From 99a9258d5217565d9c4e4753a5697857b6b339b7 Mon Sep 17 00:00:00 2001 From: Rider Linden Date: Wed, 25 Sep 2024 18:03:57 -0700 Subject: Issue #2687: Honor flag sent by server indicating server side autopilot is engaged. When flag is set allow sever to update local avatar rotation. --- indra/llprimitive/object_flags.h | 12 ++++++------ indra/newview/llviewerobject.cpp | 6 ++++++ 2 files changed, 12 insertions(+), 6 deletions(-) (limited to 'indra') diff --git a/indra/llprimitive/object_flags.h b/indra/llprimitive/object_flags.h index e2cdba072a..06e216ba49 100644 --- a/indra/llprimitive/object_flags.h +++ b/indra/llprimitive/object_flags.h @@ -57,16 +57,16 @@ const U32 FLAGS_CAMERA_SOURCE = (1U << 22); //const U32 FLAGS_UNUSED_001 = (1U << 23); // was FLAGS_CAST_SHADOWS -//const U32 FLAGS_UNUSED_002 = (1U << 24); -//const U32 FLAGS_UNUSED_003 = (1U << 25); -//const U32 FLAGS_UNUSED_004 = (1U << 26); -//const U32 FLAGS_UNUSED_005 = (1U << 27); +const U32 FLAGS_SERVER_AUTOPILOT = (1U << 24); // Update was for an agent AND that agent is being autopiloted from the server +//const U32 FLAGS_UNUSED_002 = (1U << 25); +//const U32 FLAGS_UNUSED_003 = (1U << 26); +//const U32 FLAGS_UNUSED_004 = (1U << 27); const U32 FLAGS_OBJECT_OWNER_MODIFY = (1U << 28); const U32 FLAGS_TEMPORARY_ON_REZ = (1U << 29); -//const U32 FLAGS_UNUSED_006 = (1U << 30); // was FLAGS_TEMPORARY -//const U32 FLAGS_UNUSED_007 = (1U << 31); // was FLAGS_ZLIB_COMPRESSED +//const U32 FLAGS_UNUSED_005 = (1U << 30); // was FLAGS_TEMPORARY +//const U32 FLAGS_UNUSED_006 = (1U << 31); // was FLAGS_ZLIB_COMPRESSED const U32 FLAGS_LOCAL = FLAGS_ANIM_SOURCE | FLAGS_CAMERA_SOURCE; const U32 FLAGS_WORLD = FLAGS_USE_PHYSICS | FLAGS_PHANTOM | FLAGS_TEMPORARY_ON_REZ; diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 86440fca48..b87b17e3cf 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -2325,6 +2325,12 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, // Set the rotation of the object followed by adjusting for the accumulated angular velocity (llSetTargetOmega) setRotation(new_rot * mAngularVelocityRot); + if ((mFlags & FLAGS_SERVER_AUTOPILOT) && asAvatar() && asAvatar()->isSelf()) + { + gAgent.resetAxes(); + gAgent.rotate(new_rot); + gAgentCamera.resetView(); + } setChanged(ROTATED | SILHOUETTE); } -- cgit v1.2.3 From 81df0476b5194ca50b7b473e9fb1a33c0831c28a Mon Sep 17 00:00:00 2001 From: Rider Linden Date: Mon, 14 Oct 2024 12:49:43 -0700 Subject: Private Issue #297: Accept new flags in ScriptTeleportRequest message. Flags indicate if the world map should be opened and focused. --- indra/llcommon/indra_constants.h | 2 ++ indra/llui/llfloater.h | 6 ++++-- indra/newview/llfloaterworldmap.cpp | 7 +++++-- indra/newview/llviewermessage.cpp | 18 ++++++++++++++++-- 4 files changed, 27 insertions(+), 6 deletions(-) (limited to 'indra') diff --git a/indra/llcommon/indra_constants.h b/indra/llcommon/indra_constants.h index d2de88ff0a..c6bdab007f 100644 --- a/indra/llcommon/indra_constants.h +++ b/indra/llcommon/indra_constants.h @@ -355,5 +355,7 @@ const U8 CLICK_ACTION_DISABLED = 8; const U8 CLICK_ACTION_IGNORE = 9; // DO NOT CHANGE THE SEQUENCE OF THIS LIST!! +constexpr U32 BEACON_SHOW_MAP = 0x0001; +constexpr U32 BEACON_FOCUS_MAP = 0x0002; #endif diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h index 9be2240f6f..eae2435117 100644 --- a/indra/llui/llfloater.h +++ b/indra/llui/llfloater.h @@ -377,6 +377,10 @@ public: void enableResizeCtrls(bool enable, bool width = true, bool height = true); bool isPositioning(LLFloaterEnums::EOpenPositioning p) const { return (p == mPositioning); } + + void setAutoFocus(bool focus) { mAutoFocus = focus; } // whether to automatically take focus when opened + bool getAutoFocus() const { return mAutoFocus; } + protected: void applyControlsAndPosition(LLFloater* other); @@ -401,8 +405,6 @@ protected: void setExpandedRect(const LLRect& rect) { mExpandedRect = rect; } // size when not minimized const LLRect& getExpandedRect() const { return mExpandedRect; } - void setAutoFocus(bool focus) { mAutoFocus = focus; } // whether to automatically take focus when opened - bool getAutoFocus() const { return mAutoFocus; } LLDragHandle* getDragHandle() const { return mDragHandle; } void destroy(); // Don't call this directly. You probably want to call closeFloater() diff --git a/indra/newview/llfloaterworldmap.cpp b/indra/newview/llfloaterworldmap.cpp index 30ed723db6..a798ba31ee 100755 --- a/indra/newview/llfloaterworldmap.cpp +++ b/indra/newview/llfloaterworldmap.cpp @@ -486,8 +486,11 @@ void LLFloaterWorldMap::onOpen(const LLSD& key) const LLUUID landmark_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK); LLInventoryModelBackgroundFetch::instance().start(landmark_folder_id); - mLocationEditor->setFocus( true); - gFocusMgr.triggerFocusFlash(); + if (hasFocus()) + { + mLocationEditor->setFocus( true); + gFocusMgr.triggerFocusFlash(); + } buildAvatarIDList(); buildLandmarkIDLists(); diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index 1d4828fd33..fe6de38dd7 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -6610,7 +6610,6 @@ void process_initiate_download(LLMessageSystem* msg, void**) (void**)new std::string(viewer_filename)); } - void process_script_teleport_request(LLMessageSystem* msg, void**) { if (!gSavedSettings.getBOOL("ScriptsCanShowUI")) return; @@ -6624,6 +6623,11 @@ void process_script_teleport_request(LLMessageSystem* msg, void**) msg->getString("Data", "SimName", sim_name); msg->getVector3("Data", "SimPosition", pos); msg->getVector3("Data", "LookAt", look_at); + U32 flags = (BEACON_SHOW_MAP | BEACON_FOCUS_MAP); + if (msg->has("Options")) + { + msg->getU32("Options", "Flags", flags); + } LLFloaterWorldMap* instance = LLFloaterWorldMap::getInstance(); if(instance) @@ -6634,7 +6638,17 @@ void process_script_teleport_request(LLMessageSystem* msg, void**) << LL_ENDL; instance->trackURL(sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]); - LLFloaterReg::showInstance("world_map", "center"); + if (flags & BEACON_SHOW_MAP) + { + bool old_auto_focus = instance->getAutoFocus(); + instance->setAutoFocus(false); + instance->openFloater("center"); + if (flags & BEACON_FOCUS_MAP) + { + instance->setFocus(true); + } + instance->setAutoFocus(old_auto_focus); + } } // remove above two lines and replace with below line -- cgit v1.2.3 From 3dc945c1df2a8961363528df0e383519c9d63d1f Mon Sep 17 00:00:00 2001 From: Rider Linden Date: Mon, 14 Oct 2024 15:45:04 -0700 Subject: Private Issue #297: Code review feedback. --- indra/newview/llviewermessage.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'indra') diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index fe6de38dd7..e52a40ef85 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -6641,12 +6641,8 @@ void process_script_teleport_request(LLMessageSystem* msg, void**) if (flags & BEACON_SHOW_MAP) { bool old_auto_focus = instance->getAutoFocus(); - instance->setAutoFocus(false); + instance->setAutoFocus(flags & BEACON_FOCUS_MAP); instance->openFloater("center"); - if (flags & BEACON_FOCUS_MAP) - { - instance->setFocus(true); - } instance->setAutoFocus(old_auto_focus); } } -- cgit v1.2.3 From 7cd50ceaceaf3fa83c37ab6d7cf85e3e22609d9c Mon Sep 17 00:00:00 2001 From: Rider Linden Date: Mon, 21 Oct 2024 16:35:23 -0700 Subject: Issue #2907: Process metadata sent along with chats of type IM_NOTHING_SPECIAL, The metadata can contain information about the bot status of the sender. It may also contain a system-injected notification that is displayed to the agent as part of the 1:1 chat window. --- indra/llmessage/message_prehash.cpp | 1 + indra/llmessage/message_prehash.h | 1 + indra/newview/llimprocessing.cpp | 47 ++++++++++++++++++++++++-- indra/newview/llimprocessing.h | 1 + indra/newview/llimview.cpp | 2 +- indra/newview/llviewermessage.cpp | 18 +++++++++- indra/newview/skins/default/xui/da/strings.xml | 4 +++ indra/newview/skins/default/xui/de/strings.xml | 4 +++ indra/newview/skins/default/xui/en/strings.xml | 4 +++ indra/newview/skins/default/xui/es/strings.xml | 4 +++ indra/newview/skins/default/xui/fr/strings.xml | 4 +++ indra/newview/skins/default/xui/it/strings.xml | 4 +++ indra/newview/skins/default/xui/ja/strings.xml | 4 +++ indra/newview/skins/default/xui/pl/strings.xml | 4 +++ indra/newview/skins/default/xui/pt/strings.xml | 4 +++ indra/newview/skins/default/xui/ru/strings.xml | 4 +++ indra/newview/skins/default/xui/tr/strings.xml | 4 +++ indra/newview/skins/default/xui/zh/strings.xml | 4 +++ 18 files changed, 113 insertions(+), 5 deletions(-) (limited to 'indra') diff --git a/indra/llmessage/message_prehash.cpp b/indra/llmessage/message_prehash.cpp index c264a9f086..21dbf35783 100644 --- a/indra/llmessage/message_prehash.cpp +++ b/indra/llmessage/message_prehash.cpp @@ -1402,3 +1402,4 @@ char const* const _PREHASH_HoverHeight = LLMessageStringTable::getInstance()->ge char const* const _PREHASH_Experience = LLMessageStringTable::getInstance()->getString("Experience"); char const* const _PREHASH_ExperienceID = LLMessageStringTable::getInstance()->getString("ExperienceID"); char const* const _PREHASH_LargeGenericMessage = LLMessageStringTable::getInstance()->getString("LargeGenericMessage"); +char const* const _PREHASH_MetaData = LLMessageStringTable::getInstance()->getString("MetaData"); diff --git a/indra/llmessage/message_prehash.h b/indra/llmessage/message_prehash.h index 1d30b69b67..8a2ad1587c 100644 --- a/indra/llmessage/message_prehash.h +++ b/indra/llmessage/message_prehash.h @@ -1403,5 +1403,6 @@ extern char const* const _PREHASH_HoverHeight; extern char const* const _PREHASH_Experience; extern char const* const _PREHASH_ExperienceID; extern char const* const _PREHASH_LargeGenericMessage; +extern char const* const _PREHASH_MetaData; #endif diff --git a/indra/newview/llimprocessing.cpp b/indra/newview/llimprocessing.cpp index 590cd09a31..5d1317f00f 100644 --- a/indra/newview/llimprocessing.cpp +++ b/indra/newview/llimprocessing.cpp @@ -422,6 +422,7 @@ void LLIMProcessing::processNewMessage(LLUUID from_id, U8 *binary_bucket, S32 binary_bucket_size, LLHost &sender, + LLSD metadata, LLUUID aux_id) { LLChat chat; @@ -451,6 +452,30 @@ void LLIMProcessing::processNewMessage(LLUUID from_id, bool is_linden = chat.mSourceType != CHAT_SOURCE_OBJECT && LLMuteList::isLinden(name); + /*** + * The simulator has flagged this sender as a bot, if the viewer would like to display + * the chat text in a different color or font, the below code is how the viewer can + * tell if the sender is a bot. + *----------------------------------------------------- + bool is_bot = false; + if (metadata.has("sender")) + { // The server has identified this sender as a bot. + is_bot = metadata["sender"]["bot"].asBoolean(); + } + *----------------------------------------------------- + */ + + bool is_system_notice = false; + std::string notice_id; + LLSD notice_args; + if (metadata.has("notice")) + { // The server has injected a notice into the IM conversation. + // These will be things like bot notifications, etc. + is_system_notice = true; + notice_id = metadata["notice"]["id"].asString(); + notice_args = metadata["notice"]["data"]; + } + chat.mMuted = is_muted; chat.mFromID = from_id; chat.mFromName = name; @@ -544,7 +569,7 @@ void LLIMProcessing::processNewMessage(LLUUID from_id, } else { - // standard message, not from system + // standard message, server may have injected a notice into the conversation. std::string saved; if (offline == IM_OFFLINE) { @@ -579,8 +604,16 @@ void LLIMProcessing::processNewMessage(LLUUID from_id, region_message = true; } } - gIMMgr->addMessage( - session_id, + + if (is_system_notice) + { // The simulator has injected some sort of notice into the conversation. + // findString will only replace the contents of buffer if the notice_id is found. + LLTrans::findString(buffer, notice_id, notice_args); + name = SYSTEM_FROM; + from_id = LLUUID::null; + } + + gIMMgr->addMessage(session_id, from_id, name, buffer, @@ -592,6 +625,7 @@ void LLIMProcessing::processNewMessage(LLUUID from_id, position, region_message, timestamp); + } else { @@ -1627,6 +1661,12 @@ void LLIMProcessing::requestOfflineMessagesCoro(std::string url) from_group = message_data["from_group"].asString() == "Y"; } + LLSD metadata; + if (message_data.has("metadata")) + { + metadata = message_data["metadata"]; + } + EInstantMessage dialog = static_cast(message_data["dialog"].asInteger()); LLUUID session_id = message_data["transaction-id"].asUUID(); if (session_id.isNull() && dialog == IM_FROM_TASK) @@ -1654,6 +1694,7 @@ void LLIMProcessing::requestOfflineMessagesCoro(std::string url) local_bin_bucket.data(), S32(local_bin_bucket.size()), local_sender, + metadata, message_data["asset_id"].asUUID()); }); diff --git a/indra/newview/llimprocessing.h b/indra/newview/llimprocessing.h index 030d28b198..66ffc59ae0 100644 --- a/indra/newview/llimprocessing.h +++ b/indra/newview/llimprocessing.h @@ -48,6 +48,7 @@ public: U8 *binary_bucket, S32 binary_bucket_size, LLHost &sender, + LLSD metadata, LLUUID aux_id = LLUUID::null); // Either receives list of offline messages from 'ReadOfflineMsgs' capability diff --git a/indra/newview/llimview.cpp b/indra/newview/llimview.cpp index 34a4b5b230..7a2f1486ae 100644 --- a/indra/newview/llimview.cpp +++ b/indra/newview/llimview.cpp @@ -3142,7 +3142,7 @@ void LLIMMgr::addMessage( const LLUUID& region_id, const LLVector3& position, bool is_region_msg, - U32 timestamp) // May be zero + U32 timestamp) // May be zero { LLUUID other_participant_id = target_id; diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index 1d4828fd33..f2335319a8 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -2137,6 +2137,21 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) EInstantMessage dialog = (EInstantMessage)d; LLHost sender = msg->getSender(); + LLSD metadata; + if (msg->getNumberOfBlocksFast(_PREHASH_MetaData) > 0) + { + S32 metadata_size = msg->getSizeFast(_PREHASH_MetaData, 0, _PREHASH_Data); + std::string metadata_buffer; + metadata_buffer.resize(metadata_size, 0); + + msg->getBinaryDataFast(_PREHASH_MetaData, _PREHASH_Data, &metadata_buffer[0], metadata_size, 0, metadata_size ); + std::stringstream metadata_stream(metadata_buffer); + if (LLSDSerialize::fromBinary(metadata, metadata_stream, metadata_size) == LLSDParser::PARSE_FAILURE) + { + metadata.clear(); + } + } + LLIMProcessing::processNewMessage(from_id, from_group, to_id, @@ -2151,7 +2166,8 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) position, binary_bucket, binary_bucket_size, - sender); + sender, + metadata); } void send_do_not_disturb_message (LLMessageSystem* msg, const LLUUID& from_id, const LLUUID& session_id) diff --git a/indra/newview/skins/default/xui/da/strings.xml b/indra/newview/skins/default/xui/da/strings.xml index e4f99d14e9..c4275d43f7 100644 --- a/indra/newview/skins/default/xui/da/strings.xml +++ b/indra/newview/skins/default/xui/da/strings.xml @@ -3723,6 +3723,10 @@ Hvis du bliver ved med at modtage denne besked, kontakt venligst [SUPPORT_SITE]. Konference med [AGENT_NAME] + +Du chatter med en bot, [NAME]. Del ikke personlige oplysninger. +Læs mere på https://second.life/scripted-agents. + (IM session eksisterer ikke) diff --git a/indra/newview/skins/default/xui/de/strings.xml b/indra/newview/skins/default/xui/de/strings.xml index a9e7626dc5..44355940c4 100644 --- a/indra/newview/skins/default/xui/de/strings.xml +++ b/indra/newview/skins/default/xui/de/strings.xml @@ -1614,6 +1614,10 @@ Falls diese Meldung weiterhin angezeigt wird, wenden Sie sich bitte an [SUPPORT_ Konferenz mit [AGENT_NAME] Inventarobjekt „[ITEM_NAME]“ angeboten Inventarordner „[ITEM_NAME]“ angeboten + + Sie chatten mit einem Bot, [NAME]. Geben Sie keine persönlichen Informationen weiter. +Erfahren Sie mehr unter https://second.life/scripted-agents. + Objekte aus dem Inventar hier her ziehen Sie haben auf Facebook gepostet. Sie haben auf Flickr gepostet. diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index f0a26f9c56..9102a30e1d 100644 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -3717,6 +3717,10 @@ Please reinstall viewer from https://secondlife.com/support/downloads/ and cont Inventory folder '[ITEM_NAME]' offered + + You are chatting with a bot, [NAME]. Do not share any personal information. +Learn more at https://second.life/scripted-agents. + Drag items from inventory here diff --git a/indra/newview/skins/default/xui/es/strings.xml b/indra/newview/skins/default/xui/es/strings.xml index cd8e7687ae..f23f6e1c07 100644 --- a/indra/newview/skins/default/xui/es/strings.xml +++ b/indra/newview/skins/default/xui/es/strings.xml @@ -1585,6 +1585,10 @@ Si sigues recibiendo este mensaje, contacta con [SUPPORT_SITE]. Conferencia con [AGENT_NAME] Ítem del inventario '[ITEM_NAME]' ofrecido Carpeta del inventario '[ITEM_NAME]' ofrecida + +Estás conversando con un bot, [NAME]. No compartas información personal. +Más información en https://second.life/scripted-agents. + Arrastra los ítems desde el invenbtario hasta aquí Has publicado en Facebook. Has publicado en Flickr. diff --git a/indra/newview/skins/default/xui/fr/strings.xml b/indra/newview/skins/default/xui/fr/strings.xml index 0a3fbeb603..cfa6cb5001 100644 --- a/indra/newview/skins/default/xui/fr/strings.xml +++ b/indra/newview/skins/default/xui/fr/strings.xml @@ -1615,6 +1615,10 @@ Si ce message persiste, veuillez aller sur la page [SUPPORT_SITE]. Conférence avec [AGENT_NAME] Objet de l’inventaire [ITEM_NAME] offert Dossier de l’inventaire [ITEM_NAME] offert + +Vous discutez avec un bot, [NAME]. Ne partagez pas d’informations personnelles. +En savoir plus sur https://second.life/scripted-agents. + Faire glisser les objets de l'inventaire ici Vous avez publié sur Facebook. Vous avez publié sur Flickr. diff --git a/indra/newview/skins/default/xui/it/strings.xml b/indra/newview/skins/default/xui/it/strings.xml index 178bb90ca6..2a430ad840 100644 --- a/indra/newview/skins/default/xui/it/strings.xml +++ b/indra/newview/skins/default/xui/it/strings.xml @@ -1587,6 +1587,10 @@ Se il messaggio persiste, contatta [SUPPORT_SITE]. Chiamata in conferenza con [AGENT_NAME] Offerto oggetto di inventario "[ITEM_NAME]" Offerta cartella di inventario "[ITEM_NAME]" + +Stai parlando con un bot, [NAME]. Non condividere informazioni personali. +Scopri di più su https://second.life/scripted-agents. + Hai pubblicato su Facebook. Hai pubblicato su Flickr. Hai pubblicato su Twitter. diff --git a/indra/newview/skins/default/xui/ja/strings.xml b/indra/newview/skins/default/xui/ja/strings.xml index fa6c329fe7..ff3b1a53a2 100644 --- a/indra/newview/skins/default/xui/ja/strings.xml +++ b/indra/newview/skins/default/xui/ja/strings.xml @@ -6150,6 +6150,10 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ フォルダ「[ITEM_NAME]」がインベントリに送られてきました。 + +[NAME]とチャットしています。個人情報を共有しないでください。 +詳細は https://second.life/scripted-agents をご覧ください。 + インベントリからここにアイテムをドラッグします。 diff --git a/indra/newview/skins/default/xui/pl/strings.xml b/indra/newview/skins/default/xui/pl/strings.xml index 26ec6cc9dc..d26272ca54 100644 --- a/indra/newview/skins/default/xui/pl/strings.xml +++ b/indra/newview/skins/default/xui/pl/strings.xml @@ -4413,6 +4413,10 @@ Jeżeli nadal otrzymujesz ten komunikat, skontaktuj się z [SUPPORT_SITE]. Zaoferowano folder: '[ITEM_NAME]' + +Rozmawiasz z botem [NAME]. Nie udostępniaj żadnych danych osobowych. +Dowiedz się więcej na https://second.life/scripted-agents. + Przeciągaj tutaj rzeczy z Szafy diff --git a/indra/newview/skins/default/xui/pt/strings.xml b/indra/newview/skins/default/xui/pt/strings.xml index 6db5da2e89..4ce5694c01 100644 --- a/indra/newview/skins/default/xui/pt/strings.xml +++ b/indra/newview/skins/default/xui/pt/strings.xml @@ -1550,6 +1550,10 @@ If you continue to receive this message, contact the [SUPPORT_SITE]. Conversa com [AGENT_NAME] Item do inventário '[ITEM_NAME]' oferecido Pasta do inventário '[ITEM_NAME]' oferecida + +Você está conversando com um bot, [NAME]. Não compartilhe informações pessoais. +Saiba mais em https://second.life/scripted-agents. + Você publicou no Facebook. Você publicou no Flickr. Você publicou no Twitter. diff --git a/indra/newview/skins/default/xui/ru/strings.xml b/indra/newview/skins/default/xui/ru/strings.xml index 61d836a2d1..9a26accdde 100644 --- a/indra/newview/skins/default/xui/ru/strings.xml +++ b/indra/newview/skins/default/xui/ru/strings.xml @@ -4577,6 +4577,10 @@ support@secondlife.com. Предложена папка инвентаря «[ITEM_NAME]» + +Вы общаетесь с ботом [NAME]. Не передавайте личные данные. +Подробнее на https://second.life/scripted-agents. + Перетаскивайте вещи из инвентаря сюда diff --git a/indra/newview/skins/default/xui/tr/strings.xml b/indra/newview/skins/default/xui/tr/strings.xml index e709a4c5d6..157b48c32a 100644 --- a/indra/newview/skins/default/xui/tr/strings.xml +++ b/indra/newview/skins/default/xui/tr/strings.xml @@ -4580,6 +4580,10 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun. "[ITEM_NAME]" envanter klasörü sunuldu + +Bir bot ile sohbet ediyorsunuz, [NAME]. Kişisel bilgilerinizi paylaşmayın. +Daha fazla bilgi için: https://second.life/scripted-agents. + Envanterinizden buraya öğeler sürükleyin diff --git a/indra/newview/skins/default/xui/zh/strings.xml b/indra/newview/skins/default/xui/zh/strings.xml index bdb16c9bf1..a3a9915dc4 100644 --- a/indra/newview/skins/default/xui/zh/strings.xml +++ b/indra/newview/skins/default/xui/zh/strings.xml @@ -4573,6 +4573,10 @@ http://secondlife.com/support 求助解決問題。 收納區資料夾'[ITEM_NAME]'已向人提供 + +您正在与人工智能机器人 [NAME] 聊天。请勿分享任何个人信息。 +了解更多:https://second.life/scripted-agents。 + 將收納區物品拖曳到這裡 -- cgit v1.2.3 From a097f887282f6ddb20ed8a7d50f506554216a0a2 Mon Sep 17 00:00:00 2001 From: Rider Linden Date: Wed, 23 Oct 2024 11:31:29 -0700 Subject: Issue #2907: Code review comments. --- indra/newview/llimprocessing.cpp | 12 +++++------- 1 file changed, 5 insertions(+), 7 deletions(-) (limited to 'indra') diff --git a/indra/newview/llimprocessing.cpp b/indra/newview/llimprocessing.cpp index 5d1317f00f..f5b149335b 100644 --- a/indra/newview/llimprocessing.cpp +++ b/indra/newview/llimprocessing.cpp @@ -453,7 +453,7 @@ void LLIMProcessing::processNewMessage(LLUUID from_id, LLMuteList::isLinden(name); /*** - * The simulator has flagged this sender as a bot, if the viewer would like to display + * The simulator may have flagged this sender as a bot, if the viewer would like to display * the chat text in a different color or font, the below code is how the viewer can * tell if the sender is a bot. *----------------------------------------------------- @@ -465,14 +465,12 @@ void LLIMProcessing::processNewMessage(LLUUID from_id, *----------------------------------------------------- */ - bool is_system_notice = false; - std::string notice_id; + std::string notice_name; LLSD notice_args; if (metadata.has("notice")) { // The server has injected a notice into the IM conversation. // These will be things like bot notifications, etc. - is_system_notice = true; - notice_id = metadata["notice"]["id"].asString(); + notice_name = metadata["notice"]["id"].asString(); notice_args = metadata["notice"]["data"]; } @@ -605,10 +603,10 @@ void LLIMProcessing::processNewMessage(LLUUID from_id, } } - if (is_system_notice) + if (!notice_name.empty()) { // The simulator has injected some sort of notice into the conversation. // findString will only replace the contents of buffer if the notice_id is found. - LLTrans::findString(buffer, notice_id, notice_args); + LLTrans::findString(buffer, notice_name, notice_args); name = SYSTEM_FROM; from_id = LLUUID::null; } -- cgit v1.2.3 From 48ccb0f75b078670ced1f8fe8d4942abe0a6f293 Mon Sep 17 00:00:00 2001 From: Rider Linden Date: Fri, 25 Oct 2024 15:52:10 -0700 Subject: Issue #2907: When passing the injected notification message into addMessage on behalf of the system, optionally specify the agent id and name that should be used. (cherry picked from commit 7ff297ec3fc5f878cc9a916678987c0033b7eb8a) --- indra/newview/llimprocessing.cpp | 10 ++++++---- indra/newview/llimview.cpp | 13 ++++++++++--- indra/newview/llimview.h | 4 +++- 3 files changed, 19 insertions(+), 8 deletions(-) (limited to 'indra') diff --git a/indra/newview/llimprocessing.cpp b/indra/newview/llimprocessing.cpp index f5b149335b..e050fb77e0 100644 --- a/indra/newview/llimprocessing.cpp +++ b/indra/newview/llimprocessing.cpp @@ -603,12 +603,13 @@ void LLIMProcessing::processNewMessage(LLUUID from_id, } } + std::string real_name; + if (!notice_name.empty()) { // The simulator has injected some sort of notice into the conversation. // findString will only replace the contents of buffer if the notice_id is found. LLTrans::findString(buffer, notice_name, notice_args); - name = SYSTEM_FROM; - from_id = LLUUID::null; + real_name = SYSTEM_FROM; } gIMMgr->addMessage(session_id, @@ -622,8 +623,9 @@ void LLIMProcessing::processNewMessage(LLUUID from_id, region_id, position, region_message, - timestamp); - + timestamp, + LLUUID::null, + real_name); } else { diff --git a/indra/newview/llimview.cpp b/indra/newview/llimview.cpp index 7a2f1486ae..21c255f226 100644 --- a/indra/newview/llimview.cpp +++ b/indra/newview/llimview.cpp @@ -3142,9 +3142,16 @@ void LLIMMgr::addMessage( const LLUUID& region_id, const LLVector3& position, bool is_region_msg, - U32 timestamp) // May be zero + U32 timestamp, // May be zero + LLUUID display_id, + std::string_view display_name) { LLUUID other_participant_id = target_id; + std::string message_display_name = (display_name.empty()) ? from : std::string(display_name); + if (display_id.isNull() && (display_name.empty())) + { + display_id = other_participant_id; + } LLUUID new_session_id = session_id; if (new_session_id.isNull()) @@ -3240,7 +3247,7 @@ void LLIMMgr::addMessage( } //Play sound for new conversations - if (!skip_message & !gAgent.isDoNotDisturb() && (gSavedSettings.getBOOL("PlaySoundNewConversation"))) + if (!skip_message && !gAgent.isDoNotDisturb() && (gSavedSettings.getBOOL("PlaySoundNewConversation"))) { make_ui_sound("UISndNewIncomingIMSession"); } @@ -3254,7 +3261,7 @@ void LLIMMgr::addMessage( if (!LLMuteList::getInstance()->isMuted(other_participant_id, LLMute::flagTextChat) && !skip_message) { - LLIMModel::instance().addMessage(new_session_id, from, other_participant_id, msg, true, is_region_msg, timestamp); + LLIMModel::instance().addMessage(new_session_id, message_display_name, display_id, msg, true, is_region_msg, timestamp); } // Open conversation floater if offline messages are present diff --git a/indra/newview/llimview.h b/indra/newview/llimview.h index 61776860e3..23f90ca795 100644 --- a/indra/newview/llimview.h +++ b/indra/newview/llimview.h @@ -368,7 +368,9 @@ public: const LLUUID& region_id = LLUUID::null, const LLVector3& position = LLVector3::zero, bool is_region_msg = false, - U32 timestamp = 0); + U32 timestamp = 0, + LLUUID display_id = LLUUID::null, + std::string_view display_name = ""); void addSystemMessage(const LLUUID& session_id, const std::string& message_name, const LLSD& args); -- cgit v1.2.3 From 09af45daa3e63bc6a5df064e1cc40e3ec4e18e70 Mon Sep 17 00:00:00 2001 From: Rider Linden Date: Fri, 8 Nov 2024 16:49:34 -0800 Subject: Server Issue #1493: New notification message for llTransferOwnership. --- indra/newview/skins/default/xui/en/notifications.xml | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'indra') diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index b5f742e5fb..36d6ef8dbf 100644 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -10326,6 +10326,14 @@ You are now the owner of object [OBJECT_NAME] + fail +You are now the owner of object [OBJECT_NAME] and it has been placed in your inventory. + + + fail -- cgit v1.2.3 From 942527ddf39925e3e77d5c4e30a0fdc245156ada Mon Sep 17 00:00:00 2001 From: William Weaver Date: Tue, 11 Mar 2025 21:34:45 +0300 Subject: **fix: Correctly update shadows on RenderShadowResolutionScale change** MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Shadows were not updating correctly after a shader change occurred in-session and then the RenderShadowResolutionScale setting was adjusted. This issue is present in Second Life Release 7.1.12.1355088671 (64-bit) and Second Life Test 7.1.12.250701803 (64-bit). **Specifically, after any shader-related setting is changed in-session (such as toggling Advanced Graphics options like SSAO, HDR, Depth of Field, SSR, Antialiasing, or changing the Graphics Quality preset), subsequent adjustments to `RenderShadowResolutionScale` via Debug Settings result in broken shadow rendering.** The shadows become corrupted or disappear entirely and do not reflect the new resolution scale. Correct shadow rendering is only restored by toggling a shader or restarting the viewer. This behavior is inconsistent with other render settings that update immediately after modification and degrades the user experience when dynamically adjusting shadow quality. This commit changes the signal listener for "RenderShadowResolutionScale" in **llviewercontrol.cpp** from `handleShadowsResized` to `handleSetShaderChanged`. `handleSetShaderChanged` ensures a full shader update, which is necessary for this setting to take effect immediately—similar to other render settings like RenderDeferredSSAO. This change ensures that shadows update correctly and immediately when the resolution scale is changed in Debug Settings, even after prior shader changes in the session, without requiring additional shader toggling or viewer restarts. This provides a smoother and more responsive experience for advanced users adjusting shadow quality in various rendering scenarios. --- **Steps to Reproduce (Bug)** _Verified in Second Life Release 7.1.12.1355088671 (64-bit) and Second Life Test 7.1.12.250701803 (64-bit):_ 1. **Fresh Install Preparation:** Ensure a clean Second Life installation state. Ideally, uninstall and reinstall the viewer or clear/rename all folders in `AppData\Local\Second Life` and `AppData\Roaming\Second Life` before launching. 2. Launch the Second Life Viewer and log in. 3. Enable the Debug Menu: Open Preferences (Ctrl+P), go to the "Advanced" tab, and check "Show Advanced Settings". 4. Open Debug Settings: Click the "Advanced" menu in the menu bar and select "Debug Settings." 5. Locate the `RenderShadowResolutionScale` setting (which should be set to 1.0 on a clean install). 6. Initially, changing `RenderShadowResolutionScale` at this point may not exhibit the bug. Proceed to the next steps to reliably trigger it. 7. **Trigger the Bug:** Open Preferences (Ctrl+P) again and go to the "Graphics" tab. 8. Click the "Advanced Settings" button. 9. **Toggle *any* of the following Advanced Graphics options:** - Screen Space Ambient Occlusion - HDR and Emissive Rendering - Depth of Field - Screen Space Reflections - Antialiasing - *Alternatively*, change the "Graphics Quality" preset slider (e.g., Low to Ultra or any other change). 10. Return to the Debug Settings floater. 11. Change the value of `RenderShadowResolutionScale` to a different value (e.g., from 1.0 to 0.5 or 2.0). 12. **Observe the Bug:** Notice that shadow rendering does not update correctly—shadows become corrupted or disappear. 13. **Workaround (in buggy version):** To restore correct shadow rendering without the fix, either: - Toggle a different shader (e.g., change graphics presets in Preferences, or toggle SSAO, SSR, etc.), or - Restart the viewer. **Steps to Verify (Fix):** 1. Build the viewer with this commit applied. 2. Launch the viewer and log in. 3. Repeat steps 1–9 from "Steps to Reproduce (Bug)" to ensure an Advanced Graphics setting is toggled before proceeding. 4. Open Debug Settings and locate `RenderShadowResolutionScale`. 5. Change the value of `RenderShadowResolutionScale` (e.g., from 1.0 to 0.5 or 2.0). 6. **Verify the Fix:** Confirm that shadow rendering updates immediately and correctly—even after toggling Advanced Graphics settings—with the shadows visibly changing resolution in real time. No shader toggling or viewer restart is required. --- - No specific regression testing is required for this targeted fix. However, standard viewer functionality should be verified after building to ensure no unintended side effects have been introduced. Pay particular attention to shadow rendering in various environments and lighting conditions to confirm the fix has not negatively impacted other shadow-related features. --- - No documentation changes are needed as this is a bug fix for an existing debug setting. --- indra/newview/llviewercontrol.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'indra') diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index 598ad89907..1f5ac61040 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -809,7 +809,9 @@ void settings_setup_listeners() setting_setup_signal_listener(gSavedSettings, "RenderSpecularResY", handleLUTBufferChanged); setting_setup_signal_listener(gSavedSettings, "RenderSpecularExponent", handleLUTBufferChanged); setting_setup_signal_listener(gSavedSettings, "RenderAnisotropic", handleAnisotropicChanged); - setting_setup_signal_listener(gSavedSettings, "RenderShadowResolutionScale", handleShadowsResized); + // Ensure shader update on shadow resolution scale change for correct shadow rendering. + // setting_setup_signal_listener(gSavedSettings, "RenderShadowResolutionScale", handleShadowsResized); // Original line commented out + setting_setup_signal_listener(gSavedSettings, "RenderShadowResolutionScale", handleSetShaderChanged); setting_setup_signal_listener(gSavedSettings, "RenderGlow", handleReleaseGLBufferChanged); setting_setup_signal_listener(gSavedSettings, "RenderGlow", handleSetShaderChanged); setting_setup_signal_listener(gSavedSettings, "RenderGlowResolutionPow", handleReleaseGLBufferChanged); -- cgit v1.2.3 From 76db64e0c8c7dd40ce2a85ef19183c3c245f1dc8 Mon Sep 17 00:00:00 2001 From: William Weaver Date: Wed, 12 Mar 2025 19:52:56 +0300 Subject: Fixes: Add guard to prevent shadow texture resize with invalid mRT dimensions after shader changes; **Replaces forced shader refresh with lightweight guard** MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit This commit introduces a guard in `LLPipeline::resizeShadowTexture()` to prevent shadow texture resizing when the shadow render target (mRT) has invalid (zero) dimensions. **This replaces a previous, less efficient approach of forcing a full shader recompile whenever `RenderShadowResolutionScale` was changed in-session.** **Background and Problem:** Previously, the code forced a full shader recompile whenever `RenderShadowResolutionScale` changed in-session (after toggling advanced graphics settings like SSAO or HDR). While this “sledgehammer” approach did fix broken shadow rendering, it unnecessarily thrashed the shader cache and reset many pipeline states. **Solution:** This commit removes the forced shader recompile in favor of a guard check in `LLPipeline::resizeShadowTexture()`. The guard ensures mRT (the shadow render target) has non-zero dimensions before resizing. If mRT is zero for that frame, the resize operation is skipped, and a warning is logged. Once mRT becomes valid (usually in the next frame), the shadow texture is resized successfully without requiring a full shader refresh. **Detailed changes:** - Reverted the binding of `RenderShadowResolutionScale` to `handleSetShaderChanged`. - Restored the original `handleShadowsResized` listener for `RenderShadowResolutionScale` in `llviewercontrol.cpp`. - Added guard checks in `LLPipeline::resizeShadowTexture()` to skip resizing when `mRT->width` or `mRT->height` is zero. - Added logging statements to track how many frames are skipped. **Benefits:** - Prevents shader thrashing while still avoiding shadow corruption. - Shadows now update correctly as soon as mRT dimensions are valid. - Maintains a detailed record of frames skipped. - **Lightweight and targeted interim solution, much less disruptive than a full shader recompile.** Testing: 1. Reproduce the bug as described in the bug report (toggle SSAO, then change RenderShadowResolutionScale). 2. Verify that shadows are no longer broken after these steps. 3. Check the logs for the warning message indicating skipped frames when the bug is triggered. 4. Confirm that under normal operation (without shader changes causing mRT issues), shadow resizing works as expected without excessive warnings. Documentation: No user-facing documentation changes are needed for this interim fix. However, internal developer documentation should note this guard and the ongoing investigation into the root cause. Further Development: This guard is a temporary fix. The root cause of why mRT becomes invalid after shader changes needs to be investigated and resolved. See the bug report for detailed next steps for investigation. --- indra/newview/llviewercontrol.cpp | 4 +--- indra/newview/pipeline.cpp | 25 ++++++++++++++++++++++++- 2 files changed, 25 insertions(+), 4 deletions(-) (limited to 'indra') diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index 1f5ac61040..598ad89907 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -809,9 +809,7 @@ void settings_setup_listeners() setting_setup_signal_listener(gSavedSettings, "RenderSpecularResY", handleLUTBufferChanged); setting_setup_signal_listener(gSavedSettings, "RenderSpecularExponent", handleLUTBufferChanged); setting_setup_signal_listener(gSavedSettings, "RenderAnisotropic", handleAnisotropicChanged); - // Ensure shader update on shadow resolution scale change for correct shadow rendering. - // setting_setup_signal_listener(gSavedSettings, "RenderShadowResolutionScale", handleShadowsResized); // Original line commented out - setting_setup_signal_listener(gSavedSettings, "RenderShadowResolutionScale", handleSetShaderChanged); + setting_setup_signal_listener(gSavedSettings, "RenderShadowResolutionScale", handleShadowsResized); setting_setup_signal_listener(gSavedSettings, "RenderGlow", handleReleaseGLBufferChanged); setting_setup_signal_listener(gSavedSettings, "RenderGlow", handleSetShaderChanged); setting_setup_signal_listener(gSavedSettings, "RenderGlowResolutionPow", handleReleaseGLBufferChanged); diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 18dd694246..691d155a3c 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -121,7 +121,7 @@ #include "SMAAAreaTex.h" #include "SMAASearchTex.h" - +#include "llerror.h" #ifndef LL_WINDOWS #define A_GCC 1 #pragma GCC diagnostic ignored "-Wunused-function" @@ -727,6 +727,29 @@ void LLPipeline::requestResizeShadowTexture() void LLPipeline::resizeShadowTexture() { + // A static counter to keep track of skipped frames + static int sSkippedFrameCount = 0; + + if (!mRT || mRT->width == 0 || mRT->height == 0) + { + sSkippedFrameCount++; + LL_WARNS("Render") << "Shadow texture resizing aborted: render target dimensions invalid. Skipped " + << sSkippedFrameCount << " frame(s) so far." << LL_ENDL; + return; + } + + // If there were skipped frames before mRT became valid, log that information. + if (sSkippedFrameCount > 0) + { + LL_INFOS("Render") << "Render target now valid after " + << sSkippedFrameCount << " skipped frame(s)." << LL_ENDL; + sSkippedFrameCount = 0; + } + + LL_WARNS() << "LLPipeline::resizeShadowTexture() called." << LL_ENDL; + LL_INFOS() << "Resizing shadow texture. mRT->width = " + << mRT->width << " mRT->height = " << mRT->height << LL_ENDL; + releaseSunShadowTargets(); releaseSpotShadowTargets(); allocateShadowBuffer(mRT->width, mRT->height); -- cgit v1.2.3 From 53c3176121f585eed4f2efff02c3694217604221 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Tue, 18 Mar 2025 23:40:02 +0200 Subject: #3661 Clamp water blur multiplier --- indra/newview/skins/default/xui/en/panel_settings_water.xml | 2 +- indra/newview/skins/default/xui/ja/panel_settings_water.xml | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'indra') diff --git a/indra/newview/skins/default/xui/en/panel_settings_water.xml b/indra/newview/skins/default/xui/en/panel_settings_water.xml index 5e65b0e8a2..e062f1710b 100644 --- a/indra/newview/skins/default/xui/en/panel_settings_water.xml +++ b/indra/newview/skins/default/xui/en/panel_settings_water.xml @@ -378,7 +378,7 @@ initial_value="0" layout="topleft" left_delta="5" - min_val="-0.5" + min_val="0" max_val="0.5" name="water_blur_multip" top_pad="5" diff --git a/indra/newview/skins/default/xui/ja/panel_settings_water.xml b/indra/newview/skins/default/xui/ja/panel_settings_water.xml index ead1ca9b2f..2510523897 100644 --- a/indra/newview/skins/default/xui/ja/panel_settings_water.xml +++ b/indra/newview/skins/default/xui/ja/panel_settings_water.xml @@ -63,7 +63,7 @@ ブラー乗数 - + -- cgit v1.2.3 From ed6f939df42fa414e7ab55329c58e9aa2848b34a Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Wed, 19 Mar 2025 19:29:32 +0200 Subject: #3771 Fix unresolved HOSTIP parameter --- indra/newview/skins/default/xui/da/floater_about.xml | 2 +- indra/newview/skins/default/xui/de/strings.xml | 2 +- indra/newview/skins/default/xui/es/strings.xml | 2 +- indra/newview/skins/default/xui/fr/strings.xml | 2 +- indra/newview/skins/default/xui/it/strings.xml | 2 +- indra/newview/skins/default/xui/ja/strings.xml | 2 +- indra/newview/skins/default/xui/pt/strings.xml | 2 +- indra/newview/skins/default/xui/ru/strings.xml | 2 +- indra/newview/skins/default/xui/tr/strings.xml | 2 +- indra/newview/skins/default/xui/zh/strings.xml | 2 +- 10 files changed, 10 insertions(+), 10 deletions(-) (limited to 'indra') diff --git a/indra/newview/skins/default/xui/da/floater_about.xml b/indra/newview/skins/default/xui/da/floater_about.xml index 604eb7c58f..4ea34975e1 100644 --- a/indra/newview/skins/default/xui/da/floater_about.xml +++ b/indra/newview/skins/default/xui/da/floater_about.xml @@ -5,7 +5,7 @@ [[VIEWER_RELEASE_NOTES_URL] [ReleaseNotes]] - Du er ved [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] i regionen [REGION] lokaliseret ved <nolink>[HOSTNAME]</nolink> ([HOSTIP]) + Du er ved [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] i regionen [REGION] lokaliseret ved <nolink>[HOSTNAME]</nolink> [SERVER_VERSION] [SERVER_RELEASE_NOTES_URL] diff --git a/indra/newview/skins/default/xui/de/strings.xml b/indra/newview/skins/default/xui/de/strings.xml index 486d604e9f..3f5fccf57f 100644 --- a/indra/newview/skins/default/xui/de/strings.xml +++ b/indra/newview/skins/default/xui/de/strings.xml @@ -12,7 +12,7 @@ Grafikinitialisierung fehlgeschlagen. Bitte aktualisieren Sie Ihren Grafiktreiber. [CHANNEL] [VIEWER_VERSION_0].[VIEWER_VERSION_1].[VIEWER_VERSION_2].[VIEWER_VERSION_3] ([ADDRESS_SIZE]Bit) [[VIEWER_RELEASE_NOTES_URL] [ReleaseNotes]] Build-Konfiguration [BUILD_CONFIG] - Sie befinden sich an [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] in [REGION] auf <nolink>[HOSTNAME]</nolink> ([HOSTIP]) + Sie befinden sich an [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] in [REGION] auf <nolink>[HOSTNAME]</nolink> SLURL: <nolink>[SLURL]</nolink> (globale Koordinaten [POSITION_0,number,1], [POSITION_1,number,1], [POSITION_2,number,1]) [SERVER_VERSION] diff --git a/indra/newview/skins/default/xui/es/strings.xml b/indra/newview/skins/default/xui/es/strings.xml index 9fcfc2daa5..ff1200e2b3 100644 --- a/indra/newview/skins/default/xui/es/strings.xml +++ b/indra/newview/skins/default/xui/es/strings.xml @@ -10,7 +10,7 @@ [CHANNEL] [VIEWER_VERSION_0].