED], - a.mV[VGREEN], - a.mV[VBLUE], - a.mV[VALPHA] * k ); -} -*/ - -inline bool operator==(const LLColor4U &a, const LLColor4U &b) -{ - return ( (a.mV[VRED] == b.mV[VRED]) - &&(a.mV[VGREEN] == b.mV[VGREEN]) - &&(a.mV[VBLUE] == b.mV[VBLUE]) - &&(a.mV[VALPHA] == b.mV[VALPHA])); -} - -inline bool operator!=(const LLColor4U &a, const LLColor4U &b) -{ - return ( (a.mV[VRED] != b.mV[VRED]) - ||(a.mV[VGREEN] != b.mV[VGREEN]) - ||(a.mV[VBLUE] != b.mV[VBLUE]) - ||(a.mV[VALPHA] != b.mV[VALPHA])); -} - -inline const LLColor4U& operator+=(LLColor4U &a, const LLColor4U &b) +inline const LLColor4U& operator+=(LLColor4U& a, const LLColor4U& b) { a.mV[VRED] += b.mV[VRED]; a.mV[VGREEN] += b.mV[VGREEN]; @@ -420,7 +337,7 @@ inline const LLColor4U& operator+=(LLColor4U &a, const LLColor4U &b) return a; } -inline const LLColor4U& operator-=(LLColor4U &a, const LLColor4U &b) +inline const LLColor4U& operator-=(LLColor4U& a, const LLColor4U& b) { a.mV[VRED] -= b.mV[VRED]; a.mV[VGREEN] -= b.mV[VGREEN]; @@ -429,7 +346,7 @@ inline const LLColor4U& operator-=(LLColor4U &a, const LLColor4U &b) return a; } -inline const LLColor4U& operator*=(LLColor4U &a, U8 k) +inline const LLColor4U& operator*=(LLColor4U& a, U8 k) { // only affects rgb (not a!) a.mV[VRED] *= k; @@ -438,20 +355,20 @@ inline const LLColor4U& operator*=(LLColor4U &a, U8 k) return a; } -inline const LLColor4U& operator%=(LLColor4U &a, U8 k) +inline const LLColor4U& operator%=(LLColor4U& a, U8 k) { // only affects alpha (not rgb!) a.mV[VALPHA] *= k; return a; } -inline F32 distVec(const LLColor4U &a, const LLColor4U &b) +inline F32 distVec(const LLColor4U& a, const LLColor4U& b) { LLColor4U vec = a - b; return (vec.length()); } -inline F32 distVec_squared(const LLColor4U &a, const LLColor4U &b) +inline F32 distVec_squared(const LLColor4U& a, const LLColor4U& b) { LLColor4U vec = a - b; return (vec.lengthSquared()); @@ -460,13 +377,13 @@ inline F32 distVec_squared(const LLColor4U &a, const LLColor4U &b) void LLColor4U::setVecScaleClamp(const LLColor4& color) { F32 color_scale_factor = 255.f; - F32 max_color = llmax(color.mV[0], color.mV[1], color.mV[2]); + F32 max_color = llmax(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE]); if (max_color > 1.f) { color_scale_factor /= max_color; } - const S32 MAX_COLOR = 255; - S32 r = ll_round(color.mV[0] * color_scale_factor); + constexpr S32 MAX_COLOR = 255; + S32 r = ll_round(color.mV[VRED] * color_scale_factor); if (r > MAX_COLOR) { r = MAX_COLOR; @@ -475,9 +392,9 @@ void LLColor4U::setVecScaleClamp(const LLColor4& color) { r = 0; } - mV[0] = r; + mV[VRED] = r; - S32 g = ll_round(color.mV[1] * color_scale_factor); + S32 g = ll_round(color.mV[VGREEN] * color_scale_factor); if (g > MAX_COLOR) { g = MAX_COLOR; @@ -486,9 +403,9 @@ void LLColor4U::setVecScaleClamp(const LLColor4& color) { g = 0; } - mV[1] = g; + mV[VGREEN] = g; - S32 b = ll_round(color.mV[2] * color_scale_factor); + S32 b = ll_round(color.mV[VBLUE] * color_scale_factor); if (b > MAX_COLOR) { b = MAX_COLOR; @@ -497,10 +414,10 @@ void LLColor4U::setVecScaleClamp(const LLColor4& color) { b = 0; } - mV[2] = b; + mV[VBLUE] = b; // Alpha shouldn't be scaled, just clamped... - S32 a = ll_round(color.mV[3] * MAX_COLOR); + S32 a = ll_round(color.mV[VALPHA] * MAX_COLOR); if (a > MAX_COLOR) { a = MAX_COLOR; @@ -509,44 +426,42 @@ void LLColor4U::setVecScaleClamp(const LLColor4& color) { a = 0; } - mV[3] = a; + mV[VALPHA] = a; } void LLColor4U::setVecScaleClamp(const LLColor3& color) { F32 color_scale_factor = 255.f; - F32 max_color = llmax(color.mV[0], color.mV[1], color.mV[2]); + F32 max_color = llmax(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE]); if (max_color > 1.f) { color_scale_factor /= max_color; } const S32 MAX_COLOR = 255; - S32 r = ll_round(color.mV[0] * color_scale_factor); + S32 r = ll_round(color.mV[VRED] * color_scale_factor); if (r > MAX_COLOR) { r = MAX_COLOR; } - else - if (r < 0) + else if (r < 0) { r = 0; } - mV[0] = r; + mV[VRED] = r; - S32 g = ll_round(color.mV[1] * color_scale_factor); + S32 g = ll_round(color.mV[VGREEN] * color_scale_factor); if (g > MAX_COLOR) { g = MAX_COLOR; } - else - if (g < 0) + else if (g < 0) { g = 0; } - mV[1] = g; + mV[VGREEN] = g; - S32 b = ll_round(color.mV[2] * color_scale_factor); + S32 b = ll_round(color.mV[VBLUE] * color_scale_factor); if (b > MAX_COLOR) { b = MAX_COLOR; @@ -555,31 +470,29 @@ void LLColor4U::setVecScaleClamp(const LLColor3& color) { b = 0; } - mV[2] = b; + mV[VBLUE] = b; - mV[3] = 255; + mV[VALPHA] = 255; } inline U32 LLColor4U::asRGBA() const { // Little endian: values are swapped in memory. The original code access the array like a U32, so we need to swap here - return (mV[3] << 24) | (mV[2] << 16) | (mV[1] << 8) | mV[0]; + return (mV[VALPHA] << 24) | (mV[VBLUE] << 16) | (mV[VGREEN] << 8) | mV[VRED]; } -inline void LLColor4U::fromRGBA( U32 aVal ) +inline void LLColor4U::fromRGBA(U32 aVal) { // Little endian: values are swapped in memory. The original code access the array like a U32, so we need to swap here - mV[ 0 ] = aVal & 0xFF; + mV[VRED] = aVal & 0xFF; aVal >>= 8; - mV[ 1 ] = aVal & 0xFF; + mV[VGREEN] = aVal & 0xFF; aVal >>= 8; - mV[ 2 ] = aVal & 0xFF; + mV[VBLUE] = aVal & 0xFF; aVal >>= 8; - mV[ 3 ] = aVal & 0xFF; + mV[VALPHA] = aVal & 0xFF; } - #endif - diff --git a/indra/llmath/v4math.cpp b/indra/llmath/v4math.cpp index 0aa6eb09c3..cd475380d6 100644 --- a/indra/llmath/v4math.cpp +++ b/indra/llmath/v4math.cpp @@ -26,7 +26,6 @@ #include "linden_common.h" -//#include "vmath.h" #include "v3math.h" #include "v4math.h" #include "m4math.h" @@ -36,13 +35,13 @@ // LLVector4 // Axis-Angle rotations -const LLVector4& LLVector4::rotVec(const LLMatrix4 &mat) +const LLVector4& LLVector4::rotVec(const LLMatrix4& mat) { *this = *this * mat; return *this; } -const LLVector4& LLVector4::rotVec(const LLQuaternion &q) +const LLVector4& LLVector4::rotVec(const LLQuaternion& q) { *this = *this * q; return *this; @@ -64,16 +63,16 @@ bool LLVector4::abs() { bool ret{ false }; - if (mV[0] < 0.f) { mV[0] = -mV[0]; ret = true; } - if (mV[1] < 0.f) { mV[1] = -mV[1]; ret = true; } - if (mV[2] < 0.f) { mV[2] = -mV[2]; ret = true; } - if (mV[3] < 0.f) { mV[3] = -mV[3]; ret = true; } + if (mV[VX] < 0.f) { mV[VX] = -mV[VX]; ret = true; } + if (mV[VY] < 0.f) { mV[VY] = -mV[VY]; ret = true; } + if (mV[VZ] < 0.f) { mV[VZ] = -mV[VZ]; ret = true; } + if (mV[VW] < 0.f) { mV[VW] = -mV[VW]; ret = true; } return ret; } -std::ostream& operator<<(std::ostream& s, const LLVector4 &a) +std::ostream& operator<<(std::ostream& s, const LLVector4& a) { s << "{ " << a.mV[VX] << ", " << a.mV[VY] << ", " << a.mV[VZ] << ", " << a.mV[VW] << " }"; return s; @@ -108,12 +107,12 @@ bool are_parallel(const LLVector4 &a, const LLVector4 &b, F32 epsilon) } -LLVector3 vec4to3(const LLVector4 &vec) +LLVector3 vec4to3(const LLVector4& vec) { return LLVector3( vec.mV[VX], vec.mV[VY], vec.mV[VZ] ); } -LLVector4 vec3to4(const LLVector3 &vec) +LLVector4 vec3to4(const LLVector3& vec) { return LLVector4(vec.mV[VX], vec.mV[VY], vec.mV[VZ]); } diff --git a/indra/llmath/v4math.h b/indra/llmath/v4math.h index a4c9668fdd..37492e7f98 100644 --- a/indra/llmath/v4math.h +++ b/indra/llmath/v4math.h @@ -42,108 +42,108 @@ class LLQuaternion; // LLVector4 = |x y z w| -static const U32 LENGTHOFVECTOR4 = 4; +static constexpr U32 LENGTHOFVECTOR4 = 4; class LLVector4 { - public: - F32 mV[LENGTHOFVECTOR4]; - LLVector4(); // Initializes LLVector4 to (0, 0, 0, 1) - explicit LLVector4(const F32 *vec); // Initializes LLVector4 to (vec[0]. vec[1], vec[2], vec[3]) - explicit LLVector4(const F64 *vec); // Initialized LLVector4 to ((F32) vec[0], (F32) vec[1], (F32) vec[3], (F32) vec[4]); - explicit LLVector4(const LLVector2 &vec); - explicit LLVector4(const LLVector2 &vec, F32 z, F32 w); - explicit LLVector4(const LLVector3 &vec); // Initializes LLVector4 to (vec, 1) - explicit LLVector4(const LLVector3 &vec, F32 w); // Initializes LLVector4 to (vec, w) - explicit LLVector4(const LLSD &sd); - LLVector4(F32 x, F32 y, F32 z); // Initializes LLVector4 to (x. y, z, 1) - LLVector4(F32 x, F32 y, F32 z, F32 w); - - LLSD getValue() const - { - LLSD ret; - ret[0] = mV[0]; - ret[1] = mV[1]; - ret[2] = mV[2]; - ret[3] = mV[3]; - return ret; - } - - void setValue(const LLSD& sd) - { - mV[0] = (F32)sd[0].asReal(); - mV[1] = (F32)sd[1].asReal(); - mV[2] = (F32)sd[2].asReal(); - mV[3] = (F32)sd[3].asReal(); - } - - // GLM interop - explicit LLVector4(const glm::vec3& vec); // Initializes LLVector4 to (vec, 1) - explicit LLVector4(const glm::vec4& vec); // Initializes LLVector4 to vec - explicit operator glm::vec3() const; // Initializes glm::vec3 to (vec[0]. vec[1], vec[2]) - explicit operator glm::vec4() const; // Initializes glm::vec4 to (vec[0]. vec[1], vec[2], vec[3]) - - inline bool isFinite() const; // checks to see if all values of LLVector3 are finite - - inline void clear(); // Clears LLVector4 to (0, 0, 0, 1) - inline void clearVec(); // deprecated - inline void zeroVec(); // deprecated - - inline void set(F32 x, F32 y, F32 z); // Sets LLVector4 to (x, y, z, 1) - inline void set(F32 x, F32 y, F32 z, F32 w); // Sets LLVector4 to (x, y, z, w) - inline void set(const LLVector4 &vec); // Sets LLVector4 to vec - inline void set(const LLVector3 &vec, F32 w = 1.f); // Sets LLVector4 to LLVector3 vec - inline void set(const F32 *vec); // Sets LLVector4 to vec - inline void set(const glm::vec4& vec); // Sets LLVector4 to vec - inline void set(const glm::vec3& vec, F32 w = 1.f); // Sets LLVector4 to LLVector3 vec with w defaulted to 1 - - inline void setVec(F32 x, F32 y, F32 z); // deprecated - inline void setVec(F32 x, F32 y, F32 z, F32 w); // deprecated - inline void setVec(const LLVector4 &vec); // deprecated - inline void setVec(const LLVector3 &vec, F32 w = 1.f); // deprecated - inline void setVec(const F32 *vec); // deprecated - - F32 length() const; // Returns magnitude of LLVector4 - F32 lengthSquared() const; // Returns magnitude squared of LLVector4 - F32 normalize(); // Normalizes and returns the magnitude of LLVector4 - - F32 magVec() const; // deprecated - F32 magVecSquared() const; // deprecated - F32 normVec(); // deprecated - - // Sets all values to absolute value of their original values - // Returns true if data changed - bool abs(); - - bool isExactlyClear() const { return (mV[VW] == 1.0f) && !mV[VX] && !mV[VY] && !mV[VZ]; } - bool isExactlyZero() const { return !mV[VW] && !mV[VX] && !mV[VY] && !mV[VZ]; } - - const LLVector4& rotVec(const LLMatrix4 &mat); // Rotates by MAT4 mat - const LLVector4& rotVec(const LLQuaternion &q); // Rotates by QUAT q - - const LLVector4& scaleVec(const LLVector4& vec); // Scales component-wise by vec - - F32 operator[](int idx) const { return mV[idx]; } - F32 &operator[](int idx) { return mV[idx]; } - - friend std::ostream& operator<<(std::ostream& s, const LLVector4 &a); // Print a - friend LLVector4 operator+(const LLVector4 &a, const LLVector4 &b); // Return vector a + b - friend LLVector4 operator-(const LLVector4 &a, const LLVector4 &b); // Return vector a minus b - friend F32 operator*(const LLVector4 &a, const LLVector4 &b); // Return a dot b - friend LLVector4 operator%(const LLVector4 &a, const LLVector4 &b); // Return a cross b - friend LLVector4 operator/(const LLVector4 &a, F32 k); // Return a divided by scaler k - friend LLVector4 operator*(const LLVector4 &a, F32 k); // Return a times scaler k - friend LLVector4 operator*(F32 k, const LLVector4 &a); // Return a times scaler k - friend bool operator==(const LLVector4 &a, const LLVector4 &b); // Return a == b - friend bool operator!=(const LLVector4 &a, const LLVector4 &b); // Return a != b - - friend const LLVector4& operator+=(LLVector4 &a, const LLVector4 &b); // Return vector a + b - friend const LLVector4& operator-=(LLVector4 &a, const LLVector4 &b); // Return vector a minus b - friend const LLVector4& operator%=(LLVector4 &a, const LLVector4 &b); // Return a cross b - friend const LLVector4& operator*=(LLVector4 &a, F32 k); // Return a times scaler k - friend const LLVector4& operator/=(LLVector4 &a, F32 k); // Return a divided by scaler k - - friend LLVector4 operator-(const LLVector4 &a); // Return vector -a +public: + F32 mV[LENGTHOFVECTOR4]; + LLVector4(); // Initializes LLVector4 to (0, 0, 0, 1) + explicit LLVector4(const F32 *vec); // Initializes LLVector4 to (vec[0]. vec[1], vec[2], vec[3]) + explicit LLVector4(const F64 *vec); // Initialized LLVector4 to ((F32) vec[0], (F32) vec[1], (F32) vec[3], (F32) vec[4]); + explicit LLVector4(const LLVector2 &vec); + explicit LLVector4(const LLVector2 &vec, F32 z, F32 w); + explicit LLVector4(const LLVector3 &vec); // Initializes LLVector4 to (vec, 1) + explicit LLVector4(const LLVector3 &vec, F32 w); // Initializes LLVector4 to (vec, w) + explicit LLVector4(const LLSD &sd); + LLVector4(F32 x, F32 y, F32 z); // Initializes LLVector4 to (x. y, z, 1) + LLVector4(F32 x, F32 y, F32 z, F32 w); + + LLSD getValue() const + { + LLSD ret; + ret[VX] = mV[VX]; + ret[VY] = mV[VY]; + ret[VZ] = mV[VZ]; + ret[VW] = mV[VW]; + return ret; + } + + void setValue(const LLSD& sd) + { + mV[VX] = (F32)sd[VX].asReal(); + mV[VY] = (F32)sd[VY].asReal(); + mV[VZ] = (F32)sd[VZ].asReal(); + mV[VW] = (F32)sd[VW].asReal(); + } + + // GLM interop + explicit LLVector4(const glm::vec3& vec); // Initializes LLVector4 to (vec, 1) + explicit LLVector4(const glm::vec4& vec); // Initializes LLVector4 to vec + explicit operator glm::vec3() const; // Initializes glm::vec3 to (vec[0]. vec[1], vec[2]) + explicit operator glm::vec4() const; // Initializes glm::vec4 to (vec[0]. vec[1], vec[2], vec[3]) + + inline bool isFinite() const; // checks to see if all values of LLVector3 are finite + + inline void clear(); // Clears LLVector4 to (0, 0, 0, 1) + inline void clearVec(); // deprecated + inline void zeroVec(); // deprecated + + inline void set(F32 x, F32 y, F32 z); // Sets LLVector4 to (x, y, z, 1) + inline void set(F32 x, F32 y, F32 z, F32 w); // Sets LLVector4 to (x, y, z, w) + inline void set(const LLVector4 &vec); // Sets LLVector4 to vec + inline void set(const LLVector3 &vec, F32 w = 1.f); // Sets LLVector4 to LLVector3 vec + inline void set(const F32 *vec); // Sets LLVector4 to vec + inline void set(const glm::vec4& vec); // Sets LLVector4 to vec + inline void set(const glm::vec3& vec, F32 w = 1.f); // Sets LLVector4 to LLVector3 vec with w defaulted to 1 + + inline void setVec(F32 x, F32 y, F32 z); // deprecated + inline void setVec(F32 x, F32 y, F32 z, F32 w); // deprecated + inline void setVec(const LLVector4 &vec); // deprecated + inline void setVec(const LLVector3 &vec, F32 w = 1.f); // deprecated + inline void setVec(const F32 *vec); // deprecated + + F32 length() const; // Returns magnitude of LLVector4 + F32 lengthSquared() const; // Returns magnitude squared of LLVector4 + F32 normalize(); // Normalizes and returns the magnitude of LLVector4 + + F32 magVec() const; // deprecated + F32 magVecSquared() const; // deprecated + F32 normVec(); // deprecated + + // Sets all values to absolute value of their original values + // Returns true if data changed + bool abs(); + + bool isExactlyClear() const { return (mV[VW] == 1.0f) && !mV[VX] && !mV[VY] && !mV[VZ]; } + bool isExactlyZero() const { return !mV[VW] && !mV[VX] && !mV[VY] && !mV[VZ]; } + + const LLVector4& rotVec(const LLMatrix4 &mat); // Rotates by MAT4 mat + const LLVector4& rotVec(const LLQuaternion &q); // Rotates by QUAT q + + const LLVector4& scaleVec(const LLVector4& vec); // Scales component-wise by vec + + F32 operator[](int idx) const { return mV[idx]; } + F32 &operator[](int idx) { return mV[idx]; } + + friend std::ostream& operator<<(std::ostream& s, const LLVector4 &a); // Print a + friend LLVector4 operator+(const LLVector4 &a, const LLVector4 &b); // Return vector a + b + friend LLVector4 operator-(const LLVector4 &a, const LLVector4 &b); // Return vector a minus b + friend F32 operator*(const LLVector4 &a, const LLVector4 &b); // Return a dot b + friend LLVector4 operator%(const LLVector4 &a, const LLVector4 &b); // Return a cross b + friend LLVector4 operator/(const LLVector4 &a, F32 k); // Return a divided by scaler k + friend LLVector4 operator*(const LLVector4 &a, F32 k); // Return a times scaler k + friend LLVector4 operator*(F32 k, const LLVector4 &a); // Return a times scaler k + friend bool operator==(const LLVector4 &a, const LLVector4 &b); // Return a == b + friend bool operator!=(const LLVector4 &a, const LLVector4 &b); // Return a != b + + friend const LLVector4& operator+=(LLVector4 &a, const LLVector4 &b); // Return vector a + b + friend const LLVector4& operator-=(LLVector4 &a, const LLVector4 &b); // Return vector a minus b + friend const LLVector4& operator%=(LLVector4 &a, const LLVector4 &b); // Return a cross b + friend const LLVector4& operator*=(LLVector4 &a, F32 k); // Return a times scaler k + friend const LLVector4& operator/=(LLVector4 &a, F32 k); // Return a divided by scaler k + + friend LLVector4 operator-(const LLVector4 &a); // Return vector -a }; // Non-member functions @@ -257,7 +257,7 @@ inline bool LLVector4::isFinite() const // Clear and Assignment Functions -inline void LLVector4::clear(void) +inline void LLVector4::clear() { mV[VX] = 0.f; mV[VY] = 0.f; @@ -266,7 +266,7 @@ inline void LLVector4::clear(void) } // deprecated -inline void LLVector4::clearVec(void) +inline void LLVector4::clearVec() { mV[VX] = 0.f; mV[VY] = 0.f; @@ -275,7 +275,7 @@ inline void LLVector4::clearVec(void) } // deprecated -inline void LLVector4::zeroVec(void) +inline void LLVector4::zeroVec() { mV[VX] = 0.f; mV[VY] = 0.f; @@ -299,7 +299,7 @@ inline void LLVector4::set(F32 x, F32 y, F32 z, F32 w) mV[VW] = w; } -inline void LLVector4::set(const LLVector4 &vec) +inline void LLVector4::set(const LLVector4& vec) { mV[VX] = vec.mV[VX]; mV[VY] = vec.mV[VY]; @@ -307,7 +307,7 @@ inline void LLVector4::set(const LLVector4 &vec) mV[VW] = vec.mV[VW]; } -inline void LLVector4::set(const LLVector3 &vec, F32 w) +inline void LLVector4::set(const LLVector3& vec, F32 w) { mV[VX] = vec.mV[VX]; mV[VY] = vec.mV[VY]; @@ -315,7 +315,7 @@ inline void LLVector4::set(const LLVector3 &vec, F32 w) mV[VW] = w; } -inline void LLVector4::set(const F32 *vec) +inline void LLVector4::set(const F32* vec) { mV[VX] = vec[VX]; mV[VY] = vec[VY]; @@ -358,7 +358,7 @@ inline void LLVector4::setVec(F32 x, F32 y, F32 z, F32 w) } // deprecated -inline void LLVector4::setVec(const LLVector4 &vec) +inline void LLVector4::setVec(const LLVector4& vec) { mV[VX] = vec.mV[VX]; mV[VY] = vec.mV[VY]; @@ -367,7 +367,7 @@ inline void LLVector4::setVec(const LLVector4 &vec) } // deprecated -inline void LLVector4::setVec(const LLVector3 &vec, F32 w) +inline void LLVector4::setVec(const LLVector3& vec, F32 w) { mV[VX] = vec.mV[VX]; mV[VY] = vec.mV[VY]; @@ -376,7 +376,7 @@ inline void LLVector4::setVec(const LLVector3 &vec, F32 w) } // deprecated -inline void LLVector4::setVec(const F32 *vec) +inline void LLVector4::setVec(const F32* vec) { mV[VX] = vec[VX]; mV[VY] = vec[VY]; @@ -386,75 +386,75 @@ inline void LLVector4::setVec(const F32 *vec) // LLVector4 Magnitude and Normalization Functions -inline F32 LLVector4::length(void) const +inline F32 LLVector4::length() const { - return (F32) sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]); + return sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]); } -inline F32 LLVector4::lengthSquared(void) const +inline F32 LLVector4::lengthSquared() const { return mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]; } -inline F32 LLVector4::magVec(void) const +inline F32 LLVector4::magVec() const { - return (F32) sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]); + return sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]); } -inline F32 LLVector4::magVecSquared(void) const +inline F32 LLVector4::magVecSquared() const { return mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]; } // LLVector4 Operators -inline LLVector4 operator+(const LLVector4 &a, const LLVector4 &b) +inline LLVector4 operator+(const LLVector4& a, const LLVector4& b) { LLVector4 c(a); return c += b; } -inline LLVector4 operator-(const LLVector4 &a, const LLVector4 &b) +inline LLVector4 operator-(const LLVector4& a, const LLVector4& b) { LLVector4 c(a); return c -= b; } -inline F32 operator*(const LLVector4 &a, const LLVector4 &b) +inline F32 operator*(const LLVector4& a, const LLVector4& b) { return (a.mV[VX]*b.mV[VX] + a.mV[VY]*b.mV[VY] + a.mV[VZ]*b.mV[VZ]); } -inline LLVector4 operator%(const LLVector4 &a, const LLVector4 &b) +inline LLVector4 operator%(const LLVector4& a, const LLVector4& b) { return LLVector4(a.mV[VY]*b.mV[VZ] - b.mV[VY]*a.mV[VZ], a.mV[VZ]*b.mV[VX] - b.mV[VZ]*a.mV[VX], a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY]); } -inline LLVector4 operator/(const LLVector4 &a, F32 k) +inline LLVector4 operator/(const LLVector4& a, F32 k) { F32 t = 1.f / k; return LLVector4( a.mV[VX] * t, a.mV[VY] * t, a.mV[VZ] * t ); } -inline LLVector4 operator*(const LLVector4 &a, F32 k) +inline LLVector4 operator*(const LLVector4& a, F32 k) { return LLVector4( a.mV[VX] * k, a.mV[VY] * k, a.mV[VZ] * k ); } -inline LLVector4 operator*(F32 k, const LLVector4 &a) +inline LLVector4 operator*(F32 k, const LLVector4& a) { return LLVector4( a.mV[VX] * k, a.mV[VY] * k, a.mV[VZ] * k ); } -inline bool operator==(const LLVector4 &a, const LLVector4 &b) +inline bool operator==(const LLVector4& a, const LLVector4& b) { return ( (a.mV[VX] == b.mV[VX]) &&(a.mV[VY] == b.mV[VY]) &&(a.mV[VZ] == b.mV[VZ])); } -inline bool operator!=(const LLVector4 &a, const LLVector4 &b) +inline bool operator!=(const LLVector4& a, const LLVector4& b) { return ( (a.mV[VX] != b.mV[VX]) ||(a.mV[VY] != b.mV[VY]) @@ -462,7 +462,7 @@ inline bool operator!=(const LLVector4 &a, const LLVector4 &b) ||(a.mV[VW] != b.mV[VW]) ); } -inline const LLVector4& operator+=(LLVector4 &a, const LLVector4 &b) +inline const LLVector4& operator+=(LLVector4& a, const LLVector4& b) { a.mV[VX] += b.mV[VX]; a.mV[VY] += b.mV[VY]; @@ -470,7 +470,7 @@ inline const LLVector4& operator+=(LLVector4 &a, const LLVector4 &b) return a; } -inline const LLVector4& operator-=(LLVector4 &a, const LLVector4 &b) +inline const LLVector4& operator-=(LLVector4& a, const LLVector4& b) { a.mV[VX] -= b.mV[VX]; a.mV[VY] -= b.mV[VY]; @@ -478,14 +478,14 @@ inline const LLVector4& operator-=(LLVector4 &a, const LLVector4 &b) return a; } -inline const LLVector4& operator%=(LLVector4 &a, const LLVector4 &b) +inline const LLVector4& operator%=(LLVector4& a, const LLVector4& b) { LLVector4 ret(a.mV[VY]*b.mV[VZ] - b.mV[VY]*a.mV[VZ], a.mV[VZ]*b.mV[VX] - b.mV[VZ]*a.mV[VX], a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY]); a = ret; return a; } -inline const LLVector4& operator*=(LLVector4 &a, F32 k) +inline const LLVector4& operator*=(LLVector4& a, F32 k) { a.mV[VX] *= k; a.mV[VY] *= k; @@ -493,7 +493,7 @@ inline const LLVector4& operator*=(LLVector4 &a, F32 k) return a; } -inline const LLVector4& operator/=(LLVector4 &a, F32 k) +inline const LLVector4& operator/=(LLVector4& a, F32 k) { F32 t = 1.f / k; a.mV[VX] *= t; @@ -502,7 +502,7 @@ inline const LLVector4& operator/=(LLVector4 &a, F32 k) return a; } -inline LLVector4 operator-(const LLVector4 &a) +inline LLVector4 operator-(const LLVector4& a) { return LLVector4( -a.mV[VX], -a.mV[VY], -a.mV[VZ] ); } @@ -517,19 +517,19 @@ inline LLVector4::operator glm::vec4() const return glm::make_vec4(mV); } -inline F32 dist_vec(const LLVector4 &a, const LLVector4 &b) +inline F32 dist_vec(const LLVector4& a, const LLVector4& b) { LLVector4 vec = a - b; return (vec.length()); } -inline F32 dist_vec_squared(const LLVector4 &a, const LLVector4 &b) +inline F32 dist_vec_squared(const LLVector4& a, const LLVector4& b) { LLVector4 vec = a - b; return (vec.lengthSquared()); } -inline LLVector4 lerp(const LLVector4 &a, const LLVector4 &b, F32 u) +inline LLVector4 lerp(const LLVector4& a, const LLVector4& b, F32 u) { return LLVector4( a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u, @@ -538,9 +538,9 @@ inline LLVector4 lerp(const LLVector4 &a, const LLVector4 &b, F32 u) a.mV[VW] + (b.mV[VW] - a.mV[VW]) * u); } -inline F32 LLVector4::normalize(void) +inline F32 LLVector4::normalize() { - F32 mag = (F32) sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]); + F32 mag = sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]); F32 oomag; if (mag > FP_MAG_THRESHOLD) @@ -552,18 +552,18 @@ inline F32 LLVector4::normalize(void) } else { - mV[0] = 0.f; - mV[1] = 0.f; - mV[2] = 0.f; - mag = 0; + mV[VX] = 0.f; + mV[VY] = 0.f; + mV[VZ] = 0.f; + mag = 0.f; } return (mag); } // deprecated -inline F32 LLVector4::normVec(void) +inline F32 LLVector4::normVec() { - F32 mag = (F32) sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]); + F32 mag = sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]); F32 oomag; if (mag > FP_MAG_THRESHOLD) @@ -575,22 +575,23 @@ inline F32 LLVector4::normVec(void) } else { - mV[0] = 0.f; - mV[1] = 0.f; - mV[2] = 0.f; - mag = 0; + mV[VX] = 0.f; + mV[VY] = 0.f; + mV[VZ] = 0.f; + mag = 0.f; } return (mag); } // Because apparently some parts of the viewer use this for color info. -inline const LLVector4 srgbVector4(const LLVector4 &a) { +inline const LLVector4 srgbVector4(const LLVector4& a) +{ LLVector4 srgbColor; - srgbColor.mV[0] = linearTosRGB(a.mV[0]); - srgbColor.mV[1] = linearTosRGB(a.mV[1]); - srgbColor.mV[2] = linearTosRGB(a.mV[2]); - srgbColor.mV[3] = a.mV[3]; + srgbColor.mV[VX] = linearTosRGB(a.mV[VX]); + srgbColor.mV[VY] = linearTosRGB(a.mV[VY]); + srgbColor.mV[VZ] = linearTosRGB(a.mV[VZ]); + srgbColor.mV[VW] = a.mV[VW]; return srgbColor; } diff --git a/indra/llmath/xform.h b/indra/llmath/xform.h index 7434301670..fa45fffeae 100644 --- a/indra/llmath/xform.h +++ b/indra/llmath/xform.h @@ -115,7 +115,7 @@ public: void clearChanged(U32 bits) { mChanged &= ~bits; } void setScaleChildOffset(bool scale) { mScaleChildOffset = scale; } - bool getScaleChildOffset() { return mScaleChildOffset; } + bool getScaleChildOffset() const { return mScaleChildOffset; } LLXform* getParent() const { return mParent; } LLXform* getRoot() const; diff --git a/indra/llmessage/message_prehash.cpp b/indra/llmessage/message_prehash.cpp index c264a9f086..21dbf35783 100644 --- a/indra/llmessage/message_prehash.cpp +++ b/indra/llmessage/message_prehash.cpp @@ -1402,3 +1402,4 @@ char const* const _PREHASH_HoverHeight = LLMessageStringTable::getInstance()->ge char const* const _PREHASH_Experience = LLMessageStringTable::getInstance()->getString("Experience"); char const* const _PREHASH_ExperienceID = LLMessageStringTable::getInstance()->getString("ExperienceID"); char const* const _PREHASH_LargeGenericMessage = LLMessageStringTable::getInstance()->getString("LargeGenericMessage"); +char const* const _PREHASH_MetaData = LLMessageStringTable::getInstance()->getString("MetaData"); diff --git a/indra/llmessage/message_prehash.h b/indra/llmessage/message_prehash.h index 1d30b69b67..8a2ad1587c 100644 --- a/indra/llmessage/message_prehash.h +++ b/indra/llmessage/message_prehash.h @@ -1403,5 +1403,6 @@ extern char const* const _PREHASH_HoverHeight; extern char const* const _PREHASH_Experience; extern char const* const _PREHASH_ExperienceID; extern char const* const _PREHASH_LargeGenericMessage; +extern char const* const _PREHASH_MetaData; #endif diff --git a/indra/llprimitive/object_flags.h b/indra/llprimitive/object_flags.h index e2cdba072a..06e216ba49 100644 --- a/indra/llprimitive/object_flags.h +++ b/indra/llprimitive/object_flags.h @@ -57,16 +57,16 @@ const U32 FLAGS_CAMERA_SOURCE = (1U << 22); //const U32 FLAGS_UNUSED_001 = (1U << 23); // was FLAGS_CAST_SHADOWS -//const U32 FLAGS_UNUSED_002 = (1U << 24); -//const U32 FLAGS_UNUSED_003 = (1U << 25); -//const U32 FLAGS_UNUSED_004 = (1U << 26); -//const U32 FLAGS_UNUSED_005 = (1U << 27); +const U32 FLAGS_SERVER_AUTOPILOT = (1U << 24); // Update was for an agent AND that agent is being autopiloted from the server +//const U32 FLAGS_UNUSED_002 = (1U << 25); +//const U32 FLAGS_UNUSED_003 = (1U << 26); +//const U32 FLAGS_UNUSED_004 = (1U << 27); const U32 FLAGS_OBJECT_OWNER_MODIFY = (1U << 28); const U32 FLAGS_TEMPORARY_ON_REZ = (1U << 29); -//const U32 FLAGS_UNUSED_006 = (1U << 30); // was FLAGS_TEMPORARY -//const U32 FLAGS_UNUSED_007 = (1U << 31); // was FLAGS_ZLIB_COMPRESSED +//const U32 FLAGS_UNUSED_005 = (1U << 30); // was FLAGS_TEMPORARY +//const U32 FLAGS_UNUSED_006 = (1U << 31); // was FLAGS_ZLIB_COMPRESSED const U32 FLAGS_LOCAL = FLAGS_ANIM_SOURCE | FLAGS_CAMERA_SOURCE; const U32 FLAGS_WORLD = FLAGS_USE_PHYSICS | FLAGS_PHANTOM | FLAGS_TEMPORARY_ON_REZ; diff --git a/indra/llrender/llfontfreetype.cpp b/indra/llrender/llfontfreetype.cpp index 2d8b8a0fee..41d0a1af31 100644 --- a/indra/llrender/llfontfreetype.cpp +++ b/indra/llrender/llfontfreetype.cpp @@ -656,7 +656,14 @@ LLFontGlyphInfo* LLFontFreetype::addGlyphFromFont(const LLFontFreetype *fontp, l LLImageGL *image_gl = mFontBitmapCachep->getImageGL(bitmap_glyph_type, bitmap_num); LLImageRaw *image_raw = mFontBitmapCachep->getImageRaw(bitmap_glyph_type, bitmap_num); - image_gl->setSubImage(image_raw, 0, 0, image_gl->getWidth(), image_gl->getHeight()); + if (image_gl && image_raw) + { + image_gl->setSubImage(image_raw, 0, 0, image_gl->getWidth(), image_gl->getHeight()); + } + else + { + llassert(false); //images were just inserted by nextOpenPos, they shouldn't be missing + } return gi; } @@ -840,7 +847,12 @@ bool LLFontFreetype::setSubImageBGRA(U32 x, U32 y, U32 bitmap_num, U16 width, U1 { LLImageRaw* image_raw = mFontBitmapCachep->getImageRaw(EFontGlyphType::Color, bitmap_num); llassert(!mIsFallback); - llassert(image_raw && (image_raw->getComponents() == 4)); + if (!image_raw) + { + llassert(false); + return false; + } + llassert(image_raw->getComponents() == 4); // NOTE: inspired by LLImageRaw::setSubImage() U32* image_data = (U32*)image_raw->getData(); @@ -868,10 +880,17 @@ bool LLFontFreetype::setSubImageBGRA(U32 x, U32 y, U32 bitmap_num, U16 width, U1 void LLFontFreetype::setSubImageLuminanceAlpha(U32 x, U32 y, U32 bitmap_num, U32 width, U32 height, U8 *data, S32 stride) const { LLImageRaw *image_raw = mFontBitmapCachep->getImageRaw(EFontGlyphType::Grayscale, bitmap_num); - LLImageDataLock lock(image_raw); llassert(!mIsFallback); - llassert(image_raw && (image_raw->getComponents() == 2)); + if (!image_raw) + { + llassert(false); + return; + } + + LLImageDataLock lock(image_raw); + + llassert(image_raw->getComponents() == 2); U8 *target = image_raw->getData(); llassert(target); diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 3b506d6965..70a28a1740 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -1233,28 +1233,9 @@ bool LLGLManager::initGL() } #endif -#if LL_WINDOWS - if (mVRAM < 256) - { - // Something likely went wrong using the above extensions - // try WMI first and fall back to old method (from dxdiag) if all else fails - // Function will check all GPUs WMI knows of and will pick up the one with most - // memory. We need to check all GPUs because system can switch active GPU to - // weaker one, to preserve power when not under load. - U32 mem = LLDXHardware::getMBVideoMemoryViaWMI(); - if (mem != 0) - { - mVRAM = mem; - LL_WARNS("RenderInit") << "VRAM Detected (WMI):" << mVRAM<< LL_ENDL; - } - } -#endif - if (mVRAM < 256 && old_vram > 0) { // fall back to old method - // Note: on Windows value will be from LLDXHardware. - // Either received via dxdiag or via WMI by id from dxdiag. mVRAM = old_vram; } diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 3d7bf500f1..e0c2db058a 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -1285,23 +1285,40 @@ S32 LLGLSLShader::disableTexture(S32 uniform, LLTexUnit::eTextureType mode) llassert(false); return -1; } + S32 index = mTexture[uniform]; - if (index != -1 && gGL.getTexUnit(index)->getCurrType() != LLTexUnit::TT_NONE) + if (index < 0) + { + // Invalid texture index - nothing to disable + return index; + } + + LLTexUnit* tex_unit = gGL.getTexUnit(index); + if (!tex_unit) { - if (gDebugGL && gGL.getTexUnit(index)->getCurrType() != mode) + // Invalid texture unit + LL_WARNS_ONCE("Shader") << "Invalid texture unit at index: " << index << LL_ENDL; + return index; + } + + LLTexUnit::eTextureType curr_type = tex_unit->getCurrType(); + if (curr_type != LLTexUnit::TT_NONE) + { + if (gDebugGL && curr_type != mode) { if (gDebugSession) { - gFailLog << "Texture channel " << index << " texture type corrupted." << std::endl; + gFailLog << "Texture channel " << index << " texture type corrupted. Expected: " << mode << ", Found: " << curr_type << std::endl; ll_fail("LLGLSLShader::disableTexture failed"); } else { - LL_ERRS() << "Texture channel " << index << " texture type corrupted." << LL_ENDL; + LL_ERRS() << "Texture channel " << index << " texture type corrupted. Expected: " << mode << ", Found: " << curr_type << LL_ENDL; } } - gGL.getTexUnit(index)->disable(); + tex_unit->disable(); } + return index; } diff --git a/indra/llui/llaccordionctrltab.h b/indra/llui/llaccordionctrltab.h index cf3569683e..3fdcf9f7f2 100644 --- a/indra/llui/llaccordionctrltab.h +++ b/indra/llui/llaccordionctrltab.h @@ -126,7 +126,7 @@ public: void setSelected(bool is_selected); - bool getCollapsible() { return mCollapsible; }; + bool getCollapsible() const { return mCollapsible; }; void setCollapsible(bool collapsible) { mCollapsible = collapsible; }; void changeOpenClose(bool is_open); @@ -181,7 +181,7 @@ public: void setHeaderVisible(bool value); - bool getHeaderVisible() { return mHeaderVisible;} + bool getHeaderVisible() const { return mHeaderVisible;} S32 mExpandedHeight; // Height of expanded ctrl. // Used to restore height after expand. diff --git a/indra/llui/llchatentry.cpp b/indra/llui/llchatentry.cpp index da5afd0386..e8d942b8af 100644 --- a/indra/llui/llchatentry.cpp +++ b/indra/llui/llchatentry.cpp @@ -45,7 +45,8 @@ LLChatEntry::LLChatEntry(const Params& p) mExpandLinesCount(p.expand_lines_count), mPrevLinesCount(0), mSingleLineMode(false), - mPrevExpandedLineCount(S32_MAX) + mPrevExpandedLineCount(S32_MAX), + mCurrentInput("") { // Initialize current history line iterator mCurrentHistoryLine = mLineHistory.begin(); @@ -189,6 +190,7 @@ bool LLChatEntry::handleSpecialKey(const KEY key, const MASK mask) { needsReflow(); } + mCurrentInput = ""; break; case KEY_UP: @@ -196,6 +198,11 @@ bool LLChatEntry::handleSpecialKey(const KEY key, const MASK mask) { if (!mLineHistory.empty() && mCurrentHistoryLine > mLineHistory.begin()) { + if (mCurrentHistoryLine == mLineHistory.end()) + { + mCurrentInput = getText(); + } + setText(*(--mCurrentHistoryLine)); endOfDoc(); } @@ -210,16 +217,15 @@ bool LLChatEntry::handleSpecialKey(const KEY key, const MASK mask) case KEY_DOWN: if (mHasHistory && MASK_CONTROL == mask) { - if (!mLineHistory.empty() && mCurrentHistoryLine < (mLineHistory.end() - 1) ) + if (!mLineHistory.empty() && mCurrentHistoryLine < (mLineHistory.end() - 1)) { setText(*(++mCurrentHistoryLine)); endOfDoc(); } - else if (!mLineHistory.empty() && mCurrentHistoryLine == (mLineHistory.end() - 1) ) + else if (!mLineHistory.empty() && mCurrentHistoryLine == (mLineHistory.end() - 1)) { mCurrentHistoryLine++; - std::string empty(""); - setText(empty); + setText(mCurrentInput); needsReflow(); endOfDoc(); } diff --git a/indra/llui/llchatentry.h b/indra/llui/llchatentry.h index 5621ede1e7..9a0e8ee91e 100644 --- a/indra/llui/llchatentry.h +++ b/indra/llui/llchatentry.h @@ -101,6 +101,8 @@ private: S32 mExpandLinesCount; S32 mPrevLinesCount; S32 mPrevExpandedLineCount; + + std::string mCurrentInput; }; #endif /* LLCHATENTRY_H_ */ diff --git a/indra/llui/llcheckboxctrl.h b/indra/llui/llcheckboxctrl.h index 135f128692..4068741978 100644 --- a/indra/llui/llcheckboxctrl.h +++ b/indra/llui/llcheckboxctrl.h @@ -36,8 +36,8 @@ // Constants // -const bool RADIO_STYLE = true; -const bool CHECK_STYLE = false; +constexpr bool RADIO_STYLE = true; +constexpr bool CHECK_STYLE = false; // // Classes @@ -94,7 +94,7 @@ public: // LLUICtrl interface virtual void setValue(const LLSD& value ); virtual LLSD getValue() const; - bool get() { return (bool)getValue().asBoolean(); } + bool get() const { return (bool)getValue().asBoolean(); } void set(bool value) { setValue(value); } virtual void setTentative(bool b); @@ -106,7 +106,7 @@ public: virtual void onCommit(); // LLCheckBoxCtrl interface - virtual bool toggle() { return mButton->toggleState(); } // returns new state + virtual bool toggle() { return mButton->toggleState(); } // returns new state void setBtnFocus() { mButton->setFocus(true); } diff --git a/indra/llui/llcontainerview.h b/indra/llui/llcontainerview.h index c6dd401e85..2675d21c22 100644 --- a/indra/llui/llcontainerview.h +++ b/indra/llui/llcontainerview.h @@ -65,21 +65,21 @@ protected: public: ~LLContainerView(); - /*virtual*/ bool postBuild(); - /*virtual*/ bool addChild(LLView* view, S32 tab_group = 0); + bool postBuild() override; + bool addChild(LLView* view, S32 tab_group = 0) override; - /*virtual*/ bool handleDoubleClick(S32 x, S32 y, MASK mask); - /*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask); - /*virtual*/ bool handleMouseUp(S32 x, S32 y, MASK mask); + bool handleDoubleClick(S32 x, S32 y, MASK mask) override; + bool handleMouseDown(S32 x, S32 y, MASK mask) override; + bool handleMouseUp(S32 x, S32 y, MASK mask) override; - /*virtual*/ void draw(); - /*virtual*/ void reshape(S32 width, S32 height, bool called_from_parent = true); - /*virtual*/ LLRect getRequiredRect(); // Return the height of this object, given the set options. + void draw() override; + void reshape(S32 width, S32 height, bool called_from_parent = true) override; + LLRect getRequiredRect() override; // Return the height of this object, given the set options. void setLabel(const std::string& label); void showLabel(bool show) { mShowLabel = show; } void setDisplayChildren(bool displayChildren); - bool getDisplayChildren() { return mDisplayChildren; } + bool getDisplayChildren() const { return mDisplayChildren; } void setScrollContainer(LLScrollContainer* scroll) {mScrollContainer = scroll;} private: diff --git a/indra/llui/lldockablefloater.h b/indra/llui/lldockablefloater.h index 3effc977db..9c516e23a4 100644 --- a/indra/llui/lldockablefloater.h +++ b/indra/llui/lldockablefloater.h @@ -112,8 +112,8 @@ public: virtual bool overlapsScreenChannel() { return mOverlapsScreenChannel && getVisible() && isDocked(); } virtual void setOverlapsScreenChannel(bool overlaps) { mOverlapsScreenChannel = overlaps; } - bool getUniqueDocking() { return mUniqueDocking; } - bool getUseTongue() { return mUseTongue; } + bool getUniqueDocking() const { return mUniqueDocking; } + bool getUseTongue() const { return mUseTongue; } void setUseTongue(bool use_tongue) { mUseTongue = use_tongue;} private: diff --git a/indra/llui/lldockcontrol.cpp b/indra/llui/lldockcontrol.cpp index 11dbad8c09..1a00c03856 100644 --- a/indra/llui/lldockcontrol.cpp +++ b/indra/llui/lldockcontrol.cpp @@ -156,7 +156,7 @@ void LLDockControl::repositionDockable() } } -bool LLDockControl::isDockVisible() +bool LLDockControl::isDockVisible() const { bool res = true; diff --git a/indra/llui/lldockcontrol.h b/indra/llui/lldockcontrol.h index 7e31330713..b6ac9c19dd 100644 --- a/indra/llui/lldockcontrol.h +++ b/indra/llui/lldockcontrol.h @@ -61,19 +61,19 @@ public: void off(); void forceRecalculatePosition(); void setDock(LLView* dockWidget); - LLView* getDock() + LLView* getDock() const { return mDockWidgetHandle.get(); } void repositionDockable(); void drawToungue(); - bool isDockVisible(); + bool isDockVisible() const; // gets a rect that bounds possible positions for a dockable control (EXT-1111) void getAllowedRect(LLRect& rect); - S32 getTongueWidth() { return mDockTongue->getWidth(); } - S32 getTongueHeight() { return mDockTongue->getHeight(); } + S32 getTongueWidth() const { return mDockTongue->getWidth(); } + S32 getTongueHeight() const { return mDockTongue->getHeight(); } private: virtual void moveDockable(); diff --git a/indra/llui/lldraghandle.h b/indra/llui/lldraghandle.h index a522e63243..73211d5292 100644 --- a/indra/llui/lldraghandle.h +++ b/indra/llui/lldraghandle.h @@ -66,7 +66,7 @@ public: void setMaxTitleWidth(S32 max_width) {mMaxTitleWidth = llmin(max_width, mMaxTitleWidth); } S32 getMaxTitleWidth() const { return mMaxTitleWidth; } void setButtonsRect(const LLRect& rect){ mButtonsRect = rect; } - LLRect getButtonsRect() { return mButtonsRect; } + LLRect getButtonsRect() const { return mButtonsRect; } void setTitleVisible(bool visible); virtual void setTitle( const std::string& title ) = 0; diff --git a/indra/llui/llemojihelper.cpp b/indra/llui/llemojihelper.cpp index b9441a9c91..b2c59ce775 100644 --- a/indra/llui/llemojihelper.cpp +++ b/indra/llui/llemojihelper.cpp @@ -99,6 +99,7 @@ void LLEmojiHelper::showHelper(LLUICtrl* hostctrl_p, S32 local_x, S32 local_y, c LLFloater* pHelperFloater = LLFloaterReg::getInstance(DEFAULT_EMOJI_HELPER_FLOATER); mHelperHandle = pHelperFloater->getHandle(); mHelperCommitConn = pHelperFloater->setCommitCallback(std::bind([&](const LLSD& sdValue) { onCommitEmoji(utf8str_to_wstring(sdValue.asStringRef())[0]); }, std::placeholders::_2)); + mHelperCloseConn = pHelperFloater->setCloseCallback([this](LLUICtrl* ctrl, const