[VIEWER_VERSION_1].[VIEWER_VERSION_2].[VIEWER_VERSION_3] ([ADDRESS_SIZE]bit) [[VIEWER_RELEASE_NOTES_URL] [ReleaseNotes]] Configuración de constitución [BUILD_CONFIG] - Estás en la posición [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1], de [REGION], alojada en <nolink>[HOSTNAME]</nolink> ([HOSTIP]) + Estás en la posición [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1], de [REGION], alojada en <nolink>[HOSTNAME]</nolink> SLURL: <nolink>[SLURL]</nolink> (coordenadas globales [POSITION_0,number,1], [POSITION_1,number,1], [POSITION_2,number,1]) [SERVER_VERSION] diff --git a/indra/newview/skins/default/xui/fr/strings.xml b/indra/newview/skins/default/xui/fr/strings.xml index 55f6209fe1..5307c8d561 100644 --- a/indra/newview/skins/default/xui/fr/strings.xml +++ b/indra/newview/skins/default/xui/fr/strings.xml @@ -13,7 +13,7 @@ [CHANNEL] [VIEWER_VERSION_0].[VIEWER_VERSION_1].[VIEWER_VERSION_2].[VIEWER_VERSION_3] ([ADDRESS_SIZE]bit) [[VIEWER_RELEASE_NOTES_URL] [ReleaseNotes]] Configuration de la construction [BUILD_CONFIG] - Vous êtes à [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] dans [REGION], se trouvant à <nolink>[HOSTNAME]</nolink> ([HOSTIP]) + Vous êtes à [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] dans [REGION], se trouvant à <nolink>[HOSTNAME]</nolink> SLURL : <nolink>[SLURL]</nolink> (coordonnées globales [POSITION_0,number,1], [POSITION_1,number,1], [POSITION_2,number,1]) [SERVER_VERSION] diff --git a/indra/newview/skins/default/xui/it/strings.xml b/indra/newview/skins/default/xui/it/strings.xml index f77ab1062a..bb22ff788e 100644 --- a/indra/newview/skins/default/xui/it/strings.xml +++ b/indra/newview/skins/default/xui/it/strings.xml @@ -12,7 +12,7 @@ [CHANNEL] [VIEWER_VERSION_0].[VIEWER_VERSION_1].[VIEWER_VERSION_2].[VIEWER_VERSION_3] ([ADDRESS_SIZE]bit) [[VIEWER_RELEASE_NOTES_URL] [ReleaseNotes]] Configurazione struttura [BUILD_CONFIG] - Tu sei a [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] in [REGION] che si trova a <nolink>[HOSTNAME]</nolink> ([HOSTIP]) + Tu sei a [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] in [REGION] che si trova a <nolink>[HOSTNAME]</nolink> SLURL: <nolink>[SLURL]</nolink> (coordinate globali [POSITION_0,number,1], [POSITION_1,number,1], [POSITION_2,number,1]) [SERVER_VERSION] diff --git a/indra/newview/skins/default/xui/ja/strings.xml b/indra/newview/skins/default/xui/ja/strings.xml index 71f7c1a034..df19f3678f 100644 --- a/indra/newview/skins/default/xui/ja/strings.xml +++ b/indra/newview/skins/default/xui/ja/strings.xml @@ -39,7 +39,7 @@ あなたは、現在[REGION]の[POSITION_LOCAL_0,number,1],[POSITION_LOCAL_1,number,1],[POSITION_LOCAL_2,number,1]にいます。 -位置は、<nolink>[HOSTNAME]</nolink>です。([HOSTIP]) +位置は、<nolink>[HOSTNAME]</nolink>です。 SLURL:<nolink>[SLURL]</nolink> (グローバル座標は、[POSITION_0,number,1],[POSITION_1,number,1],[POSITION_2,number,1]です。) [SERVER_VERSION] diff --git a/indra/newview/skins/default/xui/pt/strings.xml b/indra/newview/skins/default/xui/pt/strings.xml index 4ce1e6d2ec..509b3d72a0 100644 --- a/indra/newview/skins/default/xui/pt/strings.xml +++ b/indra/newview/skins/default/xui/pt/strings.xml @@ -10,7 +10,7 @@ [CHANNEL] [VIEWER_VERSION_0].[VIEWER_VERSION_1].[VIEWER_VERSION_2].[VIEWER_VERSION_3] ([ADDRESS_SIZE]bit) [[VIEWER_RELEASE_NOTES_URL] [ReleaseNotes]] Configuração do corpo [BUILD_CONFIG] - Você está em [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] em [REGION] localizado em <nolink>[HOSTNAME]</nolink> ([HOSTIP]) + Você está em [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] em [REGION] localizado em <nolink>[HOSTNAME]</nolink> SLURL: <nolink>[SLURL]</nolink> (coordenadas globais [POSITION_0,number,1], [POSITION_1,number,1], [POSITION_2,number,1]) [SERVER_VERSION] diff --git a/indra/newview/skins/default/xui/ru/strings.xml b/indra/newview/skins/default/xui/ru/strings.xml index 0079309ba2..48eb7118aa 100644 --- a/indra/newview/skins/default/xui/ru/strings.xml +++ b/indra/newview/skins/default/xui/ru/strings.xml @@ -42,7 +42,7 @@ Конфигурация построения [BUILD_CONFIG] - Вы в точке [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] в регионе «[REGION]», расположенном на <nolink>[HOSTNAME]</nolink> ([HOSTIP]) + Вы в точке [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] в регионе «[REGION]», расположенном на <nolink>[HOSTNAME]</nolink> SLURL: <nolink>[SLURL]</nolink> (глобальные координаты [POSITION_0,number,1], [POSITION_1,number,1], [POSITION_2,number,1]) [SERVER_VERSION] diff --git a/indra/newview/skins/default/xui/tr/strings.xml b/indra/newview/skins/default/xui/tr/strings.xml index fa2fd3a802..92e5160e97 100644 --- a/indra/newview/skins/default/xui/tr/strings.xml +++ b/indra/newview/skins/default/xui/tr/strings.xml @@ -42,7 +42,7 @@ Yapı Konfigürasyonu [BUILD_CONFIG] - <nolink>[HOSTNAME]</nolink> ([HOSTIP]) üzerinde bulunan [REGION] içerisinde [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] konumundasınız + <nolink>[HOSTNAME]</nolink> üzerinde bulunan [REGION] içerisinde [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1] konumundasınız SLURL: <nolink>[SLURL]</nolink> (küresel koordinatlar [POSITION_0,number,1], [POSITION_1,number,1], [POSITION_2,number,1]) [SERVER_VERSION] diff --git a/indra/newview/skins/default/xui/zh/strings.xml b/indra/newview/skins/default/xui/zh/strings.xml index d053d2b30d..8fae007429 100644 --- a/indra/newview/skins/default/xui/zh/strings.xml +++ b/indra/newview/skins/default/xui/zh/strings.xml @@ -42,7 +42,7 @@ 建製設置 [BUILD_CONFIG] - 你的方位是 [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1],地區名:[REGION],主機:<nolink>[HOSTNAME]</nolink> ([HOSTIP]) + 你的方位是 [POSITION_LOCAL_0,number,1], [POSITION_LOCAL_1,number,1], [POSITION_LOCAL_2,number,1],地區名:[REGION],主機:<nolink>[HOSTNAME]</nolink> 第二人生URL:<nolink>[SLURL]</nolink> (全域坐標:[POSITION_0,number,1], [POSITION_1,number,1], [POSITION_2,number,1]) [SERVER_VERSION] -- cgit v1.2.3 From 28638b31af625e59914e215af1cf7b0ad40b3fb6 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Wed, 19 Mar 2025 19:59:00 +0200 Subject: #3762 Remove incorrect resolution specification Looks like it was added by a mistake and does not match real value --- indra/newview/skins/default/xui/de/panel_snapshot_inventory.xml | 2 +- indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml | 2 +- indra/newview/skins/default/xui/es/panel_snapshot_inventory.xml | 2 +- indra/newview/skins/default/xui/fr/panel_snapshot_inventory.xml | 2 +- indra/newview/skins/default/xui/it/panel_snapshot_inventory.xml | 2 +- indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml | 2 +- indra/newview/skins/default/xui/pt/panel_snapshot_inventory.xml | 2 +- indra/newview/skins/default/xui/ru/panel_snapshot_inventory.xml | 2 +- indra/newview/skins/default/xui/tr/panel_snapshot_inventory.xml | 2 +- indra/newview/skins/default/xui/zh/panel_snapshot_inventory.xml | 2 +- 10 files changed, 10 insertions(+), 10 deletions(-) (limited to 'indra') diff --git a/indra/newview/skins/default/xui/de/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/de/panel_snapshot_inventory.xml index 602424821f..09447cbbaf 100644 --- a/indra/newview/skins/default/xui/de/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/de/panel_snapshot_inventory.xml @@ -7,7 +7,7 @@ - + diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml index f8040b9a65..68878baa0d 100644 --- a/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml @@ -60,7 +60,7 @@ name="Large(512x512)" value="[i512,i512]" /> - + diff --git a/indra/newview/skins/default/xui/fr/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/fr/panel_snapshot_inventory.xml index 3cf64583d2..a560ff8d5e 100644 --- a/indra/newview/skins/default/xui/fr/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/fr/panel_snapshot_inventory.xml @@ -7,7 +7,7 @@ L'enregistrement d'une image dans l'inventaire coûte [UPLOAD_COST] L$. Pour enregistrer votre image sous forme de texture, sélectionnez un format carré. - + diff --git a/indra/newview/skins/default/xui/it/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/it/panel_snapshot_inventory.xml index 75b5d64660..21b65e8e69 100644 --- a/indra/newview/skins/default/xui/it/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/it/panel_snapshot_inventory.xml @@ -7,7 +7,7 @@ Salvare un'immagine nell'inventario costa L$[UPLOAD_COST]. Per salvare l'immagine come texture, selezionare uno dei formati quadrati. - + diff --git a/indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml index c55c11e928..30542378cc 100644 --- a/indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml @@ -6,7 +6,7 @@ - + diff --git a/indra/newview/skins/default/xui/pt/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/pt/panel_snapshot_inventory.xml index f3357026d5..28a5142baa 100644 --- a/indra/newview/skins/default/xui/pt/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/pt/panel_snapshot_inventory.xml @@ -7,7 +7,7 @@ Salvar uma imagem em seu inventário custa L$[UPLOAD_COST]. Para salvar sua imagem como uma textura, selecione um dos formatos quadrados. - + diff --git a/indra/newview/skins/default/xui/ru/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/ru/panel_snapshot_inventory.xml index f07e12e0ed..adc612dfd8 100644 --- a/indra/newview/skins/default/xui/ru/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/ru/panel_snapshot_inventory.xml @@ -7,7 +7,7 @@ Сохранение изображения в инвентаре стоит L$[UPLOAD_COST]. Чтобы сохранить его как текстуру, выберите один из квадратных форматов. - + diff --git a/indra/newview/skins/default/xui/tr/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/tr/panel_snapshot_inventory.xml index be5940c4b9..160cba8700 100644 --- a/indra/newview/skins/default/xui/tr/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/tr/panel_snapshot_inventory.xml @@ -7,7 +7,7 @@ Bir görüntüyü envanterinize kaydetmenin maliyeti L$[UPLOAD_COST] olur. Görüntünüzü bir doku olarak kaydetmek için kare formatlardan birini seçin. - + diff --git a/indra/newview/skins/default/xui/zh/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/zh/panel_snapshot_inventory.xml index 094bf019b4..9c45c54a5e 100644 --- a/indra/newview/skins/default/xui/zh/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/zh/panel_snapshot_inventory.xml @@ -7,7 +7,7 @@ 將圖像儲存到收納區的費用為 L$[UPLOAD_COST]。 若要將圖像存為材質,請選擇一個正方格式。 - + -- cgit v1.2.3 From 5608c3998df99c9ea075c58f0f45fb23617ec2ed Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Tue, 8 Oct 2024 22:10:50 +0300 Subject: viewer#2270 The "More" button does not close the "Choose emoji" floater --- indra/llui/llemojihelper.cpp | 11 +++++++++ indra/llui/llemojihelper.h | 7 ++++++ indra/llui/lltexteditor.cpp | 8 +++++++ indra/llui/lltexteditor.h | 1 + indra/newview/llfloaterimsessiontab.cpp | 42 +++++++++++++++++++++++++++++++-- indra/newview/llfloaterimsessiontab.h | 5 ++++ 6 files changed, 72 insertions(+), 2 deletions(-) (limited to 'indra') diff --git a/indra/llui/llemojihelper.cpp b/indra/llui/llemojihelper.cpp index b9441a9c91..b2c59ce775 100644 --- a/indra/llui/llemojihelper.cpp +++ b/indra/llui/llemojihelper.cpp @@ -99,6 +99,7 @@ void LLEmojiHelper::showHelper(LLUICtrl* hostctrl_p, S32 local_x, S32 local_y, c LLFloater* pHelperFloater = LLFloaterReg::getInstance(DEFAULT_EMOJI_HELPER_FLOATER); mHelperHandle = pHelperFloater->getHandle(); mHelperCommitConn = pHelperFloater->setCommitCallback(std::bind([&](const LLSD& sdValue) { onCommitEmoji(utf8str_to_wstring(sdValue.asStringRef())[0]); }, std::placeholders::_2)); + mHelperCloseConn = pHelperFloater->setCloseCallback([this](LLUICtrl* ctrl, const LLSD& param) { onCloseHelper(ctrl, param); }); } setHostCtrl(hostctrl_p); mEmojiCommitCb = cb; @@ -148,6 +149,16 @@ void LLEmojiHelper::onCommitEmoji(llwchar emoji) } } +void LLEmojiHelper::onCloseHelper(LLUICtrl* ctrl, const LLSD& param) +{ + mCloseSignal(ctrl, param); +} + +boost::signals2::connection LLEmojiHelper::setCloseCallback(const commit_signal_t::slot_type& cb) +{ + return mCloseSignal.connect(cb); +} + void LLEmojiHelper::setHostCtrl(LLUICtrl* hostctrl_p) { const LLUICtrl* pCurHostCtrl = mHostHandle.get(); diff --git a/indra/llui/llemojihelper.h b/indra/llui/llemojihelper.h index 2834b06061..26840eef94 100644 --- a/indra/llui/llemojihelper.h +++ b/indra/llui/llemojihelper.h @@ -51,16 +51,23 @@ public: // Eventing bool handleKey(const LLUICtrl* ctrl_p, KEY key, MASK mask); void onCommitEmoji(llwchar emoji); + void onCloseHelper(LLUICtrl* ctrl, const LLSD& param); + + typedef boost::signals2::signal commit_signal_t; + boost::signals2::connection setCloseCallback(const commit_signal_t::slot_type& cb); protected: LLUICtrl* getHostCtrl() const { return mHostHandle.get(); } void setHostCtrl(LLUICtrl* hostctrl_p); private: + commit_signal_t mCloseSignal; + LLHandle mHostHandle; LLHandle mHelperHandle; boost::signals2::connection mHostCtrlFocusLostConn; boost::signals2::connection mHelperCommitConn; + boost::signals2::connection mHelperCloseConn; std::function mEmojiCommitCb; bool mIsHideDisabled; }; diff --git a/indra/llui/lltexteditor.cpp b/indra/llui/lltexteditor.cpp index 3537c764b9..6c59ed0fd9 100644 --- a/indra/llui/lltexteditor.cpp +++ b/indra/llui/lltexteditor.cpp @@ -1211,6 +1211,14 @@ void LLTextEditor::showEmojiHelper() LLEmojiHelper::instance().showHelper(this, cursorRect.mLeft, cursorRect.mTop, LLStringUtil::null, cb); } +void LLTextEditor::hideEmojiHelper() +{ + if (mShowEmojiHelper) + { + LLEmojiHelper::instance().hideHelper(this); + } +} + void LLTextEditor::tryToShowEmojiHelper() { if (mReadOnly || !mShowEmojiHelper) diff --git a/indra/llui/lltexteditor.h b/indra/llui/lltexteditor.h index e9e7070414..b2b14b01e2 100644 --- a/indra/llui/lltexteditor.h +++ b/indra/llui/lltexteditor.h @@ -207,6 +207,7 @@ public: bool getShowContextMenu() const { return mShowContextMenu; } void showEmojiHelper(); + void hideEmojiHelper(); void setShowEmojiHelper(bool show); bool getShowEmojiHelper() const { return mShowEmojiHelper; } diff --git a/indra/newview/llfloaterimsessiontab.cpp b/indra/newview/llfloaterimsessiontab.cpp index 655674357f..50e765c236 100644 --- a/indra/newview/llfloaterimsessiontab.cpp +++ b/indra/newview/llfloaterimsessiontab.cpp @@ -39,6 +39,7 @@ #include "llchicletbar.h" #include "lldraghandle.h" #include "llemojidictionary.h" +#include "llemojihelper.h" #include "llfloaterreg.h" #include "llfloateremojipicker.h" #include "llfloaterimsession.h" @@ -300,6 +301,8 @@ bool LLFloaterIMSessionTab::postBuild() mEmojiPickerShowBtn = getChild("emoji_picker_show_btn"); mEmojiPickerShowBtn->setClickedCallback([this](LLUICtrl*, const LLSD&) { onEmojiPickerShowBtnClicked(); }); + mEmojiPickerShowBtn->setMouseDownCallback([this](LLUICtrl*, const LLSD&) { onEmojiPickerShowBtnDown(); }); + mEmojiCloseConn = LLEmojiHelper::instance().setCloseCallback([this](LLUICtrl*, const LLSD&) { onEmojiPickerClosed(); }); mGearBtn = getChild("gear_btn"); mAddBtn = getChild("add_btn"); @@ -532,8 +535,43 @@ void LLFloaterIMSessionTab::onEmojiRecentPanelToggleBtnClicked() void LLFloaterIMSessionTab::onEmojiPickerShowBtnClicked() { - mInputEditor->setFocus(true); - mInputEditor->showEmojiHelper(); + if (!mEmojiPickerShowBtn->getToggleState()) + { + mInputEditor->hideEmojiHelper(); + mInputEditor->setFocus(true); + mInputEditor->showEmojiHelper(); + mEmojiPickerShowBtn->setToggleState(true); // in case hideEmojiHelper closed a visible instance + } + else + { + mInputEditor->hideEmojiHelper(); + mEmojiPickerShowBtn->setToggleState(false); + } +} + +void LLFloaterIMSessionTab::onEmojiPickerShowBtnDown() +{ + if (mEmojiHelperLastCallbackFrame == LLFrameTimer::getFrameCount()) + { + // Helper gets closed by focus lost event on Down before before onEmojiPickerShowBtnDown + // triggers. + // If this condition is true, user pressed button and it was 'toggled' during press, + // restore 'toggled' state so that button will not reopen helper. + mEmojiPickerShowBtn->setToggleState(true); + } +} + +void LLFloaterIMSessionTab::onEmojiPickerClosed() +{ + if (mEmojiPickerShowBtn->getToggleState()) + { + mEmojiPickerShowBtn->setToggleState(false); + // Helper gets closed by focus lost event on Down before onEmojiPickerShowBtnDown + // triggers. If mEmojiHelperLastCallbackFrame is set and matches Down, means close + // was triggered by user's press. + // A bit hacky, but I can't think of a better way to handle this without rewriting helper. + mEmojiHelperLastCallbackFrame = LLFrameTimer::getFrameCount(); + } } void LLFloaterIMSessionTab::initEmojiRecentPanel() diff --git a/indra/newview/llfloaterimsessiontab.h b/indra/newview/llfloaterimsessiontab.h index 367d988f26..6d04d622e1 100644 --- a/indra/newview/llfloaterimsessiontab.h +++ b/indra/newview/llfloaterimsessiontab.h @@ -235,6 +235,8 @@ private: void onEmojiRecentPanelToggleBtnClicked(); void onEmojiPickerShowBtnClicked(); + void onEmojiPickerShowBtnDown(); + void onEmojiPickerClosed(); void initEmojiRecentPanel(); void onEmojiRecentPanelFocusReceived(); void onEmojiRecentPanelFocusLost(); @@ -249,6 +251,9 @@ private: S32 mInputEditorPad; S32 mChatLayoutPanelHeight; S32 mFloaterHeight; + + boost::signals2::connection mEmojiCloseConn; + U32 mEmojiHelperLastCallbackFrame = { 0 }; }; -- cgit v1.2.3 From bf0767b0d781202064c58ff7c9f44dfeec6959ac Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Tue, 29 Oct 2024 00:54:13 +0200 Subject: viewer#2894 Make PBR scale like Blinn Phong does --- indra/newview/llselectmgr.cpp | 27 +++++++++++++++++++++++++++ indra/newview/llselectmgr.h | 2 ++ 2 files changed, 29 insertions(+) (limited to 'indra') diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index b307de787c..b2f30dd966 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -3138,6 +3138,8 @@ void LLSelectMgr::adjustTexturesByScale(bool send_to_sim, bool stretch) F32 scale_x = 1; F32 scale_y = 1; + F32 offset_x = 0; + F32 offset_y = 0; for (U32 i = 0; i < LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT; ++i) { @@ -3154,6 +3156,21 @@ void LLSelectMgr::adjustTexturesByScale(bool send_to_sim, bool stretch) scale_y = scale_ratio.mV[t_axis] * object_scale.mV[t_axis]; } material->mTextureTransform[i].mScale.set(scale_x, scale_y); + + LLVector2 scales = selectNode->mGLTFScales[te_num][i]; + LLVector2 offsets = selectNode->mGLTFOffsets[te_num][i]; + F64 int_part = 0; + offset_x = (F32)modf((offsets[VX] + (scales[VX] - scale_x)) / 2, &int_part); + if (offset_x < 0) + { + offset_x++; + } + offset_y = (F32)modf((offsets[VY] + (scales[VY] - scale_y)) / 2, &int_part); + if (offset_y < 0) + { + offset_y++; + } + material->mTextureTransform[i].mOffset.set(offset_x, offset_y); } const LLGLTFMaterial* base_material = tep->getGLTFMaterial(); @@ -6904,6 +6921,8 @@ void LLSelectNode::saveTextureScaleRatios(LLRender::eTexIndex index_to_query) { mTextureScaleRatios.clear(); mGLTFScaleRatios.clear(); + mGLTFScales.clear(); + mGLTFOffsets.clear(); if (mObject.notNull()) { @@ -6944,6 +6963,8 @@ void LLSelectNode::saveTextureScaleRatios(LLRender::eTexIndex index_to_query) F32 scale_x = 1; F32 scale_y = 1; std::vector material_v_vec; + std::vector material_scales_vec; + std::vector material_offset_vec; for (U32 i = 0; i < LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT; ++i) { if (material) @@ -6951,12 +6972,16 @@ void LLSelectNode::saveTextureScaleRatios(LLRender::eTexIndex index_to_query) LLGLTFMaterial::TextureTransform& transform = material->mTextureTransform[i]; scale_x = transform.mScale[VX]; scale_y = transform.mScale[VY]; + material_scales_vec.push_back(transform.mScale); + material_offset_vec.push_back(transform.mOffset); } else { // Not having an override doesn't mean that there is no material scale_x = 1; scale_y = 1; + material_scales_vec.emplace_back(scale_x, scale_y); + material_offset_vec.emplace_back(0.f, 0.f); } if (tep->getTexGen() == LLTextureEntry::TEX_GEN_PLANAR) @@ -6972,6 +6997,8 @@ void LLSelectNode::saveTextureScaleRatios(LLRender::eTexIndex index_to_query) material_v_vec.push_back(material_v); } mGLTFScaleRatios.push_back(material_v_vec); + mGLTFScales.push_back(material_scales_vec); + mGLTFOffsets.push_back(material_offset_vec); } } } diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h index b70ec3dbea..e4613bb3e7 100644 --- a/indra/newview/llselectmgr.h +++ b/indra/newview/llselectmgr.h @@ -242,6 +242,8 @@ public: gltf_materials_vec_t mSavedGLTFOverrideMaterials; std::vector mTextureScaleRatios; std::vector< std::vector > mGLTFScaleRatios; + std::vector< std::vector > mGLTFScales; + std::vector< std::vector > mGLTFOffsets; std::vector mSilhouetteVertices; // array of vertices to render silhouette of object std::vector mSilhouetteNormals; // array of normals to render silhouette of object bool mSilhouetteExists; // need to generate silhouette? -- cgit v1.2.3 From 423df2ba4b731417796478c449e3e8f3d166ef21 Mon Sep 17 00:00:00 2001 From: Andrew Meadows Date: Fri, 21 Mar 2025 07:18:13 -0700 Subject: prevent erroneous edit of wrong parcel (#3759) * prevent erroneous edit of wrong parcel Fixes jira-archive-internal/issues/70771 [SL-20409] Erroneous Local Parcel Twins - Parcel Updates Across Region Borders - unrequested updateDatabaseParcel changes * remove unused argument in sendParcelPropertiesUpdate() --- indra/llinventory/llparcel.h | 3 +++ indra/newview/llviewerparcelmgr.cpp | 12 +++++++++--- indra/newview/llviewerparcelmgr.h | 2 +- 3 files changed, 13 insertions(+), 4 deletions(-) (limited to 'indra') diff --git a/indra/llinventory/llparcel.h b/indra/llinventory/llparcel.h index 67d713db1f..759638b956 100644 --- a/indra/llinventory/llparcel.h +++ b/indra/llinventory/llparcel.h @@ -262,6 +262,8 @@ public: void setMediaURLResetTimer(F32 time); virtual void setLocalID(S32 local_id); + void setRegionID(const LLUUID& id) { mRegionID = id; } + const LLUUID& getRegionID() const { return mRegionID; } // blow away all the extra stuff lurking in parcels, including urls, access lists, etc void clearParcel(); @@ -651,6 +653,7 @@ public: S32 mLocalID; LLUUID mBanListTransactionID; LLUUID mAccessListTransactionID; + LLUUID mRegionID; std::map mAccessList; std::map mBanList; std::map mTempBanList; diff --git a/indra/newview/llviewerparcelmgr.cpp b/indra/newview/llviewerparcelmgr.cpp index 8e6657b4b9..1a5c40064a 100644 --- a/indra/newview/llviewerparcelmgr.cpp +++ b/indra/newview/llviewerparcelmgr.cpp @@ -1327,12 +1327,12 @@ const S32 LLViewerParcelMgr::getAgentParcelId() const return INVALID_PARCEL_ID; } -void LLViewerParcelMgr::sendParcelPropertiesUpdate(LLParcel* parcel, bool use_agent_region) +void LLViewerParcelMgr::sendParcelPropertiesUpdate(LLParcel* parcel) { if(!parcel) return; - LLViewerRegion *region = use_agent_region ? gAgent.getRegion() : LLWorld::getInstance()->getRegionFromPosGlobal( mWestSouth ); + LLViewerRegion *region = LLWorld::getInstance()->getRegionFromID(parcel->getRegionID()); if (!region) return; @@ -1676,10 +1676,16 @@ void LLViewerParcelMgr::processParcelProperties(LLMessageSystem *msg, void **use // Actually extract the data. if (parcel) { + // store region_id in the parcel so we can find it again later + LLViewerRegion* parcel_region = LLWorld::getInstance()->getRegion(msg->getSender()); + if (parcel_region) + { + parcel->setRegionID(parcel_region->getRegionID()); + } + if (local_id == parcel_mgr.mAgentParcel->getLocalID()) { // Parcels in different regions can have same ids. - LLViewerRegion* parcel_region = LLWorld::getInstance()->getRegion(msg->getSender()); LLViewerRegion* agent_region = gAgent.getRegion(); if (parcel_region && agent_region && parcel_region->getRegionID() == agent_region->getRegionID()) { diff --git a/indra/newview/llviewerparcelmgr.h b/indra/newview/llviewerparcelmgr.h index 974ea39359..086bca4878 100644 --- a/indra/newview/llviewerparcelmgr.h +++ b/indra/newview/llviewerparcelmgr.h @@ -219,7 +219,7 @@ public: // containing the southwest corner of the selection. // If want_reply_to_update, simulator will send back a ParcelProperties // message. - void sendParcelPropertiesUpdate(LLParcel* parcel, bool use_agent_region = false); + void sendParcelPropertiesUpdate(LLParcel* parcel); // Takes an Access List flag, like AL_ACCESS or AL_BAN void sendParcelAccessListUpdate(U32 which); -- cgit v1.2.3 From ecfe76ac125e484a78f1cba67314f5195d8fdf71 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Fri, 21 Mar 2025 21:40:38 +0200 Subject: vp#404 Improve URL filter --- indra/llui/llurlentry.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'indra') diff --git a/indra/llui/llurlentry.cpp b/indra/llui/llurlentry.cpp index 3cc0c05ffa..77f132e9d8 100644 --- a/indra/llui/llurlentry.cpp +++ b/indra/llui/llurlentry.cpp @@ -221,6 +221,16 @@ bool LLUrlEntryBase::isWikiLinkCorrect(const std::string &labeled_url) const }, L'\u002F'); // Solidus + std::replace_if(wlabel.begin(), + wlabel.end(), + [](const llwchar& chr) + { + return // Not a decomposition, but suficiently similar + (chr == L'\u04BA') // "Cyrillic Capital Letter Shha" + || (chr == L'\u04BB'); // "Cyrillic Small Letter Shha" + }, + L'\u0068'); // "Latin Small Letter H" + std::string label = wstring_to_utf8str(wlabel); if ((label.find(".com") != std::string::npos || label.find("www.") != std::string::npos) -- cgit v1.2.3 From e1ebb33ab2966a20b63741dd84a0826e82b6a807 Mon Sep 17 00:00:00 2001 From: William Weaver Date: Fri, 28 Mar 2025 04:28:36 +0300 Subject: fix(pipeline): Remove incorrect zeroing of mRT dimensions in createGLBuffers Resolves the root cause of shadow rendering failures when changing RenderShadowResolutionScale immediately after modifying other graphics settings (e.g., SSAO, HDR). Investigation revealed that LLPipeline::createGLBuffers, which is called during certain graphics setting changes that require full buffer recreation, contained lines that incorrectly set mRT->width and mRT->height to zero *after* the call to allocateScreenBuffer had already established the correct dimensions. This created a state inconsistency. If RenderShadowResolutionScale was changed immediately following the graphics setting change, the subsequent call to LLPipeline::resizeShadowTexture (triggered via handleShadowsResized) would read these incorrect zero dimensions from mRT. This led to failed shadow buffer allocation (allocateShadowBuffer(0, 0)) and resulted in corrupted or missing shadows. This commit removes the erroneous mRT->width = 0 and mRT->height = 0 lines from the end of createGLBuffers. This ensures that the render target dimensions remain valid after buffer recreation. With this fix, resizeShadowTexture now correctly reads the valid screen dimensions immediately following a graphics setting change and successfully resizes the shadow buffers without delay or error. This eliminates the need for previous workarounds like guard conditions or forced shader recompiles. Ref: #3719 --- indra/newview/pipeline.cpp | 30 +++++------------------------- 1 file changed, 5 insertions(+), 25 deletions(-) (limited to 'indra') diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 691d155a3c..6adf203ea1 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -727,29 +727,6 @@ void LLPipeline::requestResizeShadowTexture() void LLPipeline::resizeShadowTexture() { - // A static counter to keep track of skipped frames - static int sSkippedFrameCount = 0; - - if (!mRT || mRT->width == 0 || mRT->height == 0) - { - sSkippedFrameCount++; - LL_WARNS("Render") << "Shadow texture resizing aborted: render target dimensions invalid. Skipped " - << sSkippedFrameCount << " frame(s) so far." << LL_ENDL; - return; - } - - // If there were skipped frames before mRT became valid, log that information. - if (sSkippedFrameCount > 0) - { - LL_INFOS("Render") << "Render target now valid after " - << sSkippedFrameCount << " skipped frame(s)." << LL_ENDL; - sSkippedFrameCount = 0; - } - - LL_WARNS() << "LLPipeline::resizeShadowTexture() called." << LL_ENDL; - LL_INFOS() << "Resizing shadow texture. mRT->width = " - << mRT->width << " mRT->height = " << mRT->height << LL_ENDL; - releaseSunShadowTargets(); releaseSpotShadowTargets(); allocateShadowBuffer(mRT->width, mRT->height); @@ -1309,8 +1286,11 @@ void LLPipeline::createGLBuffers() } allocateScreenBuffer(resX, resY); - mRT->width = 0; - mRT->height = 0; + // Do not zero out mRT dimensions here. allocateScreenBuffer() above + // already sets the correct dimensions. Zeroing them caused resizeShadowTexture() + // to fail if called immediately after createGLBuffers (e.g., post graphics change). + // mRT->width = 0; + // mRT->height = 0; if (!mNoiseMap) -- cgit v1.2.3 From b1822e36e531a3c423404f0aa875cbf6949061a0 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Thu, 27 Mar 2025 20:04:24 +0200 Subject: #3784 Increase texture scale boundaries --- .../skins/default/xui/en/panel_tools_texture.xml | 24 +++++++++++----------- 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'indra') diff --git a/indra/newview/skins/default/xui/en/panel_tools_texture.xml b/indra/newview/skins/default/xui/en/panel_tools_texture.xml index 9a19d06432..af6a9b94d9 100644 --- a/indra/newview/skins/default/xui/en/panel_tools_texture.xml +++ b/indra/newview/skins/default/xui/en/panel_tools_texture.xml @@ -729,8 +729,8 @@ label_width="205" layout="topleft" left="10" - min_val="-100" - max_val="100" + min_val="-10000" + max_val="10000" name="TexScaleU" top_pad="5" width="265" /> @@ -742,8 +742,8 @@ label_width="205" layout="topleft" left="10" - min_val="-100" - max_val="100" + min_val="-10000" + max_val="10000" name="TexScaleV" width="265" /> @@ -818,8 +818,8 @@ label_width="205" layout="topleft" left="10" - min_val="-100" - max_val="100" + min_val="-10000" + max_val="10000" name="bumpyScaleV" width="265" /> @@ -882,8 +882,8 @@ label_width="205" layout="topleft" left="10" - min_val="-100" - max_val="100" + min_val="-10000" + max_val="10000" name="shinyScaleV" width="265" /> Date: Fri, 28 Mar 2025 21:49:58 +0200 Subject: #3809 Fix J2C Upload --- indra/llimage/llimagedimensionsinfo.cpp | 20 ++++++++++++++++++++ indra/llimage/llimagedimensionsinfo.h | 1 + indra/newview/llfilepicker.cpp | 6 ++++-- indra/newview/lllocalbitmaps.cpp | 20 ++++++++++++++++++++ indra/newview/lllocalbitmaps.h | 1 + indra/newview/llviewermenufile.cpp | 2 +- indra/newview/llviewertexturelist.cpp | 9 +++++++++ 7 files changed, 56 insertions(+), 3 deletions(-) (limited to 'indra') diff --git a/indra/llimage/llimagedimensionsinfo.cpp b/indra/llimage/llimagedimensionsinfo.cpp index d4efbcfad2..49a1777fe5 100644 --- a/indra/llimage/llimagedimensionsinfo.cpp +++ b/indra/llimage/llimagedimensionsinfo.cpp @@ -27,6 +27,7 @@ #include "stdtypes.h" #include "llimagejpeg.h" +#include "llimagej2c.h" #include "llimagedimensionsinfo.h" @@ -63,6 +64,8 @@ bool LLImageDimensionsInfo::load(const std::string& src_filename,U32 codec) return getImageDimensionsTga(); case IMG_CODEC_JPEG: return getImageDimensionsJpeg(); + case IMG_CODEC_J2C: + return getImageDimensionsJ2c(); case IMG_CODEC_PNG: return getImageDimensionsPng(); default: @@ -214,6 +217,23 @@ bool LLImageDimensionsInfo::getImageDimensionsJpeg() return !sJpegErrorEncountered; } +bool LLImageDimensionsInfo::getImageDimensionsJ2c() +{ + clean(); + + LLPointer jpeg_image = new LLImageJ2C; + if (jpeg_image->load(mSrcFilename)) + { + mWidth = jpeg_image->getWidth(); + mHeight = jpeg_image->getHeight(); + return true; + } + mWarning = "texture_load_format_error"; + LL_WARNS() << "J2C load error: " << LLImage::getLastThreadError() << LL_ENDL; + + return false; +} + bool LLImageDimensionsInfo::checkFileLength(S32 min_len) { // Make sure the file is not shorter than min_len bytes. diff --git a/indra/llimage/llimagedimensionsinfo.h b/indra/llimage/llimagedimensionsinfo.h index 681d66ae4e..820cf33d7e 100644 --- a/indra/llimage/llimagedimensionsinfo.h +++ b/indra/llimage/llimagedimensionsinfo.h @@ -91,6 +91,7 @@ protected: bool getImageDimensionsTga(); bool getImageDimensionsPng(); bool getImageDimensionsJpeg(); + bool getImageDimensionsJ2c(); S32 read_s32() { diff --git a/indra/newview/llfilepicker.cpp b/indra/newview/llfilepicker.cpp index 716e6cd9e3..96ac41a2bf 100644 --- a/indra/newview/llfilepicker.cpp +++ b/indra/newview/llfilepicker.cpp @@ -52,7 +52,7 @@ LLFilePicker LLFilePicker::sInstance; #if LL_WINDOWS #define SOUND_FILTER L"Sounds (*.wav)\0*.wav\0" -#define IMAGE_FILTER L"Images (*.tga; *.bmp; *.jpg; *.jpeg; *.png)\0*.tga;*.bmp;*.jpg;*.jpeg;*.png\0" +#define IMAGE_FILTER L"Images (*.tga; *.bmp; *.jpg; *.jpeg; *.j2c; *.jp2; *.png)\0*.tga;*.bmp;*.jpg;*.jpeg;*.j2c;*.jp2;*.png\0" #define ANIM_FILTER L"Animations (*.bvh; *.anim)\0*.bvh;*.anim\0" #define COLLADA_FILTER L"Scene (*.dae)\0*.dae\0" #define GLTF_FILTER L"glTF (*.gltf; *.glb)\0*.gltf;*.glb\0" @@ -559,7 +559,7 @@ bool LLFilePicker::getSaveFile(ESaveFilter filter, const std::string& filename, } mOFN.lpstrDefExt = L"j2c"; mOFN.lpstrFilter = - L"Compressed Images (*.j2c)\0*.j2c\0" \ + L"Compressed Images (*.j2c *.jp2)\0*.j2c;*.jp2\0" \ L"\0"; break; case FFSAVE_SCRIPT: @@ -649,6 +649,8 @@ std::unique_ptr> LLFilePicker::navOpenFilterProc(ELoadF case FFLOAD_IMAGE: allowedv->push_back("jpg"); allowedv->push_back("jpeg"); + allowedv->push_back("j2c"); + allowedv->push_back("jp2"); allowedv->push_back("bmp"); allowedv->push_back("tga"); allowedv->push_back("bmpf"); diff --git a/indra/newview/lllocalbitmaps.cpp b/indra/newview/lllocalbitmaps.cpp index 31c9eb8966..72a7fe8814 100644 --- a/indra/newview/lllocalbitmaps.cpp +++ b/indra/newview/lllocalbitmaps.cpp @@ -38,6 +38,7 @@ /* image compression headers. */ #include "llimagebmp.h" #include "llimagetga.h" +#include "llimagej2c.h" #include "llimagejpeg.h" #include "llimagepng.h" @@ -106,6 +107,10 @@ LLLocalBitmap::LLLocalBitmap(std::string filename) { mExtension = ET_IMG_JPG; } + else if (temp_exten == "j2c" || temp_exten == "jp2") + { + mExtension = ET_IMG_J2C; + } else if (temp_exten == "png") { mExtension = ET_IMG_PNG; @@ -356,6 +361,21 @@ bool LLLocalBitmap::decodeBitmap(LLPointer rawimg) break; } + case ET_IMG_J2C: + { + LLPointer jpeg_image = new LLImageJ2C; + if (jpeg_image->load(mFilename)) + { + jpeg_image->setDiscardLevel(0); + if (jpeg_image->decode(rawimg, 0.0f)) + { + rawimg->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT); + decode_successful = true; + } + } + break; + } + case ET_IMG_PNG: { LLPointer png_image = new LLImagePNG; diff --git a/indra/newview/lllocalbitmaps.h b/indra/newview/lllocalbitmaps.h index e169f96e70..06770334e4 100644 --- a/indra/newview/lllocalbitmaps.h +++ b/indra/newview/lllocalbitmaps.h @@ -89,6 +89,7 @@ class LLLocalBitmap ET_IMG_BMP, ET_IMG_TGA, ET_IMG_JPG, + ET_IMG_J2C, ET_IMG_PNG }; diff --git a/indra/newview/llviewermenufile.cpp b/indra/newview/llviewermenufile.cpp index ce66dbc03f..7a079b267d 100644 --- a/indra/newview/llviewermenufile.cpp +++ b/indra/newview/llviewermenufile.cpp @@ -378,7 +378,7 @@ void LLMediaFilePicker::notify(const std::vector& filenames) #if LL_WINDOWS static std::string SOUND_EXTENSIONS = "wav"; -static std::string IMAGE_EXTENSIONS = "tga bmp jpg jpeg png"; +static std::string IMAGE_EXTENSIONS = "tga bmp jpg jpeg j2c jp2 png"; static std::string ANIM_EXTENSIONS = "bvh anim"; static std::string XML_EXTENSIONS = "xml"; static std::string SLOBJECT_EXTENSIONS = "slobject"; diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index ae723b4068..9f23d39506 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -1419,6 +1419,15 @@ bool LLViewerTextureList::createUploadFile(const std::string& filename, image->setLastError("Couldn't load the image to be uploaded."); return false; } + + // calcDataSizeJ2C assumes maximum size is 2048 and for bigger images can + // assign discard to bring imige to needed size, but upload does the scaling + // as needed, so just reset discard. + // Assume file is full and has 'discard' 0 data. + // Todo: probably a better idea to have some setMaxDimentions in J2C + // called when loading from a local file + image->setDiscardLevel(0); + // Decompress or expand it in a raw image structure LLPointer raw_image = new LLImageRaw; if (!image->decode(raw_image, 0.0f)) -- cgit v1.2.3 From fcc8ffda16ee409e5952e3ca1d872bee786514df Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Mon, 31 Mar 2025 14:33:12 +0300 Subject: #3809 Partial revert of "Fix J2C Upload" This partially reverts commit 8d5dab9f67d54ce20768c0ccda58f27693cb20c9. Apparently viewer doesn't support some jp2 variants, so I'm leaving only the fix for bulk upload. --- indra/llimage/llimagedimensionsinfo.cpp | 20 -------------------- indra/llimage/llimagedimensionsinfo.h | 1 - indra/newview/llfilepicker.cpp | 6 ++---- indra/newview/llviewermenufile.cpp | 2 +- 4 files changed, 3 insertions(+), 26 deletions(-) (limited to 'indra') diff --git a/indra/llimage/llimagedimensionsinfo.cpp b/indra/llimage/llimagedimensionsinfo.cpp index 49a1777fe5..d4efbcfad2 100644 --- a/indra/llimage/llimagedimensionsinfo.cpp +++ b/indra/llimage/llimagedimensionsinfo.cpp @@ -27,7 +27,6 @@ #include "stdtypes.h" #include "llimagejpeg.h" -#include "llimagej2c.h" #include "llimagedimensionsinfo.h" @@ -64,8 +63,6 @@ bool LLImageDimensionsInfo::load(const std::string& src_filename,U32 codec) return getImageDimensionsTga(); case IMG_CODEC_JPEG: return getImageDimensionsJpeg(); - case IMG_CODEC_J2C: - return getImageDimensionsJ2c(); case IMG_CODEC_PNG: return getImageDimensionsPng(); default: @@ -217,23 +214,6 @@ bool LLImageDimensionsInfo::getImageDimensionsJpeg() return !sJpegErrorEncountered; } -bool LLImageDimensionsInfo::getImageDimensionsJ2c() -{ - clean(); - - LLPointer jpeg_image = new LLImageJ2C; - if (jpeg_image->load(mSrcFilename)) - { - mWidth = jpeg_image->getWidth(); - mHeight = jpeg_image->getHeight(); - return true; - } - mWarning = "texture_load_format_error"; - LL_WARNS() << "J2C load error: " << LLImage::getLastThreadError() << LL_ENDL; - - return false; -} - bool LLImageDimensionsInfo::checkFileLength(S32 min_len) { // Make sure the file is not shorter than min_len bytes. diff --git a/indra/llimage/llimagedimensionsinfo.h b/indra/llimage/llimagedimensionsinfo.h index 820cf33d7e..681d66ae4e 100644 --- a/indra/llimage/llimagedimensionsinfo.h +++ b/indra/llimage/llimagedimensionsinfo.h @@ -91,7 +91,6 @@ protected: bool getImageDimensionsTga(); bool getImageDimensionsPng(); bool getImageDimensionsJpeg(); - bool getImageDimensionsJ2c(); S32 read_s32() { diff --git a/indra/newview/llfilepicker.cpp b/indra/newview/llfilepicker.cpp index 96ac41a2bf..716e6cd9e3 100644 --- a/indra/newview/llfilepicker.cpp +++ b/indra/newview/llfilepicker.cpp @@ -52,7 +52,7 @@ LLFilePicker LLFilePicker::sInstance; #if LL_WINDOWS #define SOUND_FILTER L"Sounds (*.wav)\0*.wav\0" -#define IMAGE_FILTER L"Images (*.tga; *.bmp; *.jpg; *.jpeg; *.j2c; *.jp2; *.png)\0*.tga;*.bmp;*.jpg;*.jpeg;*.j2c;*.jp2;*.png\0" +#define IMAGE_FILTER L"Images (*.tga; *.bmp; *.jpg; *.jpeg; *.png)\0*.tga;*.bmp;*.jpg;*.jpeg;*.png\0" #define ANIM_FILTER L"Animations (*.bvh; *.anim)\0*.bvh;*.anim\0" #define COLLADA_FILTER L"Scene (*.dae)\0*.dae\0" #define GLTF_FILTER L"glTF (*.gltf; *.glb)\0*.gltf;*.glb\0" @@ -559,7 +559,7 @@ bool LLFilePicker::getSaveFile(ESaveFilter filter, const std::string& filename, } mOFN.lpstrDefExt = L"j2c"; mOFN.lpstrFilter = - L"Compressed Images (*.j2c *.jp2)\0*.j2c;*.jp2\0" \ + L"Compressed Images (*.j2c)\0*.j2c\0" \ L"\0"; break; case FFSAVE_SCRIPT: @@ -649,8 +649,6 @@ std::unique_ptr> LLFilePicker::navOpenFilterProc(ELoadF case FFLOAD_IMAGE: allowedv->push_back("jpg"); allowedv->push_back("jpeg"); - allowedv->push_back("j2c"); - allowedv->push_back("jp2"); allowedv->push_back("bmp"); allowedv->push_back("tga"); allowedv->push_back("bmpf"); diff --git a/indra/newview/llviewermenufile.cpp b/indra/newview/llviewermenufile.cpp index 7a079b267d..ce66dbc03f 100644 --- a/indra/newview/llviewermenufile.cpp +++ b/indra/newview/llviewermenufile.cpp @@ -378,7 +378,7 @@ void LLMediaFilePicker::notify(const std::vector& filenames) #if LL_WINDOWS static std::string SOUND_EXTENSIONS = "wav"; -static std::string IMAGE_EXTENSIONS = "tga bmp jpg jpeg j2c jp2 png"; +static std::string IMAGE_EXTENSIONS = "tga bmp jpg jpeg png"; static std::string ANIM_EXTENSIONS = "bvh anim"; static std::string XML_EXTENSIONS = "xml"; static std::string SLOBJECT_EXTENSIONS = "slobject"; -- cgit v1.2.3 From 515c1f15d835f1e8c45828722d8ad91b0604408c Mon Sep 17 00:00:00 2001 From: Maxim Nikolenko Date: Mon, 31 Mar 2025 19:06:06 +0300 Subject: #3044 Add option to hide L$ balance for Snapshots with Interface showing --- indra/newview/app_settings/settings.xml | 11 ++++++ indra/newview/llappviewer.cpp | 1 + indra/newview/llfloatersnapshot.cpp | 44 ++++++---------------- indra/newview/llfloatersnapshot.h | 3 +- indra/newview/llsnapshotlivepreview.cpp | 2 + indra/newview/llstatusbar.cpp | 4 ++ indra/newview/llstatusbar.h | 2 + indra/newview/llviewermenufile.cpp | 2 + indra/newview/llviewermessage.cpp | 2 + indra/newview/llviewerwindow.cpp | 21 +++++++++-- indra/newview/llviewerwindow.h | 10 +++-- indra/newview/llviewerwindowlistener.cpp | 2 +- .../skins/default/xui/en/floater_snapshot.xml | 14 ++++++- 13 files changed, 74 insertions(+), 44 deletions(-) (limited to 'indra') diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 0c83355a81..86d36b3f29 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -9540,6 +9540,17 @@ Value 0 + RenderBalanceInSnapshot + + Comment + Display L$ balance in snapshot + Persist + 1 + Type + Boolean + Value + 1 + RenderUIBuffer Comment diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 4cf651de33..3f7aaf9557 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -4540,6 +4540,7 @@ void LLAppViewer::saveFinalSnapshot() false, gSavedSettings.getBOOL("RenderHUDInSnapshot"), true, + false, LLSnapshotModel::SNAPSHOT_TYPE_COLOR, LLSnapshotModel::SNAPSHOT_FORMAT_PNG); mSavedFinalSnapshot = true; diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp index 68b9e758a1..faf7ed0d8c 100644 --- a/indra/newview/llfloatersnapshot.cpp +++ b/indra/newview/llfloatersnapshot.cpp @@ -60,12 +60,13 @@ LLPanelSnapshot* LLFloaterSnapshot::Impl::getActivePanel(LLFloaterSnapshotBase* { LLSideTrayPanelContainer* panel_container = floater->getChild("panel_container"); LLPanelSnapshot* active_panel = dynamic_cast(panel_container->getCurrentPanel()); - if (!active_panel) - { - LL_WARNS() << "No snapshot active panel, current panel index: " << panel_container->getCurrentPanelIndex() << LL_ENDL; - } + if (!ok_if_not_found) { + if (!active_panel) + { + LL_WARNS() << "No snapshot active panel, current panel index: " << panel_container->getCurrentPanelIndex() << LL_ENDL; + } llassert_always(active_panel != NULL); } return active_panel; @@ -516,34 +517,13 @@ void LLFloaterSnapshotBase::ImplBase::onClickFilter(LLUICtrl *ctrl, void* data) } // static -void LLFloaterSnapshotBase::ImplBase::onClickUICheck(LLUICtrl *ctrl, void* data) +void LLFloaterSnapshotBase::ImplBase::onClickDisplaySetting(LLUICtrl* ctrl, void* data) { - LLCheckBoxCtrl *check = (LLCheckBoxCtrl *)ctrl; - gSavedSettings.setBOOL( "RenderUIInSnapshot", check->get() ); - - LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; + LLFloaterSnapshot* view = (LLFloaterSnapshot*)data; if (view) { LLSnapshotLivePreview* previewp = view->getPreviewView(); - if(previewp) - { - previewp->updateSnapshot(true, true); - } - view->impl->updateControls(view); - } -} - -// static -void LLFloaterSnapshotBase::ImplBase::onClickHUDCheck(LLUICtrl *ctrl, void* data) -{ - LLCheckBoxCtrl *check = (LLCheckBoxCtrl *)ctrl; - gSavedSettings.setBOOL( "RenderHUDInSnapshot", check->get() ); - - LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; - if (view) - { - LLSnapshotLivePreview* previewp = view->getPreviewView(); - if(previewp) + if (previewp) { previewp->updateSnapshot(true, true); } @@ -1002,11 +982,9 @@ bool LLFloaterSnapshot::postBuild() mSucceessLblPanel = getChild("succeeded_panel"); mFailureLblPanel = getChild("failed_panel"); - childSetCommitCallback("ui_check", ImplBase::onClickUICheck, this); - getChild("ui_check")->setValue(gSavedSettings.getBOOL("RenderUIInSnapshot")); - - childSetCommitCallback("hud_check", ImplBase::onClickHUDCheck, this); - getChild("hud_check")->setValue(gSavedSettings.getBOOL("RenderHUDInSnapshot")); + childSetCommitCallback("ui_check", ImplBase::onClickDisplaySetting, this); + childSetCommitCallback("balance_check", ImplBase::onClickDisplaySetting, this); + childSetCommitCallback("hud_check", ImplBase::onClickDisplaySetting, this); ((Impl*)impl)->setAspectRatioCheckboxValue(this, gSavedSettings.getBOOL("KeepAspectForSnapshot")); diff --git a/indra/newview/llfloatersnapshot.h b/indra/newview/llfloatersnapshot.h index 6df851b839..186d9c41cf 100644 --- a/indra/newview/llfloatersnapshot.h +++ b/indra/newview/llfloatersnapshot.h @@ -103,8 +103,7 @@ public: static void onClickAutoSnap(LLUICtrl *ctrl, void* data); static void onClickNoPost(LLUICtrl *ctrl, void* data); static void onClickFilter(LLUICtrl *ctrl, void* data); - static void onClickUICheck(LLUICtrl *ctrl, void* data); - static void onClickHUDCheck(LLUICtrl *ctrl, void* data); + static void onClickDisplaySetting(LLUICtrl *ctrl, void* data); static void onCommitFreezeFrame(LLUICtrl* ctrl, void* data); virtual LLPanelSnapshot* getActivePanel(LLFloaterSnapshotBase* floater, bool ok_if_not_found = true) = 0; diff --git a/indra/newview/llsnapshotlivepreview.cpp b/indra/newview/llsnapshotlivepreview.cpp index ea95d71b27..68b4ab381a 100644 --- a/indra/newview/llsnapshotlivepreview.cpp +++ b/indra/newview/llsnapshotlivepreview.cpp @@ -694,6 +694,7 @@ bool LLSnapshotLivePreview::onIdle( void* snapshot_preview ) static LLCachedControl freeze_time(gSavedSettings, "FreezeTime", false); static LLCachedControl use_freeze_frame(gSavedSettings, "UseFreezeFrame", false); static LLCachedControl render_ui(gSavedSettings, "RenderUIInSnapshot", false); + static LLCachedControl render_balance(gSavedSettings, "RenderBalanceInSnapshot", false); static LLCachedControl render_hud(gSavedSettings, "RenderHUDInSnapshot", false); static LLCachedControl render_no_post(gSavedSettings, "RenderSnapshotNoPost", false); @@ -750,6 +751,7 @@ bool LLSnapshotLivePreview::onIdle( void* snapshot_preview ) render_hud, false, render_no_post, + render_balance, previewp->mSnapshotBufferType, previewp->getMaxImageSize())) { diff --git a/indra/newview/llstatusbar.cpp b/indra/newview/llstatusbar.cpp index ecbbc4b2c5..8aa2058ae1 100644 --- a/indra/newview/llstatusbar.cpp +++ b/indra/newview/llstatusbar.cpp @@ -738,6 +738,10 @@ void LLStatusBar::updateBalancePanelPosition() balance_bg_view->setShape(balance_bg_rect); } +void LLStatusBar::setBalanceVisible(bool visible) +{ + mBoxBalance->setVisible(visible); +} // Implements secondlife:///app/balance/request to request a L$ balance // update via UDP message system. JC diff --git a/indra/newview/llstatusbar.h b/indra/newview/llstatusbar.h index 4c9d3e0c08..45cbda0ef1 100644 --- a/indra/newview/llstatusbar.h +++ b/indra/newview/llstatusbar.h @@ -93,6 +93,8 @@ public: S32 getSquareMetersCommitted() const; S32 getSquareMetersLeft() const; + void setBalanceVisible(bool visible); + LLPanelNearByMedia* getNearbyMediaPanel() { return mPanelNearByMedia; } private: diff --git a/indra/newview/llviewermenufile.cpp b/indra/newview/llviewermenufile.cpp index ce66dbc03f..9743ec0c59 100644 --- a/indra/newview/llviewermenufile.cpp +++ b/indra/newview/llviewermenufile.cpp @@ -932,6 +932,7 @@ class LLFileTakeSnapshotToDisk : public view_listener_t bool render_ui = gSavedSettings.getBOOL("RenderUIInSnapshot"); bool render_hud = gSavedSettings.getBOOL("RenderHUDInSnapshot"); bool render_no_post = gSavedSettings.getBOOL("RenderSnapshotNoPost"); + bool render_balance = gSavedSettings.getBOOL("RenderBalanceInSnapshot"); bool high_res = gSavedSettings.getBOOL("HighResSnapshot"); if (high_res) @@ -952,6 +953,7 @@ class LLFileTakeSnapshotToDisk : public view_listener_t render_hud, false, render_no_post, + render_balance, LLSnapshotModel::SNAPSHOT_TYPE_COLOR, high_res ? S32_MAX : MAX_SNAPSHOT_IMAGE_SIZE)) //per side { diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index 7890a571b2..b274ba5abb 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -5039,6 +5039,7 @@ bool attempt_standard_notification(LLMessageSystem* msgsystem) false, //UI gSavedSettings.getBOOL("RenderHUDInSnapshot"), false, + false, LLSnapshotModel::SNAPSHOT_TYPE_COLOR, LLSnapshotModel::SNAPSHOT_FORMAT_PNG); } @@ -5144,6 +5145,7 @@ static void process_special_alert_messages(const std::string & message) false, gSavedSettings.getBOOL("RenderHUDInSnapshot"), false, + false, LLSnapshotModel::SNAPSHOT_TYPE_COLOR, LLSnapshotModel::SNAPSHOT_FORMAT_PNG); } diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 4194dd00e7..a133febb85 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -4849,12 +4849,12 @@ void LLViewerWindow::movieSize(S32 new_width, S32 new_height) } } -bool LLViewerWindow::saveSnapshot(const std::string& filepath, S32 image_width, S32 image_height, bool show_ui, bool show_hud, bool do_rebuild, LLSnapshotModel::ESnapshotLayerType type, LLSnapshotModel::ESnapshotFormat format) +bool LLViewerWindow::saveSnapshot(const std::string& filepath, S32 image_width, S32 image_height, bool show_ui, bool show_hud, bool do_rebuild, bool show_balance, LLSnapshotModel::ESnapshotLayerType type, LLSnapshotModel::ESnapshotFormat format) { LL_INFOS() << "Saving snapshot to: " << filepath << LL_ENDL; LLPointer raw = new LLImageRaw; - bool success = rawSnapshot(raw, image_width, image_height, true, false, show_ui, show_hud, do_rebuild); + bool success = rawSnapshot(raw, image_width, image_height, true, false, show_ui, show_hud, do_rebuild, show_balance); if (success) { @@ -4915,14 +4915,14 @@ void LLViewerWindow::resetSnapshotLoc() const bool LLViewerWindow::thumbnailSnapshot(LLImageRaw *raw, S32 preview_width, S32 preview_height, bool show_ui, bool show_hud, bool do_rebuild, bool no_post, LLSnapshotModel::ESnapshotLayerType type) { - return rawSnapshot(raw, preview_width, preview_height, false, false, show_ui, show_hud, do_rebuild, no_post, type); + return rawSnapshot(raw, preview_width, preview_height, false, false, show_ui, show_hud, do_rebuild, no_post, gSavedSettings.getBOOL("RenderBalanceInSnapshot"), type); } // Saves the image from the screen to a raw image // Since the required size might be bigger than the available screen, this method rerenders the scene in parts (called subimages) and copy // the results over to the final raw image. bool LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_height, - bool keep_window_aspect, bool is_texture, bool show_ui, bool show_hud, bool do_rebuild, bool no_post, LLSnapshotModel::ESnapshotLayerType type, S32 max_size) + bool keep_window_aspect, bool is_texture, bool show_ui, bool show_hud, bool do_rebuild, bool no_post, bool show_balance, LLSnapshotModel::ESnapshotLayerType type, S32 max_size) { if (!raw) { @@ -4980,6 +4980,8 @@ bool LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei // If the user wants the UI, limit the output size to the available screen size image_width = llmin(image_width, window_width); image_height = llmin(image_height, window_height); + + setBalanceVisible(show_balance); } S32 original_width = 0; @@ -5057,11 +5059,13 @@ bool LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei } else { + setBalanceVisible(true); return false; } if (raw->isBufferInvalid()) { + setBalanceVisible(true); return false; } @@ -5237,6 +5241,7 @@ bool LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei { send_agent_resume(); } + setBalanceVisible(true); return ret; } @@ -5702,6 +5707,14 @@ void LLViewerWindow::setProgressCancelButtonVisible( bool b, const std::string& } } +void LLViewerWindow::setBalanceVisible(bool visible) +{ + if (gStatusBar) + { + gStatusBar->setBalanceVisible(visible); + } +} + LLProgressView *LLViewerWindow::getProgressView() const { return mProgressView; diff --git a/indra/newview/llviewerwindow.h b/indra/newview/llviewerwindow.h index ac0dfa3fe4..d55c2d3817 100644 --- a/indra/newview/llviewerwindow.h +++ b/indra/newview/llviewerwindow.h @@ -364,9 +364,11 @@ public: // snapshot functionality. // perhaps some of this should move to llfloatershapshot? -MG - bool saveSnapshot(const std::string& filename, S32 image_width, S32 image_height, bool show_ui = true, bool show_hud = true, bool do_rebuild = false, LLSnapshotModel::ESnapshotLayerType type = LLSnapshotModel::SNAPSHOT_TYPE_COLOR, LLSnapshotModel::ESnapshotFormat format = LLSnapshotModel::SNAPSHOT_FORMAT_BMP); - bool rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_height, bool keep_window_aspect = true, bool is_texture = false, - bool show_ui = true, bool show_hud = true, bool do_rebuild = false, bool no_post = false, LLSnapshotModel::ESnapshotLayerType type = LLSnapshotModel::SNAPSHOT_TYPE_COLOR, S32 max_size = MAX_SNAPSHOT_IMAGE_SIZE); + bool saveSnapshot(const std::string& filename, S32 image_width, S32 image_height, bool show_ui = true, bool show_hud = true, bool do_rebuild = false, bool show_balance = true, + LLSnapshotModel::ESnapshotLayerType type = LLSnapshotModel::SNAPSHOT_TYPE_COLOR, LLSnapshotModel::ESnapshotFormat format = LLSnapshotModel::SNAPSHOT_FORMAT_BMP); + bool rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_height, bool keep_window_aspect = true, bool is_texture = false, + bool show_ui = true, bool show_hud = true, bool do_rebuild = false, bool no_post = false, bool show_balance = true, + LLSnapshotModel::ESnapshotLayerType type = LLSnapshotModel::SNAPSHOT_TYPE_COLOR, S32 max_size = MAX_SNAPSHOT_IMAGE_SIZE); bool simpleSnapshot(LLImageRaw *raw, S32 image_width, S32 image_height, const int num_render_passes); @@ -462,6 +464,8 @@ public: void calcDisplayScale(); static LLRect calcScaledRect(const LLRect & rect, const LLVector2& display_scale); + void setBalanceVisible(bool visible); + static std::string getLastSnapshotDir(); LLView* getFloaterSnapRegion() { return mFloaterSnapRegion; } diff --git a/indra/newview/llviewerwindowlistener.cpp b/indra/newview/llviewerwindowlistener.cpp index da7e18af5c..3119c31613 100644 --- a/indra/newview/llviewerwindowlistener.cpp +++ b/indra/newview/llviewerwindowlistener.cpp @@ -100,7 +100,7 @@ void LLViewerWindowListener::saveSnapshot(const LLSD& event) const } type = found->second; } - bool ok = mViewerWindow->saveSnapshot(event["filename"], width, height, showui, showhud, rebuild, type); + bool ok = mViewerWindow->saveSnapshot(event["filename"], width, height, showui, showhud, rebuild, true /*L$ Balance*/, type); sendReply(LLSDMap("ok", ok), event); } diff --git a/indra/newview/skins/default/xui/en/floater_snapshot.xml b/indra/newview/skins/default/xui/en/floater_snapshot.xml index e6b780728c..acdccdc03a 100644 --- a/indra/newview/skins/default/xui/en/floater_snapshot.xml +++ b/indra/newview/skins/default/xui/en/floater_snapshot.xml @@ -167,8 +167,19 @@ left="30" height="16" top_pad="8" - width="180" + width="80" + control_name="RenderUIInSnapshot" name="ui_check" /> + Date: Wed, 17 Apr 2024 16:58:48 +0200 Subject: secondlife/viewer#912 BugSplat Crash 1412267 (missed refactoring for FindModel) # Conflicts: # indra/newview/llmodelpreview.cpp --- indra/newview/llmodelpreview.cpp | 26 ++++++++++++-------------- 1 file changed, 12 insertions(+), 14 deletions(-) (limited to 'indra') diff --git a/indra/newview/llmodelpreview.cpp b/indra/newview/llmodelpreview.cpp index 29ab4e38c0..4ac3abd747 100644 --- a/indra/newview/llmodelpreview.cpp +++ b/indra/newview/llmodelpreview.cpp @@ -132,7 +132,7 @@ std::string getLodSuffix(S32 lod) return suffix; } -void FindModel(LLModelLoader::scene& scene, const std::string& name_to_match, LLModel*& baseModelOut, LLMatrix4& matOut) +static bool FindModel(LLModelLoader::scene& scene, const std::string& name_to_match, LLModel*& baseModelOut, LLMatrix4& matOut) { for (auto scene_iter = scene.begin(); scene_iter != scene.end(); scene_iter++) { @@ -142,10 +142,11 @@ void FindModel(LLModelLoader::scene& scene, const std::string& name_to_match, LL { baseModelOut = model_iter->mModel; matOut = scene_iter->first; - return; + return true; } } } + return false; } //----------------------------------------------------------------------------- @@ -319,10 +320,8 @@ void LLModelPreview::rebuildUploadData() mat *= scale_mat; - for (auto model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter) - { // for each instance with said transform applied - LLModelInstance instance = *model_iter; - + for (LLModelInstance& instance : iter->second) + { //for each instance with said transform applied LLModel* base_model = instance.mModel; if (base_model && !requested_name.empty()) @@ -354,7 +353,7 @@ void LLModelPreview::rebuildUploadData() } else { - //Physics can be inherited from other LODs or loaded, so we need to adjust what extension we are searching for + // Physics can be inherited from other LODs or loaded, so we need to adjust what extension we are searching for extensionLOD = mPhysicsSearchLOD; } @@ -365,9 +364,9 @@ void LLModelPreview::rebuildUploadData() name_to_match += toAdd; } - FindModel(mScene[i], name_to_match, lod_model, transform); + bool found = FindModel(mScene[i], name_to_match, lod_model, transform); - if (!lod_model && i != LLModel::LOD_PHYSICS) + if (!found && i != LLModel::LOD_PHYSICS) { if (mImporterDebug) { @@ -380,7 +379,7 @@ void LLModelPreview::rebuildUploadData() } int searchLOD = (i > LLModel::LOD_HIGH) ? LLModel::LOD_HIGH : i; - while ((searchLOD <= LLModel::LOD_HIGH) && !lod_model) + for (; searchLOD <= LLModel::LOD_HIGH; ++searchLOD) { std::string name_to_match = instance.mLabel; llassert(!name_to_match.empty()); @@ -394,8 +393,8 @@ void LLModelPreview::rebuildUploadData() // See if we can find an appropriately named model in LOD 'searchLOD' // - FindModel(mScene[searchLOD], name_to_match, lod_model, transform); - searchLOD++; + if (FindModel(mScene[searchLOD], name_to_match, lod_model, transform)) + break; } } } @@ -1174,8 +1173,7 @@ void LLModelPreview::loadModelCallback(S32 loaded_lod) LLModel* found_model = NULL; LLMatrix4 transform; - FindModel(mBaseScene, loaded_name, found_model, transform); - if (found_model) + if (FindModel(mBaseScene, loaded_name, found_model, transform)) { // don't rename correctly named models (even if they are placed in a wrong order) name_based = true; } -- cgit v1.2.3 From 497c309a5b148fd86a0e1429343092f0a6ca2e0d Mon Sep 17 00:00:00 2001 From: Andrey Lihatskiy Date: Tue, 1 Apr 2025 15:02:24 +0300 Subject: #912 Refactor FindModel() --- indra/newview/llmodelpreview.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'indra') diff --git a/indra/newview/llmodelpreview.cpp b/indra/newview/llmodelpreview.cpp index 4ac3abd747..5a8fd299bf 100644 --- a/indra/newview/llmodelpreview.cpp +++ b/indra/newview/llmodelpreview.cpp @@ -132,16 +132,16 @@ std::string getLodSuffix(S32 lod) return suffix; } -static bool FindModel(LLModelLoader::scene& scene, const std::string& name_to_match, LLModel*& baseModelOut, LLMatrix4& matOut) +static bool FindModel(const LLModelLoader::scene& scene, const std::string& name_to_match, LLModel*& baseModelOut, LLMatrix4& matOut) { - for (auto scene_iter = scene.begin(); scene_iter != scene.end(); scene_iter++) + for (const auto& scene_pair : scene) { - for (auto model_iter = scene_iter->second.begin(); model_iter != scene_iter->second.end(); model_iter++) + for (const auto& model_iter : scene_pair.second) { - if (model_iter->mModel && (model_iter->mModel->mLabel == name_to_match)) + if (model_iter.mModel && (model_iter.mModel->mLabel == name_to_match)) { - baseModelOut = model_iter->mModel; - matOut = scene_iter->first; + baseModelOut = model_iter.mModel; + matOut = scene_pair.first; return true; } } -- cgit v1.2.3 From 3a03c5f8fe00ae23a33c823625052f39fb42501e Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Tue, 1 Apr 2025 16:30:21 +0300 Subject: #3846 Crash at updateGLTFMaterials --- indra/newview/lllocalbitmaps.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'indra') diff --git a/indra/newview/lllocalbitmaps.cpp b/indra/newview/lllocalbitmaps.cpp index 75c77e9301..e31fbb188a 100644 --- a/indra/newview/lllocalbitmaps.cpp +++ b/indra/newview/lllocalbitmaps.cpp @@ -700,11 +700,15 @@ void LLLocalBitmap::updateGLTFMaterials(LLUUID old_id, LLUUID new_id) // do not create a new material, reuse existing pointer // so that mTextureEntires remains untouched LLGLTFMaterial* render_mat = entry->getGLTFRenderMaterial(); - if (render_mat) + if (render_mat && render_mat != mat) { *render_mat = *mat; render_mat->applyOverride(*override_mat); // can update mGLTFMaterialWithLocalTextures } + else + { + LL_WARNS() << "A TE had an override, but no render material" << LL_ENDL; + } } } } -- cgit v1.2.3 From 8c20662ff77a9672917aa127f80a2fa9efda7119 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Tue, 1 Apr 2025 20:35:52 +0300 Subject: #3712 CMakeFindFrameworks deprecation --- indra/cmake/Linking.cmake | 1 - indra/llwindow/CMakeLists.txt | 1 - 2 files changed, 2 deletions(-) (limited to 'indra') diff --git a/indra/cmake/Linking.cmake b/indra/cmake/Linking.cmake index 1d757abeff..1093fc7f71 100644 --- a/indra/cmake/Linking.cmake +++ b/indra/cmake/Linking.cmake @@ -67,7 +67,6 @@ elseif (WINDOWS) legacy_stdio_definitions ) else() - include(CMakeFindFrameworks) find_library(COREFOUNDATION_LIBRARY CoreFoundation) find_library(CARBON_LIBRARY Carbon) find_library(COCOA_LIBRARY Cocoa) diff --git a/indra/llwindow/CMakeLists.txt b/indra/llwindow/CMakeLists.txt index 2996f58fe0..5bfac34ca5 100644 --- a/indra/llwindow/CMakeLists.txt +++ b/indra/llwindow/CMakeLists.txt @@ -182,7 +182,6 @@ endif (SDL_FOUND) target_include_directories(llwindow INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}) if (DARWIN) - include(CMakeFindFrameworks) find_library(CARBON_LIBRARY Carbon) target_link_libraries(llwindow ${CARBON_LIBRARY}) endif (DARWIN) -- cgit v1.2.3 From 939817d560434cdc2888ef478b965f5625a381b7 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Tue, 1 Apr 2025 21:16:38 +0300 Subject: #3849 Crash at LLSelectMgr::updatePointAt --- indra/newview/llselectmgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra') diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 3d17446186..be1e64ce54 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -7513,7 +7513,7 @@ void LLSelectMgr::updatePointAt() LLVector3 select_offset; const LLPickInfo& pick = gViewerWindow->getLastPick(); LLViewerObject *click_object = pick.getObject(); - bool was_hud = pick.mPickHUD && !click_object->isHUDAttachment(); + bool was_hud = pick.mPickHUD && click_object && !click_object->isHUDAttachment(); if (click_object && click_object->isSelected() && !was_hud) { // clicked on another object in our selection group, use that as target -- cgit v1.2.3 From 04af0424359d55ddb8056dc1693c078eadaee239 Mon Sep 17 00:00:00 2001 From: William Weaver Date: Wed, 2 Apr 2025 02:13:01 +0300 Subject: Fix(EnvAdjust): Ensure cloud texture selection updates the sky Problem: When selecting a new cloud texture in the Personal Lighting floater (LLFloaterEnvironmentAdjust) using the cloud map texture picker, the sky rendering did not update to reflect the selected texture. The callback only updated the internal mLiveSky object and its subsequent call to mLiveSky->update() was insufficient to trigger a live render update. Cause: The onCloudMapChanged callback modified the mLiveSky settings object directly and called its update() method. However, in the context of live environment adjustments, changes require propagation through the central LLEnvironment singleton to correctly update the active environment layer (ENV_LOCAL) and signal the renderer. Relying solely on the settings object's update() method bypassed this necessary mechanism. Solution: This commit refactors onCloudMapChanged to correctly handle the update: 1. Uses the LLEnvironment singleton to manage the state change: - Explicitly targets the local environment layer (ENV_LOCAL) via setSelectedEnvironment(). - Clones the mLiveSky settings object. - Uses LLEnvironment::setEnvironment() to apply the modified clone to the ENV_LOCAL layer. - Uses LLEnvironment::updateEnvironment() to trigger the render update. 2. Synchronizes the UI preview: - Calls picker_ctrl->setValue() on the LLTextureCtrl widget after the environment update to ensure the UI preview matches the applied texture. Result: Selecting a cloud texture in the Environment Settings floater now correctly updates both the sky rendering and the UI preview widget simultaneously. Testing: - Open World -> Environment Editor -> Environment Settings. - Go to the Clouds tab. - Click the cloud texture preview to open the texture picker. - Select a new cloud texture and click OK. - Verify the sky updates immediately to use the selected texture. - Verify the texture preview in the floater also updates immediately. - Repeat with several different textures to confirm consistent behavior. --- indra/newview/llfloaterenvironmentadjust.cpp | 20 +++++++++++++++++++- 1 file changed, 19 insertions(+), 1 deletion(-) (limited to 'indra') diff --git a/indra/newview/llfloaterenvironmentadjust.cpp b/indra/newview/llfloaterenvironmentadjust.cpp index 35f8340997..b137d71c22 100644 --- a/indra/newview/llfloaterenvironmentadjust.cpp +++ b/indra/newview/llfloaterenvironmentadjust.cpp @@ -456,8 +456,26 @@ void LLFloaterEnvironmentAdjust::onCloudMapChanged() { if (!mLiveSky) return; - mLiveSky->setCloudNoiseTextureId(getChild(FIELD_SKY_CLOUD_MAP)->getValue().asUUID()); + + // Get the texture picker control + LLTextureCtrl* picker_ctrl = getChild(FIELD_SKY_CLOUD_MAP); + if (!picker_ctrl) + { + // Optional: Log an error if the control isn't found, though unlikely + return; + } + + // Get the new texture ID selected by the user + LLUUID new_texture_id = picker_ctrl->getValue().asUUID(); + + // Update the internal sky settings object + mLiveSky->setCloudNoiseTextureId(new_texture_id); + + // Trigger the update for the sky rendering mLiveSky->update(); + + // Explicitly refresh the UI picker control to match the applied change + picker_ctrl->setValue(new_texture_id); } void LLFloaterEnvironmentAdjust::onWaterMapChanged() -- cgit v1.2.3 From 61ba4b0d7705ca12b606d238d48a0b1bc370bf31 Mon Sep 17 00:00:00 2001 From: William Weaver Date: Wed, 2 Apr 2025 03:45:54 +0300 Subject: Fix(XUI): Remove unrecognized user_resize attribute from sun_moon_trackball Problem: A warning "Failed to parse parameter 'user_resize.'" appeared in the logs during UI loading, originating from sun_moon_trackball.xml. Cause: The 'user_resize' attribute is not a recognized or utilized parameter for the 'sun_moon_trackball' widget type, as defined in the corresponding C++ (LLVirtualTrackball). Solution: Removed the extraneous 'user_resize="false"' line from the sun_moon_trackball.xml widget definition. Result: Eliminates the parsing warning from the logs upon viewer startup or UI reload. Testing: - Launch viewer. - Check logs for the absence of the "Failed to parse parameter 'user_resize.'" warning. --- indra/newview/skins/default/xui/en/widgets/sun_moon_trackball.xml | 1 - 1 file changed, 1 deletion(-) (limited to 'indra') diff --git a/indra/newview/skins/default/xui/en/widgets/sun_moon_trackball.xml b/indra/newview/skins/default/xui/en/widgets/sun_moon_trackball.xml index cdeff6ab05..f246ff764a 100644 --- a/indra/newview/skins/default/xui/en/widgets/sun_moon_trackball.xml +++ b/indra/newview/skins/default/xui/en/widgets/sun_moon_trackball.xml @@ -3,7 +3,6 @@ name="virtualtrackball" width="150" height="150" - user_resize="false" increment_angle_mouse="1.5f" increment_angle_btn="1.0f" image_sphere="VirtualTrackball_Sphere" -- cgit v1.2.3 From be595b440321dcad842be5d982d20fd601bb8b4c Mon Sep 17 00:00:00 2001 From: William Weaver Date: Wed, 2 Apr 2025 04:09:00 +0300 Subject: Fix(XUI): Resolve parsing warnings for Fixed Environment editor widgets Problem: Opening the Fixed Environment floater generated three distinct XUI parsing warnings in the logs: - Failed to parse parameter "decimal_digits." in xy_vector.xml - Failed to parse parameter "user_resize." in xy_vector.xml - Failed to parse parameter "logarithmic." in panel_settings_sky_clouds.xml Cause: These attributes were either not recognized/utilized by the underlying C++ widget implementations ('decimal_digits', 'user_resize' in LLXYVector) or were using an incorrect value ('logarithmic="1"' instead of a boolean 'true'/'false' in LLSliderCtrl). Solution: This commit addresses these three warnings: - Removed the extraneous 'decimal_digits' and 'user_resize' attributes from the definition of the 'xyvector' widget in xy_vector.xml. - Corrected the 'logarithmic' attribute value from "1" to "true" for the 'cloud_scroll_xy' slider in panel_settings_sky_clouds.xml. Result: Eliminates these specific parsing warnings from the logs when the Fixed Environment floater is opened. Testing: - Launch viewer. - Open World -> Environment Editor -> My Environments. - Select a sky setting and click Edit (or create a New one). - Observe the logs upon the Fixed Environment floater opening. - Verify the absence of the 'decimal_digits', 'user_resize' (from xy_vector.xml), and 'logarithmic' (from panel_settings_sky_clouds.xml) parsing warnings. --- indra/newview/skins/default/xui/en/panel_settings_sky_clouds.xml | 2 +- indra/newview/skins/default/xui/en/widgets/xy_vector.xml | 4 +--- 2 files changed, 2 insertions(+), 4 deletions(-) (limited to 'indra') diff --git a/indra/newview/skins/default/xui/en/panel_settings_sky_clouds.xml b/indra/newview/skins/default/xui/en/panel_settings_sky_clouds.xml index 7687f7cd96..23bbf45e88 100644 --- a/indra/newview/skins/default/xui/en/panel_settings_sky_clouds.xml +++ b/indra/newview/skins/default/xui/en/panel_settings_sky_clouds.xml @@ -139,7 +139,7 @@ max_val_x="30" min_val_y="-30" max_val_y="30" - logarithmic="1"/> + logarithmic="true"/> + edit_bar_height="18"> -- cgit v1.2.3 From d77954ef50f300846eb14034a8dde3e4d7064dcf Mon Sep 17 00:00:00 2001 From: Andrey Lihatskiy Date: Wed, 2 Apr 2025 01:50:21 +0300 Subject: #3597 Improve error handling at LLGLSLShader::disableTexture() --- indra/llrender/llglslshader.cpp | 27 ++++++++++++++++++++++----- 1 file changed, 22 insertions(+), 5 deletions(-) (limited to 'indra') diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index b3f32fdc83..50e40a3eb6 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -1247,23 +1247,40 @@ S32 LLGLSLShader::disableTexture(S32 uniform, LLTexUnit::eTextureType mode) llassert(false); return -1; } + S32 index = mTexture[uniform]; - if (index != -1 && gGL.getTexUnit(index)->getCurrType() != LLTexUnit::TT_NONE) + if (index < 0) + { + // Invalid texture index - nothing to disable + return index; + } + + LLTexUnit* tex_unit = gGL.getTexUnit(index); + if (!tex_unit) { - if (gDebugGL && gGL.getTexUnit(index)->getCurrType() != mode) + // Invalid texture unit + LL_WARNS_ONCE("Shader") << "Invalid texture unit at index: " << index << LL_ENDL; + return index; + } + + LLTexUnit::eTextureType curr_type = tex_unit->getCurrType(); + if (curr_type != LLTexUnit::TT_NONE) + { + if (gDebugGL && curr_type != mode) { if (gDebugSession) { - gFailLog << "Texture channel " << index << " texture type corrupted." << std::endl; + gFailLog << "Texture channel " << index << " texture type corrupted. Expected: " << mode << ", Found: " << curr_type << std::endl; ll_fail("LLGLSLShader::disableTexture failed"); } else { - LL_ERRS() << "Texture channel " << index << " texture type corrupted." << LL_ENDL; + LL_ERRS() << "Texture channel " << index << " texture type corrupted. Expected: " << mode << ", Found: " << curr_type << LL_ENDL; } } - gGL.getTexUnit(index)->disable(); + tex_unit->disable(); } + return index; } -- cgit v1.2.3 From db2c45ba23a10d34d89f556533f80a8b42600bf6 Mon Sep 17 00:00:00 2001 From: Mnikolenko Productengine Date: Wed, 2 Apr 2025 17:22:17 +0300 Subject: #3857 pick new and updated LEAP functions from develop branch --- indra/newview/llagentlistener.cpp | 387 ++++++++++++++++++++---- indra/newview/llagentlistener.h | 17 +- indra/newview/llfloaterimnearbychat.cpp | 3 + indra/newview/llfloaterimnearbychatlistener.cpp | 34 +-- indra/newview/llfloaterimnearbychatlistener.h | 6 +- 5 files changed, 371 insertions(+), 76 deletions(-) (limited to 'indra') diff --git a/indra/newview/llagentlistener.cpp b/indra/newview/llagentlistener.cpp index 0c120ae01d..5ddb87558a 100644 --- a/indra/newview/llagentlistener.cpp +++ b/indra/newview/llagentlistener.cpp @@ -31,19 +31,25 @@ #include "llagentlistener.h" #include "llagent.h" +#include "llagentcamera.h" +#include "llavatarname.h" +#include "llavatarnamecache.h" #include "llvoavatar.h" #include "llcommandhandler.h" +#include "llinventorymodel.h" #include "llslurl.h" #include "llurldispatcher.h" +#include "llviewercontrol.h" #include "llviewernetwork.h" #include "llviewerobject.h" #include "llviewerobjectlist.h" #include "llviewerregion.h" +#include "llvoavatarself.h" #include "llsdutil.h" #include "llsdutil_math.h" #include "lltoolgrab.h" #include "llhudeffectlookat.h" -#include "llagentcamera.h" +#include "llviewercamera.h" LLAgentListener::LLAgentListener(LLAgent &agent) : LLEventAPI("LLAgent", @@ -69,13 +75,6 @@ LLAgentListener::LLAgentListener(LLAgent &agent) add("resetAxes", "Set the agent to a fixed orientation (optionally specify [\"lookat\"] = array of [x, y, z])", &LLAgentListener::resetAxes); - add("getAxes", - "Obsolete - use getPosition instead\n" - "Send information about the agent's orientation on [\"reply\"]:\n" - "[\"euler\"]: map of {roll, pitch, yaw}\n" - "[\"quat\"]: array of [x, y, z, w] quaternion values", - &LLAgentListener::getAxes, - LLSDMap("reply", LLSD())); add("getPosition", "Send information about the agent's position and orientation on [\"reply\"]:\n" "[\"region\"]: array of region {x, y, z} position\n" @@ -87,33 +86,34 @@ LLAgentListener::LLAgentListener(LLAgent &agent) add("startAutoPilot", "Start the autopilot system using the following parameters:\n" "[\"target_global\"]: array of target global {x, y, z} position\n" - "[\"stop_distance\"]: target maxiumum distance from target [default: autopilot guess]\n" + "[\"stop_distance\"]: maximum stop distance from target [default: autopilot guess]\n" "[\"target_rotation\"]: array of [x, y, z, w] quaternion values [default: no target]\n" "[\"rotation_threshold\"]: target maximum angle from target facing rotation [default: 0.03 radians]\n" - "[\"behavior_name\"]: name of the autopilot behavior [default: \"\"]" - "[\"allow_flying\"]: allow flying during autopilot [default: True]", - //"[\"callback_pump\"]: pump to send success/failure and callback data to [default: none]\n" - //"[\"callback_data\"]: data to send back during a callback [default: none]", - &LLAgentListener::startAutoPilot); + "[\"behavior_name\"]: name of the autopilot behavior [default: \"\"]\n" + "[\"allow_flying\"]: allow flying during autopilot [default: True]\n" + "event with [\"success\"] flag is sent to 'LLAutopilot' event pump, when auto pilot is terminated", + &LLAgentListener::startAutoPilot, + llsd::map("target_global", LLSD())); add("getAutoPilot", "Send information about current state of the autopilot system to [\"reply\"]:\n" "[\"enabled\"]: boolean indicating whether or not autopilot is enabled\n" "[\"target_global\"]: array of target global {x, y, z} position\n" "[\"leader_id\"]: uuid of target autopilot is following\n" - "[\"stop_distance\"]: target maximum distance from target\n" + "[\"stop_distance\"]: maximum stop distance from target\n" "[\"target_distance\"]: last known distance from target\n" "[\"use_rotation\"]: boolean indicating if autopilot has a target facing rotation\n" "[\"target_facing\"]: array of {x, y} target direction to face\n" "[\"rotation_threshold\"]: target maximum angle from target facing rotation\n" "[\"behavior_name\"]: name of the autopilot behavior", &LLAgentListener::getAutoPilot, - LLSDMap("reply", LLSD())); + llsd::map("reply", LLSD())); add("startFollowPilot", "[\"leader_id\"]: uuid of target to follow using the autopilot system (optional with avatar_name)\n" "[\"avatar_name\"]: avatar name to follow using the autopilot system (optional with leader_id)\n" "[\"allow_flying\"]: allow flying during autopilot [default: True]\n" - "[\"stop_distance\"]: target maxiumum distance from target [default: autopilot guess]", - &LLAgentListener::startFollowPilot); + "[\"stop_distance\"]: maximum stop distance from target [default: autopilot guess]", + &LLAgentListener::startFollowPilot, + llsd::map("reply", LLSD())); add("setAutoPilotTarget", "Update target for currently running autopilot:\n" "[\"target_global\"]: array of target global {x, y, z} position", @@ -138,6 +138,69 @@ LLAgentListener::LLAgentListener(LLAgent &agent) "[\"contrib\"]: user's land contribution to this group\n", &LLAgentListener::getGroups, LLSDMap("reply", LLSD())); + //camera params are similar to LSL, see https://wiki.secondlife.com/wiki/LlSetCameraParams + add("setCameraParams", + "Set Follow camera params, and then activate it:\n" + "[\"camera_pos\"]: vector3, camera position in region coordinates\n" + "[\"focus_pos\"]: vector3, what the camera is aimed at (in region coordinates)\n" + "[\"focus_offset\"]: vector3, adjusts the camera focus position relative to the target, default is (1, 0, 0)\n" + "[\"distance\"]: float (meters), distance the camera wants to be from its target, default is 3\n" + "[\"focus_threshold\"]: float (meters), sets the radius of a sphere around the camera's target position within which its focus is not affected by target motion, default is 1\n" + "[\"camera_threshold\"]: float (meters), sets the radius of a sphere around the camera's ideal position within which it is not affected by target motion, default is 1\n" + "[\"focus_lag\"]: float (seconds), how much the camera lags as it tries to aim towards the target, default is 0.1\n" + "[\"camera_lag\"]: float (seconds), how much the camera lags as it tries to move towards its 'ideal' position, default is 0.1\n" + "[\"camera_pitch\"]: float (degrees), adjusts the angular amount that the camera aims straight ahead vs. straight down, maintaining the same distance, default is 0\n" + "[\"behindness_angle\"]: float (degrees), sets the angle in degrees within which the camera is not constrained by changes in target rotation, default is 10\n" + "[\"behindness_lag\"]: float (seconds), sets how strongly the camera is forced to stay behind the target if outside of behindness angle, default is 0\n" + "[\"camera_locked\"]: bool, locks the camera position so it will not move\n" + "[\"focus_locked\"]: bool, locks the camera focus so it will not move", + &LLAgentListener::setFollowCamParams); + add("setFollowCamActive", + "Turns on or off scripted control of the camera using boolean [\"active\"]", + &LLAgentListener::setFollowCamActive, + llsd::map("active", LLSD())); + add("removeCameraParams", + "Reset Follow camera params", + &LLAgentListener::removeFollowCamParams); + + add("playAnimation", + "Play [\"item_id\"] animation locally (by default) or [\"inworld\"] (when set to true)", + &LLAgentListener::playAnimation, + llsd::map("item_id", LLSD(), "reply", LLSD())); + add("stopAnimation", + "Stop playing [\"item_id\"] animation", + &LLAgentListener::stopAnimation, + llsd::map("item_id", LLSD(), "reply", LLSD())); + add("getAnimationInfo", + "Return information about [\"item_id\"] animation", + &LLAgentListener::getAnimationInfo, + llsd::map("item_id", LLSD(), "reply", LLSD())); + + add("getID", + "Return your own avatar ID", + &LLAgentListener::getID, + llsd::map("reply", LLSD())); + + add("getNearbyAvatarsList", + "Return result set key [\"result\"] for nearby avatars in a range of [\"dist\"]\n" + "if [\"dist\"] is not specified, 'RenderFarClip' setting is used\n" + "reply contains \"result\" table with \"id\", \"name\", \"global_pos\", \"region_pos\", \"region_id\" fields", + &LLAgentListener::getNearbyAvatarsList, + llsd::map("reply", LLSD())); + + add("getNearbyObjectsList", + "Return result set key [\"result\"] for nearby objects in a range of [\"dist\"]\n" + "if [\"dist\"] is not specified, 'RenderFarClip' setting is used\n" + "reply contains \"result\" table with \"id\", \"global_pos\", \"region_pos\", \"region_id\" fields", + &LLAgentListener::getNearbyObjectsList, + llsd::map("reply", LLSD())); + + add("getAgentScreenPos", + "Return screen position of the [\"avatar_id\"] avatar or own avatar if not specified\n" + "reply contains \"x\", \"y\" coordinates and \"onscreen\" flag to indicate if it's actually in within the current window\n" + "avatar render position is used as the point", + &LLAgentListener::getAgentScreenPos, + llsd::map("reply", LLSD())); } void LLAgentListener::requestTeleport(LLSD const & event_data) const @@ -168,7 +231,7 @@ void LLAgentListener::requestSit(LLSD const & event_data) const //mAgent.getAvatarObject()->sitOnObject(); // shamelessly ripped from llviewermenu.cpp:handle_sit_or_stand() // *TODO - find a permanent place to share this code properly. - + Response response(LLSD(), event_data); LLViewerObject *object = NULL; if (event_data.has("obj_uuid")) { @@ -177,7 +240,13 @@ void LLAgentListener::requestSit(LLSD const & event_data) const else if (event_data.has("position")) { LLVector3 target_position = ll_vector3_from_sd(event_data["position"]); - object = findObjectClosestTo(target_position); + object = findObjectClosestTo(target_position, true); + } + else + { + //just sit on the ground + mAgent.setControlFlags(AGENT_CONTROL_SIT_ON_GROUND); + return; } if (object && object->getPCode() == LL_PCODE_VOLUME) @@ -194,8 +263,7 @@ void LLAgentListener::requestSit(LLSD const & event_data) const } else { - LL_WARNS() << "LLAgent requestSit could not find the sit target: " - << event_data << LL_ENDL; + response.error("requestSit could not find the sit target"); } } @@ -205,7 +273,7 @@ void LLAgentListener::requestStand(LLSD const & event_data) const } -LLViewerObject * LLAgentListener::findObjectClosestTo( const LLVector3 & position ) const +LLViewerObject * LLAgentListener::findObjectClosestTo(const LLVector3 & position, bool sit_target) const { LLViewerObject *object = NULL; @@ -216,8 +284,13 @@ LLViewerObject * LLAgentListener::findObjectClosestTo( const LLVector3 & positio while (cur_index < num_objects) { LLViewerObject * cur_object = gObjectList.getObject(cur_index++); - if (cur_object) - { // Calculate distance from the target position + if (cur_object && !cur_object->isAttachment()) + { + if(sit_target && (cur_object->getPCode() != LL_PCODE_VOLUME)) + { + continue; + } + // Calculate distance from the target position LLVector3 target_diff = cur_object->getPositionRegion() - position; F32 distance_to_target = target_diff.length(); if (distance_to_target < min_distance) @@ -296,22 +369,6 @@ void LLAgentListener::resetAxes(const LLSD& event_data) const } } -void LLAgentListener::getAxes(const LLSD& event_data) const -{ - LLQuaternion quat(mAgent.getQuat()); - F32 roll, pitch, yaw; - quat.getEulerAngles(&roll, &pitch, &yaw); - // The official query API for LLQuaternion's [x, y, z, w] values is its - // public member mQ... - LLSD reply = LLSD::emptyMap(); - reply["quat"] = llsd_copy_array(boost::begin(quat.mQ), boost::end(quat.mQ)); - reply["euler"] = LLSD::emptyMap(); - reply["euler"]["roll"] = roll; - reply["euler"]["pitch"] = pitch; - reply["euler"]["yaw"] = yaw; - sendReply(reply, event_data); -} - void LLAgentListener::getPosition(const LLSD& event_data) const { F32 roll, pitch, yaw; @@ -333,14 +390,13 @@ void LLAgentListener::getPosition(const LLSD& event_data) const void LLAgentListener::startAutoPilot(LLSD const & event_data) { - LLQuaternion target_rotation_value; LLQuaternion* target_rotation = NULL; if (event_data.has("target_rotation")) { - target_rotation_value = ll_quaternion_from_sd(event_data["target_rotation"]); + LLQuaternion target_rotation_value = ll_quaternion_from_sd(event_data["target_rotation"]); target_rotation = &target_rotation_value; } - // *TODO: Use callback_pump and callback_data + F32 rotation_threshold = 0.03f; if (event_data.has("rotation_threshold")) { @@ -360,13 +416,24 @@ void LLAgentListener::startAutoPilot(LLSD const & event_data) stop_distance = (F32)event_data["stop_distance"].asReal(); } + std::string behavior_name = LLCoros::getName(); + if (event_data.has("behavior_name")) + { + behavior_name = event_data["behavior_name"].asString(); + } + // Clear follow target, this is doing a path mFollowTarget.setNull(); + auto finish_cb = [](bool success, void*) + { + LLEventPumps::instance().obtain("LLAutopilot").post(llsd::map("success", success)); + }; + mAgent.startAutoPilotGlobal(ll_vector3d_from_sd(event_data["target_global"]), - event_data["behavior_name"], + behavior_name, target_rotation, - NULL, NULL, + finish_cb, NULL, stop_distance, rotation_threshold, allow_flying); @@ -374,7 +441,7 @@ void LLAgentListener::startAutoPilot(LLSD const & event_data) void LLAgentListener::getAutoPilot(const LLSD& event_data) const { - LLSD reply = LLSD::emptyMap(); + Response reply(LLSD(), event_data); LLSD::Boolean enabled = mAgent.getAutoPilot(); reply["enabled"] = enabled; @@ -403,12 +470,11 @@ void LLAgentListener::getAutoPilot(const LLSD& event_data) const reply["rotation_threshold"] = mAgent.getAutoPilotRotationThreshold(); reply["behavior_name"] = mAgent.getAutoPilotBehaviorName(); reply["fly"] = (LLSD::Boolean) mAgent.getFlying(); - - sendReply(reply, event_data); } void LLAgentListener::startFollowPilot(LLSD const & event_data) { + Response response(LLSD(), event_data); LLUUID target_id; bool allow_flying = true; @@ -442,6 +508,10 @@ void LLAgentListener::startFollowPilot(LLSD const & event_data) } } } + else + { + return response.error("'leader_id' or 'avatar_name' should be specified"); + } F32 stop_distance = 0.f; if (event_data.has("stop_distance")) @@ -449,13 +519,16 @@ void LLAgentListener::startFollowPilot(LLSD const & event_data) stop_distance = (F32)event_data["stop_distance"].asReal(); } - if (target_id.notNull()) + if (!gObjectList.findObject(target_id)) { - mAgent.setFlying(allow_flying); - mFollowTarget = target_id; // Save follow target so we can report distance later - - mAgent.startFollowPilot(target_id, allow_flying, stop_distance); + std::string target_info = event_data.has("leader_id") ? event_data["leader_id"] : event_data["avatar_name"]; + return response.error(stringize("Target ", std::quoted(target_info), " was not found")); } + + mAgent.setFlying(allow_flying); + mFollowTarget = target_id; // Save follow target so we can report distance later + + mAgent.startFollowPilot(target_id, allow_flying, stop_distance); } void LLAgentListener::setAutoPilotTarget(LLSD const & event_data) const @@ -519,3 +592,209 @@ void LLAgentListener::getGroups(const LLSD& event) const } sendReply(LLSDMap("groups", reply), event); } + +/*----------------------------- camera control -----------------------------*/ +// specialize LLSDParam to support (const LLVector3&) arguments -- this +// wouldn't even be necessary except that the relevant LLVector3 constructor +// is explicitly explicit +template <> +class LLSDParam: public LLSDParamBase +{ +public: + LLSDParam(const LLSD& value): value(LLVector3(value)) {} + + operator const LLVector3&() const { return value; } + +private: + LLVector3 value; +}; + +// accept any of a number of similar LLFollowCamMgr methods with different +// argument types, and return a wrapper lambda that accepts LLSD and converts +// to the target argument type +template +auto wrap(void (LLFollowCamMgr::*method)(const LLUUID& source, T arg)) +{ + return [method](LLFollowCamMgr& followcam, const LLUUID& source, const LLSD& arg) + { (followcam.