LLSD& param) { onCloseHelper(ctrl, param); }); } setHostCtrl(hostctrl_p); mEmojiCommitCb = cb; @@ -148,6 +149,16 @@ void LLEmojiHelper::onCommitEmoji(llwchar emoji) } } +void LLEmojiHelper::onCloseHelper(LLUICtrl* ctrl, const LLSD& param) +{ + mCloseSignal(ctrl, param); +} + +boost::signals2::connection LLEmojiHelper::setCloseCallback(const commit_signal_t::slot_type& cb) +{ + return mCloseSignal.connect(cb); +} + void LLEmojiHelper::setHostCtrl(LLUICtrl* hostctrl_p) { const LLUICtrl* pCurHostCtrl = mHostHandle.get(); diff --git a/indra/llui/llemojihelper.h b/indra/llui/llemojihelper.h index 2834b06061..26840eef94 100644 --- a/indra/llui/llemojihelper.h +++ b/indra/llui/llemojihelper.h @@ -51,16 +51,23 @@ public: // Eventing bool handleKey(const LLUICtrl* ctrl_p, KEY key, MASK mask); void onCommitEmoji(llwchar emoji); + void onCloseHelper(LLUICtrl* ctrl, const LLSD& param); + + typedef boost::signals2::signal<void(LLUICtrl* ctrl, const LLSD& param)> commit_signal_t; + boost::signals2::connection setCloseCallback(const commit_signal_t::slot_type& cb); protected: LLUICtrl* getHostCtrl() const { return mHostHandle.get(); } void setHostCtrl(LLUICtrl* hostctrl_p); private: + commit_signal_t mCloseSignal; + LLHandle<LLUICtrl> mHostHandle; LLHandle<LLFloater> mHelperHandle; boost::signals2::connection mHostCtrlFocusLostConn; boost::signals2::connection mHelperCommitConn; + boost::signals2::connection mHelperCloseConn; std::function<void(llwchar)> mEmojiCommitCb; bool mIsHideDisabled; }; diff --git a/indra/llui/llfiltereditor.h b/indra/llui/llfiltereditor.h index 686827d94c..685219c9f6 100644 --- a/indra/llui/llfiltereditor.h +++ b/indra/llui/llfiltereditor.h @@ -49,7 +49,7 @@ protected: LLFilterEditor(const Params&); friend class LLUICtrlFactory; - /*virtual*/ void handleKeystroke(); + void handleKeystroke() override; }; #endif // LL_FILTEREDITOR_H diff --git a/indra/llui/llflashtimer.cpp b/indra/llui/llflashtimer.cpp index c3db24c987..54f54653e2 100644 --- a/indra/llui/llflashtimer.cpp +++ b/indra/llui/llflashtimer.cpp @@ -85,12 +85,12 @@ void LLFlashTimer::stopFlashing() mCurrentTickCount = 0; } -bool LLFlashTimer::isFlashingInProgress() +bool LLFlashTimer::isFlashingInProgress() const { return mIsFlashingInProgress; } -bool LLFlashTimer::isCurrentlyHighlighted() +bool LLFlashTimer::isCurrentlyHighlighted() const { return mIsCurrentlyHighlighted; } diff --git a/indra/llui/llflashtimer.h b/indra/llui/llflashtimer.h index b55ce53fc0..4ef70faf2d 100644 --- a/indra/llui/llflashtimer.h +++ b/indra/llui/llflashtimer.h @@ -51,8 +51,8 @@ public: void startFlashing(); void stopFlashing(); - bool isFlashingInProgress(); - bool isCurrentlyHighlighted(); + bool isFlashingInProgress() const; + bool isCurrentlyHighlighted() const; /* * Use this instead of deleting this object. * The next call to tick() will return true and that will destroy this object. diff --git a/indra/llui/llflatlistview.cpp b/indra/llui/llflatlistview.cpp index 53f39766c6..b8c833f4fd 100644 --- a/indra/llui/llflatlistview.cpp +++ b/indra/llui/llflatlistview.cpp @@ -1337,7 +1337,7 @@ void LLFlatListViewEx::updateNoItemsMessage(const std::string& filter_string) } } -bool LLFlatListViewEx::getForceShowingUnmatchedItems() +bool LLFlatListViewEx::getForceShowingUnmatchedItems() const { return mForceShowingUnmatchedItems; } diff --git a/indra/llui/llflatlistview.h b/indra/llui/llflatlistview.h index 6d75e9f282..0ea3115f30 100644 --- a/indra/llui/llflatlistview.h +++ b/indra/llui/llflatlistview.h @@ -113,7 +113,7 @@ public: }; // disable traversal when finding widget to hand focus off to - /*virtual*/ bool canFocusChildren() const { return false; } + /*virtual*/ bool canFocusChildren() const override { return false; } /** * Connects callback to signal called when Return key is pressed. @@ -121,15 +121,15 @@ public: boost::signals2::connection setReturnCallback( const commit_signal_t::slot_type& cb ) { return mOnReturnSignal.connect(cb); } /** Overridden LLPanel's reshape, height is ignored, the list sets its height to accommodate all items */ - virtual void reshape(S32 width, S32 height, bool called_from_parent = true); + virtual void reshape(S32 width, S32 height, bool called_from_parent = true) override; /** Returns full rect of child panel */ const LLRect& getItemsRect() const; - LLRect getRequiredRect() { return getItemsRect(); } + LLRect getRequiredRect() override { return getItemsRect(); } /** Returns distance between items */ - const S32 getItemsPad() { return mItemPad; } + const S32 getItemsPad() const { return mItemPad; } /** * Adds and item and LLSD value associated with it to the list at specified position @@ -264,13 +264,13 @@ public: void setCommitOnSelectionChange(bool b) { mCommitOnSelectionChange = b; } /** Get number of selected items in the list */ - U32 numSelected() const {return static_cast<U32>(mSelectedItemPairs.size()); } + U32 numSelected() const { return static_cast<U32>(mSelectedItemPairs.size()); } /** Get number of (visible) items in the list */ U32 size(const bool only_visible_items = true) const; /** Removes all items from the list */ - virtual void clear(); + virtual void clear() override; /** * Removes all items that can be detached from the list but doesn't destroy @@ -294,10 +294,10 @@ public: void scrollToShowFirstSelectedItem(); - void selectFirstItem (); - void selectLastItem (); + void selectFirstItem(); + void selectLastItem(); - virtual S32 notify(const LLSD& info) ; + virtual S32 notify(const LLSD& info) override; virtual ~LLFlatListView(); @@ -346,8 +346,8 @@ protected: virtual bool selectNextItemPair(bool is_up_direction, bool reset_selection); - virtual bool canSelectAll() const; - virtual void selectAll(); + virtual bool canSelectAll() const override; + virtual void selectAll() override; virtual bool isSelected(item_pair_t* item_pair) const; @@ -364,15 +364,15 @@ protected: */ void notifyParentItemsRectChanged(); - virtual bool handleKeyHere(KEY key, MASK mask); + virtual bool handleKeyHere(KEY key, MASK mask) override; - virtual bool postBuild(); + virtual bool postBuild() override; - virtual void onFocusReceived(); + virtual void onFocusReceived() override; - virtual void onFocusLost(); + virtual void onFocusLost() override; - virtual void draw(); + virtual void draw() override; LLRect getLastSelectedItemRect(); @@ -478,7 +478,7 @@ public: void setNoItemsMsg(const std::string& msg) { mNoItemsMsg = msg; } void setNoFilteredItemsMsg(const std::string& msg) { mNoFilteredItemsMsg = msg; } - bool getForceShowingUnmatchedItems(); + bool getForceShowingUnmatchedItems() const; void setForceShowingUnmatchedItems(bool show); @@ -486,7 +486,7 @@ public: * Sets up new filter string and filters the list. */ void setFilterSubString(const std::string& filter_str, bool notify_parent); - std::string getFilterSubString() { return mFilterSubString; } + std::string getFilterSubString() const { return mFilterSubString; } /** * Filters the list, rearranges and notifies parent about shape changes. diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index 4b904f09e0..fd07b2ec5d 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -2165,7 +2165,7 @@ void LLFloater::setCanDrag(bool can_drag) } } -bool LLFloater::getCanDrag() +bool LLFloater::getCanDrag() const { return mDragHandle->getEnabled(); } diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h index 9be2240f6f..9e1594bdd2 100644 --- a/indra/llui/llfloater.h +++ b/indra/llui/llfloater.h @@ -46,24 +46,24 @@ class LLMultiFloater; class LLFloater; -const bool RESIZE_YES = true; -const bool RESIZE_NO = false; +constexpr bool RESIZE_YES = true; +constexpr bool RESIZE_NO = false; -const bool DRAG_ON_TOP = false; -const bool DRAG_ON_LEFT = true; +constexpr bool DRAG_ON_TOP = false; +constexpr bool DRAG_ON_LEFT = true; -const bool MINIMIZE_YES = true; -const bool MINIMIZE_NO = false; +constexpr bool MINIMIZE_YES = true; +constexpr bool MINIMIZE_NO = false; -const bool CLOSE_YES = true; -const bool CLOSE_NO = false; +constexpr bool CLOSE_YES = true; +constexpr bool CLOSE_NO = false; -const bool ADJUST_VERTICAL_YES = true; -const bool ADJUST_VERTICAL_NO = false; +constexpr bool ADJUST_VERTICAL_YES = true; +constexpr bool ADJUST_VERTICAL_NO = false; -const F32 CONTEXT_CONE_IN_ALPHA = 0.f; -const F32 CONTEXT_CONE_OUT_ALPHA = 1.f; -const F32 CONTEXT_CONE_FADE_TIME = .08f; +constexpr F32 CONTEXT_CONE_IN_ALPHA = 0.f; +constexpr F32 CONTEXT_CONE_OUT_ALPHA = 1.f; +constexpr F32 CONTEXT_CONE_FADE_TIME = .08f; namespace LLFloaterEnums { @@ -228,7 +228,7 @@ public: /*virtual*/ void setIsChrome(bool is_chrome); /*virtual*/ void setRect(const LLRect &rect); void setIsSingleInstance(bool is_single_instance); - bool getIsSingleInstance() { return mSingleInstance; } + bool getIsSingleInstance() const { return mSingleInstance; } void initFloater(const Params& p); @@ -274,17 +274,17 @@ public: static bool isShown(const LLFloater* floater); static bool isVisible(const LLFloater* floater); static bool isMinimized(const LLFloater* floater); - bool isFirstLook() { return mFirstLook; } // EXT-2653: This function is necessary to prevent overlapping for secondary showed toasts + bool isFirstLook() const { return mFirstLook; } // EXT-2653: This function is necessary to prevent overlapping for secondary showed toasts virtual bool isFrontmost(); - bool isDependent() { return !mDependeeHandle.isDead(); } + bool isDependent() const { return !mDependeeHandle.isDead(); } void setCanMinimize(bool can_minimize); void setCanClose(bool can_close); void setCanTearOff(bool can_tear_off); virtual void setCanResize(bool can_resize); void setCanDrag(bool can_drag); - bool getCanDrag(); + bool getCanDrag() const; void setHost(LLMultiFloater* host); - bool isResizable() const { return mResizable; } + bool isResizable() const { return mResizable; } void setResizeLimits( S32 min_width, S32 min_height ); void getResizeLimits( S32* min_width, S32* min_height ) { *min_width = mMinWidth; *min_height = mMinHeight; } @@ -347,7 +347,7 @@ public: virtual void setDocked(bool docked, bool pop_on_undock = true); virtual void setTornOff(bool torn_off) { mTornOff = torn_off; } - bool isTornOff() {return mTornOff;} + bool isTornOff() const { return mTornOff; } void setOpenPositioning(LLFloaterEnums::EOpenPositioning pos) {mPositioning = pos;} @@ -377,6 +377,10 @@ public: void enableResizeCtrls(bool enable, bool width = true, bool height = true); bool isPositioning(LLFloaterEnums::EOpenPositioning p) const { return (p == mPositioning); } + + void setAutoFocus(bool focus) { mAutoFocus = focus; } // whether to automatically take focus when opened + bool getAutoFocus() const { return mAutoFocus; } + protected: void applyControlsAndPosition(LLFloater* other); @@ -401,8 +405,6 @@ protected: void setExpandedRect(const LLRect& rect) { mExpandedRect = rect; } // size when not minimized const LLRect& getExpandedRect() const { return mExpandedRect; } - void setAutoFocus(bool focus) { mAutoFocus = focus; } // whether to automatically take focus when opened - bool getAutoFocus() const { return mAutoFocus; } LLDragHandle* getDragHandle() const { return mDragHandle; } void destroy(); // Don't call this directly. You probably want to call closeFloater() @@ -423,7 +425,6 @@ protected: private: void setForeground(bool b); // called only by floaterview void cleanupHandles(); // remove handles to dead floaters - void createMinimizeButton(); void buildButtons(const Params& p); // Images and tooltips are named in the XML, but we want to look them diff --git a/indra/llui/llfloaterreglistener.h b/indra/llui/llfloaterreglistener.h index a36072892c..28f6e7c66b 100644 --- a/indra/llui/llfloaterreglistener.h +++ b/indra/llui/llfloaterreglistener.h @@ -30,7 +30,6 @@ #define LL_LLFLOATERREGLISTENER_H #include "lleventapi.h" -#include <string> class LLSD; diff --git a/indra/llui/llflyoutbutton.h b/indra/llui/llflyoutbutton.h index 7a49501318..73190fc984 100644 --- a/indra/llui/llflyoutbutton.h +++ b/indra/llui/llflyoutbutton.h @@ -54,7 +54,7 @@ protected: LLFlyoutButton(const Params&); friend class LLUICtrlFactory; public: - virtual void draw(); + void draw() override; void setToggleState(bool state); diff --git a/indra/llui/llfocusmgr.h b/indra/llui/llfocusmgr.h index 1fa0ac137e..89fee5c9f1 100644 --- a/indra/llui/llfocusmgr.h +++ b/indra/llui/llfocusmgr.h @@ -97,7 +97,7 @@ public: LLFocusableElement* getLastKeyboardFocus() const { return mLastKeyboardFocus; } bool childHasKeyboardFocus( const LLView* parent ) const; void removeKeyboardFocusWithoutCallback( const LLFocusableElement* focus ); - bool getKeystrokesOnly() { return mKeystrokesOnly; } + bool getKeystrokesOnly() const { return mKeystrokesOnly; } void setKeystrokesOnly(bool keystrokes_only) { mKeystrokesOnly = keystrokes_only; } F32 getFocusFlashAmt() const; diff --git a/indra/llui/llfolderview.h b/indra/llui/llfolderview.h index 7ed10d9223..bdce9dec54 100644 --- a/indra/llui/llfolderview.h +++ b/indra/llui/llfolderview.h @@ -124,11 +124,11 @@ public: void setSelectCallback(const signal_t::slot_type& cb) { mSelectSignal.connect(cb); } void setReshapeCallback(const signal_t::slot_type& cb) { mReshapeSignal.connect(cb); } - bool getAllowMultiSelect() { return mAllowMultiSelect; } - bool getAllowDrag() { return mAllowDrag; } + bool getAllowMultiSelect() const { return mAllowMultiSelect; } + bool getAllowDrag() const { return mAllowDrag; } void setSingleFolderMode(bool is_single_mode) { mSingleFolderMode = is_single_mode; } - bool isSingleFolderMode() { return mSingleFolderMode; } + bool isSingleFolderMode() const { return mSingleFolderMode; } // Close all folders in the view void closeAllFolders(); @@ -142,7 +142,7 @@ public: virtual S32 getItemHeight() const; void arrangeAll() { mArrangeGeneration++; } - S32 getArrangeGeneration() { return mArrangeGeneration; } + S32 getArrangeGeneration() const { return mArrangeGeneration; } // applies filters to control visibility of items virtual void filter( LLFolderViewFilter& filter); @@ -227,27 +227,27 @@ public: void setShowSelectionContext(bool show) { mShowSelectionContext = show; } bool getShowSelectionContext(); void setShowSingleSelection(bool show); - bool getShowSingleSelection() { return mShowSingleSelection; } - F32 getSelectionFadeElapsedTime() { return mMultiSelectionFadeTimer.getElapsedTimeF32(); } - bool getUseEllipses() { return mUseEllipses; } - S32 getSelectedCount() { return (S32)mSelectedItems.size(); } + bool getShowSingleSelection() const { return mShowSingleSelection; } + F32 getSelectionFadeElapsedTime() const { return mMultiSelectionFadeTimer.getElapsedTimeF32(); } + bool getUseEllipses() const { return mUseEllipses; } + S32 getSelectedCount() const { return (S32)mSelectedItems.size(); } - void update(); // needs to be called periodically (e.g. once per frame) + void update(); // needs to be called periodically (e.g. once per frame) - bool needsAutoSelect() { return mNeedsAutoSelect && !mAutoSelectOverride; } - bool needsAutoRename() { return mNeedsAutoRename; } + bool needsAutoSelect() const { return mNeedsAutoSelect && !mAutoSelectOverride; } + bool needsAutoRename() const { return mNeedsAutoRename; } void setNeedsAutoRename(bool val) { mNeedsAutoRename = val; } void setPinningSelectedItem(bool val) { mPinningSelectedItem = val; } void setAutoSelectOverride(bool val) { mAutoSelectOverride = val; } - bool showItemLinkOverlays() { return mShowItemLinkOverlays; } + bool showItemLinkOverlays() const { return mShowItemLinkOverlays; } void setCallbackRegistrar(LLUICtrl::CommitCallbackRegistry::ScopedRegistrar* registrar) { mCallbackRegistrar = registrar; } void setEnableRegistrar(LLUICtrl::EnableCallbackRegistry::ScopedRegistrar* registrar) { mEnableRegistrar = registrar; } void setForceArrange(bool force) { mForceArrange = force; } - LLPanel* getParentPanel() { return mParentPanel.get(); } + LLPanel* getParentPanel() const { return mParentPanel.get(); } // DEBUG only void dumpSelectionInformation(); @@ -255,7 +255,7 @@ public: void setShowEmptyMessage(bool show_msg) { mShowEmptyMessage = show_msg; } - bool useLabelSuffix() { return mUseLabelSuffix; } + bool useLabelSuffix() const { return mUseLabelSuffix; } virtual void updateMenu(); void finishRenamingItem( void ); @@ -391,7 +391,7 @@ public: virtual ~LLSelectFirstFilteredItem() {} virtual void doFolder(LLFolderViewFolder* folder); virtual void doItem(LLFolderViewItem* item); - bool wasItemSelected() { return mItemSelected || mFolderSelected; } + bool wasItemSelected() const { return mItemSelected || mFolderSelected; } protected: bool mItemSelected; bool mFolderSelected; diff --git a/indra/llui/llfolderviewitem.h b/indra/llui/llfolderviewitem.h index cc8a7d934c..234d0dc7f9 100644 --- a/indra/llui/llfolderviewitem.h +++ b/indra/llui/llfolderviewitem.h @@ -282,7 +282,7 @@ public: // Does not need filter update virtual void refreshSuffix(); - bool isSingleFolderMode() { return mSingleFolderMode; } + bool isSingleFolderMode() const { return mSingleFolderMode; } // LLView functionality virtual bool handleRightMouseDown( S32 x, S32 y, MASK mask ); @@ -415,9 +415,6 @@ public: // doesn't delete it. virtual void extractItem( LLFolderViewItem* item, bool deparent_model = true); - // This function is called by a child that needs to be resorted. - void resort(LLFolderViewItem* item); - void setAutoOpenCountdown(F32 countdown) { mAutoOpenCountdown = countdown; } // folders can be opened. This will usually be called by internal diff --git a/indra/llui/llkeywords.cpp b/indra/llui/llkeywords.cpp index 7bf43c22c1..2bea8fb4ed 100644 --- a/indra/llui/llkeywords.cpp +++ b/indra/llui/llkeywords.cpp @@ -170,7 +170,7 @@ std::string LLKeywords::getAttribute(std::string_view key) return (it != mAttributes.end()) ? it->second : ""; } -LLUIColor LLKeywords::getColorGroup(std::string_view key_in) +LLUIColor LLKeywords::getColorGroup(std::string_view key_in) const { std::string color_group = "ScriptText"; if (key_in == "functions") diff --git a/indra/llui/llkeywords.h b/indra/llui/llkeywords.h index 328561c92a..5892238593 100644 --- a/indra/llui/llkeywords.h +++ b/indra/llui/llkeywords.h @@ -111,8 +111,8 @@ public: ~LLKeywords(); void clearLoaded() { mLoaded = false; } - LLUIColor getColorGroup(std::string_view key_in); - bool isLoaded() const { return mLoaded; } + LLUIColor getColorGroup(std::string_view key_in) const; + bool isLoaded() const { return mLoaded; } void findSegments(std::vector<LLTextSegmentPtr> *seg_list, const LLWString& text, diff --git a/indra/llui/lllayoutstack.cpp b/indra/llui/lllayoutstack.cpp index 1c59938f90..fe0591ce4b 100644 --- a/indra/llui/lllayoutstack.cpp +++ b/indra/llui/lllayoutstack.cpp @@ -36,8 +36,8 @@ #include "lliconctrl.h" #include "boost/foreach.hpp" -static const F32 MIN_FRACTIONAL_SIZE = 0.00001f; -static const F32 MAX_FRACTIONAL_SIZE = 1.f; +static constexpr F32 MIN_FRACTIONAL_SIZE = 0.00001f; +static constexpr F32 MAX_FRACTIONAL_SIZE = 1.f; static LLDefaultChildRegistry::Register<LLLayoutStack> register_layout_stack("layout_stack"); static LLLayoutStack::LayoutStackRegistry::Register<LLLayoutPanel> register_layout_panel("layout_panel"); diff --git a/indra/llui/lllayoutstack.h b/indra/llui/lllayoutstack.h index 8459921c60..9e3536aaff 100644 --- a/indra/llui/lllayoutstack.h +++ b/indra/llui/lllayoutstack.h @@ -75,9 +75,6 @@ public: /*virtual*/ bool addChild(LLView* child, S32 tab_group = 0); /*virtual*/ void reshape(S32 width, S32 height, bool called_from_parent = true); - - static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLXMLNodePtr output_node = NULL); - typedef enum e_animate { NO_ANIMATE, @@ -86,7 +83,7 @@ public: void addPanel(LLLayoutPanel* panel, EAnimate animate = NO_ANIMATE); void collapsePanel(LLPanel* panel, bool collapsed = true); - S32 getNumPanels() { return static_cast<S32>(mPanels.size()); } + S32 getNumPanels() const { return static_cast<S32>(mPanels.size()); } void updateLayout(); @@ -190,7 +187,6 @@ public: bool isCollapsed() const { return mCollapsed;} void setOrientation(LLView::EOrientation orientation); - void storeOriginalDim(); void setIgnoreReshape(bool ignore) { mIgnoreReshape = ignore; } diff --git a/indra/llui/lllineeditor.cpp b/indra/llui/lllineeditor.cpp index 66b274c33f..45dab88e87 100644 --- a/indra/llui/lllineeditor.cpp +++ b/indra/llui/lllineeditor.cpp @@ -2505,9 +2505,24 @@ void LLLineEditor::resetPreedit() if (hasPreeditString()) { const S32 preedit_pos = mPreeditPositions.front(); - mText.erase(preedit_pos, mPreeditPositions.back() - preedit_pos); - mText.insert(preedit_pos, mPreeditOverwrittenWString); - setCursor(preedit_pos); + const S32 end = mPreeditPositions.back(); + const S32 len = end - preedit_pos; + const S32 size = mText.length(); + if (preedit_pos < size + && end <= size + && preedit_pos >= 0 + && len > 0) + { + mText.erase(preedit_pos, len); + mText.insert(preedit_pos, mPreeditOverwrittenWString); + setCursor(preedit_pos); + } + else + { + LL_WARNS() << "Index out of bounds. Start: " << preedit_pos + << ", end:" << end + << ", full string length: " << size << LL_ENDL; + } mPreeditWString.clear(); mPreeditOverwrittenWString.clear(); diff --git a/indra/llui/lllineeditor.h b/indra/llui/lllineeditor.h index 12fe800acb..7533f76f1d 100644 --- a/indra/llui/lllineeditor.h +++ b/indra/llui/lllineeditor.h @@ -306,8 +306,6 @@ public: S32 calcCursorPos(S32 mouse_x); bool handleSpecialKey(KEY key, MASK mask); bool handleSelectionKey(KEY key, MASK mask); - bool handleControlKey(KEY key, MASK mask); - S32 handleCommitKey(KEY key, MASK mask); void updateTextPadding(); // Draw the background image depending on enabled/focused state. @@ -444,7 +442,7 @@ private: mText = ed->getText(); } - void doRollback( LLLineEditor* ed ) + void doRollback(LLLineEditor* ed) const { ed->mCursorPos = mCursorPos; ed->mScrollHPos = mScrollHPos; @@ -455,7 +453,7 @@ private: ed->mPrevText = mText; } - std::string getText() { return mText; } + std::string getText() const { return mText; } private: std::string mText; diff --git a/indra/llui/llmenubutton.h b/indra/llui/llmenubutton.h index a77ae7dae7..3f96b28246 100644 --- a/indra/llui/llmenubutton.h +++ b/indra/llui/llmenubutton.h @@ -65,8 +65,8 @@ public: boost::signals2::connection setMouseDownCallback( const mouse_signal_t::slot_type& cb ); - /*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask); - /*virtual*/ bool handleKeyHere(KEY key, MASK mask ); + bool handleMouseDown(S32 x, S32 y, MASK mask) override; + bool handleKeyHere(KEY key, MASK mask) override; void hideMenu(); diff --git a/indra/llui/llmenugl.h b/indra/llui/llmenugl.h index 66f84393fe..ff9456acc6 100644 --- a/indra/llui/llmenugl.h +++ b/indra/llui/llmenugl.h @@ -439,8 +439,6 @@ protected: public: virtual ~LLMenuGL( void ); - void parseChildXML(LLXMLNodePtr child, LLView* parent); - // LLView Functionality /*virtual*/ bool handleUnicodeCharHere( llwchar uni_char ); /*virtual*/ bool handleHover( S32 x, S32 y, MASK mask ); diff --git a/indra/llui/llmultifloater.cpp b/indra/llui/llmultifloater.cpp index a7f9b8b2d9..f53e22c349 100644 --- a/indra/llui/llmultifloater.cpp +++ b/indra/llui/llmultifloater.cpp @@ -390,7 +390,7 @@ LLFloater* LLMultiFloater::getActiveFloater() return (LLFloater*)mTabContainer->getCurrentPanel(); } -S32 LLMultiFloater::getFloaterCount() +S32 LLMultiFloater::getFloaterCount() const { return mTabContainer->getTabCount(); } diff --git a/indra/llui/llmultifloater.h b/indra/llui/llmultifloater.h index eb0f917695..e0cd58aa3f 100644 --- a/indra/llui/llmultifloater.h +++ b/indra/llui/llmultifloater.h @@ -66,7 +66,7 @@ public: virtual LLFloater* getActiveFloater(); virtual bool isFloaterFlashing(LLFloater* floaterp); - virtual S32 getFloaterCount(); + virtual S32 getFloaterCount() const; virtual void setFloaterFlashing(LLFloater* floaterp, bool flashing); virtual bool closeAllFloaters(); //Returns false if the floater could not be closed due to pending confirmation dialogs diff --git a/indra/llui/llmultislider.h b/indra/llui/llmultislider.h index b2bfc8bc84..af255bcc8f 100644 --- a/indra/llui/llmultislider.h +++ b/indra/llui/llmultislider.h @@ -117,10 +117,10 @@ public: /*virtual*/ void onMouseLeave(S32 x, S32 y, MASK mask) override; /*virtual*/ void draw() override; - S32 getMaxNumSliders() { return mMaxNumSliders; } - S32 getCurNumSliders() { return static_cast<S32>(mValue.size()); } - F32 getOverlapThreshold() { return mOverlapThreshold; } - bool canAddSliders() { return mValue.size() < mMaxNumSliders; } + S32 getMaxNumSliders() const { return mMaxNumSliders; } + S32 getCurNumSliders() const { return static_cast<S32>(mValue.size()); } + F32 getOverlapThreshold() const { return mOverlapThreshold; } + bool canAddSliders() const { return mValue.size() < mMaxNumSliders; } protected: diff --git a/indra/llui/llmultisliderctrl.h b/indra/llui/llmultisliderctrl.h index dec6cb48b9..2c2bc5e4d9 100644 --- a/indra/llui/llmultisliderctrl.h +++ b/indra/llui/llmultisliderctrl.h @@ -124,10 +124,10 @@ public: F32 getMinValue() const { return mMultiSlider->getMinValue(); } F32 getMaxValue() const { return mMultiSlider->getMaxValue(); } - S32 getMaxNumSliders() { return mMultiSlider->getMaxNumSliders(); } - S32 getCurNumSliders() { return mMultiSlider->getCurNumSliders(); } - F32 getOverlapThreshold() { return mMultiSlider->getOverlapThreshold(); } - bool canAddSliders() { return mMultiSlider->canAddSliders(); } + S32 getMaxNumSliders() const { return mMultiSlider->getMaxNumSliders(); } + S32 getCurNumSliders() const { return mMultiSlider->getCurNumSliders(); } + F32 getOverlapThreshold() const { return mMultiSlider->getOverlapThreshold(); } + bool canAddSliders() const { return mMultiSlider->canAddSliders(); } void setLabel(const std::string& label) { if (mLabelBox) mLabelBox->setText(label); } void setLabelColor(const LLUIColor& c) { mTextEnabledColor = c; } @@ -147,7 +147,6 @@ public: static void onEditorCommit(LLUICtrl* ctrl, const LLSD& userdata); static void onEditorGainFocus(LLFocusableElement* caller, void *userdata); - static void onEditorChangeFocus(LLUICtrl* caller, S32 direction, void *userdata); private: void updateText(); diff --git a/indra/llui/llnotifications.h b/indra/llui/llnotifications.h index 138f1969d5..3c8e1e85fa 100644 --- a/indra/llui/llnotifications.h +++ b/indra/llui/llnotifications.h @@ -247,7 +247,6 @@ public: LLNotificationForm(const LLSD& sd); LLNotificationForm(const std::string& name, const Params& p); - void fromLLSD(const LLSD& sd); LLSD asLLSD() const; S32 getNumElements() { return static_cast<S32>(mFormData.size()); } @@ -266,8 +265,8 @@ public: bool getIgnored(); void setIgnored(bool ignored); - EIgnoreType getIgnoreType() { return mIgnore; } - std::string getIgnoreMessage() { return mIgnoreMsg; } + EIgnoreType getIgnoreType()const { return mIgnore; } + std::string getIgnoreMessage() const { return mIgnoreMsg; } private: LLSD mFormData; @@ -971,8 +970,6 @@ private: /*virtual*/ void initSingleton() override; /*virtual*/ void cleanupSingleton() override; - void loadPersistentNotifications(); - bool expirationFilter(LLNotificationPtr pNotification); bool expirationHandler(const LLSD& payload); bool uniqueFilter(LLNotificationPtr pNotification); diff --git a/indra/llui/llprogressbar.h b/indra/llui/llprogressbar.h index 0d5d32cf21..7245bbf1cf 100644 --- a/indra/llui/llprogressbar.h +++ b/indra/llui/llprogressbar.h @@ -48,9 +48,9 @@ public: LLProgressBar(const Params&); virtual ~LLProgressBar(); - void setValue(const LLSD& value); + void setValue(const LLSD& value) override; - /*virtual*/ void draw(); + void draw() override; private: F32 mPercentDone; diff --git a/indra/llui/llresizebar.h b/indra/llui/llresizebar.h index 4b0f435834..68bf0fd95e 100644 --- a/indra/llui/llresizebar.h +++ b/indra/llui/llresizebar.h @@ -61,7 +61,7 @@ public: void setResizeLimits( S32 min_size, S32 max_size ) { mMinSize = min_size; mMaxSize = max_size; } void setEnableSnapping(bool enable) { mSnappingEnabled = enable; } void setAllowDoubleClickSnapping(bool allow) { mAllowDoubleClickSnapping = allow; } - bool canResize() { return getEnabled() && mMaxSize > mMinSize; } + bool canResize() const { return getEnabled() && mMaxSize > mMinSize; } void setResizeListener(boost::function<void(void*)> listener) {mResizeListener = listener;} void setImagePanel(LLPanel * panelp); LLPanel * getImagePanel() const; diff --git a/indra/llui/llresizehandle.h b/indra/llui/llresizehandle.h index 9cc4123544..caec33405c 100644 --- a/indra/llui/llresizehandle.h +++ b/indra/llui/llresizehandle.h @@ -50,10 +50,10 @@ protected: LLResizeHandle(const LLResizeHandle::Params&); friend class LLUICtrlFactory; public: - virtual void draw(); - virtual bool handleHover(S32 x, S32 y, MASK mask); - virtual bool handleMouseDown(S32 x, S32 y, MASK mask); - virtual bool handleMouseUp(S32 x, S32 y, MASK mask); + void draw() override; + bool handleHover(S32 x, S32 y, MASK mask) override; + bool handleMouseDown(S32 x, S32 y, MASK mask) override; + bool handleMouseUp(S32 x, S32 y, MASK mask) override; void setResizeLimits( S32 min_width, S32 min_height ) { mMinWidth = min_width; mMinHeight = min_height; } @@ -71,8 +71,8 @@ private: const ECorner mCorner; }; -const S32 RESIZE_HANDLE_HEIGHT = 11; -const S32 RESIZE_HANDLE_WIDTH = 11; +constexpr S32 RESIZE_HANDLE_HEIGHT = 11; +constexpr S32 RESIZE_HANDLE_WIDTH = 11; #endif // LL_RESIZEHANDLE_H diff --git a/indra/llui/llrngwriter.h b/indra/llui/llrngwriter.h index 33ec049a1a..2c39472607 100644 --- a/indra/llui/llrngwriter.h +++ b/indra/llui/llrngwriter.h @@ -37,7 +37,7 @@ public: void writeRNG(const std::string& name, LLXMLNodePtr node, const LLInitParam::BaseBlock& block, const std::string& xml_namespace); void addDefinition(const std::string& type_name, const LLInitParam::BaseBlock& block); - /*virtual*/ std::string getCurrentElementName() { return LLStringUtil::null; } + std::string getCurrentElementName() override { return LLStringUtil::null; } LLRNGWriter(); diff --git a/indra/llui/llscrolllistcell.h b/indra/llui/llscrolllistcell.h index e7ff5c8424..7dded3c0b7 100644 --- a/indra/llui/llscrolllistcell.h +++ b/indra/llui/llscrolllistcell.h @@ -105,7 +105,7 @@ public: virtual const LLSD getAltValue() const; virtual void setValue(const LLSD& value) { } virtual void setAltValue(const LLSD& value) { } - virtual const std::string &getToolTip() const { return mToolTip; } + virtual const std::string& getToolTip() const { return mToolTip; } virtual void setToolTip(const std::string &str) { mToolTip = str; } virtual bool getVisible() const { return true; } virtual void setWidth(S32 width) { mWidth = width; } diff --git a/indra/llui/llscrolllistctrl.h b/indra/llui/llscrolllistctrl.h index c24784338a..1f04100306 100644 --- a/indra/llui/llscrolllistctrl.h +++ b/indra/llui/llscrolllistctrl.h @@ -165,7 +165,6 @@ public: void deleteAllItems() { clearRows(); } // Sets an array of column descriptors - void setColumnHeadings(const LLSD& headings); void sortByColumnIndex(U32 column, bool ascending); // LLCtrlListInterface functions @@ -318,7 +317,7 @@ public: void setAllowKeyboardMovement(bool b) { mAllowKeyboardMovement = b; } void setMaxSelectable(U32 max_selected) { mMaxSelectable = max_selected; } - S32 getMaxSelectable() { return mMaxSelectable; } + S32 getMaxSelectable() const { return mMaxSelectable; } virtual S32 getScrollPos() const; @@ -334,7 +333,7 @@ public: // support right-click context menus for avatar/group lists enum ContextMenuType { MENU_NONE, MENU_AVATAR, MENU_GROUP }; void setContextMenu(const ContextMenuType &menu) { mContextMenuType = menu; } - ContextMenuType getContextMenuType() { return mContextMenuType; } + ContextMenuType getContextMenuType() const { return mContextMenuType; } // Overridden from LLView /*virtual*/ void draw(); @@ -362,7 +361,6 @@ public: virtual void fitContents(S32 max_width, S32 max_height); virtual LLRect getRequiredRect(); - static bool rowPreceeds(LLScrollListItem *new_row, LLScrollListItem *test_row); LLRect getItemListRect() { return mItemListRect; } @@ -384,7 +382,6 @@ public: * then display all items. */ void setPageLines(S32 page_lines ); - void setCollapseEmptyColumns(bool collapse); LLScrollListItem* hitItem(S32 x,S32 y); virtual void scrollToShowSelected(); @@ -401,7 +398,7 @@ public: void setNumDynamicColumns(S32 num) { mNumDynamicWidthColumns = num; } void updateStaticColumnWidth(LLScrollListColumn* col, S32 new_width); - S32 getTotalStaticColumnWidth() { return mTotalStaticColumnWidth; } + S32 getTotalStaticColumnWidth() const { return mTotalStaticColumnWidth; } std::string getSortColumnName(); bool getSortAscending() { return mSortColumns.empty() ? true : mSortColumns.back().second; } diff --git a/indra/llui/llsliderctrl.h b/indra/llui/llsliderctrl.h index 311377a61f..23ce8fd955 100644 --- a/indra/llui/llsliderctrl.h +++ b/indra/llui/llsliderctrl.h @@ -132,7 +132,6 @@ public: static void onEditorCommit(LLUICtrl* ctrl, const LLSD& userdata); static void onEditorGainFocus(LLFocusableElement* caller, void *userdata); - static void onEditorChangeFocus(LLUICtrl* caller, S32 direction, void *userdata); protected: virtual std::string _getSearchText() const diff --git a/indra/llui/llspinctrl.h b/indra/llui/llspinctrl.h index 58b38dc630..4ba8c97c63 100644 --- a/indra/llui/llspinctrl.h +++ b/indra/llui/llspinctrl.h @@ -94,7 +94,6 @@ public: void onEditorCommit(const LLSD& data); static void onEditorGainFocus(LLFocusableElement* caller, void *userdata); static void onEditorLostFocus(LLFocusableElement* caller, void *userdata); - static void onEditorChangeFocus(LLUICtrl* caller, S32 direction, void *userdata); void onUpBtn(const LLSD& data); void onDownBtn(const LLSD& data); diff --git a/indra/llui/llstatbar.h b/indra/llui/llstatbar.h index c36a138566..bbbf0b3a19 100644 --- a/indra/llui/llstatbar.h +++ b/indra/llui/llstatbar.h @@ -67,7 +67,7 @@ public: void setStat(const std::string& stat_name); void setRange(F32 bar_min, F32 bar_max); - void getRange(F32& bar_min, F32& bar_max) { bar_min = mTargetMinBar; bar_max = mTargetMaxBar; } + void getRange(F32& bar_min, F32& bar_max) const { bar_min = mTargetMinBar; bar_max = mTargetMaxBar; } /*virtual*/ LLRect getRequiredRect(); // Return the height of this object, given the set options. diff --git a/indra/llui/llstatgraph.cpp b/indra/llui/llstatgraph.cpp index d97051247e..0af717d447 100644 --- a/indra/llui/llstatgraph.cpp +++ b/indra/llui/llstatgraph.cpp @@ -36,7 +36,6 @@ #include "llglheaders.h" #include "lltracerecording.h" #include "lltracethreadrecorder.h" -//#include "llviewercontrol.h" /////////////////////////////////////////////////////////////////////////////////// diff --git a/indra/llui/llstatgraph.h b/indra/llui/llstatgraph.h index c254821870..6d9e3d1064 100644 --- a/indra/llui/llstatgraph.h +++ b/indra/llui/llstatgraph.h @@ -99,9 +99,7 @@ public: void setMin(const F32 min); void setMax(const F32 max); - virtual void draw(); - - /*virtual*/ void setValue(const LLSD& value); + void draw() override; private: LLTrace::StatType<LLTrace::CountAccumulator>* mNewStatFloatp; @@ -133,9 +131,6 @@ private: }; typedef std::vector<Threshold> threshold_vec_t; threshold_vec_t mThresholds; - //S32 mNumThresholds; - //F32 mThresholds[4]; - //LLColor4 mThresholdColors[4]; }; #endif // LL_LLSTATGRAPH_H diff --git a/indra/llui/llstatview.h b/indra/llui/llstatview.h index b5187f886d..a396773057 100644 --- a/indra/llui/llstatview.h +++ b/indra/llui/llstatview.h @@ -29,7 +29,6 @@ #include "llstatbar.h" #include "llcontainerview.h" -#include <vector> class LLStatBar; diff --git a/indra/llui/lltabcontainer.cpp b/indra/llui/lltabcontainer.cpp index 595ab0bd2b..5e0985c79c 100644 --- a/indra/llui/lltabcontainer.cpp +++ b/indra/llui/lltabcontainer.cpp @@ -1370,17 +1370,17 @@ LLPanel* LLTabContainer::getCurrentPanel() return NULL; } -S32 LLTabContainer::getCurrentPanelIndex() +S32 LLTabContainer::getCurrentPanelIndex() const { return mCurrentTabIdx; } -S32 LLTabContainer::getTabCount() +S32 LLTabContainer::getTabCount() const { return static_cast<S32>(mTabList.size()); } -LLPanel* LLTabContainer::getPanelByIndex(S32 index) +LLPanel* LLTabContainer::getPanelByIndex(S32 index) const { if (index >= 0 && index < (S32)mTabList.size()) { @@ -1389,7 +1389,7 @@ LLPanel* LLTabContainer::getPanelByIndex(S32 index) return NULL; } -S32 LLTabContainer::getIndexForPanel(LLPanel* panel) +S32 LLTabContainer::getIndexForPanel(LLPanel* panel) const { for (S32 index = 0; index < (S32)mTabList.size(); index++) { @@ -1401,7 +1401,7 @@ S32 LLTabContainer::getIndexForPanel(LLPanel* panel) return -1; } -S32 LLTabContainer::getPanelIndexByTitle(std::string_view title) +S32 LLTabContainer::getPanelIndexByTitle(std::string_view title) const { for (S32 index = 0 ; index < (S32)mTabList.size(); index++) { diff --git a/indra/llui/lltabcontainer.h b/indra/llui/lltabcontainer.h index 40f272ffa8..4ac7e73d25 100644 --- a/indra/llui/lltabcontainer.h +++ b/indra/llui/lltabcontainer.h @@ -182,15 +182,15 @@ public: void removeTabPanel( LLPanel* child ); void lockTabs(S32 num_tabs = 0); void unlockTabs(); - S32 getNumLockedTabs() { return mLockedTabCount; } + S32 getNumLockedTabs() const { return mLockedTabCount; } void enableTabButton(S32 which, bool enable); void deleteAllTabs(); LLPanel* getCurrentPanel(); - S32 getCurrentPanelIndex(); - S32 getTabCount(); - LLPanel* getPanelByIndex(S32 index); - S32 getIndexForPanel(LLPanel* panel); - S32 getPanelIndexByTitle(std::string_view title); + S32 getCurrentPanelIndex() const; + S32 getTabCount() const; + LLPanel* getPanelByIndex(S32 index) const; + S32 getIndexForPanel(LLPanel* panel) const; + S32 getPanelIndexByTitle(std::string_view title) const; LLPanel* getPanelByName(std::string_view name); S32 getTotalTabWidth() const; void setCurrentTabName(const std::string& name); diff --git a/indra/llui/lltextbase.h b/indra/llui/lltextbase.h index 76d4e160af..e62b56963d 100644 --- a/indra/llui/lltextbase.h +++ b/indra/llui/lltextbase.h @@ -145,7 +145,6 @@ public: /*virtual*/ void setStyle(LLStyleConstSP style) { mStyle = style; } /*virtual*/ void setToken( LLKeywordToken* token ) { mToken = token; } /*virtual*/ LLKeywordToken* getToken() const { return mToken; } - /*virtual*/ bool getToolTip( std::string& msg ) const; /*virtual*/ void setToolTip(const std::string& tooltip); /*virtual*/ void dump() const; @@ -450,7 +449,7 @@ public: virtual void setText(const LLStringExplicit &utf8str , const LLStyle::Params& input_params = LLStyle::Params()); // uses default style /*virtual*/ const std::string& getText() const override; void setMaxTextLength(S32 length) { mMaxTextByteLength = length; } - S32 getMaxTextLength() { return mMaxTextByteLength; } + S32 getMaxTextLength() const { return mMaxTextByteLength; } // wide-char versions void setWText(const LLWString& text); @@ -489,10 +488,10 @@ public: LLRect getTextBoundingRect(); LLRect getVisibleDocumentRect() const; - S32 getVPad() { return mVPad; } - S32 getHPad() { return mHPad; } - F32 getLineSpacingMult() { return mLineSpacingMult; } - S32 getLineSpacingPixels() { return mLineSpacingPixels; } // only for multiline + S32 getVPad() const { return mVPad; } + S32 getHPad() const { return mHPad; } + F32 getLineSpacingMult() const { return mLineSpacingMult; } + S32 getLineSpacingPixels() const { return mLineSpacingPixels; } // only for multiline S32 getDocIndexFromLocalCoord( S32 local_x, S32 local_y, bool round, bool hit_past_end_of_line = true) const; LLRect getLocalRectFromDocIndex(S32 pos) const; @@ -502,7 +501,7 @@ public: bool getReadOnly() const { return mReadOnly; } void setSkipLinkUnderline(bool skip_link_underline) { mSkipLinkUnderline = skip_link_underline; } - bool getSkipLinkUnderline() { return mSkipLinkUnderline; } + bool getSkipLinkUnderline() const { return mSkipLinkUnderline; } void setParseURLs(bool parse_urls) { mParseHTML = parse_urls; } @@ -516,8 +515,8 @@ public: void endOfLine(); void startOfDoc(); void endOfDoc(); - void changePage( S32 delta ); - void changeLine( S32 delta ); + void changePage(S32 delta); + void changeLine(S32 delta); bool scrolledToStart(); bool scrolledToEnd(); @@ -675,7 +674,6 @@ protected: void appendTextImpl(const std::string &new_text, const LLStyle::Params& input_params = LLStyle::Params()); void appendAndHighlightTextImpl(const std::string &new_text, S32 highlight_part, const LLStyle::Params& style_params, bool underline_on_hover_only = false); - S32 normalizeUri(std::string& uri); protected: // virtual diff --git a/indra/llui/lltextbox.h b/indra/llui/lltextbox.h index 500dc8669f..507d8f3ee6 100644 --- a/indra/llui/lltextbox.h +++ b/indra/llui/lltextbox.h @@ -46,39 +46,39 @@ protected: friend class LLUICtrlFactory; public: - virtual ~LLTextBox(); + ~LLTextBox() override; - /*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask); - /*virtual*/ bool handleMouseUp(S32 x, S32 y, MASK mask); - /*virtual*/ bool handleHover(S32 x, S32 y, MASK mask); + bool handleMouseDown(S32 x, S32 y, MASK mask) override; + bool handleMouseUp(S32 x, S32 y, MASK mask) override; + bool handleHover(S32 x, S32 y, MASK mask) override; - /*virtual*/ void setEnabled(bool enabled); + void setEnabled(bool enabled) override; - /*virtual*/ void setText( const LLStringExplicit& text, const LLStyle::Params& input_params = LLStyle::Params() ); + void setText(const LLStringExplicit& text, const LLStyle::Params& input_params = LLStyle::Params()) override; - void setRightAlign() { mHAlign = LLFontGL::RIGHT; } - void setHAlign( LLFontGL::HAlign align ) { mHAlign = align; } - void setClickedCallback( boost::function<void (void*)> cb, void* userdata = NULL ); + void setRightAlign() { mHAlign = LLFontGL::RIGHT; } + void setHAlign(LLFontGL::HAlign align) { mHAlign = align; } + void setClickedCallback(boost::function<void(void*)> cb, void* userdata = NULL); - void reshapeToFitText(bool called_from_parent = false); + void reshapeToFitText(bool called_from_parent = false); - S32 getTextPixelWidth(); - S32 getTextPixelHeight(); + S32 getTextPixelWidth(); + S32 getTextPixelHeight(); - /*virtual*/ LLSD getValue() const; - /*virtual*/ bool setTextArg( const std::string& key, const LLStringExplicit& text ); + LLSD getValue() const override; + bool setTextArg(const std::string& key, const LLStringExplicit& text) override; - void setShowCursorHand(bool show_cursor) { mShowCursorHand = show_cursor; } + void setShowCursorHand(bool show_cursor) { mShowCursorHand = show_cursor; } protected: - void onUrlLabelUpdated(const std::string &url, const std::string &label); + void onUrlLabelUpdated(const std::string& url, const std::string& label); LLUIString mText; callback_t mClickedCallback; bool mShowCursorHand; protected: - virtual std::string _getSearchText() const + virtual std::string _getSearchText() const override { return LLTextBase::_getSearchText() + mText.getString(); } diff --git a/indra/llui/lltexteditor.cpp b/indra/llui/lltexteditor.cpp index 77a4976f6b..fe4cce29ab 100644 --- a/indra/llui/lltexteditor.cpp +++ b/indra/llui/lltexteditor.cpp @@ -1218,6 +1218,14 @@ void LLTextEditor::showEmojiHelper() LLEmojiHelper::instance().showHelper(this, cursorRect.mLeft, cursorRect.mTop, LLStringUtil::null, cb); } +void LLTextEditor::hideEmojiHelper() +{ + if (mShowEmojiHelper) + { + LLEmojiHelper::instance().hideHelper(this); + } +} + void LLTextEditor::tryToShowEmojiHelper() { if (mReadOnly || !mShowEmojiHelper) diff --git a/indra/llui/lltexteditor.h b/indra/llui/lltexteditor.h index e9e7070414..353a7b93a0 100644 --- a/indra/llui/lltexteditor.h +++ b/indra/llui/lltexteditor.h @@ -200,13 +200,13 @@ public: const LLUUID& getSourceID() const { return mSourceID; } const LLTextSegmentPtr getPreviousSegment() const; - const LLTextSegmentPtr getLastSegment() const; void getSelectedSegments(segment_vec_t& segments) const; void setShowContextMenu(bool show) { mShowContextMenu = show; } bool getShowContextMenu() const { return mShowContextMenu; } void showEmojiHelper(); + void hideEmojiHelper(); void setShowEmojiHelper(bool show); bool getShowEmojiHelper() const { return mShowEmojiHelper; } @@ -216,8 +216,6 @@ protected: void showContextMenu(S32 x, S32 y); void drawPreeditMarker(); - void assignEmbedded(const std::string &s); - void removeCharOrTab(); void indentSelectedLines( S32 spaces ); @@ -237,7 +235,6 @@ protected: void autoIndent(); - void findEmbeddedItemSegments(S32 start, S32 end); void getSegmentsInRange(segment_vec_t& segments, S32 start, S32 end, bool include_partial) const; virtual llwchar pasteEmbeddedItem(llwchar ext_char) { return ext_char; } @@ -304,7 +301,7 @@ private: // Methods // void pasteHelper(bool is_primary); - void cleanStringForPaste(LLWString & clean_string); + void cleanStringForPaste(LLWString& clean_string); void pasteTextWithLinebreaks(LLWString & clean_string); void onKeyStroke(); diff --git a/indra/llui/lltoolbar.h b/indra/llui/lltoolbar.h index c57c979525..5556406fbd 100644 --- a/indra/llui/lltoolbar.h +++ b/indra/llui/lltoolbar.h @@ -68,7 +68,7 @@ public: void reshape(S32 width, S32 height, bool called_from_parent = true); void setEnabled(bool enabled); void setCommandId(const LLCommandId& id) { mId = id; } - LLCommandId getCommandId() { return mId; } + LLCommandId getCommandId() const { return mId; } void setStartDragCallback(tool_startdrag_callback_t cb) { mStartDragItemCallback = cb; } void setHandleDragCallback(tool_handledrag_callback_t cb) { mHandleDragItemCallback = cb; } @@ -256,7 +256,7 @@ public: // Methods used in loading and saving toolbar settings void setButtonType(LLToolBarEnums::ButtonType button_type); - LLToolBarEnums::ButtonType getButtonType() { return mButtonType; } + LLToolBarEnums::ButtonType getButtonType() const { return mButtonType; } command_id_list_t& getCommandsList() { return mButtonCommands; } void clearCommandsList(); diff --git a/indra/llui/lltooltip.cpp b/indra/llui/lltooltip.cpp index 86525c2f7e..74f03618cf 100644 --- a/indra/llui/lltooltip.cpp +++ b/indra/llui/lltooltip.cpp @@ -390,22 +390,22 @@ void LLToolTip::draw() } } -bool LLToolTip::isFading() +bool LLToolTip::isFading() const { return mFadeTimer.getStarted(); } -F32 LLToolTip::getVisibleTime() +F32 LLToolTip::getVisibleTime() const { return mVisibleTimer.getStarted() ? mVisibleTimer.getElapsedTimeF32() : 0.f; } -bool LLToolTip::hasClickCallback() +bool LLToolTip::hasClickCallback() const { return mHasClickCallback; } -void LLToolTip::getToolTipMessage(std::string & message) +void LLToolTip::getToolTipMessage(std::string& message) const { if (mTextBox) { diff --git a/indra/llui/lltooltip.h b/indra/llui/lltooltip.h index 8515504e3b..760acddd6f 100644 --- a/indra/llui/lltooltip.h +++ b/indra/llui/lltooltip.h @@ -44,15 +44,15 @@ public: Params(); }; LLToolTipView(const LLToolTipView::Params&); - /*virtual*/ bool handleHover(S32 x, S32 y, MASK mask); - /*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask); - /*virtual*/ bool handleMiddleMouseDown(S32 x, S32 y, MASK mask); - /*virtual*/ bool handleRightMouseDown(S32 x, S32 y, MASK mask); - /*virtual*/ bool handleScrollWheel( S32 x, S32 y, S32 clicks ); + bool handleHover(S32 x, S32 y, MASK mask) override; + bool handleMouseDown(S32 x, S32 y, MASK mask) override; + bool handleMiddleMouseDown(S32 x, S32 y, MASK mask) override; + bool handleRightMouseDown(S32 x, S32 y, MASK mask) override; + bool handleScrollWheel( S32 x, S32 y, S32 clicks ) override; void drawStickyRect(); - /*virtual*/ void draw(); + void draw() override; }; class LLToolTip : public LLPanel @@ -98,20 +98,20 @@ public: Params(); }; - /*virtual*/ void draw(); - /*virtual*/ bool handleHover(S32 x, S32 y, MASK mask); - /*virtual*/ void onMouseLeave(S32 x, S32 y, MASK mask); - /*virtual*/ void setVisible(bool visible); + void draw() override; + bool handleHover(S32 x, S32 y, MASK mask) override; + void onMouseLeave(S32 x, S32 y, MASK mask) override; + void setVisible(bool visible) override; - bool isFading(); - F32 getVisibleTime(); - bool hasClickCallback(); + bool isFading() const; + F32 getVisibleTime() const; + bool hasClickCallback() const; LLToolTip(const Params& p); virtual void initFromParams(const LLToolTip::Params& params); - void getToolTipMessage(std::string & message); - bool isTooltipPastable() { return mIsTooltipPastable; } + void getToolTipMessage(std::string & message) const; + bool isTooltipPastable() const { return mIsTooltipPastable; } protected: void updateTextBox(); diff --git a/indra/llui/llui.h b/indra/llui/llui.h index 9890d3f7ef..b2dcb6dc88 100644 --- a/indra/llui/llui.h +++ b/indra/llui/llui.h @@ -154,7 +154,7 @@ public: sanitizeRange(); } - S32 clamp(S32 input) + S32 clamp(S32 input) const { if (input < mMin) return mMin; if (input > mMax) return mMax; @@ -168,8 +168,8 @@ public: sanitizeRange(); } - S32 getMin() { return mMin; } - S32 getMax() { return mMax; } + S32 getMin() const { return mMin; } + S32 getMax() const { return mMax; } bool operator==(const RangeS32& other) const { @@ -223,7 +223,7 @@ public: mValue = clamp(value); } - S32 get() + S32 get() const { return mValue; } @@ -253,7 +253,7 @@ public: static std::string getLanguage(); // static for lldateutil_test compatibility //helper functions (should probably move free standing rendering helper functions here) - LLView* getRootView() { return mRootView; } + LLView* getRootView() const { return mRootView; } void setRootView(LLView* view) { mRootView = view; } /** * Walk the LLView tree to resolve a path @@ -296,7 +296,7 @@ public: LLControlGroup& getControlControlGroup (std::string_view controlname); F32 getMouseIdleTime() { return mMouseIdleTimer.getElapsedTimeF32(); } void resetMouseIdleTimer() { mMouseIdleTimer.reset(); } - LLWindow* getWindow() { return mWindow; } + LLWindow* getWindow() const { return mWindow; } void addPopup(LLView*); void removePopup(LLView*); diff --git a/indra/llui/lluiconstants.h b/indra/llui/lluiconstants.h index 5fdfd37c6e..a317c66008 100644 --- a/indra/llui/lluiconstants.h +++ b/indra/llui/lluiconstants.h @@ -28,23 +28,23 @@ #define LL_LLUICONSTANTS_H // spacing for small font lines of text, like LLTextBoxes -const S32 LINE = 16; +constexpr S32 LINE = 16; // spacing for larger lines of text -const S32 LINE_BIG = 24; +constexpr S32 LINE_BIG = 24; // default vertical padding -const S32 VPAD = 4; +constexpr S32 VPAD = 4; // default horizontal padding -const S32 HPAD = 4; +constexpr S32 HPAD = 4; // Account History, how far to look into past -const S32 SUMMARY_INTERVAL = 7; // one week -const S32 SUMMARY_MAX = 8; // -const S32 DETAILS_INTERVAL = 1; // one day -const S32 DETAILS_MAX = 30; // one month -const S32 TRANSACTIONS_INTERVAL = 1;// one day -const S32 TRANSACTIONS_MAX = 30; // one month +constexpr S32 SUMMARY_INTERVAL = 7; // one week +constexpr S32 SUMMARY_MAX = 8; // +constexpr S32 DETAILS_INTERVAL = 1; // one day +constexpr S32 DETAILS_MAX = 30; // one month +constexpr S32 TRANSACTIONS_INTERVAL = 1;// one day +constexpr S32 TRANSACTIONS_MAX = 30; // one month #endif diff --git a/indra/llui/lluictrl.h b/indra/llui/lluictrl.h index 8cd9950917..bcaf479b0f 100644 --- a/indra/llui/lluictrl.h +++ b/indra/llui/lluictrl.h @@ -39,9 +39,9 @@ #include "llviewmodel.h" // *TODO move dependency to .cpp file #include "llsearchablecontrol.h" -const bool TAKE_FOCUS_YES = true; -const bool TAKE_FOCUS_NO = false; -const S32 DROP_SHADOW_FLOATER = 5; +constexpr bool TAKE_FOCUS_YES = true; +constexpr bool TAKE_FOCUS_NO = false; +constexpr S32 DROP_SHADOW_FLOATER = 5; class LLUICtrl : public LLView, public boost::signals2::trackable diff --git a/indra/llui/lluictrlfactory.h b/indra/llui/lluictrlfactory.h index 75e7e396bc..91221dc7f3 100644 --- a/indra/llui/lluictrlfactory.h +++ b/indra/llui/lluictrlfactory.h @@ -184,7 +184,7 @@ fail: template<class T> static T* getDefaultWidget(std::string_view name) { - typename T::Params widget_params; + typename T::Params widget_params{}; widget_params.name = std::string(name); return create<T>(widget_params); } diff --git a/indra/llui/llundo.h b/indra/llui/llundo.h index dc40702be0..990745e530 100644 --- a/indra/llui/llundo.h +++ b/indra/llui/llundo.h @@ -42,7 +42,7 @@ public: LLUndoAction(): mClusterID(0) {}; virtual ~LLUndoAction(){}; private: - S32 mClusterID; + S32 mClusterID; }; LLUndoBuffer( LLUndoAction (*create_func()), S32 initial_count ); @@ -51,8 +51,8 @@ public: LLUndoAction *getNextAction(bool setClusterBegin = true); bool undoAction(); bool redoAction(); - bool canUndo() { return (mNextAction != mFirstAction); } - bool canRedo() { return (mNextAction != mLastAction); } + bool canUndo() const { return (mNextAction != mFirstAction); } + bool canRedo() const { return (mNextAction != mLastAction); } void flushActions(); diff --git a/indra/llui/llurlaction.h b/indra/llui/llurlaction.h index 0f54b66299..ac9741a7ad 100644 --- a/indra/llui/llurlaction.h +++ b/indra/llui/llurlaction.h @@ -45,8 +45,6 @@ class LLUrlAction { public: - LLUrlAction(); - /// load a Url in the user's preferred web browser static void openURL(std::string url); diff --git a/indra/llui/llurlentry.cpp b/indra/llui/llurlentry.cpp index 3cc0c05ffa..77f132e9d8 100644 --- a/indra/llui/llurlentry.cpp +++ b/indra/llui/llurlentry.cpp @@ -221,6 +221,16 @@ bool LLUrlEntryBase::isWikiLinkCorrect(const std::string &labeled_url) const }, L'\u002F'); // Solidus + std::replace_if(wlabel.begin(), + wlabel.end(), + [](const llwchar& chr) + { + return // Not a decomposition, but suficiently similar + (chr == L'\u04BA') // "Cyrillic Capital Letter Shha" + || (chr == L'\u04BB'); // "Cyrillic Small Letter Shha" + }, + L'\u0068'); // "Latin Small Letter H" + std::string label = wstring_to_utf8str(wlabel); if ((label.find(".com") != std::string::npos || label.find("www.") != std::string::npos) diff --git a/indra/llui/llurlmatch.h b/indra/llui/llurlmatch.h index ba822fbda6..887796bb37 100644 --- a/indra/llui/llurlmatch.h +++ b/indra/llui/llurlmatch.h @@ -31,7 +31,6 @@ //#include "linden_common.h" #include <string> -#include <vector> #include "llstyle.h" /// diff --git a/indra/llui/llurlregistry.h b/indra/llui/llurlregistry.h index 64cfec3960..c22af0dbc4 100644 --- a/indra/llui/llurlregistry.h +++ b/indra/llui/llurlregistry.h @@ -34,7 +34,6 @@ #include "llstring.h" #include <string> -#include <vector> class LLKeyBindingToStringHandler; diff --git a/indra/llui/llview.h b/indra/llui/llview.h index 710ec3d05e..97212a9d2d 100644 --- a/indra/llui/llview.h +++ b/indra/llui/llview.h @@ -54,17 +54,17 @@ class LLSD; -const U32 FOLLOWS_NONE = 0x00; -const U32 FOLLOWS_LEFT = 0x01; -const U32 FOLLOWS_RIGHT = 0x02; -const U32 FOLLOWS_TOP = 0x10; -const U32 FOLLOWS_BOTTOM = 0x20; -const U32 FOLLOWS_ALL = 0x33; +constexpr U32 FOLLOWS_NONE = 0x00; +constexpr U32 FOLLOWS_LEFT = 0x01; +constexpr U32 FOLLOWS_RIGHT = 0x02; +constexpr U32 FOLLOWS_TOP = 0x10; +constexpr U32 FOLLOWS_BOTTOM = 0x20; +constexpr U32 FOLLOWS_ALL = 0x33; -const bool MOUSE_OPAQUE = true; -const bool NOT_MOUSE_OPAQUE = false; +constexpr bool MOUSE_OPAQUE = true; +constexpr bool NOT_MOUSE_OPAQUE = false; -const U32 GL_NAME_UI_RESERVED = 2; +constexpr U32 GL_NAME_UI_RESERVED = 2; // maintains render state during traversal of UI tree @@ -241,7 +241,7 @@ public: void setUseBoundingRect( bool use_bounding_rect ); bool getUseBoundingRect() const; - ECursorType getHoverCursor() { return mHoverCursor; } + ECursorType getHoverCursor() const { return mHoverCursor; } static F32 getTooltipTimeout(); virtual const std::string getToolTip() const; @@ -265,7 +265,7 @@ public: void setDefaultTabGroup(S32 d) { mDefaultTabGroup = d; } S32 getDefaultTabGroup() const { return mDefaultTabGroup; } - S32 getLastTabGroup() { return mLastTabGroup; } + S32 getLastTabGroup() const { return mLastTabGroup; } bool isInVisibleChain() const; bool isInEnabledChain() const; diff --git a/indra/llui/llviewborder.h b/indra/llui/llviewborder.h index 1f118a0d20..a4bb748b77 100644 --- a/indra/llui/llviewborder.h +++ b/indra/llui/llviewborder.h @@ -92,7 +92,6 @@ public: private: void drawOnePixelLines(); void drawTwoPixelLines(); - void drawTextures(); EBevel mBevel; EStyle mStyle; diff --git a/indra/llui/llviewereventrecorder.h b/indra/llui/llviewereventrecorder.h index 9e752e8090..5636c068d8 100644 --- a/indra/llui/llviewereventrecorder.h +++ b/indra/llui/llviewereventrecorder.h @@ -61,7 +61,7 @@ public: std::string get_xui(); void update_xui(std::string xui); - bool getLoggingStatus(){return logEvents;}; + bool getLoggingStatus() const { return logEvents; } void setEventLoggingOn(); void setEventLoggingOff(); diff --git a/indra/llui/llvirtualtrackball.h b/indra/llui/llvirtualtrackball.h index 61a78b2398..fbfda04585 100644 --- a/indra/llui/llvirtualtrackball.h +++ b/indra/llui/llvirtualtrackball.h @@ -78,20 +78,20 @@ public: }; - virtual ~LLVirtualTrackball(); - /*virtual*/ bool postBuild(); + ~LLVirtualTrackball() override; + bool postBuild() override; - virtual bool handleHover(S32 x, S32 y, MASK mask); - virtual bool handleMouseUp(S32 x, S32 y, MASK mask); - virtual bool handleMouseDown(S32 x, S32 y, MASK mask); - virtual bool handleRightMouseDown(S32 x, S32 y, MASK mask); - virtual bool handleKeyHere(KEY key, MASK mask); + bool handleHover(S32 x, S32 y, MASK mask) override; + bool handleMouseUp(S32 x, S32 y, MASK mask) override; + bool handleMouseDown(S32 x, S32 y, MASK mask) override; + bool handleRightMouseDown(S32 x, S32 y, MASK mask) override; + bool handleKeyHere(KEY key, MASK mask) override; - virtual void draw(); + void draw() override; - virtual void setValue(const LLSD& value); - void setValue(F32 x, F32 y, F32 z, F32 w); - virtual LLSD getValue() const; + void setValue(const LLSD& value) override; + void setValue(F32 x, F32 y, F32 z, F32 w); + LLSD getValue() const override; void setRotation(const LLQuaternion &value); LLQuaternion getRotation() const; @@ -102,7 +102,6 @@ public: protected: friend class LLUICtrlFactory; LLVirtualTrackball(const Params&); - void onEditChange(); protected: LLTextBox* mNLabel; diff --git a/indra/llui/llwindowshade.h b/indra/llui/llwindowshade.h index da29188943..ee230cd2f6 100644 --- a/indra/llui/llwindowshade.h +++ b/indra/llui/llwindowshade.h @@ -49,7 +49,7 @@ public: }; void show(LLNotificationPtr); - /*virtual*/ void draw(); + void draw() override; void hide(); bool isShown() const; diff --git a/indra/llui/llxyvector.h b/indra/llui/llxyvector.h index bc41213c13..646771f387 100644 --- a/indra/llui/llxyvector.h +++ b/indra/llui/llxyvector.h @@ -65,18 +65,18 @@ public: }; - virtual ~LLXYVector(); - /*virtual*/ bool postBuild(); + ~LLXYVector() override; + bool postBuild() override; - virtual bool handleHover(S32 x, S32 y, MASK mask); - virtual bool handleMouseUp(S32 x, S32 y, MASK mask); - virtual bool handleMouseDown(S32 x, S32 y, MASK mask); + bool handleHover(S32 x, S32 y, MASK mask) override; + bool handleMouseUp(S32 x, S32 y, MASK mask) override; + bool handleMouseDown(S32 x, S32 y, MASK mask) override; - virtual void draw(); + void draw() override; - virtual void setValue(const LLSD& value); - void setValue(F32 x, F32 y); - virtual LLSD getValue() const; + void setValue(const LLSD& value) override; + void setValue(F32 x, F32 y); + LLSD getValue() const override; protected: friend class LLUICtrlFactory; diff --git a/indra/llwindow/CMakeLists.txt b/indra/llwindow/CMakeLists.txt index ce9134e7f1..6b347b357c 100644 --- a/indra/llwindow/CMakeLists.txt +++ b/indra/llwindow/CMakeLists.txt @@ -183,7 +183,6 @@ endif (SDL_FOUND) target_include_directories(llwindow INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}) if (DARWIN) - include(CMakeFindFrameworks) find_library(CARBON_LIBRARY Carbon) target_link_libraries(llwindow ${CARBON_LIBRARY}) endif (DARWIN) diff --git a/indra/llwindow/lldxhardware.cpp b/indra/llwindow/lldxhardware.cpp index 4bc069c5a4..387982dfc2 100644 --- a/indra/llwindow/lldxhardware.cpp +++ b/indra/llwindow/lldxhardware.cpp @@ -47,7 +47,6 @@ #include "llstl.h" #include "lltimer.h" -void (*gWriteDebug)(const char* msg) = NULL; LLDXHardware gDXHardware; //----------------------------------------------------------------------------- @@ -61,170 +60,6 @@ typedef BOOL ( WINAPI* PfnCoSetProxyBlanket )( IUnknown* pProxy, DWORD dwAuthnSv OLECHAR* pServerPrincName, DWORD dwAuthnLevel, DWORD dwImpLevel, RPC_AUTH_IDENTITY_HANDLE pAuthInfo, DWORD dwCapabilities ); -HRESULT GetVideoMemoryViaWMI(WCHAR* strInputDeviceID, DWORD* pdwAdapterRam) -{ - HRESULT hr; - bool bGotMemory = false; - IWbemLocator* pIWbemLocator = nullptr; - IWbemServices* pIWbemServices = nullptr; - BSTR pNamespace = nullptr; - - *pdwAdapterRam = 0; - CoInitializeEx(0, COINIT_APARTMENTTHREADED); - - hr = CoCreateInstance( CLSID_WbemLocator, - nullptr, - CLSCTX_INPROC_SERVER, - IID_IWbemLocator, - ( LPVOID* )&pIWbemLocator ); -#ifdef PRINTF_DEBUGGING - if( FAILED( hr ) ) wprintf( L"WMI: CoCreateInstance failed: 0x%0.8x\n", hr ); -#endif - - if( SUCCEEDED( hr ) && pIWbemLocator ) - { - // Using the locator, connect to WMI in the given namespace. - pNamespace = SysAllocString( L"\\\\.\\root\\cimv2" ); - - hr = pIWbemLocator->ConnectServer( pNamespace, nullptr, nullptr, 0L, - 0L, nullptr, nullptr, &pIWbemServices ); -#ifdef PRINTF_DEBUGGING - if( FAILED( hr ) ) wprintf( L"WMI: pIWbemLocator->ConnectServer failed: 0x%0.8x\n", hr ); -#endif - if( SUCCEEDED( hr ) && pIWbemServices != 0 ) - { - HINSTANCE hinstOle32 = nullptr; - - hinstOle32 = LoadLibraryW( L"ole32.dll" ); - if( hinstOle32 ) - { - PfnCoSetProxyBlanket pfnCoSetProxyBlanket = nullptr; - - pfnCoSetProxyBlanket = ( PfnCoSetProxyBlanket )GetProcAddress( hinstOle32, "CoSetProxyBlanket" ); - if( pfnCoSetProxyBlanket != 0 ) - { - // Switch security level to IMPERSONATE. - pfnCoSetProxyBlanket( pIWbemServices, RPC_C_AUTHN_WINNT, RPC_C_AUTHZ_NONE, nullptr, - RPC_C_AUTHN_LEVEL_CALL, RPC_C_IMP_LEVEL_IMPERSONATE, nullptr, 0 ); - } - - FreeLibrary( hinstOle32 ); - } - - IEnumWbemClassObject* pEnumVideoControllers = nullptr; - BSTR pClassName = nullptr; - - pClassName = SysAllocString( L"Win32_VideoController" ); - - hr = pIWbemServices->CreateInstanceEnum( pClassName, 0, - nullptr, &pEnumVideoControllers ); -#ifdef PRINTF_DEBUGGING - if( FAILED( hr ) ) wprintf( L"WMI: pIWbemServices->CreateInstanceEnum failed: 0x%0.8x\n", hr ); -#endif - - if( SUCCEEDED( hr ) && pEnumVideoControllers ) - { - IWbemClassObject* pVideoControllers[10] = {0}; - DWORD uReturned = 0; - BSTR pPropName = nullptr; - - // Get the first one in the list - pEnumVideoControllers->Reset(); - hr = pEnumVideoControllers->Next( 5000, // timeout in 5 seconds - 10, // return the first 10 - pVideoControllers, - &uReturned ); -#ifdef PRINTF_DEBUGGING - if( FAILED( hr ) ) wprintf( L"WMI: pEnumVideoControllers->Next failed: 0x%0.8x\n", hr ); - if( uReturned == 0 ) wprintf( L"WMI: pEnumVideoControllers uReturned == 0\n" ); -#endif - - VARIANT var; - if( SUCCEEDED( hr ) ) - { - bool bFound = false; - for( UINT iController = 0; iController < uReturned; iController++ ) - { - if ( !pVideoControllers[iController] ) - continue; - - // if strInputDeviceID is set find this specific device and return memory or specific device - // if strInputDeviceID is not set return the best device - if (strInputDeviceID) - { - pPropName = SysAllocString( L"PNPDeviceID" ); - hr = pVideoControllers[iController]->Get( pPropName, 0L, &var, nullptr, nullptr ); -#ifdef PRINTF_DEBUGGING - if( FAILED( hr ) ) - wprintf( L"WMI: pVideoControllers[iController]->Get PNPDeviceID failed: 0x%0.8x\n", hr ); -#endif - if( SUCCEEDED( hr ) && strInputDeviceID) - { - if( wcsstr( var.bstrVal, strInputDeviceID ) != 0 ) - bFound = true; - } - VariantClear( &var ); - if( pPropName ) SysFreeString( pPropName ); - } - - if( bFound || !strInputDeviceID ) - { - pPropName = SysAllocString( L"AdapterRAM" ); - hr = pVideoControllers[iController]->Get( pPropName, 0L, &var, nullptr, nullptr ); -#ifdef PRINTF_DEBUGGING - if( FAILED( hr ) ) - wprintf( L"WMI: pVideoControllers[iController]->Get AdapterRAM failed: 0x%0.8x\n", - hr ); -#endif - if( SUCCEEDED( hr ) ) - { - bGotMemory = true; - *pdwAdapterRam = llmax(var.ulVal, *pdwAdapterRam); - } - VariantClear( &var ); - if( pPropName ) SysFreeString( pPropName ); - } - - SAFE_RELEASE( pVideoControllers[iController] ); - - if (bFound) - { - break; - } - } - } - } - - if( pClassName ) - SysFreeString( pClassName ); - SAFE_RELEASE( pEnumVideoControllers ); - } - - if( pNamespace ) - SysFreeString( pNamespace ); - SAFE_RELEASE( pIWbemServices ); - } - - SAFE_RELEASE( pIWbemLocator ); - - CoUninitialize(); - - if( bGotMemory ) - return S_OK; - else - return E_FAIL; -} - -//static -U32 LLDXHardware::getMBVideoMemoryViaWMI() -{ - DWORD vram = 0; - if (SUCCEEDED(GetVideoMemoryViaWMI(NULL, &vram))) - { - return vram / (1024 * 1024);; - } - return 0; -} //Getting the version of graphics controller driver via WMI std::string LLDXHardware::getDriverVersionWMI(EGPUVendor vendor) @@ -480,495 +315,14 @@ std::string get_string(IDxDiagContainer *containerp, const WCHAR *wszPropName) return utf16str_to_utf8str(wszPropValue); } - -LLVersion::LLVersion() -{ - mValid = false; - S32 i; - for (i = 0; i < 4; i++) - { - mFields[i] = 0; - } -} - -bool LLVersion::set(const std::string &version_string) -{ - S32 i; - for (i = 0; i < 4; i++) - { - mFields[i] = 0; - } - // Split the version string. - std::string str(version_string); - typedef boost::tokenizer<boost::char_separator<char> > tokenizer; - boost::char_separator<char> sep(".", "", boost::keep_empty_tokens); - tokenizer tokens(str, sep); - - tokenizer::iterator iter = tokens.begin(); - S32 count = 0; - for (;(iter != tokens.end()) && (count < 4);++iter) - { - mFields[count] = atoi(iter->c_str()); - count++; - } - if (count < 4) - { - //LL_WARNS() << "Potentially bogus version string!" << version_string << LL_ENDL; - for (i = 0; i < 4; i++) - { - mFields[i] = 0; - } - mValid = false; - } - else - { - mValid = true; - } - return mValid; -} - -S32 LLVersion::getField(const S32 field_num) -{ - if (!mValid) - { - return -1; - } - else - { - return mFields[field_num]; - } -} - -std::string LLDXDriverFile::dump() -{ - if (gWriteDebug) - { - gWriteDebug("Filename:"); - gWriteDebug(mName.c_str()); - gWriteDebug("\n"); - gWriteDebug("Ver:"); - gWriteDebug(mVersionString.c_str()); - gWriteDebug("\n"); - gWriteDebug("Date:"); - gWriteDebug(mDateString.c_str()); - gWriteDebug("\n"); - } - LL_INFOS() << mFilepath << LL_ENDL; - LL_INFOS() << mName << LL_ENDL; - LL_INFOS() << mVersionString << LL_ENDL; - LL_INFOS() << mDateString << LL_ENDL; - - return ""; -} - -LLDXDevice::~LLDXDevice() -{ - for_each(mDriverFiles.begin(), mDriverFiles.end(), DeletePairedPointer()); - mDriverFiles.clear(); -} - -std::string LLDXDevice::dump() -{ - if (gWriteDebug) - { - gWriteDebug("StartDevice\n"); - gWriteDebug("DeviceName:"); - gWriteDebug(mName.c_str()); - gWriteDebug("\n"); - gWriteDebug("PCIString:"); - gWriteDebug(mPCIString.c_str()); - gWriteDebug("\n"); - } - LL_INFOS() << LL_ENDL; - LL_INFOS() << "DeviceName:" << mName << LL_ENDL; - LL_INFOS() << "PCIString:" << mPCIString << LL_ENDL; - LL_INFOS() << "Drivers" << LL_ENDL; - LL_INFOS() << "-------" << LL_ENDL; - for (driver_file_map_t::iterator iter = mDriverFiles.begin(), - end = mDriverFiles.end(); - iter != end; iter++) - { - LLDXDriverFile *filep = iter->second; - filep->dump(); - } - if (gWriteDebug) - { - gWriteDebug("EndDevice\n"); - } - - return ""; -} - -LLDXDriverFile *LLDXDevice::findDriver(const std::string &driver) -{ - for (driver_file_map_t::iterator iter = mDriverFiles.begin(), - end = mDriverFiles.end(); - iter != end; iter++) - { - LLDXDriverFile *filep = iter->second; - if (!utf8str_compare_insensitive(filep->mName,driver)) - { - return filep; - } - } - - return NULL; -} - LLDXHardware::LLDXHardware() { - mVRAM = 0; - gWriteDebug = NULL; } void LLDXHardware::cleanup() { - // for_each(mDevices.begin(), mDevices.end(), DeletePairedPointer()); - // mDevices.clear(); -} - -/* -std::string LLDXHardware::dumpDevices() -{ - if (gWriteDebug) - { - gWriteDebug("\n"); - gWriteDebug("StartAllDevices\n"); - } - for (device_map_t::iterator iter = mDevices.begin(), - end = mDevices.end(); - iter != end; iter++) - { - LLDXDevice *devicep = iter->second; - devicep->dump(); - } - if (gWriteDebug) - { - gWriteDebug("EndAllDevices\n\n"); - } - return ""; } -LLDXDevice *LLDXHardware::findDevice(const std::string &vendor, const std::string &devices) -{ - // Iterate through different devices tokenized in devices string - std::string str(devices); - typedef boost::tokenizer<boost::char_separator<char> > tokenizer; - boost::char_separator<char> sep("|", "", boost::keep_empty_tokens); - tokenizer tokens(str, sep); - - tokenizer::iterator iter = tokens.begin(); - for (;iter != tokens.end();++iter) - { - std::string dev_str = *iter; - for (device_map_t::iterator iter = mDevices.begin(), - end = mDevices.end(); - iter != end; iter++) - { - LLDXDevice *devicep = iter->second; - if ((devicep->mVendorID == vendor) - && (devicep->mDeviceID == dev_str)) - { - return devicep; - } - } - } - - return NULL; -} -*/ - -bool LLDXHardware::getInfo(bool vram_only) -{ - LLTimer hw_timer; - bool ok = false; - HRESULT hr; - - // CLSID_DxDiagProvider does not work with Multithreaded? - CoInitializeEx(NULL, COINIT_APARTMENTTHREADED); - - IDxDiagProvider *dx_diag_providerp = NULL; - IDxDiagContainer *dx_diag_rootp = NULL; - IDxDiagContainer *devices_containerp = NULL; - // IDxDiagContainer *system_device_containerp= NULL; - IDxDiagContainer *device_containerp = NULL; - IDxDiagContainer *file_containerp = NULL; - IDxDiagContainer *driver_containerp = NULL; - DWORD dw_device_count; - - mVRAM = 0; - - // CoCreate a IDxDiagProvider* - LL_DEBUGS("AppInit") << "CoCreateInstance IID_IDxDiagProvider" << LL_ENDL; - hr = CoCreateInstance(CLSID_DxDiagProvider, - NULL, - CLSCTX_INPROC_SERVER, - IID_IDxDiagProvider, - (LPVOID*) &dx_diag_providerp); - - if (FAILED(hr)) - { - LL_WARNS("AppInit") << "No DXDiag provider found! DirectX 9 not installed!" << LL_ENDL; - gWriteDebug("No DXDiag provider found! DirectX 9 not installed!\n"); - goto LCleanup; - } - if (SUCCEEDED(hr)) // if FAILED(hr) then dx9 is not installed - { - // Fill out a DXDIAG_INIT_PARAMS struct and pass it to IDxDiagContainer::Initialize - // Passing in TRUE for bAllowWHQLChecks, allows dxdiag to check if drivers are - // digital signed as logo'd by WHQL which may connect via internet to update - // WHQL certificates. - DXDIAG_INIT_PARAMS dx_diag_init_params; - ZeroMemory(&dx_diag_init_params, sizeof(DXDIAG_INIT_PARAMS)); - - dx_diag_init_params.dwSize = sizeof(DXDIAG_INIT_PARAMS); - dx_diag_init_params.dwDxDiagHeaderVersion = DXDIAG_DX9_SDK_VERSION; - dx_diag_init_params.bAllowWHQLChecks = TRUE; - dx_diag_init_params.pReserved = NULL; - - LL_DEBUGS("AppInit") << "dx_diag_providerp->Initialize" << LL_ENDL; - hr = dx_diag_providerp->Initialize(&dx_diag_init_params); - if(FAILED(hr)) - { - goto LCleanup; - } - - LL_DEBUGS("AppInit") << "dx_diag_providerp->GetRootContainer" << LL_ENDL; - hr = dx_diag_providerp->GetRootContainer( &dx_diag_rootp ); - if(FAILED(hr) || !dx_diag_rootp) - { - goto LCleanup; - } - - HRESULT hr; - - // Get display driver information - LL_DEBUGS("AppInit") << "dx_diag_rootp->GetChildContainer" << LL_ENDL; - hr = dx_diag_rootp->GetChildContainer(L"DxDiag_DisplayDevices", &devices_containerp); - if(FAILED(hr) || !devices_containerp) - { - // do not release 'dirty' devices_containerp at this stage, only dx_diag_rootp - devices_containerp = NULL; - goto LCleanup; - } - - // make sure there is something inside - hr = devices_containerp->GetNumberOfChildContainers(&dw_device_count); - if (FAILED(hr) || dw_device_count == 0) - { - goto LCleanup; - } - - // Get device 0 - // By default 0 device is the primary one, howhever in case of various hybrid graphics - // like itegrated AMD and PCI AMD GPUs system might switch. - LL_DEBUGS("AppInit") << "devices_containerp->GetChildContainer" << LL_ENDL; - hr = devices_containerp->GetChildContainer(L"0", &device_containerp); - if(FAILED(hr) || !device_containerp) - { - goto LCleanup; - } - - DWORD vram = 0; - - WCHAR deviceID[512]; - - get_wstring(device_containerp, L"szDeviceID", deviceID, 512); - // Example: searches id like 1F06 in pnp string (aka VEN_10DE&DEV_1F06) - // doesn't seem to work on some systems since format is unrecognizable - // but in such case keyDeviceID works - if (SUCCEEDED(GetVideoMemoryViaWMI(deviceID, &vram))) - { - mVRAM = vram/(1024*1024); - } - else - { - get_wstring(device_containerp, L"szKeyDeviceID", deviceID, 512); - LL_WARNS() << "szDeviceID" << deviceID << LL_ENDL; - // '+9' to avoid ENUM\\PCI\\ prefix - // Returns string like Enum\\PCI\\VEN_10DE&DEV_1F06&SUBSYS... - // and since GetVideoMemoryViaWMI searches by PNPDeviceID it is sufficient - if (SUCCEEDED(GetVideoMemoryViaWMI(deviceID + 9, &vram))) - { - mVRAM = vram / (1024 * 1024); - } - } - - if (mVRAM == 0) - { // Get the English VRAM string - std::string ram_str = get_string(device_containerp, L"szDisplayMemoryEnglish"); - - // We don't need the device any more - SAFE_RELEASE(device_containerp); - - // Dump the string as an int into the structure - char *stopstring; - mVRAM = strtol(ram_str.c_str(), &stopstring, 10); - LL_INFOS("AppInit") << "VRAM Detected: " << mVRAM << " DX9 string: " << ram_str << LL_ENDL; - } - - if (vram_only) - { - ok = true; - goto LCleanup; - } - - - /* for now, we ONLY do vram_only the rest of this - is commented out, to ensure no-one is tempted - to use it - - // Now let's get device and driver information - // Get the IDxDiagContainer object called "DxDiag_SystemDevices". - // This call may take some time while dxdiag gathers the info. - DWORD num_devices = 0; - WCHAR wszContainer[256]; - LL_DEBUGS("AppInit") << "dx_diag_rootp->GetChildContainer DxDiag_SystemDevices" << LL_ENDL; - hr = dx_diag_rootp->GetChildContainer(L"DxDiag_SystemDevices", &system_device_containerp); - if (FAILED(hr)) - { - goto LCleanup; - } - - hr = system_device_containerp->GetNumberOfChildContainers(&num_devices); - if (FAILED(hr)) - { - goto LCleanup; - } - - LL_DEBUGS("AppInit") << "DX9 iterating over devices" << LL_ENDL; - S32 device_num = 0; - for (device_num = 0; device_num < (S32)num_devices; device_num++) - { - hr = system_device_containerp->EnumChildContainerNames(device_num, wszContainer, 256); - if (FAILED(hr)) - { - goto LCleanup; - } - - hr = system_device_containerp->GetChildContainer(wszContainer, &device_containerp); - if (FAILED(hr) || device_containerp == NULL) - { - goto LCleanup; - } - - std::string device_name = get_string(device_containerp, L"szDescription"); - - std::string device_id = get_string(device_containerp, L"szDeviceID"); - - LLDXDevice *dxdevicep = new LLDXDevice; - dxdevicep->mName = device_name; - dxdevicep->mPCIString = device_id; - mDevices[dxdevicep->mPCIString] = dxdevicep; - - // Split the PCI string based on vendor, device, subsys, rev. - std::string str(device_id); - typedef boost::tokenizer<boost::char_separator<char> > tokenizer; - boost::char_separator<char> sep("&\\", "", boost::keep_empty_tokens); - tokenizer tokens(str, sep); - - tokenizer::iterator iter = tokens.begin(); - S32 count = 0; - bool valid = true; - for (;(iter != tokens.end()) && (count < 3);++iter) - { - switch (count) - { - case 0: - if (strcmp(iter->c_str(), "PCI")) - { - valid = false; - } - break; - case 1: - dxdevicep->mVendorID = iter->c_str(); - break; - case 2: - dxdevicep->mDeviceID = iter->c_str(); - break; - default: - // Ignore it - break; - } - count++; - } - - - - - // Now, iterate through the related drivers - hr = device_containerp->GetChildContainer(L"Drivers", &driver_containerp); - if (FAILED(hr) || !driver_containerp) - { - goto LCleanup; - } - - DWORD num_files = 0; - hr = driver_containerp->GetNumberOfChildContainers(&num_files); - if (FAILED(hr)) - { - goto LCleanup; - } - - S32 file_num = 0; - for (file_num = 0; file_num < (S32)num_files; file_num++ ) - { - - hr = driver_containerp->EnumChildContainerNames(file_num, wszContainer, 256); - if (FAILED(hr)) - { - goto LCleanup; - } - - hr = driver_containerp->GetChildContainer(wszContainer, &file_containerp); - if (FAILED(hr) || file_containerp == NULL) - { - goto LCleanup; - } - - std::string driver_path = get_string(file_containerp, L"szPath"); - std::string driver_name = get_string(file_containerp, L"szName"); - std::string driver_version = get_string(file_containerp, L"szVersion"); - std::string driver_date = get_string(file_containerp, L"szDatestampEnglish"); - - LLDXDriverFile *dxdriverfilep = new LLDXDriverFile; - dxdriverfilep->mName = driver_name; - dxdriverfilep->mFilepath= driver_path; - dxdriverfilep->mVersionString = driver_version; - dxdriverfilep->mVersion.set(driver_version); - dxdriverfilep->mDateString = driver_date; - - dxdevicep->mDriverFiles[driver_name] = dxdriverfilep; - - SAFE_RELEASE(file_containerp); - } - SAFE_RELEASE(device_containerp); - } - */ - } - - // dumpDevices(); - ok = true; - -LCleanup: - if (!ok) - { - LL_WARNS("AppInit") << "DX9 probe failed" << LL_ENDL; - gWriteDebug("DX9 probe failed\n"); - } - - SAFE_RELEASE(file_containerp); - SAFE_RELEASE(driver_containerp); - SAFE_RELEASE(device_containerp); - SAFE_RELEASE(devices_containerp); - SAFE_RELEASE(dx_diag_rootp); - SAFE_RELEASE(dx_diag_providerp); - - CoUninitialize(); - - return ok; - } - LLSD LLDXHardware::getDisplayInfo() { LLTimer hw_timer; @@ -995,7 +349,6 @@ LLSD LLDXHardware::getDisplayInfo() if (FAILED(hr)) { LL_WARNS() << "No DXDiag provider found! DirectX 9 not installed!" << LL_ENDL; - gWriteDebug("No DXDiag provider found! DirectX 9 not installed!