*method)(source, LLSDParam(arg)); }; +} + +// table of supported LLFollowCamMgr methods, +// with the corresponding setFollowCamParams() argument keys +static std::pair> +cam_params[] = +{ + { "camera_pos", wrap(&LLFollowCamMgr::setPosition) }, + { "focus_pos", wrap(&LLFollowCamMgr::setFocus) }, + { "focus_offset", wrap(&LLFollowCamMgr::setFocusOffset) }, + { "camera_locked", wrap(&LLFollowCamMgr::setPositionLocked) }, + { "focus_locked", wrap(&LLFollowCamMgr::setFocusLocked) }, + { "distance", wrap(&LLFollowCamMgr::setDistance) }, + { "focus_threshold", wrap(&LLFollowCamMgr::setFocusThreshold) }, + { "camera_threshold", wrap(&LLFollowCamMgr::setPositionThreshold) }, + { "focus_lag", wrap(&LLFollowCamMgr::setFocusLag) }, + { "camera_lag", wrap(&LLFollowCamMgr::setPositionLag) }, + { "camera_pitch", wrap(&LLFollowCamMgr::setPitch) }, + { "behindness_lag", wrap(&LLFollowCamMgr::setBehindnessLag) }, + { "behindness_angle", wrap(&LLFollowCamMgr::setBehindnessAngle) }, +}; + +void LLAgentListener::setFollowCamParams(const LLSD& event) const +{ + auto& followcam{ LLFollowCamMgr::instance() }; + for (const auto& pair : cam_params) + { + if (event.has(pair.first)) + { + pair.second(followcam, gAgentID, event[pair.first]); + } + } + followcam.setCameraActive(gAgentID, true); +} + +void LLAgentListener::setFollowCamActive(LLSD const & event) const +{ + LLFollowCamMgr::getInstance()->setCameraActive(gAgentID, event["active"]); +} + +void LLAgentListener::removeFollowCamParams(LLSD const & event) const +{ + LLFollowCamMgr::getInstance()->removeFollowCamParams(gAgentID); +} + +LLViewerInventoryItem* get_anim_item(LLEventAPI::Response &response, const LLSD &event_data) +{ + LLViewerInventoryItem* item = gInventory.getItem(event_data["item_id"].asUUID()); + if (!item || (item->getInventoryType() != LLInventoryType::IT_ANIMATION)) + { + response.error(stringize("Animation item ", std::quoted(event_data["item_id"].asString()), " was not found")); + return NULL; + } + return item; +} + +void LLAgentListener::playAnimation(LLSD const &event_data) +{ + Response response(LLSD(), event_data); + if (LLViewerInventoryItem* item = get_anim_item(response, event_data)) + { + if (event_data["inworld"].asBoolean()) + { + mAgent.sendAnimationRequest(item->getAssetUUID(), ANIM_REQUEST_START); + } + else + { + gAgentAvatarp->startMotion(item->getAssetUUID()); + } + } +} + +void LLAgentListener::stopAnimation(LLSD const &event_data) +{ + Response response(LLSD(), event_data); + if (LLViewerInventoryItem* item = get_anim_item(response, event_data)) + { + gAgentAvatarp->stopMotion(item->getAssetUUID()); + mAgent.sendAnimationRequest(item->getAssetUUID(), ANIM_REQUEST_STOP); + } +} + +void LLAgentListener::getAnimationInfo(LLSD const &event_data) +{ + Response response(LLSD(), event_data); + if (LLViewerInventoryItem* item = get_anim_item(response, event_data)) + { + // if motion exists, will return existing one + LLMotion* motion = gAgentAvatarp->createMotion(item->getAssetUUID()); + response["anim_info"] = llsd::map("duration", motion->getDuration(), + "is_loop", motion->getLoop(), + "num_joints", motion->getNumJointMotions(), + "asset_id", item->getAssetUUID(), + "priority", motion->getPriority()); + } +} + +void LLAgentListener::getID(LLSD const& event_data) +{ + Response response(llsd::map("id", gAgentID), event_data); +} + +F32 get_search_radius(LLSD const& event_data) +{ + static LLCachedControl render_far_clip(gSavedSettings, "RenderFarClip", 64); + F32 dist = render_far_clip; + if (event_data.has("dist")) + { + dist = llclamp((F32)event_data["dist"].asReal(), 1, 512); + } + return dist * dist; +} + +void LLAgentListener::getNearbyAvatarsList(LLSD const& event_data) +{ + Response response(LLSD(), event_data); + F32 radius = get_search_radius(event_data); + LLVector3d agent_pos = gAgent.getPositionGlobal(); + for (LLCharacter* character : LLCharacter::sInstances) + { + LLVOAvatar* avatar = (LLVOAvatar*)character; + if (avatar && !avatar->isDead() && !avatar->isControlAvatar() && !avatar->isSelf()) + { + if ((dist_vec_squared(avatar->getPositionGlobal(), agent_pos) <= radius)) + { + LLAvatarName av_name; + LLAvatarNameCache::get(avatar->getID(), &av_name); + LLVector3 region_pos = avatar->getCharacterPosition(); + response["result"].append(llsd::map("id", avatar->getID(), "global_pos", ll_sd_from_vector3d(avatar->getPosGlobalFromAgent(region_pos)), + "region_pos", ll_sd_from_vector3(region_pos), "name", av_name.getUserName(), "region_id", avatar->getRegion()->getRegionID())); + } + } + } +} + +void LLAgentListener::getNearbyObjectsList(LLSD const& event_data) +{ + Response response(LLSD(), event_data); + F32 radius = get_search_radius(event_data); + S32 num_objects = gObjectList.getNumObjects(); + LLVector3d agent_pos = gAgent.getPositionGlobal(); + for (S32 i = 0; i < num_objects; ++i) + { + LLViewerObject* object = gObjectList.getObject(i); + if (object && object->getVolume() && !object->isAttachment()) + { + if ((dist_vec_squared(object->getPositionGlobal(), agent_pos) <= radius)) + { + response["result"].append(llsd::map("id", object->getID(), "global_pos", ll_sd_from_vector3d(object->getPositionGlobal()), "region_pos", + ll_sd_from_vector3(object->getPositionRegion()), "region_id", object->getRegion()->getRegionID())); + } + } + } +} + +void LLAgentListener::getAgentScreenPos(LLSD const& event_data) +{ + Response response(LLSD(), event_data); + LLVector3 render_pos; + if (event_data.has("avatar_id") && (event_data["avatar_id"].asUUID() != gAgentID)) + { + LLUUID avatar_id(event_data["avatar_id"]); + for (LLCharacter* character : LLCharacter::sInstances) + { + LLVOAvatar* avatar = (LLVOAvatar*)character; + if (!avatar->isDead() && (avatar->getID() == avatar_id)) + { + render_pos = avatar->getRenderPosition(); + break; + } + } + } + else if (gAgentAvatarp.notNull() && gAgentAvatarp->isValid()) + { + render_pos = gAgentAvatarp->getRenderPosition(); + } + LLCoordGL screen_pos; + response["onscreen"] = LLViewerCamera::getInstance()->projectPosAgentToScreen(render_pos, screen_pos, false); + response["x"] = screen_pos.mX; + response["y"] = screen_pos.mY; +} diff --git a/indra/newview/llagentlistener.h b/indra/newview/llagentlistener.h index c544d089ce..31f50a653f 100644 --- a/indra/newview/llagentlistener.h +++ b/indra/newview/llagentlistener.h @@ -48,7 +48,6 @@ private: void requestStand(LLSD const & event_data) const; void requestTouch(LLSD const & event_data) const; void resetAxes(const LLSD& event_data) const; - void getAxes(const LLSD& event_data) const; void getGroups(const LLSD& event) const; void getPosition(const LLSD& event_data) const; void startAutoPilot(const LLSD& event_data); @@ -58,7 +57,21 @@ private: void stopAutoPilot(const LLSD& event_data) const; void lookAt(LLSD const & event_data) const; - LLViewerObject * findObjectClosestTo( const LLVector3 & position ) const; + void setFollowCamParams(LLSD const & event_data) const; + void setFollowCamActive(LLSD const & event_data) const; + void removeFollowCamParams(LLSD const & event_data) const; + + void playAnimation(LLSD const &event_data); + void playAnimation_(const LLUUID& asset_id, const bool inworld); + void stopAnimation(LLSD const &event_data); + void getAnimationInfo(LLSD const &event_data); + + void getID(LLSD const& event_data); + void getNearbyAvatarsList(LLSD const& event_data); + void getNearbyObjectsList(LLSD const& event_data); + void getAgentScreenPos(LLSD const& event_data); + + LLViewerObject * findObjectClosestTo( const LLVector3 & position, bool sit_target = false ) const; private: LLAgent & mAgent; diff --git a/indra/newview/llfloaterimnearbychat.cpp b/indra/newview/llfloaterimnearbychat.cpp index 28c651f0cd..db6f9ac22a 100644 --- a/indra/newview/llfloaterimnearbychat.cpp +++ b/indra/newview/llfloaterimnearbychat.cpp @@ -52,6 +52,7 @@ #include "llfirstuse.h" #include "llfloaterimnearbychat.h" +#include "llfloaterimnearbychatlistener.h" #include "llagent.h" // gAgent #include "llgesturemgr.h" #include "llmultigesture.h" @@ -71,6 +72,8 @@ S32 LLFloaterIMNearbyChat::sLastSpecialChatChannel = 0; +static LLFloaterIMNearbyChatListener sChatListener; + constexpr S32 EXPANDED_HEIGHT = 266; constexpr S32 COLLAPSED_HEIGHT = 60; constexpr S32 EXPANDED_MIN_HEIGHT = 150; diff --git a/indra/newview/llfloaterimnearbychatlistener.cpp b/indra/newview/llfloaterimnearbychatlistener.cpp index 43173d3680..b15a32ce40 100644 --- a/indra/newview/llfloaterimnearbychatlistener.cpp +++ b/indra/newview/llfloaterimnearbychatlistener.cpp @@ -34,12 +34,12 @@ #include "llagent.h" #include "llchat.h" #include "llviewercontrol.h" +#include "stringize.h" +static const F32 CHAT_THROTTLE_PERIOD = 1.f; -LLFloaterIMNearbyChatListener::LLFloaterIMNearbyChatListener(LLFloaterIMNearbyChat & chatbar) - : LLEventAPI("LLChatBar", - "LLChatBar listener to (e.g.) sendChat, etc."), - mChatbar(chatbar) +LLFloaterIMNearbyChatListener::LLFloaterIMNearbyChatListener() : + LLEventAPI("LLChatBar", "LLChatBar listener to (e.g.) sendChat, etc.") { add("sendChat", "Send chat to the simulator:\n" @@ -49,10 +49,18 @@ LLFloaterIMNearbyChatListener::LLFloaterIMNearbyChatListener(LLFloaterIMNearbyCh &LLFloaterIMNearbyChatListener::sendChat); } - // "sendChat" command -void LLFloaterIMNearbyChatListener::sendChat(LLSD const & chat_data) const +void LLFloaterIMNearbyChatListener::sendChat(LLSD const& chat_data) { + F64 cur_time = LLTimer::getElapsedSeconds(); + + if (cur_time < mLastThrottleTime + CHAT_THROTTLE_PERIOD) + { + LL_WARNS("LLFloaterIMNearbyChatListener") << "'sendChat' was throttled" << LL_ENDL; + return; + } + mLastThrottleTime = cur_time; + // Extract the data std::string chat_text = chat_data["message"].asString(); @@ -81,20 +89,12 @@ void LLFloaterIMNearbyChatListener::sendChat(LLSD const & chat_data) const } // Have to prepend /42 style channel numbers - std::string chat_to_send; - if (channel == 0) - { - chat_to_send = chat_text; - } - else + if (channel) { - chat_to_send += "/"; - chat_to_send += chat_data["channel"].asString(); - chat_to_send += " "; - chat_to_send += chat_text; + chat_text = stringize("/", chat_data["channel"].asString(), " ", chat_text); } // Send it as if it was typed in - mChatbar.sendChatFromViewer(chat_to_send, type_o_chat, ((bool)(channel == 0)) && gSavedSettings.getBOOL("PlayChatAnim")); + LLFloaterIMNearbyChat::sendChatFromViewer(chat_text, type_o_chat, (channel == 0) && gSavedSettings.getBOOL("PlayChatAnim")); } diff --git a/indra/newview/llfloaterimnearbychatlistener.h b/indra/newview/llfloaterimnearbychatlistener.h index 96184d95b3..71eba53a9a 100644 --- a/indra/newview/llfloaterimnearbychatlistener.h +++ b/indra/newview/llfloaterimnearbychatlistener.h @@ -38,12 +38,12 @@ class LLFloaterIMNearbyChat; class LLFloaterIMNearbyChatListener : public LLEventAPI { public: - LLFloaterIMNearbyChatListener(LLFloaterIMNearbyChat & chatbar); + LLFloaterIMNearbyChatListener(); private: - void sendChat(LLSD const & chat_data) const; + void sendChat(LLSD const & chat_data); - LLFloaterIMNearbyChat & mChatbar; + F64 mLastThrottleTime{0}; }; #endif // LL_LLFLOATERIMNEARBYCHATLISTENER_H -- cgit v1.2.3 From 2bb4de97e43a32589434a35b617a36c2dfda22ee Mon Sep 17 00:00:00 2001 From: Hecklezz Date: Wed, 2 Apr 2025 18:18:17 +1000 Subject: Fix normal and specular repeats per meter scaling --- indra/newview/llpanelface.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'indra') diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp index c080d72580..5a2a8ce128 100644 --- a/indra/newview/llpanelface.cpp +++ b/indra/newview/llpanelface.cpp @@ -3592,7 +3592,7 @@ void LLPanelFace::onCommitRepeatsPerMeter() bool identical_scale_t = false; LLSelectedTE::getObjectScaleS(obj_scale_s, identical_scale_s); - LLSelectedTE::getObjectScaleS(obj_scale_t, identical_scale_t); + LLSelectedTE::getObjectScaleT(obj_scale_t, identical_scale_t); if (gSavedSettings.getBOOL("SyncMaterialSettings")) { @@ -5086,6 +5086,7 @@ void LLPanelFace::LLSelectedTEMaterial::getMaxSpecularRepeats(F32& repeats, bool LLMaterial* mat = object->getTE(face)->getMaterialParams().get(); U32 s_axis = VX; U32 t_axis = VY; + LLPrimitive::getTESTAxes(face, &s_axis, &t_axis); F32 repeats_s = 1.0f; F32 repeats_t = 1.0f; if (mat) @@ -5110,6 +5111,7 @@ void LLPanelFace::LLSelectedTEMaterial::getMaxNormalRepeats(F32& repeats, bool& LLMaterial* mat = object->getTE(face)->getMaterialParams().get(); U32 s_axis = VX; U32 t_axis = VY; + LLPrimitive::getTESTAxes(face, &s_axis, &t_axis); F32 repeats_s = 1.0f; F32 repeats_t = 1.0f; if (mat) -- cgit v1.2.3 From 498b244070b47a9f9f14b5b0f026a14274942459 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Wed, 2 Apr 2025 22:05:49 +0300 Subject: # 3826 Physics Material Type does not update for linked objects --- indra/newview/llpanelvolume.cpp | 44 ++++++++++++++++++++++++++++------------- 1 file changed, 30 insertions(+), 14 deletions(-) (limited to 'indra') diff --git a/indra/newview/llpanelvolume.cpp b/indra/newview/llpanelvolume.cpp index 951dc45a78..2fbdbeaf59 100644 --- a/indra/newview/llpanelvolume.cpp +++ b/indra/newview/llpanelvolume.cpp @@ -576,32 +576,48 @@ void LLPanelVolume::getState( ) return object->getMaterial(); } } func; - bool material_same = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &func, material_code ); + LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); + bool material_same = selection->getSelectedTEValue( &func, material_code ); std::string LEGACY_FULLBRIGHT_DESC = LLTrans::getString("Fullbright"); - if (editable && single_volume && material_same) + + bool enable_material = editable && single_volume && material_same; + LLCachedControl edit_linked(gSavedSettings, "EditLinkedParts", false); + if (!enable_material && !edit_linked()) { - mComboMaterial->setEnabled( true ); - if (material_code == LL_MCODE_LIGHT) + LLViewerObject* root = selection->getPrimaryObject(); + while (root && !root->isAvatar() && root->getParent()) { - if (mComboMaterial->getItemCount() == mComboMaterialItemCount) + LLViewerObject* parent = (LLViewerObject*)root->getParent(); + if (parent->isAvatar()) { - mComboMaterial->add(LEGACY_FULLBRIGHT_DESC); + break; } - mComboMaterial->setSimple(LEGACY_FULLBRIGHT_DESC); + root = parent; } - else + if (root) { - if (mComboMaterial->getItemCount() != mComboMaterialItemCount) - { - mComboMaterial->remove(LEGACY_FULLBRIGHT_DESC); - } + material_code = root->getMaterial(); + } + } - mComboMaterial->setSimple(std::string(LLMaterialTable::basic.getName(material_code))); + mComboMaterial->setEnabled(enable_material); + + if (material_code == LL_MCODE_LIGHT) + { + if (mComboMaterial->getItemCount() == mComboMaterialItemCount) + { + mComboMaterial->add(LEGACY_FULLBRIGHT_DESC); } + mComboMaterial->setSimple(LEGACY_FULLBRIGHT_DESC); } else { - mComboMaterial->setEnabled( false ); + if (mComboMaterial->getItemCount() != mComboMaterialItemCount) + { + mComboMaterial->remove(LEGACY_FULLBRIGHT_DESC); + } + + mComboMaterial->setSimple(std::string(LLMaterialTable::basic.getName(material_code))); } // Physics properties -- cgit v1.2.3 From 46fca6f5bbafcdb2942114ccccdadc1e769955e4 Mon Sep 17 00:00:00 2001 From: Mnikolenko Productengine Date: Thu, 3 Apr 2025 12:34:51 +0300 Subject: #3857 second batch of new or updated LEAP functions --- indra/llcommon/llsdutil.h | 55 ++++++++++++ indra/newview/CMakeLists.txt | 2 + indra/newview/groupchatlistener.cpp | 84 ++++++++++++------ indra/newview/groupchatlistener.h | 15 ++-- indra/newview/llagentlistener.h | 1 - indra/newview/llappearancelistener.cpp | 158 +++++++++++++++++++++++++++++++++ indra/newview/llappearancelistener.h | 46 ++++++++++ indra/newview/llappearancemgr.cpp | 8 ++ indra/newview/llappearancemgr.h | 1 + indra/newview/llgroupactions.cpp | 2 +- indra/newview/llwearableitemslist.cpp | 10 --- indra/newview/llwearableitemslist.h | 9 ++ 12 files changed, 345 insertions(+), 46 deletions(-) create mode 100644 indra/newview/llappearancelistener.cpp create mode 100644 indra/newview/llappearancelistener.h (limited to 'indra') diff --git a/indra/llcommon/llsdutil.h b/indra/llcommon/llsdutil.h index 38bbe19ddd..c31030c5ea 100644 --- a/indra/llcommon/llsdutil.h +++ b/indra/llcommon/llsdutil.h @@ -553,6 +553,61 @@ LLSD shallow(LLSD value, LLSD filter=LLSD()) { return llsd_shallow(value, filter } // namespace llsd +/***************************************************************************** + * toArray(), toMap() + *****************************************************************************/ +namespace llsd +{ + +// For some T convertible to LLSD, given std::vector myVec, +// toArray(myVec) returns an LLSD array whose entries correspond to the +// items in myVec. +// For some U convertible to LLSD, given function U xform(const T&), +// toArray(myVec, xform) returns an LLSD array whose every entry is +// xform(item) of the corresponding item in myVec. +// toArray() actually works with any container usable with range +// 'for', not just std::vector. +// (Once we get C++20 we can use std::identity instead of this default lambda.) +template +LLSD toArray(const C& container, FUNC&& func = [](const auto& arg) { return arg; }) +{ + LLSD array; + for (const auto& item : container) + { + array.append(std::forward(func)(item)); + } + return array; +} + +// For some T convertible to LLSD, given std::map myMap, +// toMap(myMap) returns an LLSD map whose entries correspond to the +// (key, value) pairs in myMap. +// For some U convertible to LLSD, given function +// std::pair xform(const std::pair&), +// toMap(myMap, xform) returns an LLSD map whose every entry is +// xform(pair) of the corresponding (key, value) pair in myMap. +// toMap() actually works with any container usable with range 'for', not +// just std::map. It need not even be an associative container, as long as +// you pass an xform function that returns std::pair. +// (Once we get C++20 we can use std::identity instead of this default lambda.) +template +LLSD toMap(const C& container, FUNC&& func = [](const auto& arg) { return arg; }) +{ + LLSD map; + for (const auto& pair : container) + { + const auto& [key, value] = std::forward(func)(pair); + map[key] = value; + } + return map; +} + +} // namespace llsd + +/***************************************************************************** + * boost::hash + *****************************************************************************/ + // Specialization for generating a hash value from an LLSD block. namespace boost { diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index ed29911a43..fff1597fd9 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -92,6 +92,7 @@ set(viewer_SOURCE_FILES llagentwearables.cpp llanimstatelabels.cpp llappcorehttp.cpp + llappearancelistener.cpp llappearancemgr.cpp llappviewer.cpp llappviewerlistener.cpp @@ -761,6 +762,7 @@ set(viewer_HEADER_FILES llanimstatelabels.h llappcorehttp.h llappearance.h + llappearancelistener.h llappearancemgr.h llappviewer.h llappviewerlistener.h diff --git a/indra/newview/groupchatlistener.cpp b/indra/newview/groupchatlistener.cpp index 43507f13e9..ed9e34d1bf 100644 --- a/indra/newview/groupchatlistener.cpp +++ b/indra/newview/groupchatlistener.cpp @@ -2,11 +2,11 @@ * @file groupchatlistener.cpp * @author Nat Goodspeed * @date 2011-04-11 - * @brief Implementation for groupchatlistener. + * @brief Implementation for LLGroupChatListener. * - * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * $LicenseInfo:firstyear=2024&license=viewerlgpl$ * Second Life Viewer Source Code - * Copyright (C) 2011, Linden Research, Inc. + * Copyright (C) 2024, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public @@ -34,43 +34,69 @@ // std headers // external library headers // other Linden headers +#include "llchat.h" #include "llgroupactions.h" #include "llimview.h" +LLGroupChatListener::LLGroupChatListener(): + LLEventAPI("GroupChat", + "API to enter, leave, send and intercept group chat messages") +{ + add("startGroupChat", + "Enter a group chat in group with UUID [\"group_id\"]\n" + "Assumes the logged-in agent is already a member of this group.", + &LLGroupChatListener::startGroupChat, + llsd::map("group_id", LLSD())); + add("leaveGroupChat", + "Leave a group chat in group with UUID [\"group_id\"]\n" + "Assumes a prior successful startIM request.", + &LLGroupChatListener::leaveGroupChat, + llsd::map("group_id", LLSD())); + add("sendGroupIM", + "send a [\"message\"] to group with UUID [\"group_id\"]", + &LLGroupChatListener::sendGroupIM, + llsd::map("message", LLSD(), "group_id", LLSD())); +} -namespace { - void startIm_wrapper(LLSD const & event) +bool is_in_group(LLEventAPI::Response &response, const LLSD &data) +{ + if (!LLGroupActions::isInGroup(data["group_id"])) { - LLUUID session_id = LLGroupActions::startIM(event["id"].asUUID()); - sendReply(LLSDMap("session_id", LLSD(session_id)), event); + response.error(stringize("You are not the member of the group:", std::quoted(data["group_id"].asString()))); + return false; } + return true; +} - void send_message_wrapper(const std::string& text, const LLUUID& session_id, const LLUUID& group_id) +void LLGroupChatListener::startGroupChat(LLSD const &data) +{ + Response response(LLSD(), data); + if (!is_in_group(response, data)) + { + return; + } + if (LLGroupActions::startIM(data["group_id"]).isNull()) { - LLIMModel::sendMessage(text, session_id, group_id, IM_SESSION_GROUP_START); + return response.error(stringize("Failed to start group chat session ", std::quoted(data["group_id"].asString()))); } } +void LLGroupChatListener::leaveGroupChat(LLSD const &data) +{ + Response response(LLSD(), data); + if (is_in_group(response, data)) + { + LLGroupActions::endIM(data["group_id"].asUUID()); + } +} -GroupChatListener::GroupChatListener(): - LLEventAPI("GroupChat", - "API to enter, leave, send and intercept group chat messages") +void LLGroupChatListener::sendGroupIM(LLSD const &data) { - add("startIM", - "Enter a group chat in group with UUID [\"id\"]\n" - "Assumes the logged-in agent is already a member of this group.", - &startIm_wrapper); - add("endIM", - "Leave a group chat in group with UUID [\"id\"]\n" - "Assumes a prior successful startIM request.", - &LLGroupActions::endIM, - llsd::array("id")); - add("sendIM", - "send a groupchat IM", - &send_message_wrapper, - llsd::array("text", "session_id", "group_id")); + Response response(LLSD(), data); + if (!is_in_group(response, data)) + { + return; + } + LLUUID group_id(data["group_id"]); + LLIMModel::sendMessage(data["message"], gIMMgr->computeSessionID(IM_SESSION_GROUP_START, group_id), group_id, IM_SESSION_SEND); } -/* - static void sendMessage(const std::string& utf8_text, const LLUUID& im_session_id, - const LLUUID& other_participant_id, EInstantMessage dialog); -*/ diff --git a/indra/newview/groupchatlistener.h b/indra/newview/groupchatlistener.h index 3819ac59b7..14cd7266a3 100644 --- a/indra/newview/groupchatlistener.h +++ b/indra/newview/groupchatlistener.h @@ -26,15 +26,20 @@ * $/LicenseInfo$ */ -#if ! defined(LL_GROUPCHATLISTENER_H) -#define LL_GROUPCHATLISTENER_H +#if ! defined(LL_LLGROUPCHATLISTENER_H) +#define LL_LLGROUPCHATLISTENER_H #include "lleventapi.h" -class GroupChatListener: public LLEventAPI +class LLGroupChatListener: public LLEventAPI { public: - GroupChatListener(); + LLGroupChatListener(); + +private: + void startGroupChat(LLSD const &data); + void leaveGroupChat(LLSD const &data); + void sendGroupIM(LLSD const &data); }; -#endif /* ! defined(LL_GROUPCHATLISTENER_H) */ +#endif /* ! defined(LL_LLGROUPCHATLISTENER_H) */ diff --git a/indra/newview/llagentlistener.h b/indra/newview/llagentlistener.h index 31f50a653f..b5bea8c0bd 100644 --- a/indra/newview/llagentlistener.h +++ b/indra/newview/llagentlistener.h @@ -62,7 +62,6 @@ private: void removeFollowCamParams(LLSD const & event_data) const; void playAnimation(LLSD const &event_data); - void playAnimation_(const LLUUID& asset_id, const bool inworld); void stopAnimation(LLSD const &event_data); void getAnimationInfo(LLSD const &event_data); diff --git a/indra/newview/llappearancelistener.cpp b/indra/newview/llappearancelistener.cpp new file mode 100644 index 0000000000..65cdf2e11b --- /dev/null +++ b/indra/newview/llappearancelistener.cpp @@ -0,0 +1,158 @@ +/** + * @file llappearancelistener.cpp + * + * $LicenseInfo:firstyear=2024&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2024, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llappearancelistener.h" + +#include "llappearancemgr.h" +#include "llinventoryfunctions.h" +#include "lltransutil.h" +#include "llwearableitemslist.h" +#include "stringize.h" + +LLAppearanceListener::LLAppearanceListener() + : LLEventAPI("LLAppearance", + "API to wear a specified outfit and wear/remove individual items") +{ + add("wearOutfit", + "Wear outfit by folder id: [\"folder_id\"] OR by folder name: [\"folder_name\"]\n" + "When [\"append\"] is true, outfit will be added to COF\n" + "otherwise it will replace current oufit", + &LLAppearanceListener::wearOutfit); + + add("wearItems", + "Wear items by id: [items_id]", + &LLAppearanceListener::wearItems, + llsd::map("items_id", LLSD(), "replace", LLSD())); + + add("detachItems", + "Detach items by id: [items_id]", + &LLAppearanceListener::detachItems, + llsd::map("items_id", LLSD())); + + add("getOutfitsList", + "Return the table with Outfits info(id and name)", + &LLAppearanceListener::getOutfitsList); + + add("getOutfitItems", + "Return the table of items with info(id : name, wearable_type, is_worn) inside specified outfit folder", + &LLAppearanceListener::getOutfitItems); +} + + +void LLAppearanceListener::wearOutfit(LLSD const &data) +{ + Response response(LLSD(), data); + if (!data.has("folder_id") && !data.has("folder_name")) + { + return response.error("Either [folder_id] or [folder_name] is required"); + } + + bool append = data.has("append") ? data["append"].asBoolean() : false; + if (!LLAppearanceMgr::instance().wearOutfit(data, append)) + { + response.error("Failed to wear outfit"); + } +} + +void LLAppearanceListener::wearItems(LLSD const &data) +{ + const LLSD& items_id{ data["items_id"] }; + uuid_vec_t ids; + if (!items_id.isArray()) + { + ids.push_back(items_id.asUUID()); + } + else // array + { + for (const auto& id : llsd::inArray(items_id)) + { + ids.push_back(id); + } + } + LLAppearanceMgr::instance().wearItemsOnAvatar(ids, true, data["replace"].asBoolean()); +} + +void LLAppearanceListener::detachItems(LLSD const &data) +{ + const LLSD& items_id{ data["items_id"] }; + uuid_vec_t ids; + if (!items_id.isArray()) + { + ids.push_back(items_id.asUUID()); + } + else // array + { + for (const auto& id : llsd::inArray(items_id)) + { + ids.push_back(id); + } + } + LLAppearanceMgr::instance().removeItemsFromAvatar(ids); +} + +void LLAppearanceListener::getOutfitsList(LLSD const &data) +{ + Response response(LLSD(), data); + const LLUUID outfits_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); + + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t item_array; + + LLIsType is_category(LLAssetType::AT_CATEGORY); + gInventory.collectDescendentsIf(outfits_id, cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH, is_category); + + response["outfits"] = llsd::toMap(cat_array, + [](const LLPointer &cat) + { return std::make_pair(cat->getUUID().asString(), cat->getName()); }); +} + +void LLAppearanceListener::getOutfitItems(LLSD const &data) +{ + Response response(LLSD(), data); + LLUUID outfit_id(data["outfit_id"].asUUID()); + LLViewerInventoryCategory *cat = gInventory.getCategory(outfit_id); + if (!cat || cat->getPreferredType() != LLFolderType::FT_OUTFIT) + { + return response.error(stringize(LLTrans::getString("OutfitNotFound"), outfit_id.asString())); + } + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t item_array; + + LLFindOutfitItems collector = LLFindOutfitItems(); + gInventory.collectDescendentsIf(outfit_id, cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH, collector); + + response["items"] = llsd::toMap(item_array, + [](const LLPointer &it) + { + return std::make_pair( + it->getUUID().asString(), + llsd::map( + "name", it->getName(), + "wearable_type", LLWearableType::getInstance()->getTypeName(it->isWearableType() ? it->getWearableType() : LLWearableType::WT_NONE), + "is_worn", get_is_item_worn(it))); + }); +} diff --git a/indra/newview/llappearancelistener.h b/indra/newview/llappearancelistener.h new file mode 100644 index 0000000000..04c5eac2eb --- /dev/null +++ b/indra/newview/llappearancelistener.h @@ -0,0 +1,46 @@ +/** + * @file llappearancelistener.h + * + * $LicenseInfo:firstyear=2024&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2024, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + + +#ifndef LL_LLAPPEARANCELISTENER_H +#define LL_LLAPPEARANCELISTENER_H + +#include "lleventapi.h" + +class LLAppearanceListener : public LLEventAPI +{ +public: + LLAppearanceListener(); + +private: + void wearOutfit(LLSD const &data); + void wearItems(LLSD const &data); + void detachItems(LLSD const &data); + void getOutfitsList(LLSD const &data); + void getOutfitItems(LLSD const &data); +}; + +#endif // LL_LLAPPEARANCELISTENER_H + diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index 101aca3823..e9d455ae53 100644 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -31,6 +31,7 @@ #include "llagent.h" #include "llagentcamera.h" #include "llagentwearables.h" +#include "llappearancelistener.h" #include "llappearancemgr.h" #include "llattachmentsmgr.h" #include "llcommandhandler.h" @@ -66,6 +67,8 @@ #include "llavatarpropertiesprocessor.h" +LLAppearanceListener sAppearanceListener; + namespace { const S32 BAKE_RETRY_MAX_COUNT = 5; @@ -4762,6 +4765,11 @@ bool wear_category(const LLSD& query_map, bool append) return false; } +bool LLAppearanceMgr::wearOutfit(const LLSD& query_map, bool append) +{ + return wear_category(query_map, append); +} + class LLWearFolderHandler : public LLCommandHandler { public: diff --git a/indra/newview/llappearancemgr.h b/indra/newview/llappearancemgr.h index 6c45a32856..bc7dc9506b 100644 --- a/indra/newview/llappearancemgr.h +++ b/indra/newview/llappearancemgr.h @@ -60,6 +60,7 @@ public: void wearInventoryCategoryOnAvatar(LLInventoryCategory* category, bool append); void wearCategoryFinal(const LLUUID& cat_id, bool copy_items, bool append); void wearOutfitByName(const std::string& name); + bool wearOutfit(const LLSD& query_map, bool append = false); void changeOutfit(bool proceed, const LLUUID& category, bool append); void replaceCurrentOutfit(const LLUUID& new_outfit); void renameOutfit(const LLUUID& outfit_id); diff --git a/indra/newview/llgroupactions.cpp b/indra/newview/llgroupactions.cpp index ba9c9fa13f..34d96aa024 100644 --- a/indra/newview/llgroupactions.cpp +++ b/indra/newview/llgroupactions.cpp @@ -46,7 +46,7 @@ // // Globals // -static GroupChatListener sGroupChatListener; +static LLGroupChatListener sGroupChatListener; class LLGroupHandler : public LLCommandHandler { diff --git a/indra/newview/llwearableitemslist.cpp b/indra/newview/llwearableitemslist.cpp index 8ce1a745c3..c708e804b2 100644 --- a/indra/newview/llwearableitemslist.cpp +++ b/indra/newview/llwearableitemslist.cpp @@ -33,7 +33,6 @@ #include "llagentwearables.h" #include "llappearancemgr.h" -#include "llinventoryfunctions.h" #include "llinventoryicon.h" #include "llgesturemgr.h" #include "lltransutil.h" @@ -41,15 +40,6 @@ #include "llviewermenu.h" #include "llvoavatarself.h" -class LLFindOutfitItems : public LLInventoryCollectFunctor -{ -public: - LLFindOutfitItems() {} - virtual ~LLFindOutfitItems() {} - virtual bool operator()(LLInventoryCategory* cat, - LLInventoryItem* item); -}; - bool LLFindOutfitItems::operator()(LLInventoryCategory* cat, LLInventoryItem* item) { diff --git a/indra/newview/llwearableitemslist.h b/indra/newview/llwearableitemslist.h index 3fe1059176..7a5f29020e 100644 --- a/indra/newview/llwearableitemslist.h +++ b/indra/newview/llwearableitemslist.h @@ -32,6 +32,7 @@ #include "llsingleton.h" // newview +#include "llinventoryfunctions.h" #include "llinventoryitemslist.h" #include "llinventorylistitem.h" #include "lllistcontextmenu.h" @@ -507,4 +508,12 @@ protected: LLWearableType::EType mMenuWearableType; }; +class LLFindOutfitItems : public LLInventoryCollectFunctor +{ +public: + LLFindOutfitItems() {} + virtual ~LLFindOutfitItems() {} + virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item); +}; + #endif //LL_LLWEARABLEITEMSLIST_H -- cgit v1.2.3 From dead3c1fca14e8097fdc707fb94572eee6b23dc3 Mon Sep 17 00:00:00 2001 From: Mnikolenko Productengine Date: Thu, 3 Apr 2025 15:11:51 +0300 Subject: #3857 teleport finished/failed event --- indra/newview/llappearancelistener.cpp | 2 +- indra/newview/llviewerparcelmgr.cpp | 24 ++++++++++++++++++++++++ indra/newview/llviewerparcelmgr.h | 4 ++++ 3 files changed, 29 insertions(+), 1 deletion(-) (limited to 'indra') diff --git a/indra/newview/llappearancelistener.cpp b/indra/newview/llappearancelistener.cpp index 65cdf2e11b..a6d6e76e02 100644 --- a/indra/newview/llappearancelistener.cpp +++ b/indra/newview/llappearancelistener.cpp @@ -137,7 +137,7 @@ void LLAppearanceListener::getOutfitItems(LLSD const &data) LLViewerInventoryCategory *cat = gInventory.getCategory(outfit_id); if (!cat || cat->getPreferredType() != LLFolderType::FT_OUTFIT) { - return response.error(stringize(LLTrans::getString("OutfitNotFound"), outfit_id.asString())); + return response.error(stringize("Couldn't find outfit ", outfit_id.asString())); } LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t item_array; diff --git a/indra/newview/llviewerparcelmgr.cpp b/indra/newview/llviewerparcelmgr.cpp index 8e6657b4b9..66a19d3601 100644 --- a/indra/newview/llviewerparcelmgr.cpp +++ b/indra/newview/llviewerparcelmgr.cpp @@ -42,6 +42,7 @@ // Viewer includes #include "llagent.h" #include "llagentaccess.h" +#include "llcallbacklist.h" #include "llviewerparcelaskplay.h" #include "llviewerwindow.h" #include "llviewercontrol.h" @@ -1750,6 +1751,8 @@ void LLViewerParcelMgr::processParcelProperties(LLMessageSystem *msg, void **use { instance->mTeleportFinishedSignal(instance->mTeleportInProgressPosition, false); } + instance->postTeleportFinished(instance->mTeleportWithinRegion); + instance->mTeleportWithinRegion = false; } parcel->setParcelEnvironmentVersion(parcel_environment_version); LL_DEBUGS("ENVIRONMENT") << "Parcel environment version is " << parcel->getParcelEnvironmentVersion() << LL_ENDL; @@ -2719,6 +2722,8 @@ void LLViewerParcelMgr::onTeleportFinished(bool local, const LLVector3d& new_pos // Local teleport. We already have the agent parcel data. // Emit the signal immediately. getInstance()->mTeleportFinishedSignal(new_pos, local); + + postTeleportFinished(true); } else { @@ -2727,12 +2732,14 @@ void LLViewerParcelMgr::onTeleportFinished(bool local, const LLVector3d& new_pos // Let's wait for the update and then emit the signal. mTeleportInProgressPosition = new_pos; mTeleportInProgress = true; + mTeleportWithinRegion = local; } } void LLViewerParcelMgr::onTeleportFailed() { mTeleportFailedSignal(); + LLEventPumps::instance().obtain("LLTeleport").post(llsd::map("success", false)); } bool LLViewerParcelMgr::getTeleportInProgress() @@ -2740,3 +2747,20 @@ bool LLViewerParcelMgr::getTeleportInProgress() return mTeleportInProgress // case where parcel data arrives after teleport || gAgent.getTeleportState() > LLAgent::TELEPORT_NONE; // For LOCAL, no mTeleportInProgress } + +void LLViewerParcelMgr::postTeleportFinished(bool local) +{ + auto post = []() + { + LLEventPumps::instance().obtain("LLTeleport").post(llsd::map("success", true)); + }; + if (local) + { + static LLCachedControl teleport_local_delay(gSavedSettings, "TeleportLocalDelay"); + doAfterInterval(post, teleport_local_delay + 0.5f); + } + else + { + post(); + } +} diff --git a/indra/newview/llviewerparcelmgr.h b/indra/newview/llviewerparcelmgr.h index 974ea39359..95d693662e 100644 --- a/indra/newview/llviewerparcelmgr.h +++ b/indra/newview/llviewerparcelmgr.h @@ -295,6 +295,8 @@ public: void onTeleportFailed(); bool getTeleportInProgress(); + void postTeleportFinished(bool local); + static bool isParcelOwnedByAgent(const LLParcel* parcelp, U64 group_proxy_power); static bool isParcelModifiableByAgent(const LLParcel* parcelp, U64 group_proxy_power); @@ -344,7 +346,9 @@ private: std::vector mObservers; + // Used to communicate between onTeleportFinished() and processParcelProperties() bool mTeleportInProgress; + bool mTeleportWithinRegion{ false }; LLVector3d mTeleportInProgressPosition; teleport_finished_signal_t mTeleportFinishedSignal; teleport_failed_signal_t mTeleportFailedSignal; -- cgit v1.2.3 From f2e7e30cffca1de0a1ee9287753156f8a312b7dd Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Thu, 3 Apr 2025 20:27:28 +0300 Subject: #3868 Crash in updateHoveredState according to bugsplat mWrapperPanel is null. --- indra/newview/lltoast.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'indra') diff --git a/indra/newview/lltoast.cpp b/indra/newview/lltoast.cpp index 84503e66a5..84854a79d4 100644 --- a/indra/newview/lltoast.cpp +++ b/indra/newview/lltoast.cpp @@ -436,6 +436,14 @@ void LLToast::setVisible(bool show) void LLToast::updateHoveredState() { + if (!mWrapperPanel) + { + // Shouldn't be happening. + // mWrapperPanel should have been inited in the constructor + // This needs to be figured out and fixed + llassert(false); + return; + } S32 x, y; LLUI::getInstance()->getMousePositionScreen(&x, &y); -- cgit v1.2.3 From f795ad6d6298a5a2e13a9cf9117f9c1d39475a4f Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Thu, 3 Apr 2025 21:15:57 +0300 Subject: #3870 Crash at LLVOAvatarSelf::getJoint() A long standing one --- indra/newview/llvoavatar.h | 2 +- indra/newview/llvoavatarself.cpp | 9 +++++++++ indra/newview/llvoavatarself.h | 4 ++++ 3 files changed, 14 insertions(+), 1 deletion(-) (limited to 'indra') diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index 263c3dadf6..a2232d21a2 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -547,7 +547,7 @@ public: U32 renderTransparent(bool first_pass); void renderCollisionVolumes(); void renderBones(const std::string &selected_joint = std::string()); - void renderJoints(); + virtual void renderJoints(); static void deleteCachedImages(bool clearAll=true); static void destroyGL(); static void restoreGL(); diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 746ef7cacb..f23af5afa4 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -697,6 +697,7 @@ void LLVOAvatarSelf::idleUpdate(LLAgent &agent, const F64 &time) // virtual LLJoint *LLVOAvatarSelf::getJoint(const std::string &name) { + std::lock_guard lock(mJointMapMutex); LLJoint *jointp = NULL; jointp = LLVOAvatar::getJoint(name); if (!jointp && mScreenp) @@ -714,6 +715,14 @@ LLJoint *LLVOAvatarSelf::getJoint(const std::string &name) return jointp; } + +//virtual +void LLVOAvatarSelf::renderJoints() +{ + std::lock_guard lock(mJointMapMutex); + LLVOAvatar::renderJoints(); +} + // virtual bool LLVOAvatarSelf::setVisualParamWeight(const LLVisualParam *which_param, F32 weight) { diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index 051ac791c0..f9bea41b1d 100644 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -92,6 +92,8 @@ public: /*virtual*/ void requestStopMotion(LLMotion* motion); /*virtual*/ LLJoint* getJoint(const std::string &name); + /*virtual*/ void renderJoints(); + /*virtual*/ bool setVisualParamWeight(const LLVisualParam *which_param, F32 weight); /*virtual*/ bool setVisualParamWeight(const char* param_name, F32 weight); /*virtual*/ bool setVisualParamWeight(S32 index, F32 weight); @@ -103,6 +105,8 @@ private: // helper function. Passed in param is assumed to be in avatar's parameter list. bool setParamWeight(const LLViewerVisualParam *param, F32 weight); + std::mutex mJointMapMutex; // getJoint gets used from mesh thread + /******************************************************************************** ** ** ** STATE -- cgit v1.2.3 From 68f20d542ebbb999d7bebb05c7e4c08ebafdfd89 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Thu, 3 Apr 2025 21:55:38 +0300 Subject: #2702 Increase hover height's limit --- indra/newview/llvoavatar.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'indra') diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 40312b7f4e..de530976ea 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -122,8 +122,8 @@ extern F32 ANIM_SPEED_MAX; extern F32 ANIM_SPEED_MIN; extern U32 JOINT_COUNT_REQUIRED_FOR_FULLRIG; -const F32 MAX_HOVER_Z = 2.0; -const F32 MIN_HOVER_Z = -2.0; +const F32 MAX_HOVER_Z = 3.0; +const F32 MIN_HOVER_Z = -3.0; const F32 MIN_ATTACHMENT_COMPLEXITY = 0.f; const F32 DEFAULT_MAX_ATTACHMENT_COMPLEXITY = 1.0e6f; -- cgit v1.2.3 From 1fcabcdd324305ccfafb59b9c9ef5e04ef859a4d Mon Sep 17 00:00:00 2001 From: William Weaver Date: Fri, 4 Apr 2025 16:02:08 +0300 Subject: Fix(EnvAdjust): Properly update sky after cloud texture selection MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Problem: When selecting a new cloud texture in the Personal Lighting floater (LLFloaterEnvironmentAdjust), the sky did not visually update. The code previously only updated LiveSky->setCloudNoiseTextureId() and called mLiveSky->update(), which failed to notify the global LLEnvironment mechanism or the renderer about the new texture. Cause: Relying solely on mLiveSky for environment changes is insufficient. To update the live environment layer (ENV_LOCAL) and trigger a render refresh, calls to LLEnvironment::setEnvironment() and LLEnvironment::updateEnvironment() are required. Solution: 1. Remove an unnecessary null-check for getChild, as getChild() never returns null. 2. Clone the current sky settings (mLiveSky->buildClone()) to avoid modifying a shared environment object directly. 