\n"); goto LCleanup; } if (SUCCEEDED(hr)) // if FAILED(hr) then dx9 is not installed @@ -1111,9 +464,4 @@ LCleanup: return ret; } -void LLDXHardware::setWriteDebugFunc(void (*func)(const char*)) -{ - gWriteDebug = func; -} - #endif diff --git a/indra/llwindow/lldxhardware.h b/indra/llwindow/lldxhardware.h index 2b879e021c..8d8a08a4eb 100644 --- a/indra/llwindow/lldxhardware.h +++ b/indra/llwindow/lldxhardware.h @@ -30,64 +30,16 @@ #include <map> #include "stdtypes.h" -#include "llstring.h" #include "llsd.h" -class LLVersion -{ -public: - LLVersion(); - bool set(const std::string &version_string); - S32 getField(const S32 field_num); -protected: - std::string mVersionString; - S32 mFields[4]; - bool mValid; -}; - -class LLDXDriverFile -{ -public: - std::string dump(); - -public: - std::string mFilepath; - std::string mName; - std::string mVersionString; - LLVersion mVersion; - std::string mDateString; -}; - -class LLDXDevice -{ -public: - ~LLDXDevice(); - std::string dump(); - - LLDXDriverFile *findDriver(const std::string &driver); -public: - std::string mName; - std::string mPCIString; - std::string mVendorID; - std::string mDeviceID; - - typedef std::map<std::string, LLDXDriverFile *> driver_file_map_t; - driver_file_map_t mDriverFiles; -}; - class LLDXHardware { public: LLDXHardware(); - void setWriteDebugFunc(void (*func)(const char*)); void cleanup(); - // Returns true on success. - // vram_only true does a "light" probe. - bool getInfo(bool vram_only); - // WMI can return multiple GPU drivers // specify which one to output typedef enum { @@ -98,29 +50,9 @@ public: } EGPUVendor; std::string getDriverVersionWMI(EGPUVendor vendor); - S32 getVRAM() const { return mVRAM; } - LLSD getDisplayInfo(); - - // Will get memory of best GPU in MB, return memory on sucsess, 0 on failure - // Note: WMI is not accurate in some cases - static U32 getMBVideoMemoryViaWMI(); - - // Find a particular device that matches the following specs. - // Empty strings indicate that you don't care. - // You can separate multiple devices with '|' chars to indicate you want - // ANY of them to match and return. - // LLDXDevice *findDevice(const std::string &vendor, const std::string &devices); - - // std::string dumpDevices(); -public: - typedef std::map<std::string, LLDXDevice *> device_map_t; - // device_map_t mDevices; -protected: - S32 mVRAM; }; -extern void (*gWriteDebug)(const char* msg); extern LLDXHardware gDXHardware; #endif // LL_LLDXHARDWARE_H diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index 730e658c6a..a781e638ee 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -4681,9 +4681,18 @@ void LLWindowWin32::LLWindowWin32Thread::checkDXMem() if (phys_mb > 0) { - // Intel uses 'shared' vram, cap it to 25% of total memory - // Todo: consider caping all adapters at least to 50% ram - budget_mb = llmin(budget_mb, (UINT64)(phys_mb * 0.25)); + if (gGLManager.mIsIntel) + { + // Intel uses 'shared' vram, cap it to 25% of total memory + // Todo: consider a way of detecting integrated Intel and AMD + budget_mb = llmin(budget_mb, (UINT64)(phys_mb * 0.25)); + } + else + { + // More budget is generally better, but the way viewer + // utilizes even dedicated VRAM leaves a footprint in RAM + budget_mb = llmin(budget_mb, (UINT64)(phys_mb * 0.75)); + } } else { diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 8d7f37142f..0f81c2b8ef 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -103,6 +103,7 @@ set(viewer_SOURCE_FILES llagentwearables.cpp llanimstatelabels.cpp llappcorehttp.cpp + llappearancelistener.cpp llappearancemgr.cpp llappviewer.cpp llappviewerlistener.cpp @@ -778,6 +779,7 @@ set(viewer_HEADER_FILES llanimstatelabels.h llappcorehttp.h llappearance.h + llappearancelistener.h llappearancemgr.h llappviewer.h llappviewerlistener.h diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index f8487c020e..561957477e 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -368,6 +368,17 @@ <key>Value</key> <real>0.5</real> </map> + <key>AudioLevelWind</key> + <map> + <key>Comment</key> + <string>Audio level of wind noise when standing still</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.5</real> + </map> <key>AudioStreamingMedia</key> <map> <key>Comment</key> @@ -9628,6 +9639,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>RenderBalanceInSnapshot</key> + <map> + <key>Comment</key> + <string>Display L$ balance in snapshot</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> <key>RenderUIBuffer</key> <map> <key>Comment</key> diff --git a/indra/newview/app_settings/shaders/class1/deferred/tonemapUtilF.glsl b/indra/newview/app_settings/shaders/class1/deferred/tonemapUtilF.glsl index a63b8d7c2b..774ccb6baf 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/tonemapUtilF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/tonemapUtilF.glsl @@ -117,27 +117,34 @@ uniform float exposure; uniform float tonemap_mix; uniform int tonemap_type; + vec3 toneMap(vec3 color) { #ifndef NO_POST - float exp_scale = texture(exposureMap, vec2(0.5,0.5)).r; - - color *= exposure * exp_scale; + vec3 linear_input_color = color; - vec3 clamped_color = clamp(color.rgb, vec3(0.0), vec3(1.0)); + float exp_scale = texture(exposureMap, vec2(0.5,0.5)).r; + float final_exposure = exposure * exp_scale; + vec3 exposed_color = color * final_exposure; + vec3 tonemapped_color = exposed_color; switch(tonemap_type) { case 0: - color = PBRNeutralToneMapping(color); + tonemapped_color = PBRNeutralToneMapping(exposed_color); break; case 1: - color = toneMapACES_Hill(color); + tonemapped_color = toneMapACES_Hill(exposed_color); break; } - // mix tonemapped and linear here to provide adjustment - color = mix(clamped_color, color, tonemap_mix); + vec3 exposed_linear_input = linear_input_color * final_exposure; + color = mix(exposed_linear_input, tonemapped_color, tonemap_mix); + + color = clamp(color, 0.0, 1.0); +#else + color *= exposure * texture(exposureMap, vec2(0.5,0.5)).r; + color = clamp(color, 0.0, 1.0); #endif return color; @@ -147,20 +154,24 @@ vec3 toneMap(vec3 color) vec3 toneMapNoExposure(vec3 color) { #ifndef NO_POST - vec3 clamped_color = clamp(color.rgb, vec3(0.0), vec3(1.0)); + vec3 linear_input_color = color; + vec3 tonemapped_color = color; switch(tonemap_type) { case 0: - color = PBRNeutralToneMapping(color); + tonemapped_color = PBRNeutralToneMapping(color); break; case 1: - color = toneMapACES_Hill(color); + tonemapped_color = toneMapACES_Hill(color); break; } - // mix tonemapped and linear here to provide adjustment - color = mix(clamped_color, color, tonemap_mix); + color = mix(linear_input_color, tonemapped_color, tonemap_mix); + + color = clamp(color, 0.0, 1.0); +#else + color = clamp(color, 0.0, 1.0); #endif return color; diff --git a/indra/newview/groupchatlistener.cpp b/indra/newview/groupchatlistener.cpp index 43507f13e9..ed9e34d1bf 100644 --- a/indra/newview/groupchatlistener.cpp +++ b/indra/newview/groupchatlistener.cpp @@ -2,11 +2,11 @@ * @file groupchatlistener.cpp * @author Nat Goodspeed * @date 2011-04-11 - * @brief Implementation for groupchatlistener. + * @brief Implementation for LLGroupChatListener. * - * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * $LicenseInfo:firstyear=2024&license=viewerlgpl$ * Second Life Viewer Source Code - * Copyright (C) 2011, Linden Research, Inc. + * Copyright (C) 2024, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public @@ -34,43 +34,69 @@ // std headers // external library headers // other Linden headers +#include "llchat.h" #include "llgroupactions.h" #include "llimview.h" +LLGroupChatListener::LLGroupChatListener(): + LLEventAPI("GroupChat", + "API to enter, leave, send and intercept group chat messages") +{ + add("startGroupChat", + "Enter a group chat in group with UUID [\"group_id\"]\n" + "Assumes the logged-in agent is already a member of this group.", + &LLGroupChatListener::startGroupChat, + llsd::map("group_id", LLSD())); + add("leaveGroupChat", + "Leave a group chat in group with UUID [\"group_id\"]\n" + "Assumes a prior successful startIM request.", + &LLGroupChatListener::leaveGroupChat, + llsd::map("group_id", LLSD())); + add("sendGroupIM", + "send a [\"message\"] to group with UUID [\"group_id\"]", + &LLGroupChatListener::sendGroupIM, + llsd::map("message", LLSD(), "group_id", LLSD())); +} -namespace { - void startIm_wrapper(LLSD const & event) +bool is_in_group(LLEventAPI::Response &response, const LLSD &data) +{ + if (!LLGroupActions::isInGroup(data["group_id"])) { - LLUUID session_id = LLGroupActions::startIM(event["id"].asUUID()); - sendReply(LLSDMap("session_id", LLSD(session_id)), event); + response.error(stringize("You are not the member of the group:", std::quoted(data["group_id"].asString()))); + return false; } + return true; +} - void send_message_wrapper(const std::string& text, const LLUUID& session_id, const LLUUID& group_id) +void LLGroupChatListener::startGroupChat(LLSD const &data) +{ + Response response(LLSD(), data); + if (!is_in_group(response, data)) + { + return; + } + if (LLGroupActions::startIM(data["group_id"]).isNull()) { - LLIMModel::sendMessage(text, session_id, group_id, IM_SESSION_GROUP_START); + return response.error(stringize("Failed to start group chat session ", std::quoted(data["group_id"].asString()))); } } +void LLGroupChatListener::leaveGroupChat(LLSD const &data) +{ + Response response(LLSD(), data); + if (is_in_group(response, data)) + { + LLGroupActions::endIM(data["group_id"].asUUID()); + } +} -GroupChatListener::GroupChatListener(): - LLEventAPI("GroupChat", - "API to enter, leave, send and intercept group chat messages") +void LLGroupChatListener::sendGroupIM(LLSD const &data) { - add("startIM", - "Enter a group chat in group with UUID [\"id\"]\n" - "Assumes the logged-in agent is already a member of this group.", - &startIm_wrapper); - add("endIM", - "Leave a group chat in group with UUID [\"id\"]\n" - "Assumes a prior successful startIM request.", - &LLGroupActions::endIM, - llsd::array("id")); - add("sendIM", - "send a groupchat IM", - &send_message_wrapper, - llsd::array("text", "session_id", "group_id")); + Response response(LLSD(), data); + if (!is_in_group(response, data)) + { + return; + } + LLUUID group_id(data["group_id"]); + LLIMModel::sendMessage(data["message"], gIMMgr->computeSessionID(IM_SESSION_GROUP_START, group_id), group_id, IM_SESSION_SEND); } -/* - static void sendMessage(const std::string& utf8_text, const LLUUID& im_session_id, - const LLUUID& other_participant_id, EInstantMessage dialog); -*/ diff --git a/indra/newview/groupchatlistener.h b/indra/newview/groupchatlistener.h index 3819ac59b7..14cd7266a3 100644 --- a/indra/newview/groupchatlistener.h +++ b/indra/newview/groupchatlistener.h @@ -26,15 +26,20 @@ * $/LicenseInfo$ */ -#if ! defined(LL_GROUPCHATLISTENER_H) -#define LL_GROUPCHATLISTENER_H +#if ! defined(LL_LLGROUPCHATLISTENER_H) +#define LL_LLGROUPCHATLISTENER_H #include "lleventapi.h" -class GroupChatListener: public LLEventAPI +class LLGroupChatListener: public LLEventAPI { public: - GroupChatListener(); + LLGroupChatListener(); + +private: + void startGroupChat(LLSD const &data); + void leaveGroupChat(LLSD const &data); + void sendGroupIM(LLSD const &data); }; -#endif /* ! defined(LL_GROUPCHATLISTENER_H) */ +#endif /* ! defined(LL_LLGROUPCHATLISTENER_H) */ diff --git a/indra/newview/llagentlistener.cpp b/indra/newview/llagentlistener.cpp index 0c120ae01d..5ddb87558a 100644 --- a/indra/newview/llagentlistener.cpp +++ b/indra/newview/llagentlistener.cpp @@ -31,19 +31,25 @@ #include "llagentlistener.h" #include "llagent.h" +#include "llagentcamera.h" +#include "llavatarname.h" +#include "llavatarnamecache.h" #include "llvoavatar.h" #include "llcommandhandler.h" +#include "llinventorymodel.h" #include "llslurl.h" #include "llurldispatcher.h" +#include "llviewercontrol.h" #include "llviewernetwork.h" #include "llviewerobject.h" #include "llviewerobjectlist.h" #include "llviewerregion.h" +#include "llvoavatarself.h" #include "llsdutil.h" #include "llsdutil_math.h" #include "lltoolgrab.h" #include "llhudeffectlookat.h" -#include "llagentcamera.h" +#include "llviewercamera.h" LLAgentListener::LLAgentListener(LLAgent &agent) : LLEventAPI("LLAgent", @@ -69,13 +75,6 @@ LLAgentListener::LLAgentListener(LLAgent &agent) add("resetAxes", "Set the agent to a fixed orientation (optionally specify [\"lookat\"] = array of [x, y, z])", &LLAgentListener::resetAxes); - add("getAxes", - "Obsolete - use getPosition instead\n" - "Send information about the agent's orientation on [\"reply\"]:\n" - "[\"euler\"]: map of {roll, pitch, yaw}\n" - "[\"quat\"]: array of [x, y, z, w] quaternion values", - &LLAgentListener::getAxes, - LLSDMap("reply", LLSD())); add("getPosition", "Send information about the agent's position and orientation on [\"reply\"]:\n" "[\"region\"]: array of region {x, y, z} position\n" @@ -87,33 +86,34 @@ LLAgentListener::LLAgentListener(LLAgent &agent) add("startAutoPilot", "Start the autopilot system using the following parameters:\n" "[\"target_global\"]: array of target global {x, y, z} position\n" - "[\"stop_distance\"]: target maxiumum distance from target [default: autopilot guess]\n" + "[\"stop_distance\"]: maximum stop distance from target [default: autopilot guess]\n" "[\"target_rotation\"]: array of [x, y, z, w] quaternion values [default: no target]\n" "[\"rotation_threshold\"]: target maximum angle from target facing rotation [default: 0.03 radians]\n" - "[\"behavior_name\"]: name of the autopilot behavior [default: \"\"]" - "[\"allow_flying\"]: allow flying during autopilot [default: True]", - //"[\"callback_pump\"]: pump to send success/failure and callback data to [default: none]\n" - //"[\"callback_data\"]: data to send back during a callback [default: none]", - &LLAgentListener::startAutoPilot); + "[\"behavior_name\"]: name of the autopilot behavior [default: \"\"]\n" + "[\"allow_flying\"]: allow flying during autopilot [default: True]\n" + "event with [\"success\"] flag is sent to 'LLAutopilot' event pump, when auto pilot is terminated", + &LLAgentListener::startAutoPilot, + llsd::map("target_global", LLSD())); add("getAutoPilot", "Send information about current state of the autopilot system to [\"reply\"]:\n" "[\"enabled\"]: boolean indicating whether or not autopilot is enabled\n" "[\"target_global\"]: array of target global {x, y, z} position\n" "[\"leader_id\"]: uuid of target autopilot is following\n" - "[\"stop_distance\"]: target maximum distance from target\n" + "[\"stop_distance\"]: maximum stop distance from target\n" "[\"target_distance\"]: last known distance from target\n" "[\"use_rotation\"]: boolean indicating if autopilot has a target facing rotation\n" "[\"target_facing\"]: array of {x, y} target direction to face\n" "[\"rotation_threshold\"]: target maximum angle from target facing rotation\n" "[\"behavior_name\"]: name of the autopilot behavior", &LLAgentListener::getAutoPilot, - LLSDMap("reply", LLSD())); + llsd::map("reply", LLSD())); add("startFollowPilot", "[\"leader_id\"]: uuid of target to follow using the autopilot system (optional with avatar_name)\n" "[\"avatar_name\"]: avatar name to follow using the autopilot system (optional with leader_id)\n" "[\"allow_flying\"]: allow flying during autopilot [default: True]\n" - "[\"stop_distance\"]: target maxiumum distance from target [default: autopilot guess]", - &LLAgentListener::startFollowPilot); + "[\"stop_distance\"]: maximum stop distance from target [default: autopilot guess]", + &LLAgentListener::startFollowPilot, + llsd::map("reply", LLSD())); add("setAutoPilotTarget", "Update target for currently running autopilot:\n" "[\"target_global\"]: array of target global {x, y, z} position", @@ -138,6 +138,69 @@ LLAgentListener::LLAgentListener(LLAgent &agent) "[\"contrib\"]: user's land contribution to this group\n", &LLAgentListener::getGroups, LLSDMap("reply", LLSD())); + //camera params are similar to LSL, see https://wiki.secondlife.com/wiki/LlSetCameraParams + add("setCameraParams", + "Set Follow camera params, and then activate it:\n" + "[\"camera_pos\"]: vector3, camera position in region coordinates\n" + "[\"focus_pos\"]: vector3, what the camera is aimed at (in region coordinates)\n" + "[\"focus_offset\"]: vector3, adjusts the camera focus position relative to the target, default is (1, 0, 0)\n" + "[\"distance\"]: float (meters), distance the camera wants to be from its target, default is 3\n" + "[\"focus_threshold\"]: float (meters), sets the radius of a sphere around the camera's target position within which its focus is not affected by target motion, default is 1\n" + "[\"camera_threshold\"]: float (meters), sets the radius of a sphere around the camera's ideal position within which it is not affected by target motion, default is 1\n" + "[\"focus_lag\"]: float (seconds), how much the camera lags as it tries to aim towards the target, default is 0.1\n" + "[\"camera_lag\"]: float (seconds), how much the camera lags as it tries to move towards its 'ideal' position, default is 0.1\n" + "[\"camera_pitch\"]: float (degrees), adjusts the angular amount that the camera aims straight ahead vs. straight down, maintaining the same distance, default is 0\n" + "[\"behindness_angle\"]: float (degrees), sets the angle in degrees within which the camera is not constrained by changes in target rotation, default is 10\n" + "[\"behindness_lag\"]: float (seconds), sets how strongly the camera is forced to stay behind the target if outside of behindness angle, default is 0\n" + "[\"camera_locked\"]: bool, locks the camera position so it will not move\n" + "[\"focus_locked\"]: bool, locks the camera focus so it will not move", + &LLAgentListener::setFollowCamParams); + add("setFollowCamActive", + "Turns on or off scripted control of the camera using boolean [\"active\"]", + &LLAgentListener::setFollowCamActive, + llsd::map("active", LLSD())); + add("removeCameraParams", + "Reset Follow camera params", + &LLAgentListener::removeFollowCamParams); + + add("playAnimation", + "Play [\"item_id\"] animation locally (by default) or [\"inworld\"] (when set to true)", + &LLAgentListener::playAnimation, + llsd::map("item_id", LLSD(), "reply", LLSD())); + add("stopAnimation", + "Stop playing [\"item_id\"] animation", + &LLAgentListener::stopAnimation, + llsd::map("item_id", LLSD(), "reply", LLSD())); + add("getAnimationInfo", + "Return information about [\"item_id\"] animation", + &LLAgentListener::getAnimationInfo, + llsd::map("item_id", LLSD(), "reply", LLSD())); + + add("getID", + "Return your own avatar ID", + &LLAgentListener::getID, + llsd::map("reply", LLSD())); + + add("getNearbyAvatarsList", + "Return result set key [\"result\"] for nearby avatars in a range of [\"dist\"]\n" + "if [\"dist\"] is not specified, 'RenderFarClip' setting is used\n" + "reply contains \"result\" table with \"id\", \"name\", \"global_pos\", \"region_pos\", \"region_id\" fields", + &LLAgentListener::getNearbyAvatarsList, + llsd::map("reply", LLSD())); + + add("getNearbyObjectsList", + "Return result set key [\"result\"] for nearby objects in a range of [\"dist\"]\n" + "if [\"dist\"] is not specified, 'RenderFarClip' setting is used\n" + "reply contains \"result\" table with \"id\", \"global_pos\", \"region_pos\", \"region_id\" fields", + &LLAgentListener::getNearbyObjectsList, + llsd::map("reply", LLSD())); + + add("getAgentScreenPos", + "Return screen position of the [\"avatar_id\"] avatar or own avatar if not specified\n" + "reply contains \"x\", \"y\" coordinates and \"onscreen\" flag to indicate if it's actually in within the current window\n" + "avatar render position is used as the point", + &LLAgentListener::getAgentScreenPos, + llsd::map("reply", LLSD())); } void LLAgentListener::requestTeleport(LLSD const & event_data) const @@ -168,7 +231,7 @@ void LLAgentListener::requestSit(LLSD const & event_data) const //mAgent.getAvatarObject()->sitOnObject(); // shamelessly ripped from llviewermenu.cpp:handle_sit_or_stand() // *TODO - find a permanent place to share this code properly. - + Response response(LLSD(), event_data); LLViewerObject *object = NULL; if (event_data.has("obj_uuid")) { @@ -177,7 +240,13 @@ void LLAgentListener::requestSit(LLSD const & event_data) const else if (event_data.has("position")) { LLVector3 target_position = ll_vector3_from_sd(event_data["position"]); - object = findObjectClosestTo(target_position); + object = findObjectClosestTo(target_position, true); + } + else + { + //just sit on the ground + mAgent.setControlFlags(AGENT_CONTROL_SIT_ON_GROUND); + return; } if (object && object->getPCode() == LL_PCODE_VOLUME) @@ -194,8 +263,7 @@ void LLAgentListener::requestSit(LLSD const & event_data) const } else { - LL_WARNS() << "LLAgent requestSit could not find the sit target: " - << event_data << LL_ENDL; + response.error("requestSit could not find the sit target"); } } @@ -205,7 +273,7 @@ void LLAgentListener::requestStand(LLSD const & event_data) const } -LLViewerObject * LLAgentListener::findObjectClosestTo( const LLVector3 & position ) const +LLViewerObject * LLAgentListener::findObjectClosestTo(const LLVector3 & position, bool sit_target) const { LLViewerObject *object = NULL; @@ -216,8 +284,13 @@ LLViewerObject * LLAgentListener::findObjectClosestTo( const LLVector3 & positio while (cur_index < num_objects) { LLViewerObject * cur_object = gObjectList.getObject(cur_index++); - if (cur_object) - { // Calculate distance from the target position + if (cur_object && !cur_object->isAttachment()) + { + if(sit_target && (cur_object->getPCode() != LL_PCODE_VOLUME)) + { + continue; + } + // Calculate distance from the target position LLVector3 target_diff = cur_object->getPositionRegion() - position; F32 distance_to_target = target_diff.length(); if (distance_to_target < min_distance) @@ -296,22 +369,6 @@ void LLAgentListener::resetAxes(const LLSD& event_data) const } } -void LLAgentListener::getAxes(const LLSD& event_data) const -{ - LLQuaternion quat(mAgent.getQuat()); - F32 roll, pitch, yaw; - quat.getEulerAngles(&roll, &pitch, &yaw); - // The official query API for LLQuaternion's [x, y, z, w] values is its - // public member mQ... - LLSD reply = LLSD::emptyMap(); - reply["quat"] = llsd_copy_array(boost::begin(quat.mQ), boost::end(quat.mQ)); - reply["euler"] = LLSD::emptyMap(); - reply["euler"]["roll"] = roll; - reply["euler"]["pitch"] = pitch; - reply["euler"]["yaw"] = yaw; - sendReply(reply, event_data); -} - void LLAgentListener::getPosition(const LLSD& event_data) const { F32 roll, pitch, yaw; @@ -333,14 +390,13 @@ void LLAgentListener::getPosition(const LLSD& event_data) const void LLAgentListener::startAutoPilot(LLSD const & event_data) { - LLQuaternion target_rotation_value; LLQuaternion* target_rotation = NULL; if (event_data.has("target_rotation")) { - target_rotation_value = ll_quaternion_from_sd(event_data["target_rotation"]); + LLQuaternion target_rotation_value = ll_quaternion_from_sd(event_data["target_rotation"]); target_rotation = &target_rotation_value; } - // *TODO: Use callback_pump and callback_data + F32 rotation_threshold = 0.03f; if (event_data.has("rotation_threshold")) { @@ -360,13 +416,24 @@ void LLAgentListener::startAutoPilot(LLSD const & event_data) stop_distance = (F32)event_data["stop_distance"].asReal(); } + std::string behavior_name = LLCoros::getName(); + if (event_data.has("behavior_name")) + { + behavior_name = event_data["behavior_name"].asString(); + } + // Clear follow target, this is doing a path mFollowTarget.setNull(); + auto finish_cb = [](bool success, void*) + { + LLEventPumps::instance().obtain("LLAutopilot").post(llsd::map("success", success)); + }; + mAgent.startAutoPilotGlobal(ll_vector3d_from_sd(event_data["target_global"]), - event_data["behavior_name"], + behavior_name, target_rotation, - NULL, NULL, + finish_cb, NULL, stop_distance, rotation_threshold, allow_flying); @@ -374,7 +441,7 @@ void LLAgentListener::startAutoPilot(LLSD const & event_data) void LLAgentListener::getAutoPilot(const LLSD& event_data) const { - LLSD reply = LLSD::emptyMap(); + Response reply(LLSD(), event_data); LLSD::Boolean enabled = mAgent.getAutoPilot(); reply["enabled"] = enabled; @@ -403,12 +470,11 @@ void LLAgentListener::getAutoPilot(const LLSD& event_data) const reply["rotation_threshold"] = mAgent.getAutoPilotRotationThreshold(); reply["behavior_name"] = mAgent.getAutoPilotBehaviorName(); reply["fly"] = (LLSD::Boolean) mAgent.getFlying(); - - sendReply(reply, event_data); } void LLAgentListener::startFollowPilot(LLSD const & event_data) { + Response response(LLSD(), event_data); LLUUID target_id; bool allow_flying = true; @@ -442,6 +508,10 @@ void LLAgentListener::startFollowPilot(LLSD const & event_data) } } } + else + { + return response.error("'leader_id' or 'avatar_name' should be specified"); + } F32 stop_distance = 0.f; if (event_data.has("stop_distance")) @@ -449,13 +519,16 @@ void LLAgentListener::startFollowPilot(LLSD const & event_data) stop_distance = (F32)event_data["stop_distance"].asReal(); } - if (target_id.notNull()) + if (!gObjectList.findObject(target_id)) { - mAgent.setFlying(allow_flying); - mFollowTarget = target_id; // Save follow target so we can report distance later - - mAgent.startFollowPilot(target_id, allow_flying, stop_distance); + std::string target_info = event_data.has("leader_id") ? event_data["leader_id"] : event_data["avatar_name"]; + return response.error(stringize("Target ", std::quoted(target_info), " was not found")); } + + mAgent.setFlying(allow_flying); + mFollowTarget = target_id; // Save follow target so we can report distance later + + mAgent.startFollowPilot(target_id, allow_flying, stop_distance); } void LLAgentListener::setAutoPilotTarget(LLSD const & event_data) const @@ -519,3 +592,209 @@ void LLAgentListener::getGroups(const LLSD& event) const } sendReply(LLSDMap("groups", reply), event); } + +/*----------------------------- camera control -----------------------------*/ +// specialize LLSDParam to support (const LLVector3&) arguments -- this +// wouldn't even be necessary except that the relevant LLVector3 constructor +// is explicitly explicit +template <> +class LLSDParam<const LLVector3&>: public LLSDParamBase +{ +public: + LLSDParam(const LLSD& value): value(LLVector3(value)) {} + + operator const LLVector3&() const { return value; } + +private: + LLVector3 value; +}; + +// accept any of a number of similar LLFollowCamMgr methods with different +// argument types, and return a wrapper lambda that accepts LLSD and converts +// to the target argument type +template <typename T> +auto wrap(void (LLFollowCamMgr::*method)(const LLUUID& source, T arg)) +{ + return [method](LLFollowCamMgr& followcam, const LLUUID& source, const LLSD& arg) + { (followcam.*method)(source, LLSDParam<T>(arg)); }; +} + +// table of supported LLFollowCamMgr methods, +// with the corresponding setFollowCamParams() argument keys +static std::pair<std::string, std::function<void(LLFollowCamMgr&, const LLUUID&, const LLSD&)>> +cam_params[] = +{ + { "camera_pos", wrap(&LLFollowCamMgr::setPosition) }, + { "focus_pos", wrap(&LLFollowCamMgr::setFocus) }, + { "focus_offset", wrap(&LLFollowCamMgr::setFocusOffset) }, + { "camera_locked", wrap(&LLFollowCamMgr::setPositionLocked) }, + { "focus_locked", wrap(&LLFollowCamMgr::setFocusLocked) }, + { "distance", wrap(&LLFollowCamMgr::setDistance) }, + { "focus_threshold", wrap(&LLFollowCamMgr::setFocusThreshold) }, + { "camera_threshold", wrap(&LLFollowCamMgr::setPositionThreshold) }, + { "focus_lag", wrap(&LLFollowCamMgr::setFocusLag) }, + { "camera_lag", wrap(&LLFollowCamMgr::setPositionLag) }, + { "camera_pitch", wrap(&LLFollowCamMgr::setPitch) }, + { "behindness_lag", wrap(&LLFollowCamMgr::setBehindnessLag) }, + { "behindness_angle", wrap(&LLFollowCamMgr::setBehindnessAngle) }, +}; + +void LLAgentListener::setFollowCamParams(const LLSD& event) const +{ + auto& followcam{ LLFollowCamMgr::instance() }; + for (const auto& pair : cam_params) + { + if (event.has(pair.first)) + { + pair.second(followcam, gAgentID, event[pair.first]); + } + } + followcam.setCameraActive(gAgentID, true); +} + +void LLAgentListener::setFollowCamActive(LLSD const & event) const +{ + LLFollowCamMgr::getInstance()->setCameraActive(gAgentID, event["active"]); +} + +void LLAgentListener::removeFollowCamParams(LLSD const & event) const +{ + LLFollowCamMgr::getInstance()->removeFollowCamParams(gAgentID); +} + +LLViewerInventoryItem* get_anim_item(LLEventAPI::Response &response, const LLSD &event_data) +{ + LLViewerInventoryItem* item = gInventory.getItem(event_data["item_id"].asUUID()); + if (!item || (item->getInventoryType() != LLInventoryType::IT_ANIMATION)) + { + response.error(stringize("Animation item ", std::quoted(event_data["item_id"].asString()), " was not found")); + return NULL; + } + return item; +} + +void LLAgentListener::playAnimation(LLSD const &event_data) +{ + Response response(LLSD(), event_data); + if (LLViewerInventoryItem* item = get_anim_item(response, event_data)) + { + if (event_data["inworld"].asBoolean()) + { + mAgent.sendAnimationRequest(item->getAssetUUID(), ANIM_REQUEST_START); + } + else + { + gAgentAvatarp->startMotion(item->getAssetUUID()); + } + } +} + +void LLAgentListener::stopAnimation(LLSD const &event_data) +{ + Response response(LLSD(), event_data); + if (LLViewerInventoryItem* item = get_anim_item(response, event_data)) + { + gAgentAvatarp->stopMotion(item->getAssetUUID()); + mAgent.sendAnimationRequest(item->getAssetUUID(), ANIM_REQUEST_STOP); + } +} + +void LLAgentListener::getAnimationInfo(LLSD const &event_data) +{ + Response response(LLSD(), event_data); + if (LLViewerInventoryItem* item = get_anim_item(response, event_data)) + { + // if motion exists, will return existing one + LLMotion* motion = gAgentAvatarp->createMotion(item->getAssetUUID()); + response["anim_info"] = llsd::map("duration", motion->getDuration(), + "is_loop", motion->getLoop(), + "num_joints", motion->getNumJointMotions(), + "asset_id", item->getAssetUUID(), + "priority", motion->getPriority()); + } +} + +void LLAgentListener::getID(LLSD const& event_data) +{ + Response response(llsd::map("id", gAgentID), event_data); +} + +F32 get_search_radius(LLSD const& event_data) +{ + static LLCachedControl<F32> render_far_clip(gSavedSettings, "RenderFarClip", 64); + F32 dist = render_far_clip; + if (event_data.has("dist")) + { + dist = llclamp((F32)event_data["dist"].asReal(), 1, 512); + } + return dist * dist; +} + +void LLAgentListener::getNearbyAvatarsList(LLSD const& event_data) +{ + Response response(LLSD(), event_data); + F32 radius = get_search_radius(event_data); + LLVector3d agent_pos = gAgent.getPositionGlobal(); + for (LLCharacter* character : LLCharacter::sInstances) + { + LLVOAvatar* avatar = (LLVOAvatar*)character; + if (avatar && !avatar->isDead() && !avatar->isControlAvatar() && !avatar->isSelf()) + { + if ((dist_vec_squared(avatar->getPositionGlobal(), agent_pos) <= radius)) + { + LLAvatarName av_name; + LLAvatarNameCache::get(avatar->getID(), &av_name); + LLVector3 region_pos = avatar->getCharacterPosition(); + response["result"].append(llsd::map("id", avatar->getID(), "global_pos", ll_sd_from_vector3d(avatar->getPosGlobalFromAgent(region_pos)), + "region_pos", ll_sd_from_vector3(region_pos), "name", av_name.getUserName(), "region_id", avatar->getRegion()->getRegionID())); + } + } + } +} + +void LLAgentListener::getNearbyObjectsList(LLSD const& event_data) +{ + Response response(LLSD(), event_data); + F32 radius = get_search_radius(event_data); + S32 num_objects = gObjectList.getNumObjects(); + LLVector3d agent_pos = gAgent.getPositionGlobal(); + for (S32 i = 0; i < num_objects; ++i) + { + LLViewerObject* object = gObjectList.getObject(i); + if (object && object->getVolume() && !object->isAttachment()) + { + if ((dist_vec_squared(object->getPositionGlobal(), agent_pos) <= radius)) + { + response["result"].append(llsd::map("id", object->getID(), "global_pos", ll_sd_from_vector3d(object->getPositionGlobal()), "region_pos", + ll_sd_from_vector3(object->getPositionRegion()), "region_id", object->getRegion()->getRegionID())); + } + } + } +} + +void LLAgentListener::getAgentScreenPos(LLSD const& event_data) +{ + Response response(LLSD(), event_data); + LLVector3 render_pos; + if (event_data.has("avatar_id") && (event_data["avatar_id"].asUUID() != gAgentID)) + { + LLUUID avatar_id(event_data["avatar_id"]); + for (LLCharacter* character : LLCharacter::sInstances) + { + LLVOAvatar* avatar = (LLVOAvatar*)character; + if (!avatar->isDead() && (avatar->getID() == avatar_id)) + { + render_pos = avatar->getRenderPosition(); + break; + } + } + } + else if (gAgentAvatarp.notNull() && gAgentAvatarp->isValid()) + { + render_pos = gAgentAvatarp->getRenderPosition(); + } + LLCoordGL screen_pos; + response["onscreen"] = LLViewerCamera::getInstance()->projectPosAgentToScreen(render_pos, screen_pos, false); + response["x"] = screen_pos.mX; + response["y"] = screen_pos.mY; +} diff --git a/indra/newview/llagentlistener.h b/indra/newview/llagentlistener.h index c544d089ce..b5bea8c0bd 100644 --- a/indra/newview/llagentlistener.h +++ b/indra/newview/llagentlistener.h @@ -48,7 +48,6 @@ private: void requestStand(LLSD const & event_data) const; void requestTouch(LLSD const & event_data) const; void resetAxes(const LLSD& event_data) const; - void getAxes(const LLSD& event_data) const; void getGroups(const LLSD& event) const; void getPosition(const LLSD& event_data) const; void startAutoPilot(const LLSD& event_data); @@ -58,7 +57,20 @@ private: void stopAutoPilot(const LLSD& event_data) const; void lookAt(LLSD const & event_data) const; - LLViewerObject * findObjectClosestTo( const LLVector3 & position ) const; + void setFollowCamParams(LLSD const & event_data) const; + void setFollowCamActive(LLSD const & event_data) const; + void removeFollowCamParams(LLSD const & event_data) const; + + void playAnimation(LLSD const &event_data); + void stopAnimation(LLSD const &event_data); + void getAnimationInfo(LLSD const &event_data); + + void getID(LLSD const& event_data); + void getNearbyAvatarsList(LLSD const& event_data); + void getNearbyObjectsList(LLSD const& event_data); + void getAgentScreenPos(LLSD const& event_data); + + LLViewerObject * findObjectClosestTo( const LLVector3 & position, bool sit_target = false ) const; private: LLAgent & mAgent; diff --git a/indra/newview/llappearancelistener.cpp b/indra/newview/llappearancelistener.cpp new file mode 100644 index 0000000000..dc7bbc3236 --- /dev/null +++ b/indra/newview/llappearancelistener.cpp @@ -0,0 +1,158 @@ +/** + * @file llappearancelistener.cpp + * + * $LicenseInfo:firstyear=2024&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2024, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llappearancelistener.h" + +#include "llappearancemgr.h" +#include "llinventoryfunctions.h" +#include "lltransutil.h" +#include "llwearableitemslist.h" +#include "stringize.h" + +LLAppearanceListener::LLAppearanceListener() + : LLEventAPI("LLAppearance", + "API to wear a specified outfit and wear/remove individual items") +{ + add("wearOutfit", + "Wear outfit by folder id: [\"folder_id\"] OR by folder name: [\"folder_name\"]\n" + "When [\"append\"] is true, outfit will be added to COF\n" + "otherwise it will replace current oufit", + &LLAppearanceListener::wearOutfit); + + add("wearItems", + "Wear items by id: [items_id]", + &LLAppearanceListener::wearItems, + llsd::map("items_id", LLSD(), "replace", LLSD())); + + add("detachItems", + "Detach items by id: [items_id]", + &LLAppearanceListener::detachItems, + llsd::map("items_id", LLSD())); + + add("getOutfitsList", + "Return the table with Outfits info(id and name)", + &LLAppearanceListener::getOutfitsList); + + add("getOutfitItems", + "Return the table of items with info(id : name, wearable_type, is_worn) inside specified outfit folder", + &LLAppearanceListener::getOutfitItems); +} + + +void LLAppearanceListener::wearOutfit(LLSD const &data) +{ + Response response(LLSD(), data); + if (!data.has("folder_id") && !data.has("folder_name")) + { + return response.error("Either [folder_id] or [folder_name] is required"); + } + + bool append = data.has("append") ? data["append"].asBoolean() : false; + if (!LLAppearanceMgr::instance().wearOutfit(data, append)) + { + response.error("Failed to wear outfit"); + } +} + +void LLAppearanceListener::wearItems(LLSD const &data) +{ + const LLSD& items_id{ data["items_id"] }; + uuid_vec_t ids; + if (!items_id.isArray()) + { + ids.push_back(items_id.asUUID()); + } + else // array + { + for (const auto& id : llsd::inArray(items_id)) + { + ids.push_back(id); + } + } + LLAppearanceMgr::instance().wearItemsOnAvatar(ids, true, data["replace"].asBoolean()); +} + +void LLAppearanceListener::detachItems(LLSD const &data) +{ + const LLSD& items_id{ data["items_id"] }; + uuid_vec_t ids; + if (!items_id.isArray()) + { + ids.push_back(items_id.asUUID()); + } + else // array + { + for (const auto& id : llsd::inArray(items_id)) + { + ids.push_back(id); + } + } + LLAppearanceMgr::instance().removeItemsFromAvatar(ids); +} + +void LLAppearanceListener::getOutfitsList(LLSD const &data) +{ + Response response(LLSD(), data); + const LLUUID outfits_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); + + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t item_array; + + LLIsFolderType is_category(LLFolderType::FT_OUTFIT); + gInventory.collectDescendentsIf(outfits_id, cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH, is_category); + + response["outfits"] = llsd::toMap(cat_array, + [](const LLPointer<LLViewerInventoryCategory> &cat) + { return std::make_pair(cat->getUUID().asString(), cat->getName()); }); +} + +void LLAppearanceListener::getOutfitItems(LLSD const &data) +{ + Response response(LLSD(), data); + LLUUID outfit_id(data["outfit_id"].asUUID()); + LLViewerInventoryCategory *cat = gInventory.getCategory(outfit_id); + if (!cat || cat->getPreferredType() != LLFolderType::FT_OUTFIT) + { + return response.error(stringize("Couldn't find outfit ", outfit_id.asString())); + } + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t item_array; + + LLFindOutfitItems collector = LLFindOutfitItems(); + gInventory.collectDescendentsIf(outfit_id, cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH, collector); + + response["items"] = llsd::toMap(item_array, + [](const LLPointer<LLViewerInventoryItem> &it) + { + return std::make_pair( + it->getUUID().asString(), + llsd::map( + "name", it->getName(), + "wearable_type", LLWearableType::getInstance()->getTypeName(it->isWearableType() ? it->getWearableType() : LLWearableType::WT_NONE), + "is_worn", get_is_item_worn(it))); + }); +} diff --git a/indra/newview/llappearancelistener.h b/indra/newview/llappearancelistener.h new file mode 100644 index 0000000000..04c5eac2eb --- /dev/null +++ b/indra/newview/llappearancelistener.h @@ -0,0 +1,46 @@ +/** + * @file llappearancelistener.h + * + * $LicenseInfo:firstyear=2024&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2024, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + + +#ifndef LL_LLAPPEARANCELISTENER_H +#define LL_LLAPPEARANCELISTENER_H + +#include "lleventapi.h" + +class LLAppearanceListener : public LLEventAPI +{ +public: + LLAppearanceListener(); + +private: + void wearOutfit(LLSD const &data); + void wearItems(LLSD const &data); + void detachItems(LLSD const &data); + void getOutfitsList(LLSD const &data); + void getOutfitItems(LLSD const &data); +}; + +#endif // LL_LLAPPEARANCELISTENER_H + diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index 101aca3823..e9d455ae53 100644 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -31,6 +31,7 @@ #include "llagent.h" #include "llagentcamera.h" #include "llagentwearables.h" +#include "llappearancelistener.h" #include "llappearancemgr.h" #include "llattachmentsmgr.h" #include "llcommandhandler.h" @@ -66,6 +67,8 @@ #include "llavatarpropertiesprocessor.h" +LLAppearanceListener sAppearanceListener; + namespace { const S32 BAKE_RETRY_MAX_COUNT = 5; @@ -4762,6 +4765,11 @@ bool wear_category(const LLSD& query_map, bool append) return false; } +bool LLAppearanceMgr::wearOutfit(const LLSD& query_map, bool append) +{ + return wear_category(query_map, append); +} + class LLWearFolderHandler : public LLCommandHandler { public: diff --git a/indra/newview/llappearancemgr.h b/indra/newview/llappearancemgr.h index 6c45a32856..bc7dc9506b 100644 --- a/indra/newview/llappearancemgr.h +++ b/indra/newview/llappearancemgr.h @@ -60,6 +60,7 @@ public: void wearInventoryCategoryOnAvatar(LLInventoryCategory* category, bool append); void wearCategoryFinal(const LLUUID& cat_id, bool copy_items, bool append); void wearOutfitByName(const std::string& name); + bool wearOutfit(const LLSD& query_map, bool append = false); void changeOutfit(bool proceed, const LLUUID& category, bool append); void replaceCurrentOutfit(const LLUUID& new_outfit); void renameOutfit(const LLUUID& outfit_id); diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index c5190fe486..87b165b739 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -4585,6 +4585,7 @@ void LLAppViewer::saveFinalSnapshot() false, gSavedSettings.getBOOL("RenderHUDInSnapshot"), true, + false, LLSnapshotModel::SNAPSHOT_TYPE_COLOR, LLSnapshotModel::SNAPSHOT_FORMAT_PNG); mSavedFinalSnapshot = true; @@ -5299,6 +5300,8 @@ void LLAppViewer::sendLogoutRequest() msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); gAgent.sendReliableMessage(); + LL_INFOS("Agent") << "Logging out as agent: " << gAgent.getID() << " Session: " << gAgent.getSessionID() << LL_ENDL; + gLogoutTimer.reset(); gLogoutMaxTime = LOGOUT_REQUEST_TIME; mLogoutRequestSent = true; diff --git a/indra/newview/llappviewerwin32.cpp b/indra/newview/llappviewerwin32.cpp index 169fea320a..ef609026ad 100644 --- a/indra/newview/llappviewerwin32.cpp +++ b/indra/newview/llappviewerwin32.cpp @@ -814,69 +814,11 @@ void write_debug_dx(const std::string& str) bool LLAppViewerWin32::initHardwareTest() { - // - // Do driver verification and initialization based on DirectX - // hardware polling and driver versions - // - if (true == gSavedSettings.getBOOL("ProbeHardwareOnStartup") && false == gSavedSettings.getBOOL("NoHardwareProbe")) - { - // per DEV-11631 - disable hardware probing for everything - // but vram. - bool vram_only = true; - - LLSplashScreen::update(LLTrans::getString("StartupDetectingHardware")); - - LL_DEBUGS("AppInit") << "Attempting to poll DirectX for hardware info" << LL_ENDL; - gDXHardware.setWriteDebugFunc(write_debug_dx); - bool probe_ok = gDXHardware.getInfo(vram_only); - - if (!probe_ok - && gWarningSettings.getBOOL("AboutDirectX9")) - { - LL_WARNS("AppInit") << "DirectX probe failed, alerting user." << LL_ENDL; - - // Warn them that runnin without DirectX 9 will - // not allow us to tell them about driver issues - std::ostringstream msg; - msg << LLTrans::getString ("MBNoDirectX"); - S32 button = OSMessageBox( - msg.str(), - LLTrans::getString("MBWarning"), - OSMB_YESNO); - if (OSBTN_NO== button) - { - LL_INFOS("AppInit") << "User quitting after failed DirectX 9 detection" << LL_ENDL; - LLWeb::loadURLExternal("http://secondlife.com/support/", false); - return false; - } - gWarningSettings.setBOOL("AboutDirectX9", false); - } - LL_DEBUGS("AppInit") << "Done polling DirectX for hardware info" << LL_ENDL; - - // Only probe once after installation - gSavedSettings.setBOOL("ProbeHardwareOnStartup", false); - - // Disable so debugger can work - std::string splash_msg; - LLStringUtil::format_map_t args; - args["[APP_NAME]"] = LLAppViewer::instance()->getSecondLifeTitle(); - splash_msg = LLTrans::getString("StartupLoading", args); - - LLSplashScreen::update(splash_msg); - } - if (!restoreErrorTrap()) { - LL_WARNS("AppInit") << " Someone took over my exception handler (post hardware probe)!" << LL_ENDL; + LL_WARNS("AppInit") << " Someone took over my exception handler!" << LL_ENDL; } - if (gGLManager.mVRAM == 0) - { - gGLManager.mVRAM = gDXHardware.getVRAM(); - } - - LL_INFOS("AppInit") << "Detected VRAM: " << gGLManager.mVRAM << LL_ENDL; - return true; } diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 95f96e85d6..90ee95d424 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -491,7 +491,6 @@ void LLDrawPoolAvatar::beginImpostor() if (!LLPipeline::sReflectionRender) { - LLVOAvatar::sRenderDistance = llclamp(LLVOAvatar::sRenderDistance, 16.f, 256.f); LLVOAvatar::sNumVisibleAvatars = 0; } @@ -547,7 +546,6 @@ void LLDrawPoolAvatar::beginDeferredImpostor() if (!LLPipeline::sReflectionRender) { - LLVOAvatar::sRenderDistance = llclamp(LLVOAvatar::sRenderDistance, 16.f, 256.f); LLVOAvatar::sNumVisibleAvatars = 0; } diff --git a/indra/newview/lldrawpoolterrain.h b/indra/newview/lldrawpoolterrain.h index 5380463d01..23cf253b6a 100644 --- a/indra/newview/lldrawpoolterrain.h +++ b/indra/newview/lldrawpoolterrain.h @@ -38,6 +38,7 @@ public: VERTEX_DATA_MASK = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TANGENT | // Only PBR terrain uses this currently + LLVertexBuffer::MAP_TEXCOORD0 | // Ownership overlay LLVertexBuffer::MAP_TEXCOORD1 }; diff --git a/indra/newview/llenvironment.cpp b/indra/newview/llenvironment.cpp index 0017a724ea..875dac103c 100644 --- a/indra/newview/llenvironment.cpp +++ b/indra/newview/llenvironment.cpp @@ -2563,7 +2563,6 @@ void LLEnvironment::setSharedEnvironment() { clearEnvironment(LLEnvironment::ENV_LOCAL); setSelectedEnvironment(LLEnvironment::ENV_LOCAL); - updateEnvironment(); } void LLEnvironment::setExperienceEnvironment(LLUUID experience_id, LLUUID asset_id, F32 transition_time) diff --git a/indra/newview/llfloatereditextdaycycle.cpp b/indra/newview/llfloatereditextdaycycle.cpp index 42307dd3f8..0a8b8d321d 100644 --- a/indra/newview/llfloatereditextdaycycle.cpp +++ b/indra/newview/llfloatereditextdaycycle.cpp @@ -495,7 +495,6 @@ void LLFloaterEditExtDayCycle::setEditDayCycle(const LLSettingsDay::ptr_t &pday) updateEditEnvironment(); LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_EDIT, LLEnvironment::TRANSITION_INSTANT); - LLEnvironment::instance().updateEnvironment(LLEnvironment::TRANSITION_INSTANT); synchronizeTabs(); updateTabs(); refresh(); @@ -824,7 +823,6 @@ void LLFloaterEditExtDayCycle::onClearTrack() updateEditEnvironment(); LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_EDIT, LLEnvironment::TRANSITION_INSTANT); - LLEnvironment::instance().updateEnvironment(LLEnvironment::TRANSITION_INSTANT); synchronizeTabs(); updateTabs(); refresh(); diff --git a/indra/newview/llfloaterenvironmentadjust.cpp b/indra/newview/llfloaterenvironmentadjust.cpp index 35f8340997..4825cbf7fb 100644 --- a/indra/newview/llfloaterenvironmentadjust.cpp +++ b/indra/newview/llfloaterenvironmentadjust.cpp @@ -242,9 +242,7 @@ void LLFloaterEnvironmentAdjust::captureCurrentEnvironment() environment.setEnvironment(LLEnvironment::ENV_LOCAL, mLiveSky, FLOATER_ENVIRONMENT_UPDATE); environment.setEnvironment(LLEnvironment::ENV_LOCAL, mLiveWater, FLOATER_ENVIRONMENT_UPDATE); } - environment.setSelectedEnvironment(LLEnvironment::ENV_LOCAL); - environment.updateEnvironment(LLEnvironment::TRANSITION_INSTANT); - + environment.setSelectedEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::TRANSITION_INSTANT); } void LLFloaterEnvironmentAdjust::onButtonReset() @@ -258,7 +256,6 @@ void LLFloaterEnvironmentAdjust::onButtonReset() this->closeFloater(); LLEnvironment::instance().clearEnvironment(LLEnvironment::ENV_LOCAL); LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL); - LLEnvironment::instance().updateEnvironment(); } }); @@ -455,9 +452,29 @@ void LLFloaterEnvironmentAdjust::onMoonAzimElevChanged() void LLFloaterEnvironmentAdjust::onCloudMapChanged() { if (!mLiveSky) + { return; - mLiveSky->setCloudNoiseTextureId(getChild<LLTextureCtrl>(FIELD_SKY_CLOUD_MAP)->getValue().asUUID()); - mLiveSky->update(); + } + + LLTextureCtrl* picker_ctrl = getChild<LLTextureCtrl>(FIELD_SKY_CLOUD_MAP); + + LLUUID new_texture_id = picker_ctrl->getValue().asUUID(); + + LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL); + + LLSettingsSky::ptr_t sky_to_set = mLiveSky->buildClone(); + if (!sky_to_set) + { + return; + } + + sky_to_set->setCloudNoiseTextureId(new_texture_id); + + LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, sky_to_set); + + LLEnvironment::instance().updateEnvironment(LLEnvironment::TRANSITION_INSTANT, true); + + picker_ctrl->setValue(new_texture_id); } void LLFloaterEnvironmentAdjust::onWaterMapChanged() diff --git a/indra/newview/llfloaterimnearbychat.cpp b/indra/newview/llfloaterimnearbychat.cpp index 28c651f0cd..db6f9ac22a 100644 --- a/indra/newview/llfloaterimnearbychat.cpp +++ b/indra/newview/llfloaterimnearbychat.cpp @@ -52,6 +52,7 @@ #include "llfirstuse.h" #include "llfloaterimnearbychat.h" +#include "llfloaterimnearbychatlistener.h" #include "llagent.h" // gAgent #include "llgesturemgr.h" #include "llmultigesture.h" @@ -71,6 +72,8 @@ S32 LLFloaterIMNearbyChat::sLastSpecialChatChannel = 0; +static LLFloaterIMNearbyChatListener sChatListener; + constexpr S32 EXPANDED_HEIGHT = 266; constexpr S32 COLLAPSED_HEIGHT = 60; constexpr S32 EXPANDED_MIN_HEIGHT = 150; diff --git a/indra/newview/llfloaterimnearbychatlistener.cpp b/indra/newview/llfloaterimnearbychatlistener.cpp index 43173d3680..b15a32ce40 100644 --- a/indra/newview/llfloaterimnearbychatlistener.cpp +++ b/indra/newview/llfloaterimnearbychatlistener.cpp @@ -34,12 +34,12 @@ #include "llagent.h" #include "llchat.h" #include "llviewercontrol.h" +#include "stringize.h" +static const F32 CHAT_THROTTLE_PERIOD = 1.f; -LLFloaterIMNearbyChatListener::LLFloaterIMNearbyChatListener(LLFloaterIMNearbyChat & chatbar) - : LLEventAPI("LLChatBar", - "LLChatBar listener to (e.g.) sendChat, etc."), - mChatbar(chatbar) +LLFloaterIMNearbyChatListener::LLFloaterIMNearbyChatListener() : + LLEventAPI("LLChatBar", "LLChatBar listener to (e.g.) sendChat, etc.") { add("sendChat", "Send chat to the simulator:\n" @@ -49,10 +49,18 @@ LLFloaterIMNearbyChatListener::LLFloaterIMNearbyChatListener(LLFloaterIMNearbyCh &LLFloaterIMNearbyChatListener::sendChat); } - // "sendChat" command -void LLFloaterIMNearbyChatListener::sendChat(LLSD const & chat_data) const +void LLFloaterIMNearbyChatListener::sendChat(LLSD const& chat_data) { + F64 cur_time = LLTimer::getElapsedSeconds(); + + if (cur_time < mLastThrottleTime + CHAT_THROTTLE_PERIOD) + { + LL_WARNS("LLFloaterIMNearbyChatListener") << "'sendChat' was throttled" << LL_ENDL; + return; + } + mLastThrottleTime = cur_time; + // Extract the data std::string chat_text = chat_data["message"].asString(); @@ -81,20 +89,12 @@ void LLFloaterIMNearbyChatListener::sendChat(LLSD const & chat_data) const } // Have to prepend /42 style channel numbers - std::string chat_to_send; - if (channel == 0) - { - chat_to_send = chat_text; - } - else + if (channel) { - chat_to_send += "/"; - chat_to_send += chat_data["channel"].asString(); - chat_to_send += " "; - chat_to_send += chat_text; + chat_text = stringize("/", chat_data["channel"].asString(), " ", chat_text); } // Send it as if it was typed in - mChatbar.sendChatFromViewer(chat_to_send, type_o_chat, ((bool)(channel == 0)) && gSavedSettings.getBOOL("PlayChatAnim")); + LLFloaterIMNearbyChat::sendChatFromViewer(chat_text, type_o_chat, (channel == 0) && gSavedSettings.getBOOL("PlayChatAnim")); } diff --git a/indra/newview/llfloaterimnearbychatlistener.h b/indra/newview/llfloaterimnearbychatlistener.h index 96184d95b3..71eba53a9a 100644 --- a/indra/newview/llfloaterimnearbychatlistener.h +++ b/indra/newview/llfloaterimnearbychatlistener.h @@ -38,12 +38,12 @@ class LLFloaterIMNearbyChat; class LLFloaterIMNearbyChatListener : public LLEventAPI { public: - LLFloaterIMNearbyChatListener(LLFloaterIMNearbyChat & chatbar); + LLFloaterIMNearbyChatListener(); private: - void sendChat(LLSD const & chat_data) const; + void sendChat(LLSD const & chat_data); - LLFloaterIMNearbyChat & mChatbar; + F64 mLastThrottleTime{0}; }; #endif // LL_LLFLOATERIMNEARBYCHATLISTENER_H diff --git a/indra/newview/llfloaterimsessiontab.cpp b/indra/newview/llfloaterimsessiontab.cpp index 335aba2cc9..553aa1ff4b 100644 --- a/indra/newview/llfloaterimsessiontab.cpp +++ b/indra/newview/llfloaterimsessiontab.cpp @@ -39,6 +39,7 @@ #include "llchicletbar.h" #include "lldraghandle.h" #include "llemojidictionary.h" +#include "llemojihelper.h" #include "llfloaterreg.h" #include "llfloateremojipicker.h" #include "llfloaterimsession.h" @@ -300,6 +301,8 @@ bool LLFloaterIMSessionTab::postBuild() mEmojiPickerShowBtn = getChild<LLButton>("emoji_picker_show_btn"); mEmojiPickerShowBtn->setClickedCallback([this](LLUICtrl*, const LLSD&) { onEmojiPickerShowBtnClicked(); }); + mEmojiPickerShowBtn->setMouseDownCallback([this](LLUICtrl*, const LLSD&) { onEmojiPickerShowBtnDown(); }); + mEmojiCloseConn = LLEmojiHelper::instance().setCloseCallback([this](LLUICtrl*, const LLSD&) { onEmojiPickerClosed(); }); mGearBtn = getChild<LLButton>("gear_btn"); mAddBtn = getChild<LLButton>("add_btn"); @@ -532,8 +535,43 @@ void LLFloaterIMSessionTab::onEmojiRecentPanelToggleBtnClicked() void LLFloaterIMSessionTab::onEmojiPickerShowBtnClicked() { - mInputEditor->setFocus(true); - mInputEditor->showEmojiHelper(); + if (!mEmojiPickerShowBtn->getToggleState()) + { + mInputEditor->hideEmojiHelper(); + mInputEditor->setFocus(true); + mInputEditor->showEmojiHelper(); + mEmojiPickerShowBtn->setToggleState(true); // in case hideEmojiHelper closed a visible instance + } + else + { + mInputEditor->hideEmojiHelper(); + mEmojiPickerShowBtn->setToggleState(false); + } +} + +void LLFloaterIMSessionTab::onEmojiPickerShowBtnDown() +{ + if (mEmojiHelperLastCallbackFrame == LLFrameTimer::getFrameCount()) + { + // Helper gets closed by focus lost event on Down before before onEmojiPickerShowBtnDown + // triggers. + // If this condition is true, user pressed button and it was 'toggled' during press, + // restore 'toggled' state so that button will not reopen helper. + mEmojiPickerShowBtn->setToggleState(true); + } +} + +void LLFloaterIMSessionTab::onEmojiPickerClosed() +{ + if (mEmojiPickerShowBtn->getToggleState()) + { + mEmojiPickerShowBtn->setToggleState(false); + // Helper gets closed by focus lost event on Down before onEmojiPickerShowBtnDown + // triggers. If mEmojiHelperLastCallbackFrame is set and matches Down, means close + // was triggered by user's press. + // A bit hacky, but I can't think of a better way to handle this without rewriting helper. + mEmojiHelperLastCallbackFrame = LLFrameTimer::getFrameCount(); + } } void LLFloaterIMSessionTab::initEmojiRecentPanel() diff --git a/indra/newview/llfloaterimsessiontab.h b/indra/newview/llfloaterimsessiontab.h index 367d988f26..6d04d622e1 100644 --- a/indra/newview/llfloaterimsessiontab.h +++ b/indra/newview/llfloaterimsessiontab.h @@ -235,6 +235,8 @@ private: void onEmojiRecentPanelToggleBtnClicked(); void onEmojiPickerShowBtnClicked(); + void onEmojiPickerShowBtnDown(); + void onEmojiPickerClosed(); void initEmojiRecentPanel(); void onEmojiRecentPanelFocusReceived(); void onEmojiRecentPanelFocusLost(); @@ -249,6 +251,9 @@ private: S32 mInputEditorPad; S32 mChatLayoutPanelHeight; S32 mFloaterHeight; + + boost::signals2::connection mEmojiCloseConn; + U32 mEmojiHelperLastCallbackFrame = { 0 }; }; diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp index 68b9e758a1..faf7ed0d8c 100644 --- a/indra/newview/llfloatersnapshot.cpp +++ b/indra/newview/llfloatersnapshot.cpp @@ -60,12 +60,13 @@ LLPanelSnapshot* LLFloaterSnapshot::Impl::getActivePanel(LLFloaterSnapshotBase* { LLSideTrayPanelContainer* panel_container = floater->getChild<LLSideTrayPanelContainer>("panel_container"); LLPanelSnapshot* active_panel = dynamic_cast<LLPanelSnapshot*>(panel_container->getCurrentPanel()); - if (!active_panel) - { - LL_WARNS() << "No snapshot active panel, current panel index: " << panel_container->getCurrentPanelIndex() << LL_ENDL; - } + if (!ok_if_not_found) { + if (!active_panel) + { + LL_WARNS() << "No snapshot active panel, current panel index: " << panel_container->getCurrentPanelIndex() << LL_ENDL; + } llassert_always(active_panel != NULL); } return active_panel; @@ -516,34 +517,13 @@ void LLFloaterSnapshotBase::ImplBase::onClickFilter(LLUICtrl *ctrl, void* data) } // static -void LLFloaterSnapshotBase::ImplBase::onClickUICheck(LLUICtrl *ctrl, void* data) +void LLFloaterSnapshotBase::ImplBase::onClickDisplaySetting(LLUICtrl* ctrl, void* data) { - LLCheckBoxCtrl *check = (LLCheckBoxCtrl *)ctrl; - gSavedSettings.setBOOL( "RenderUIInSnapshot", check->get() ); - - LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; + LLFloaterSnapshot* view = (LLFloaterSnapshot*)data; if (view) { LLSnapshotLivePreview* previewp = view->getPreviewView(); - if(previewp) - { - previewp->updateSnapshot(true, true); - } - view->impl->updateControls(view); - } -} - -// static -void LLFloaterSnapshotBase::ImplBase::onClickHUDCheck(LLUICtrl *ctrl, void* data) -{ - LLCheckBoxCtrl *check = (LLCheckBoxCtrl *)ctrl; - gSavedSettings.setBOOL( "RenderHUDInSnapshot", check->get() ); - - LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; - if (view) - { - LLSnapshotLivePreview* previewp = view->getPreviewView(); - if(previewp) + if (previewp) { previewp->updateSnapshot(true, true); } @@ -1002,11 +982,9 @@ bool LLFloaterSnapshot::postBuild() mSucceessLblPanel = getChild<LLUICtrl>("succeeded_panel"); mFailureLblPanel = getChild<LLUICtrl>("failed_panel"); - childSetCommitCallback("ui_check", ImplBase::onClickUICheck, this); - getChild<LLUICtrl>("ui_check")->setValue(gSavedSettings.getBOOL("RenderUIInSnapshot")); - - childSetCommitCallback("hud_check", ImplBase::onClickHUDCheck, this); - getChild<LLUICtrl>("hud_check")->setValue(gSavedSettings.getBOOL("RenderHUDInSnapshot")); + childSetCommitCallback("ui_check", ImplBase::onClickDisplaySetting, this); + childSetCommitCallback("balance_check", ImplBase::onClickDisplaySetting, this); + childSetCommitCallback("hud_check", ImplBase::onClickDisplaySetting, this); ((Impl*)impl)->setAspectRatioCheckboxValue(this, gSavedSettings.getBOOL("KeepAspectForSnapshot")); diff --git a/indra/newview/llfloatersnapshot.h b/indra/newview/llfloatersnapshot.h index 6df851b839..186d9c41cf 100644 --- a/indra/newview/llfloatersnapshot.h +++ b/indra/newview/llfloatersnapshot.h @@ -103,8 +103,7 @@ public: static void onClickAutoSnap(LLUICtrl *ctrl, void* data); static void onClickNoPost(LLUICtrl *ctrl, void* data); static void onClickFilter(LLUICtrl *ctrl, void* data); - static void onClickUICheck(LLUICtrl *ctrl, void* data); - static void onClickHUDCheck(LLUICtrl *ctrl, void* data); + static void onClickDisplaySetting(LLUICtrl *ctrl, void* data); static void onCommitFreezeFrame(LLUICtrl* ctrl, void* data); virtual LLPanelSnapshot* getActivePanel(LLFloaterSnapshotBase* floater, bool ok_if_not_found = true) = 0; diff --git a/indra/newview/llfloaterworldmap.cpp b/indra/newview/llfloaterworldmap.cpp index 30ed723db6..a798ba31ee 100755 --- a/indra/newview/llfloaterworldmap.cpp +++ b/indra/newview/llfloaterworldmap.cpp @@ -486,8 +486,11 @@ void LLFloaterWorldMap::onOpen(const LLSD& key) const LLUUID landmark_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK); LLInventoryModelBackgroundFetch::instance().start(landmark_folder_id); - mLocationEditor->setFocus( true); - gFocusMgr.triggerFocusFlash(); + if (hasFocus()) + { + mLocationEditor->setFocus( true); + gFocusMgr.triggerFocusFlash(); + } buildAvatarIDList(); buildLandmarkIDLists(); diff --git a/indra/newview/llgroupactions.cpp b/indra/newview/llgroupactions.cpp index ba9c9fa13f..34d96aa024 100644 --- a/indra/newview/llgroupactions.cpp +++ b/indra/newview/llgroupactions.cpp @@ -46,7 +46,7 @@ // // Globals // -static GroupChatListener sGroupChatListener; +static LLGroupChatListener sGroupChatListener; class LLGroupHandler : public LLCommandHandler { diff --git a/indra/newview/llimprocessing.cpp b/indra/newview/llimprocessing.cpp index 4e8bcc4f7a..4c02511268 100644 --- a/indra/newview/llimprocessing.cpp +++ b/indra/newview/llimprocessing.cpp @@ -422,6 +422,7 @@ void LLIMProcessing::processNewMessage(LLUUID from_id, U8 *binary_bucket, S32 binary_bucket_size, LLHost &sender, + LLSD metadata, LLUUID aux_id) { LLChat chat; @@ -451,6 +452,28 @@ void LLIMProcessing::processNewMessage(LLUUID from_id, bool is_linden = chat.mSourceType != CHAT_SOURCE_OBJECT && LLMuteList::isLinden(name); + /*** + * The simulator may have flagged this sender as a bot, if the viewer would like to display + * the chat text in a different color or font, the below code is how the viewer can + * tell if the sender is a bot. + *----------------------------------------------------- + bool is_bot = false; + if (metadata.has("sender")) + { // The server has identified this sender as a bot. + is_bot = metadata["sender"]["bot"].asBoolean(); + } + *----------------------------------------------------- + */ + + std::string notice_name; + LLSD notice_args; + if (metadata.has("notice")) + { // The server has injected a notice into the IM conversation. + // These will be things like bot notifications, etc. + notice_name = metadata["notice"]["id"].asString(); + notice_args = metadata["notice"]["data"]; + } + chat.mMuted = is_muted; chat.mFromID = from_id; chat.mFromName = name; @@ -544,7 +567,7 @@ void LLIMProcessing::processNewMessage(LLUUID from_id, } else { - // standard message, not from system + // standard message, server may have injected a notice into the conversation. std::string saved; if (offline == IM_OFFLINE) { @@ -579,8 +602,17 @@ void LLIMProcessing::processNewMessage(LLUUID from_id, region_message = true; } } - gIMMgr->addMessage( - session_id, + + std::string real_name; + + if (!notice_name.empty()) + { // The simulator has injected some sort of notice into the conversation. + // findString will only replace the contents of buffer if the notice_id is found. + LLTrans::findString(buffer, notice_name, notice_args); + real_name = SYSTEM_FROM; + } + + gIMMgr->addMessage(session_id, from_id, name, buffer, @@ -591,7 +623,9 @@ void LLIMProcessing::processNewMessage(LLUUID from_id, region_id, position, region_message, - timestamp); + timestamp, + LLUUID::null, + real_name); } else { @@ -1619,6 +1653,12 @@ void LLIMProcessing::requestOfflineMessagesCoro(std::string url) from_group = message_data["from_group"].asString() == "Y"; } + LLSD metadata; + if (message_data.has("metadata")) + { + metadata = message_data["metadata"]; + } + EInstantMessage dialog = static_cast<EInstantMessage>(message_data["dialog"].asInteger()); LLUUID session_id = message_data["transaction-id"].asUUID(); if (session_id.isNull() && dialog == IM_FROM_TASK) @@ -1646,6 +1686,7 @@ void LLIMProcessing::requestOfflineMessagesCoro(std::string url) local_bin_bucket.data(), S32(local_bin_bucket.size()), local_sender, + metadata, message_data["asset_id"].asUUID()); }); diff --git a/indra/newview/llimprocessing.h b/indra/newview/llimprocessing.h index 030d28b198..66ffc59ae0 100644 --- a/indra/newview/llimprocessing.h +++ b/indra/newview/llimprocessing.h @@ -48,6 +48,7 @@ public: U8 *binary_bucket, S32 binary_bucket_size, LLHost &sender, + LLSD metadata, LLUUID aux_id = LLUUID::null); // Either receives list of offline messages from 'ReadOfflineMsgs' capability diff --git a/indra/newview/llimview.cpp b/indra/newview/llimview.cpp index 756f3b33ed..77451a6248 100644 --- a/indra/newview/llimview.cpp +++ b/indra/newview/llimview.cpp @@ -3144,9 +3144,16 @@ void LLIMMgr::addMessage( const LLUUID& region_id, const LLVector3& position, bool is_region_msg, - U32 timestamp) // May be zero + U32 timestamp, // May be zero + LLUUID display_id, + std::string_view display_name) { LLUUID other_participant_id = target_id; + std::string message_display_name = (display_name.empty()) ? from : std::string(display_name); + if (display_id.isNull() && (display_name.empty())) + { + display_id = other_participant_id; + } LLUUID new_session_id = session_id; if (new_session_id.isNull()) @@ -3243,7 +3250,7 @@ void LLIMMgr::addMessage( } //Play sound for new conversations - if (!skip_message & !gAgent.isDoNotDisturb() && (gSavedSettings.getBOOL("PlaySoundNewConversation"))) + if (!skip_message && !gAgent.isDoNotDisturb() && (gSavedSettings.getBOOL("PlaySoundNewConversation"))) { make_ui_sound("UISndNewIncomingIMSession"); } @@ -3257,7 +3264,7 @@ void LLIMMgr::addMessage( if (!LLMuteList::getInstance()->isMuted(other_participant_id, LLMute::flagTextChat) && !skip_message) { - LLIMModel::instance().addMessage(new_session_id, from, other_participant_id, msg, true, is_region_msg, timestamp); + LLIMModel::instance().addMessage(new_session_id, message_display_name, display_id, msg, true, is_region_msg, timestamp); } // Open conversation floater if offline messages are present diff --git a/indra/newview/llimview.h b/indra/newview/llimview.h index 61776860e3..23f90ca795 100644 --- a/indra/newview/llimview.h +++ b/indra/newview/llimview.h @@ -368,7 +368,9 @@ public: const LLUUID& region_id = LLUUID::null, const LLVector3& position = LLVector3::zero, bool is_region_msg = false, - U32 timestamp = 0); + U32 timestamp = 0, + LLUUID display_id = LLUUID::null, + std::string_view display_name = ""); void addSystemMessage(const LLUUID& session_id, const std::string& message_name, const LLSD& args); diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index 15190854a2..ee530c163b 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -104,7 +104,6 @@ static bool check_item(const LLUUID& item_id, LLInventoryFilter* filter); // Helper functions - bool isAddAction(const std::string& action) { return ("wear" == action || "attach" == action || "activate" == action); @@ -2697,7 +2696,12 @@ bool LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, U32 max_items_to_wear = gSavedSettings.getU32("WearFolderLimit"); if (is_movable && move_is_into_outfit) { - if (mUUID == my_outifts_id) + if ((inv_cat->getPreferredType() != LLFolderType::FT_NONE) && (inv_cat->getPreferredType() != LLFolderType::FT_OUTFIT)) + { + tooltip_msg = LLTrans::getString("TooltipCantCreateOutfit"); + is_movable = false; + } + else if (mUUID == my_outifts_id) { if (source != LLToolDragAndDrop::SOURCE_AGENT || move_is_from_marketplacelistings) { @@ -2714,13 +2718,39 @@ bool LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, is_movable = false; } } - else if(getCategory() && getCategory()->getPreferredType() == LLFolderType::FT_NONE) + else if (!getCategory()) { - is_movable = ((inv_cat->getPreferredType() == LLFolderType::FT_NONE) || (inv_cat->getPreferredType() == LLFolderType::FT_OUTFIT)); + is_movable = false; + tooltip_msg = LLTrans::getString("TooltipCantCreateOutfit"); } else { - is_movable = false; + EMyOutfitsSubfolderType dest_res = myoutfit_object_subfolder_type(model, mUUID, my_outifts_id); + EMyOutfitsSubfolderType inv_res = myoutfit_object_subfolder_type(model, cat_id, my_outifts_id); + if ((dest_res == MY_OUTFITS_OUTFIT || dest_res == MY_OUTFITS_SUBOUTFIT) && inv_res == MY_OUTFITS_OUTFIT) + { + is_movable = false; + tooltip_msg = LLTrans::getString("TooltipCantMoveOutfitIntoOutfit"); + } + else if (dest_res == MY_OUTFITS_OUTFIT || dest_res == MY_OUTFITS_SUBOUTFIT) + { + is_movable = false; + tooltip_msg = LLTrans::getString("TooltipCantCreateOutfit"); + } + else if (dest_res == MY_OUTFITS_SUBFOLDER && inv_res == MY_OUTFITS_SUBOUTFIT) + { + is_movable = false; + tooltip_msg = LLTrans::getString("TooltipCantCreateOutfit"); + } + else if (can_move_to_my_outfits(model, inv_cat, max_items_to_wear)) + { + is_movable = true; + } + else + { + is_movable = false; + tooltip_msg = LLTrans::getString("TooltipCantCreateOutfit"); + } } } if (is_movable && move_is_into_current_outfit && is_link) @@ -2912,9 +2942,77 @@ bool LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, if (mUUID == my_outifts_id) { - // Category can contains objects, - // create a new folder and populate it with links to original objects - dropToMyOutfits(inv_cat, cb); + EMyOutfitsSubfolderType inv_res = myoutfit_object_subfolder_type(model, cat_id, my_outifts_id); + if (inv_res == MY_OUTFITS_SUBFOLDER || inv_res == MY_OUTFITS_OUTFIT) + { + LLInvFVBridge::changeCategoryParent( + model, + (LLViewerInventoryCategory*)inv_cat, + mUUID, + false); + if (cb) cb->fire(inv_cat->getUUID()); + } + else + { + // Moving from inventory + // create a new folder and populate it with links to original objects + dropToMyOutfits(inv_cat, cb); + } + } + else if (move_is_into_my_outfits) + { + EMyOutfitsSubfolderType dest_res = myoutfit_object_subfolder_type(model, mUUID, my_outifts_id); + EMyOutfitsSubfolderType inv_res = myoutfit_object_subfolder_type(model, cat_id, my_outifts_id); + switch (inv_res) + { + case MY_OUTFITS_NO: + // Moning from outside outfits into outfits + if (dest_res == MY_OUTFITS_SUBFOLDER) + { + // turn it into outfit + dropToMyOutfitsSubfolder(inv_cat, mUUID, LLFolderType::FT_OUTFIT, cb); + } + else + { + // or link it? + dropToMyOutfitsSubfolder(inv_cat, mUUID, LLFolderType::FT_NONE, cb); + } + break; + case MY_OUTFITS_SUBFOLDER: + case MY_OUTFITS_OUTFIT: + // only permit moving subfodlers and outfits into other subfolders + if (dest_res == MY_OUTFITS_SUBFOLDER) + { + LLInvFVBridge::changeCategoryParent( + model, + (LLViewerInventoryCategory*)inv_cat, + mUUID, + false); + if (cb) cb->fire(inv_cat->getUUID()); + } + else + { + assert(false); // mot permitted, shouldn't have accepted + } + break; + case MY_OUTFITS_SUBOUTFIT: + if (dest_res == MY_OUTFITS_SUBOUTFIT || dest_res == MY_OUTFITS_OUTFIT) + { + LLInvFVBridge::changeCategoryParent( + model, + (LLViewerInventoryCategory*)inv_cat, + mUUID, + false); + if (cb) cb->fire(inv_cat->getUUID()); + } + else + { + assert(false); // mot permitted, shouldn't have accepted + } + break; + default: + break; + } } // if target is current outfit folder we use link else if (move_is_into_current_outfit && @@ -4008,6 +4106,7 @@ void LLFolderBridge::perform_pasteFromClipboard() { if (!move_is_into_my_outfits && item && can_move_to_outfit(item, move_is_into_current_outfit)) { + // todo: this is going to create dupplicate folders? dropToOutfit(item, move_is_into_current_outfit, cb); } else if (move_is_into_my_outfits && LLAssetType::AT_CATEGORY == obj->getType()) @@ -4016,7 +4115,23 @@ void LLFolderBridge::perform_pasteFromClipboard() U32 max_items_to_wear = gSavedSettings.getU32("WearFolderLimit"); if (cat && can_move_to_my_outfits(model, cat, max_items_to_wear)) { - dropToMyOutfits(cat, cb); + if (mUUID == my_outifts_id) + { + dropToMyOutfits(cat, cb); + } + else if (move_is_into_my_outfits) + { + EMyOutfitsSubfolderType res = myoutfit_object_subfolder_type(model, mUUID, my_outifts_id); + if (res == MY_OUTFITS_SUBFOLDER) + { + // turn it into outfit + dropToMyOutfitsSubfolder(cat, mUUID, LLFolderType::FT_OUTFIT, cb); + } + else + { + dropToMyOutfitsSubfolder(cat, mUUID, LLFolderType::FT_NONE, cb); + } + } } else { @@ -4256,6 +4371,7 @@ void LLFolderBridge::buildContextMenuOptions(U32 flags, menuentry_vec_t& items if (outfits_id == mUUID) { + items.push_back(std::string("New Outfit Folder")); items.push_back(std::string("New Outfit")); } @@ -4349,63 +4465,83 @@ void LLFolderBridge::buildContextMenuOptions(U32 flags, menuentry_vec_t& items else if(isAgentInventory()) // do not allow creating in library { LLViewerInventoryCategory *cat = getCategory(); - // BAP removed protected check to re-enable standard ops in untyped folders. - // Not sure what the right thing is to do here. - if (!isCOFFolder() && cat && (cat->getPreferredType() != LLFolderType::FT_OUTFIT)) - { - if (!isInboxFolder() // don't allow creation in inbox - && outfits_id != mUUID) - { - bool menu_items_added = false; - // Do not allow to create 2-level subfolder in the Calling Card/Friends folder. EXT-694. - if (!LLFriendCardsManager::instance().isCategoryInFriendFolder(cat)) - { - items.push_back(std::string("New Folder")); - menu_items_added = true; - } - if (!isMarketplaceListingsFolder()) - { - items.push_back(std::string("upload_def")); - items.push_back(std::string("create_new")); - items.push_back(std::string("New Script")); - items.push_back(std::string("New Note")); - items.push_back(std::string("New Gesture")); - items.push_back(std::string("New Material")); - items.push_back(std::string("New Clothes")); - items.push_back(std::string("New Body Parts")); - items.push_back(std::string("New Settings")); - if (!LLEnvironment::instance().isInventoryEnabled()) - { - disabled_items.push_back("New Settings"); - } - } - else - { - items.push_back(std::string("New Listing Folder")); - } - if (menu_items_added) - { - items.push_back(std::string("Create Separator")); - } - } - getClipboardEntries(false, items, disabled_items, flags); - } - else + + if (cat) { - // Want some but not all of the items from getClipboardEntries for outfits. - if (cat && (cat->getPreferredType() == LLFolderType::FT_OUTFIT)) + if (cat->getPreferredType() == LLFolderType::FT_OUTFIT) { + // Want some but not all of the items from getClipboardEntries for outfits. items.push_back(std::string("Rename")); items.push_back(std::string("thumbnail")); addDeleteContextMenuOptions(items, disabled_items); // EXT-4030: disallow deletion of currently worn outfit - const LLViewerInventoryItem *base_outfit_link = LLAppearanceMgr::instance().getBaseOutfitLink(); + const LLViewerInventoryItem* base_outfit_link = LLAppearanceMgr::instance().getBaseOutfitLink(); if (base_outfit_link && (cat == base_outfit_link->getLinkedCategory())) { disabled_items.push_back(std::string("Delete")); } } + else if (outfits_id == mUUID) + { + getClipboardEntries(false, items, disabled_items, flags); + } + else if (!isCOFFolder()) + { + EMyOutfitsSubfolderType in_my_outfits = myoutfit_object_subfolder_type(model, mUUID, outfits_id); + if (in_my_outfits != MY_OUTFITS_NO) + { + if (in_my_outfits == MY_OUTFITS_SUBFOLDER) + { + // Not inside an outfit, but inside 'my outfits' + items.push_back(std::string("New Outfit")); + items.push_back(std::string("New Outfit Folder")); + } + items.push_back(std::string("Rename")); + items.push_back(std::string("thumbnail")); + + addDeleteContextMenuOptions(items, disabled_items); + } + else + { + if (!isInboxFolder() // don't allow creation in inbox + && outfits_id != mUUID) + { + bool menu_items_added = false; + // Do not allow to create 2-level subfolder in the Calling Card/Friends folder. EXT-694. + if (!LLFriendCardsManager::instance().isCategoryInFriendFolder(cat)) + { + items.push_back(std::string("New Folder")); + menu_items_added = true; + } + if (!isMarketplaceListingsFolder()) + { + items.push_back(std::string("upload_def")); + items.push_back(std::string("create_new")); + items.push_back(std::string("New Script")); + items.push_back(std::string("New Note")); + items.push_back(std::string("New Gesture")); + items.push_back(std::string("New Material")); + items.push_back(std::string("New Clothes")); + items.push_back(std::string("New Body Parts")); + items.push_back(std::string("New Settings")); + if (!LLEnvironment::instance().isInventoryEnabled()) + { + disabled_items.push_back("New Settings"); + } + } + else + { + items.push_back(std::string("New Listing Folder")); + } + if (menu_items_added) + { + items.push_back(std::string("Create Separator")); + } + } + getClipboardEntries(false, items, disabled_items, flags); + } + } } if (model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT) == mUUID) @@ -4560,7 +4696,11 @@ void LLFolderBridge::buildContextMenuFolderOptions(U32 flags, menuentry_vec_t& if (((flags & ITEM_IN_MULTI_SELECTION) == 0) && hasChildren() && (type != LLFolderType::FT_OUTFIT)) { - items.push_back(std::string("Ungroup folder items")); + const LLUUID my_outfits = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); + if (!gInventory.isObjectDescendentOf(mUUID, my_outfits)) + { + items.push_back(std::string("Ungroup folder items")); + } } } else @@ -5333,13 +5473,24 @@ void LLFolderBridge::dropToMyOutfits(LLInventoryCategory* inv_cat, LLPointer<LLI // Note: creation will take time, so passing folder id to callback is slightly unreliable, // but so is collecting and passing descendants' ids inventory_func_type func = boost::bind(outfitFolderCreatedCallback, inv_cat->getUUID(), _1, cb, mInventoryPanel); - gInventory.createNewCategory(dest_id, + getInventoryModel()->createNewCategory(dest_id, LLFolderType::FT_OUTFIT, inv_cat->getName(), func, inv_cat->getThumbnailUUID()); } +void LLFolderBridge::dropToMyOutfitsSubfolder(LLInventoryCategory* inv_cat, const LLUUID& dest_id, LLFolderType::EType preferred_type, LLPointer<LLInventoryCallback> cb) +{ + const LLUUID outfits_id = getInventoryModel()->findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); + inventory_func_type func = boost::bind(outfitFolderCreatedCallback, inv_cat->getUUID(), _1, cb, mInventoryPanel); + getInventoryModel()->createNewCategory(dest_id, + preferred_type, + inv_cat->getName(), + func, + inv_cat->getThumbnailUUID()); +} + void LLFolderBridge::outfitFolderCreatedCallback(LLUUID cat_source_id, LLUUID cat_dest_id, LLPointer<LLInventoryCallback> cb, @@ -5513,7 +5664,9 @@ bool LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, } else if (user_confirm && (move_is_into_current_outfit || move_is_into_outfit)) { - accept = can_move_to_outfit(inv_item, move_is_into_current_outfit); + EMyOutfitsSubfolderType res = myoutfit_object_subfolder_type(model, mUUID, my_outifts_id); + // don't allow items in my outfits' subfodlers, only in outfits and outfit's subfolders + accept = res != MY_OUTFITS_SUBFOLDER && can_move_to_outfit(inv_item, move_is_into_current_outfit); } else if (user_confirm && (move_is_into_favorites || move_is_into_landmarks)) { diff --git a/indra/newview/llinventorybridge.h b/indra/newview/llinventorybridge.h index 3e7f74384b..a101c7368a 100644 --- a/indra/newview/llinventorybridge.h +++ b/indra/newview/llinventorybridge.h @@ -369,6 +369,7 @@ protected: void dropToFavorites(LLInventoryItem* inv_item, LLPointer<LLInventoryCallback> cb = NULL); void dropToOutfit(LLInventoryItem* inv_item, bool move_is_into_current_outfit, LLPointer<LLInventoryCallback> cb = NULL); void dropToMyOutfits(LLInventoryCategory* inv_cat, LLPointer<LLInventoryCallback> cb = NULL); + void dropToMyOutfitsSubfolder(LLInventoryCategory* inv_cat, const LLUUID& dest, LLFolderType::EType preferred_type, LLPointer<LLInventoryCallback> cb = NULL); //-------------------------------------------------------------------- // Messy hacks for handling folder options diff --git a/indra/newview/llinventoryfunctions.cpp b/indra/newview/llinventoryfunctions.cpp index 1ccefa3212..7fff88fba7 100644 --- a/indra/newview/llinventoryfunctions.cpp +++ b/indra/newview/llinventoryfunctions.cpp @@ -2493,6 +2493,40 @@ bool can_share_item(const LLUUID& item_id) return can_share; } + +EMyOutfitsSubfolderType myoutfit_object_subfolder_type( + LLInventoryModel* model, + const LLUUID& obj_id, + const LLUUID& my_outfits_id) +{ + if (obj_id == my_outfits_id) return MY_OUTFITS_NO; + + const LLViewerInventoryCategory* test_cat = model->getCategory(obj_id); + if (test_cat->getPreferredType() == LLFolderType::FT_OUTFIT) + { + return MY_OUTFITS_OUTFIT; + } + while (test_cat) + { + if (test_cat->getPreferredType() == LLFolderType::FT_OUTFIT) + { + return MY_OUTFITS_SUBOUTFIT; + } + + const LLUUID& parent_id = test_cat->getParentUUID(); + if (parent_id.isNull()) + { + return MY_OUTFITS_NO; + } + if (parent_id == my_outfits_id) + { + return MY_OUTFITS_SUBFOLDER; + } + test_cat = model->getCategory(parent_id); + } + + return MY_OUTFITS_NO; +} ///---------------------------------------------------------------------------- /// LLMarketplaceValidator implementations ///---------------------------------------------------------------------------- @@ -2621,6 +2655,11 @@ bool LLInventoryCollectFunctor::itemTransferCommonlyAllowed(const LLInventoryIte return false; } +bool LLIsFolderType::operator()(LLInventoryCategory* cat, LLInventoryItem* item) +{ + return cat && cat->getPreferredType() == mType; +} + bool LLIsType::operator()(LLInventoryCategory* cat, LLInventoryItem* item) { if(mType == LLAssetType::AT_CATEGORY) diff --git a/indra/newview/llinventoryfunctions.h b/indra/newview/llinventoryfunctions.h index 13a64f21dc..0ab045f2a0 100644 --- a/indra/newview/llinventoryfunctions.h +++ b/indra/newview/llinventoryfunctions.h @@ -121,6 +121,18 @@ std::string get_searchable_creator_name(LLInventoryModel* model, const LLUUID& i std::string get_searchable_UUID(LLInventoryModel* model, const LLUUID& item_id); bool can_share_item(const LLUUID& item_id); +enum EMyOutfitsSubfolderType +{ + MY_OUTFITS_NO, + MY_OUTFITS_SUBFOLDER, + MY_OUTFITS_OUTFIT, + MY_OUTFITS_SUBOUTFIT, +}; +EMyOutfitsSubfolderType myoutfit_object_subfolder_type( + LLInventoryModel* model, + const LLUUID& obj_id, + const LLUUID& my_outfits_id); + /** Miscellaneous global functions ** ** *******************************************************************************/ @@ -234,6 +246,24 @@ protected: // the type is the type passed in during construction. //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLIsFolderType : public LLInventoryCollectFunctor +{ +public: + LLIsFolderType(LLFolderType::EType type) : mType(type) {} + virtual ~LLIsFolderType() {} + virtual bool operator()(LLInventoryCategory* cat, + LLInventoryItem* item); +protected: + LLFolderType::EType mType; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLIsType +// +// Implementation of a LLInventoryCollectFunctor which returns true if +// the type is the type passed in during construction. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + class LLIsType : public LLInventoryCollectFunctor { public: diff --git a/indra/newview/llinventorygallery.cpp b/indra/newview/llinventorygallery.cpp index c4f93cee98..eb47af85fd 100644 --- a/indra/newview/llinventorygallery.cpp +++ b/indra/newview/llinventorygallery.cpp @@ -60,10 +60,12 @@ static LLPanelInjector<LLInventoryGallery> t_inventory_gallery("inventory_galler const S32 GALLERY_ITEMS_PER_ROW_MIN = 2; const S32 FAST_LOAD_THUMBNAIL_TRSHOLD = 50; // load folders below this value immediately + // Helper dnd functions bool dragCategoryIntoFolder(LLUUID dest_id, LLInventoryCategory* inv_cat, bool drop, std::string& tooltip_msg, bool is_link); bool dragItemIntoFolder(LLUUID folder_id, LLInventoryItem* inv_item, bool drop, std::string& tooltip_msg, bool user_confirm); void dropToMyOutfits(LLInventoryCategory* inv_cat); +void dropToMyOutfitsSubfolder(LLInventoryCategory* inv_cat, const LLUUID& dest_id, LLFolderType::EType preferred_type); class LLGalleryPanel: public LLPanel { @@ -3745,7 +3747,12 @@ bool dragCategoryIntoFolder(LLUUID dest_id, LLInventoryCategory* inv_cat, U32 max_items_to_wear = gSavedSettings.getU32("WearFolderLimit"); if (is_movable && move_is_into_outfit) { - if (dest_id == my_outifts_id) + if ((inv_cat->getPreferredType() != LLFolderType::FT_NONE) && (inv_cat->getPreferredType() != LLFolderType::FT_OUTFIT)) + { + tooltip_msg = LLTrans::getString("TooltipCantCreateOutfit"); + is_movable = false; + } + else if (dest_id == my_outifts_id) { if (source != LLToolDragAndDrop::SOURCE_AGENT || move_is_from_marketplacelistings) { @@ -3762,13 +3769,39 @@ bool dragCategoryIntoFolder(LLUUID dest_id, LLInventoryCategory* inv_cat, is_movable = false; } } - else if (dest_cat && dest_cat->getPreferredType() == LLFolderType::FT_NONE) + else if (!dest_cat) { - is_movable = ((inv_cat->getPreferredType() == LLFolderType::FT_NONE) || (inv_cat->getPreferredType() == LLFolderType::FT_OUTFIT)); + is_movable = false; + tooltip_msg = LLTrans::getString("TooltipCantCreateOutfit"); } else { - is_movable = false; + EMyOutfitsSubfolderType dest_res = myoutfit_object_subfolder_type(model, dest_id, my_outifts_id); + EMyOutfitsSubfolderType inv_res = myoutfit_object_subfolder_type(model, cat_id, my_outifts_id); + if ((dest_res == MY_OUTFITS_OUTFIT || dest_res == MY_OUTFITS_SUBOUTFIT) && inv_res == MY_OUTFITS_OUTFIT) + { + is_movable = false; + tooltip_msg = LLTrans::getString("TooltipCantMoveOutfitIntoOutfit"); + } + else if (dest_res == MY_OUTFITS_OUTFIT || dest_res == MY_OUTFITS_SUBOUTFIT) + { + is_movable = false; + tooltip_msg = LLTrans::getString("TooltipCantCreateOutfit"); + } + else if (dest_res == MY_OUTFITS_SUBFOLDER && inv_res == MY_OUTFITS_SUBOUTFIT) + { + is_movable = false; + tooltip_msg = LLTrans::getString("TooltipCantCreateOutfit"); + } + else if (can_move_to_my_outfits(model, inv_cat, max_items_to_wear)) + { + is_movable = true; + } + else + { + is_movable = false; + tooltip_msg = LLTrans::getString("TooltipCantCreateOutfit"); + } } } if (is_movable && move_is_into_current_outfit && is_link) @@ -3894,9 +3927,70 @@ bool dragCategoryIntoFolder(LLUUID dest_id, LLInventoryCategory* inv_cat, if (dest_id == my_outifts_id) { - // Category can contains objects, - // create a new folder and populate it with links to original objects - dropToMyOutfits(inv_cat); + EMyOutfitsSubfolderType inv_res = myoutfit_object_subfolder_type(model, cat_id, my_outifts_id); + if (inv_res == MY_OUTFITS_SUBFOLDER || inv_res == MY_OUTFITS_OUTFIT) + { + gInventory.changeCategoryParent( + (LLViewerInventoryCategory*)inv_cat, + dest_id, + move_is_into_trash); + } + else + { + // Category can contains objects, + // create a new folder and populate it with links to original objects + dropToMyOutfits(inv_cat); + } + } + else if (move_is_into_my_outfits) + { + EMyOutfitsSubfolderType dest_res = myoutfit_object_subfolder_type(model, dest_id, my_outifts_id); + EMyOutfitsSubfolderType inv_res = myoutfit_object_subfolder_type(model, cat_id, my_outifts_id); + switch (inv_res) + { + case MY_OUTFITS_NO: + // Moning from outside outfits into outfits + if (dest_res == MY_OUTFITS_SUBFOLDER) + { + // turn it into outfit + dropToMyOutfitsSubfolder(inv_cat, dest_id, LLFolderType::FT_OUTFIT); + } + else + { + dropToMyOutfitsSubfolder(inv_cat, dest_id, LLFolderType::FT_NONE); + } + break; + case MY_OUTFITS_SUBFOLDER: + case MY_OUTFITS_OUTFIT: + // only permit moving subfodlers and outfits into other subfolders + if (dest_res == MY_OUTFITS_SUBFOLDER) + { + gInventory.changeCategoryParent( + (LLViewerInventoryCategory*)inv_cat, + dest_id, + move_is_into_trash); + } + else + { + assert(false); // mot permitted, shouldn't have accepted + } + break; + case MY_OUTFITS_SUBOUTFIT: + if (dest_res == MY_OUTFITS_SUBOUTFIT || dest_res == MY_OUTFITS_OUTFIT) + { + gInventory.changeCategoryParent( + (LLViewerInventoryCategory*)inv_cat, + dest_id, + move_is_into_trash); + } + else + { + assert(false); // mot permitted, shouldn't have accepted + } + break; + default: + break; + } } // if target is current outfit folder we use link else if (move_is_into_current_outfit && @@ -4041,3 +4135,11 @@ void dropToMyOutfits(LLInventoryCategory* inv_cat) inventory_func_type func = boost::bind(&outfitFolderCreatedCallback, inv_cat->getUUID(), _1); gInventory.createNewCategory(dest_id, LLFolderType::FT_OUTFIT, inv_cat->getName(), func, inv_cat->getThumbnailUUID()); } + +void dropToMyOutfitsSubfolder(LLInventoryCategory* inv_cat, const LLUUID &dest_id, LLFolderType::EType preferred_type) +{ + // Note: creation will take time, so passing folder id to callback is slightly unreliable, + // but so is collecting and passing descendants' ids + inventory_func_type func = boost::bind(&outfitFolderCreatedCallback, inv_cat->getUUID(), _1); + gInventory.createNewCategory(dest_id, preferred_type, inv_cat->getName(), func, inv_cat->getThumbnailUUID()); +} diff --git a/indra/newview/llinventorygallerymenu.cpp b/indra/newview/llinventorygallerymenu.cpp index 0c35a7f695..3fede1a001 100644 --- a/indra/newview/llinventorygallerymenu.cpp +++ b/indra/newview/llinventorygallerymenu.cpp @@ -607,7 +607,9 @@ void LLInventoryGalleryContextMenu::updateMenuItemsVisibility(LLContextMenu* men bool is_trash = (selected_id == gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH)); bool is_in_trash = gInventory.isObjectDescendentOf(selected_id, gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH)); bool is_lost_and_found = (selected_id == gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND)); - bool is_outfits= (selected_id == gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS)); + const LLUUID my_outfits = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); + bool is_outfits= (selected_id == my_outfits); + bool is_in_outfits = is_outfits || gInventory.isObjectDescendentOf(selected_id, my_outfits); bool is_in_favorites = gInventory.isObjectDescendentOf(selected_id, gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE)); //bool is_favorites= (selected_id == gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE)); @@ -746,7 +748,7 @@ void LLInventoryGalleryContextMenu::updateMenuItemsVisibility(LLContextMenu* men } else { - if (is_agent_inventory && !is_inbox && !is_cof && !is_in_favorites && !is_outfits) + if (is_agent_inventory && !is_inbox && !is_cof && !is_in_favorites && !is_outfits && !is_in_outfits) { LLViewerInventoryCategory* category = gInventory.getCategory(selected_id); if (!category || !LLFriendCardsManager::instance().isCategoryInFriendFolder(category)) @@ -792,15 +794,26 @@ void LLInventoryGalleryContextMenu::updateMenuItemsVisibility(LLContextMenu* men items.push_back(std::string("Set favorite folder")); - if(is_outfits && !isRootFolder()) + if(is_outfits) { - items.push_back(std::string("New Outfit")); + EMyOutfitsSubfolderType res = myoutfit_object_subfolder_type(&gInventory, selected_id, my_outfits); + if (res != MY_OUTFITS_OUTFIT && res != MY_OUTFITS_SUBOUTFIT) + { + items.push_back(std::string("New Outfit")); + items.push_back(std::string("New Outfit Folder")); + } + items.push_back(std::string("Delete")); + items.push_back(std::string("Rename")); + if (!get_is_category_and_children_removable(&gInventory, selected_id, false)) + { + disabled_items.push_back(std::string("Delete")); + } } items.push_back(std::string("Subfolder Separator")); - if (!is_system_folder && !isRootFolder()) + if (!is_system_folder && !isRootFolder() && !is_outfits) { - if(has_children && (folder_type != LLFolderType::FT_OUTFIT)) + if(has_children && (folder_type != LLFolderType::FT_OUTFIT) && !is_in_outfits) { items.push_back(std::string("Ungroup folder items")); } diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp index b6ff31a7ed..de1c7a7ed8 100644 --- a/indra/newview/llinventorymodel.cpp +++ b/indra/newview/llinventorymodel.cpp @@ -1007,7 +1007,8 @@ void LLInventoryModel::createNewCategory(const LLUUID& parent_id, return; } - if (preferred_type != LLFolderType::FT_NONE) + if (preferred_type != LLFolderType::FT_NONE + && preferred_type != LLFolderType::FT_OUTFIT) { // Ultimately this should only be done for non-singleton // types. Requires back-end changes to guarantee that others @@ -3525,7 +3526,7 @@ bool LLInventoryModel::saveToFile(const std::string& filename, fileXML.close(); - LL_INFOS(LOG_INV) << "Inventory saved: " << cat_count << " categories, " << it_count << " items." << LL_ENDL; + LL_INFOS(LOG_INV) << "Inventory saved: " << (S32)cat_count << " categories, " << (S32)it_count << " items." << LL_ENDL; } catch (...) { diff --git a/indra/newview/lllocalbitmaps.cpp b/indra/newview/lllocalbitmaps.cpp index 101ee215cb..e31fbb188a 100644 --- a/indra/newview/lllocalbitmaps.cpp +++ b/indra/newview/lllocalbitmaps.cpp @@ -38,6 +38,7 @@ /* image compression headers. */ #include "llimagebmp.h" #include "llimagetga.h" +#include "llimagej2c.h" #include "llimagejpeg.h" #include "llimagepng.h" @@ -106,6 +107,10 @@ LLLocalBitmap::LLLocalBitmap(std::string filename) { mExtension = ET_IMG_JPG; } + else if (temp_exten == "j2c" || temp_exten == "jp2") + { + mExtension = ET_IMG_J2C; + } else if (temp_exten == "png") { mExtension = ET_IMG_PNG; @@ -354,6 +359,21 @@ bool LLLocalBitmap::decodeBitmap(LLPointer<LLImageRaw> rawimg) break; } + case ET_IMG_J2C: + { + LLPointer<LLImageJ2C> jpeg_image = new LLImageJ2C; + if (jpeg_image->load(mFilename)) + { + jpeg_image->setDiscardLevel(0); + if (jpeg_image->decode(rawimg, 0.0f)) + { + rawimg->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT); + decode_successful = true; + } + } + break; + } + case ET_IMG_PNG: { LLPointer<LLImagePNG> png_image = new LLImagePNG; diff --git a/indra/newview/lllocalbitmaps.h b/indra/newview/lllocalbitmaps.h index de2dcb3467..6c9d65e3b6 100644 --- a/indra/newview/lllocalbitmaps.h +++ b/indra/newview/lllocalbitmaps.h @@ -89,6 +89,7 @@ class LLLocalBitmap ET_IMG_BMP, ET_IMG_TGA, ET_IMG_JPG, + ET_IMG_J2C, ET_IMG_PNG }; diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index a8c6f69425..48c80842b9 100644 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -1210,6 +1210,12 @@ void LLMeshRepoThread::run() LL_WARNS(LOG_MESH) << "Convex decomposition unable to be quit." << LL_ENDL; } } +void LLMeshRepoThread::cleanup() +{ + mShuttingDown = true; + mSignal->broadcast(); + mMeshThreadPool->close(); +} // Mutex: LLMeshRepoThread::mMutex must be held on entry void LLMeshRepoThread::loadMeshSkinInfo(const LLUUID& mesh_id) @@ -1493,6 +1499,11 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id) [mesh_id, buffer, size] () { + if (gMeshRepo.mThread->isShuttingDown()) + { + delete[] buffer; + return; + } if (!gMeshRepo.mThread->skinInfoReceived(mesh_id, buffer, size)) { // either header is faulty or something else overwrote the cache @@ -1993,6 +2004,11 @@ bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod) [params, mesh_id, lod, buffer, size] () { + if (gMeshRepo.mThread->isShuttingDown()) + { + delete[] buffer; + return; + } if (gMeshRepo.mThread->lodReceived(params, lod, buffer, size) == MESH_OK) { LL_DEBUGS(LOG_MESH) << "Mesh/Cache: Mesh body for ID " << mesh_id << " - was retrieved from the cache." << LL_ENDL; @@ -3792,6 +3808,11 @@ void LLMeshLODHandler::processData(LLCore::BufferArray * /* body */, S32 /* body [shrd_handler, data, data_size] () { + if (gMeshRepo.mThread->isShuttingDown()) + { + delete[] data; + return; + } LLMeshLODHandler* handler = (LLMeshLODHandler * )shrd_handler.get(); handler->processLod(data, data_size); delete[] data; @@ -3905,6 +3926,11 @@ void LLMeshSkinInfoHandler::processData(LLCore::BufferArray * /* body */, S32 /* [shrd_handler, data, data_size] () { + if (gMeshRepo.mThread->isShuttingDown()) + { + delete[] data; + return; + } LLMeshSkinInfoHandler* handler = (LLMeshSkinInfoHandler*)shrd_handler.get(); handler->processSkin(data, data_size); delete[] data; @@ -4127,8 +4153,7 @@ void LLMeshRepository::shutdown() mUploads[i]->discard() ; //discard the uploading requests. } - mThread->mSignal->broadcast(); - mThread->mMeshThreadPool->close(); + mThread->cleanup(); while (!mThread->isStopped()) { diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h index 0d9da32e27..b9acb3573f 100644 --- a/indra/newview/llmeshrepository.h +++ b/indra/newview/llmeshrepository.h @@ -515,6 +515,8 @@ public: ~LLMeshRepoThread(); virtual void run(); + void cleanup(); + bool isShuttingDown() { return mShuttingDown; } void lockAndLoadMeshLOD(const LLVolumeParams& mesh_params, S32 lod); void loadMeshLOD(const LLVolumeParams& mesh_params, S32 lod); @@ -583,6 +585,7 @@ private: U8* getDiskCacheBuffer(S32 size); S32 mDiskCacheBufferSize = 0; U8* mDiskCacheBuffer = nullptr; + bool mShuttingDown = false; }; diff --git a/indra/newview/llmodelpreview.cpp b/indra/newview/llmodelpreview.cpp index 64ea1710f5..d8e05e1d01 100644 --- a/indra/newview/llmodelpreview.cpp +++ b/indra/newview/llmodelpreview.cpp @@ -132,20 +132,21 @@ std::string getLodSuffix(S32 lod) return suffix; } -void FindModel(LLModelLoader::scene& scene, const std::string& name_to_match, LLModel*& baseModelOut, LLMatrix4& matOut) +static bool FindModel(const LLModelLoader::scene& scene, const std::string& name_to_match, LLModel*& baseModelOut, LLMatrix4& matOut) { - for (auto scene_iter = scene.begin(); scene_iter != scene.end(); scene_iter++) + for (const auto& scene_pair : scene) { - for (auto model_iter = scene_iter->second.begin(); model_iter != scene_iter->second.end(); model_iter++) + for (const auto& model_iter : scene_pair.second) { - if (model_iter->mModel && (model_iter->mModel->mLabel == name_to_match)) + if (model_iter.mModel && (model_iter.mModel->mLabel == name_to_match)) { - baseModelOut = model_iter->mModel; - matOut = scene_iter->first; - return; + baseModelOut = model_iter.mModel; + matOut = scene_pair.first; + return true; } } } + return false; } //----------------------------------------------------------------------------- @@ -319,10 +320,8 @@ void LLModelPreview::rebuildUploadData() mat *= scale_mat; - for (auto model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter) - { // for each instance with said transform applied - LLModelInstance instance = *model_iter; - + for (LLModelInstance& instance : iter->second) + { //for each instance with said transform applied LLModel* base_model = instance.mModel; if (base_model && !requested_name.empty()) @@ -354,7 +353,7 @@ void LLModelPreview::rebuildUploadData() } else { - //Physics can be inherited from other LODs or loaded, so we need to adjust what extension we are searching for + // Physics can be inherited from other LODs or loaded, so we need to adjust what extension we are searching for extensionLOD = mPhysicsSearchLOD; } @@ -365,9 +364,9 @@ void LLModelPreview::rebuildUploadData() name_to_match += toAdd; } - FindModel(mScene[i], name_to_match, lod_model, transform); + bool found = FindModel(mScene[i], name_to_match, lod_model, transform); - if (!lod_model && i != LLModel::LOD_PHYSICS) + if (!found && i != LLModel::LOD_PHYSICS) { if (mImporterDebug) { @@ -380,7 +379,7 @@ void LLModelPreview::rebuildUploadData() } int searchLOD = (i > LLModel::LOD_HIGH) ? LLModel::LOD_HIGH : i; - while ((searchLOD <= LLModel::LOD_HIGH) && !lod_model) + for (; searchLOD <= LLModel::LOD_HIGH; ++searchLOD) { std::string name_to_match = instance.mLabel; llassert(!name_to_match.empty()); @@ -394,8 +393,8 @@ void LLModelPreview::rebuildUploadData() // See if we can find an appropriately named model in LOD 'searchLOD' // - FindModel(mScene[searchLOD], name_to_match, lod_model, transform); - searchLOD++; + if (FindModel(mScene[searchLOD], name_to_match, lod_model, transform)) + break; } } } @@ -1174,8 +1173,7 @@ void LLModelPreview::loadModelCallback(S32 loaded_lod) LLModel* found_model = NULL; LLMatrix4 transform; - FindModel(mBaseScene, loaded_name, found_model, transform); - if (found_model) + if (FindModel(mBaseScene, loaded_name, found_model, transform)) { // don't rename correctly named models (even if they are placed in a wrong order) name_based = true; } diff --git a/indra/newview/lloutfitslist.cpp b/indra/newview/lloutfitslist.cpp index 6e666b8a4b..9d8493549d 100644 --- a/indra/newview/lloutfitslist.cpp +++ b/indra/newview/lloutfitslist.cpp @@ -819,6 +819,50 @@ void LLOutfitListBase::observerCallback(const LLUUID& category_id) refreshList(category_id); } +class LLIsOutfitListFolder : public LLInventoryCollectFunctor +{ +public: + LLIsOutfitListFolder() + { + mOutfitsId = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); + } + virtual ~LLIsOutfitListFolder() {} + + bool operator()(LLInventoryCategory* cat, LLInventoryItem* item) override + { + if (cat) + { + if (cat->getPreferredType() == LLFolderType::FT_OUTFIT) + { + return true; + } + if (cat->getPreferredType() == LLFolderType::FT_NONE + && cat->getParentUUID() == mOutfitsId) + { + LLViewerInventoryCategory* inv_cat = dynamic_cast<LLViewerInventoryCategory*>(cat); + if (inv_cat && inv_cat->getDescendentCount() > 3) + { + LLInventoryModel::cat_array_t* cats; + LLInventoryModel::item_array_t* items; + gInventory.getDirectDescendentsOf(inv_cat->getUUID(), cats, items); + if (cats->empty() // protection against outfits inside + && items->size() > 3) // eyes, skin, hair and shape are required + { + // For now assume this to be an old style outfit, not a subfolder + // but ideally no such 'outfits' should be left in My Outfits + // Todo: stop counting FT_NONE as outfits, + // convert obvious outfits into FT_OUTFIT + return true; + } + } + } + } + return false; + } +protected: + LLUUID mOutfitsId; +}; + void LLOutfitListBase::refreshList(const LLUUID& category_id) { bool wasNull = mRefreshListState.CategoryUUID.isNull(); @@ -828,13 +872,13 @@ void LLOutfitListBase::refreshList(const LLUUID& category_id) LLInventoryModel::item_array_t item_array; // Collect all sub-categories of a given category. - LLIsType is_category(LLAssetType::AT_CATEGORY); + LLIsOutfitListFolder is_outfit; gInventory.collectDescendentsIf( category_id, cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH, - is_category); + is_outfit); // Memorize item names for each UUID std::map<LLUUID, std::string> names; diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp index 4ada9c445c..3a164ec94b 100644 --- a/indra/newview/llpanelface.cpp +++ b/indra/newview/llpanelface.cpp @@ -3644,7 +3644,7 @@ void LLPanelFace::onCommitRepeatsPerMeter() bool identical_scale_t = false; LLSelectedTE::getObjectScaleS(obj_scale_s, identical_scale_s); - LLSelectedTE::getObjectScaleS(obj_scale_t, identical_scale_t); + LLSelectedTE::getObjectScaleT(obj_scale_t, identical_scale_t); if (gSavedSettings.getBOOL("SyncMaterialSettings")) { @@ -5151,6 +5151,7 @@ void LLPanelFace::LLSelectedTEMaterial::getMaxSpecularRepeats(F32& repeats, bool LLMaterial* mat = object->getTE(face)->getMaterialParams().get(); U32 s_axis = VX; U32 t_axis = VY; + LLPrimitive::getTESTAxes(face, &s_axis, &t_axis); F32 repeats_s = 1.0f; F32 repeats_t = 1.0f; if (mat) @@ -5175,6 +5176,7 @@ void LLPanelFace::LLSelectedTEMaterial::getMaxNormalRepeats(F32& repeats, bool& LLMaterial* mat = object->getTE(face)->getMaterialParams().get(); U32 s_axis = VX; U32 t_axis = VY; + LLPrimitive::getTESTAxes(face, &s_axis, &t_axis); F32 repeats_s = 1.0f; F32 repeats_t = 1.0f; if (mat) diff --git a/indra/newview/llpanelprimmediacontrols.cpp b/indra/newview/llpanelprimmediacontrols.cpp index 7b562337a3..b1c8b5f36a 100644 --- a/indra/newview/llpanelprimmediacontrols.cpp +++ b/indra/newview/llpanelprimmediacontrols.cpp @@ -777,7 +777,7 @@ void LLPanelPrimMediaControls::draw() else if(mFadeTimer.getStarted()) { F32 time = mFadeTimer.getElapsedTimeF32(); - alpha *= llmax(lerp(1.0f, 0.0f, time / mControlFadeTime), 0.0f); + alpha *= llmax(lerp(1.f, 0.f, time / mControlFadeTime), 0.0f); if(time >= mControlFadeTime) { diff --git a/indra/newview/llpanelprofileclassifieds.h b/indra/newview/llpanelprofileclassifieds.h index 42cd5f8975..2e6b7c4428 100644 --- a/indra/newview/llpanelprofileclassifieds.h +++ b/indra/newview/llpanelprofileclassifieds.h @@ -157,17 +157,17 @@ public: void setParcelId(const LLUUID& id) { mParcelId = id; } - LLUUID getParcelId() { return mParcelId; } + LLUUID getParcelId() const { return mParcelId; } void setSimName(const std::string& sim_name) { mSimName = sim_name; } - std::string getSimName() { return mSimName; } + std::string getSimName() const { return mSimName; } void setFromSearch(bool val) { mFromSearch = val; } - bool fromSearch() { return mFromSearch; } + bool fromSearch() const { return mFromSearch; } - bool getInfoLoaded() { return mInfoLoaded; } + bool getInfoLoaded() const { return mInfoLoaded; } void setInfoLoaded(bool loaded) { mInfoLoaded = loaded; } @@ -175,9 +175,9 @@ public: void resetDirty() override; - bool isNew() { return mIsNew; } + bool isNew() const { return mIsNew; } - bool isNewWithErrors() { return mIsNewWithErrors; } + bool isNewWithErrors() const { return mIsNewWithErrors; } bool canClose(); @@ -191,10 +191,10 @@ public: bool getAutoRenew(); - S32 getPriceForListing() { return mPriceForListing; } + S32 getPriceForListing() const { return mPriceForListing; } void setEditMode(bool edit_mode); - bool getEditMode() {return mEditMode;} + bool getEditMode() const { return mEditMode; } static void setClickThrough( const LLUUID& classified_id, diff --git a/indra/newview/llpanelsnapshot.cpp b/indra/newview/llpanelsnapshot.cpp index 32c9f6f402..56c0294dbe 100644 --- a/indra/newview/llpanelsnapshot.cpp +++ b/indra/newview/llpanelsnapshot.cpp @@ -37,6 +37,7 @@ // newview #include "llsidetraypanelcontainer.h" +#include "llsnapshotlivepreview.h" #include "llviewercontrol.h" // gSavedSettings #include "llagentbenefits.h" @@ -99,6 +100,17 @@ void LLPanelSnapshot::onOpen(const LLSD& key) { getParentByType<LLFloater>()->notify(LLSD().with("image-format-change", true)); } + + // If resolution is set to "Current Window", force a snapshot update + // each time a snapshot panel is opened to determine the correct + // image size (and upload fee) depending on the snapshot type. + if (mSnapshotFloater && getChild<LLUICtrl>(getImageSizeComboName())->getValue().asString() == "[i0,i0]") + { + if (LLSnapshotLivePreview* preview = mSnapshotFloater->getPreviewView()) + { + preview->mForceUpdateSnapshot = true; + } + } } LLSnapshotModel::ESnapshotFormat LLPanelSnapshot::getImageFormat() const diff --git a/indra/newview/llpanelsnapshotinventory.cpp b/indra/newview/llpanelsnapshotinventory.cpp index 96b17acc40..b81b891685 100644 --- a/indra/newview/llpanelsnapshotinventory.cpp +++ b/indra/newview/llpanelsnapshotinventory.cpp @@ -42,77 +42,35 @@ /** * The panel provides UI for saving snapshot as an inventory texture. */ -class LLPanelSnapshotInventoryBase - : public LLPanelSnapshot -{ - LOG_CLASS(LLPanelSnapshotInventoryBase); - -public: - LLPanelSnapshotInventoryBase(); - - /*virtual*/ bool postBuild(); -protected: - void onSend(); - /*virtual*/ LLSnapshotModel::ESnapshotType getSnapshotType(); -}; - class LLPanelSnapshotInventory - : public LLPanelSnapshotInventoryBase + : public LLPanelSnapshot { LOG_CLASS(LLPanelSnapshotInventory); public: LLPanelSnapshotInventory(); - /*virtual*/ bool postBuild(); - /*virtual*/ void onOpen(const LLSD& key); + bool postBuild() override; + void onOpen(const LLSD& key) override; void onResolutionCommit(LLUICtrl* ctrl); private: - /*virtual*/ std::string getWidthSpinnerName() const { return "inventory_snapshot_width"; } - /*virtual*/ std::string getHeightSpinnerName() const { return "inventory_snapshot_height"; } - /*virtual*/ std::string getAspectRatioCBName() const { return "inventory_keep_aspect_check"; } - /*virtual*/ std::string getImageSizeComboName() const { return "texture_size_combo"; } - /*virtual*/ std::string getImageSizePanelName() const { return LLStringUtil::null; } - /*virtual*/ void updateControls(const LLSD& info); - -}; - -class LLPanelOutfitSnapshotInventory - : public LLPanelSnapshotInventoryBase -{ - LOG_CLASS(LLPanelOutfitSnapshotInventory); - -public: - LLPanelOutfitSnapshotInventory(); - /*virtual*/ bool postBuild(); - /*virtual*/ void onOpen(const LLSD& key); + std::string getWidthSpinnerName() const override { return "inventory_snapshot_width"; } + std::string getHeightSpinnerName() const override { return "inventory_snapshot_height"; } + std::string getAspectRatioCBName() const override { return "inventory_keep_aspect_check"; } + std::string getImageSizeComboName() const override { return "texture_size_combo"; } + std::string getImageSizePanelName() const override { return LLStringUtil::null; } + LLSnapshotModel::ESnapshotType getSnapshotType() override; + void updateControls(const LLSD& info) override; -private: - /*virtual*/ std::string getWidthSpinnerName() const { return ""; } - /*virtual*/ std::string getHeightSpinnerName() const { return ""; } - /*virtual*/ std::string getAspectRatioCBName() const { return ""; } - /*virtual*/ std::string getImageSizeComboName() const { return "texture_size_combo"; } - /*virtual*/ std::string getImageSizePanelName() const { return LLStringUtil::null; } - /*virtual*/ void updateControls(const LLSD& info); - - /*virtual*/ void cancel(); + void onSend(); + void updateUploadCost(); + S32 calculateUploadCost(); }; static LLPanelInjector<LLPanelSnapshotInventory> panel_class1("llpanelsnapshotinventory"); -static LLPanelInjector<LLPanelOutfitSnapshotInventory> panel_class2("llpaneloutfitsnapshotinventory"); - -LLPanelSnapshotInventoryBase::LLPanelSnapshotInventoryBase() -{ -} - -bool LLPanelSnapshotInventoryBase::postBuild() -{ - return LLPanelSnapshot::postBuild(); -} - -LLSnapshotModel::ESnapshotType LLPanelSnapshotInventoryBase::getSnapshotType() +LLSnapshotModel::ESnapshotType LLPanelSnapshotInventory::getSnapshotType() { return LLSnapshotModel::SNAPSHOT_TEXTURE; } @@ -130,12 +88,14 @@ bool LLPanelSnapshotInventory::postBuild() getChild<LLSpinCtrl>(getHeightSpinnerName())->setAllowEdit(false); getChild<LLUICtrl>(getImageSizeComboName())->setCommitCallback(boost::bind(&LLPanelSnapshotInventory::onResolutionCommit, this, _1)); - return LLPanelSnapshotInventoryBase::postBuild(); + return LLPanelSnapshot::postBuild(); } // virtual void LLPanelSnapshotInventory::onOpen(const LLSD& key) { + updateUploadCost(); + LLPanelSnapshot::onOpen(key); } @@ -144,6 +104,8 @@ void LLPanelSnapshotInventory::updateControls(const LLSD& info) { const bool have_snapshot = info.has("have-snapshot") ? info["have-snapshot"].asBoolean() : true; getChild<LLUICtrl>("save_btn")->setEnabled(have_snapshot); + + updateUploadCost(); } void LLPanelSnapshotInventory::onResolutionCommit(LLUICtrl* ctrl) @@ -153,21 +115,9 @@ void LLPanelSnapshotInventory::onResolutionCommit(LLUICtrl* ctrl) getChild<LLSpinCtrl>(getHeightSpinnerName())->setVisible(!current_window_selected); } -void LLPanelSnapshotInventoryBase::onSend() +void LLPanelSnapshotInventory::onSend() { - S32 w = 0; - S32 h = 0; - - if( mSnapshotFloater ) - { - LLSnapshotLivePreview* preview = mSnapshotFloater->getPreviewView(); - if( preview ) - { - preview->getSize(w, h); - } - } - - S32 expected_upload_cost = LLAgentBenefitsMgr::current().getTextureUploadCost(w, h); + S32 expected_upload_cost = calculateUploadCost(); if (can_afford_transaction(expected_upload_cost)) { if (mSnapshotFloater) @@ -188,36 +138,24 @@ void LLPanelSnapshotInventoryBase::onSend() } } -LLPanelOutfitSnapshotInventory::LLPanelOutfitSnapshotInventory() +void LLPanelSnapshotInventory::updateUploadCost() { - mCommitCallbackRegistrar.add("Inventory.SaveOutfitPhoto", boost::bind(&LLPanelOutfitSnapshotInventory::onSend, this)); - mCommitCallbackRegistrar.add("Inventory.SaveOutfitCancel", boost::bind(&LLPanelOutfitSnapshotInventory::cancel, this)); + getChild<LLUICtrl>("hint_lbl")->setTextArg("[UPLOAD_COST]", llformat("%d", calculateUploadCost())); } -// virtual -bool LLPanelOutfitSnapshotInventory::postBuild() +S32 LLPanelSnapshotInventory::calculateUploadCost() { - return LLPanelSnapshotInventoryBase::postBuild(); -} - -// virtual -void LLPanelOutfitSnapshotInventory::onOpen(const LLSD& key) -{ - getChild<LLUICtrl>("hint_lbl")->setTextArg("[UPLOAD_COST]", llformat("%d", LLAgentBenefitsMgr::current().getTextureUploadCost())); - LLPanelSnapshot::onOpen(key); -} - -// virtual -void LLPanelOutfitSnapshotInventory::updateControls(const LLSD& info) -{ - const bool have_snapshot = info.has("have-snapshot") ? info["have-snapshot"].asBoolean() : true; - getChild<LLUICtrl>("save_btn")->setEnabled(have_snapshot); -} + S32 w = 0; + S32 h = 0; -void LLPanelOutfitSnapshotInventory::cancel() -{ if (mSnapshotFloater) { - mSnapshotFloater->closeFloater(); + if (LLSnapshotLivePreview* preview = mSnapshotFloater->getPreviewView()) + { + w = preview->getEncodedImageWidth(); + h = preview->getEncodedImageHeight(); + } } + + return LLAgentBenefitsMgr::current().getTextureUploadCost(w, h); } diff --git a/indra/newview/llpanelsnapshotlocal.cpp b/indra/newview/llpanelsnapshotlocal.cpp index 366030c0fa..57759fbcaa 100644 --- a/indra/newview/llpanelsnapshotlocal.cpp +++ b/indra/newview/llpanelsnapshotlocal.cpp @@ -47,18 +47,18 @@ class LLPanelSnapshotLocal public: LLPanelSnapshotLocal(); - /*virtual*/ bool postBuild(); - /*virtual*/ void onOpen(const LLSD& key); + bool postBuild() override; + void onOpen(const LLSD& key) override; private: - /*virtual*/ std::string getWidthSpinnerName() const { return "local_snapshot_width"; } - /*virtual*/ std::string getHeightSpinnerName() const { return "local_snapshot_height"; } - /*virtual*/ std::string getAspectRatioCBName() const { return "local_keep_aspect_check"; } - /*virtual*/ std::string getImageSizeComboName() const { return "local_size_combo"; } - /*virtual*/ std::string getImageSizePanelName() const { return "local_image_size_lp"; } - /*virtual*/ LLSnapshotModel::ESnapshotFormat getImageFormat() const; - /*virtual*/ LLSnapshotModel::ESnapshotType getSnapshotType(); - /*virtual*/ void updateControls(const LLSD& info); + std::string getWidthSpinnerName() const override { return "local_snapshot_width"; } + std::string getHeightSpinnerName() const override { return "local_snapshot_height"; } + std::string getAspectRatioCBName() const override { return "local_keep_aspect_check"; } + std::string getImageSizeComboName() const override { return "local_size_combo"; } + std::string getImageSizePanelName() const override { return "local_image_size_lp"; } + LLSnapshotModel::ESnapshotFormat getImageFormat() const override; + LLSnapshotModel::ESnapshotType getSnapshotType() override; + void updateControls(const LLSD& info) override; S32 mLocalFormat; diff --git a/indra/newview/llpanelsnapshotoptions.cpp b/indra/newview/llpanelsnapshotoptions.cpp index 962d3bba16..05cd9e7b3a 100644 --- a/indra/newview/llpanelsnapshotoptions.cpp +++ b/indra/newview/llpanelsnapshotoptions.cpp @@ -30,12 +30,8 @@ #include "llsidetraypanelcontainer.h" #include "llfloatersnapshot.h" // FIXME: create a snapshot model -#include "llsnapshotlivepreview.h" #include "llfloaterreg.h" -#include "llagentbenefits.h" - - /** * Provides several ways to save a snapshot. */ @@ -46,12 +42,9 @@ class LLPanelSnapshotOptions public: LLPanelSnapshotOptions(); - ~LLPanelSnapshotOptions(); - /*virtual*/ bool postBuild(); - /*virtual*/ void onOpen(const LLSD& key); + bool postBuild() override; private: - void updateUploadCost(); void openPanel(const std::string& panel_name); void onSaveToProfile(); void onSaveToEmail(); @@ -71,10 +64,6 @@ LLPanelSnapshotOptions::LLPanelSnapshotOptions() mCommitCallbackRegistrar.add("Snapshot.SaveToComputer", boost::bind(&LLPanelSnapshotOptions::onSaveToComputer, this)); } -LLPanelSnapshotOptions::~LLPanelSnapshotOptions() -{ -} - // virtual bool LLPanelSnapshotOptions::postBuild() { @@ -82,30 +71,6 @@ bool LLPanelSnapshotOptions::postBuild() return LLPanel::postBuild(); } -// virtual -void LLPanelSnapshotOptions::onOpen(const LLSD& key) -{ - updateUploadCost(); -} - -void LLPanelSnapshotOptions::updateUploadCost() -{ - S32 w = 0; - S32 h = 0; - - if( mSnapshotFloater ) - { - LLSnapshotLivePreview* preview = mSnapshotFloater->getPreviewView(); - if( preview ) - { - preview->getSize(w, h); - } - } - - S32 upload_cost = LLAgentBenefitsMgr::current().getTextureUploadCost(w, h); - getChild<LLUICtrl>("save_to_inventory_btn")->setLabelArg("[AMOUNT]", llformat("%d", upload_cost)); -} - void LLPanelSnapshotOptions::openPanel(const std::string& panel_name) { LLSideTrayPanelContainer* parent = dynamic_cast<LLSideTrayPanelContainer*>(getParent()); diff --git a/indra/newview/llpanelsnapshotpostcard.cpp b/indra/newview/llpanelsnapshotpostcard.cpp index 23e8789e3f..f3dfdc9250 100644 --- a/indra/newview/llpanelsnapshotpostcard.cpp +++ b/indra/newview/llpanelsnapshotpostcard.cpp @@ -56,18 +56,18 @@ class LLPanelSnapshotPostcard public: LLPanelSnapshotPostcard(); - /*virtual*/ bool postBuild(); - /*virtual*/ void onOpen(const LLSD& key); + bool postBuild() override; + void onOpen(const LLSD& key) override; private: - /*virtual*/ std::string getWidthSpinnerName() const { return "postcard_snapshot_width"; } - /*virtual*/ std::string getHeightSpinnerName() const { return "postcard_snapshot_height"; } - /*virtual*/ std::string getAspectRatioCBName() const { return "postcard_keep_aspect_check"; } - /*virtual*/ std::string getImageSizeComboName() const { return "postcard_size_combo"; } - /*virtual*/ std::string getImageSizePanelName() const { return "postcard_image_size_lp"; } - /*virtual*/ LLSnapshotModel::ESnapshotFormat getImageFormat() const { return LLSnapshotModel::SNAPSHOT_FORMAT_JPEG; } - /*virtual*/ LLSnapshotModel::ESnapshotType getSnapshotType(); - /*virtual*/ void updateControls(const LLSD& info); + std::string getWidthSpinnerName() const override { return "postcard_snapshot_width"; } + std::string getHeightSpinnerName() const override { return "postcard_snapshot_height"; } + std::string getAspectRatioCBName() const override { return "postcard_keep_aspect_check"; } + std::string getImageSizeComboName() const override { return "postcard_size_combo"; } + std::string getImageSizePanelName() const override { return "postcard_image_size_lp"; } + LLSnapshotModel::ESnapshotFormat getImageFormat() const override { return LLSnapshotModel::SNAPSHOT_FORMAT_JPEG; } + LLSnapshotModel::ESnapshotType getSnapshotType() override; + void updateControls(const LLSD& info) override; bool missingSubjMsgAlertCallback(const LLSD& notification, const LLSD& response); static void sendPostcardFinished(LLSD result); diff --git a/indra/newview/llpanelsnapshotprofile.cpp b/indra/newview/llpanelsnapshotprofile.cpp index aa257dea9e..b533d7bbbc 100644 --- a/indra/newview/llpanelsnapshotprofile.cpp +++ b/indra/newview/llpanelsnapshotprofile.cpp @@ -49,17 +49,17 @@ class LLPanelSnapshotProfile public: LLPanelSnapshotProfile(); - /*virtual*/ bool postBuild(); - /*virtual*/ void onOpen(const LLSD& key); + bool postBuild() override; + void onOpen(const LLSD& key) override; private: - /*virtual*/ std::string getWidthSpinnerName() const { return "profile_snapshot_width"; } - /*virtual*/ std::string getHeightSpinnerName() const { return "profile_snapshot_height"; } - /*virtual*/ std::string getAspectRatioCBName() const { return "profile_keep_aspect_check"; } - /*virtual*/ std::string getImageSizeComboName() const { return "profile_size_combo"; } - /*virtual*/ std::string getImageSizePanelName() const { return "profile_image_size_lp"; } - /*virtual*/ LLSnapshotModel::ESnapshotFormat getImageFormat() const { return LLSnapshotModel::SNAPSHOT_FORMAT_PNG; } - /*virtual*/ void updateControls(const LLSD& info); + std::string getWidthSpinnerName() const override { return "profile_snapshot_width"; } + std::string getHeightSpinnerName() const override { return "profile_snapshot_height"; } + std::string getAspectRatioCBName() const override { return "profile_keep_aspect_check"; } + std::string getImageSizeComboName() const override { return "profile_size_combo"; } + std::string getImageSizePanelName() const override { return "profile_image_size_lp"; } + LLSnapshotModel::ESnapshotFormat getImageFormat() const override { return LLSnapshotModel::SNAPSHOT_FORMAT_PNG; } + void updateControls(const LLSD& info) override; void onSend(); }; diff --git a/indra/newview/llpanelvolume.cpp b/indra/newview/llpanelvolume.cpp index 951dc45a78..2fbdbeaf59 100644 --- a/indra/newview/llpanelvolume.cpp +++ b/indra/newview/llpanelvolume.cpp @@ -576,32 +576,48 @@ void LLPanelVolume::getState( ) return object->getMaterial(); } } func; - bool material_same = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &func, material_code ); + LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); + bool material_same = selection->getSelectedTEValue( &func, material_code ); std::string LEGACY_FULLBRIGHT_DESC = LLTrans::getString("Fullbright"); - if (editable && single_volume && material_same) + + bool enable_material = editable && single_volume && material_same; + LLCachedControl<bool> edit_linked(gSavedSettings, "EditLinkedParts", false); + if (!enable_material && !edit_linked()) { - mComboMaterial->setEnabled( true ); - if (material_code == LL_MCODE_LIGHT) + LLViewerObject* root = selection->getPrimaryObject(); + while (root && !root->isAvatar() && root->getParent()) { - if (mComboMaterial->getItemCount() == mComboMaterialItemCount) + LLViewerObject* parent = (LLViewerObject*)root->getParent(); + if (parent->isAvatar()) { - mComboMaterial->add(LEGACY_FULLBRIGHT_DESC); + break; } - mComboMaterial->setSimple(LEGACY_FULLBRIGHT_DESC); + root = parent; } - else + if (root) { - if (mComboMaterial->getItemCount() != mComboMaterialItemCount) - { - mComboMaterial->remove(LEGACY_FULLBRIGHT_DESC); - } + material_code = root->getMaterial(); + } + } - mComboMaterial->setSimple(std::string(LLMaterialTable::basic.getName(material_code))); + mComboMaterial->setEnabled(enable_material); + + if (material_code == LL_MCODE_LIGHT) + { + if (mComboMaterial->getItemCount() == mComboMaterialItemCount) + { + mComboMaterial->add(LEGACY_FULLBRIGHT_DESC); } + mComboMaterial->setSimple(LEGACY_FULLBRIGHT_DESC); } else { - mComboMaterial->setEnabled( false ); + if (mComboMaterial->getItemCount() != mComboMaterialItemCount) + { + mComboMaterial->remove(LEGACY_FULLBRIGHT_DESC); + } + + mComboMaterial->setSimple(std::string(LLMaterialTable::basic.getName(material_code))); } // Physics properties diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp index 86291708b0..e5c84728fe 100644 --- a/indra/newview/llphysicsmotion.cpp +++ b/indra/newview/llphysicsmotion.cpp @@ -646,18 +646,17 @@ bool LLPhysicsMotion::onUpdate(F32 time) velocity_new_local = 0; } - // Check for NaN values. A NaN value is detected if the variables doesn't equal itself. - // If NaN, then reset everything. - if ((mPosition_local != mPosition_local) || - (mVelocity_local != mVelocity_local) || - (position_new_local != position_new_local)) + // Check for NaN values. If NaN, then reset everything. + if (llisnan(mPosition_local) || + llisnan(mVelocity_local) || + llisnan(position_new_local)) { - position_new_local = 0; - mVelocity_local = 0; - mVelocityJoint_local = 0; - mAccelerationJoint_local = 0; - mPosition_local = 0; - mPosition_world = LLVector3(0,0,0); + position_new_local = 0.f; + mVelocity_local = 0.f; + mVelocityJoint_local = 0.f; + mAccelerationJoint_local = 0.f; + mPosition_local = 0.f; + mPosition_world = LLVector3(0.f,0.f,0.f); } const F32 position_new_local_clamped = llclamp(position_new_local, diff --git a/indra/newview/llpreviewscript.cpp b/indra/newview/llpreviewscript.cpp index 02a4c7fb26..c2aa4925bd 100644 --- a/indra/newview/llpreviewscript.cpp +++ b/indra/newview/llpreviewscript.cpp @@ -703,9 +703,10 @@ void LLScriptEdCore::sync() } } -bool LLScriptEdCore::hasChanged() +bool LLScriptEdCore::hasChanged() const { - if (!mEditor) return false; + if (!mEditor) + return false; return ((!mEditor->isPristine() || mEnableSave) && mHasScriptData); } diff --git a/indra/newview/llpreviewscript.h b/indra/newview/llpreviewscript.h index 70ee1a4274..0bbe540207 100644 --- a/indra/newview/llpreviewscript.h +++ b/indra/newview/llpreviewscript.h @@ -143,7 +143,7 @@ public: void setItemRemoved(bool script_removed){mScriptRemoved = script_removed;}; void setAssetID( const LLUUID& asset_id){ mAssetID = asset_id; }; - LLUUID getAssetID() { return mAssetID; } + LLUUID getAssetID() const { return mAssetID; } bool isFontSizeChecked(const LLSD &userdata); void onChangeFontSize(const LLSD &size_name); @@ -155,7 +155,7 @@ public: void onBtnDynamicHelp(); void onBtnUndoChanges(); - bool hasChanged(); + bool hasChanged() const; void selectFirstError(); @@ -211,7 +211,6 @@ class LLScriptEdContainer : public LLPreview public: LLScriptEdContainer(const LLSD& key); - LLScriptEdContainer(const LLSD& key, const bool live); bool handleKeyHere(KEY key, MASK mask); diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 1876cd3086..41895d7d6a 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -3139,6 +3139,8 @@ void LLSelectMgr::adjustTexturesByScale(bool send_to_sim, bool stretch) F32 scale_x = 1; F32 scale_y = 1; + F32 offset_x = 0; + F32 offset_y = 0; for (U32 i = 0; i < LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT; ++i) { @@ -3155,6 +3157,21 @@ void LLSelectMgr::adjustTexturesByScale(bool send_to_sim, bool stretch) scale_y = scale_ratio.mV[t_axis] * object_scale.mV[t_axis]; } material->mTextureTransform[i].mScale.set(scale_x, scale_y); + + LLVector2 scales = selectNode->mGLTFScales[te_num][i]; + LLVector2 offsets = selectNode->mGLTFOffsets[te_num][i]; + F64 int_part = 0; + offset_x = (F32)modf((offsets[VX] + (scales[VX] - scale_x)) / 2, &int_part); + if (offset_x < 0) + { + offset_x++; + } + offset_y = (F32)modf((offsets[VY] + (scales[VY] - scale_y)) / 2, &int_part); + if (offset_y < 0) + { + offset_y++; + } + material->mTextureTransform[i].mOffset.set(offset_x, offset_y); } const LLGLTFMaterial* base_material = tep->getGLTFMaterial(); @@ -6909,6 +6926,8 @@ void LLSelectNode::saveTextureScaleRatios(LLRender::eTexIndex index_to_query) { mTextureScaleRatios.clear(); mGLTFScaleRatios.clear(); + mGLTFScales.clear(); + mGLTFOffsets.clear(); if (mObject.notNull()) { @@ -6949,6 +6968,8 @@ void LLSelectNode::saveTextureScaleRatios(LLRender::eTexIndex index_to_query) F32 scale_x = 1; F32 scale_y = 1; std::vector<LLVector3> material_v_vec; + std::vector<LLVector2> material_scales_vec; + std::vector<LLVector2> material_offset_vec; for (U32 i = 0; i < LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT; ++i) { if (material) @@ -6956,12 +6977,16 @@ void LLSelectNode::saveTextureScaleRatios(LLRender::eTexIndex index_to_query) LLGLTFMaterial::TextureTransform& transform = material->mTextureTransform[i]; scale_x = transform.mScale[VX]; scale_y = transform.mScale[VY]; + material_scales_vec.push_back(transform.mScale); + material_offset_vec.push_back(transform.mOffset); } else { // Not having an override doesn't mean that there is no material scale_x = 1; scale_y = 1; + material_scales_vec.emplace_back(scale_x, scale_y); + material_offset_vec.emplace_back(0.f, 0.f); } if (tep->getTexGen() == LLTextureEntry::TEX_GEN_PLANAR) @@ -6977,6 +7002,8 @@ void LLSelectNode::saveTextureScaleRatios(LLRender::eTexIndex index_to_query) material_v_vec.push_back(material_v); } mGLTFScaleRatios.push_back(material_v_vec); + mGLTFScales.push_back(material_scales_vec); + mGLTFOffsets.push_back(material_offset_vec); } } } diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h index 0dbdc133e3..792a37297f 100644 --- a/indra/newview/llselectmgr.h +++ b/indra/newview/llselectmgr.h @@ -242,6 +242,8 @@ public: gltf_materials_vec_t mSavedGLTFOverrideMaterials; std::vector<LLVector3> mTextureScaleRatios; std::vector< std::vector<LLVector3> > mGLTFScaleRatios; + std::vector< std::vector<LLVector2> > mGLTFScales; + std::vector< std::vector<LLVector2> > mGLTFOffsets; std::vector<LLVector3> mSilhouetteVertices; // array of vertices to render silhouette of object std::vector<LLVector3> mSilhouetteNormals; // array of normals to render silhouette of object bool mSilhouetteExists; // need to generate silhouette? diff --git a/indra/newview/llsnapshotlivepreview.cpp b/indra/newview/llsnapshotlivepreview.cpp index ea95d71b27..68b4ab381a 100644 --- a/indra/newview/llsnapshotlivepreview.cpp +++ b/indra/newview/llsnapshotlivepreview.cpp @@ -694,6 +694,7 @@ bool LLSnapshotLivePreview::onIdle( void* snapshot_preview ) static LLCachedControl<bool> freeze_time(gSavedSettings, "FreezeTime", false); static LLCachedControl<bool> use_freeze_frame(gSavedSettings, "UseFreezeFrame", false); static LLCachedControl<bool> render_ui(gSavedSettings, "RenderUIInSnapshot", false); + static LLCachedControl<bool> render_balance(gSavedSettings, "RenderBalanceInSnapshot", false); static LLCachedControl<bool> render_hud(gSavedSettings, "RenderHUDInSnapshot", false); static LLCachedControl<bool> render_no_post(gSavedSettings, "RenderSnapshotNoPost", false); @@ -750,6 +751,7 @@ bool LLSnapshotLivePreview::onIdle( void* snapshot_preview ) render_hud, false, render_no_post, + render_balance, previewp->mSnapshotBufferType, previewp->getMaxImageSize())) { diff --git a/indra/newview/llstatusbar.cpp b/indra/newview/llstatusbar.cpp index 1bab602364..bda75c16e7 100644 --- a/indra/newview/llstatusbar.cpp +++ b/indra/newview/llstatusbar.cpp @@ -759,6 +759,10 @@ void LLStatusBar::updateBalancePanelPosition() balance_bg_view->setShape(balance_bg_rect); } +void LLStatusBar::setBalanceVisible(bool visible) +{ + mBoxBalance->setVisible(visible); +} // Implements secondlife:///app/balance/request to request a L$ balance // update via UDP message system. JC diff --git a/indra/newview/llstatusbar.h b/indra/newview/llstatusbar.h index 7e1ecf08ca..86c1ccd051 100644 --- a/indra/newview/llstatusbar.h +++ b/indra/newview/llstatusbar.h @@ -93,6 +93,8 @@ public: S32 getSquareMetersCommitted() const; S32 getSquareMetersLeft() const; + void setBalanceVisible(bool visible); + LLPanelNearByMedia* getNearbyMediaPanel() { return mPanelNearByMedia; } private: diff --git a/indra/newview/llsurfacepatch.cpp b/indra/newview/llsurfacepatch.cpp index 4315c4c6b0..6f99da5957 100644 --- a/indra/newview/llsurfacepatch.cpp +++ b/indra/newview/llsurfacepatch.cpp @@ -201,7 +201,7 @@ LLVector2 LLSurfacePatch::getTexCoords(const U32 x, const U32 y) const void LLSurfacePatch::eval(const U32 x, const U32 y, const U32 stride, LLVector3 *vertex, LLVector3 *normal, - LLVector2 *tex1) const + LLVector2* tex0, LLVector2 *tex1) const { if (!mSurfacep || !mSurfacep->getRegion() || !mSurfacep->getGridsPerEdge() || !mVObjp) { @@ -210,6 +210,7 @@ void LLSurfacePatch::eval(const U32 x, const U32 y, const U32 stride, LLVector3 llassert_always(vertex && normal && tex1); U32 surface_stride = mSurfacep->getGridsPerEdge(); + U32 texture_stride = mSurfacep->getGridsPerEdge() - 1; U32 point_offset = x + y*surface_stride; *normal = getNormal(x, y); @@ -220,6 +221,12 @@ void LLSurfacePatch::eval(const U32 x, const U32 y, const U32 stride, LLVector3 pos_agent.mV[VZ] = *(mDataZ + point_offset); *vertex = pos_agent-mVObjp->getRegion()->getOriginAgent(); + // tex0 is used for ownership overlay + LLVector3 rel_pos = pos_agent - mSurfacep->getOriginAgent(); + LLVector3 tex_pos = rel_pos * (1.f / (texture_stride * mSurfacep->getMetersPerGrid())); + tex0->mV[0] = tex_pos.mV[0]; + tex0->mV[1] = tex_pos.mV[1]; + tex1->mV[0] = mSurfacep->getRegion()->getCompositionXY(llfloor(mOriginRegion.mV[0])+x, llfloor(mOriginRegion.mV[1])+y); const F32 xyScale = 4.9215f*7.f; //0.93284f; diff --git a/indra/newview/llsurfacepatch.h b/indra/newview/llsurfacepatch.h index f4831487c1..505fc8c24c 100644 --- a/indra/newview/llsurfacepatch.h +++ b/indra/newview/llsurfacepatch.h @@ -116,7 +116,7 @@ public: void calcNormalFlat(LLVector3& normal_out, const U32 x, const U32 y, const U32 index /* 0 or 1 */); void eval(const U32 x, const U32 y, const U32 stride, - LLVector3 *vertex, LLVector3 *normal, LLVector2 *tex1) const; + LLVector3 *vertex, LLVector3 *normal, LLVector2* tex0, LLVector2 *tex1) const; diff --git a/indra/newview/llterrainpaintmap.cpp b/indra/newview/llterrainpaintmap.cpp index 8ccde74c93..c7a82013e4 100644 --- a/indra/newview/llterrainpaintmap.cpp +++ b/indra/newview/llterrainpaintmap.cpp @@ -204,8 +204,9 @@ bool LLTerrainPaintMap::bakeHeightNoiseIntoPBRPaintMapRGB(const LLViewerRegion& { LLVector3 scratch3; LLVector3 pos3; + LLVector2 tex0_temp; LLVector2 tex1_temp; - patch->eval(i, j, stride, &pos3, &scratch3, &tex1_temp); + patch->eval(i, j, stride, &pos3, &scratch3, &tex0_temp, &tex1_temp); (*pos++).set(pos3.mV[VX], pos3.mV[VY], pos3.mV[VZ]); *tex1++ = tex1_temp; vertex_total++; diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp index be7653c011..442c627d07 100644 --- a/indra/newview/lltexturecache.cpp +++ b/indra/newview/lltexturecache.cpp @@ -1347,27 +1347,39 @@ U32 LLTextureCache::openAndReadEntries(std::vector<Entry>& entries) } for (U32 idx=0; idx<num_entries; idx++) { - Entry entry; - S32 bytes_read = aprfile->read((void*)(&entry), (S32)sizeof(Entry)); - if (bytes_read < sizeof(Entry)) + try + { + Entry entry; + S32 bytes_read = aprfile->read((void*)(&entry), (S32)sizeof(Entry)); + if (bytes_read < sizeof(Entry)) + { + LL_WARNS() << "Corrupted header entries, failed at " << idx << " / " << num_entries << LL_ENDL; + return 0; + } + entries.push_back(entry); + // LL_INFOS() << "ENTRY: " << entry.mTime << " TEX: " << entry.mID << " IDX: " << idx << " Size: " << entry.mImageSize << LL_ENDL; + if (entry.mImageSize > entry.mBodySize) + { + mHeaderIDMap[entry.mID] = idx; + mTexturesSizeMap[entry.mID] = entry.mBodySize; + mTexturesSizeTotal += entry.mBodySize; + } + else + { + mFreeList.insert(idx); + } + } + catch (std::bad_alloc&) { - LL_WARNS() << "Corrupted header entries, failed at " << idx << " / " << num_entries << LL_ENDL; + // Too little ram yet very large cache? + // Should this actually crash viewer? + entries.clear(); + LL_WARNS() << "Bad alloc trying to read texture entries from cache, mFreeList: " << (S32)mFreeList.size() + << ", added entries: " << idx << ", total entries: " << num_entries << LL_ENDL; closeHeaderEntriesFile(); purgeAllTextures(false); return 0; } - entries.push_back(entry); -// LL_INFOS() << "ENTRY: " << entry.mTime << " TEX: " << entry.mID << " IDX: " << idx << " Size: " << entry.mImageSize << LL_ENDL; - if(entry.mImageSize > entry.mBodySize) - { - mHeaderIDMap[entry.mID] = idx; - mTexturesSizeMap[entry.mID] = entry.mBodySize; - mTexturesSizeTotal += entry.mBodySize; - } - else - { - mFreeList.insert(idx); - } } closeHeaderEntriesFile(); return num_entries; diff --git a/indra/newview/llvieweraudio.cpp b/indra/newview/llvieweraudio.cpp index b3b4f43e57..404297c58f 100644 --- a/indra/newview/llvieweraudio.cpp +++ b/indra/newview/llvieweraudio.cpp @@ -541,8 +541,8 @@ void audio_update_wind(bool force_update) // whereas steady-state avatar walk velocity is only 3.2 m/s. // Without this the world feels desolate on first login when you are // standing still. - const F32 WIND_LEVEL = 0.5f; - LLVector3 scaled_wind_vec = gWindVec * WIND_LEVEL; + static LLUICachedControl<F32> wind_level("AudioLevelWind", 0.5f); + LLVector3 scaled_wind_vec = gWindVec * wind_level; // Mix in the avatar's motion, subtract because when you walk north, // the apparent wind moves south. diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 24f1be3d1c..10fa0fd3cd 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -215,11 +215,15 @@ void display_update_camera() final_far = gSavedSettings.getF32("RenderReflectionProbeDrawDistance"); } else if (CAMERA_MODE_CUSTOMIZE_AVATAR == gAgentCamera.getCameraMode()) - { final_far *= 0.5f; } + else if (LLViewerTexture::sDesiredDiscardBias > 2.f) + { + final_far = llmax(32.f, final_far / (LLViewerTexture::sDesiredDiscardBias - 1.f)); + } LLViewerCamera::getInstance()->setFar(final_far); + LLVOAvatar::sRenderDistance = llclamp(final_far, 16.f, 256.f); gViewerWindow->setup3DRender(); if (!gCubeSnapshot) diff --git a/indra/newview/llviewermenufile.cpp b/indra/newview/llviewermenufile.cpp index ce66dbc03f..9743ec0c59 100644 --- a/indra/newview/llviewermenufile.cpp +++ b/indra/newview/llviewermenufile.cpp @@ -932,6 +932,7 @@ class LLFileTakeSnapshotToDisk : public view_listener_t bool render_ui = gSavedSettings.getBOOL("RenderUIInSnapshot"); bool render_hud = gSavedSettings.getBOOL("RenderHUDInSnapshot"); bool render_no_post = gSavedSettings.getBOOL("RenderSnapshotNoPost"); + bool render_balance = gSavedSettings.getBOOL("RenderBalanceInSnapshot"); bool high_res = gSavedSettings.getBOOL("HighResSnapshot"); if (high_res) @@ -952,6 +953,7 @@ class LLFileTakeSnapshotToDisk : public view_listener_t render_hud, false, render_no_post, + render_balance, LLSnapshotModel::SNAPSHOT_TYPE_COLOR, high_res ? S32_MAX : MAX_SNAPSHOT_IMAGE_SIZE)) //per side { diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index 5fd820f91d..bdcfec34f6 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -2137,6 +2137,21 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) EInstantMessage dialog = (EInstantMessage)d; LLHost sender = msg->getSender(); + LLSD metadata; + if (msg->getNumberOfBlocksFast(_PREHASH_MetaData) > 0) + { + S32 metadata_size = msg->getSizeFast(_PREHASH_MetaData, 0, _PREHASH_Data); + std::string metadata_buffer; + metadata_buffer.resize(metadata_size, 0); + + msg->getBinaryDataFast(_PREHASH_MetaData, _PREHASH_Data, &metadata_buffer[0], metadata_size, 0, metadata_size ); + std::stringstream metadata_stream(metadata_buffer); + if (LLSDSerialize::fromBinary(metadata, metadata_stream, metadata_size) == LLSDParser::PARSE_FAILURE) + { + metadata.clear(); + } + } + LLIMProcessing::processNewMessage(from_id, from_group, to_id, @@ -2151,7 +2166,8 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) position, binary_bucket, binary_bucket_size, - sender); + sender, + metadata); } void send_do_not_disturb_message (LLMessageSystem* msg, const LLUUID& from_id, const LLUUID& session_id) @@ -5039,6 +5055,7 @@ bool attempt_standard_notification(LLMessageSystem* msgsystem) false, //UI gSavedSettings.getBOOL("RenderHUDInSnapshot"), false, + false, LLSnapshotModel::SNAPSHOT_TYPE_COLOR, LLSnapshotModel::SNAPSHOT_FORMAT_PNG); } @@ -5144,6 +5161,7 @@ static void process_special_alert_messages(const std::string & message) false, gSavedSettings.getBOOL("RenderHUDInSnapshot"), false, + false, LLSnapshotModel::SNAPSHOT_TYPE_COLOR, LLSnapshotModel::SNAPSHOT_FORMAT_PNG); } @@ -6641,7 +6659,6 @@ void process_initiate_download(LLMessageSystem* msg, void**) (void**)new std::string(viewer_filename)); } - void process_script_teleport_request(LLMessageSystem* msg, void**) { if (!gSavedSettings.getBOOL("ScriptsCanShowUI")) return; @@ -6655,6 +6672,11 @@ void process_script_teleport_request(LLMessageSystem* msg, void**) msg->getString("Data", "SimName", sim_name); msg->getVector3("Data", "SimPosition", pos); msg->getVector3("Data", "LookAt", look_at); + U32 flags = (BEACON_SHOW_MAP | BEACON_FOCUS_MAP); + if (msg->has("Options")) + { + msg->getU32("Options", "Flags", flags); + } LLFloaterWorldMap* instance = LLFloaterWorldMap::getInstance(); if(instance) @@ -6665,7 +6687,13 @@ void process_script_teleport_request(LLMessageSystem* msg, void**) << LL_ENDL; instance->trackURL(sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]); - LLFloaterReg::showInstance("world_map", "center"); + if (flags & BEACON_SHOW_MAP) + { + bool old_auto_focus = instance->getAutoFocus(); + instance->setAutoFocus(flags & BEACON_FOCUS_MAP); + instance->openFloater("center"); + instance->setAutoFocus(old_auto_focus); + } } // remove above two lines and replace with below line diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index c5e81dd179..8d90187e91 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -2325,6 +2325,12 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, // Set the rotation of the object followed by adjusting for the accumulated angular velocity (llSetTargetOmega) setRotation(new_rot * mAngularVelocityRot); + if ((mFlags & FLAGS_SERVER_AUTOPILOT) && asAvatar() && asAvatar()->isSelf()) + { + gAgent.resetAxes(); + gAgent.rotate(new_rot); + gAgentCamera.resetView(); + } setChanged(ROTATED | SILHOUETTE); } diff --git a/indra/newview/llviewerparcelmgr.cpp b/indra/newview/llviewerparcelmgr.cpp index 8e6657b4b9..432da2e990 100644 --- a/indra/newview/llviewerparcelmgr.cpp +++ b/indra/newview/llviewerparcelmgr.cpp @@ -42,6 +42,7 @@ // Viewer includes #include "llagent.h" #include "llagentaccess.h" +#include "llcallbacklist.h" #include "llviewerparcelaskplay.h" #include "llviewerwindow.h" #include "llviewercontrol.h" @@ -1327,12 +1328,12 @@ const S32 LLViewerParcelMgr::getAgentParcelId() const return INVALID_PARCEL_ID; } -void LLViewerParcelMgr::sendParcelPropertiesUpdate(LLParcel* parcel, bool use_agent_region) +void LLViewerParcelMgr::sendParcelPropertiesUpdate(LLParcel* parcel) { if(!parcel) return; - LLViewerRegion *region = use_agent_region ? gAgent.getRegion() : LLWorld::getInstance()->getRegionFromPosGlobal( mWestSouth ); + LLViewerRegion *region = LLWorld::getInstance()->getRegionFromID(parcel->getRegionID()); if (!region) return; @@ -1676,10 +1677,16 @@ void LLViewerParcelMgr::processParcelProperties(LLMessageSystem *msg, void **use // Actually extract the data. if (parcel) { + // store region_id in the parcel so we can find it again later + LLViewerRegion* parcel_region = LLWorld::getInstance()->getRegion(msg->getSender()); + if (parcel_region) + { + parcel->setRegionID(parcel_region->getRegionID()); + } + if (local_id == parcel_mgr.mAgentParcel->getLocalID()) { // Parcels in different regions can have same ids. - LLViewerRegion* parcel_region = LLWorld::getInstance()->getRegion(msg->getSender()); LLViewerRegion* agent_region = gAgent.getRegion(); if (parcel_region && agent_region && parcel_region->getRegionID() == agent_region->getRegionID()) { @@ -1750,6 +1757,8 @@ void LLViewerParcelMgr::processParcelProperties(LLMessageSystem *msg, void **use { instance->mTeleportFinishedSignal(instance->mTeleportInProgressPosition, false); } + instance->postTeleportFinished(instance->mTeleportWithinRegion); + instance->mTeleportWithinRegion = false; } parcel->setParcelEnvironmentVersion(parcel_environment_version); LL_DEBUGS("ENVIRONMENT") << "Parcel environment version is " << parcel->getParcelEnvironmentVersion() << LL_ENDL; @@ -2719,6 +2728,8 @@ void LLViewerParcelMgr::onTeleportFinished(bool local, const LLVector3d& new_pos // Local teleport. We already have the agent parcel data. // Emit the signal immediately. getInstance()->mTeleportFinishedSignal(new_pos, local); + + postTeleportFinished(true); } else { @@ -2727,12 +2738,14 @@ void LLViewerParcelMgr::onTeleportFinished(bool local, const LLVector3d& new_pos // Let's wait for the update and then emit the signal. mTeleportInProgressPosition = new_pos; mTeleportInProgress = true; + mTeleportWithinRegion = local; } } void LLViewerParcelMgr::onTeleportFailed() { mTeleportFailedSignal(); + LLEventPumps::instance().obtain("LLTeleport").post(llsd::map("success", false)); } bool LLViewerParcelMgr::getTeleportInProgress() @@ -2740,3 +2753,20 @@ bool LLViewerParcelMgr::getTeleportInProgress() return mTeleportInProgress // case where parcel data arrives after teleport || gAgent.getTeleportState() > LLAgent::TELEPORT_NONE; // For LOCAL, no mTeleportInProgress } + +void LLViewerParcelMgr::postTeleportFinished(bool local) +{ + auto post = []() + { + LLEventPumps::instance().obtain("LLTeleport").post(llsd::map("success", true)); + }; + if (local) + { + static LLCachedControl<F32> teleport_local_delay(gSavedSettings, "TeleportLocalDelay"); + doAfterInterval(post, teleport_local_delay + 0.5f); + } + else + { + post(); + } +} diff --git a/indra/newview/llviewerparcelmgr.h b/indra/newview/llviewerparcelmgr.h index 974ea39359..1925cd23ed 100644 --- a/indra/newview/llviewerparcelmgr.h +++ b/indra/newview/llviewerparcelmgr.h @@ -219,7 +219,7 @@ public: // containing the southwest corner of the selection. // If want_reply_to_update, simulator will send back a ParcelProperties // message. - void sendParcelPropertiesUpdate(LLParcel* parcel, bool use_agent_region = false); + void sendParcelPropertiesUpdate(LLParcel* parcel); // Takes an Access List flag, like AL_ACCESS or AL_BAN void sendParcelAccessListUpdate(U32 which); @@ -295,6 +295,8 @@ public: void onTeleportFailed(); bool getTeleportInProgress(); + void postTeleportFinished(bool local); + static bool isParcelOwnedByAgent(const LLParcel* parcelp, U64 group_proxy_power); static bool isParcelModifiableByAgent(const LLParcel* parcelp, U64 group_proxy_power); @@ -344,7 +346,9 @@ private: std::vector<LLParcelObserver*> mObservers; + // Used to communicate between onTeleportFinished() and processParcelProperties() bool mTeleportInProgress; + bool mTeleportWithinRegion{ false }; LLVector3d mTeleportInProgressPosition; teleport_finished_signal_t mTeleportFinishedSignal; teleport_failed_signal_t mTeleportFailedSignal; diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index 40daac887d..f174e16624 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -1447,6 +1447,15 @@ bool LLViewerTextureList::createUploadFile(const std::string& filename, image->setLastError("Couldn't load the image to be uploaded."); return false; } + + // calcDataSizeJ2C assumes maximum size is 2048 and for bigger images can + // assign discard to bring imige to needed size, but upload does the scaling + // as needed, so just reset discard. + // Assume file is full and has 'discard' 0 data. + // Todo: probably a better idea to have some setMaxDimentions in J2C + // called when loading from a local file + image->setDiscardLevel(0); + // Decompress or expand it in a raw image structure LLPointer<LLImageRaw> raw_image = new LLImageRaw; if (!image->decode(raw_image, 0.0f)) diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index ef6409c23b..d32e3f4cbd 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -4862,12 +4862,12 @@ void LLViewerWindow::movieSize(S32 new_width, S32 new_height) } } -bool LLViewerWindow::saveSnapshot(const std::string& filepath, S32 image_width, S32 image_height, bool show_ui, bool show_hud, bool do_rebuild, LLSnapshotModel::ESnapshotLayerType type, LLSnapshotModel::ESnapshotFormat format) +bool LLViewerWindow::saveSnapshot(const std::string& filepath, S32 image_width, S32 image_height, bool show_ui, bool show_hud, bool do_rebuild, bool show_balance, LLSnapshotModel::ESnapshotLayerType type, LLSnapshotModel::ESnapshotFormat format) { LL_INFOS() << "Saving snapshot to: " << filepath << LL_ENDL; LLPointer<LLImageRaw> raw = new LLImageRaw; - bool success = rawSnapshot(raw, image_width, image_height, true, false, show_ui, show_hud, do_rebuild); + bool success = rawSnapshot(raw, image_width, image_height, true, false, show_ui, show_hud, do_rebuild, show_balance); if (success) { @@ -4928,14 +4928,14 @@ void LLViewerWindow::resetSnapshotLoc() const bool LLViewerWindow::thumbnailSnapshot(LLImageRaw *raw, S32 preview_width, S32 preview_height, bool show_ui, bool show_hud, bool do_rebuild, bool no_post, LLSnapshotModel::ESnapshotLayerType type) { - return rawSnapshot(raw, preview_width, preview_height, false, false, show_ui, show_hud, do_rebuild, no_post, type); + return rawSnapshot(raw, preview_width, preview_height, false, false, show_ui, show_hud, do_rebuild, no_post, gSavedSettings.getBOOL("RenderBalanceInSnapshot"), type); } // Saves the image from the screen to a raw image // Since the required size might be bigger than the available screen, this method rerenders the scene in parts (called subimages) and copy // the results over to the final raw image. bool LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_height, - bool keep_window_aspect, bool is_texture, bool show_ui, bool show_hud, bool do_rebuild, bool no_post, LLSnapshotModel::ESnapshotLayerType type, S32 max_size) + bool keep_window_aspect, bool is_texture, bool show_ui, bool show_hud, bool do_rebuild, bool no_post, bool show_balance, LLSnapshotModel::ESnapshotLayerType type, S32 max_size) { if (!raw) { @@ -4993,6 +4993,8 @@ bool LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei // If the user wants the UI, limit the output size to the available screen size image_width = llmin(image_width, window_width); image_height = llmin(image_height, window_height); + + setBalanceVisible(show_balance); } S32 original_width = 0; @@ -5070,11 +5072,13 @@ bool LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei } else { + setBalanceVisible(true); return false; } if (raw->isBufferInvalid()) { + setBalanceVisible(true); return false; } @@ -5250,6 +5254,7 @@ bool LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei { send_agent_resume(); } + setBalanceVisible(true); return ret; } @@ -5715,6 +5720,14 @@ void LLViewerWindow::setProgressCancelButtonVisible( bool b, const std::string& } } +void LLViewerWindow::setBalanceVisible(bool visible) +{ + if (gStatusBar) + { + gStatusBar->setBalanceVisible(visible); + } +} + LLProgressView *LLViewerWindow::getProgressView() const { return mProgressView; diff --git a/indra/newview/llviewerwindow.h b/indra/newview/llviewerwindow.h index ac0dfa3fe4..d55c2d3817 100644 --- a/indra/newview/llviewerwindow.h +++ b/indra/newview/llviewerwindow.h @@ -364,9 +364,11 @@ public: // snapshot functionality. // perhaps some of this should move to llfloatershapshot? -MG - bool saveSnapshot(const std::string& filename, S32 image_width, S32 image_height, bool show_ui = true, bool show_hud = true, bool do_rebuild = false, LLSnapshotModel::ESnapshotLayerType type = LLSnapshotModel::SNAPSHOT_TYPE_COLOR, LLSnapshotModel::ESnapshotFormat format = LLSnapshotModel::SNAPSHOT_FORMAT_BMP); - bool rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_height, bool keep_window_aspect = true, bool is_texture = false, - bool show_ui = true, bool show_hud = true, bool do_rebuild = false, bool no_post = false, LLSnapshotModel::ESnapshotLayerType type = LLSnapshotModel::SNAPSHOT_TYPE_COLOR, S32 max_size = MAX_SNAPSHOT_IMAGE_SIZE); + bool saveSnapshot(const std::string& filename, S32 image_width, S32 image_height, bool show_ui = true, bool show_hud = true, bool do_rebuild = false, bool show_balance = true, + LLSnapshotModel::ESnapshotLayerType type = LLSnapshotModel::SNAPSHOT_TYPE_COLOR, LLSnapshotModel::ESnapshotFormat format = LLSnapshotModel::SNAPSHOT_FORMAT_BMP); + bool rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_height, bool keep_window_aspect = true, bool is_texture = false, + bool show_ui = true, bool show_hud = true, bool do_rebuild = false, bool no_post = false, bool show_balance = true, + LLSnapshotModel::ESnapshotLayerType type = LLSnapshotModel::SNAPSHOT_TYPE_COLOR, S32 max_size = MAX_SNAPSHOT_IMAGE_SIZE); bool simpleSnapshot(LLImageRaw *raw, S32 image_width, S32 image_height, const int num_render_passes); @@ -462,6 +464,8 @@ public: void calcDisplayScale(); static LLRect calcScaledRect(const LLRect & rect, const LLVector2& display_scale); + void setBalanceVisible(bool visible); + static std::string getLastSnapshotDir(); LLView* getFloaterSnapRegion() { return mFloaterSnapRegion; } diff --git a/indra/newview/llviewerwindowlistener.cpp b/indra/newview/llviewerwindowlistener.cpp index da7e18af5c..3119c31613 100644 --- a/indra/newview/llviewerwindowlistener.cpp +++ b/indra/newview/llviewerwindowlistener.cpp @@ -100,7 +100,7 @@ void LLViewerWindowListener::saveSnapshot(const LLSD& event) const } type = found->second; } - bool ok = mViewerWindow->saveSnapshot(event["filename"], width, height, showui, showhud, rebuild, type); + bool ok = mViewerWindow->saveSnapshot(event["filename"], width, height, showui, showhud, rebuild, true /*L$ Balance*/, type); sendReply(LLSDMap("ok", ok), event); } diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 1cca2161fe..3a52908b8a 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -123,8 +123,8 @@ extern F32 ANIM_SPEED_MAX; extern F32 ANIM_SPEED_MIN; extern U32 JOINT_COUNT_REQUIRED_FOR_FULLRIG; -const F32 MAX_HOVER_Z = 2.0; -const F32 MIN_HOVER_Z = -2.0; +const F32 MAX_HOVER_Z = 3.0; +const F32 MIN_HOVER_Z = -3.0; const F32 MIN_ATTACHMENT_COMPLEXITY = 0.f; const F32 DEFAULT_MAX_ATTACHMENT_COMPLEXITY = 1.0e6f; @@ -11006,8 +11006,7 @@ void LLVOAvatar::idleUpdateRenderComplexity() bool autotune = LLPerfStats::tunables.userAutoTuneEnabled && !mIsControlAvatar && !isSelf(); if (autotune && !isDead()) { - static LLCachedControl<F32> render_far_clip(gSavedSettings, "RenderFarClip", 64); - F32 radius = render_far_clip * render_far_clip; + F32 radius = sRenderDistance * sRenderDistance; bool is_nearby = true; if ((dist_vec_squared(getPositionGlobal(), gAgent.getPositionGlobal()) > radius) && @@ -11039,8 +11038,7 @@ void LLVOAvatar::updateNearbyAvatarCount() if (agent_update_timer.getElapsedTimeF32() > 1.0f) { S32 avs_nearby = 0; - static LLCachedControl<F32> render_far_clip(gSavedSettings, "RenderFarClip", 64); - F32 radius = render_far_clip * render_far_clip; + F32 radius = sRenderDistance * sRenderDistance; for (LLCharacter* character : LLCharacter::sInstances) { LLVOAvatar* avatar = (LLVOAvatar*)character; diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp index 294d36b0a9..bc326a74a8 100644 --- a/indra/newview/llvosurfacepatch.cpp +++ b/indra/newview/llvosurfacepatch.cpp @@ -245,6 +245,7 @@ bool LLVOSurfacePatch::updateLOD() void LLVOSurfacePatch::getTerrainGeometry(LLStrider<LLVector3> &verticesp, LLStrider<LLVector3> &normalsp, + LLStrider<LLVector2> &texCoords0p, LLStrider<LLVector2> &texCoords1p, LLStrider<U16> &indicesp) { @@ -259,18 +260,21 @@ void LLVOSurfacePatch::getTerrainGeometry(LLStrider<LLVector3> &verticesp, updateMainGeometry(facep, verticesp, normalsp, + texCoords0p, texCoords1p, indicesp, index_offset); updateNorthGeometry(facep, verticesp, normalsp, + texCoords0p, texCoords1p, indicesp, index_offset); updateEastGeometry(facep, verticesp, normalsp, + texCoords0p, texCoords1p, indicesp, index_offset); @@ -279,6 +283,7 @@ void LLVOSurfacePatch::getTerrainGeometry(LLStrider<LLVector3> &verticesp, void LLVOSurfacePatch::updateMainGeometry(LLFace *facep, LLStrider<LLVector3> &verticesp, LLStrider<LLVector3> &normalsp, + LLStrider<LLVector2> &texCoords0p, LLStrider<LLVector2> &texCoords1p, LLStrider<U16> &indicesp, U32 &index_offset) @@ -317,9 +322,10 @@ void LLVOSurfacePatch::updateMainGeometry(LLFace *facep, { x = i * render_stride; y = j * render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; + texCoords0p++; texCoords1p++; } } @@ -381,6 +387,7 @@ void LLVOSurfacePatch::updateMainGeometry(LLFace *facep, void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, LLStrider<LLVector3> &verticesp, LLStrider<LLVector3> &normalsp, + LLStrider<LLVector2> &texCoords0p, LLStrider<LLVector2> &texCoords1p, LLStrider<U16> &indicesp, U32 &index_offset) @@ -414,9 +421,10 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, x = i * render_stride; y = 16 - render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; + texCoords0p++; texCoords1p++; } @@ -425,9 +433,10 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, { x = i * render_stride; y = 16; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; + texCoords0p++; texCoords1p++; } @@ -460,9 +469,10 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, x = i * render_stride; y = 16 - render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; + texCoords0p++; texCoords1p++; } @@ -472,9 +482,10 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, x = i * render_stride; y = 16; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; + texCoords0p++; texCoords1p++; } @@ -514,9 +525,10 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, x = i * north_stride; y = 16 - render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; + texCoords0p++; texCoords1p++; } @@ -526,9 +538,10 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, x = i * north_stride; y = 16; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; + texCoords0p++; texCoords1p++; } @@ -564,6 +577,7 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, LLStrider<LLVector3> &verticesp, LLStrider<LLVector3> &normalsp, + LLStrider<LLVector2> &texCoords0p, LLStrider<LLVector2> &texCoords1p, LLStrider<U16> &indicesp, U32 &index_offset) @@ -592,9 +606,10 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, x = 16 - render_stride; y = i * render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; + texCoords0p++; texCoords1p++; } @@ -603,9 +618,10 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, { x = 16; y = i * render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; + texCoords0p++; texCoords1p++; } @@ -638,9 +654,10 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, x = 16 - render_stride; y = i * render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; + texCoords0p++; texCoords1p++; } // Iterate through the east patch's points @@ -649,9 +666,10 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, x = 16; y = i * render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; + texCoords0p++; texCoords1p++; } @@ -690,9 +708,10 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, x = 16 - render_stride; y = i * east_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; + texCoords0p++; texCoords1p++; } // Iterate through the east patch's points @@ -701,9 +720,10 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, x = 16; y = i * east_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; + texCoords0p++; texCoords1p++; } @@ -1022,12 +1042,14 @@ void LLTerrainPartition::getGeometry(LLSpatialGroup* group) LLStrider<LLVector3> vertices_start; LLStrider<LLVector3> normals_start; LLStrider<LLVector4a> tangents_start; + LLStrider<LLVector2> texcoords0_start; // ownership overlay LLStrider<LLVector2> texcoords2_start; LLStrider<U16> indices_start; llassert_always(buffer->getVertexStrider(vertices_start)); llassert_always(buffer->getNormalStrider(normals_start)); llassert_always(buffer->getTangentStrider(tangents_start)); + llassert_always(buffer->getTexCoord0Strider(texcoords0_start)); llassert_always(buffer->getTexCoord1Strider(texcoords2_start)); llassert_always(buffer->getIndexStrider(indices_start)); @@ -1037,6 +1059,7 @@ void LLTerrainPartition::getGeometry(LLSpatialGroup* group) { LLStrider<LLVector3> vertices = vertices_start; LLStrider<LLVector3> normals = normals_start; + LLStrider<LLVector2> texcoords0 = texcoords0_start; LLStrider<LLVector2> texcoords2 = texcoords2_start; LLStrider<U16> indices = indices_start; @@ -1049,7 +1072,7 @@ void LLTerrainPartition::getGeometry(LLSpatialGroup* group) facep->setVertexBuffer(buffer); LLVOSurfacePatch* patchp = (LLVOSurfacePatch*) facep->getViewerObject(); - patchp->getTerrainGeometry(vertices, normals, texcoords2, indices); + patchp->getTerrainGeometry(vertices, normals, texcoords0, texcoords2, indices); indices_index += facep->getIndicesCount(); index_offset += facep->getGeomCount(); diff --git a/indra/newview/llvosurfacepatch.h b/indra/newview/llvosurfacepatch.h index af5f05774b..c93a58d2d9 100644 --- a/indra/newview/llvosurfacepatch.h +++ b/indra/newview/llvosurfacepatch.h @@ -57,6 +57,7 @@ public: /*virtual*/ void updateFaceSize(S32 idx); void getTerrainGeometry(LLStrider<LLVector3> &verticesp, LLStrider<LLVector3> &normalsp, + LLStrider<LLVector2> &texCoords0p, LLStrider<LLVector2> &texCoords1p, LLStrider<U16> &indicesp); @@ -109,18 +110,21 @@ protected: void updateMainGeometry(LLFace *facep, LLStrider<LLVector3> &verticesp, LLStrider<LLVector3> &normalsp, + LLStrider<LLVector2> &texCoords0p, LLStrider<LLVector2> &texCoords1p, LLStrider<U16> &indicesp, U32 &index_offset); void updateNorthGeometry(LLFace *facep, LLStrider<LLVector3> &verticesp, LLStrider<LLVector3> &normalsp, + LLStrider<LLVector2> &texCoords0p, LLStrider<LLVector2> &texCoords1p, LLStrider<U16> &indicesp, U32 &index_offset); void updateEastGeometry(LLFace *facep, LLStrider<LLVector3> &verticesp, LLStrider<LLVector3> &normalsp, + LLStrider<LLVector2> &texCoords0p, LLStrider<LLVector2> &texCoords1p, LLStrider<U16> &indicesp, U32 &index_offset); diff --git a/indra/newview/llwearableitemslist.cpp b/indra/newview/llwearableitemslist.cpp index 8ce1a745c3..c708e804b2 100644 --- a/indra/newview/llwearableitemslist.cpp +++ b/indra/newview/llwearableitemslist.cpp @@ -33,7 +33,6 @@ #include "llagentwearables.h" #include "llappearancemgr.h" -#include "llinventoryfunctions.h" #include "llinventoryicon.h" #include "llgesturemgr.h" #include "lltransutil.h" @@ -41,15 +40,6 @@ #include "llviewermenu.h" #include "llvoavatarself.h" -class LLFindOutfitItems : public LLInventoryCollectFunctor -{ -public: - LLFindOutfitItems() {} - virtual ~LLFindOutfitItems() {} - virtual bool operator()(LLInventoryCategory* cat, - LLInventoryItem* item); -}; - bool LLFindOutfitItems::operator()(LLInventoryCategory* cat, LLInventoryItem* item) { diff --git a/indra/newview/llwearableitemslist.h b/indra/newview/llwearableitemslist.h index 3fe1059176..7a5f29020e 100644 --- a/indra/newview/llwearableitemslist.h +++ b/indra/newview/llwearableitemslist.h @@ -32,6 +32,7 @@ #include "llsingleton.h" // newview +#include "llinventoryfunctions.h" #include "llinventoryitemslist.h" #include "llinventorylistitem.h" #include "lllistcontextmenu.h" @@ -507,4 +508,12 @@ protected: LLWearableType::EType mMenuWearableType; }; +class LLFindOutfitItems : public LLInventoryCollectFunctor +{ +public: + LLFindOutfitItems() {} + virtual ~LLFindOutfitItems() {} + virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item); +}; + #endif //LL_LLWEARABLEITEMSLIST_H diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp index 899733ccc3..47e1815bc2 100644 --- a/indra/newview/llworld.cpp +++ b/indra/newview/llworld.cpp @@ -1372,10 +1372,8 @@ void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positi F32 LLWorld::getNearbyAvatarsAndMaxGPUTime(std::vector<LLVOAvatar*> &valid_nearby_avs) { - static LLCachedControl<F32> render_far_clip(gSavedSettings, "RenderFarClip", 64); - F32 nearby_max_complexity = 0; - F32 radius = render_far_clip * render_far_clip; + F32 radius = LLVOAvatar::sRenderDistance * LLVOAvatar::sRenderDistance; for (LLCharacter* character : LLCharacter::sInstances) { diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 076459a7b2..6b3a5b1892 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -121,7 +121,7 @@ #include "SMAAAreaTex.h" #include "SMAASearchTex.h" - +#include "llerror.h" #ifndef LL_WINDOWS #define A_GCC 1 #pragma GCC diagnostic ignored "-Wunused-function" @@ -601,7 +601,6 @@ void LLPipeline::init() connectRefreshCachedSettingsSafe("RenderMirrors"); connectRefreshCachedSettingsSafe("RenderHeroProbeUpdateRate"); connectRefreshCachedSettingsSafe("RenderHeroProbeConservativeUpdateMultiplier"); - connectRefreshCachedSettingsSafe("RenderAutoHideSurfaceAreaLimit"); LLPointer<LLControlVariable> cntrl_ptr = gSavedSettings.getControl("CollectFontVertexBuffers"); if (cntrl_ptr.notNull()) @@ -1291,8 +1290,11 @@ void LLPipeline::createGLBuffers() } allocateScreenBuffer(resX, resY); - mRT->width = 0; - mRT->height = 0; + // Do not zero out mRT dimensions here. allocateScreenBuffer() above + // already sets the correct dimensions. Zeroing them caused resizeShadowTexture() + // to fail if called immediately after createGLBuffers (e.g., post graphics change). + // mRT->width = 0; + // mRT->height = 0; if (!mNoiseMap) diff --git a/indra/newview/skins/default/xui/da/floater_about.xml b/indra/newview/skins/default/xui/da/floater_about.xml index 604eb7c58f..4ea34975e1 100644 --- a/indra/newview/skins/default/xui/da/floater_about.xml +++ b/indra/newview/skins/default/xui/da/floater_about.xml @@ -5,7 +5,7 @@ [[VIEWER_RELEASE_NOTES_URL] [ReleaseNotes]] </floater.string> <floater.string name="AboutPosition"> - Du er ved [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] i regionen [REGION] lokaliseret ved <nolink>[HOSTNAME]</nolink> ([HOSTIP]) + Du er ved [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] i regionen [REGION] lokaliseret ved <nolink>[HOSTNAME]</nolink> [SERVER_VERSION] [SERVER_RELEASE_NOTES_URL] </floater.string> diff --git a/indra/newview/skins/default/xui/da/strings.xml b/indra/newview/skins/default/xui/da/strings.xml index a7dff91311..038a2e0fcd 100644 --- a/indra/newview/skins/default/xui/da/strings.xml +++ b/indra/newview/skins/default/xui/da/strings.xml @@ -3723,6 +3723,10 @@ Hvis du bliver ved med at modtage denne besked, kontakt venligst [SUPPORT_SITE]. <string name="conference-title-incoming"> Konference med [AGENT_NAME] </string> + <string name="bot_warning"> +Du chatter med en bot, [NAME]. Del ikke personlige oplysninger. +Læs mere på https://second.life/scripted-agents. + </string> <string name="no_session_message"> (IM session eksisterer ikke) </string> diff --git a/indra/newview/skins/default/xui/de/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/de/panel_snapshot_inventory.xml index 602424821f..09447cbbaf 100644 --- a/indra/newview/skins/default/xui/de/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/de/panel_snapshot_inventory.xml @@ -7,7 +7,7 @@ <combo_box.item label="Klein (128x128)" name="Small(128x128)"/> <combo_box.item label="Mittel (256x256)" name="Medium(256x256)"/> <combo_box.item label="Groß (512x512)" name="Large(512x512)"/> - <combo_box.item label="Aktuelles Fenster (512x512)" name="CurrentWindow"/> + <combo_box.item label="Aktuelles Fenster" name="CurrentWindow"/> <combo_box.item label="Benutzerdefiniert" name="Custom"/> </combo_box> <spinner label="Breite x Höhe" name="inventory_snapshot_width"/> diff --git a/indra/newview/skins/default/xui/de/panel_snapshot_options.xml b/indra/newview/skins/default/xui/de/panel_snapshot_options.xml index dab20d63eb..2a51f10894 100644 --- a/indra/newview/skins/default/xui/de/panel_snapshot_options.xml +++ b/indra/newview/skins/default/xui/de/panel_snapshot_options.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="panel_snapshot_options"> <button label="Auf Datenträger speichern" name="save_to_computer_btn"/> - <button label="In Inventar speichern ([AMOUNT] L$)" name="save_to_inventory_btn"/> + <button label="In Inventar speichern" name="save_to_inventory_btn"/> <button label="Im Profil-Feed teilen" name="save_to_profile_btn"/> <button label="Auf Facebook teilen" name="send_to_facebook_btn"/> <button label="Auf Twitter teilen" name="send_to_twitter_btn"/> diff --git a/indra/newview/skins/default/xui/de/strings.xml b/indra/newview/skins/default/xui/de/strings.xml index 4bed43dd1d..9057821414 100644 --- a/indra/newview/skins/default/xui/de/strings.xml +++ b/indra/newview/skins/default/xui/de/strings.xml @@ -12,7 +12,7 @@ <string name="StartupRequireDriverUpdate">Grafikinitialisierung fehlgeschlagen. Bitte aktualisieren Sie Ihren Grafiktreiber.</string> <string name="AboutHeader">[CHANNEL] [VIEWER_VERSION_0].[VIEWER_VERSION_1].[VIEWER_VERSION_2].[VIEWER_VERSION_3] ([ADDRESS_SIZE]Bit) [[VIEWER_RELEASE_NOTES_URL] [ReleaseNotes]]</string> <string name="BuildConfig">Build-Konfiguration [BUILD_CONFIG]</string> - <string name="AboutPosition">Sie befinden sich an [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] in [REGION] auf <nolink>[HOSTNAME]</nolink> ([HOSTIP]) + <string name="AboutPosition">Sie befinden sich an [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] in [REGION] auf <nolink>[HOSTNAME]</nolink> SLURL: <nolink>[SLURL]</nolink> (globale Koordinaten [POSITION_0,number,1], [POSITION_1,number,1], [POSITION_2,number,1]) [SERVER_VERSION] @@ -1613,6 +1613,10 @@ Falls diese Meldung weiterhin angezeigt wird, wenden Sie sich bitte an [SUPPORT_ <string name="conference-title-incoming">Konferenz mit [AGENT_NAME]</string> <string name="inventory_item_offered-im">Inventarobjekt „[ITEM_NAME]“ angeboten</string> <string name="inventory_folder_offered-im">Inventarordner „[ITEM_NAME]“ angeboten</string> + <string name="bot_warning"> + Sie chatten mit einem Bot, [NAME]. Geben Sie keine persönlichen Informationen weiter. +Erfahren Sie mehr unter https://second.life/scripted-agents. + </string> <string name="share_alert">Objekte aus dem Inventar hier her ziehen</string> <string name="facebook_post_success">Sie haben auf Facebook gepostet.</string> <string name="flickr_post_success">Sie haben auf Flickr gepostet.</string> diff --git a/indra/newview/skins/default/xui/en/floater_snapshot.xml b/indra/newview/skins/default/xui/en/floater_snapshot.xml index e6b780728c..acdccdc03a 100644 --- a/indra/newview/skins/default/xui/en/floater_snapshot.xml +++ b/indra/newview/skins/default/xui/en/floater_snapshot.xml @@ -167,8 +167,19 @@ left="30" height="16" top_pad="8" - width="180" + width="80" + control_name="RenderUIInSnapshot" name="ui_check" /> + <check_box + label="L$ Balance" + layout="topleft" + left_pad="16" + height="16" + top_delta="0" + width="80" + control_name="RenderBalanceInSnapshot" + enabled_control="RenderUIInSnapshot" + name="balance_check" /> <check_box label="HUDs" layout="topleft" @@ -176,6 +187,7 @@ left="30" top_pad="1" width="180" + control_name="RenderHUDInSnapshot" name="hud_check" /> <check_box label="Freeze frame (fullscreen)" diff --git a/indra/newview/skins/default/xui/en/menu_inventory.xml b/indra/newview/skins/default/xui/en/menu_inventory.xml index e0f380e074..d672ffbc94 100644 --- a/indra/newview/skins/default/xui/en/menu_inventory.xml +++ b/indra/newview/skins/default/xui/en/menu_inventory.xml @@ -152,6 +152,14 @@ parameter="category" /> </menu_item_call> <menu_item_call + label="New Folder" + layout="topleft" + name="New Outfit Folder"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="category" /> + </menu_item_call> + <menu_item_call label="New Outfit" layout="topleft" name="New Outfit"> diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index 4245b22e88..bcca3ce495 100644 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -10336,6 +10336,14 @@ You are now the owner of object [OBJECT_NAME] <notification icon="alertmodal.tga" + name="NowOwnObjectInv" + type="notify"> + <tag>fail</tag> +You are now the owner of object [OBJECT_NAME] and it has been placed in your inventory. + </notification> + + <notification + icon="alertmodal.tga" name="CantRezOnLand" type="notify"> <tag>fail</tag> diff --git a/indra/newview/skins/default/xui/en/panel_settings_sky_clouds.xml b/indra/newview/skins/default/xui/en/panel_settings_sky_clouds.xml index 7687f7cd96..23bbf45e88 100644 --- a/indra/newview/skins/default/xui/en/panel_settings_sky_clouds.xml +++ b/indra/newview/skins/default/xui/en/panel_settings_sky_clouds.xml @@ -139,7 +139,7 @@ max_val_x="30" min_val_y="-30" max_val_y="30" - logarithmic="1"/> + logarithmic="true"/> <text name="cloud_image_label" diff --git a/indra/newview/skins/default/xui/en/panel_settings_water.xml b/indra/newview/skins/default/xui/en/panel_settings_water.xml index 5e65b0e8a2..e062f1710b 100644 --- a/indra/newview/skins/default/xui/en/panel_settings_water.xml +++ b/indra/newview/skins/default/xui/en/panel_settings_water.xml @@ -378,7 +378,7 @@ initial_value="0" layout="topleft" left_delta="5" - min_val="-0.5" + min_val="0" max_val="0.5" name="water_blur_multip" top_pad="5" diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml index f8040b9a65..0cac1b410f 100644 --- a/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml @@ -60,7 +60,7 @@ name="Large(512x512)" value="[i512,i512]" /> <combo_box.item - label="Current Window(512x512)" + label="Current Window" name="CurrentWindow" value="[i0,i0]" /> <combo_box.item @@ -119,6 +119,8 @@ type="string" word_wrap="true"> To save your image as a texture select one of the square formats. + +Upload cost: L$[UPLOAD_COST] </text> <button follows="right|bottom" diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_options.xml b/indra/newview/skins/default/xui/en/panel_snapshot_options.xml index 3a7731d235..2fb02af61c 100644 --- a/indra/newview/skins/default/xui/en/panel_snapshot_options.xml +++ b/indra/newview/skins/default/xui/en/panel_snapshot_options.xml @@ -31,7 +31,7 @@ image_overlay_alignment="left" image_top_pad="-1" imgoverlay_label_space="10" - label="Save to Inventory (L$[AMOUNT])" + label="Save to Inventory" layout="topleft" left_delta="0" name="save_to_inventory_btn" diff --git a/indra/newview/skins/default/xui/en/panel_tools_texture.xml b/indra/newview/skins/default/xui/en/panel_tools_texture.xml index 9a19d06432..af6a9b94d9 100644 --- a/indra/newview/skins/default/xui/en/panel_tools_texture.xml +++ b/indra/newview/skins/default/xui/en/panel_tools_texture.xml @@ -729,8 +729,8 @@ label_width="205" layout="topleft" left="10" - min_val="-100" - max_val="100" + min_val="-10000" + max_val="10000" name="TexScaleU" top_pad="5" width="265" /> @@ -742,8 +742,8 @@ label_width="205" layout="topleft" left="10" - min_val="-100" - max_val="100" + min_val="-10000" + max_val="10000" name="TexScaleV" width="265" /> <spinner @@ -805,8 +805,8 @@ label_width="205" layout="topleft" left="10" - min_val="-100" - max_val="100" + min_val="-10000" + max_val="10000" name="bumpyScaleU" top_delta="-115" width="265" /> @@ -818,8 +818,8 @@ label_width="205" layout="topleft" left="10" - min_val="-100" - max_val="100" + min_val="-10000" + max_val="10000" name="bumpyScaleV" width="265" /> <spinner @@ -869,8 +869,8 @@ label_width="205" layout="topleft" left="10" - min_val="-100" - max_val="100" + min_val="-10000" + max_val="10000" name="shinyScaleU" top_delta="-115" width="265" /> @@ -882,8 +882,8 @@ label_width="205" layout="topleft" left="10" - min_val="-100" - max_val="100" + min_val="-10000" + max_val="10000" name="shinyScaleV" width="265" /> <spinner diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index 44da9a8dac..14123de82c 100644 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -13,7 +13,6 @@ <string name="SUPPORT_SITE">Second Life Support Portal</string> <!