3. Apply the new cloud texture ID to the clone. 4. Use LLEnvironment::setEnvironment(ENV_LOCAL, sky_to_set) to apply the updated settings to the user's local environment override. 5. Call LLEnvironment::updateEnvironment(LLEnvironment::TRANSITION_INSTANT, true) to ensure the renderer recognizes and displays the updated texture immediately. 6. Reset the picker control’s value to match the newly applied texture for UI consistency. Additional Note: A partial implementation was inadvertently committed earlier (commit`04af042`) due to a local staging error. This commit supersedes that incomplete change by correctly implementing the intended fix. Result: Selecting a new cloud texture from LLFloaterEnvironmentAdjust now immediately updates both the in-world sky rendering and the texture preview UI, ensuring consistency and clarity for users. Testing: - Open the Personal Lighting floater and select various cloud textures. - Verify that the sky updates immediately for each new selection. - Confirm that the texture picker also updates to reflect the selected texture. --- indra/newview/llfloaterenvironmentadjust.cpp | 24 +++++++++++++----------- 1 file changed, 13 insertions(+), 11 deletions(-) (limited to 'indra') diff --git a/indra/newview/llfloaterenvironmentadjust.cpp b/indra/newview/llfloaterenvironmentadjust.cpp index b137d71c22..58616995d3 100644 --- a/indra/newview/llfloaterenvironmentadjust.cpp +++ b/indra/newview/llfloaterenvironmentadjust.cpp @@ -455,26 +455,28 @@ void LLFloaterEnvironmentAdjust::onMoonAzimElevChanged() void LLFloaterEnvironmentAdjust::onCloudMapChanged() { if (!mLiveSky) + { return; + } - // Get the texture picker control LLTextureCtrl* picker_ctrl = getChild(FIELD_SKY_CLOUD_MAP); - if (!picker_ctrl) + + LLUUID new_texture_id = picker_ctrl->getValue().asUUID(); + + LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL); + + LLSettingsSky::ptr_t sky_to_set = mLiveSky->buildClone(); + if (!sky_to_set) { - // Optional: Log an error if the control isn't found, though unlikely - return; + return; } - // Get the new texture ID selected by the user - LLUUID new_texture_id = picker_ctrl->getValue().asUUID(); + sky_to_set->setCloudNoiseTextureId(new_texture_id); - // Update the internal sky settings object - mLiveSky->setCloudNoiseTextureId(new_texture_id); + LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, sky_to_set); - // Trigger the update for the sky rendering - mLiveSky->update(); + LLEnvironment::instance().updateEnvironment(LLEnvironment::TRANSITION_INSTANT, true); - // Explicitly refresh the UI picker control to match the applied change picker_ctrl->setValue(new_texture_id); } -- cgit v1.2.3 From 2b475ad027285144bbbe46cbfa6db17744acd15b Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Fri, 4 Apr 2025 21:49:23 +0300 Subject: #3878 Crash at LLPipeline::unlinkDrawable assertInitializedDoError() on shutdown --- indra/newview/lldrawable.cpp | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) (limited to 'indra') diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index 4921964b35..9d212cfe8b 100644 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -253,7 +253,15 @@ void LLDrawable::cleanupReferences() std::for_each(mFaces.begin(), mFaces.end(), DeletePointer()); mFaces.clear(); - gPipeline.unlinkDrawable(this); + if (gPipeline.mInitialized) + { + gPipeline.unlinkDrawable(this); + } + else if (getSpatialGroup()) + { + // Not supposed to happen? + getSpatialGroup()->getSpatialPartition()->remove(this, getSpatialGroup()); + } removeFromOctree(); -- cgit v1.2.3 From 9aea5bb5e25a3b046c305eb0200fa9e84895c898 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Fri, 4 Apr 2025 22:39:37 +0300 Subject: #3876 sendLogoutRequest logging mac's crash logs seem to get mixed with normal logs, hope is this will help confirming the issue. Also needed for automated testing. --- indra/newview/llappviewer.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'indra') diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index dfe4a0c197..edc70030b4 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -5255,6 +5255,8 @@ void LLAppViewer::sendLogoutRequest() msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); gAgent.sendReliableMessage(); + LL_INFOS("Agent") << "Logging out as agent: " << gAgent.getID() << " Session: " << gAgent.getSessionID() << LL_ENDL; + gLogoutTimer.reset(); gLogoutMaxTime = LOGOUT_REQUEST_TIME; mLogoutRequestSent = true; -- cgit v1.2.3 From 2da46c38305f6002993cd1974a9342935e97f8c6 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Tue, 1 Apr 2025 22:59:22 +0300 Subject: #3575 Clean up obsolete VRAM detectin logic --- indra/llrender/llgl.cpp | 19 - indra/llwindow/lldxhardware.cpp | 652 ------------------------- indra/llwindow/lldxhardware.h | 68 --- indra/newview/llappviewerwin32.cpp | 60 +-- indra/newview/skins/default/xui/en/strings.xml | 1 - 5 files changed, 1 insertion(+), 799 deletions(-) (limited to 'indra') diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 1966e48f2e..0be27b8975 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -1228,28 +1228,9 @@ bool LLGLManager::initGL() } #endif -#if LL_WINDOWS - if (mVRAM < 256) - { - // Something likely went wrong using the above extensions - // try WMI first and fall back to old method (from dxdiag) if all else fails - // Function will check all GPUs WMI knows of and will pick up the one with most - // memory. We need to check all GPUs because system can switch active GPU to - // weaker one, to preserve power when not under load. - U32 mem = LLDXHardware::getMBVideoMemoryViaWMI(); - if (mem != 0) - { - mVRAM = mem; - LL_WARNS("RenderInit") << "VRAM Detected (WMI):" << mVRAM<< LL_ENDL; - } - } -#endif - if (mVRAM < 256 && old_vram > 0) { // fall back to old method - // Note: on Windows value will be from LLDXHardware. - // Either received via dxdiag or via WMI by id from dxdiag. mVRAM = old_vram; } diff --git a/indra/llwindow/lldxhardware.cpp b/indra/llwindow/lldxhardware.cpp index 4bc069c5a4..387982dfc2 100644 --- a/indra/llwindow/lldxhardware.cpp +++ b/indra/llwindow/lldxhardware.cpp @@ -47,7 +47,6 @@ #include "llstl.h" #include "lltimer.h" -void (*gWriteDebug)(const char* msg) = NULL; LLDXHardware gDXHardware; //----------------------------------------------------------------------------- @@ -61,170 +60,6 @@ typedef BOOL ( WINAPI* PfnCoSetProxyBlanket )( IUnknown* pProxy, DWORD dwAuthnSv OLECHAR* pServerPrincName, DWORD dwAuthnLevel, DWORD dwImpLevel, RPC_AUTH_IDENTITY_HANDLE pAuthInfo, DWORD dwCapabilities ); -HRESULT GetVideoMemoryViaWMI(WCHAR* strInputDeviceID, DWORD* pdwAdapterRam) -{ - HRESULT hr; - bool bGotMemory = false; - IWbemLocator* pIWbemLocator = nullptr; - IWbemServices* pIWbemServices = nullptr; - BSTR pNamespace = nullptr; - - *pdwAdapterRam = 0; - CoInitializeEx(0, COINIT_APARTMENTTHREADED); - - hr = CoCreateInstance( CLSID_WbemLocator, - nullptr, - CLSCTX_INPROC_SERVER, - IID_IWbemLocator, - ( LPVOID* )&pIWbemLocator ); -#ifdef PRINTF_DEBUGGING - if( FAILED( hr ) ) wprintf( L"WMI: CoCreateInstance failed: 0x%0.8x\n", hr ); -#endif - - if( SUCCEEDED( hr ) && pIWbemLocator ) - { - // Using the locator, connect to WMI in the given namespace. - pNamespace = SysAllocString( L"\\\\.\\root\\cimv2" ); - - hr = pIWbemLocator->ConnectServer( pNamespace, nullptr, nullptr, 0L, - 0L, nullptr, nullptr, &pIWbemServices ); -#ifdef PRINTF_DEBUGGING - if( FAILED( hr ) ) wprintf( L"WMI: pIWbemLocator->ConnectServer failed: 0x%0.8x\n", hr ); -#endif - if( SUCCEEDED( hr ) && pIWbemServices != 0 ) - { - HINSTANCE hinstOle32 = nullptr; - - hinstOle32 = LoadLibraryW( L"ole32.dll" ); - if( hinstOle32 ) - { - PfnCoSetProxyBlanket pfnCoSetProxyBlanket = nullptr; - - pfnCoSetProxyBlanket = ( PfnCoSetProxyBlanket )GetProcAddress( hinstOle32, "CoSetProxyBlanket" ); - if( pfnCoSetProxyBlanket != 0 ) - { - // Switch security level to IMPERSONATE. - pfnCoSetProxyBlanket( pIWbemServices, RPC_C_AUTHN_WINNT, RPC_C_AUTHZ_NONE, nullptr, - RPC_C_AUTHN_LEVEL_CALL, RPC_C_IMP_LEVEL_IMPERSONATE, nullptr, 0 ); - } - - FreeLibrary( hinstOle32 ); - } - - IEnumWbemClassObject* pEnumVideoControllers = nullptr; - BSTR pClassName = nullptr; - - pClassName = SysAllocString( L"Win32_VideoController" ); - - hr = pIWbemServices->CreateInstanceEnum( pClassName, 0, - nullptr, &pEnumVideoControllers ); -#ifdef PRINTF_DEBUGGING - if( FAILED( hr ) ) wprintf( L"WMI: pIWbemServices->CreateInstanceEnum failed: 0x%0.8x\n", hr ); -#endif - - if( SUCCEEDED( hr ) && pEnumVideoControllers ) - { - IWbemClassObject* pVideoControllers[10] = {0}; - DWORD uReturned = 0; - BSTR pPropName = nullptr; - - // Get the first one in the list - pEnumVideoControllers->Reset(); - hr = pEnumVideoControllers->Next( 5000, // timeout in 5 seconds - 10, // return the first 10 - pVideoControllers, - &uReturned ); -#ifdef PRINTF_DEBUGGING - if( FAILED( hr ) ) wprintf( L"WMI: pEnumVideoControllers->Next failed: 0x%0.8x\n", hr ); - if( uReturned == 0 ) wprintf( L"WMI: pEnumVideoControllers uReturned == 0\n" ); -#endif - - VARIANT var; - if( SUCCEEDED( hr ) ) - { - bool bFound = false; - for( UINT iController = 0; iController < uReturned; iController++ ) - { - if ( !pVideoControllers[iController] ) - continue; - - // if strInputDeviceID is set find this specific device and return memory or specific device - // if strInputDeviceID is not set return the best device - if (strInputDeviceID) - { - pPropName = SysAllocString( L"PNPDeviceID" ); - hr = pVideoControllers[iController]->Get( pPropName, 0L, &var, nullptr, nullptr ); -#ifdef PRINTF_DEBUGGING - if( FAILED( hr ) ) - wprintf( L"WMI: pVideoControllers[iController]->Get PNPDeviceID failed: 0x%0.8x\n", hr ); -#endif - if( SUCCEEDED( hr ) && strInputDeviceID) - { - if( wcsstr( var.bstrVal, strInputDeviceID ) != 0 ) - bFound = true; - } - VariantClear( &var ); - if( pPropName ) SysFreeString( pPropName ); - } - - if( bFound || !strInputDeviceID ) - { - pPropName = SysAllocString( L"AdapterRAM" ); - hr = pVideoControllers[iController]->Get( pPropName, 0L, &var, nullptr, nullptr ); -#ifdef PRINTF_DEBUGGING - if( FAILED( hr ) ) - wprintf( L"WMI: pVideoControllers[iController]->Get AdapterRAM failed: 0x%0.8x\n", - hr ); -#endif - if( SUCCEEDED( hr ) ) - { - bGotMemory = true; - *pdwAdapterRam = llmax(var.ulVal, *pdwAdapterRam); - } - VariantClear( &var ); - if( pPropName ) SysFreeString( pPropName ); - } - - SAFE_RELEASE( pVideoControllers[iController] ); - - if (bFound) - { - break; - } - } - } - } - - if( pClassName ) - SysFreeString( pClassName ); - SAFE_RELEASE( pEnumVideoControllers ); - } - - if( pNamespace ) - SysFreeString( pNamespace ); - SAFE_RELEASE( pIWbemServices ); - } - - SAFE_RELEASE( pIWbemLocator ); - - CoUninitialize(); - - if( bGotMemory ) - return S_OK; - else - return E_FAIL; -} - -//static -U32 LLDXHardware::getMBVideoMemoryViaWMI() -{ - DWORD vram = 0; - if (SUCCEEDED(GetVideoMemoryViaWMI(NULL, &vram))) - { - return vram / (1024 * 1024);; - } - return 0; -} //Getting the version of graphics controller driver via WMI std::string LLDXHardware::getDriverVersionWMI(EGPUVendor vendor) @@ -480,495 +315,14 @@ std::string get_string(IDxDiagContainer *containerp, const WCHAR *wszPropName) return utf16str_to_utf8str(wszPropValue); } - -LLVersion::LLVersion() -{ - mValid = false; - S32 i; - for (i = 0; i < 4; i++) - { - mFields[i] = 0; - } -} - -bool LLVersion::set(const std::string &version_string) -{ - S32 i; - for (i = 0; i < 4; i++) - { - mFields[i] = 0; - } - // Split the version string. - std::string str(version_string); - typedef boost::tokenizer > tokenizer; - boost::char_separator sep(".", "", boost::keep_empty_tokens); - tokenizer tokens(str, sep); - - tokenizer::iterator iter = tokens.begin(); - S32 count = 0; - for (;(iter != tokens.end()) && (count < 4);++iter) - { - mFields[count] = atoi(iter->c_str()); - count++; - } - if (count < 4) - { - //LL_WARNS() << "Potentially bogus version string!" << version_string << LL_ENDL; - for (i = 0; i < 4; i++) - { - mFields[i] = 0; - } - mValid = false; - } - else - { - mValid = true; - } - return mValid; -} - -S32 LLVersion::getField(const S32 field_num) -{ - if (!mValid) - { - return -1; - } - else - { - return mFields[field_num]; - } -} - -std::string LLDXDriverFile::dump() -{ - if (gWriteDebug) - { - gWriteDebug("Filename:"); - gWriteDebug(mName.c_str()); - gWriteDebug("\n"); - gWriteDebug("Ver:"); - gWriteDebug(mVersionString.c_str()); - gWriteDebug("\n"); - gWriteDebug("Date:"); - gWriteDebug(mDateString.c_str()); - gWriteDebug("\n"); - } - LL_INFOS() << mFilepath << LL_ENDL; - LL_INFOS() << mName << LL_ENDL; - LL_INFOS() << mVersionString << LL_ENDL; - LL_INFOS() << mDateString << LL_ENDL; - - return ""; -} - -LLDXDevice::~LLDXDevice() -{ - for_each(mDriverFiles.begin(), mDriverFiles.end(), DeletePairedPointer()); - mDriverFiles.clear(); -} - -std::string LLDXDevice::dump() -{ - if (gWriteDebug) - { - gWriteDebug("StartDevice\n"); - gWriteDebug("DeviceName:"); - gWriteDebug(mName.c_str()); - gWriteDebug("\n"); - gWriteDebug("PCIString:"); - gWriteDebug(mPCIString.c_str()); - gWriteDebug("\n"); - } - LL_INFOS() << LL_ENDL; - LL_INFOS() << "DeviceName:" << mName << LL_ENDL; - LL_INFOS() << "PCIString:" << mPCIString << LL_ENDL; - LL_INFOS() << "Drivers" << LL_ENDL; - LL_INFOS() << "-------" << LL_ENDL; - for (driver_file_map_t::iterator iter = mDriverFiles.begin(), - end = mDriverFiles.end(); - iter != end; iter++) - { - LLDXDriverFile *filep = iter->second; - filep->dump(); - } - if (gWriteDebug) - { - gWriteDebug("EndDevice\n"); - } - - return ""; -} - -LLDXDriverFile *LLDXDevice::findDriver(const std::string &driver) -{ - for (driver_file_map_t::iterator iter = mDriverFiles.begin(), - end = mDriverFiles.end(); - iter != end; iter++) - { - LLDXDriverFile *filep = iter->second; - if (!utf8str_compare_insensitive(filep->mName,driver)) - { - return filep; - } - } - - return NULL; -} - LLDXHardware::LLDXHardware() { - mVRAM = 0; - gWriteDebug = NULL; } void LLDXHardware::cleanup() { - // for_each(mDevices.begin(), mDevices.end(), DeletePairedPointer()); - // mDevices.clear(); -} - -/* -std::string LLDXHardware::dumpDevices() -{ - if (gWriteDebug) - { - gWriteDebug("\n"); - gWriteDebug("StartAllDevices\n"); - } - for (device_map_t::iterator iter = mDevices.begin(), - end = mDevices.end(); - iter != end; iter++) - { - LLDXDevice *devicep = iter->second; - devicep->dump(); - } - if (gWriteDebug) - { - gWriteDebug("EndAllDevices\n\n"); - } - return ""; } -LLDXDevice *LLDXHardware::findDevice(const std::string &vendor, const std::string &devices) -{ - // Iterate through different devices tokenized in devices string - std::string str(devices); - typedef boost::tokenizer > tokenizer; - boost::char_separator sep("|", "", boost::keep_empty_tokens); - tokenizer tokens(str, sep); - - tokenizer::iterator iter = tokens.begin(); - for (;iter != tokens.end();++iter) - { - std::string dev_str = *iter; - for (device_map_t::iterator iter = mDevices.begin(), - end = mDevices.end(); - iter != end; iter++) - { - LLDXDevice *devicep = iter->second; - if ((devicep->mVendorID == vendor) - && (devicep->mDeviceID == dev_str)) - { - return devicep; - } - } - } - - return NULL; -} -*/ - -bool LLDXHardware::getInfo(bool vram_only) -{ - LLTimer hw_timer; - bool ok = false; - HRESULT hr; - - // CLSID_DxDiagProvider does not work with Multithreaded? - CoInitializeEx(NULL, COINIT_APARTMENTTHREADED); - - IDxDiagProvider *dx_diag_providerp = NULL; - IDxDiagContainer *dx_diag_rootp = NULL; - IDxDiagContainer *devices_containerp = NULL; - // IDxDiagContainer *system_device_containerp= NULL; - IDxDiagContainer *device_containerp = NULL; - IDxDiagContainer *file_containerp = NULL; - IDxDiagContainer *driver_containerp = NULL; - DWORD dw_device_count; - - mVRAM = 0; - - // CoCreate a IDxDiagProvider* - LL_DEBUGS("AppInit") << "CoCreateInstance IID_IDxDiagProvider" << LL_ENDL; - hr = CoCreateInstance(CLSID_DxDiagProvider, - NULL, - CLSCTX_INPROC_SERVER, - IID_IDxDiagProvider, - (LPVOID*) &dx_diag_providerp); - - if (FAILED(hr)) - { - LL_WARNS("AppInit") << "No DXDiag provider found! DirectX 9 not installed!" << LL_ENDL; - gWriteDebug("No DXDiag provider found! DirectX 9 not installed!\n"); - goto LCleanup; - } - if (SUCCEEDED(hr)) // if FAILED(hr) then dx9 is not installed - { - // Fill out a DXDIAG_INIT_PARAMS struct and pass it to IDxDiagContainer::Initialize - // Passing in TRUE for bAllowWHQLChecks, allows dxdiag to check if drivers are - // digital signed as logo'd by WHQL which may connect via internet to update - // WHQL certificates. - DXDIAG_INIT_PARAMS dx_diag_init_params; - ZeroMemory(&dx_diag_init_params, sizeof(DXDIAG_INIT_PARAMS)); - - dx_diag_init_params.dwSize = sizeof(DXDIAG_INIT_PARAMS); - dx_diag_init_params.dwDxDiagHeaderVersion = DXDIAG_DX9_SDK_VERSION; - dx_diag_init_params.bAllowWHQLChecks = TRUE; - dx_diag_init_params.pReserved = NULL; - - LL_DEBUGS("AppInit") << "dx_diag_providerp->Initialize" << LL_ENDL; - hr = dx_diag_providerp->Initialize(&dx_diag_init_params); - if(FAILED(hr)) - { - goto LCleanup; - } - - LL_DEBUGS("AppInit") << "dx_diag_providerp->GetRootContainer" << LL_ENDL; - hr = dx_diag_providerp->GetRootContainer( &dx_diag_rootp ); - if(FAILED(hr) || !dx_diag_rootp) - { - goto LCleanup; - } - - HRESULT hr; - - // Get display driver information - LL_DEBUGS("AppInit") << "dx_diag_rootp->GetChildContainer" << LL_ENDL; - hr = dx_diag_rootp->GetChildContainer(L"DxDiag_DisplayDevices", &devices_containerp); - if(FAILED(hr) || !devices_containerp) - { - // do not release 'dirty' devices_containerp at this stage, only dx_diag_rootp - devices_containerp = NULL; - goto LCleanup; - } - - // make sure there is something inside - hr = devices_containerp->GetNumberOfChildContainers(&dw_device_count); - if (FAILED(hr) || dw_device_count == 0) - { - goto LCleanup; - } - - // Get device 0 - // By default 0 device is the primary one, howhever in case of various hybrid graphics - // like itegrated AMD and PCI AMD GPUs system might switch. - LL_DEBUGS("AppInit") << "devices_containerp->GetChildContainer" << LL_ENDL; - hr = devices_containerp->GetChildContainer(L"0", &device_containerp); - if(FAILED(hr) || !device_containerp) - { - goto LCleanup; - } - - DWORD vram = 0; - - WCHAR deviceID[512]; - - get_wstring(device_containerp, L"szDeviceID", deviceID, 512); - // Example: searches id like 1F06 in pnp string (aka VEN_10DE&DEV_1F06) - // doesn't seem to work on some systems since format is unrecognizable - // but in such case keyDeviceID works - if (SUCCEEDED(GetVideoMemoryViaWMI(deviceID, &vram))) - { - mVRAM = vram/(1024*1024); - } - else - { - get_wstring(device_containerp, L"szKeyDeviceID", deviceID, 512); - LL_WARNS() << "szDeviceID" << deviceID << LL_ENDL; - // '+9' to avoid ENUM\\PCI\\ prefix - // Returns string like Enum\\PCI\\VEN_10DE&DEV_1F06&SUBSYS... - // and since GetVideoMemoryViaWMI searches by PNPDeviceID it is sufficient - if (SUCCEEDED(GetVideoMemoryViaWMI(deviceID + 9, &vram))) - { - mVRAM = vram / (1024 * 1024); - } - } - - if (mVRAM == 0) - { // Get the English VRAM string - std::string ram_str = get_string(device_containerp, L"szDisplayMemoryEnglish"); - - // We don't need the device any more - SAFE_RELEASE(device_containerp); - - // Dump the string as an int into the structure - char *stopstring; - mVRAM = strtol(ram_str.c_str(), &stopstring, 10); - LL_INFOS("AppInit") << "VRAM Detected: " << mVRAM << " DX9 string: " << ram_str << LL_ENDL; - } - - if (vram_only) - { - ok = true; - goto LCleanup; - } - - - /* for now, we ONLY do vram_only the rest of this - is commented out, to ensure no-one is tempted - to use it - - // Now let's get device and driver information - // Get the IDxDiagContainer object called "DxDiag_SystemDevices". - // This call may take some time while dxdiag gathers the info. - DWORD num_devices = 0; - WCHAR wszContainer[256]; - LL_DEBUGS("AppInit") << "dx_diag_rootp->GetChildContainer DxDiag_SystemDevices" << LL_ENDL; - hr = dx_diag_rootp->GetChildContainer(L"DxDiag_SystemDevices", &system_device_containerp); - if (FAILED(hr)) - { - goto LCleanup; - } - - hr = system_device_containerp->GetNumberOfChildContainers(&num_devices); - if (FAILED(hr)) - { - goto LCleanup; - } - - LL_DEBUGS("AppInit") << "DX9 iterating over devices" << LL_ENDL; - S32 device_num = 0; - for (device_num = 0; device_num < (S32)num_devices; device_num++) - { - hr = system_device_containerp->EnumChildContainerNames(device_num, wszContainer, 256); - if (FAILED(hr)) - { - goto LCleanup; - } - - hr = system_device_containerp->GetChildContainer(wszContainer, &device_containerp); - if (FAILED(hr) || device_containerp == NULL) - { - goto LCleanup; - } - - std::string device_name = get_string(device_containerp, L"szDescription"); - - std::string device_id = get_string(device_containerp, L"szDeviceID"); - - LLDXDevice *dxdevicep = new LLDXDevice; - dxdevicep->mName = device_name; - dxdevicep->mPCIString = device_id; - mDevices[dxdevicep->mPCIString] = dxdevicep; - - // Split the PCI string based on vendor, device, subsys, rev. - std::string str(device_id); - typedef boost::tokenizer > tokenizer; - boost::char_separator sep("&\\", "", boost::keep_empty_tokens); - tokenizer tokens(str, sep); - - tokenizer::iterator iter = tokens.begin(); - S32 count = 0; - bool valid = true; - for (;(iter != tokens.end()) && (count < 3);++iter) - { - switch (count) - { - case 0: - if (strcmp(iter->c_str(), "PCI")) - { - valid = false; - } - break; - case 1: - dxdevicep->mVendorID = iter->c_str(); - break; - case 2: - dxdevicep->mDeviceID = iter->c_str(); - break; - default: - // Ignore it - break; - } - count++; - } - - - - - // Now, iterate through the related drivers - hr = device_containerp->GetChildContainer(L"Drivers", &driver_containerp); - if (FAILED(hr) || !driver_containerp) - { - goto LCleanup; - } - - DWORD num_files = 0; - hr = driver_containerp->GetNumberOfChildContainers(&num_files); - if (FAILED(hr)) - { - goto LCleanup; - } - - S32 file_num = 0; - for (file_num = 0; file_num < (S32)num_files; file_num++ ) - { - - hr = driver_containerp->EnumChildContainerNames(file_num, wszContainer, 256); - if (FAILED(hr)) - { - goto LCleanup; - } - - hr = driver_containerp->GetChildContainer(wszContainer, &file_containerp); - if (FAILED(hr) || file_containerp == NULL) - { - goto LCleanup; - } - - std::string driver_path = get_string(file_containerp, L"szPath"); - std::string driver_name = get_string(file_containerp, L"szName"); - std::string driver_version = get_string(file_containerp, L"szVersion"); - std::string driver_date = get_string(file_containerp, L"szDatestampEnglish"); - - LLDXDriverFile *dxdriverfilep = new LLDXDriverFile; - dxdriverfilep->mName = driver_name; - dxdriverfilep->mFilepath= driver_path; - dxdriverfilep->mVersionString = driver_version; - dxdriverfilep->mVersion.set(driver_version); - dxdriverfilep->mDateString = driver_date; - - dxdevicep->mDriverFiles[driver_name] = dxdriverfilep; - - SAFE_RELEASE(file_containerp); - } - SAFE_RELEASE(device_containerp); - } - */ - } - - // dumpDevices(); - ok = true; - -LCleanup: - if (!ok) - { - LL_WARNS("AppInit") << "DX9 probe failed" << LL_ENDL; - gWriteDebug("DX9 probe failed\n"); - } - - SAFE_RELEASE(file_containerp); - SAFE_RELEASE(driver_containerp); - SAFE_RELEASE(device_containerp); - SAFE_RELEASE(devices_containerp); - SAFE_RELEASE(dx_diag_rootp); - SAFE_RELEASE(dx_diag_providerp); - - CoUninitialize(); - - return ok; - } - LLSD LLDXHardware::getDisplayInfo() { LLTimer hw_timer; @@ -995,7 +349,6 @@ LLSD LLDXHardware::getDisplayInfo() if (FAILED(hr)) { LL_WARNS() << "No DXDiag provider found! DirectX 9 not installed!" << LL_ENDL; - gWriteDebug("No DXDiag provider found! DirectX 9 not installed!\n"); goto LCleanup; } if (SUCCEEDED(hr)) // if FAILED(hr) then dx9 is not installed @@ -1111,9 +464,4 @@ LCleanup: return ret; } -void LLDXHardware::setWriteDebugFunc(void (*func)(const char*)) -{ - gWriteDebug = func; -} - #endif diff --git a/indra/llwindow/lldxhardware.h b/indra/llwindow/lldxhardware.h index 2b879e021c..8d8a08a4eb 100644 --- a/indra/llwindow/lldxhardware.h +++ b/indra/llwindow/lldxhardware.h @@ -30,64 +30,16 @@ #include #include "stdtypes.h" -#include "llstring.h" #include "llsd.h" -class LLVersion -{ -public: - LLVersion(); - bool set(const std::string &version_string); - S32 getField(const S32 field_num); -protected: - std::string mVersionString; - S32 mFields[4]; - bool mValid; -}; - -class LLDXDriverFile -{ -public: - std::string dump(); - -public: - std::string mFilepath; - std::string mName; - std::string mVersionString; - LLVersion mVersion; - std::string mDateString; -}; - -class LLDXDevice -{ -public: - ~LLDXDevice(); - std::string dump(); - - LLDXDriverFile *findDriver(const std::string &driver); -public: - std::string mName; - std::string mPCIString; - std::string mVendorID; - std::string mDeviceID; - - typedef std::map driver_file_map_t; - driver_file_map_t mDriverFiles; -}; - class LLDXHardware { public: LLDXHardware(); - void setWriteDebugFunc(void (*func)(const char*)); void cleanup(); - // Returns true on success. - // vram_only true does a "light" probe. - bool getInfo(bool vram_only); - // WMI can return multiple GPU drivers // specify which one to output typedef enum { @@ -98,29 +50,9 @@ public: } EGPUVendor; std::string getDriverVersionWMI(EGPUVendor vendor); - S32 getVRAM() const { return mVRAM; } - LLSD getDisplayInfo(); - - // Will get memory of best GPU in MB, return memory on sucsess, 0 on failure - // Note: WMI is not accurate in some cases - static U32 getMBVideoMemoryViaWMI(); - - // Find a particular device that matches the following specs. - // Empty strings indicate that you don't care. - // You can separate multiple devices with '|' chars to indicate you want - // ANY of them to match and return. - // LLDXDevice *findDevice(const std::string &vendor, const std::string &devices); - - // std::string dumpDevices(); -public: - typedef std::map device_map_t; - // device_map_t mDevices; -protected: - S32 mVRAM; }; -extern void (*gWriteDebug)(const char* msg); extern LLDXHardware gDXHardware; #endif // LL_LLDXHARDWARE_H diff --git a/indra/newview/llappviewerwin32.cpp b/indra/newview/llappviewerwin32.cpp index aaf2a7ea3e..4f5fa53312 100644 --- a/indra/newview/llappviewerwin32.cpp +++ b/indra/newview/llappviewerwin32.cpp @@ -842,69 +842,11 @@ void write_debug_dx(const std::string& str) bool LLAppViewerWin32::initHardwareTest() { - // - // Do driver verification and initialization based on DirectX - // hardware polling and driver versions - // - if (true == gSavedSettings.getBOOL("ProbeHardwareOnStartup") && false == gSavedSettings.getBOOL("NoHardwareProbe")) - { - // per DEV-11631 - disable hardware probing for everything - // but vram. - bool vram_only = true; - - LLSplashScreen::update(LLTrans::getString("StartupDetectingHardware")); - - LL_DEBUGS("AppInit") << "Attempting to poll DirectX for hardware info" << LL_ENDL; - gDXHardware.setWriteDebugFunc(write_debug_dx); - bool probe_ok = gDXHardware.getInfo(vram_only); - - if (!probe_ok - && gWarningSettings.getBOOL("AboutDirectX9")) - { - LL_WARNS("AppInit") << "DirectX probe failed, alerting user." << LL_ENDL; - - // Warn them that runnin without DirectX 9 will - // not allow us to tell them about driver issues - std::ostringstream msg; - msg << LLTrans::getString ("MBNoDirectX"); - S32 button = OSMessageBox( - msg.str(), - LLTrans::getString("MBWarning"), - OSMB_YESNO); - if (OSBTN_NO== button) - { - LL_INFOS("AppInit") << "User quitting after failed DirectX 9 detection" << LL_ENDL; - LLWeb::loadURLExternal("http://secondlife.com/support/", false); - return false; - } - gWarningSettings.setBOOL("AboutDirectX9", false); - } - LL_DEBUGS("AppInit") << "Done polling DirectX for hardware info" << LL_ENDL; - - // Only probe once after installation - gSavedSettings.setBOOL("ProbeHardwareOnStartup", false); - - // Disable so debugger can work - std::string splash_msg; - LLStringUtil::format_map_t args; - args["[APP_NAME]"] = LLAppViewer::instance()->getSecondLifeTitle(); - splash_msg = LLTrans::getString("StartupLoading", args); - - LLSplashScreen::update(splash_msg); - } - if (!restoreErrorTrap()) { - LL_WARNS("AppInit") << " Someone took over my exception handler (post hardware probe)!" << LL_ENDL; + LL_WARNS("AppInit") << " Someone took over my exception handler!" << LL_ENDL; } - if (gGLManager.mVRAM == 0) - { - gGLManager.mVRAM = gDXHardware.getVRAM(); - } - - LL_INFOS("AppInit") << "Detected VRAM: " << gGLManager.mVRAM << LL_ENDL; - return true; } diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index f0a26f9c56..d909a95b83 100644 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -13,7 +13,6 @@ Second Life Support Portal - Detecting hardware... Loading [APP_NAME]... Clearing cache... Initializing texture cache... -- cgit v1.2.3 From 0c056c77f4eddb13e3e7a2a1d3d4b881dc07ea46 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Tue, 1 Apr 2025 23:24:51 +0300 Subject: #3575 Adjust VRAM budget test a bit --- indra/llwindow/llwindowwin32.cpp | 15 ++++++++++++--- 1 file changed, 12 insertions(+), 3 deletions(-) (limited to 'indra') diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index 832cf254d1..c190295512 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -4684,9 +4684,18 @@ void LLWindowWin32::LLWindowWin32Thread::checkDXMem() if (phys_mb > 0) { - // Intel uses 'shared' vram, cap it to 25% of total memory - // Todo: consider caping all adapters at least to 50% ram - budget_mb = llmin(budget_mb, (UINT64)(phys_mb * 0.25)); + if (gGLManager.mIsIntel) + { + // Intel uses 'shared' vram, cap it to 25% of total memory + // Todo: consider a way of detecting integrated Intel and AMD + budget_mb = llmin(budget_mb, (UINT64)(phys_mb * 0.25)); + } + else + { + // More budget is generally better, but the way viewer + // utilizes even dedicated VRAM leaves a footprint in RAM + budget_mb = llmin(budget_mb, (UINT64)(phys_mb * 0.75)); + } } else { -- cgit v1.2.3 From cc54e206c3ea390a3a14829a4ac40ce5d98f5965 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Wed, 2 Apr 2025 00:05:57 +0300 Subject: #3575 Shrink draw distance when VRAM is very low --- indra/newview/lldrawpoolavatar.cpp | 2 -- indra/newview/llviewerdisplay.cpp | 6 +++++- indra/newview/llvoavatar.cpp | 6 ++---- indra/newview/llworld.cpp | 4 +--- 4 files changed, 8 insertions(+), 10 deletions(-) (limited to 'indra') diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 95f96e85d6..90ee95d424 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -491,7 +491,6 @@ void LLDrawPoolAvatar::beginImpostor() if (!LLPipeline::sReflectionRender) { - LLVOAvatar::sRenderDistance = llclamp(LLVOAvatar::sRenderDistance, 16.f, 256.f); LLVOAvatar::sNumVisibleAvatars = 0; } @@ -547,7 +546,6 @@ void LLDrawPoolAvatar::beginDeferredImpostor() if (!LLPipeline::sReflectionRender) { - LLVOAvatar::sRenderDistance = llclamp(LLVOAvatar::sRenderDistance, 16.f, 256.f); LLVOAvatar::sNumVisibleAvatars = 0; } diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 32019f860d..27718782ee 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -215,11 +215,15 @@ void display_update_camera() final_far = gSavedSettings.getF32("RenderReflectionProbeDrawDistance"); } else if (CAMERA_MODE_CUSTOMIZE_AVATAR == gAgentCamera.getCameraMode()) - { final_far *= 0.5f; } + else if (LLViewerTexture::sDesiredDiscardBias > 2.f) + { + final_far = llmax(32.f, final_far / (LLViewerTexture::sDesiredDiscardBias - 1.f)); + } LLViewerCamera::getInstance()->setFar(final_far); + LLVOAvatar::sRenderDistance = llclamp(final_far, 16.f, 256.f); gViewerWindow->setup3DRender(); if (!gCubeSnapshot) diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index de530976ea..3306289f51 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -10963,8 +10963,7 @@ void LLVOAvatar::idleUpdateRenderComplexity() bool autotune = LLPerfStats::tunables.userAutoTuneEnabled && !mIsControlAvatar && !isSelf(); if (autotune && !isDead()) { - static LLCachedControl render_far_clip(gSavedSettings, "RenderFarClip", 64); - F32 radius = render_far_clip * render_far_clip; + F32 radius = sRenderDistance * sRenderDistance; bool is_nearby = true; if ((dist_vec_squared(getPositionGlobal(), gAgent.getPositionGlobal()) > radius) && @@ -10996,8 +10995,7 @@ void LLVOAvatar::updateNearbyAvatarCount() if (agent_update_timer.getElapsedTimeF32() > 1.0f) { S32 avs_nearby = 0; - static LLCachedControl render_far_clip(gSavedSettings, "RenderFarClip", 64); - F32 radius = render_far_clip * render_far_clip; + F32 radius = sRenderDistance * sRenderDistance; for (LLCharacter* character : LLCharacter::sInstances) { LLVOAvatar* avatar = (LLVOAvatar*)character; diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp index 899733ccc3..47e1815bc2 100644 --- a/indra/newview/llworld.cpp +++ b/indra/newview/llworld.cpp @@ -1372,10 +1372,8 @@ void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector* positi F32 LLWorld::getNearbyAvatarsAndMaxGPUTime(std::vector &valid_nearby_avs) { - static LLCachedControl render_far_clip(gSavedSettings, "RenderFarClip", 64); - F32 nearby_max_complexity = 0; - F32 radius = render_far_clip * render_far_clip; + F32 radius = LLVOAvatar::sRenderDistance * LLVOAvatar::sRenderDistance; for (LLCharacter* character : LLCharacter::sInstances) { -- cgit v1.2.3 From f6a2dbe6ec3dbe059ca25cfcd2348619aeacb46b Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Sun, 6 Apr 2025 15:01:28 +0300 Subject: #3627 std::bad_alloc when loading a model --- indra/newview/gltfscenemanager.cpp | 11 +++++++++-- indra/newview/llmaterialeditor.cpp | 11 +++++++++-- indra/newview/skins/default/xui/en/notifications.xml | 10 ++++++++++ 3 files changed, 28 insertions(+), 4 deletions(-) (limited to 'indra') diff --git a/indra/newview/gltfscenemanager.cpp b/indra/newview/gltfscenemanager.cpp index c33d15228c..e0cd762776 100644 --- a/indra/newview/gltfscenemanager.cpp +++ b/indra/newview/gltfscenemanager.cpp @@ -69,9 +69,16 @@ void GLTFSceneManager::load() { return; } - if (filenames.size() > 0) + try + { + if (filenames.size() > 0) + { + GLTFSceneManager::instance().load(filenames[0]); + } + } + catch (std::bad_alloc&) { - GLTFSceneManager::instance().load(filenames[0]); + LLNotificationsUtil::add("CannotOpenFileTooBig"); } }, LLFilePicker::FFLOAD_GLTF, diff --git a/indra/newview/llmaterialeditor.cpp b/indra/newview/llmaterialeditor.cpp index 1e3a328464..28160177f6 100644 --- a/indra/newview/llmaterialeditor.cpp +++ b/indra/newview/llmaterialeditor.cpp @@ -2857,9 +2857,16 @@ void LLMaterialEditor::importMaterial() { return; } - if (filenames.size() > 0) + try { - LLMaterialEditor::loadMaterialFromFile(filenames[0], -1); + if (filenames.size() > 0) + { + LLMaterialEditor::loadMaterialFromFile(filenames[0], -1); + } + } + catch (std::bad_alloc&) + { + LLNotificationsUtil::add("CannotOpenFileTooBig"); } }, LLFilePicker::FFLOAD_MATERIAL, diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index 509a8eec38..1a56d7e3a3 100644 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -2408,6 +2408,16 @@ Unable to upload snapshot. File might be too big, try reducing resolution or try again later. fail + + +Unable to open file. + +Viewer run out of memory while opening file. File might be too big. + fail + Date: Mon, 7 Apr 2025 16:57:12 +0300 Subject: Fix: Remove potentially redundant RenderAutoHideSurfaceAreaLimit setting registration This commit removes a seemingly duplicated `connectRefreshCachedSettingsSafe` call in `LLPipeline::init()` for the `RenderAutoHideSurfaceAreaLimit` setting. A duplicated registration for this setting was identified during a review of `LLPipeline::init()`. Double registration can lead to unexpected behavior, including potential CPU overhead. The duplication *may* have been introduced with commit 440c7b2 (Added CollectFontVertexBuffers feature), though this requires further confirmation. Testing Performed: After removing the duplicate registration, the `RenderAutoHideSurfaceAreaLimit` functionality was validated by ensuring the following behavior (consistent with the existing code): * A value of 0 (zero) causes all objects to appear regardless of size. * Values slightly above zero result in only small objects appearing, with all others hidden. * Increasing the value causes objects of increasing size to appear, while smaller objects remain visible. This change merits careful review to ensure it has no unintended side effects, and to confirm the accuracy of these observations from other developers. --- indra/newview/pipeline.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'indra') diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 6adf203ea1..aa82b28bf7 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -599,7 +599,6 @@ void LLPipeline::init() connectRefreshCachedSettingsSafe("RenderMirrors"); connectRefreshCachedSettingsSafe("RenderHeroProbeUpdateRate"); connectRefreshCachedSettingsSafe("RenderHeroProbeConservativeUpdateMultiplier"); - connectRefreshCachedSettingsSafe("RenderAutoHideSurfaceAreaLimit"); LLPointer cntrl_ptr = gSavedSettings.getControl("CollectFontVertexBuffers"); if (cntrl_ptr.notNull()) -- cgit v1.2.3 From a7f3785cd6856eeba7eb454625e8cf874eb20e8e Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Mon, 7 Apr 2025 21:30:47 +0300 Subject: #3873 Return back AudioLevelWind Partial revert from d00b6e4216bb308ae075d90dfa871c902d765f8d Our statistics claimed that AudioLevelWind is unused, but it is in use. --- indra/newview/app_settings/settings.xml | 11 +++++++++++ indra/newview/llvieweraudio.cpp | 4 ++-- 2 files changed, 13 insertions(+), 2 deletions(-) (limited to 'indra') diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index a2a6744722..1025c9299d 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -345,6 +345,17 @@ F32 Value 0.5 + + AudioLevelWind + + Comment + Audio level of wind noise when standing still + Persist + 1 + Type + F32 + Value + 0.5 AudioStreamingMedia diff --git a/indra/newview/llvieweraudio.cpp b/indra/newview/llvieweraudio.cpp index b3b4f43e57..404297c58f 100644 --- a/indra/newview/llvieweraudio.cpp +++ b/indra/newview/llvieweraudio.cpp @@ -541,8 +541,8 @@ void audio_update_wind(bool force_update) // whereas steady-state avatar walk velocity is only 3.2 m/s. // Without this the world feels desolate on first login when you are // standing still. - const F32 WIND_LEVEL = 0.5f; - LLVector3 scaled_wind_vec = gWindVec * WIND_LEVEL; + static LLUICachedControl wind_level("AudioLevelWind", 0.5f); + LLVector3 scaled_wind_vec = gWindVec * wind_level; // Mix in the avatar's motion, subtract because when you walk north, // the apparent wind moves south. -- cgit v1.2.3 From c07817c3d26095de569e9193ade2b9040b7be8c0 Mon Sep 17 00:00:00 2001 From: William Weaver Date: Fri, 11 Apr 2025 02:23:52 +0300 Subject: Fix(Tonemap): Correct blend logic to preserve HDR detail The blending operation for the `tonemap_mix` uniform in `postDeferredTonemap.glsl` incorrectly used a prematurely clamped color value as the source for the linear mix target. Specifically, the exposed HDR input color was clamped to the [0, 1] LDR range before being used in the `mix()` function when `tonemap_mix < 1.0`. This premature clamping resulted in the loss of High Dynamic Range (HDR) detail in highlights during the blend operation. As `tonemap_mix` was reduced, instead of smoothly blending towards the linear scene representation, clipped highlights were incorrectly reintroduced. This commit modifies the `toneMap` and `toneMapNoExposure` functions to correct this logic: 1. The original linear input color is preserved before exposure/processing. 2. The appropriate exposure factor is calculated and applied separately. 3. The chosen tone mapping operator is applied to the exposed color, storing the result. 4. The `mix()` function now correctly blends between the appropriately scaled, *unclamped* linear input color and the fully tone-mapped result. 5. The final clamp to the [0, 1] LDR range is applied *after* the blend operation. This change ensures that HDR information is preserved throughout the blending process, resulting in a smoother, more perceptually correct visual transition as `tonemap_mix` is adjusted. While the effect is nuanced, it is noticeable in bright highlights; with the legacy code, these highlights appeared visibly clipped and less intense during the blend, whereas the corrected code allows them to retain their peak brightness and detail more accurately. This makes the `tonemap_mix` control more intuitive, behaving as a true intensity blend for the tone mapping effect without introducing clipping artifacts. The computational cost is negligible. --- .../shaders/class1/deferred/tonemapUtilF.glsl | 37 ++++++++++++++-------- 1 file changed, 24 insertions(+), 13 deletions(-) (limited to 'indra') diff --git a/indra/newview/app_settings/shaders/class1/deferred/tonemapUtilF.glsl b/indra/newview/app_settings/shaders/class1/deferred/tonemapUtilF.glsl index a63b8d7c2b..774ccb6baf 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/tonemapUtilF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/tonemapUtilF.glsl @@ -117,27 +117,34 @@ uniform float exposure; uniform float tonemap_mix; uniform int tonemap_type; + vec3 toneMap(vec3 color) { #ifndef NO_POST - float exp_scale = texture(exposureMap, vec2(0.5,0.5)).r; - - color *= exposure * exp_scale; + vec3 linear_input_color = color; - vec3 clamped_color = clamp(color.rgb, vec3(0.0), vec3(1.0)); + float exp_scale = texture(exposureMap, vec2(0.5,0.5)).r; + float final_exposure = exposure * exp_scale; + vec3 exposed_color = color * final_exposure; + vec3 tonemapped_color = exposed_color; switch(tonemap_type) { case 0: - color = PBRNeutralToneMapping(color); + tonemapped_color = PBRNeutralToneMapping(exposed_color); break; case 1: - color = toneMapACES_Hill(color); + tonemapped_color = toneMapACES_Hill(exposed_color); break; } - // mix tonemapped and linear here to provide adjustment - color = mix(clamped_color, color, tonemap_mix); + vec3 exposed_linear_input = linear_input_color * final_exposure; + color = mix(exposed_linear_input, tonemapped_color, tonemap_mix); + + color = clamp(color, 0.0, 1.0); +#else + color *= exposure * texture(exposureMap, vec2(0.5,0.5)).r; + color = clamp(color, 0.0, 1.0); #endif return color; @@ -147,20 +154,24 @@ vec3 toneMap(vec3 color) vec3 toneMapNoExposure(vec3 color) { #ifndef NO_POST - vec3 clamped_color = clamp(color.rgb, vec3(0.0), vec3(1.0)); + vec3 linear_input_color = color; + vec3 tonemapped_color = color; switch(tonemap_type) { case 0: - color = PBRNeutralToneMapping(color); + tonemapped_color = PBRNeutralToneMapping(color); break; case 1: - color = toneMapACES_Hill(color); + tonemapped_color = toneMapACES_Hill(color); break; } - // mix tonemapped and linear here to provide adjustment - color = mix(clamped_color, color, tonemap_mix); + color = mix(linear_input_color, tonemapped_color, tonemap_mix); + + color = clamp(color, 0.0, 1.0); +#else + color = clamp(color, 0.0, 1.0); #endif return color; -- cgit v1.2.3 From b95b20a1be56ff7baa3ad20e8d0571ec9f07ab12 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Tue, 8 Apr 2025 20:28:50 +0300 Subject: #3757 Allow subfolders in "My Outfits" --- indra/newview/llappearancelistener.cpp | 2 +- indra/newview/llinventorybridge.cpp | 45 +++++++++++++++++++-- indra/newview/llinventorybridge.h | 1 + indra/newview/llinventoryfunctions.cpp | 5 +++ indra/newview/llinventoryfunctions.h | 18 +++++++++ indra/newview/llinventorygallery.cpp | 13 ++++++ indra/newview/llinventorygallerymenu.cpp | 1 + indra/newview/lloutfitslist.cpp | 47 +++++++++++++++++++++- .../skins/default/xui/en/menu_inventory.xml | 8 ++++ 9 files changed, 134 insertions(+), 6 deletions(-) (limited to 'indra') diff --git a/indra/newview/llappearancelistener.cpp b/indra/newview/llappearancelistener.cpp index a6d6e76e02..dc7bbc3236 100644 --- a/indra/newview/llappearancelistener.cpp +++ b/indra/newview/llappearancelistener.cpp @@ -122,7 +122,7 @@ void LLAppearanceListener::getOutfitsList(LLSD const &data) LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t item_array; - LLIsType is_category(LLAssetType::AT_CATEGORY); + LLIsFolderType is_category(LLFolderType::FT_OUTFIT); gInventory.collectDescendentsIf(outfits_id, cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH, is_category); response["outfits"] = llsd::toMap(cat_array, diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index ce91f9a1f3..8d31c4dde7 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -2916,6 +2916,10 @@ bool LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, // create a new folder and populate it with links to original objects dropToMyOutfits(inv_cat, cb); } + else if (getCategory() && getCategory()->getParentUUID() == my_outifts_id) + { + dropToMyOutfitsSubfolder(inv_cat, mUUID, cb); + } // if target is current outfit folder we use link else if (move_is_into_current_outfit && (inv_cat->getPreferredType() == LLFolderType::FT_NONE || @@ -4016,7 +4020,14 @@ void LLFolderBridge::perform_pasteFromClipboard() U32 max_items_to_wear = gSavedSettings.getU32("WearFolderLimit"); if (cat && can_move_to_my_outfits(model, cat, max_items_to_wear)) { - dropToMyOutfits(cat, cb); + if (mUUID == my_outifts_id) + { + dropToMyOutfits(cat, cb); + } + else if (getCategory() && getCategory()->getParentUUID() == mUUID) + { + dropToMyOutfitsSubfolder(cat, mUUID, cb); + } } else { @@ -4256,6 +4267,7 @@ void LLFolderBridge::buildContextMenuOptions(U32 flags, menuentry_vec_t& items if (outfits_id == mUUID) { + items.push_back(std::string("New Outfit Folder")); items.push_back(std::string("New Outfit")); } @@ -5331,13 +5343,36 @@ void LLFolderBridge::dropToMyOutfits(LLInventoryCategory* inv_cat, LLPointergetUUID(), _1, cb, mInventoryPanel); - gInventory.createNewCategory(dest_id, + getInventoryModel()->createNewCategory(dest_id, LLFolderType::FT_OUTFIT, inv_cat->getName(), func, inv_cat->getThumbnailUUID()); } +void LLFolderBridge::dropToMyOutfitsSubfolder(LLInventoryCategory* inv_cat, const LLUUID& dest_id, LLPointer cb) +{ + LLViewerInventoryCategory* cat = getInventoryModel()->getCategory(dest_id); + const LLUUID outfits_id = getInventoryModel()->findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); + inventory_func_type func = boost::bind(outfitFolderCreatedCallback, inv_cat->getUUID(), _1, cb, mInventoryPanel); + if (cat && cat->getParentUUID() == outfits_id) + { + getInventoryModel()->createNewCategory(dest_id, + LLFolderType::FT_OUTFIT, + inv_cat->getName(), + func, + inv_cat->getThumbnailUUID()); + } + else + { + getInventoryModel()->createNewCategory(outfits_id, + LLFolderType::FT_OUTFIT, + inv_cat->getName(), + func, + inv_cat->getThumbnailUUID()); + } +} + void LLFolderBridge::outfitFolderCreatedCallback(LLUUID cat_source_id, LLUUID cat_dest_id, LLPointer cb, @@ -5441,6 +5476,10 @@ bool LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, const bool move_is_into_favorites = (mUUID == favorites_id); const bool move_is_into_my_outfits = (mUUID == my_outifts_id) || model->isObjectDescendentOf(mUUID, my_outifts_id); const bool move_is_into_outfit = move_is_into_my_outfits || (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT); + const bool move_is_into_my_outfits_subfolder = move_is_into_my_outfits + && getCategory() + && getCategory()->getParentUUID() == my_outifts_id + && getCategory()->getPreferredType() != LLFolderType::FT_OUTFIT; const bool move_is_into_landmarks = (mUUID == landmarks_id) || model->isObjectDescendentOf(mUUID, landmarks_id); const bool move_is_into_marketplacelistings = model->isObjectDescendentOf(mUUID, marketplacelistings_id); const bool move_is_from_marketplacelistings = model->isObjectDescendentOf(inv_item->getUUID(), marketplacelistings_id); @@ -5511,7 +5550,7 @@ bool LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, } else if (user_confirm && (move_is_into_current_outfit || move_is_into_outfit)) { - accept = can_move_to_outfit(inv_item, move_is_into_current_outfit); + accept = !move_is_into_my_outfits_subfolder && can_move_to_outfit(inv_item, move_is_into_current_outfit); } else if (user_confirm && (move_is_into_favorites || move_is_into_landmarks)) { diff --git a/indra/newview/llinventorybridge.h b/indra/newview/llinventorybridge.h index 3e7f74384b..b7bdef9b21 100644 --- a/indra/newview/llinventorybridge.h +++ b/indra/newview/llinventorybridge.h @@ -369,6 +369,7 @@ protected: void dropToFavorites(LLInventoryItem* inv_item, LLPointer cb = NULL); void dropToOutfit(LLInventoryItem* inv_item, bool move_is_into_current_outfit, LLPointer cb = NULL); void dropToMyOutfits(LLInventoryCategory* inv_cat, LLPointer cb = NULL); + void dropToMyOutfitsSubfolder(LLInventoryCategory* inv_cat, const LLUUID& dest, LLPointer cb = NULL); //-------------------------------------------------------------------- // Messy hacks for handling folder options diff --git a/indra/newview/llinventoryfunctions.cpp b/indra/newview/llinventoryfunctions.cpp index 1ccefa3212..b4299972d9 100644 --- a/indra/newview/llinventoryfunctions.cpp +++ b/indra/newview/llinventoryfunctions.cpp @@ -2621,6 +2621,11 @@ bool LLInventoryCollectFunctor::itemTransferCommonlyAllowed(const LLInventoryIte return false; } +bool LLIsFolderType::operator()(LLInventoryCategory* cat, LLInventoryItem* item) +{ + return cat && cat->getPreferredType() == mType; +} + bool LLIsType::operator()(LLInventoryCategory* cat, LLInventoryItem* item) { if(mType == LLAssetType::AT_CATEGORY) diff --git a/indra/newview/llinventoryfunctions.h b/indra/newview/llinventoryfunctions.h index 13a64f21dc..b379d625a9 100644 --- a/indra/newview/llinventoryfunctions.h +++ b/indra/newview/llinventoryfunctions.h @@ -234,6 +234,24 @@ protected: // the type is the type passed in during construction. //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLIsFolderType : public LLInventoryCollectFunctor +{ +public: + LLIsFolderType(LLFolderType::EType type) : mType(type) {} + virtual ~LLIsFolderType() {} + virtual bool operator()(LLInventoryCategory* cat, + LLInventoryItem* item); +protected: + LLFolderType::EType mType; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLIsType +// +// Implementation of a LLInventoryCollectFunctor which returns true if +// the type is the type passed in during construction. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + class LLIsType : public LLInventoryCollectFunctor { public: diff --git a/indra/newview/llinventorygallery.cpp b/indra/newview/llinventorygallery.cpp index c4f93cee98..6188b812d5 100644 --- a/indra/newview/llinventorygallery.cpp +++ b/indra/newview/llinventorygallery.cpp @@ -64,6 +64,7 @@ const S32 FAST_LOAD_THUMBNAIL_TRSHOLD = 50; // load folders below this value imm bool dragCategoryIntoFolder(LLUUID dest_id, LLInventoryCategory* inv_cat, bool drop, std::string& tooltip_msg, bool is_link); bool dragItemIntoFolder(LLUUID folder_id, LLInventoryItem* inv_item, bool drop, std::string& tooltip_msg, bool user_confirm); void dropToMyOutfits(LLInventoryCategory* inv_cat); +void dropToMyOutfitsSubfolder(LLInventoryCategory* inv_cat, const LLUUID& dest_id); class LLGalleryPanel: public LLPanel { @@ -3898,6 +3899,10 @@ bool dragCategoryIntoFolder(LLUUID dest_id, LLInventoryCategory* inv_cat, // create a new folder and populate it with links to original objects dropToMyOutfits(inv_cat); } + else if (dest_cat && dest_cat->getParentUUID() == my_outifts_id) + { + dropToMyOutfitsSubfolder(inv_cat, dest_id); + } // if target is current outfit folder we use link else if (move_is_into_current_outfit && (inv_cat->getPreferredType() == LLFolderType::FT_NONE || @@ -4041,3 +4046,11 @@ void dropToMyOutfits(LLInventoryCategory* inv_cat) inventory_func_type func = boost::bind(&outfitFolderCreatedCallback, inv_cat->getUUID(), _1); gInventory.createNewCategory(dest_id, LLFolderType::FT_OUTFIT, inv_cat->getName(), func, inv_cat->getThumbnailUUID()); } + +void dropToMyOutfitsSubfolder(LLInventoryCategory* inv_cat, const LLUUID &dest_id) +{ + // Note: creation will take time, so passing folder id to callback is slightly unreliable, + // but so is collecting and passing descendants' ids + inventory_func_type func = boost::bind(&outfitFolderCreatedCallback, inv_cat->getUUID(), _1); + gInventory.createNewCategory(dest_id, LLFolderType::FT_OUTFIT, inv_cat->getName(), func, inv_cat->getThumbnailUUID()); +} diff --git a/indra/newview/llinventorygallerymenu.cpp b/indra/newview/llinventorygallerymenu.cpp index dbf4821ca1..25b339d51e 100644 --- a/indra/newview/llinventorygallerymenu.cpp +++ b/indra/newview/llinventorygallerymenu.cpp @@ -771,6 +771,7 @@ void LLInventoryGalleryContextMenu::updateMenuItemsVisibility(LLContextMenu* men if(is_outfits && !isRootFolder()) { + items.push_back(std::string("New Outfit Folder")); items.push_back(std::string("New Outfit")); } diff --git a/indra/newview/lloutfitslist.cpp b/indra/newview/lloutfitslist.cpp index 6e666b8a4b..cfbfe8f8e0 100644 --- a/indra/newview/lloutfitslist.cpp +++ b/indra/newview/lloutfitslist.cpp @@ -819,6 +819,49 @@ void LLOutfitListBase::observerCallback(const LLUUID& category_id) refreshList(category_id); } +class LLIsOutfitListFolder : public LLInventoryCollectFunctor +{ +public: + LLIsOutfitListFolder() + { + mOutfitsId = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); + } + virtual ~LLIsOutfitListFolder() {} + + bool operator()(LLInventoryCategory* cat, LLInventoryItem* item) override + { + if (cat) + { + if (cat->getPreferredType() == LLFolderType::FT_OUTFIT) + { + return true; + } + if (cat->getPreferredType() == LLFolderType::FT_NONE + && cat->getParentUUID() == mOutfitsId) + { + LLViewerInventoryCategory* inv_cat = dynamic_cast(cat); + if (inv_cat && inv_cat->getDescendentCount() > 3) + { + LLInventoryModel::cat_array_t* cats; + LLInventoryModel::item_array_t* items; + gInventory.getDirectDescendentsOf(inv_cat->getUUID(), cats, items); + if (items->size() > 3) // eyes, skin, hair and shape are required + { + // For now assume this to be an old style outfit, not a subfolder + // but ideally no such 'outfits' should be left in My Outfits + // Todo: stop counting FT_NONE as outfits, + // convert obvious outfits into FT_OUTFIT + return true; + } + } + } + } + return false; + } +protected: + LLUUID mOutfitsId; +}; + void LLOutfitListBase::refreshList(const LLUUID& category_id) { bool wasNull = mRefreshListState.CategoryUUID.isNull(); @@ -828,13 +871,13 @@ void LLOutfitListBase::refreshList(const LLUUID& category_id) LLInventoryModel::item_array_t item_array; // Collect all sub-categories of a given category. - LLIsType is_category(LLAssetType::AT_CATEGORY); + LLIsOutfitListFolder is_outfit; gInventory.collectDescendentsIf( category_id, cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH, - is_category); + is_outfit); // Memorize item names for each UUID std::map names; diff --git a/indra/newview/skins/default/xui/en/menu_inventory.xml b/indra/newview/skins/default/xui/en/menu_inventory.xml index e57e3b0750..d8c7de0e55 100644 --- a/indra/newview/skins/default/xui/en/menu_inventory.xml +++ b/indra/newview/skins/default/xui/en/menu_inventory.xml @@ -151,6 +151,14 @@ function="Inventory.DoCreate" parameter="category" /> + + + Date: Tue, 8 Apr 2025 22:39:41 +0300 Subject: #3757 Menu for subfodlers in outfits --- indra/newview/llinventorybridge.cpp | 199 ++++++++++++++++++++++--------- indra/newview/llinventorybridge.h | 2 +- indra/newview/llinventorygallery.cpp | 57 ++++++++- indra/newview/llinventorygallerymenu.cpp | 8 +- indra/newview/llinventorymodel.cpp | 3 +- indra/newview/lloutfitslist.cpp | 3 +- 6 files changed, 202 insertions(+), 70 deletions(-) (limited to 'indra') diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index 8d31c4dde7..fd9d08a26d 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -105,6 +105,44 @@ static bool check_item(const LLUUID& item_id, // Helper functions + +namespace { + enum EMyOutfitsSubfolderType + { + MY_OUTFITS_NO, + MY_OUTFITS_SUBFOLDER, + MY_OUTFITS_OUTFIT, + }; + + EMyOutfitsSubfolderType myoutfit_object_subfolder_type(LLInventoryModel* model, const LLUUID& obj_id, + const LLUUID& cat_id) + { + if (obj_id == cat_id) return MY_OUTFITS_NO; + + const LLViewerInventoryCategory* test_cat = model->getCategory(obj_id); + while (test_cat) + { + if (test_cat->getPreferredType() == LLFolderType::FT_OUTFIT) + { + return MY_OUTFITS_OUTFIT; + } + + const LLUUID& parent_id = test_cat->getParentUUID(); + if (parent_id.isNull()) + { + return MY_OUTFITS_NO; + } + if (parent_id == cat_id) + { + return MY_OUTFITS_SUBFOLDER; + } + test_cat = model->getCategory(parent_id); + } + + return MY_OUTFITS_NO; + } +} + bool isAddAction(const std::string& action) { return ("wear" == action || "attach" == action || "activate" == action); @@ -2912,13 +2950,22 @@ bool LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, if (mUUID == my_outifts_id) { - // Category can contains objects, + // Category can't contains objects, // create a new folder and populate it with links to original objects dropToMyOutfits(inv_cat, cb); } - else if (getCategory() && getCategory()->getParentUUID() == my_outifts_id) + else if (move_is_into_my_outfits) { - dropToMyOutfitsSubfolder(inv_cat, mUUID, cb); + EMyOutfitsSubfolderType res = myoutfit_object_subfolder_type(model, mUUID, my_outifts_id); + if (res == MY_OUTFITS_SUBFOLDER) + { + // turn it into outfit + dropToMyOutfitsSubfolder(inv_cat, mUUID, LLFolderType::FT_OUTFIT, cb); + } + else + { + dropToMyOutfitsSubfolder(inv_cat, mUUID, LLFolderType::FT_NONE, cb); + } } // if target is current outfit folder we use link else if (move_is_into_current_outfit && @@ -4012,6 +4059,7 @@ void LLFolderBridge::perform_pasteFromClipboard() { if (!move_is_into_my_outfits && item && can_move_to_outfit(item, move_is_into_current_outfit)) { + // todo: this is going to create dupplicate folders? dropToOutfit(item, move_is_into_current_outfit, cb); } else if (move_is_into_my_outfits && LLAssetType::AT_CATEGORY == obj->getType()) @@ -4024,9 +4072,18 @@ void LLFolderBridge::perform_pasteFromClipboard() { dropToMyOutfits(cat, cb); } - else if (getCategory() && getCategory()->getParentUUID() == mUUID) + else if (move_is_into_my_outfits) { - dropToMyOutfitsSubfolder(cat, mUUID, cb); + EMyOutfitsSubfolderType res = myoutfit_object_subfolder_type(model, mUUID, my_outifts_id); + if (res == MY_OUTFITS_SUBFOLDER) + { + // turn it into outfit + dropToMyOutfitsSubfolder(cat, mUUID, LLFolderType::FT_OUTFIT, cb); + } + else + { + dropToMyOutfitsSubfolder(cat, mUUID, LLFolderType::FT_NONE, cb); + } } } else @@ -4361,63 +4418,85 @@ void LLFolderBridge::buildContextMenuOptions(U32 flags, menuentry_vec_t& items else if(isAgentInventory()) // do not allow creating in library { LLViewerInventoryCategory *cat = getCategory(); - // BAP removed protected check to re-enable standard ops in untyped folders. - // Not sure what the right thing is to do here. - if (!isCOFFolder() && cat && (cat->getPreferredType() != LLFolderType::FT_OUTFIT)) - { - if (!isInboxFolder() // don't allow creation in inbox - && outfits_id != mUUID) - { - bool menu_items_added = false; - // Do not allow to create 2-level subfolder in the Calling Card/Friends folder. EXT-694. - if (!LLFriendCardsManager::instance().isCategoryInFriendFolder(cat)) - { - items.push_back(std::string("New Folder")); - menu_items_added = true; - } - if (!isMarketplaceListingsFolder()) - { - items.push_back(std::string("upload_def")); - items.push_back(std::string("create_new")); - items.push_back(std::string("New Script")); - items.push_back(std::string("New Note")); - items.push_back(std::string("New Gesture")); - items.push_back(std::string("New Material")); - items.push_back(std::string("New Clothes")); - items.push_back(std::string("New Body Parts")); - items.push_back(std::string("New Settings")); - if (!LLEnvironment::instance().isInventoryEnabled()) - { - disabled_items.push_back("New Settings"); - } - } - else - { - items.push_back(std::string("New Listing Folder")); - } - if (menu_items_added) - { - items.push_back(std::string("Create Separator")); - } - } - getClipboardEntries(false, items, disabled_items, flags); - } - else + + if (cat) { - // Want some but not all of the items from getClipboardEntries for outfits. - if (cat && (cat->getPreferredType() == LLFolderType::FT_OUTFIT)) + if (cat->getPreferredType() == LLFolderType::FT_OUTFIT) { + // Want some but not all of the items from getClipboardEntries for outfits. + items.push_back(std::string("New Outfit Folder")); items.push_back(std::string("Rename")); items.push_back(std::string("thumbnail")); addDeleteContextMenuOptions(items, disabled_items); // EXT-4030: disallow deletion of currently worn outfit - const LLViewerInventoryItem *base_outfit_link = LLAppearanceMgr::instance().getBaseOutfitLink(); + const LLViewerInventoryItem* base_outfit_link = LLAppearanceMgr::instance().getBaseOutfitLink(); if (base_outfit_link && (cat == base_outfit_link->getLinkedCategory())) { disabled_items.push_back(std::string("Delete")); } } + else if (outfits_id == mUUID) + { + getClipboardEntries(false, items, disabled_items, flags); + } + else if (!isCOFFolder()) + { + EMyOutfitsSubfolderType in_my_outfits = myoutfit_object_subfolder_type(model, mUUID, outfits_id); + if (in_my_outfits != MY_OUTFITS_NO) + { + if (in_my_outfits == MY_OUTFITS_SUBFOLDER) + { + // Not inside an outfit, but inside 'my outfits' + items.push_back(std::string("New Outfit")); + } + + items.push_back(std::string("New Outfit Folder")); + items.push_back(std::string("Rename")); + items.push_back(std::string("thumbnail")); + + addDeleteContextMenuOptions(items, disabled_items); + } + else + { + if (!isInboxFolder() // don't allow creation in inbox + && outfits_id != mUUID) + { + bool menu_items_added = false; + // Do not allow to create 2-level subfolder in the Calling Card/Friends folder. EXT-694. + if (!LLFriendCardsManager::instance().isCategoryInFriendFolder(cat)) + { + items.push_back(std::string("New Folder")); + menu_items_added = true; + } + if (!isMarketplaceListingsFolder()) + { + items.push_back(std::string("upload_def")); + items.push_back(std::string("create_new")); + items.push_back(std::string("New Script")); + items.push_back(std::string("New Note")); + items.push_back(std::string("New Gesture")); + items.push_back(std::string("New Material")); + items.push_back(std::string("New Clothes")); + items.push_back(std::string("New Body Parts")); + items.push_back(std::string("New Settings")); + if (!LLEnvironment::instance().isInventoryEnabled()) + { + disabled_items.push_back("New Settings"); + } + } + else + { + items.push_back(std::string("New Listing Folder")); + } + if (menu_items_added) + { + items.push_back(std::string("Create Separator")); + } + } + getClipboardEntries(false, items, disabled_items, flags); + } + } } if (model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT) == mUUID) @@ -4570,7 +4649,11 @@ void LLFolderBridge::buildContextMenuFolderOptions(U32 flags, menuentry_vec_t& if (((flags & ITEM_IN_MULTI_SELECTION) == 0) && hasChildren() && (type != LLFolderType::FT_OUTFIT)) { - items.push_back(std::string("Ungroup folder items")); + const LLUUID my_outfits = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); + if (!gInventory.isObjectDescendentOf(mUUID, my_outfits)) + { + items.push_back(std::string("Ungroup folder items")); + } } } else @@ -5350,7 +5433,7 @@ void LLFolderBridge::dropToMyOutfits(LLInventoryCategory* inv_cat, LLPointergetThumbnailUUID()); } -void LLFolderBridge::dropToMyOutfitsSubfolder(LLInventoryCategory* inv_cat, const LLUUID& dest_id, LLPointer cb) +void LLFolderBridge::dropToMyOutfitsSubfolder(LLInventoryCategory* inv_cat, const LLUUID& dest_id, LLFolderType::EType preferred_type, LLPointer cb) { LLViewerInventoryCategory* cat = getInventoryModel()->getCategory(dest_id); const LLUUID outfits_id = getInventoryModel()->findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); @@ -5358,7 +5441,7 @@ void LLFolderBridge::dropToMyOutfitsSubfolder(LLInventoryCategory* inv_cat, cons if (cat && cat->getParentUUID() == outfits_id) { getInventoryModel()->createNewCategory(dest_id, - LLFolderType::FT_OUTFIT, + preferred_type, inv_cat->getName(), func, inv_cat->getThumbnailUUID()); @@ -5366,7 +5449,7 @@ void LLFolderBridge::dropToMyOutfitsSubfolder(LLInventoryCategory* inv_cat, cons else { getInventoryModel()->createNewCategory(outfits_id, - LLFolderType::FT_OUTFIT, + preferred_type, inv_cat->getName(), func, inv_cat->getThumbnailUUID()); @@ -5476,10 +5559,6 @@ bool LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, const bool move_is_into_favorites = (mUUID == favorites_id); const bool move_is_into_my_outfits = (mUUID == my_outifts_id) || model->isObjectDescendentOf(mUUID, my_outifts_id); const bool move_is_into_outfit = move_is_into_my_outfits || (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT); - const bool move_is_into_my_outfits_subfolder = move_is_into_my_outfits - && getCategory() - && getCategory()->getParentUUID() == my_outifts_id - && getCategory()->getPreferredType() != LLFolderType::FT_OUTFIT; const bool move_is_into_landmarks = (mUUID == landmarks_id) || model->isObjectDescendentOf(mUUID, landmarks_id); const bool move_is_into_marketplacelistings = model->isObjectDescendentOf(mUUID, marketplacelistings_id); const bool move_is_from_marketplacelistings = model->isObjectDescendentOf(inv_item->getUUID(), marketplacelistings_id); @@ -5550,7 +5629,9 @@ bool LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, } else if (user_confirm && (move_is_into_current_outfit || move_is_into_outfit)) { - accept = !move_is_into_my_outfits_subfolder && can_move_to_outfit(inv_item, move_is_into_current_outfit); + EMyOutfitsSubfolderType res = myoutfit_object_subfolder_type(model, mUUID, my_outifts_id); + // don't allow items in my outfits' subfodlers, only in outfits and outfit's subfolders + accept = res != MY_OUTFITS_SUBFOLDER && can_move_to_outfit(inv_item, move_is_into_current_outfit); } else if (user_confirm && (move_is_into_favorites || move_is_into_landmarks)) { diff --git a/indra/newview/llinventorybridge.h b/indra/newview/llinventorybridge.h index b7bdef9b21..a101c7368a 100644 --- a/indra/newview/llinventorybridge.h +++ b/indra/newview/llinventorybridge.h @@ -369,7 +369,7 @@ protected: void dropToFavorites(LLInventoryItem* inv_item, LLPointer cb = NULL); void dropToOutfit(LLInventoryItem* inv_item, bool move_is_into_current_outfit, LLPointer cb = NULL); void dropToMyOutfits(LLInventoryCategory* inv_cat, LLPointer cb = NULL); - void dropToMyOutfitsSubfolder(LLInventoryCategory* inv_cat, const LLUUID& dest, LLPointer cb = NULL); + void dropToMyOutfitsSubfolder(LLInventoryCategory* inv_cat, const LLUUID& dest, LLFolderType::EType preferred_type, LLPointer cb = NULL); //-------------------------------------------------------------------- // Messy hacks for handling folder options diff --git a/indra/newview/llinventorygallery.cpp b/indra/newview/llinventorygallery.cpp index 6188b812d5..15bc578c64 100644 --- a/indra/newview/llinventorygallery.cpp +++ b/indra/newview/llinventorygallery.cpp @@ -60,11 +60,49 @@ static LLPanelInjector t_inventory_gallery("inventory_galler const S32 GALLERY_ITEMS_PER_ROW_MIN = 2; const S32 FAST_LOAD_THUMBNAIL_TRSHOLD = 50; // load folders below this value immediately + +namespace { + enum EMyOutfitsSubfolderType + { + MY_OUTFITS_NO, + MY_OUTFITS_SUBFOLDER, + MY_OUTFITS_OUTFIT, + }; + + EMyOutfitsSubfolderType myoutfit_object_subfolder_type(LLInventoryModel* model, const LLUUID& obj_id, + const LLUUID& cat_id) + { + if (obj_id == cat_id) return MY_OUTFITS_NO; + + const LLViewerInventoryCategory* test_cat = model->getCategory(obj_id); + while (test_cat) + { + if (test_cat->getPreferredType() == LLFolderType::FT_OUTFIT) + { + return MY_OUTFITS_OUTFIT; + } + + const LLUUID& parent_id = test_cat->getParentUUID(); + if (parent_id.isNull()) + { + return MY_OUTFITS_NO; + } + if (parent_id == cat_id) + { + return MY_OUTFITS_SUBFOLDER; + } + test_cat = model->getCategory(parent_id); + } + + return MY_OUTFITS_NO; + } +} + // Helper dnd functions bool dragCategoryIntoFolder(LLUUID dest_id, LLInventoryCategory* inv_cat, bool drop, std::string& tooltip_msg, bool is_link); bool dragItemIntoFolder(LLUUID folder_id, LLInventoryItem* inv_item, bool drop, std::string& tooltip_msg, bool user_confirm); void dropToMyOutfits(LLInventoryCategory* inv_cat); -void dropToMyOutfitsSubfolder(LLInventoryCategory* inv_cat, const LLUUID& dest_id); +void dropToMyOutfitsSubfolder(LLInventoryCategory* inv_cat, const LLUUID& dest_id, LLFolderType::EType preferred_type); class LLGalleryPanel: public LLPanel { @@ -3899,9 +3937,18 @@ bool dragCategoryIntoFolder(LLUUID dest_id, LLInventoryCategory* inv_cat, // create a new folder and populate it with links to original objects dropToMyOutfits(inv_cat); } - else if (dest_cat && dest_cat->getParentUUID() == my_outifts_id) + else if (move_is_into_my_outfits) { - dropToMyOutfitsSubfolder(inv_cat, dest_id); + EMyOutfitsSubfolderType res = myoutfit_object_subfolder_type(model, dest_id, my_outifts_id); + if (res == MY_OUTFITS_SUBFOLDER) + { + // turn it into outfit + dropToMyOutfitsSubfolder(inv_cat, dest_id, LLFolderType::FT_OUTFIT); + } + else + { + dropToMyOutfitsSubfolder(inv_cat, dest_id, LLFolderType::FT_NONE); + } } // if target is current outfit folder we use link else if (move_is_into_current_outfit && @@ -4047,10 +4094,10 @@ void dropToMyOutfits(LLInventoryCategory* inv_cat) gInventory.createNewCategory(dest_id, LLFolderType::FT_OUTFIT, inv_cat->getName(), func, inv_cat->getThumbnailUUID()); } -void dropToMyOutfitsSubfolder(LLInventoryCategory* inv_cat, const LLUUID &dest_id) +void dropToMyOutfitsSubfolder(LLInventoryCategory* inv_cat, const LLUUID &dest_id, LLFolderType::EType preferred_type) { // Note: creation will take time, so passing folder id to callback is slightly unreliable, // but so is collecting and passing descendants' ids inventory_func_type func = boost::bind(&outfitFolderCreatedCallback, inv_cat->getUUID(), _1); - gInventory.createNewCategory(dest_id, LLFolderType::FT_OUTFIT, inv_cat->getName(), func, inv_cat->getThumbnailUUID()); + gInventory.createNewCategory(dest_id, preferred_type, inv_cat->getName(), func, inv_cat->getThumbnailUUID()); } diff --git a/indra/newview/llinventorygallerymenu.cpp b/indra/newview/llinventorygallerymenu.cpp index 25b339d51e..3ef5071c97 100644 --- a/indra/newview/llinventorygallerymenu.cpp +++ b/indra/newview/llinventorygallerymenu.cpp @@ -586,7 +586,9 @@ void LLInventoryGalleryContextMenu::updateMenuItemsVisibility(LLContextMenu* men bool is_trash = (selected_id == gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH)); bool is_in_trash = gInventory.isObjectDescendentOf(selected_id, gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH)); bool is_lost_and_found = (selected_id == gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND)); - bool is_outfits= (selected_id == gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS)); + const LLUUID my_outfits = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); + bool is_outfits= (selected_id == my_outfits); + bool is_in_outfits = is_outfits || gInventory.isObjectDescendentOf(selected_id, my_outfits); bool is_in_favorites = gInventory.isObjectDescendentOf(selected_id, gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE)); //bool is_favorites= (selected_id == gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE)); @@ -725,7 +727,7 @@ void LLInventoryGalleryContextMenu::updateMenuItemsVisibility(LLContextMenu* men } else { - if (is_agent_inventory && !is_inbox && !is_cof && !is_in_favorites && !is_outfits) + if (is_agent_inventory && !is_inbox && !is_cof && !is_in_favorites && !is_outfits && !is_in_outfits) { LLViewerInventoryCategory* category = gInventory.getCategory(selected_id); if (!category || !LLFriendCardsManager::instance().isCategoryInFriendFolder(category)) @@ -778,7 +780,7 @@ void LLInventoryGalleryContextMenu::updateMenuItemsVisibility(LLContextMenu* men items.push_back(std::string("Subfolder Separator")); if (!is_system_folder && !isRootFolder()) { - if(has_children && (folder_type != LLFolderType::FT_OUTFIT)) + if(has_children && (folder_type != LLFolderType::FT_OUTFIT) && !is_in_outfits) { items.push_back(std::string("Ungroup folder items")); } diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp index 9fffe6378e..6f4d2db12e 100644 --- a/indra/newview/llinventorymodel.cpp +++ b/indra/newview/llinventorymodel.cpp @@ -1007,7 +1007,8 @@ void LLInventoryModel::createNewCategory(const LLUUID& parent_id, return; } - if (preferred_type != LLFolderType::FT_NONE) + if (preferred_type != LLFolderType::FT_NONE + && preferred_type != LLFolderType::FT_OUTFIT) { // Ultimately this should only be done for non-singleton // types. Requires back-end changes to guarantee that others diff --git a/indra/newview/lloutfitslist.cpp b/indra/newview/lloutfitslist.cpp index cfbfe8f8e0..9d8493549d 100644 --- a/indra/newview/lloutfitslist.cpp +++ b/indra/newview/lloutfitslist.cpp @@ -845,7 +845,8 @@ public: LLInventoryModel::cat_array_t* cats; LLInventoryModel::item_array_t* items; gInventory.getDirectDescendentsOf(inv_cat->getUUID(), cats, items); - if (items->size() > 3) // eyes, skin, hair and shape are required + if (cats->empty() // protection against outfits inside + && items->size() > 3) // eyes, skin, hair and shape are required { // For now assume this to be an old style outfit, not a subfolder // but ideally no such 'outfits' should be left in My Outfits -- cgit v1.2.3 From 1c90421b8873a2228a845ea2f7f4a80758500aa6 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Wed, 9 Apr 2025 19:54:50 +0300 Subject: #3596 Faster mesh thread shutdown --- indra/llcommon/lluuid.cpp | 15 --------------- indra/llcommon/lluuid.h | 2 -- indra/newview/llinventorymodel.cpp | 2 +- indra/newview/llmeshrepository.cpp | 29 +++++++++++++++++++++++++++-- indra/newview/llmeshrepository.h | 3 +++ 5 files changed, 31 insertions(+), 20 deletions(-) (limited to 'indra') diff --git a/indra/llcommon/lluuid.cpp b/indra/llcommon/lluuid.cpp index b9bd27aa17..4aae90626e 100644 --- a/indra/llcommon/lluuid.cpp +++ b/indra/llcommon/lluuid.cpp @@ -174,14 +174,6 @@ void LLUUID::toString(std::string& out) const (U8)(mData[15])); } -// *TODO: deprecate -void LLUUID::toString(char* out) const -{ - std::string buffer; - toString(buffer); - strcpy(out, buffer.c_str()); /* Flawfinder: ignore */ -} - void LLUUID::toCompressedString(std::string& out) const { char bytes[UUID_BYTES + 1]; @@ -190,13 +182,6 @@ void LLUUID::toCompressedString(std::string& out) const out.assign(bytes, UUID_BYTES); } -// *TODO: deprecate -void LLUUID::toCompressedString(char* out) const -{ - memcpy(out, mData, UUID_BYTES); /* Flawfinder: ignore */ - out[UUID_BYTES] = '\0'; -} - std::string LLUUID::getString() const { return asString(); diff --git a/indra/llcommon/lluuid.h b/indra/llcommon/lluuid.h index bd4edc7993..ca1cf03c4d 100644 --- a/indra/llcommon/lluuid.h +++ b/indra/llcommon/lluuid.h @@ -103,9 +103,7 @@ public: friend LL_COMMON_API std::ostream& operator<<(std::ostream& s, const LLUUID &uuid); friend LL_COMMON_API std::istream& operator>>(std::istream& s, LLUUID &uuid); - void toString(char *out) const; // Does not allocate memory, needs 36 characters (including \0) void toString(std::string& out) const; - void toCompressedString(char *out) const; // Does not allocate memory, needs 17 characters (including \0) void toCompressedString(std::string& out) const; std::string asString() const; diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp index 6f4d2db12e..0a2d938bd0 100644 --- a/indra/newview/llinventorymodel.cpp +++ b/indra/newview/llinventorymodel.cpp @@ -3526,7 +3526,7 @@ bool LLInventoryModel::saveToFile(const std::string& filename, fileXML.close(); - LL_INFOS(LOG_INV) << "Inventory saved: " << cat_count << " categories, " << it_count << " items." << LL_ENDL; + LL_INFOS(LOG_INV) << "Inventory saved: " << (S32)cat_count << " categories, " << (S32)it_count << " items." << LL_ENDL; } catch (...) { diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index a8c6f69425..48c80842b9 100644 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -1210,6 +1210,12 @@ void LLMeshRepoThread::run() LL_WARNS(LOG_MESH) << "Convex decomposition unable to be quit." << LL_ENDL; } } +void LLMeshRepoThread::cleanup() +{ + mShuttingDown = true; + mSignal->broadcast(); + mMeshThreadPool->close(); +} // Mutex: LLMeshRepoThread::mMutex must be held on entry void LLMeshRepoThread::loadMeshSkinInfo(const LLUUID& mesh_id) @@ -1493,6 +1499,11 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id) [mesh_id, buffer, size] () { + if (gMeshRepo.mThread->isShuttingDown()) + { + delete[] buffer; + return; + } if (!gMeshRepo.mThread->skinInfoReceived(mesh_id, buffer, size)) { // either header is faulty or something else overwrote the cache @@ -1993,6 +2004,11 @@ bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod) [params, mesh_id, lod, buffer, size] () { + if (gMeshRepo.mThread->isShuttingDown()) + { + delete[] buffer; + return; + } if (gMeshRepo.mThread->lodReceived(params, lod, buffer, size) == MESH_OK) { LL_DEBUGS(LOG_MESH) << "Mesh/Cache: Mesh body for ID " << mesh_id << " - was retrieved from the cache." << LL_ENDL; @@ -3792,6 +3808,11 @@ void LLMeshLODHandler::processData(LLCore::BufferArray * /* body */, S32 /* body [shrd_handler, data, data_size] () { + if (gMeshRepo.mThread->isShuttingDown()) + { + delete[] data; + return; + } LLMeshLODHandler* handler = (LLMeshLODHandler * )shrd_handler.get(); handler->processLod(data, data_size); delete[] data; @@ -3905,6 +3926,11 @@ void LLMeshSkinInfoHandler::processData(LLCore::BufferArray * /* body */, S32 /* [shrd_handler, data, data_size] () { + if (gMeshRepo.mThread->isShuttingDown()) + { + delete[] data; + return; + } LLMeshSkinInfoHandler* handler = (LLMeshSkinInfoHandler*)shrd_handler.get(); handler->processSkin(data, data_size); delete[] data; @@ -4127,8 +4153,7 @@ void LLMeshRepository::shutdown() mUploads[i]->discard() ; //discard the uploading requests. } - mThread->mSignal->broadcast(); - mThread->mMeshThreadPool->close(); + mThread->cleanup(); while (!mThread->isStopped()) { diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h index 0d9da32e27..b9acb3573f 100644 --- a/indra/newview/llmeshrepository.h +++ b/indra/newview/llmeshrepository.h @@ -515,6 +515,8 @@ public: ~LLMeshRepoThread(); virtual void run(); + void cleanup(); + bool isShuttingDown() { return mShuttingDown; } void lockAndLoadMeshLOD(const LLVolumeParams& mesh_params, S32 lod); void loadMeshLOD(const LLVolumeParams& mesh_params, S32 lod); @@ -583,6 +585,7 @@ private: U8* getDiskCacheBuffer(S32 size); S32 mDiskCacheBufferSize = 0; U8* mDiskCacheBuffer = nullptr; + bool mShuttingDown = false; }; -- cgit v1.2.3 From 2371994a88ffeefd07891d00aed18ac226b954a7 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Wed, 9 Apr 2025 21:35:40 +0300 Subject: #3757 Menu for subfodlers in outfits p2 --- indra/newview/llinventorybridge.cpp | 90 +++++++++----------------- indra/newview/llinventoryfunctions.cpp | 30 +++++++++ indra/newview/llinventoryfunctions.h | 11 ++++ indra/newview/llinventorygallery.cpp | 65 +++++++------------ indra/newview/llinventorygallerymenu.cpp | 16 ++++- indra/newview/skins/default/xui/en/strings.xml | 1 + 6 files changed, 109 insertions(+), 104 deletions(-) (limited to 'indra') diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index fd9d08a26d..2c1c6d22a6 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -104,45 +104,6 @@ static bool check_item(const LLUUID& item_id, LLInventoryFilter* filter); // Helper functions - - -namespace { - enum EMyOutfitsSubfolderType - { - MY_OUTFITS_NO, - MY_OUTFITS_SUBFOLDER, - MY_OUTFITS_OUTFIT, - }; - - EMyOutfitsSubfolderType myoutfit_object_subfolder_type(LLInventoryModel* model, const LLUUID& obj_id, - const LLUUID& cat_id) - { - if (obj_id == cat_id) return MY_OUTFITS_NO; - - const LLViewerInventoryCategory* test_cat = model->getCategory(obj_id); - while (test_cat) - { - if (test_cat->getPreferredType() == LLFolderType::FT_OUTFIT) - { - return MY_OUTFITS_OUTFIT; - } - - const LLUUID& parent_id = test_cat->getParentUUID(); - if (parent_id.isNull()) - { - return MY_OUTFITS_NO; - } - if (parent_id == cat_id) - { - return MY_OUTFITS_SUBFOLDER; - } - test_cat = model->getCategory(parent_id); - } - - return MY_OUTFITS_NO; - } -} - bool isAddAction(const std::string& action) { return ("wear" == action || "attach" == action || "activate" == action); @@ -2735,7 +2696,12 @@ bool LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, U32 max_items_to_wear = gSavedSettings.getU32("WearFolderLimit"); if (is_movable && move_is_into_outfit) { - if (mUUID == my_outifts_id) + if ((inv_cat->getPreferredType() != LLFolderType::FT_NONE) && (inv_cat->getPreferredType() != LLFolderType::FT_OUTFIT)) + { + tooltip_msg = LLTrans::getString("TooltipCantCreateOutfit"); + is_movable = false; + } + else if (mUUID == my_outifts_id) { if (source != LLToolDragAndDrop::SOURCE_AGENT || move_is_from_marketplacelistings) { @@ -2752,13 +2718,28 @@ bool LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, is_movable = false; } } - else if(getCategory() && getCategory()->getPreferredType() == LLFolderType::FT_NONE) + else if (!getCategory()) { - is_movable = ((inv_cat->getPreferredType() == LLFolderType::FT_NONE) || (inv_cat->getPreferredType() == LLFolderType::FT_OUTFIT)); + is_movable = false; + tooltip_msg = LLTrans::getString("TooltipCantCreateOutfit"); } else { - is_movable = false; + LLFolderType::EType type = getCategory()->getPreferredType(); + if (type == LLFolderType::FT_OUTFIT && inv_cat->getPreferredType() == LLFolderType::FT_OUTFIT) + { + is_movable = false; + tooltip_msg = LLTrans::getString("TooltipCantMoveOutfitIntoOutfit"); + } + else if (can_move_to_my_outfits(model, inv_cat, max_items_to_wear)) + { + is_movable = true; + } + else + { + is_movable = false; + tooltip_msg = LLTrans::getString("TooltipCantCreateOutfit"); + } } } if (is_movable && move_is_into_current_outfit && is_link) @@ -2964,6 +2945,7 @@ bool LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, } else { + // or link it? dropToMyOutfitsSubfolder(inv_cat, mUUID, LLFolderType::FT_NONE, cb); } } @@ -5435,25 +5417,13 @@ void LLFolderBridge::dropToMyOutfits(LLInventoryCategory* inv_cat, LLPointer cb) { - LLViewerInventoryCategory* cat = getInventoryModel()->getCategory(dest_id); const LLUUID outfits_id = getInventoryModel()->findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS); inventory_func_type func = boost::bind(outfitFolderCreatedCallback, inv_cat->getUUID(), _1, cb, mInventoryPanel); - if (cat && cat->getParentUUID() == outfits_id) - { - getInventoryModel()->createNewCategory(dest_id, - preferred_type, - inv_cat->getName(), - func, - inv_cat->getThumbnailUUID()); - } - else - { - getInventoryModel()->createNewCategory(outfits_id, - preferred_type, - inv_cat->getName(), - func, - inv_cat->getThumbnailUUID()); - } + getInventoryModel()->createNewCategory(dest_id, + preferred_type, + inv_cat->getName(), + func, + inv_cat->getThumbnailUUID()); } void LLFolderBridge::outfitFolderCreatedCallback(LLUUID cat_source_id, diff --git a/indra/newview/llinventoryfunctions.cpp b/indra/newview/llinventoryfunctions.cpp index b4299972d9..dc69e0c92e 100644 --- a/indra/newview/llinventoryfunctions.cpp +++ b/indra/newview/llinventoryfunctions.cpp @@ -2493,6 +2493,36 @@ bool can_share_item(const LLUUID& item_id) return can_share; } + +EMyOutfitsSubfolderType myoutfit_object_subfolder_type( + LLInventoryModel* model, + const LLUUID& obj_id, + const LLUUID& my_outfits_id) +{ + if (obj_id == my_outfits_id) return MY_OUTFITS_NO; + + const LLViewerInventoryCategory* test_cat = model->getCategory(obj_id); + while (test_cat) + { + if (test_cat->getPreferredType() == LLFolderType::FT_OUTFIT) + { + return MY_OUTFITS_OUTFIT; + } + + const LLUUID& parent_id = test_cat->getParentUUID(); + if (parent_id.isNull()) + { + return MY_OUTFITS_NO; + } + if (parent_id == my_outfits_id) + { + return MY_OUTFITS_SUBFOLDER; + } + test_cat = model->getCategory(parent_id); + } + + return MY_OUTFITS_NO; +} ///---------------------------------------------------------------------------- /// LLMarketplaceValidator implementations ///---------------------------------------------------------------------------- diff --git a/indra/newview/llinventoryfunctions.h b/indra/newview/llinventoryfunctions.h index b379d625a9..eb3503c5b0 100644 --- a/indra/newview/llinventoryfunctions.h +++ b/indra/newview/llinventoryfunctions.h @@ -121,6 +121,17 @@ std::string get_searchable_creator_name(LLInventoryModel* model, const LLUUID& i std::string get_searchable_UUID(LLInventoryModel* model, const LLUUID& item_id); bool can_share_item(const LLUUID& item_id); +enum EMyOutfitsSubfolderType +{ + MY_OUTFITS_NO, + MY_OUTFITS_SUBFOLDER, + MY_OUTFITS_OUTFIT, +}; +EMyOutfitsSubfolderType myoutfit_object_subfolder_type( + LLInventoryModel* model, + const LLUUID& obj_id, + const LLUUID& my_outfits_id); + /** Miscellaneous global functions ** ** *******************************************************************************/ diff --git a/indra/newview/llinventorygallery.cpp b/indra/newview/llinventorygallery.cpp index 15bc578c64..d640e04915 100644 --- a/indra/newview/llinventorygallery.cpp +++ b/indra/newview/llinventorygallery.cpp @@ -61,43 +61,6 @@ const S32 GALLERY_ITEMS_PER_ROW_MIN = 2; const S32 FAST_LOAD_THUMBNAIL_TRSHOLD = 50; // load folders below this value immediately -namespace { - enum EMyOutfitsSubfolderType - { - MY_OUTFITS_NO, - MY_OUTFITS_SUBFOLDER, - MY_OUTFITS_OUTFIT, - }; - - EMyOutfitsSubfolderType myoutfit_object_subfolder_type(LLInventoryModel* model, const