-- starting up --> - <string name="StartupDetectingHardware">Detecting hardware...</string> <string name="StartupLoading">Loading [APP_NAME]...</string> <string name="StartupClearingCache">Clearing cache...</string> <string name="StartupInitializingTextureCache">Initializing texture cache...</string> @@ -71,7 +70,7 @@ Voice Server Version: [VOICE_VERSION] <string name="LocalTime">[month, datetime, local] [day, datetime, local] [year, datetime, local] [hour, datetime, local]:[min, datetime, local]:[second,datetime, local]</string> <string name="ErrorFetchingServerReleaseNotesURL">Error fetching server release notes URL.</string> <string name="BuildConfiguration">Build Configuration</string> - + <!-- progress --> <string name="ProgressRestoring">Restoring...</string> <string name="ProgressChangingResolution">Changing resolution...</string> @@ -114,10 +113,10 @@ Voice Server Version: [VOICE_VERSION] <string name="LoginFailedHeader">Login failed.</string> <string name="Quit">Quit</string> <string name="create_account_url">http://join.secondlife.com/?sourceid=[sourceid]</string> - + <string name="AgniGridLabel">Second Life Main Grid (Agni)</string> <string name="AditiGridLabel">Second Life Beta Test Grid (Aditi)</string> - + <string name="ViewerDownloadURL">http://secondlife.com/download</string> <string name="LoginFailedViewerNotPermitted"> The viewer you are using can no longer access Second Life. Please visit the following page to download a new viewer: @@ -209,7 +208,7 @@ If you feel this is an error, please contact support@secondlife.com</string> <string name="YouHaveBeenDisconnected">You have been disconnected from the region you were in.</string> <string name="SentToInvalidRegion">You were sent to an invalid region.</string> <string name="TestingDisconnect">Testing viewer disconnect</string> - + <!-- SLShare: User Friendly Filter Names Translation --> <string name="BlackAndWhite">Black & White</string> <string name="Colors1970">1970's Colors</string> @@ -222,7 +221,7 @@ If you feel this is an error, please contact support@secondlife.com</string> <string name="LensFlare">Lens Flare</string> <string name="Miniature">Miniature</string> <string name="Toycamera">Toy Camera</string> - + <!-- Tooltip --> <string name="TooltipPerson">Person</string><!-- Object under mouse pointer is an avatar --> <string name="TooltipNoName">(no name)</string> <!-- No name on an object --> @@ -259,10 +258,11 @@ If you feel this is an error, please contact support@secondlife.com</string> <string name="TooltipOutboxMixedStock">All items in a stock folder must have the same type and permission</string> <string name="TooltipOutfitNotInInventory">You can only put items or outfits from your personal inventory into "My outfits"</string> <string name="TooltipCantCreateOutfit">One or more items can't be used inside "My outfits"</string> - + <string name="TooltipCantMoveOutfitIntoOutfit">Can not move an outfit into another outfit</string> + <string name="TooltipDragOntoOwnChild">You can't move a folder into its child</string> <string name="TooltipDragOntoSelf">You can't move a folder into itself</string> - + <!-- tooltips for Urls --> <string name="TooltipHttpUrl">Click to view this web page</string> <string name="TooltipSLURL">Click to view this location's information</string> @@ -370,7 +370,7 @@ are allowed. <string name="AssetUploadServerDifficulties">The server is experiencing unexpected difficulties.</string> <string name="AssetUploadServerUnavaliable">Service not available or upload timeout was reached.</string> <string name="AssetUploadRequestInvalid"> -Error in upload request. Please visit +Error in upload request. Please visit http://secondlife.com/support for help fixing this problem. </string> @@ -534,7 +534,7 @@ http://secondlife.com/support for help fixing this problem. <string name="ChangeYourDefaultAnimations">Change your default animations</string> <string name="ForceSitAvatar">Force your avatar to sit</string> <string name="ChangeEnvSettings">Change your environment settings</string> - + <string name="NotConnected">Not Connected</string> <string name="AgentNameSubst">(You)</string> <!-- Substitution for agent name --> <string name="JoinAnExperience"/><!-- intentionally blank --> @@ -2320,7 +2320,7 @@ For AI Character: Get the closest navigable point to the point provided. <!-- inventory --> <string name="InventoryNoMatchingItems">Didn't find what you're looking for? Try [secondlife:///app/search/all/[SEARCH_TERM] Search].</string> - <string name="InventoryNoMatchingRecentItems">Didn't find what you're looking for? Try [secondlife:///app/inventory/filters Show filters].</string> + <string name="InventoryNoMatchingRecentItems">Didn't find what you're looking for? Try [secondlife:///app/inventory/filters Show filters].</string> <string name="PlacesNoMatchingItems">To add a place to your landmarks, click the star to the right of the location name.</string> <string name="FavoritesNoMatchingItems">To add a place to your favorites, click the star to the right of the location name, then save the landmark to "Favorites bar".</string> <string name="MarketplaceNoListing">You have no listings yet.</string> @@ -2503,7 +2503,7 @@ If you continue to receive this message, please contact Second Life support for <string name="InvFolder Materials">Materials</string> <!-- are used for Friends and Friends/All folders in Inventory "Calling cards" folder. See EXT-694--> - <string name="InvFolder Friends">Friends</string> + <string name="InvFolder Friends">Friends</string> <string name="InvFolder All">All</string> <string name="no_attachments">No attachments worn</string> @@ -2672,7 +2672,7 @@ If you continue to receive this message, please contact Second Life support for <string name="UploadFailed">File upload failed: </string> <string name="ObjectOutOfRange">Script (object out of range)</string> <string name="ScriptWasDeleted">Script (deleted from inventory)</string> - + <!-- god tools --> <string name="GodToolsObjectOwnedBy">Object [OBJECT] owned by [OWNER]</string> @@ -2942,14 +2942,12 @@ Expected .wav, .tga, .bmp, .jpg, .jpeg, or .anim <string name="Linden Location">Linden Location</string> <string name="Adult">Adult</string> <string name="Arts&Culture">Arts & Culture</string> - <string name="Arts and Culture">Arts & Culture</string> <string name="Business">Business</string> <string name="Educational">Educational</string> <string name="Gaming">Gaming</string> <string name="Hangout">Hangout</string> <string name="Newcomer Friendly">Newcomer Friendly</string> <string name="Parks&Nature">Parks & Nature</string> - <string name="Parks and Nature">Parks & Nature</string> <string name="Residential">Residential</string> <!--<string name="Shopping">Shopping</string> --> <string name="Stage">Stage</string> @@ -3719,6 +3717,10 @@ Please reinstall viewer from https://secondlife.com/support/downloads/ and cont <string name="inventory_folder_offered-im"> Inventory folder '[ITEM_NAME]' offered </string> + <string name="bot_warning"> + You are chatting with a bot, [NAME]. Do not share any personal information. +Learn more at https://second.life/scripted-agents. + </string> <string name="share_alert"> Drag items from inventory here </string> @@ -3851,7 +3853,7 @@ Please reinstall viewer from https://secondlife.com/support/downloads/ and cont <string name="uploading_costs">Uploading costs L$ [AMOUNT]</string> <string name="this_costs">This costs L$ [AMOUNT]</string> - + <string name="buying_selected_land">This land costs</string> <string name="this_object_costs">This item costs</string> <string name="giving">You want to give</string> @@ -3932,7 +3934,7 @@ Abuse Report</string> <string name="New Daycycle">New Daycycle</string> <string name="New Water">New Water</string> <string name="New Sky">New Sky</string> - + <string name="/bow">/bow</string> <string name="/clap">/clap</string> @@ -4014,7 +4016,7 @@ Please check http://status.secondlifegrid.net to see if there is a known problem <string name="Accounting">Accounting</string> <string name="Notices">Notices</string> <string name="Chat">Chat</string> - + <!-- SL Membership --> <string name="BaseMembership">Base</string> <string name="PremiumMembership">Premium</string> @@ -4180,7 +4182,7 @@ Try enclosing path to the editor with double quotes. <!-- commands --> - <string + <string name="Command_360_Capture_Label">360 snapshot</string> <string name="Command_AboutLand_Label">About land</string> <string name="Command_Appearance_Label">Outfits</string> @@ -4213,9 +4215,9 @@ name="Command_360_Capture_Label">360 snapshot</string> <string name="Command_View_Label">Camera controls</string> <string name="Command_Voice_Label">Voice settings</string> <string name="Command_FavoriteFolder_Label">Favorite folder</string> - <string name="Command_ResyncAnimations_Label">Resync animations</string> + <string name="Command_ResyncAnimations_Label">Resync animations</string> - <string + <string name="Command_360_Capture_Tooltip">Capture a 360 equirectangular image</string> <string name="Command_AboutLand_Tooltip">Information about the land you're visiting</string> <string name="Command_Appearance_Tooltip">Change your avatar</string> @@ -4248,7 +4250,7 @@ name="Command_360_Capture_Tooltip">Capture a 360 equirectangular image</string> <string name="Command_View_Tooltip">Changing camera angle</string> <string name="Command_Voice_Tooltip">Volume controls for calls and people near you in world</string> <string name="Command_FavoriteFolder_Tooltip">Open your favorite inventory folder</string> - <string name="Command_ResyncAnimations_Tooltip">Synchronizes avatar animations</string> + <string name="Command_ResyncAnimations_Tooltip">Synchronizes avatar animations</string> <string name="Toolbar_Bottom_Tooltip">currently in your bottom toolbar</string> <string name="Toolbar_Left_Tooltip" >currently in your left toolbar</string> @@ -4282,7 +4284,7 @@ name="Command_360_Capture_Tooltip">Capture a 360 equirectangular image</string> <!-- Spell check settings floater --> <string name="UserDictionary">[User]</string> - + <!-- Experience Tools strings --> <string name="experience_tools_experience">Experience</string> <string name="ExperienceNameNull">(no experience)</string> @@ -4344,7 +4346,7 @@ name="Command_360_Capture_Tooltip">Capture a 360 equirectangular image</string> <string name="Default">Default</string> <string name="none_paren_cap">(None)</string> <string name="no_limit">No limit</string> - + <string name="Mav_Details_MAV_FOUND_DEGENERATE_TRIANGLES"> The physics shape contains triangles which are too small. Try simplifying the physics model. </string> diff --git a/indra/newview/skins/default/xui/en/widgets/sun_moon_trackball.xml b/indra/newview/skins/default/xui/en/widgets/sun_moon_trackball.xml index cdeff6ab05..f246ff764a 100644 --- a/indra/newview/skins/default/xui/en/widgets/sun_moon_trackball.xml +++ b/indra/newview/skins/default/xui/en/widgets/sun_moon_trackball.xml @@ -3,7 +3,6 @@ name="virtualtrackball" width="150" height="150" - user_resize="false" increment_angle_mouse="1.5f" increment_angle_btn="1.0f" image_sphere="VirtualTrackball_Sphere" diff --git a/indra/newview/skins/default/xui/en/widgets/xy_vector.xml b/indra/newview/skins/default/xui/en/widgets/xy_vector.xml index 23cde55f30..923895be5e 100644 --- a/indra/newview/skins/default/xui/en/widgets/xy_vector.xml +++ b/indra/newview/skins/default/xui/en/widgets/xy_vector.xml @@ -3,11 +3,9 @@ name="xyvector" width="120" height="140" - decimal_digits="1" label_width="16" padding="4" - edit_bar_height="18" - user_resize="false"> + edit_bar_height="18"> <xy_vector.border visible="true"/> diff --git a/indra/newview/skins/default/xui/es/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/es/panel_snapshot_inventory.xml index b5cf57ade7..c9eea9a58e 100644 --- a/indra/newview/skins/default/xui/es/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/es/panel_snapshot_inventory.xml @@ -7,7 +7,7 @@ Guardar una imagen en el inventario cuesta [UPLOAD_COST] L$. Para guardar una imagen como una textura, selecciona uno de los formatos cuadrados. </text> <combo_box label="Resolución" name="texture_size_combo"> - <combo_box.item label="Ventana actual (512 × 512)" name="CurrentWindow"/> + <combo_box.item label="Ventana actual" name="CurrentWindow"/> <combo_box.item label="Pequeña (128x128)" name="Small(128x128)"/> <combo_box.item label="Mediana (256x256)" name="Medium(256x256)"/> <combo_box.item label="Grande (512x512)" name="Large(512x512)"/> diff --git a/indra/newview/skins/default/xui/es/panel_snapshot_options.xml b/indra/newview/skins/default/xui/es/panel_snapshot_options.xml index 4eb9ecf28f..f3119c739e 100644 --- a/indra/newview/skins/default/xui/es/panel_snapshot_options.xml +++ b/indra/newview/skins/default/xui/es/panel_snapshot_options.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="panel_snapshot_options"> <button label="Guardar en disco" name="save_to_computer_btn"/> - <button label="Guardar en inventario (L$[AMOUNT])" name="save_to_inventory_btn"/> + <button label="Guardar en inventario" name="save_to_inventory_btn"/> <button label="Compartir en los comentarios de Mi perfil" name="save_to_profile_btn"/> <button label="Compartir en Facebook" name="send_to_facebook_btn"/> <button label="Compartir en Twitter" name="send_to_twitter_btn"/> diff --git a/indra/newview/skins/default/xui/es/strings.xml b/indra/newview/skins/default/xui/es/strings.xml index cf86427477..4ec72d0409 100644 --- a/indra/newview/skins/default/xui/es/strings.xml +++ b/indra/newview/skins/default/xui/es/strings.xml @@ -10,7 +10,7 @@ <string name="AboutHeader">[CHANNEL] [VIEWER_VERSION_0].[VIEWER_VERSION_1].[VIEWER_VERSION_2].[VIEWER_VERSION_3] ([ADDRESS_SIZE]bit) [[VIEWER_RELEASE_NOTES_URL] [ReleaseNotes]]</string> <string name="BuildConfig">Configuración de constitución [BUILD_CONFIG]</string> - <string name="AboutPosition">Estás en la posición [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1], de [REGION], alojada en <nolink>[HOSTNAME]</nolink> ([HOSTIP]) + <string name="AboutPosition">Estás en la posición [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1], de [REGION], alojada en <nolink>[HOSTNAME]</nolink> SLURL: <nolink>[SLURL]</nolink> (coordenadas globales [POSITION_0,number,1], [POSITION_1,number,1], [POSITION_2,number,1]) [SERVER_VERSION] @@ -1584,6 +1584,10 @@ Si sigues recibiendo este mensaje, contacta con [SUPPORT_SITE].</string> <string name="conference-title-incoming">Conferencia con [AGENT_NAME]</string> <string name="inventory_item_offered-im">Ítem del inventario '[ITEM_NAME]' ofrecido</string> <string name="inventory_folder_offered-im">Carpeta del inventario '[ITEM_NAME]' ofrecida</string> + <string name="bot_warning"> +Estás conversando con un bot, [NAME]. No compartas información personal. +Más información en https://second.life/scripted-agents. + </string> <string name="share_alert">Arrastra los ítems desde el invenbtario hasta aquí</string> <string name="facebook_post_success">Has publicado en Facebook.</string> <string name="flickr_post_success">Has publicado en Flickr.</string> diff --git a/indra/newview/skins/default/xui/fr/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/fr/panel_snapshot_inventory.xml index 3cf64583d2..a560ff8d5e 100644 --- a/indra/newview/skins/default/xui/fr/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/fr/panel_snapshot_inventory.xml @@ -7,7 +7,7 @@ L'enregistrement d'une image dans l'inventaire coûte [UPLOAD_COST] L$. Pour enregistrer votre image sous forme de texture, sélectionnez un format carré. </text> <combo_box label="Résolution" name="texture_size_combo"> - <combo_box.item label="Fenêtre actuelle (512x512)" name="CurrentWindow"/> + <combo_box.item label="Fenêtre actuelle" name="CurrentWindow"/> <combo_box.item label="Petite (128 x 128)" name="Small(128x128)"/> <combo_box.item label="Moyenne (256 x 256)" name="Medium(256x256)"/> <combo_box.item label="Grande (512 x 512)" name="Large(512x512)"/> diff --git a/indra/newview/skins/default/xui/fr/panel_snapshot_options.xml b/indra/newview/skins/default/xui/fr/panel_snapshot_options.xml index bdedb9162f..52fa318f8e 100644 --- a/indra/newview/skins/default/xui/fr/panel_snapshot_options.xml +++ b/indra/newview/skins/default/xui/fr/panel_snapshot_options.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="panel_snapshot_options"> <button label="Enreg. sur le disque" name="save_to_computer_btn"/> - <button label="Enreg. dans l'inventaire ([AMOUNT] L$)" name="save_to_inventory_btn"/> + <button label="Enreg. dans l'inventaire" name="save_to_inventory_btn"/> <button label="Partager sur le flux de profil" name="save_to_profile_btn"/> <button label="Partager sur Facebook" name="send_to_facebook_btn"/> <button label="Partager sur Twitter" name="send_to_twitter_btn"/> diff --git a/indra/newview/skins/default/xui/fr/strings.xml b/indra/newview/skins/default/xui/fr/strings.xml index 3889e26aee..5ea33591fc 100644 --- a/indra/newview/skins/default/xui/fr/strings.xml +++ b/indra/newview/skins/default/xui/fr/strings.xml @@ -13,7 +13,7 @@ <string name="AboutHeader">[CHANNEL] [VIEWER_VERSION_0].[VIEWER_VERSION_1].[VIEWER_VERSION_2].[VIEWER_VERSION_3] ([ADDRESS_SIZE]bit) [[VIEWER_RELEASE_NOTES_URL] [ReleaseNotes]]</string> <string name="BuildConfig">Configuration de la construction [BUILD_CONFIG]</string> - <string name="AboutPosition">Vous êtes à [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] dans [REGION], se trouvant à <nolink>[HOSTNAME]</nolink> ([HOSTIP]) + <string name="AboutPosition">Vous êtes à [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] dans [REGION], se trouvant à <nolink>[HOSTNAME]</nolink> SLURL : <nolink>[SLURL]</nolink> (coordonnées globales [POSITION_0,number,1], [POSITION_1,number,1], [POSITION_2,number,1]) [SERVER_VERSION] @@ -1614,6 +1614,10 @@ Si ce message persiste, veuillez aller sur la page [SUPPORT_SITE].</string> <string name="conference-title-incoming">Conférence avec [AGENT_NAME]</string> <string name="inventory_item_offered-im">Objet de l’inventaire [ITEM_NAME] offert</string> <string name="inventory_folder_offered-im">Dossier de l’inventaire [ITEM_NAME] offert</string> + <string name="bot_warning"> +Vous discutez avec un bot, [NAME]. Ne partagez pas d’informations personnelles. +En savoir plus sur https://second.life/scripted-agents. + </string> <string name="share_alert">Faire glisser les objets de l'inventaire ici</string> <string name="facebook_post_success">Vous avez publié sur Facebook.</string> <string name="flickr_post_success">Vous avez publié sur Flickr.</string> diff --git a/indra/newview/skins/default/xui/it/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/it/panel_snapshot_inventory.xml index 75b5d64660..21b65e8e69 100644 --- a/indra/newview/skins/default/xui/it/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/it/panel_snapshot_inventory.xml @@ -7,7 +7,7 @@ Salvare un'immagine nell'inventario costa L$[UPLOAD_COST]. Per salvare l'immagine come texture, selezionare uno dei formati quadrati. </text> <combo_box label="Risoluzione" name="texture_size_combo"> - <combo_box.item label="Finestra corrente (512x512)" name="CurrentWindow"/> + <combo_box.item label="Finestra corrente" name="CurrentWindow"/> <combo_box.item label="Piccola (128x128)" name="Small(128x128)"/> <combo_box.item label="Media (256x256)" name="Medium(256x256)"/> <combo_box.item label="Grande (512x512)" name="Large(512x512)"/> diff --git a/indra/newview/skins/default/xui/it/panel_snapshot_options.xml b/indra/newview/skins/default/xui/it/panel_snapshot_options.xml index 50fb3d39fa..7fce171326 100644 --- a/indra/newview/skins/default/xui/it/panel_snapshot_options.xml +++ b/indra/newview/skins/default/xui/it/panel_snapshot_options.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="panel_snapshot_options"> <button label="Salva sul disco" name="save_to_computer_btn"/> - <button label="Salva nell'inventario (L$[AMOUNT])" name="save_to_inventory_btn"/> + <button label="Salva nell'inventario" name="save_to_inventory_btn"/> <button label="Condividi sul feed del profilo" name="save_to_profile_btn"/> <button label="Condividi su Facebook" name="send_to_facebook_btn"/> <button label="Condividi su Twitter" name="send_to_twitter_btn"/> diff --git a/indra/newview/skins/default/xui/it/strings.xml b/indra/newview/skins/default/xui/it/strings.xml index 270e7ac3a1..61377a7d9d 100644 --- a/indra/newview/skins/default/xui/it/strings.xml +++ b/indra/newview/skins/default/xui/it/strings.xml @@ -12,7 +12,7 @@ <string name="AboutHeader">[CHANNEL] [VIEWER_VERSION_0].[VIEWER_VERSION_1].[VIEWER_VERSION_2].[VIEWER_VERSION_3] ([ADDRESS_SIZE]bit) [[VIEWER_RELEASE_NOTES_URL] [ReleaseNotes]]</string> <string name="BuildConfig">Configurazione struttura [BUILD_CONFIG]</string> - <string name="AboutPosition">Tu sei a [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] in [REGION] che si trova a <nolink>[HOSTNAME]</nolink> ([HOSTIP]) + <string name="AboutPosition">Tu sei a [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] in [REGION] che si trova a <nolink>[HOSTNAME]</nolink> SLURL: <nolink>[SLURL]</nolink> (coordinate globali [POSITION_0,number,1], [POSITION_1,number,1], [POSITION_2,number,1]) [SERVER_VERSION] @@ -1586,6 +1586,10 @@ Se il messaggio persiste, contatta [SUPPORT_SITE].</string> <string name="conference-title-incoming">Chiamata in conferenza con [AGENT_NAME]</string> <string name="inventory_item_offered-im">Offerto oggetto di inventario "[ITEM_NAME]"</string> <string name="inventory_folder_offered-im">Offerta cartella di inventario "[ITEM_NAME]"</string> + <string name="bot_warning"> +Stai parlando con un bot, [NAME]. Non condividere informazioni personali. +Scopri di più su https://second.life/scripted-agents. + </string> <string name="facebook_post_success">Hai pubblicato su Facebook.</string> <string name="flickr_post_success">Hai pubblicato su Flickr.</string> <string name="twitter_post_success">Hai pubblicato su Twitter.</string> diff --git a/indra/newview/skins/default/xui/ja/panel_settings_water.xml b/indra/newview/skins/default/xui/ja/panel_settings_water.xml index ead1ca9b2f..2510523897 100644 --- a/indra/newview/skins/default/xui/ja/panel_settings_water.xml +++ b/indra/newview/skins/default/xui/ja/panel_settings_water.xml @@ -63,7 +63,7 @@ <text follows="left|top|right" font="SansSerif" height="16" layout="topleft" left_delta="-5" top_pad="5" width="215"> ブラー乗数 </text> - <slider control_name="water_blur_multip" follows="left|top" height="16" increment="0.001" initial_value="0" layout="topleft" left_delta="5" min_val="-0.5" max_val="0.5" name="water_blur_multip" top_pad="5" width="200" can_edit_text="true"/> + <slider control_name="water_blur_multip" follows="left|top" height="16" increment="0.001" initial_value="0" layout="topleft" left_delta="5" min_val="0" max_val="0.5" name="water_blur_multip" top_pad="5" width="200" can_edit_text="true"/> </layout_panel> </layout_stack> </layout_panel> diff --git a/indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml index c55c11e928..04ecba4264 100644 --- a/indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml @@ -6,7 +6,7 @@ </text> <view_border name="hr"/> <combo_box label="解像度" name="texture_size_combo"> - <combo_box.item label="現在のウィンドウ (512✕512)" name="CurrentWindow"/> + <combo_box.item label="現在のウィンドウ" name="CurrentWindow"/> <combo_box.item label="小(128✕128)" name="Small(128x128)"/> <combo_box.item label="中(256✕256)" name="Medium(256x256)"/> <combo_box.item label="大(512✕512)" name="Large(512x512)"/> @@ -16,7 +16,7 @@ <spinner label="" name="inventory_snapshot_height"/> <check_box label="縦横比の固定" name="inventory_keep_aspect_check"/> <text name="hint_lbl"> - 画像をテクスチャとして保存する場合は、いずれかの正方形を選択してください。 + 画像をインベントリに保存するには L$[UPLOAD_COST] の費用がかかります。画像をテクスチャとして保存するには平方形式の 1 つを選択してください。 </text> <button label="キャンセル" name="cancel_btn"/> <button label="保存" name="save_btn"/> diff --git a/indra/newview/skins/default/xui/ja/panel_snapshot_options.xml b/indra/newview/skins/default/xui/ja/panel_snapshot_options.xml index 7a1aa280ec..a979e31c9a 100644 --- a/indra/newview/skins/default/xui/ja/panel_snapshot_options.xml +++ b/indra/newview/skins/default/xui/ja/panel_snapshot_options.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="panel_snapshot_options"> <button label="ディスクに保存" name="save_to_computer_btn"/> - <button label="インベントリに保存(L$ [AMOUNT])" name="save_to_inventory_btn"/> + <button label="インベントリに保存" name="save_to_inventory_btn"/> <button label="プロフィールフィードで共有する" name="save_to_profile_btn"/> <button label="メールで送信" name="save_to_email_btn"/> <text name="fee_hint_lbl"> diff --git a/indra/newview/skins/default/xui/ja/strings.xml b/indra/newview/skins/default/xui/ja/strings.xml index 106bf91d0c..4f7e34774f 100644 --- a/indra/newview/skins/default/xui/ja/strings.xml +++ b/indra/newview/skins/default/xui/ja/strings.xml @@ -39,7 +39,7 @@ </string> <string name="AboutPosition"> あなたは、現在[REGION]の[POSITION_LOCAL_0,number,1],[POSITION_LOCAL_1,number,1],[POSITION_LOCAL_2,number,1]にいます。 -位置は、<nolink>[HOSTNAME]</nolink>です。([HOSTIP]) +位置は、<nolink>[HOSTNAME]</nolink>です。 SLURL:<nolink>[SLURL]</nolink> (グローバル座標は、[POSITION_0,number,1],[POSITION_1,number,1],[POSITION_2,number,1]です。) [SERVER_VERSION] @@ -6149,6 +6149,10 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ <string name="inventory_folder_offered-im"> フォルダ「[ITEM_NAME]」がインベントリに送られてきました。 </string> + <string name="bot_warning"> +[NAME]とチャットしています。個人情報を共有しないでください。 +詳細は https://second.life/scripted-agents をご覧ください。 + </string> <string name="share_alert"> インベントリからここにアイテムをドラッグします。 </string> diff --git a/indra/newview/skins/default/xui/pl/panel_snapshot_options.xml b/indra/newview/skins/default/xui/pl/panel_snapshot_options.xml index 016b9ca197..04c01940e1 100644 --- a/indra/newview/skins/default/xui/pl/panel_snapshot_options.xml +++ b/indra/newview/skins/default/xui/pl/panel_snapshot_options.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes" ?> <panel name="panel_snapshot_options"> <button label="Zapisz na dysku twardym" name="save_to_computer_btn" /> - <button label="Zapisz do Szafy ([AMOUNT]L$)" name="save_to_inventory_btn" /> + <button label="Zapisz do Szafy" name="save_to_inventory_btn" /> <button label="Wyślij na mój Kanał" name="save_to_profile_btn" /> <button label="Załaduj na Facebook" name="send_to_facebook_btn" /> <button label="Załaduj na Twitter" name="send_to_twitter_btn" /> diff --git a/indra/newview/skins/default/xui/pl/strings.xml b/indra/newview/skins/default/xui/pl/strings.xml index 8032443020..65b487e1b3 100644 --- a/indra/newview/skins/default/xui/pl/strings.xml +++ b/indra/newview/skins/default/xui/pl/strings.xml @@ -4412,6 +4412,10 @@ Jeżeli nadal otrzymujesz ten komunikat, skontaktuj się z [SUPPORT_SITE]. <string name="inventory_folder_offered-im"> Zaoferowano folder: '[ITEM_NAME]' </string> + <string name="bot_warning"> +Rozmawiasz z botem [NAME]. Nie udostępniaj żadnych danych osobowych. +Dowiedz się więcej na https://second.life/scripted-agents. + </string> <string name="share_alert"> Przeciągaj tutaj rzeczy z Szafy </string> diff --git a/indra/newview/skins/default/xui/pt/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/pt/panel_snapshot_inventory.xml index f3357026d5..28a5142baa 100644 --- a/indra/newview/skins/default/xui/pt/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/pt/panel_snapshot_inventory.xml @@ -7,7 +7,7 @@ Salvar uma imagem em seu inventário custa L$[UPLOAD_COST]. Para salvar sua imagem como uma textura, selecione um dos formatos quadrados. </text> <combo_box label="Resolução" name="texture_size_combo"> - <combo_box.item label="Janela ativa (512x512)" name="CurrentWindow"/> + <combo_box.item label="Janela ativa" name="CurrentWindow"/> <combo_box.item label="Pequeno (128x128)" name="Small(128x128)"/> <combo_box.item label="Médio (256x256)" name="Medium(256x256)"/> <combo_box.item label="Grande (512x512)" name="Large(512x512)"/> diff --git a/indra/newview/skins/default/xui/pt/panel_snapshot_options.xml b/indra/newview/skins/default/xui/pt/panel_snapshot_options.xml index 067e5dbd76..f71bc7cd12 100644 --- a/indra/newview/skins/default/xui/pt/panel_snapshot_options.xml +++ b/indra/newview/skins/default/xui/pt/panel_snapshot_options.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="panel_snapshot_options"> <button label="Salvar no disco" name="save_to_computer_btn"/> - <button label="Salvar em inventário (L$[AMOUNT])" name="save_to_inventory_btn"/> + <button label="Salvar em inventário" name="save_to_inventory_btn"/> <button label="Compartilhar no feed do perfil" name="save_to_profile_btn"/> <button label="Compartilhar no Facebook" name="send_to_facebook_btn"/> <button label="Compartilhar no Twitter" name="send_to_twitter_btn"/> diff --git a/indra/newview/skins/default/xui/pt/strings.xml b/indra/newview/skins/default/xui/pt/strings.xml index 3e33744b85..3798431d90 100644 --- a/indra/newview/skins/default/xui/pt/strings.xml +++ b/indra/newview/skins/default/xui/pt/strings.xml @@ -10,7 +10,7 @@ <string name="AboutHeader">[CHANNEL] [VIEWER_VERSION_0].[VIEWER_VERSION_1].[VIEWER_VERSION_2].[VIEWER_VERSION_3] ([ADDRESS_SIZE]bit) [[VIEWER_RELEASE_NOTES_URL] [ReleaseNotes]]</string> <string name="BuildConfig">Configuração do corpo [BUILD_CONFIG]</string> - <string name="AboutPosition">Você está em [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] em [REGION] localizado em <nolink>[HOSTNAME]</nolink> ([HOSTIP]) + <string name="AboutPosition">Você está em [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] em [REGION] localizado em <nolink>[HOSTNAME]</nolink> SLURL: <nolink>[SLURL]</nolink> (coordenadas globais [POSITION_0,number,1], [POSITION_1,number,1], [POSITION_2,number,1]) [SERVER_VERSION] @@ -1549,6 +1549,10 @@ If you continue to receive this message, contact the [SUPPORT_SITE].</string> <string name="conference-title-incoming">Conversa com [AGENT_NAME]</string> <string name="inventory_item_offered-im">Item do inventário '[ITEM_NAME]' oferecido</string> <string name="inventory_folder_offered-im">Pasta do inventário '[ITEM_NAME]' oferecida</string> + <string name="bot_warning"> +Você está conversando com um bot, [NAME]. Não compartilhe informações pessoais. +Saiba mais em https://second.life/scripted-agents. + </string> <string name="facebook_post_success">Você publicou no Facebook.</string> <string name="flickr_post_success">Você publicou no Flickr.</string> <string name="twitter_post_success">Você publicou no Twitter.</string> diff --git a/indra/newview/skins/default/xui/ru/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/ru/panel_snapshot_inventory.xml index f07e12e0ed..adc612dfd8 100644 --- a/indra/newview/skins/default/xui/ru/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/ru/panel_snapshot_inventory.xml @@ -7,7 +7,7 @@ Сохранение изображения в инвентаре стоит L$[UPLOAD_COST]. Чтобы сохранить его как текстуру, выберите один из квадратных форматов. </text> <combo_box label="Размер" name="texture_size_combo"> - <combo_box.item label="Текущее окно (512x512)" name="CurrentWindow"/> + <combo_box.item label="Текущее окно" name="CurrentWindow"/> <combo_box.item label="Маленький (128x128)" name="Small(128x128)"/> <combo_box.item label="Средний (256x256)" name="Medium(256x256)"/> <combo_box.item label="Большой (512x512)" name="Large(512x512)"/> diff --git a/indra/newview/skins/default/xui/ru/panel_snapshot_options.xml b/indra/newview/skins/default/xui/ru/panel_snapshot_options.xml index 7ba03ee0c9..f7fda0b1dc 100644 --- a/indra/newview/skins/default/xui/ru/panel_snapshot_options.xml +++ b/indra/newview/skins/default/xui/ru/panel_snapshot_options.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="panel_snapshot_options"> <button label="Сохранить на диске" name="save_to_computer_btn"/> - <button label="Сохранить в инвентаре (L$[AMOUNT])" name="save_to_inventory_btn"/> + <button label="Сохранить в инвентаре" name="save_to_inventory_btn"/> <button label="Поделиться в профиле" name="save_to_profile_btn"/> <button label="Поделиться в Facebook" name="send_to_facebook_btn"/> <button label="Поделиться в Twitter" name="send_to_twitter_btn"/> diff --git a/indra/newview/skins/default/xui/ru/strings.xml b/indra/newview/skins/default/xui/ru/strings.xml index 10b0d3578f..0e6ddb0e34 100644 --- a/indra/newview/skins/default/xui/ru/strings.xml +++ b/indra/newview/skins/default/xui/ru/strings.xml @@ -42,7 +42,7 @@ Конфигурация построения [BUILD_CONFIG] </string> <string name="AboutPosition"> - Вы в точке [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] в регионе «[REGION]», расположенном на <nolink>[HOSTNAME]</nolink> ([HOSTIP]) + Вы в точке [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] в регионе «[REGION]», расположенном на <nolink>[HOSTNAME]</nolink> SLURL: <nolink>[SLURL]</nolink> (глобальные координаты [POSITION_0,number,1], [POSITION_1,number,1], [POSITION_2,number,1]) [SERVER_VERSION] @@ -4576,6 +4576,10 @@ support@secondlife.com. <string name="inventory_folder_offered-im"> Предложена папка инвентаря «[ITEM_NAME]» </string> + <string name="bot_warning"> +Вы общаетесь с ботом [NAME]. Не передавайте личные данные. +Подробнее на https://second.life/scripted-agents. + </string> <string name="share_alert"> Перетаскивайте вещи из инвентаря сюда </string> diff --git a/indra/newview/skins/default/xui/tr/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/tr/panel_snapshot_inventory.xml index be5940c4b9..160cba8700 100644 --- a/indra/newview/skins/default/xui/tr/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/tr/panel_snapshot_inventory.xml @@ -7,7 +7,7 @@ Bir görüntüyü envanterinize kaydetmenin maliyeti L$[UPLOAD_COST] olur. Görüntünüzü bir doku olarak kaydetmek için kare formatlardan birini seçin. </text> <combo_box label="Çözünürlük" name="texture_size_combo"> - <combo_box.item label="Mevcut Pencere(512x512)" name="CurrentWindow"/> + <combo_box.item label="Mevcut Pencere" name="CurrentWindow"/> <combo_box.item label="Küçük (128x128)" name="Small(128x128)"/> <combo_box.item label="Orta (256x256)" name="Medium(256x256)"/> <combo_box.item label="Büyük (512x512)" name="Large(512x512)"/> diff --git a/indra/newview/skins/default/xui/tr/panel_snapshot_options.xml b/indra/newview/skins/default/xui/tr/panel_snapshot_options.xml index 1b48bbeec2..a028710b98 100644 --- a/indra/newview/skins/default/xui/tr/panel_snapshot_options.xml +++ b/indra/newview/skins/default/xui/tr/panel_snapshot_options.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="panel_snapshot_options"> <button label="Diske Kaydet" name="save_to_computer_btn"/> - <button label="Envantere Kaydet (L$[AMOUNT])" name="save_to_inventory_btn"/> + <button label="Envantere Kaydet" name="save_to_inventory_btn"/> <button label="Profil Akışında Paylaş" name="save_to_profile_btn"/> <button label="Facebook'ta Paylaş" name="send_to_facebook_btn"/> <button label="Twitter'da Paylaş" name="send_to_twitter_btn"/> diff --git a/indra/newview/skins/default/xui/tr/strings.xml b/indra/newview/skins/default/xui/tr/strings.xml index d992788e13..32cf1e14ff 100644 --- a/indra/newview/skins/default/xui/tr/strings.xml +++ b/indra/newview/skins/default/xui/tr/strings.xml @@ -42,7 +42,7 @@ Yapı Konfigürasyonu [BUILD_CONFIG] </string> <string name="AboutPosition"> - <nolink>[HOSTNAME]</nolink> ([HOSTIP]) üzerinde bulunan [REGION] içerisinde [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] konumundasınız + <nolink>[HOSTNAME]</nolink> üzerinde bulunan [REGION] içerisinde [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] konumundasınız SLURL: <nolink>[SLURL]</nolink> (küresel koordinatlar [POSITION_0,number,1], [POSITION_1,number,1], [POSITION_2,number,1]) [SERVER_VERSION] @@ -4579,6 +4579,10 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun. <string name="inventory_folder_offered-im"> "[ITEM_NAME]" envanter klasörü sunuldu </string> + <string name="bot_warning"> +Bir bot ile sohbet ediyorsunuz, [NAME]. Kişisel bilgilerinizi paylaşmayın. +Daha fazla bilgi için: https://second.life/scripted-agents. + </string> <string name="share_alert"> Envanterinizden buraya öğeler sürükleyin </string> diff --git a/indra/newview/skins/default/xui/zh/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/zh/panel_snapshot_inventory.xml index 094bf019b4..9c45c54a5e 100644 --- a/indra/newview/skins/default/xui/zh/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/zh/panel_snapshot_inventory.xml @@ -7,7 +7,7 @@ 將圖像儲存到收納區的費用為 L$[UPLOAD_COST]。 若要將圖像存為材質,請選擇一個正方格式。 </text> <combo_box label="解析度" name="texture_size_combo"> - <combo_box.item label="目前視窗(512x512)" name="CurrentWindow"/> + <combo_box.item label="目前視窗" name="CurrentWindow"/> <combo_box.item label="小(128x128)" name="Small(128x128)"/> <combo_box.item label="中(256x256)" name="Medium(256x256)"/> <combo_box.item label="大(512x512)" name="Large(512x512)"/> diff --git a/indra/newview/skins/default/xui/zh/panel_snapshot_options.xml b/indra/newview/skins/default/xui/zh/panel_snapshot_options.xml index d7c65bb25e..d9536882ac 100644 --- a/indra/newview/skins/default/xui/zh/panel_snapshot_options.xml +++ b/indra/newview/skins/default/xui/zh/panel_snapshot_options.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="panel_snapshot_options"> <button label="儲存到硬碟" name="save_to_computer_btn"/> - <button label="儲存到收納區(L$[AMOUNT])" name="save_to_inventory_btn"/> + <button label="儲存到收納區" name="save_to_inventory_btn"/> <button label="分享至檔案訊息發佈" name="save_to_profile_btn"/> <button label="分享到臉書" name="send_to_facebook_btn"/> <button label="分享到推特" name="send_to_twitter_btn"/> diff --git a/indra/newview/skins/default/xui/zh/strings.xml b/indra/newview/skins/default/xui/zh/strings.xml index d053d2b30d..dee48b3d58 100644 --- a/indra/newview/skins/default/xui/zh/strings.xml +++ b/indra/newview/skins/default/xui/zh/strings.xml @@ -42,7 +42,7 @@ 建製設置 [BUILD_CONFIG] </string> <string name="AboutPosition"> - 你的方位是 [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1],地區名:[REGION],主機:<nolink>[HOSTNAME]</nolink> ([HOSTIP]) + 你的方位是 [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1],地區名:[REGION],主機:<nolink>[HOSTNAME]</nolink> 第二人生URL:<nolink>[SLURL]</nolink> (全域坐標:[POSITION_0,number,1], [POSITION_1,number,1], [POSITION_2,number,1]) [SERVER_VERSION] @@ -4572,6 +4572,10 @@ http://secondlife.com/support 求助解決問題。 <string name="inventory_folder_offered-im"> 收納區資料夾'[ITEM_NAME]'已向人提供 </string> + <string name="bot_warning"> +您正在与人工智能机器人 [NAME] 聊天。请勿分享任何个人信息。 +了解更多:https://second.life/scripted-agents。 + </string> <string name="share_alert"> 將收納區物品拖曳到這裡 </string> diff --git a/indra/test/llhttpdate_tut.cpp b/indra/test/llhttpdate_tut.cpp index a47602dec5..b580b09a9f 100644 --- a/indra/test/llhttpdate_tut.cpp +++ b/indra/test/llhttpdate_tut.cpp @@ -112,13 +112,8 @@ namespace tut void httpdate_object::test<4>() { // test localization of http dates -#if LL_WINDOWS - const char *en_locale = "english"; - const char *fr_locale = "french"; -#else - const char *en_locale = "en_GB.UTF-8"; + const char *en_locale = "en_US.UTF-8"; const char *fr_locale = "fr_FR.UTF-8"; -#endif std::string prev_locale = LLStringUtil::getLocale(); std::string prev_clocale = std::string(setlocale(LC_TIME, NULL)); |