LLUUID& obj_id, - const LLUUID& cat_id) - { - if (obj_id == cat_id) return MY_OUTFITS_NO; - - const LLViewerInventoryCategory* test_cat = model->getCategory(obj_id); - while (test_cat) - { - if (test_cat->getPreferredType() == LLFolderType::FT_OUTFIT) - { - return MY_OUTFITS_OUTFIT; - } - - const LLUUID& parent_id = test_cat->getParentUUID(); - if (parent_id.isNull()) - { - return MY_OUTFITS_NO; - } - if (parent_id == cat_id) - { - return MY_OUTFITS_SUBFOLDER; - } - test_cat = model->getCategory(parent_id); - } - - return MY_OUTFITS_NO; - } -} - // Helper dnd functions bool dragCategoryIntoFolder(LLUUID dest_id, LLInventoryCategory* inv_cat, bool drop, std::string& tooltip_msg, bool is_link); bool dragItemIntoFolder(LLUUID folder_id, LLInventoryItem* inv_item, bool drop, std::string& tooltip_msg, bool user_confirm); @@ -3784,7 +3747,12 @@ bool dragCategoryIntoFolder(LLUUID dest_id, LLInventoryCategory* inv_cat, U32 max_items_to_wear = gSavedSettings.getU32("WearFolderLimit"); if (is_movable && move_is_into_outfit) { - if (dest_id == my_outifts_id) + if ((inv_cat->getPreferredType() != LLFolderType::FT_NONE) && (inv_cat->getPreferredType() != LLFolderType::FT_OUTFIT)) + { + tooltip_msg = LLTrans::getString("TooltipCantCreateOutfit"); + is_movable = false; + } + else if (dest_id == my_outifts_id) { if (source != LLToolDragAndDrop::SOURCE_AGENT || move_is_from_marketplacelistings) { @@ -3801,13 +3769,28 @@ bool dragCategoryIntoFolder(LLUUID dest_id, LLInventoryCategory* inv_cat, is_movable = false; } } - else if (dest_cat && dest_cat->getPreferredType() == LLFolderType::FT_NONE) + else if (!dest_cat) { - is_movable = ((inv_cat->getPreferredType() == LLFolderType::FT_NONE) || (inv_cat->getPreferredType() == LLFolderType::FT_OUTFIT)); + is_movable = false; + tooltip_msg = LLTrans::getString("TooltipCantCreateOutfit"); } else { - is_movable = false; + LLFolderType::EType type = dest_cat->getPreferredType(); + if (type == LLFolderType::FT_OUTFIT && inv_cat->getPreferredType() == LLFolderType::FT_OUTFIT) + { + is_movable = false; + tooltip_msg = LLTrans::getString("TooltipCantMoveOutfitIntoOutfit"); + } + else if (can_move_to_my_outfits(model, inv_cat, max_items_to_wear)) + { + is_movable = true; + } + else + { + is_movable = false; + tooltip_msg = LLTrans::getString("TooltipCantCreateOutfit"); + } } } if (is_movable && move_is_into_current_outfit && is_link) diff --git a/indra/newview/llinventorygallerymenu.cpp b/indra/newview/llinventorygallerymenu.cpp index 3ef5071c97..68af0cb581 100644 --- a/indra/newview/llinventorygallerymenu.cpp +++ b/indra/newview/llinventorygallerymenu.cpp @@ -771,14 +771,24 @@ void LLInventoryGalleryContextMenu::updateMenuItemsVisibility(LLContextMenu* men items.push_back(std::string("upload_def")); } - if(is_outfits && !isRootFolder()) + if(is_outfits) { + EMyOutfitsSubfolderType res = myoutfit_object_subfolder_type(&gInventory, selected_id, my_outfits); + if (res == MY_OUTFITS_OUTFIT) + { + items.push_back(std::string("New Outfit")); + } items.push_back(std::string("New Outfit Folder")); - items.push_back(std::string("New Outfit")); + items.push_back(std::string("Delete")); + items.push_back(std::string("Rename")); + if (!get_is_category_and_children_removable(&gInventory, selected_id, false)) + { + disabled_items.push_back(std::string("Delete")); + } } items.push_back(std::string("Subfolder Separator")); - if (!is_system_folder && !isRootFolder()) + if (!is_system_folder && !isRootFolder() && !is_outfits) { if(has_children && (folder_type != LLFolderType::FT_OUTFIT) && !is_in_outfits) { diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index d909a95b83..7361ad5245 100644 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -258,6 +258,7 @@ If you feel this is an error, please contact support@secondlife.com All items in a stock folder must have the same type and permission You can only put items or outfits from your personal inventory into "My outfits" One or more items can't be used inside "My outfits" + Can not move an outfit into another outfit You can't move a folder into its child You can't move a folder into itself -- cgit v1.2.3 From 7dce74fcfb9ca9e6c152eaf33392ff79412ff555 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Thu, 10 Apr 2025 22:39:04 +0300 Subject: #3757 Move for subfodlers --- indra/newview/llinventorybridge.cpp | 93 +++++++++++++++++++++++++++----- indra/newview/llinventoryfunctions.cpp | 6 ++- indra/newview/llinventoryfunctions.h | 1 + indra/newview/llinventorygallery.cpp | 85 ++++++++++++++++++++++++----- indra/newview/llinventorygallerymenu.cpp | 2 +- 5 files changed, 158 insertions(+), 29 deletions(-) (limited to 'indra') diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index 2c1c6d22a6..5bd17d4d5b 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -2725,12 +2725,23 @@ bool LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, } else { - LLFolderType::EType type = getCategory()->getPreferredType(); - if (type == LLFolderType::FT_OUTFIT && inv_cat->getPreferredType() == LLFolderType::FT_OUTFIT) + EMyOutfitsSubfolderType dest_res = myoutfit_object_subfolder_type(model, mUUID, my_outifts_id); + EMyOutfitsSubfolderType inv_res = myoutfit_object_subfolder_type(model, cat_id, my_outifts_id); + if ((dest_res == MY_OUTFITS_OUTFIT || dest_res == MY_OUTFITS_SUBOUTFIT) && inv_res == MY_OUTFITS_OUTFIT) { is_movable = false; tooltip_msg = LLTrans::getString("TooltipCantMoveOutfitIntoOutfit"); } + else if ((dest_res == MY_OUTFITS_OUTFIT || dest_res == MY_OUTFITS_SUBOUTFIT) && inv_res == MY_OUTFITS_SUBFOLDER) + { + is_movable = false; + tooltip_msg = LLTrans::getString("TooltipCantCreateOutfit"); + } + else if (dest_res == MY_OUTFITS_SUBFOLDER && inv_res == MY_OUTFITS_SUBOUTFIT) + { + is_movable = false; + tooltip_msg = LLTrans::getString("TooltipCantCreateOutfit"); + } else if (can_move_to_my_outfits(model, inv_cat, max_items_to_wear)) { is_movable = true; @@ -2931,22 +2942,76 @@ bool LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, if (mUUID == my_outifts_id) { - // Category can't contains objects, - // create a new folder and populate it with links to original objects - dropToMyOutfits(inv_cat, cb); - } - else if (move_is_into_my_outfits) - { - EMyOutfitsSubfolderType res = myoutfit_object_subfolder_type(model, mUUID, my_outifts_id); - if (res == MY_OUTFITS_SUBFOLDER) + EMyOutfitsSubfolderType inv_res = myoutfit_object_subfolder_type(model, cat_id, my_outifts_id); + if (inv_res == MY_OUTFITS_SUBFOLDER || inv_res == MY_OUTFITS_OUTFIT) { - // turn it into outfit - dropToMyOutfitsSubfolder(inv_cat, mUUID, LLFolderType::FT_OUTFIT, cb); + LLInvFVBridge::changeCategoryParent( + model, + (LLViewerInventoryCategory*)inv_cat, + mUUID, + false); + if (cb) cb->fire(inv_cat->getUUID()); } else { - // or link it? - dropToMyOutfitsSubfolder(inv_cat, mUUID, LLFolderType::FT_NONE, cb); + // Moving from inventory + // create a new folder and populate it with links to original objects + dropToMyOutfits(inv_cat, cb); + } + } + else if (move_is_into_my_outfits) + { + EMyOutfitsSubfolderType dest_res = myoutfit_object_subfolder_type(model, mUUID, my_outifts_id); + EMyOutfitsSubfolderType inv_res = myoutfit_object_subfolder_type(model, cat_id, my_outifts_id); + switch (inv_res) + { + case MY_OUTFITS_NO: + // Moning from outside outfits into outfits + if (dest_res == MY_OUTFITS_SUBFOLDER) + { + // turn it into outfit + dropToMyOutfitsSubfolder(inv_cat, mUUID, LLFolderType::FT_OUTFIT, cb); + } + else + { + // or link it? + dropToMyOutfitsSubfolder(inv_cat, mUUID, LLFolderType::FT_NONE, cb); + } + break; + case MY_OUTFITS_SUBFOLDER: + case MY_OUTFITS_OUTFIT: + // only permit moving subfodlers and outfits into other subfolders + if (dest_res == MY_OUTFITS_SUBFOLDER) + { + LLInvFVBridge::changeCategoryParent( + model, + (LLViewerInventoryCategory*)inv_cat, + mUUID, + false); + if (cb) cb->fire(inv_cat->getUUID()); + } + else + { + assert(false); // mot permitted, shouldn't have accepted + } + break; + case MY_OUTFITS_SUBOUTFIT: + if (dest_res == MY_OUTFITS_SUBOUTFIT || dest_res == MY_OUTFITS_OUTFIT) + { + LLInvFVBridge::changeCategoryParent( + model, + (LLViewerInventoryCategory*)inv_cat, + mUUID, + false); + if (cb) cb->fire(inv_cat->getUUID()); + } + else + { + assert(false); // mot permitted, shouldn't have accepted + } + break; + default: + break; } } // if target is current outfit folder we use link diff --git a/indra/newview/llinventoryfunctions.cpp b/indra/newview/llinventoryfunctions.cpp index dc69e0c92e..7fff88fba7 100644 --- a/indra/newview/llinventoryfunctions.cpp +++ b/indra/newview/llinventoryfunctions.cpp @@ -2502,11 +2502,15 @@ EMyOutfitsSubfolderType myoutfit_object_subfolder_type( if (obj_id == my_outfits_id) return MY_OUTFITS_NO; const LLViewerInventoryCategory* test_cat = model->getCategory(obj_id); + if (test_cat->getPreferredType() == LLFolderType::FT_OUTFIT) + { + return MY_OUTFITS_OUTFIT; + } while (test_cat) { if (test_cat->getPreferredType() == LLFolderType::FT_OUTFIT) { - return MY_OUTFITS_OUTFIT; + return MY_OUTFITS_SUBOUTFIT; } const LLUUID& parent_id = test_cat->getParentUUID(); diff --git a/indra/newview/llinventoryfunctions.h b/indra/newview/llinventoryfunctions.h index eb3503c5b0..0ab045f2a0 100644 --- a/indra/newview/llinventoryfunctions.h +++ b/indra/newview/llinventoryfunctions.h @@ -126,6 +126,7 @@ enum EMyOutfitsSubfolderType MY_OUTFITS_NO, MY_OUTFITS_SUBFOLDER, MY_OUTFITS_OUTFIT, + MY_OUTFITS_SUBOUTFIT, }; EMyOutfitsSubfolderType myoutfit_object_subfolder_type( LLInventoryModel* model, diff --git a/indra/newview/llinventorygallery.cpp b/indra/newview/llinventorygallery.cpp index d640e04915..713d87787e 100644 --- a/indra/newview/llinventorygallery.cpp +++ b/indra/newview/llinventorygallery.cpp @@ -3776,12 +3776,23 @@ bool dragCategoryIntoFolder(LLUUID dest_id, LLInventoryCategory* inv_cat, } else { - LLFolderType::EType type = dest_cat->getPreferredType(); - if (type == LLFolderType::FT_OUTFIT && inv_cat->getPreferredType() == LLFolderType::FT_OUTFIT) + EMyOutfitsSubfolderType dest_res = myoutfit_object_subfolder_type(model, dest_id, my_outifts_id); + EMyOutfitsSubfolderType inv_res = myoutfit_object_subfolder_type(model, cat_id, my_outifts_id); + if ((dest_res == MY_OUTFITS_OUTFIT || dest_res == MY_OUTFITS_SUBOUTFIT) && inv_res == MY_OUTFITS_OUTFIT) { is_movable = false; tooltip_msg = LLTrans::getString("TooltipCantMoveOutfitIntoOutfit"); } + else if ((dest_res == MY_OUTFITS_OUTFIT || dest_res == MY_OUTFITS_SUBOUTFIT) && inv_res == MY_OUTFITS_SUBFOLDER) + { + is_movable = false; + tooltip_msg = LLTrans::getString("TooltipCantCreateOutfit"); + } + else if (dest_res == MY_OUTFITS_SUBFOLDER && inv_res == MY_OUTFITS_SUBOUTFIT) + { + is_movable = false; + tooltip_msg = LLTrans::getString("TooltipCantCreateOutfit"); + } else if (can_move_to_my_outfits(model, inv_cat, max_items_to_wear)) { is_movable = true; @@ -3916,21 +3927,69 @@ bool dragCategoryIntoFolder(LLUUID dest_id, LLInventoryCategory* inv_cat, if (dest_id == my_outifts_id) { - // Category can contains objects, - // create a new folder and populate it with links to original objects - dropToMyOutfits(inv_cat); - } - else if (move_is_into_my_outfits) - { - EMyOutfitsSubfolderType res = myoutfit_object_subfolder_type(model, dest_id, my_outifts_id); - if (res == MY_OUTFITS_SUBFOLDER) + EMyOutfitsSubfolderType inv_res = myoutfit_object_subfolder_type(model, cat_id, my_outifts_id); + if (inv_res == MY_OUTFITS_SUBFOLDER || inv_res == MY_OUTFITS_OUTFIT) { - // turn it into outfit - dropToMyOutfitsSubfolder(inv_cat, dest_id, LLFolderType::FT_OUTFIT); + gInventory.changeCategoryParent( + (LLViewerInventoryCategory*)inv_cat, + dest_id, + move_is_into_trash); } else { - dropToMyOutfitsSubfolder(inv_cat, dest_id, LLFolderType::FT_NONE); + // Category can contains objects, + // create a new folder and populate it with links to original objects + dropToMyOutfits(inv_cat); + } + } + else if (move_is_into_my_outfits) + { + EMyOutfitsSubfolderType dest_res = myoutfit_object_subfolder_type(model, dest_id, my_outifts_id); + EMyOutfitsSubfolderType inv_res = myoutfit_object_subfolder_type(model, cat_id, my_outifts_id); + switch (inv_res) + { + case MY_OUTFITS_NO: + // Moning from outside outfits into outfits + if (dest_res == MY_OUTFITS_SUBFOLDER) + { + // turn it into outfit + dropToMyOutfitsSubfolder(inv_cat, dest_id, LLFolderType::FT_OUTFIT); + } + else + { + dropToMyOutfitsSubfolder(inv_cat, dest_id, LLFolderType::FT_NONE); + } + break; + case MY_OUTFITS_SUBFOLDER: + case MY_OUTFITS_OUTFIT: + // only permit moving subfodlers and outfits into other subfolders + if (dest_res == MY_OUTFITS_SUBFOLDER) + { + gInventory.changeCategoryParent( + (LLViewerInventoryCategory*)inv_cat, + dest_id, + move_is_into_trash); + } + else + { + assert(false); // mot permitted, shouldn't have accepted + } + break; + case MY_OUTFITS_SUBOUTFIT: + if (dest_res == MY_OUTFITS_SUBOUTFIT || dest_res == MY_OUTFITS_OUTFIT) + { + gInventory.changeCategoryParent( + (LLViewerInventoryCategory*)inv_cat, + dest_id, + move_is_into_trash); + } + else + { + assert(false); // mot permitted, shouldn't have accepted + } + break; + default: + break; } } // if target is current outfit folder we use link diff --git a/indra/newview/llinventorygallerymenu.cpp b/indra/newview/llinventorygallerymenu.cpp index 68af0cb581..7acd3b90a2 100644 --- a/indra/newview/llinventorygallerymenu.cpp +++ b/indra/newview/llinventorygallerymenu.cpp @@ -774,7 +774,7 @@ void LLInventoryGalleryContextMenu::updateMenuItemsVisibility(LLContextMenu* men if(is_outfits) { EMyOutfitsSubfolderType res = myoutfit_object_subfolder_type(&gInventory, selected_id, my_outfits); - if (res == MY_OUTFITS_OUTFIT) + if (res != MY_OUTFITS_OUTFIT && res != MY_OUTFITS_SUBOUTFIT) { items.push_back(std::string("New Outfit")); } -- cgit v1.2.3 From e43baa755d9b91c029e7b5166317e76468baf896 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Fri, 11 Apr 2025 19:21:25 +0300 Subject: #1754 Restore land owners overlay --- indra/newview/lldrawpoolterrain.h | 1 + indra/newview/llsurfacepatch.cpp | 9 ++++++- indra/newview/llsurfacepatch.h | 2 +- indra/newview/llterrainpaintmap.cpp | 3 ++- indra/newview/llvosurfacepatch.cpp | 51 +++++++++++++++++++++++++++---------- indra/newview/llvosurfacepatch.h | 4 +++ 6 files changed, 53 insertions(+), 17 deletions(-) (limited to 'indra') diff --git a/indra/newview/lldrawpoolterrain.h b/indra/newview/lldrawpoolterrain.h index 5380463d01..23cf253b6a 100644 --- a/indra/newview/lldrawpoolterrain.h +++ b/indra/newview/lldrawpoolterrain.h @@ -38,6 +38,7 @@ public: VERTEX_DATA_MASK = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TANGENT | // Only PBR terrain uses this currently + LLVertexBuffer::MAP_TEXCOORD0 | // Ownership overlay LLVertexBuffer::MAP_TEXCOORD1 }; diff --git a/indra/newview/llsurfacepatch.cpp b/indra/newview/llsurfacepatch.cpp index 4315c4c6b0..6f99da5957 100644 --- a/indra/newview/llsurfacepatch.cpp +++ b/indra/newview/llsurfacepatch.cpp @@ -201,7 +201,7 @@ LLVector2 LLSurfacePatch::getTexCoords(const U32 x, const U32 y) const void LLSurfacePatch::eval(const U32 x, const U32 y, const U32 stride, LLVector3 *vertex, LLVector3 *normal, - LLVector2 *tex1) const + LLVector2* tex0, LLVector2 *tex1) const { if (!mSurfacep || !mSurfacep->getRegion() || !mSurfacep->getGridsPerEdge() || !mVObjp) { @@ -210,6 +210,7 @@ void LLSurfacePatch::eval(const U32 x, const U32 y, const U32 stride, LLVector3 llassert_always(vertex && normal && tex1); U32 surface_stride = mSurfacep->getGridsPerEdge(); + U32 texture_stride = mSurfacep->getGridsPerEdge() - 1; U32 point_offset = x + y*surface_stride; *normal = getNormal(x, y); @@ -220,6 +221,12 @@ void LLSurfacePatch::eval(const U32 x, const U32 y, const U32 stride, LLVector3 pos_agent.mV[VZ] = *(mDataZ + point_offset); *vertex = pos_agent-mVObjp->getRegion()->getOriginAgent(); + // tex0 is used for ownership overlay + LLVector3 rel_pos = pos_agent - mSurfacep->getOriginAgent(); + LLVector3 tex_pos = rel_pos * (1.f / (texture_stride * mSurfacep->getMetersPerGrid())); + tex0->mV[0] = tex_pos.mV[0]; + tex0->mV[1] = tex_pos.mV[1]; + tex1->mV[0] = mSurfacep->getRegion()->getCompositionXY(llfloor(mOriginRegion.mV[0])+x, llfloor(mOriginRegion.mV[1])+y); const F32 xyScale = 4.9215f*7.f; //0.93284f; diff --git a/indra/newview/llsurfacepatch.h b/indra/newview/llsurfacepatch.h index f4831487c1..505fc8c24c 100644 --- a/indra/newview/llsurfacepatch.h +++ b/indra/newview/llsurfacepatch.h @@ -116,7 +116,7 @@ public: void calcNormalFlat(LLVector3& normal_out, const U32 x, const U32 y, const U32 index /* 0 or 1 */); void eval(const U32 x, const U32 y, const U32 stride, - LLVector3 *vertex, LLVector3 *normal, LLVector2 *tex1) const; + LLVector3 *vertex, LLVector3 *normal, LLVector2* tex0, LLVector2 *tex1) const; diff --git a/indra/newview/llterrainpaintmap.cpp b/indra/newview/llterrainpaintmap.cpp index 8ccde74c93..c7a82013e4 100644 --- a/indra/newview/llterrainpaintmap.cpp +++ b/indra/newview/llterrainpaintmap.cpp @@ -204,8 +204,9 @@ bool LLTerrainPaintMap::bakeHeightNoiseIntoPBRPaintMapRGB(const LLViewerRegion& { LLVector3 scratch3; LLVector3 pos3; + LLVector2 tex0_temp; LLVector2 tex1_temp; - patch->eval(i, j, stride, &pos3, &scratch3, &tex1_temp); + patch->eval(i, j, stride, &pos3, &scratch3, &tex0_temp, &tex1_temp); (*pos++).set(pos3.mV[VX], pos3.mV[VY], pos3.mV[VZ]); *tex1++ = tex1_temp; vertex_total++; diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp index 294d36b0a9..bc326a74a8 100644 --- a/indra/newview/llvosurfacepatch.cpp +++ b/indra/newview/llvosurfacepatch.cpp @@ -245,6 +245,7 @@ bool LLVOSurfacePatch::updateLOD() void LLVOSurfacePatch::getTerrainGeometry(LLStrider &verticesp, LLStrider &normalsp, + LLStrider &texCoords0p, LLStrider &texCoords1p, LLStrider &indicesp) { @@ -259,18 +260,21 @@ void LLVOSurfacePatch::getTerrainGeometry(LLStrider &verticesp, updateMainGeometry(facep, verticesp, normalsp, + texCoords0p, texCoords1p, indicesp, index_offset); updateNorthGeometry(facep, verticesp, normalsp, + texCoords0p, texCoords1p, indicesp, index_offset); updateEastGeometry(facep, verticesp, normalsp, + texCoords0p, texCoords1p, indicesp, index_offset); @@ -279,6 +283,7 @@ void LLVOSurfacePatch::getTerrainGeometry(LLStrider &verticesp, void LLVOSurfacePatch::updateMainGeometry(LLFace *facep, LLStrider &verticesp, LLStrider &normalsp, + LLStrider &texCoords0p, LLStrider &texCoords1p, LLStrider &indicesp, U32 &index_offset) @@ -317,9 +322,10 @@ void LLVOSurfacePatch::updateMainGeometry(LLFace *facep, { x = i * render_stride; y = j * render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; + texCoords0p++; texCoords1p++; } } @@ -381,6 +387,7 @@ void LLVOSurfacePatch::updateMainGeometry(LLFace *facep, void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, LLStrider &verticesp, LLStrider &normalsp, + LLStrider &texCoords0p, LLStrider &texCoords1p, LLStrider &indicesp, U32 &index_offset) @@ -414,9 +421,10 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, x = i * render_stride; y = 16 - render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; + texCoords0p++; texCoords1p++; } @@ -425,9 +433,10 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, { x = i * render_stride; y = 16; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; + texCoords0p++; texCoords1p++; } @@ -460,9 +469,10 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, x = i * render_stride; y = 16 - render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; + texCoords0p++; texCoords1p++; } @@ -472,9 +482,10 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, x = i * render_stride; y = 16; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; + texCoords0p++; texCoords1p++; } @@ -514,9 +525,10 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, x = i * north_stride; y = 16 - render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; + texCoords0p++; texCoords1p++; } @@ -526,9 +538,10 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, x = i * north_stride; y = 16; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; + texCoords0p++; texCoords1p++; } @@ -564,6 +577,7 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, LLStrider &verticesp, LLStrider &normalsp, + LLStrider &texCoords0p, LLStrider &texCoords1p, LLStrider &indicesp, U32 &index_offset) @@ -592,9 +606,10 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, x = 16 - render_stride; y = i * render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; + texCoords0p++; texCoords1p++; } @@ -603,9 +618,10 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, { x = 16; y = i * render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; + texCoords0p++; texCoords1p++; } @@ -638,9 +654,10 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, x = 16 - render_stride; y = i * render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; + texCoords0p++; texCoords1p++; } // Iterate through the east patch's points @@ -649,9 +666,10 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, x = 16; y = i * render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; + texCoords0p++; texCoords1p++; } @@ -690,9 +708,10 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, x = 16 - render_stride; y = i * east_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; + texCoords0p++; texCoords1p++; } // Iterate through the east patch's points @@ -701,9 +720,10 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, x = 16; y = i * east_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords1p.get()); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; + texCoords0p++; texCoords1p++; } @@ -1022,12 +1042,14 @@ void LLTerrainPartition::getGeometry(LLSpatialGroup* group) LLStrider vertices_start; LLStrider normals_start; LLStrider tangents_start; + LLStrider texcoords0_start; // ownership overlay LLStrider texcoords2_start; LLStrider indices_start; llassert_always(buffer->getVertexStrider(vertices_start)); llassert_always(buffer->getNormalStrider(normals_start)); llassert_always(buffer->getTangentStrider(tangents_start)); + llassert_always(buffer->getTexCoord0Strider(texcoords0_start)); llassert_always(buffer->getTexCoord1Strider(texcoords2_start)); llassert_always(buffer->getIndexStrider(indices_start)); @@ -1037,6 +1059,7 @@ void LLTerrainPartition::getGeometry(LLSpatialGroup* group) { LLStrider vertices = vertices_start; LLStrider normals = normals_start; + LLStrider texcoords0 = texcoords0_start; LLStrider texcoords2 = texcoords2_start; LLStrider indices = indices_start; @@ -1049,7 +1072,7 @@ void LLTerrainPartition::getGeometry(LLSpatialGroup* group) facep->setVertexBuffer(buffer); LLVOSurfacePatch* patchp = (LLVOSurfacePatch*) facep->getViewerObject(); - patchp->getTerrainGeometry(vertices, normals, texcoords2, indices); + patchp->getTerrainGeometry(vertices, normals, texcoords0, texcoords2, indices); indices_index += facep->getIndicesCount(); index_offset += facep->getGeomCount(); diff --git a/indra/newview/llvosurfacepatch.h b/indra/newview/llvosurfacepatch.h index af5f05774b..c93a58d2d9 100644 --- a/indra/newview/llvosurfacepatch.h +++ b/indra/newview/llvosurfacepatch.h @@ -57,6 +57,7 @@ public: /*virtual*/ void updateFaceSize(S32 idx); void getTerrainGeometry(LLStrider &verticesp, LLStrider &normalsp, + LLStrider &texCoords0p, LLStrider &texCoords1p, LLStrider &indicesp); @@ -109,18 +110,21 @@ protected: void updateMainGeometry(LLFace *facep, LLStrider &verticesp, LLStrider &normalsp, + LLStrider &texCoords0p, LLStrider &texCoords1p, LLStrider &indicesp, U32 &index_offset); void updateNorthGeometry(LLFace *facep, LLStrider &verticesp, LLStrider &normalsp, + LLStrider &texCoords0p, LLStrider &texCoords1p, LLStrider &indicesp, U32 &index_offset); void updateEastGeometry(LLFace *facep, LLStrider &verticesp, LLStrider &normalsp, + LLStrider &texCoords0p, LLStrider &texCoords1p, LLStrider &indicesp, U32 &index_offset); -- cgit v1.2.3 From 7d36e7103e4260c8d79d2022bfaacdcebafb75d3 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Mon, 14 Apr 2025 22:07:11 +0300 Subject: #3757 Disable ability to create folders in individual outfits This part needs a recheck --- indra/newview/llinventorybridge.cpp | 6 ++---- indra/newview/llinventorygallery.cpp | 2 +- indra/newview/llinventorygallerymenu.cpp | 2 +- 3 files changed, 4 insertions(+), 6 deletions(-) (limited to 'indra') diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index 5bd17d4d5b..4018a89c5a 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -2732,7 +2732,7 @@ bool LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, is_movable = false; tooltip_msg = LLTrans::getString("TooltipCantMoveOutfitIntoOutfit"); } - else if ((dest_res == MY_OUTFITS_OUTFIT || dest_res == MY_OUTFITS_SUBOUTFIT) && inv_res == MY_OUTFITS_SUBFOLDER) + else if (dest_res == MY_OUTFITS_OUTFIT || dest_res == MY_OUTFITS_SUBOUTFIT) { is_movable = false; tooltip_msg = LLTrans::getString("TooltipCantCreateOutfit"); @@ -4471,7 +4471,6 @@ void LLFolderBridge::buildContextMenuOptions(U32 flags, menuentry_vec_t& items if (cat->getPreferredType() == LLFolderType::FT_OUTFIT) { // Want some but not all of the items from getClipboardEntries for outfits. - items.push_back(std::string("New Outfit Folder")); items.push_back(std::string("Rename")); items.push_back(std::string("thumbnail")); @@ -4496,9 +4495,8 @@ void LLFolderBridge::buildContextMenuOptions(U32 flags, menuentry_vec_t& items { // Not inside an outfit, but inside 'my outfits' items.push_back(std::string("New Outfit")); + items.push_back(std::string("New Outfit Folder")); } - - items.push_back(std::string("New Outfit Folder")); items.push_back(std::string("Rename")); items.push_back(std::string("thumbnail")); diff --git a/indra/newview/llinventorygallery.cpp b/indra/newview/llinventorygallery.cpp index 713d87787e..eb47af85fd 100644 --- a/indra/newview/llinventorygallery.cpp +++ b/indra/newview/llinventorygallery.cpp @@ -3783,7 +3783,7 @@ bool dragCategoryIntoFolder(LLUUID dest_id, LLInventoryCategory* inv_cat, is_movable = false; tooltip_msg = LLTrans::getString("TooltipCantMoveOutfitIntoOutfit"); } - else if ((dest_res == MY_OUTFITS_OUTFIT || dest_res == MY_OUTFITS_SUBOUTFIT) && inv_res == MY_OUTFITS_SUBFOLDER) + else if (dest_res == MY_OUTFITS_OUTFIT || dest_res == MY_OUTFITS_SUBOUTFIT) { is_movable = false; tooltip_msg = LLTrans::getString("TooltipCantCreateOutfit"); diff --git a/indra/newview/llinventorygallerymenu.cpp b/indra/newview/llinventorygallerymenu.cpp index 7acd3b90a2..ec3e03ee2d 100644 --- a/indra/newview/llinventorygallerymenu.cpp +++ b/indra/newview/llinventorygallerymenu.cpp @@ -777,8 +777,8 @@ void LLInventoryGalleryContextMenu::updateMenuItemsVisibility(LLContextMenu* men if (res != MY_OUTFITS_OUTFIT && res != MY_OUTFITS_SUBOUTFIT) { items.push_back(std::string("New Outfit")); + items.push_back(std::string("New Outfit Folder")); } - items.push_back(std::string("New Outfit Folder")); items.push_back(std::string("Delete")); items.push_back(std::string("Rename")); if (!get_is_category_and_children_removable(&gInventory, selected_id, false)) -- cgit v1.2.3 From 206f8d9e01aeadd972d2b279a5e111e0fb418987 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Tue, 15 Apr 2025 20:04:38 +0300 Subject: #3863 Ensure cloud texture selection updates the sky --- indra/llinventory/llsettingsbase.h | 2 +- indra/llinventory/llsettingssky.cpp | 4 ++++ 2 files changed, 5 insertions(+), 1 deletion(-) (limited to 'indra') diff --git a/indra/llinventory/llsettingsbase.h b/indra/llinventory/llsettingsbase.h index 7de71588ef..bea6fdec97 100644 --- a/indra/llinventory/llsettingsbase.h +++ b/indra/llinventory/llsettingsbase.h @@ -398,7 +398,7 @@ protected: private: bool mLLSDDirty; - bool mDirty; + bool mDirty; // gates updateSettings bool mReplaced; // super dirty! static LLSD combineSDMaps(const LLSD &first, const LLSD &other); diff --git a/indra/llinventory/llsettingssky.cpp b/indra/llinventory/llsettingssky.cpp index ff28c30563..e7d2887fdb 100644 --- a/indra/llinventory/llsettingssky.cpp +++ b/indra/llinventory/llsettingssky.cpp @@ -1932,6 +1932,7 @@ LLUUID LLSettingsSky::getCloudNoiseTextureId() const void LLSettingsSky::setCloudNoiseTextureId(const LLUUID &id) { mCloudTextureId = id; + setDirtyFlag(true); setLLSDDirty(); } @@ -1976,6 +1977,7 @@ LLVector2 LLSettingsSky::getCloudScrollRate() const void LLSettingsSky::setCloudScrollRate(const LLVector2 &val) { mScrollRate = val; + setDirtyFlag(true); setLLSDDirty(); } @@ -2134,6 +2136,7 @@ LLUUID LLSettingsSky::getMoonTextureId() const void LLSettingsSky::setMoonTextureId(LLUUID id) { mMoonTextureId = id; + setDirtyFlag(true); setLLSDDirty(); } @@ -2218,6 +2221,7 @@ LLUUID LLSettingsSky::getSunTextureId() const void LLSettingsSky::setSunTextureId(LLUUID id) { mSunTextureId = id; + setDirtyFlag(true); setLLSDDirty(); } -- cgit v1.2.3 From a99c1e36de575c008ea6f16c74cbcdb99ea29c5b Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Tue, 15 Apr 2025 20:43:36 +0300 Subject: #3887 Fix clouds not updating setSelectedEnvironment for a default transition was conflicting with updateEnvironment for an instant transition. setSelectedEnvironment already has updateEnvironment, so remove the update and fix time --- indra/newview/llenvironment.cpp | 1 - indra/newview/llfloatereditextdaycycle.cpp | 2 -- indra/newview/llfloaterenvironmentadjust.cpp | 5 +---- 3 files changed, 1 insertion(+), 7 deletions(-) (limited to 'indra') diff --git a/indra/newview/llenvironment.cpp b/indra/newview/llenvironment.cpp index 0017a724ea..875dac103c 100644 --- a/indra/newview/llenvironment.cpp +++ b/indra/newview/llenvironment.cpp @@ -2563,7 +2563,6 @@ void LLEnvironment::setSharedEnvironment() { clearEnvironment(LLEnvironment::ENV_LOCAL); setSelectedEnvironment(LLEnvironment::ENV_LOCAL); - updateEnvironment(); } void LLEnvironment::setExperienceEnvironment(LLUUID experience_id, LLUUID asset_id, F32 transition_time) diff --git a/indra/newview/llfloatereditextdaycycle.cpp b/indra/newview/llfloatereditextdaycycle.cpp index 42307dd3f8..0a8b8d321d 100644 --- a/indra/newview/llfloatereditextdaycycle.cpp +++ b/indra/newview/llfloatereditextdaycycle.cpp @@ -495,7 +495,6 @@ void LLFloaterEditExtDayCycle::setEditDayCycle(const LLSettingsDay::ptr_t &pday) updateEditEnvironment(); LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_EDIT, LLEnvironment::TRANSITION_INSTANT); - LLEnvironment::instance().updateEnvironment(LLEnvironment::TRANSITION_INSTANT); synchronizeTabs(); updateTabs(); refresh(); @@ -824,7 +823,6 @@ void LLFloaterEditExtDayCycle::onClearTrack() updateEditEnvironment(); LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_EDIT, LLEnvironment::TRANSITION_INSTANT); - LLEnvironment::instance().updateEnvironment(LLEnvironment::TRANSITION_INSTANT); synchronizeTabs(); updateTabs(); refresh(); diff --git a/indra/newview/llfloaterenvironmentadjust.cpp b/indra/newview/llfloaterenvironmentadjust.cpp index 35f8340997..aa548a3f42 100644 --- a/indra/newview/llfloaterenvironmentadjust.cpp +++ b/indra/newview/llfloaterenvironmentadjust.cpp @@ -242,9 +242,7 @@ void LLFloaterEnvironmentAdjust::captureCurrentEnvironment() environment.setEnvironment(LLEnvironment::ENV_LOCAL, mLiveSky, FLOATER_ENVIRONMENT_UPDATE); environment.setEnvironment(LLEnvironment::ENV_LOCAL, mLiveWater, FLOATER_ENVIRONMENT_UPDATE); } - environment.setSelectedEnvironment(LLEnvironment::ENV_LOCAL); - environment.updateEnvironment(LLEnvironment::TRANSITION_INSTANT); - + environment.setSelectedEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::TRANSITION_INSTANT); } void LLFloaterEnvironmentAdjust::onButtonReset() @@ -258,7 +256,6 @@ void LLFloaterEnvironmentAdjust::onButtonReset() this->closeFloater(); LLEnvironment::instance().clearEnvironment(LLEnvironment::ENV_LOCAL); LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL); - LLEnvironment::instance().updateEnvironment(); } }); -- cgit v1.2.3 From 67921fae6d9f32464b42b6b3086de109c0761532 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Wed, 16 Apr 2025 22:39:02 +0300 Subject: #3922 out_of_range crash in preeditor --- indra/llui/lllineeditor.cpp | 21 ++++++++++++++++++--- 1 file changed, 18 insertions(+), 3 deletions(-) (limited to 'indra') diff --git a/indra/llui/lllineeditor.cpp b/indra/llui/lllineeditor.cpp index 66b274c33f..45dab88e87 100644 --- a/indra/llui/lllineeditor.cpp +++ b/indra/llui/lllineeditor.cpp @@ -2505,9 +2505,24 @@ void LLLineEditor::resetPreedit() if (hasPreeditString()) { const S32 preedit_pos = mPreeditPositions.front(); - mText.erase(preedit_pos, mPreeditPositions.back() - preedit_pos); - mText.insert(preedit_pos, mPreeditOverwrittenWString); - setCursor(preedit_pos); + const S32 end = mPreeditPositions.back(); + const S32 len = end - preedit_pos; + const S32 size = mText.length(); + if (preedit_pos < size + && end <= size + && preedit_pos >= 0 + && len > 0) + { + mText.erase(preedit_pos, len); + mText.insert(preedit_pos, mPreeditOverwrittenWString); + setCursor(preedit_pos); + } + else + { + LL_WARNS() << "Index out of bounds. Start: " << preedit_pos + << ", end:" << end + << ", full string length: " << size << LL_ENDL; + } mPreeditWString.clear(); mPreeditOverwrittenWString.clear(); -- cgit v1.2.3 From 2e4d2ddae15428002d289ea6d097cc3300d16559 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Wed, 16 Apr 2025 22:48:25 +0300 Subject: #3627 Crash on texture cache init I'm not sure if I should be crashing and logging this data to bugsplat or if I should let it be in case cache file is unreasonably big. --- indra/newview/lltexturecache.cpp | 44 +++++++++++++++++++++++++--------------- 1 file changed, 28 insertions(+), 16 deletions(-) (limited to 'indra') diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp index be7653c011..442c627d07 100644 --- a/indra/newview/lltexturecache.cpp +++ b/indra/newview/lltexturecache.cpp @@ -1347,27 +1347,39 @@ U32 LLTextureCache::openAndReadEntries(std::vector& entries) } for (U32 idx=0; idxread((void*)(&entry), (S32)sizeof(Entry)); - if (bytes_read < sizeof(Entry)) + try + { + Entry entry; + S32 bytes_read = aprfile->read((void*)(&entry), (S32)sizeof(Entry)); + if (bytes_read < sizeof(Entry)) + { + LL_WARNS() << "Corrupted header entries, failed at " << idx << " / " << num_entries << LL_ENDL; + return 0; + } + entries.push_back(entry); + // LL_INFOS() << "ENTRY: " << entry.mTime << " TEX: " << entry.mID << " IDX: " << idx << " Size: " << entry.mImageSize << LL_ENDL; + if (entry.mImageSize > entry.mBodySize) + { + mHeaderIDMap[entry.mID] = idx; + mTexturesSizeMap[entry.mID] = entry.mBodySize; + mTexturesSizeTotal += entry.mBodySize; + } + else + { + mFreeList.insert(idx); + } + } + catch (std::bad_alloc&) { - LL_WARNS() << "Corrupted header entries, failed at " << idx << " / " << num_entries << LL_ENDL; + // Too little ram yet very large cache? + // Should this actually crash viewer? + entries.clear(); + LL_WARNS() << "Bad alloc trying to read texture entries from cache, mFreeList: " << (S32)mFreeList.size() + << ", added entries: " << idx << ", total entries: " << num_entries << LL_ENDL; closeHeaderEntriesFile(); purgeAllTextures(false); return 0; } - entries.push_back(entry); -// LL_INFOS() << "ENTRY: " << entry.mTime << " TEX: " << entry.mID << " IDX: " << idx << " Size: " << entry.mImageSize << LL_ENDL; - if(entry.mImageSize > entry.mBodySize) - { - mHeaderIDMap[entry.mID] = idx; - mTexturesSizeMap[entry.mID] = entry.mBodySize; - mTexturesSizeTotal += entry.mBodySize; - } - else - { - mFreeList.insert(idx); - } } closeHeaderEntriesFile(); return num_entries; -- cgit v1.2.3 From d65de99052d5ff08c7c4290a1f1b8e396105b8af Mon Sep 17 00:00:00 2001 From: Ansariel Date: Thu, 17 Apr 2025 18:44:09 +0200 Subject: Use standard library functions for llisnan and replace obvious NaN checks that don't work using /fp:fast floating point behavior under MSVC --- indra/llappearance/llpolymorph.cpp | 8 ++++---- indra/llmath/llmath.h | 14 ++------------ indra/newview/llphysicsmotion.cpp | 21 ++++++++++----------- 3 files changed, 16 insertions(+), 27 deletions(-) (limited to 'indra') diff --git a/indra/llappearance/llpolymorph.cpp b/indra/llappearance/llpolymorph.cpp index 8df8a9726f..5ee6649164 100644 --- a/indra/llappearance/llpolymorph.cpp +++ b/indra/llappearance/llpolymorph.cpp @@ -550,12 +550,12 @@ void LLPolyMorphTarget::apply( ESex avatar_sex ) mLastSex = avatar_sex; - // Check for NaN condition (NaN is detected if a variable doesn't equal itself. - if (mCurWeight != mCurWeight) + // Check for NaN condition + if (llisnan(mCurWeight)) { - mCurWeight = 0.0; + mCurWeight = 0.f; } - if (mLastWeight != mLastWeight) + if (llisnan(mLastWeight)) { mLastWeight = mCurWeight+.001f; } diff --git a/indra/llmath/llmath.h b/indra/llmath/llmath.h index fa315291a3..c0f5b3dbf3 100644 --- a/indra/llmath/llmath.h +++ b/indra/llmath/llmath.h @@ -39,18 +39,8 @@ // llcommon depend on llmath. #include "is_approx_equal_fraction.h" -// work around for Windows & older gcc non-standard function names. -#if LL_WINDOWS -#include -#define llisnan(val) _isnan(val) -#define llfinite(val) _finite(val) -#elif (LL_LINUX && __GNUC__ <= 2) -#define llisnan(val) isnan(val) -#define llfinite(val) isfinite(val) -#else -#define llisnan(val) std::isnan(val) -#define llfinite(val) std::isfinite(val) -#endif +#define llisnan(val) std::isnan(val) +#define llfinite(val) std::isfinite(val) // Single Precision Floating Point Routines // (There used to be more defined here, but they appeared to be redundant and diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp index 86291708b0..e5c84728fe 100644 --- a/indra/newview/llphysicsmotion.cpp +++ b/indra/newview/llphysicsmotion.cpp @@ -646,18 +646,17 @@ bool LLPhysicsMotion::onUpdate(F32 time) velocity_new_local = 0; } - // Check for NaN values. A NaN value is detected if the variables doesn't equal itself. - // If NaN, then reset everything. - if ((mPosition_local != mPosition_local) || - (mVelocity_local != mVelocity_local) || - (position_new_local != position_new_local)) + // Check for NaN values. If NaN, then reset everything. + if (llisnan(mPosition_local) || + llisnan(mVelocity_local) || + llisnan(position_new_local)) { - position_new_local = 0; - mVelocity_local = 0; - mVelocityJoint_local = 0; - mAccelerationJoint_local = 0; - mPosition_local = 0; - mPosition_world = LLVector3(0,0,0); + position_new_local = 0.f; + mVelocity_local = 0.f; + mVelocityJoint_local = 0.f; + mAccelerationJoint_local = 0.f; + mPosition_local = 0.f; + mPosition_world = LLVector3(0.f,0.f,0.f); } const F32 position_new_local_clamped = llclamp(position_new_local, -- cgit v1.2.3 From 441c844ec8319f4c15d59de5a5a8ae46be7912f1 Mon Sep 17 00:00:00 2001 From: Ansariel Date: Thu, 17 Apr 2025 18:55:08 +0200 Subject: Fix lerp issues on newer GCC versions --- indra/llmath/llmath.h | 5 +---- indra/llmath/llvolume.cpp | 25 +++++++++++++------------ indra/newview/llpanelprimmediacontrols.cpp | 2 +- 3 files changed, 15 insertions(+), 17 deletions(-) (limited to 'indra') diff --git a/indra/llmath/llmath.h b/indra/llmath/llmath.h index c0f5b3dbf3..fe9a22983d 100644 --- a/indra/llmath/llmath.h +++ b/indra/llmath/llmath.h @@ -348,10 +348,7 @@ inline F32 snap_to_sig_figs(F32 foo, S32 sig_figs) return new_foo; } -inline F32 lerp(F32 a, F32 b, F32 u) -{ - return a + ((b - a) * u); -} +using std::lerp; inline F32 lerp2d(F32 x00, F32 x01, F32 x10, F32 x11, F32 u, F32 v) { diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index 76e5e3aae9..1e7dfd18f2 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -1294,10 +1294,11 @@ void LLPath::genNGon(const LLPathParams& params, S32 sides, F32 startOff, F32 en c = cos(ang)*lerp(radius_start, radius_end, t); - pt->mPos.set(0 + lerp(0,params.getShear().mV[0],s) + pt->mPos.set(0 + lerp(0.f, params.getShear().mV[VX], s) + lerp(-skew ,skew, t) * 0.5f, - c + lerp(0,params.getShear().mV[1],s), + c + lerp(0.f, params.getShear().mV[VY], s), s); + pt->mScale.set(hole_x * lerp(taper_x_begin, taper_x_end, t), hole_y * lerp(taper_y_begin, taper_y_end, t), 0,1); @@ -1327,9 +1328,9 @@ void LLPath::genNGon(const LLPathParams& params, S32 sides, F32 startOff, F32 en c = cos(ang)*lerp(radius_start, radius_end, t); s = sin(ang)*lerp(radius_start, radius_end, t); - pt->mPos.set(0 + lerp(0,params.getShear().mV[0],s) + pt->mPos.set(0 + lerp(0.f, params.getShear().mV[VX], s) + lerp(-skew ,skew, t) * 0.5f, - c + lerp(0,params.getShear().mV[1],s), + c + lerp(0.f, params.getShear().mV[VY], s), s); pt->mScale.set(hole_x * lerp(taper_x_begin, taper_x_end, t), @@ -1354,9 +1355,9 @@ void LLPath::genNGon(const LLPathParams& params, S32 sides, F32 startOff, F32 en c = cos(ang)*lerp(radius_start, radius_end, t); s = sin(ang)*lerp(radius_start, radius_end, t); - pt->mPos.set(0 + lerp(0,params.getShear().mV[0],s) + pt->mPos.set(0 + lerp(0.f, params.getShear().mV[VX], s) + lerp(-skew ,skew, t) * 0.5f, - c + lerp(0,params.getShear().mV[1],s), + c + lerp(0.f, params.getShear().mV[VY], s), s); pt->mScale.set(hole_x * lerp(taper_x_begin, taper_x_end, t), hole_y * lerp(taper_y_begin, taper_y_end, t), @@ -1494,8 +1495,8 @@ bool LLPath::generate(const LLPathParams& params, F32 detail, S32 split, for (S32 i=0;i= mControlFadeTime) { -- cgit v1.2.3 From 4c6afbbb75076e9fd34ee5707a02195c4e2f7223 Mon Sep 17 00:00:00 2001 From: Ansariel Date: Thu, 17 Apr 2025 19:50:30 +0200 Subject: Restore llmath improvements from archived develop branch: * Make eligible functions constexpr * Use constants for vector indices where applicable * Reformat to match actual coding conventions --- indra/llcommon/indra_constants.h | 408 +++++++++++----------- indra/llcommon/lldefs.h | 14 +- indra/llcommon/stdtypes.h | 6 +- indra/llmath/llcamera.h | 26 +- indra/llmath/llcoordframe.cpp | 1 - indra/llmath/llcoordframe.h | 2 +- indra/llmath/llline.h | 2 +- indra/llmath/llmath.h | 60 ++-- indra/llmath/llquaternion.cpp | 1 - indra/llmath/llvolume.h | 1 - indra/llmath/m3math.cpp | 1 - indra/llmath/m4math.cpp | 1 - indra/llmath/v2math.cpp | 37 +- indra/llmath/v2math.h | 144 ++++---- indra/llmath/v3color.cpp | 122 +++---- indra/llmath/v3color.h | 425 +++++++++++------------ indra/llmath/v3colorutil.h | 68 ++-- indra/llmath/v3dmath.cpp | 45 ++- indra/llmath/v3dmath.h | 373 +++++++++++---------- indra/llmath/v3math.cpp | 137 ++++---- indra/llmath/v3math.h | 263 ++++++++------- indra/llmath/v4color.cpp | 391 +++++++++++----------- indra/llmath/v4color.h | 706 ++++++++++++++++++--------------------- indra/llmath/v4coloru.cpp | 65 +--- indra/llmath/v4coloru.h | 371 ++++++++------------ indra/llmath/v4math.cpp | 19 +- indra/llmath/v4math.h | 299 ++++++++--------- indra/llmath/xform.h | 2 +- 28 files changed, 1879 insertions(+), 2111 deletions(-) (limited to 'indra') diff --git a/indra/llcommon/indra_constants.h b/indra/llcommon/indra_constants.h index c6bdab007f..a0394da281 100644 --- a/indra/llcommon/indra_constants.h +++ b/indra/llcommon/indra_constants.h @@ -31,15 +31,15 @@ class LLUUID; -static const F32 REGION_WIDTH_METERS = 256.f; -static const S32 REGION_WIDTH_UNITS = 256; -static const U32 REGION_WIDTH_U32 = 256; +static constexpr F32 REGION_WIDTH_METERS = 256.f; +static constexpr S32 REGION_WIDTH_UNITS = 256; +static constexpr U32 REGION_WIDTH_U32 = 256; -const F32 REGION_HEIGHT_METERS = 4096.f; +constexpr F32 REGION_HEIGHT_METERS = 4096.f; -const F32 DEFAULT_AGENT_DEPTH = 0.45f; -const F32 DEFAULT_AGENT_WIDTH = 0.60f; -const F32 DEFAULT_AGENT_HEIGHT = 1.9f; +constexpr F32 DEFAULT_AGENT_DEPTH = 0.45f; +constexpr F32 DEFAULT_AGENT_WIDTH = 0.60f; +constexpr F32 DEFAULT_AGENT_HEIGHT = 1.9f; enum ETerrainBrushType { @@ -67,112 +67,112 @@ enum EMouseClickType{ // keys // Bit masks for various keyboard modifier keys. -const MASK MASK_NONE = 0x0000; -const MASK MASK_CONTROL = 0x0001; // Mapped to cmd on Macs -const MASK MASK_ALT = 0x0002; -const MASK MASK_SHIFT = 0x0004; -const MASK MASK_NORMALKEYS = 0x0007; // A real mask - only get the bits for normal modifier keys -const MASK MASK_MAC_CONTROL = 0x0008; // Un-mapped Ctrl key on Macs, not used on Windows -const MASK MASK_MODIFIERS = MASK_CONTROL|MASK_ALT|MASK_SHIFT|MASK_MAC_CONTROL; +constexpr MASK MASK_NONE = 0x0000; +constexpr MASK MASK_CONTROL = 0x0001; // Mapped to cmd on Macs +constexpr MASK MASK_ALT = 0x0002; +constexpr MASK MASK_SHIFT = 0x0004; +constexpr MASK MASK_NORMALKEYS = 0x0007; // A real mask - only get the bits for normal modifier keys +constexpr MASK MASK_MAC_CONTROL = 0x0008; // Un-mapped Ctrl key on Macs, not used on Windows +constexpr MASK MASK_MODIFIERS = MASK_CONTROL|MASK_ALT|MASK_SHIFT|MASK_MAC_CONTROL; // Special keys go into >128 -const KEY KEY_SPECIAL = 0x80; // special keys start here -const KEY KEY_RETURN = 0x81; -const KEY KEY_LEFT = 0x82; -const KEY KEY_RIGHT = 0x83; -const KEY KEY_UP = 0x84; -const KEY KEY_DOWN = 0x85; -const KEY KEY_ESCAPE = 0x86; -const KEY KEY_BACKSPACE =0x87; -const KEY KEY_DELETE = 0x88; -const KEY KEY_SHIFT = 0x89; -const KEY KEY_CONTROL = 0x8A; -const KEY KEY_ALT = 0x8B; -const KEY KEY_HOME = 0x8C; -const KEY KEY_END = 0x8D; -const KEY KEY_PAGE_UP = 0x8E; -const KEY KEY_PAGE_DOWN = 0x8F; -const KEY KEY_HYPHEN = 0x90; -const KEY KEY_EQUALS = 0x91; -const KEY KEY_INSERT = 0x92; -const KEY KEY_CAPSLOCK = 0x93; -const KEY KEY_TAB = 0x94; -const KEY KEY_ADD = 0x95; -const KEY KEY_SUBTRACT =0x96; -const KEY KEY_MULTIPLY =0x97; -const KEY KEY_DIVIDE = 0x98; -const KEY KEY_F1 = 0xA1; -const KEY KEY_F2 = 0xA2; -const KEY KEY_F3 = 0xA3; -const KEY KEY_F4 = 0xA4; -const KEY KEY_F5 = 0xA5; -const KEY KEY_F6 = 0xA6; -const KEY KEY_F7 = 0xA7; -const KEY KEY_F8 = 0xA8; -const KEY KEY_F9 = 0xA9; -const KEY KEY_F10 = 0xAA; -const KEY KEY_F11 = 0xAB; -const KEY KEY_F12 = 0xAC; - -const KEY KEY_PAD_UP = 0xC0; -const KEY KEY_PAD_DOWN = 0xC1; -const KEY KEY_PAD_LEFT = 0xC2; -const KEY KEY_PAD_RIGHT = 0xC3; -const KEY KEY_PAD_HOME = 0xC4; -const KEY KEY_PAD_END = 0xC5; -const KEY KEY_PAD_PGUP = 0xC6; -const KEY KEY_PAD_PGDN = 0xC7; -const KEY KEY_PAD_CENTER = 0xC8; // the 5 in the middle -const KEY KEY_PAD_INS = 0xC9; -const KEY KEY_PAD_DEL = 0xCA; -const KEY KEY_PAD_RETURN = 0xCB; -const KEY KEY_PAD_ADD = 0xCC; // not used -const KEY KEY_PAD_SUBTRACT = 0xCD; // not used -const KEY KEY_PAD_MULTIPLY = 0xCE; // not used -const KEY KEY_PAD_DIVIDE = 0xCF; // not used - -const KEY KEY_BUTTON0 = 0xD0; -const KEY KEY_BUTTON1 = 0xD1; -const KEY KEY_BUTTON2 = 0xD2; -const KEY KEY_BUTTON3 = 0xD3; -const KEY KEY_BUTTON4 = 0xD4; -const KEY KEY_BUTTON5 = 0xD5; -const KEY KEY_BUTTON6 = 0xD6; -const KEY KEY_BUTTON7 = 0xD7; -const KEY KEY_BUTTON8 = 0xD8; -const KEY KEY_BUTTON9 = 0xD9; -const KEY KEY_BUTTON10 = 0xDA; -const KEY KEY_BUTTON11 = 0xDB; -const KEY KEY_BUTTON12 = 0xDC; -const KEY KEY_BUTTON13 = 0xDD; -const KEY KEY_BUTTON14 = 0xDE; -const KEY KEY_BUTTON15 = 0xDF; - -const KEY KEY_NONE = 0xFF; // not sent from keyboard. For internal use only. - -const S32 KEY_COUNT = 256; - - -const F32 DEFAULT_WATER_HEIGHT = 20.0f; +constexpr KEY KEY_SPECIAL = 0x80; // special keys start here +constexpr KEY KEY_RETURN = 0x81; +constexpr KEY KEY_LEFT = 0x82; +constexpr KEY KEY_RIGHT = 0x83; +constexpr KEY KEY_UP = 0x84; +constexpr KEY KEY_DOWN = 0x85; +constexpr KEY KEY_ESCAPE = 0x86; +constexpr KEY KEY_BACKSPACE =0x87; +constexpr KEY KEY_DELETE = 0x88; +constexpr KEY KEY_SHIFT = 0x89; +constexpr KEY KEY_CONTROL = 0x8A; +constexpr KEY KEY_ALT = 0x8B; +constexpr KEY KEY_HOME = 0x8C; +constexpr KEY KEY_END = 0x8D; +constexpr KEY KEY_PAGE_UP = 0x8E; +constexpr KEY KEY_PAGE_DOWN = 0x8F; +constexpr KEY KEY_HYPHEN = 0x90; +constexpr KEY KEY_EQUALS = 0x91; +constexpr KEY KEY_INSERT = 0x92; +constexpr KEY KEY_CAPSLOCK = 0x93; +constexpr KEY KEY_TAB = 0x94; +constexpr KEY KEY_ADD = 0x95; +constexpr KEY KEY_SUBTRACT =0x96; +constexpr KEY KEY_MULTIPLY =0x97; +constexpr KEY KEY_DIVIDE = 0x98; +constexpr KEY KEY_F1 = 0xA1; +constexpr KEY KEY_F2 = 0xA2; +constexpr KEY KEY_F3 = 0xA3; +constexpr KEY KEY_F4 = 0xA4; +constexpr KEY KEY_F5 = 0xA5; +constexpr KEY KEY_F6 = 0xA6; +constexpr KEY KEY_F7 = 0xA7; +constexpr KEY KEY_F8 = 0xA8; +constexpr KEY KEY_F9 = 0xA9; +constexpr KEY KEY_F10 = 0xAA; +constexpr KEY KEY_F11 = 0xAB; +constexpr KEY KEY_F12 = 0xAC; + +constexpr KEY KEY_PAD_UP = 0xC0; +constexpr KEY KEY_PAD_DOWN = 0xC1; +constexpr KEY KEY_PAD_LEFT = 0xC2; +constexpr KEY KEY_PAD_RIGHT = 0xC3; +constexpr KEY KEY_PAD_HOME = 0xC4; +constexpr KEY KEY_PAD_END = 0xC5; +constexpr KEY KEY_PAD_PGUP = 0xC6; +constexpr KEY KEY_PAD_PGDN = 0xC7; +constexpr KEY KEY_PAD_CENTER = 0xC8; // the 5 in the middle +constexpr KEY KEY_PAD_INS = 0xC9; +constexpr KEY KEY_PAD_DEL = 0xCA; +constexpr KEY KEY_PAD_RETURN = 0xCB; +constexpr KEY KEY_PAD_ADD = 0xCC; // not used +constexpr KEY KEY_PAD_SUBTRACT = 0xCD; // not used +constexpr KEY KEY_PAD_MULTIPLY = 0xCE; // not used +constexpr KEY KEY_PAD_DIVIDE = 0xCF; // not used + +constexpr KEY KEY_BUTTON0 = 0xD0; +constexpr KEY KEY_BUTTON1 = 0xD1; +constexpr KEY KEY_BUTTON2 = 0xD2; +constexpr KEY KEY_BUTTON3 = 0xD3; +constexpr KEY KEY_BUTTON4 = 0xD4; +constexpr KEY KEY_BUTTON5 = 0xD5; +constexpr KEY KEY_BUTTON6 = 0xD6; +constexpr KEY KEY_BUTTON7 = 0xD7; +constexpr KEY KEY_BUTTON8 = 0xD8; +constexpr KEY KEY_BUTTON9 = 0xD9; +constexpr KEY KEY_BUTTON10 = 0xDA; +constexpr KEY KEY_BUTTON11 = 0xDB; +constexpr KEY KEY_BUTTON12 = 0xDC; +constexpr KEY KEY_BUTTON13 = 0xDD; +constexpr KEY KEY_BUTTON14 = 0xDE; +constexpr KEY KEY_BUTTON15 = 0xDF; + +constexpr KEY KEY_NONE = 0xFF; // not sent from keyboard. For internal use only. + +constexpr S32 KEY_COUNT = 256; + + +constexpr F32 DEFAULT_WATER_HEIGHT = 20.0f; // Maturity ratings for simulators -const U8 SIM_ACCESS_MIN = 0; // Treated as 'unknown', usually ends up being SIM_ACCESS_PG -const U8 SIM_ACCESS_PG = 13; -const U8 SIM_ACCESS_MATURE = 21; -const U8 SIM_ACCESS_ADULT = 42; // Seriously Adult Only -const U8 SIM_ACCESS_DOWN = 254; -const U8 SIM_ACCESS_MAX = SIM_ACCESS_ADULT; +constexpr U8 SIM_ACCESS_MIN = 0; // Treated as 'unknown', usually ends up being SIM_ACCESS_PG +constexpr U8 SIM_ACCESS_PG = 13; +constexpr U8 SIM_ACCESS_MATURE = 21; +constexpr U8 SIM_ACCESS_ADULT = 42; // Seriously Adult Only +constexpr U8 SIM_ACCESS_DOWN = 254; +constexpr U8 SIM_ACCESS_MAX = SIM_ACCESS_ADULT; // attachment constants -const U8 ATTACHMENT_ADD = 0x80; +constexpr U8 ATTACHMENT_ADD = 0x80; // god levels -const U8 GOD_MAINTENANCE = 250; -const U8 GOD_FULL = 200; -const U8 GOD_LIAISON = 150; -const U8 GOD_CUSTOMER_SERVICE = 100; -const U8 GOD_LIKE = 1; -const U8 GOD_NOT = 0; +constexpr U8 GOD_MAINTENANCE = 250; +constexpr U8 GOD_FULL = 200; +constexpr U8 GOD_LIAISON = 150; +constexpr U8 GOD_CUSTOMER_SERVICE = 100; +constexpr U8 GOD_LIKE = 1; +constexpr U8 GOD_NOT = 0; // "agent id" for things that should be done to ALL agents LL_COMMON_API extern const LLUUID LL_UUID_ALL_AGENTS; @@ -239,120 +239,120 @@ LL_COMMON_API extern const LLUUID BLANK_OBJECT_NORMAL; LL_COMMON_API extern const LLUUID BLANK_MATERIAL_ASSET_ID; // radius within which a chat message is fully audible -const F32 CHAT_NORMAL_RADIUS = 20.f; +constexpr F32 CHAT_NORMAL_RADIUS = 20.f; // media commands -const U32 PARCEL_MEDIA_COMMAND_STOP = 0; -const U32 PARCEL_MEDIA_COMMAND_PAUSE = 1; -const U32 PARCEL_MEDIA_COMMAND_PLAY = 2; -const U32 PARCEL_MEDIA_COMMAND_LOOP = 3; -const U32 PARCEL_MEDIA_COMMAND_TEXTURE = 4; -const U32 PARCEL_MEDIA_COMMAND_URL = 5; -const U32 PARCEL_MEDIA_COMMAND_TIME = 6; -const U32 PARCEL_MEDIA_COMMAND_AGENT = 7; -const U32 PARCEL_MEDIA_COMMAND_UNLOAD = 8; -const U32 PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9; -const U32 PARCEL_MEDIA_COMMAND_TYPE = 10; -const U32 PARCEL_MEDIA_COMMAND_SIZE = 11; -const U32 PARCEL_MEDIA_COMMAND_DESC = 12; -const U32 PARCEL_MEDIA_COMMAND_LOOP_SET = 13; +constexpr U32 PARCEL_MEDIA_COMMAND_STOP = 0; +constexpr U32 PARCEL_MEDIA_COMMAND_PAUSE = 1; +constexpr U32 PARCEL_MEDIA_COMMAND_PLAY = 2; +constexpr U32 PARCEL_MEDIA_COMMAND_LOOP = 3; +constexpr U32 PARCEL_MEDIA_COMMAND_TEXTURE = 4; +constexpr U32 PARCEL_MEDIA_COMMAND_URL = 5; +constexpr U32 PARCEL_MEDIA_COMMAND_TIME = 6; +constexpr U32 PARCEL_MEDIA_COMMAND_AGENT = 7; +constexpr U32 PARCEL_MEDIA_COMMAND_UNLOAD = 8; +constexpr U32 PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9; +constexpr U32 PARCEL_MEDIA_COMMAND_TYPE = 10; +constexpr U32 PARCEL_MEDIA_COMMAND_SIZE = 11; +constexpr U32 PARCEL_MEDIA_COMMAND_DESC = 12; +constexpr U32 PARCEL_MEDIA_COMMAND_LOOP_SET = 13; const S32 CHAT_CHANNEL_DEBUG = S32_MAX; // agent constants -const U32 CONTROL_AT_POS_INDEX = 0; -const U32 CONTROL_AT_NEG_INDEX = 1; -const U32 CONTROL_LEFT_POS_INDEX = 2; -const U32 CONTROL_LEFT_NEG_INDEX = 3; -const U32 CONTROL_UP_POS_INDEX = 4; -const U32 CONTROL_UP_NEG_INDEX = 5; -const U32 CONTROL_PITCH_POS_INDEX = 6; -const U32 CONTROL_PITCH_NEG_INDEX = 7; -const U32 CONTROL_YAW_POS_INDEX = 8; -const U32 CONTROL_YAW_NEG_INDEX = 9; -const U32 CONTROL_FAST_AT_INDEX = 10; -const U32 CONTROL_FAST_LEFT_INDEX = 11; -const U32 CONTROL_FAST_UP_INDEX = 12; -const U32 CONTROL_FLY_INDEX = 13; -const U32 CONTROL_STOP_INDEX = 14; -const U32 CONTROL_FINISH_ANIM_INDEX = 15; -const U32 CONTROL_STAND_UP_INDEX = 16; -const U32 CONTROL_SIT_ON_GROUND_INDEX = 17; -const U32 CONTROL_MOUSELOOK_INDEX = 18; -const U32 CONTROL_NUDGE_AT_POS_INDEX = 19; -const U32 CONTROL_NUDGE_AT_NEG_INDEX = 20; -const U32 CONTROL_NUDGE_LEFT_POS_INDEX = 21; -const U32 CONTROL_NUDGE_LEFT_NEG_INDEX = 22; -const U32 CONTROL_NUDGE_UP_POS_INDEX = 23; -const U32 CONTROL_NUDGE_UP_NEG_INDEX = 24; -const U32 CONTROL_TURN_LEFT_INDEX = 25; -const U32 CONTROL_TURN_RIGHT_INDEX = 26; -const U32 CONTROL_AWAY_INDEX = 27; -const U32 CONTROL_LBUTTON_DOWN_INDEX = 28; -const U32 CONTROL_LBUTTON_UP_INDEX = 29; -const U32 CONTROL_ML_LBUTTON_DOWN_INDEX = 30; -const U32 CONTROL_ML_LBUTTON_UP_INDEX = 31; -const U32 TOTAL_CONTROLS = 32; - -const U32 AGENT_CONTROL_AT_POS = 0x1 << CONTROL_AT_POS_INDEX; // 0x00000001 -const U32 AGENT_CONTROL_AT_NEG = 0x1 << CONTROL_AT_NEG_INDEX; // 0x00000002 -const U32 AGENT_CONTROL_LEFT_POS = 0x1 << CONTROL_LEFT_POS_INDEX; // 0x00000004 -const U32 AGENT_CONTROL_LEFT_NEG = 0x1 << CONTROL_LEFT_NEG_INDEX; // 0x00000008 -const U32 AGENT_CONTROL_UP_POS = 0x1 << CONTROL_UP_POS_INDEX; // 0x00000010 -const U32 AGENT_CONTROL_UP_NEG = 0x1 << CONTROL_UP_NEG_INDEX; // 0x00000020 -const U32 AGENT_CONTROL_PITCH_POS = 0x1 << CONTROL_PITCH_POS_INDEX; // 0x00000040 -const U32 AGENT_CONTROL_PITCH_NEG = 0x1 << CONTROL_PITCH_NEG_INDEX; // 0x00000080 -const U32 AGENT_CONTROL_YAW_POS = 0x1 << CONTROL_YAW_POS_INDEX; // 0x00000100 -const U32 AGENT_CONTROL_YAW_NEG = 0x1 << CONTROL_YAW_NEG_INDEX; // 0x00000200 - -const U32 AGENT_CONTROL_FAST_AT = 0x1 << CONTROL_FAST_AT_INDEX; // 0x00000400 -const U32 AGENT_CONTROL_FAST_LEFT = 0x1 << CONTROL_FAST_LEFT_INDEX; // 0x00000800 -const U32 AGENT_CONTROL_FAST_UP = 0x1 << CONTROL_FAST_UP_INDEX; // 0x00001000 - -const U32 AGENT_CONTROL_FLY = 0x1 << CONTROL_FLY_INDEX; // 0x00002000 -const U32 AGENT_CONTROL_STOP = 0x1 << CONTROL_STOP_INDEX; // 0x00004000 -const U32 AGENT_CONTROL_FINISH_ANIM = 0x1 << CONTROL_FINISH_ANIM_INDEX; // 0x00008000 -const U32 AGENT_CONTROL_STAND_UP = 0x1 << CONTROL_STAND_UP_INDEX; // 0x00010000 -const U32 AGENT_CONTROL_SIT_ON_GROUND = 0x1 << CONTROL_SIT_ON_GROUND_INDEX; // 0x00020000 -const U32 AGENT_CONTROL_MOUSELOOK = 0x1 << CONTROL_MOUSELOOK_INDEX; // 0x00040000 - -const U32 AGENT_CONTROL_NUDGE_AT_POS = 0x1 << CONTROL_NUDGE_AT_POS_INDEX; // 0x00080000 -const U32 AGENT_CONTROL_NUDGE_AT_NEG = 0x1 << CONTROL_NUDGE_AT_NEG_INDEX; // 0x00100000 -const U32 AGENT_CONTROL_NUDGE_LEFT_POS = 0x1 << CONTROL_NUDGE_LEFT_POS_INDEX; // 0x00200000 -const U32 AGENT_CONTROL_NUDGE_LEFT_NEG = 0x1 << CONTROL_NUDGE_LEFT_NEG_INDEX; // 0x00400000 -const U32 AGENT_CONTROL_NUDGE_UP_POS = 0x1 << CONTROL_NUDGE_UP_POS_INDEX; // 0x00800000 -const U32 AGENT_CONTROL_NUDGE_UP_NEG = 0x1 << CONTROL_NUDGE_UP_NEG_INDEX; // 0x01000000 -const U32 AGENT_CONTROL_TURN_LEFT = 0x1 << CONTROL_TURN_LEFT_INDEX; // 0x02000000 -const U32 AGENT_CONTROL_TURN_RIGHT = 0x1 << CONTROL_TURN_RIGHT_INDEX; // 0x04000000 - -const U32 AGENT_CONTROL_AWAY = 0x1 << CONTROL_AWAY_INDEX; // 0x08000000 - -const U32 AGENT_CONTROL_LBUTTON_DOWN = 0x1 << CONTROL_LBUTTON_DOWN_INDEX; // 0x10000000 -const U32 AGENT_CONTROL_LBUTTON_UP = 0x1 << CONTROL_LBUTTON_UP_INDEX; // 0x20000000 -const U32 AGENT_CONTROL_ML_LBUTTON_DOWN = 0x1 << CONTROL_ML_LBUTTON_DOWN_INDEX; // 0x40000000 -const U32 AGENT_CONTROL_ML_LBUTTON_UP = ((U32)0x1) << CONTROL_ML_LBUTTON_UP_INDEX; // 0x80000000 +constexpr U32 CONTROL_AT_POS_INDEX = 0; +constexpr U32 CONTROL_AT_NEG_INDEX = 1; +constexpr U32 CONTROL_LEFT_POS_INDEX = 2; +constexpr U32 CONTROL_LEFT_NEG_INDEX = 3; +constexpr U32 CONTROL_UP_POS_INDEX = 4; +constexpr U32 CONTROL_UP_NEG_INDEX = 5; +constexpr U32 CONTROL_PITCH_POS_INDEX = 6; +constexpr U32 CONTROL_PITCH_NEG_INDEX = 7; +constexpr U32 CONTROL_YAW_POS_INDEX = 8; +constexpr U32 CONTROL_YAW_NEG_INDEX = 9; +constexpr U32 CONTROL_FAST_AT_INDEX = 10; +constexpr U32 CONTROL_FAST_LEFT_INDEX = 11; +constexpr U32 CONTROL_FAST_UP_INDEX = 12; +constexpr U32 CONTROL_FLY_INDEX = 13; +constexpr U32 CONTROL_STOP_INDEX = 14; +constexpr U32 CONTROL_FINISH_ANIM_INDEX = 15; +constexpr U32 CONTROL_STAND_UP_INDEX = 16; +constexpr U32 CONTROL_SIT_ON_GROUND_INDEX = 17; +constexpr U32 CONTROL_MOUSELOOK_INDEX = 18; +constexpr U32 CONTROL_NUDGE_AT_POS_INDEX = 19; +constexpr U32 CONTROL_NUDGE_AT_NEG_INDEX = 20; +constexpr U32 CONTROL_NUDGE_LEFT_POS_INDEX = 21; +constexpr U32 CONTROL_NUDGE_LEFT_NEG_INDEX = 22; +constexpr U32 CONTROL_NUDGE_UP_POS_INDEX = 23; +constexpr U32 CONTROL_NUDGE_UP_NEG_INDEX = 24; +constexpr U32 CONTROL_TURN_LEFT_INDEX = 25; +constexpr U32 CONTROL_TURN_RIGHT_INDEX = 26; +constexpr U32 CONTROL_AWAY_INDEX = 27; +constexpr U32 CONTROL_LBUTTON_DOWN_INDEX = 28; +constexpr U32 CONTROL_LBUTTON_UP_INDEX = 29; +constexpr U32 CONTROL_ML_LBUTTON_DOWN_INDEX = 30; +constexpr U32 CONTROL_ML_LBUTTON_UP_INDEX = 31; +constexpr U32 TOTAL_CONTROLS = 32; + +constexpr U32 AGENT_CONTROL_AT_POS = 0x1 << CONTROL_AT_POS_INDEX; // 0x00000001 +constexpr U32 AGENT_CONTROL_AT_NEG = 0x1 << CONTROL_AT_NEG_INDEX; // 0x00000002 +constexpr U32 AGENT_CONTROL_LEFT_POS = 0x1 << CONTROL_LEFT_POS_INDEX; // 0x00000004 +constexpr U32 AGENT_CONTROL_LEFT_NEG = 0x1 << CONTROL_LEFT_NEG_INDEX; // 0x00000008 +constexpr U32 AGENT_CONTROL_UP_POS = 0x1 << CONTROL_UP_POS_INDEX; // 0x00000010 +constexpr U32 AGENT_CONTROL_UP_NEG = 0x1 << CONTROL_UP_NEG_INDEX; // 0x00000020 +constexpr U32 AGENT_CONTROL_PITCH_POS = 0x1 << CONTROL_PITCH_POS_INDEX; // 0x00000040 +constexpr U32 AGENT_CONTROL_PITCH_NEG = 0x1 << CONTROL_PITCH_NEG_INDEX; // 0x00000080 +constexpr U32 AGENT_CONTROL_YAW_POS = 0x1 << CONTROL_YAW_POS_INDEX; // 0x00000100 +constexpr U32 AGENT_CONTROL_YAW_NEG = 0x1 << CONTROL_YAW_NEG_INDEX; // 0x00000200 + +constexpr U32 AGENT_CONTROL_FAST_AT = 0x1 << CONTROL_FAST_AT_INDEX; // 0x00000400 +constexpr U32 AGENT_CONTROL_FAST_LEFT = 0x1 << CONTROL_FAST_LEFT_INDEX; // 0x00000800 +constexpr U32 AGENT_CONTROL_FAST_UP = 0x1 << CONTROL_FAST_UP_INDEX; // 0x00001000 + +constexpr U32 AGENT_CONTROL_FLY = 0x1 << CONTROL_FLY_INDEX; // 0x00002000 +constexpr U32 AGENT_CONTROL_STOP = 0x1 << CONTROL_STOP_INDEX; // 0x00004000 +constexpr U32 AGENT_CONTROL_FINISH_ANIM = 0x1 << CONTROL_FINISH_ANIM_INDEX; // 0x00008000 +constexpr U32 AGENT_CONTROL_STAND_UP = 0x1 << CONTROL_STAND_UP_INDEX; // 0x00010000 +constexpr U32 AGENT_CONTROL_SIT_ON_GROUND = 0x1 << CONTROL_SIT_ON_GROUND_INDEX; // 0x00020000 +constexpr U32 AGENT_CONTROL_MOUSELOOK = 0x1 << CONTROL_MOUSELOOK_INDEX; // 0x00040000 + +constexpr U32 AGENT_CONTROL_NUDGE_AT_POS = 0x1 << CONTROL_NUDGE_AT_POS_INDEX; // 0x00080000 +constexpr U32 AGENT_CONTROL_NUDGE_AT_NEG = 0x1 << CONTROL_NUDGE_AT_NEG_INDEX; // 0x00100000 +constexpr U32 AGENT_CONTROL_NUDGE_LEFT_POS = 0x1 << CONTROL_NUDGE_LEFT_POS_INDEX; // 0x00200000 +constexpr U32 AGENT_CONTROL_NUDGE_LEFT_NEG = 0x1 << CONTROL_NUDGE_LEFT_NEG_INDEX; // 0x00400000 +constexpr U32 AGENT_CONTROL_NUDGE_UP_POS = 0x1 << CONTROL_NUDGE_UP_POS_INDEX; // 0x00800000 +constexpr U32 AGENT_CONTROL_NUDGE_UP_NEG = 0x1 << CONTROL_NUDGE_UP_NEG_INDEX; // 0x01000000 +constexpr U32 AGENT_CONTROL_TURN_LEFT = 0x1 << CONTROL_TURN_LEFT_INDEX; // 0x02000000 +constexpr U32 AGENT_CONTROL_TURN_RIGHT = 0x1 << CONTROL_TURN_RIGHT_INDEX; // 0x04000000 + +constexpr U32 AGENT_CONTROL_AWAY = 0x1 << CONTROL_AWAY_INDEX; // 0x08000000 + +constexpr U32 AGENT_CONTROL_LBUTTON_DOWN = 0x1 << CONTROL_LBUTTON_DOWN_INDEX; // 0x10000000 +constexpr U32 AGENT_CONTROL_LBUTTON_UP = 0x1 << CONTROL_LBUTTON_UP_INDEX; // 0x20000000 +constexpr U32 AGENT_CONTROL_ML_LBUTTON_DOWN = 0x1 << CONTROL_ML_LBUTTON_DOWN_INDEX; // 0x40000000 +constexpr U32 AGENT_CONTROL_ML_LBUTTON_UP = ((U32)0x1) << CONTROL_ML_LBUTTON_UP_INDEX; // 0x80000000 // move these up so that we can hide them in "State" for object updates // (for now) -const U32 AGENT_ATTACH_OFFSET = 4; -const U32 AGENT_ATTACH_MASK = 0xf << AGENT_ATTACH_OFFSET; +constexpr U32 AGENT_ATTACH_OFFSET = 4; +constexpr U32 AGENT_ATTACH_MASK = 0xf << AGENT_ATTACH_OFFSET; // RN: this method swaps the upper and lower nibbles to maintain backward // compatibility with old objects that only used the upper nibble #define ATTACHMENT_ID_FROM_STATE(state) ((S32)((((U8)state & AGENT_ATTACH_MASK) >> 4) | (((U8)state & ~AGENT_ATTACH_MASK) << 4))) // DO NOT CHANGE THE SEQUENCE OF THIS LIST!! -const U8 CLICK_ACTION_NONE = 0; -const U8 CLICK_ACTION_TOUCH = 0; -const U8 CLICK_ACTION_SIT = 1; -const U8 CLICK_ACTION_BUY = 2; -const U8 CLICK_ACTION_PAY = 3; -const U8 CLICK_ACTION_OPEN = 4; -const U8 CLICK_ACTION_PLAY = 5; -const U8 CLICK_ACTION_OPEN_MEDIA = 6; -const U8 CLICK_ACTION_ZOOM = 7; -const U8 CLICK_ACTION_DISABLED = 8; -const U8 CLICK_ACTION_IGNORE = 9; +constexpr U8 CLICK_ACTION_NONE = 0; +constexpr U8 CLICK_ACTION_TOUCH = 0; +constexpr U8 CLICK_ACTION_SIT = 1; +constexpr U8 CLICK_ACTION_BUY = 2; +constexpr U8 CLICK_ACTION_PAY = 3; +constexpr U8 CLICK_ACTION_OPEN = 4; +constexpr U8 CLICK_ACTION_PLAY = 5; +constexpr U8 CLICK_ACTION_OPEN_MEDIA = 6; +constexpr U8 CLICK_ACTION_ZOOM = 7; +constexpr U8 CLICK_ACTION_DISABLED = 8; +constexpr U8 CLICK_ACTION_IGNORE = 9; // DO NOT CHANGE THE SEQUENCE OF THIS LIST!! constexpr U32 BEACON_SHOW_MAP = 0x0001; diff --git a/indra/llcommon/lldefs.h b/indra/llcommon/lldefs.h index 2fbb26dc1a..232987da14 100644 --- a/indra/llcommon/lldefs.h +++ b/indra/llcommon/lldefs.h @@ -171,13 +171,13 @@ constexpr U32 MAXADDRSTR = 17; // 123.567.901.345 = 15 chars + \0 + // recursion tail template -inline auto llmax(T data) +constexpr auto llmax(T data) { return data; } template -inline auto llmax(T0 d0, T1 d1, Ts... rest) +constexpr auto llmax(T0 d0, T1 d1, Ts... rest) { auto maxrest = llmax(d1, rest...); return (d0 > maxrest)? d0 : maxrest; @@ -185,20 +185,20 @@ inline auto llmax(T0 d0, T1 d1, Ts... rest) // recursion tail template -inline auto llmin(T data) +constexpr auto llmin(T data) { return data; } template -inline auto llmin(T0 d0, T1 d1, Ts... rest) +constexpr auto llmin(T0 d0, T1 d1, Ts... rest) { auto minrest = llmin(d1, rest...); return (d0 < minrest) ? d0 : minrest; } template -inline A llclamp(A a, MIN minval, MAX maxval) +constexpr A llclamp(A a, MIN minval, MAX maxval) { A aminval{ static_cast(minval) }, amaxval{ static_cast(maxval) }; if ( a < aminval ) @@ -213,13 +213,13 @@ inline A llclamp(A a, MIN minval, MAX maxval) } template -inline LLDATATYPE llclampf(LLDATATYPE a) +constexpr LLDATATYPE llclampf(LLDATATYPE a) { return llmin(llmax(a, LLDATATYPE(0)), LLDATATYPE(1)); } template -inline LLDATATYPE llclampb(LLDATATYPE a) +constexpr LLDATATYPE llclampb(LLDATATYPE a) { return llmin(llmax(a, LLDATATYPE(0)), LLDATATYPE(255)); } diff --git a/indra/llcommon/stdtypes.h b/indra/llcommon/stdtypes.h index 28e50b3d21..f1e4c2bc78 100644 --- a/indra/llcommon/stdtypes.h +++ b/indra/llcommon/stdtypes.h @@ -164,14 +164,14 @@ private: FROM mValue; public: - narrow(FROM value): mValue(value) {} + constexpr narrow(FROM value): mValue(value) {} /*---------------------- Narrowing unsigned to signed ----------------------*/ template ::value && std::is_signed::value, bool>::type = true> - inline + constexpr operator TO() const { // The reason we skip the @@ -189,7 +189,7 @@ public: typename std::enable_if::value && std::is_signed::value), bool>::type = true> - inline + constexpr operator TO() const { // two different assert()s so we can tell which condition failed diff --git a/indra/llmath/llcamera.h b/indra/llmath/llcamera.h index b6e0e4a2be..6201761c46 100644 --- a/indra/llmath/llcamera.h +++ b/indra/llmath/llcamera.h @@ -33,23 +33,23 @@ #include "llplane.h" #include "llvector4a.h" -const F32 DEFAULT_FIELD_OF_VIEW = 60.f * DEG_TO_RAD; -const F32 DEFAULT_ASPECT_RATIO = 640.f / 480.f; -const F32 DEFAULT_NEAR_PLANE = 0.25f; -const F32 DEFAULT_FAR_PLANE = 64.f; // far reaches across two horizontal, not diagonal, regions +constexpr F32 DEFAULT_FIELD_OF_VIEW = 60.f * DEG_TO_RAD; +constexpr F32 DEFAULT_ASPECT_RATIO = 640.f / 480.f; +constexpr F32 DEFAULT_NEAR_PLANE = 0.25f; +constexpr F32 DEFAULT_FAR_PLANE = 64.f; // far reaches across two horizontal, not diagonal, regions -const F32 MAX_ASPECT_RATIO = 50.0f; -const F32 MAX_NEAR_PLANE = 1023.9f; // Clamp the near plane just before the skybox ends -const F32 MAX_FAR_PLANE = 100000.0f; //1000000.0f; // Max allowed. Not good Z precision though. -const F32 MAX_FAR_CLIP = 512.0f; +constexpr F32 MAX_ASPECT_RATIO = 50.0f; +constexpr F32 MAX_NEAR_PLANE = 1023.9f; // Clamp the near plane just before the skybox ends +constexpr F32 MAX_FAR_PLANE = 100000.0f; //1000000.0f; // Max allowed. Not good Z precision though. +constexpr F32 MAX_FAR_CLIP = 512.0f; -const F32 MIN_ASPECT_RATIO = 0.02f; -const F32 MIN_NEAR_PLANE = 0.1f; -const F32 MIN_FAR_PLANE = 0.2f; +constexpr F32 MIN_ASPECT_RATIO = 0.02f; +constexpr F32 MIN_NEAR_PLANE = 0.1f; +constexpr F32 MIN_FAR_PLANE = 0.2f; // Min/Max FOV values for square views. Call getMin/MaxView to get extremes based on current aspect ratio. -static const F32 MIN_FIELD_OF_VIEW = 5.0f * DEG_TO_RAD; -static const F32 MAX_FIELD_OF_VIEW = 175.f * DEG_TO_RAD; +constexpr F32 MIN_FIELD_OF_VIEW = 5.0f * DEG_TO_RAD; +constexpr F32 MAX_FIELD_OF_VIEW = 175.f * DEG_TO_RAD; // An LLCamera is an LLCoorFrame with a view frustum. // This means that it has several methods for moving it around diff --git a/indra/llmath/llcoordframe.cpp b/indra/llmath/llcoordframe.cpp index 4d6276b2cd..15c9f6ff3f 100644 --- a/indra/llmath/llcoordframe.cpp +++ b/indra/llmath/llcoordframe.cpp @@ -26,7 +26,6 @@ #include "linden_common.h" -//#include "vmath.h" #include "v3math.h" #include "m3math.h" #include "v4math.h" diff --git a/indra/llmath/llcoordframe.h b/indra/llmath/llcoordframe.h index aaa701f792..458f6132c9 100644 --- a/indra/llmath/llcoordframe.h +++ b/indra/llmath/llcoordframe.h @@ -61,7 +61,7 @@ public: //LLCoordFrame(const F32 *origin, const F32 *rotation); // Assumes "origin" is 1x3 and "rotation" is 1x9 array //LLCoordFrame(const F32 *origin_and_rotation); // Assumes "origin_and_rotation" is 1x12 array - bool isFinite() { return mOrigin.isFinite() && mXAxis.isFinite() && mYAxis.isFinite() && mZAxis.isFinite(); } + bool isFinite() const { return mOrigin.isFinite() && mXAxis.isFinite() && mYAxis.isFinite() && mZAxis.isFinite(); } void reset(); void resetAxes(); diff --git a/indra/llmath/llline.h b/indra/llmath/llline.h index 33c1eb61a4..e98e173d1f 100644 --- a/indra/llmath/llline.h +++ b/indra/llmath/llline.h @@ -33,7 +33,7 @@ #include "stdtypes.h" #include "v3math.h" -const F32 DEFAULT_INTERSECTION_ERROR = 0.000001f; +constexpr F32 DEFAULT_INTERSECTION_ERROR = 0.000001f; class LLLine { diff --git a/indra/llmath/llmath.h b/indra/llmath/llmath.h index fe9a22983d..7f51de7820 100644 --- a/indra/llmath/llmath.h +++ b/indra/llmath/llmath.h @@ -79,7 +79,7 @@ constexpr F32 GIMBAL_THRESHOLD = 0.000436f; // sets the gimballock threshold 0 constexpr F32 FP_MAG_THRESHOLD = 0.0000001f; // TODO: Replace with logic like is_approx_equal -inline bool is_approx_zero( F32 f ) { return (-F_APPROXIMATELY_ZERO < f) && (f < F_APPROXIMATELY_ZERO); } +constexpr bool is_approx_zero(F32 f) { return (-F_APPROXIMATELY_ZERO < f) && (f < F_APPROXIMATELY_ZERO); } // These functions work by interpreting sign+exp+mantissa as an unsigned // integer. @@ -138,33 +138,17 @@ inline F64 llabs(const F64 a) return F64(std::fabs(a)); } -inline S32 lltrunc( F32 f ) +constexpr S32 lltrunc(F32 f) { -#if LL_WINDOWS && !defined( __INTEL_COMPILER ) && (ADDRESS_SIZE == 32) - // Avoids changing the floating point control word. - // Add or subtract 0.5 - epsilon and then round - const static U32 zpfp[] = { 0xBEFFFFFF, 0x3EFFFFFF }; - S32 result; - __asm { - fld f - mov eax, f - shr eax, 29 - and eax, 4 - fadd dword ptr [zpfp + eax] - fistp result - } - return result; -#else - return (S32)f; -#endif + return narrow(f); } -inline S32 lltrunc( F64 f ) +constexpr S32 lltrunc(F64 f) { - return (S32)f; + return narrow(f); } -inline S32 llfloor( F32 f ) +inline S32 llfloor(F32 f) { #if LL_WINDOWS && !defined( __INTEL_COMPILER ) && (ADDRESS_SIZE == 32) // Avoids changing the floating point control word. @@ -274,7 +258,7 @@ constexpr F32 FAST_MAG_BETA = 0.397824734759f; //constexpr F32 FAST_MAG_ALPHA = 0.948059448969f; //constexpr F32 FAST_MAG_BETA = 0.392699081699f; -inline F32 fastMagnitude(F32 a, F32 b) +constexpr F32 fastMagnitude(F32 a, F32 b) { a = (a > 0) ? a : -a; b = (b > 0) ? b : -b; @@ -332,7 +316,7 @@ inline F32 llfastpow(const F32 x, const F32 y) } -inline F32 snap_to_sig_figs(F32 foo, S32 sig_figs) +constexpr F32 snap_to_sig_figs(F32 foo, S32 sig_figs) { // compute the power of ten F32 bar = 1.f; @@ -350,7 +334,7 @@ inline F32 snap_to_sig_figs(F32 foo, S32 sig_figs) using std::lerp; -inline F32 lerp2d(F32 x00, F32 x01, F32 x10, F32 x11, F32 u, F32 v) +constexpr F32 lerp2d(F32 x00, F32 x01, F32 x10, F32 x11, F32 u, F32 v) { F32 a = x00 + (x01-x00)*u; F32 b = x10 + (x11-x10)*u; @@ -358,17 +342,17 @@ inline F32 lerp2d(F32 x00, F32 x01, F32 x10, F32 x11, F32 u, F32 v) return r; } -inline F32 ramp(F32 x, F32 a, F32 b) +constexpr F32 ramp(F32 x, F32 a, F32 b) { return (a == b) ? 0.0f : ((a - x) / (a - b)); } -inline F32 rescale(F32 x, F32 x1, F32 x2, F32 y1, F32 y2) +constexpr F32 rescale(F32 x, F32 x1, F32 x2, F32 y1, F32 y2) { return lerp(y1, y2, ramp(x, x1, x2)); } -inline F32 clamp_rescale(F32 x, F32 x1, F32 x2, F32 y1, F32 y2) +constexpr F32 clamp_rescale(F32 x, F32 x1, F32 x2, F32 y1, F32 y2) { if (y1 < y2) { @@ -381,7 +365,7 @@ inline F32 clamp_rescale(F32 x, F32 x1, F32 x2, F32 y1, F32 y2) } -inline F32 cubic_step( F32 x, F32 x0, F32 x1, F32 s0, F32 s1 ) +constexpr F32 cubic_step( F32 x, F32 x0, F32 x1, F32 s0, F32 s1 ) { if (x <= x0) return s0; @@ -394,14 +378,14 @@ inline F32 cubic_step( F32 x, F32 x0, F32 x1, F32 s0, F32 s1 ) return s0 + (s1 - s0) * (f * f) * (3.0f - 2.0f * f); } -inline F32 cubic_step( F32 x ) +constexpr F32 cubic_step( F32 x ) { x = llclampf(x); return (x * x) * (3.0f - 2.0f * x); } -inline F32 quadratic_step( F32 x, F32 x0, F32 x1, F32 s0, F32 s1 ) +constexpr F32 quadratic_step( F32 x, F32 x0, F32 x1, F32 s0, F32 s1 ) { if (x <= x0) return s0; @@ -415,7 +399,7 @@ inline F32 quadratic_step( F32 x, F32 x0, F32 x1, F32 s0, F32 s1 ) return (s0 * (1.f - f_squared)) + ((s1 - s0) * f_squared); } -inline F32 llsimple_angle(F32 angle) +constexpr F32 llsimple_angle(F32 angle) { while(angle <= -F_PI) angle += F_TWO_PI; @@ -425,7 +409,7 @@ inline F32 llsimple_angle(F32 angle) } //SDK - Renamed this to get_lower_power_two, since this is what this actually does. -inline U32 get_lower_power_two(U32 val, U32 max_power_two) +constexpr U32 get_lower_power_two(U32 val, U32 max_power_two) { if(!max_power_two) { @@ -447,7 +431,7 @@ inline U32 get_lower_power_two(U32 val, U32 max_power_two) // number of digits, then add one. We subtract 1 initially to handle // the case where the number passed in is actually a power of two. // WARNING: this only works with 32 bit ints. -inline U32 get_next_power_two(U32 val, U32 max_power_two) +constexpr U32 get_next_power_two(U32 val, U32 max_power_two) { if(!max_power_two) { @@ -473,7 +457,7 @@ inline U32 get_next_power_two(U32 val, U32 max_power_two) //get the gaussian value given the linear distance from axis x and guassian value o inline F32 llgaussian(F32 x, F32 o) { - return 1.f/(F_SQRT_TWO_PI*o)*powf(F_E, -(x*x)/(2*o*o)); + return 1.f/(F_SQRT_TWO_PI*o)*powf(F_E, -(x*x)/(2.f*o*o)); } //helper function for removing outliers @@ -526,7 +510,8 @@ inline void ll_remove_outliers(std::vector& data, F32 k) // Note: in our code, values labeled as sRGB are ALWAYS gamma corrected linear values, NOT linear values with monitor gamma applied // Note: stored color values should always be gamma corrected linear (i.e. the values returned from an on-screen color swatch) // Note: DO NOT cache the conversion. This leads to error prone synchronization and is actually slower in the typical case due to cache misses -inline float linearTosRGB(const float val) { +inline float linearTosRGB(const float val) +{ if (val < 0.0031308f) { return val * 12.92f; } @@ -541,7 +526,8 @@ inline float linearTosRGB(const float val) { // Note: Stored color values should generally be gamma corrected sRGB. // If you're serializing the return value of this function, you're probably doing it wrong. // Note: DO NOT cache the conversion. This leads to error prone synchronization and is actually slower in the typical case due to cache misses. -inline float sRGBtoLinear(const float val) { +inline float sRGBtoLinear(const float val) +{ if (val < 0.04045f) { return val / 12.92f; } diff --git a/indra/llmath/llquaternion.cpp b/indra/llmath/llquaternion.cpp index aefb82b2f0..1ab3a73d79 100644 --- a/indra/llmath/llquaternion.cpp +++ b/indra/llmath/llquaternion.cpp @@ -30,7 +30,6 @@ #include "llquaternion.h" -//#include "vmath.h" #include "v3math.h" #include "v3dmath.h" #include "v4math.h" diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h index 27c5fc5a49..3496928f7b 100644 --- a/indra/llmath/llvolume.h +++ b/indra/llmath/llvolume.h @@ -45,7 +45,6 @@ class LLVolumeOctree; #include "lluuid.h" #include "v4color.h" -//#include "vmath.h" #include "v2math.h" #include "v3math.h" #include "v3dmath.h" diff --git a/indra/llmath/m3math.cpp b/indra/llmath/m3math.cpp index 472d340af5..3c2097f947 100644 --- a/indra/llmath/m3math.cpp +++ b/indra/llmath/m3math.cpp @@ -26,7 +26,6 @@ #include "linden_common.h" -//#include "vmath.h" #include "v3math.h" #include "v3dmath.h" #include "v4math.h" diff --git a/indra/llmath/m4math.cpp b/indra/llmath/m4math.cpp index c46ee587cb..a9853fe7e9 100644 --- a/indra/llmath/m4math.cpp +++ b/indra/llmath/m4math.cpp @@ -26,7 +26,6 @@ #include "linden_common.h" -//#include "vmath.h" #include "v3math.h" #include "v4math.h" #include "m4math.h" diff --git a/indra/llmath/v2math.cpp b/indra/llmath/v2math.cpp index 4649e13376..59e6d947ca 100644 --- a/indra/llmath/v2math.cpp +++ b/indra/llmath/v2math.cpp @@ -26,7 +26,6 @@ #include "linden_common.h" -//#include "vmath.h" #include "v2math.h" #include "v3math.h" #include "v4math.h" @@ -47,8 +46,8 @@ bool LLVector2::abs() { bool ret{ false }; - if (mV[0] < 0.f) { mV[0] = -mV[0]; ret = true; } - if (mV[1] < 0.f) { mV[1] = -mV[1]; ret = true; } + if (mV[VX] < 0.f) { mV[VX] = -mV[VX]; ret = true; } + if (mV[VY] < 0.f) { mV[VY] = -mV[VY]; ret = true; } return ret; } @@ -67,14 +66,14 @@ F32 angle_between(const LLVector2& a, const LLVector2& b) return angle; } -bool are_parallel(const LLVector2 &a, const LLVector2 &b, float epsilon) +bool are_parallel(const LLVector2& a, const LLVector2& b, F32 epsilon) { LLVector2 an = a; LLVector2 bn = b; an.normVec(); bn.normVec(); F32 dot = an * bn; - if ( (1.0f - fabs(dot)) < epsilon) + if ((1.0f - fabs(dot)) < epsilon) { return true; } @@ -82,28 +81,28 @@ bool are_parallel(const LLVector2 &a, const LLVector2 &b, float epsilon) } -F32 dist_vec(const LLVector2 &a, const LLVector2 &b) +F32 dist_vec(const LLVector2& a, const LLVector2& b) { - F32 x = a.mV[0] - b.mV[0]; - F32 y = a.mV[1] - b.mV[1]; + F32 x = a.mV[VX] - b.mV[VX]; + F32 y = a.mV[VY] - b.mV[VY]; return (F32) sqrt( x*x + y*y ); } -F32 dist_vec_squared(const LLVector2 &a, const LLVector2 &b) +F32 dist_vec_squared(const LLVector2& a, const LLVector2& b) { - F32 x = a.mV[0] - b.mV[0]; - F32 y = a.mV[1] - b.mV[1]; + F32 x = a.mV[VX] - b.mV[VX]; + F32 y = a.mV[VY] - b.mV[VY]; return x*x + y*y; } -F32 dist_vec_squared2D(const LLVector2 &a, const LLVector2 &b) +F32 dist_vec_squared2D(const LLVector2& a, const LLVector2& b) { - F32 x = a.mV[0] - b.mV[0]; - F32 y = a.mV[1] - b.mV[1]; + F32 x = a.mV[VX] - b.mV[VX]; + F32 y = a.mV[VY] - b.mV[VY]; return x*x + y*y; } -LLVector2 lerp(const LLVector2 &a, const LLVector2 &b, F32 u) +LLVector2 lerp(const LLVector2& a, const LLVector2& b, F32 u) { return LLVector2( a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u, @@ -113,14 +112,14 @@ LLVector2 lerp(const LLVector2 &a, const LLVector2 &b, F32 u) LLSD LLVector2::getValue() const { LLSD ret; - ret[0] = mV[0]; - ret[1] = mV[1]; + ret[VX] = mV[VX]; + ret[VY] = mV[VY]; return ret; } void LLVector2::setValue(const LLSD& sd) { - mV[0] = (F32) sd[0].asReal(); - mV[1] = (F32) sd[1].asReal(); + mV[VX] = (F32) sd[0].asReal(); + mV[VY] = (F32) sd[1].asReal(); } diff --git a/indra/llmath/v2math.h b/indra/llmath/v2math.h index a61c946304..18ad02a411 100644 --- a/indra/llmath/v2math.h +++ b/indra/llmath/v2math.h @@ -36,7 +36,7 @@ class LLQuaternion; // Llvector2 = |x y z w| -static const U32 LENGTHOFVECTOR2 = 2; +static constexpr U32 LENGTHOFVECTOR2 = 2; class LLVector2 { @@ -82,7 +82,7 @@ class LLVector2 const LLVector2& scaleVec(const LLVector2& vec); // scales per component by vec - bool isNull(); // Returns true if vector has a _very_small_ length + bool isNull() const; // Returns true if vector has a _very_small_ length bool isExactlyZero() const { return !mV[VX] && !mV[VY]; } F32 operator[](int idx) const { return mV[idx]; } @@ -113,16 +113,16 @@ class LLVector2 // Non-member functions -F32 angle_between(const LLVector2 &a, const LLVector2 &b); // Returns angle (radians) between a and b -bool are_parallel(const LLVector2 &a, const LLVector2 &b, F32 epsilon=F_APPROXIMATELY_ZERO); // Returns true if a and b are very close to parallel -F32 dist_vec(const LLVector2 &a, const LLVector2 &b); // Returns distance between a and b -F32 dist_vec_squared(const LLVector2 &a, const LLVector2 &b);// Returns distance squared between a and b -F32 dist_vec_squared2D(const LLVector2 &a, const LLVector2 &b);// Returns distance squared between a and b ignoring Z component -LLVector2 lerp(const LLVector2 &a, const LLVector2 &b, F32 u); // Returns a vector that is a linear interpolation between a and b +F32 angle_between(const LLVector2& a, const LLVector2& b); // Returns angle (radians) between a and b +bool are_parallel(const LLVector2& a, const LLVector2& b, F32 epsilon = F_APPROXIMATELY_ZERO); // Returns true if a and b are very close to parallel +F32 dist_vec(const LLVector2& a, const LLVector2& b); // Returns distance between a and b +F32 dist_vec_squared(const LLVector2& a, const LLVector2& b);// Returns distance squared between a and b +F32 dist_vec_squared2D(const LLVector2& a, const LLVector2& b);// Returns distance squared between a and b ignoring Z component +LLVector2 lerp(const LLVector2& a, const LLVector2& b, F32 u); // Returns a vector that is a linear interpolation between a and b // Constructors -inline LLVector2::LLVector2(void) +inline LLVector2::LLVector2() { mV[VX] = 0.f; mV[VY] = 0.f; @@ -153,27 +153,27 @@ inline LLVector2::LLVector2(const LLSD &sd) // Clear and Assignment Functions -inline void LLVector2::clear(void) +inline void LLVector2::clear() { mV[VX] = 0.f; mV[VY] = 0.f; } -inline void LLVector2::setZero(void) +inline void LLVector2::setZero() { mV[VX] = 0.f; mV[VY] = 0.f; } // deprecated -inline void LLVector2::clearVec(void) +inline void LLVector2::clearVec() { mV[VX] = 0.f; mV[VY] = 0.f; } // deprecated -inline void LLVector2::zeroVec(void) +inline void LLVector2::zeroVec() { mV[VX] = 0.f; mV[VY] = 0.f; @@ -222,31 +222,31 @@ inline void LLVector2::setVec(const F32 *vec) // LLVector2 Magnitude and Normalization Functions -inline F32 LLVector2::length(void) const +inline F32 LLVector2::length() const { - return (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1]); + return sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY]); } -inline F32 LLVector2::lengthSquared(void) const +inline F32 LLVector2::lengthSquared() const { - return mV[0]*mV[0] + mV[1]*mV[1]; + return mV[VX]*mV[VX] + mV[VY]*mV[VY]; } -inline F32 LLVector2::normalize(void) +inline F32 LLVector2::normalize() { - F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1]); + F32 mag = sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY]); F32 oomag; if (mag > FP_MAG_THRESHOLD) { oomag = 1.f/mag; - mV[0] *= oomag; - mV[1] *= oomag; + mV[VX] *= oomag; + mV[VY] *= oomag; } else { - mV[0] = 0.f; - mV[1] = 0.f; + mV[VX] = 0.f; + mV[VY] = 0.f; mag = 0; } return (mag); @@ -259,33 +259,33 @@ inline bool LLVector2::isFinite() const } // deprecated -inline F32 LLVector2::magVec(void) const +inline F32 LLVector2::magVec() const { - return (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1]); + return sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY]); } // deprecated -inline F32 LLVector2::magVecSquared(void) const +inline F32 LLVector2::magVecSquared() const { - return mV[0]*mV[0] + mV[1]*mV[1]; + return mV[VX]*mV[VX] + mV[VY]*mV[VY]; } // deprecated -inline F32 LLVector2::normVec(void) +inline F32 LLVector2::normVec() { - F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1]); + F32 mag = sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY]); F32 oomag; if (mag > FP_MAG_THRESHOLD) { oomag = 1.f/mag; - mV[0] *= oomag; - mV[1] *= oomag; + mV[VX] *= oomag; + mV[VY] *= oomag; } else { - mV[0] = 0.f; - mV[1] = 0.f; + mV[VX] = 0.f; + mV[VY] = 0.f; mag = 0; } return (mag); @@ -299,9 +299,9 @@ inline const LLVector2& LLVector2::scaleVec(const LLVector2& vec) return *this; } -inline bool LLVector2::isNull() +inline bool LLVector2::isNull() const { - if ( F_APPROXIMATELY_ZERO > mV[VX]*mV[VX] + mV[VY]*mV[VY] ) + if (F_APPROXIMATELY_ZERO > mV[VX]*mV[VX] + mV[VY]*mV[VY]) { return true; } @@ -312,9 +312,9 @@ inline bool LLVector2::isNull() // LLVector2 Operators // For sorting. By convention, x is "more significant" than y. -inline bool operator<(const LLVector2 &a, const LLVector2 &b) +inline bool operator<(const LLVector2& a, const LLVector2& b) { - if( a.mV[VX] == b.mV[VX] ) + if (a.mV[VX] == b.mV[VX]) { return a.mV[VY] < b.mV[VY]; } @@ -325,95 +325,95 @@ inline bool operator<(const LLVector2 &a, const LLVector2 &b) } -inline LLVector2 operator+(const LLVector2 &a, const LLVector2 &b) +inline LLVector2 operator+(const LLVector2& a, const LLVector2& b) { LLVector2 c(a); return c += b; } -inline LLVector2 operator-(const LLVector2 &a, const LLVector2 &b) +inline LLVector2 operator-(const LLVector2& a, const LLVector2& b) { LLVector2 c(a); return c -= b; } -inline F32 operator*(const LLVector2 &a, const LLVector2 &b) +inline F32 operator*(const LLVector2& a, const LLVector2& b) { - return (a.mV[0]*b.mV[0] + a.mV[1]*b.mV[1]); + return (a.mV[VX]*b.mV[VX] + a.mV[VY]*b.mV[VY]); } -inline LLVector2 operator%(const LLVector2 &a, const LLVector2 &b) +inline LLVector2 operator%(const LLVector2& a, const LLVector2& b) { - return LLVector2(a.mV[0]*b.mV[1] - b.mV[0]*a.mV[1], a.mV[1]*b.mV[0] - b.mV[1]*a.mV[0]); + return LLVector2(a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY], a.mV[VY]*b.mV[VX] - b.mV[VY]*a.mV[VX]); } -inline LLVector2 operator/(const LLVector2 &a, F32 k) +inline LLVector2 operator/(const LLVector2& a, F32 k) { F32 t = 1.f / k; - return LLVector2( a.mV[0] * t, a.mV[1] * t ); + return LLVector2( a.mV[VX] * t, a.mV[VY] * t ); } -inline LLVector2 operator*(const LLVector2 &a, F32 k) +inline LLVector2 operator*(const LLVector2& a, F32 k) { - return LLVector2( a.mV[0] * k, a.mV[1] * k ); + return LLVector2( a.mV[VX] * k, a.mV[VY] * k ); } -inline LLVector2 operator*(F32 k, const LLVector2 &a) +inline LLVector2 operator*(F32 k, const LLVector2& a) { - return LLVector2( a.mV[0] * k, a.mV[1] * k ); + return LLVector2( a.mV[VX] * k, a.mV[VY] * k ); } -inline bool operator==(const LLVector2 &a, const LLVector2 &b) +inline bool operator==(const LLVector2& a, const LLVector2& b) { - return ( (a.mV[0] == b.mV[0]) - &&(a.mV[1] == b.mV[1])); + return ( (a.mV[VX] == b.mV[VX]) + &&(a.mV[VY] == b.mV[VY])); } -inline bool operator!=(const LLVector2 &a, const LLVector2 &b) +inline bool operator!=(const LLVector2& a, const LLVector2& b) { - return ( (a.mV[0] != b.mV[0]) - ||(a.mV[1] != b.mV[1])); + return ( (a.mV[VX] != b.mV[VX]) + ||(a.mV[VY] != b.mV[VY])); } -inline const LLVector2& operator+=(LLVector2 &a, const LLVector2 &b) +inline const LLVector2& operator+=(LLVector2& a, const LLVector2& b) { - a.mV[0] += b.mV[0]; - a.mV[1] += b.mV[1]; + a.mV[VX] += b.mV[VX]; + a.mV[VY] += b.mV[VY]; return a; } -inline const LLVector2& operator-=(LLVector2 &a, const LLVector2 &b) +inline const LLVector2& operator-=(LLVector2& a, const LLVector2& b) { - a.mV[0] -= b.mV[0]; - a.mV[1] -= b.mV[1]; + a.mV[VX] -= b.mV[VX]; + a.mV[VY] -= b.mV[VY]; return a; } -inline const LLVector2& operator%=(LLVector2 &a, const LLVector2 &b) +inline const LLVector2& operator%=(LLVector2& a, const LLVector2& b) { - LLVector2 ret(a.mV[0]*b.mV[1] - b.mV[0]*a.mV[1], a.mV[1]*b.mV[0] - b.mV[1]*a.mV[0]); + LLVector2 ret(a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY], a.mV[VY]*b.mV[VX] - b.mV[VY]*a.mV[VX]); a = ret; return a; } -inline const LLVector2& operator*=(LLVector2 &a, F32 k) +inline const LLVector2& operator*=(LLVector2& a, F32 k) { - a.mV[0] *= k; - a.mV[1] *= k; + a.mV[VX] *= k; + a.mV[VY] *= k; return a; } -inline const LLVector2& operator/=(LLVector2 &a, F32 k) +inline const LLVector2& operator/=(LLVector2& a, F32 k) { F32 t = 1.f / k; - a.mV[0] *= t; - a.mV[1] *= t; + a.mV[VX] *= t; + a.mV[VY] *= t; return a; } -inline LLVector2 operator-(const LLVector2 &a) +inline LLVector2 operator-(const LLVector2& a) { - return LLVector2( -a.mV[0], -a.mV[1] ); + return LLVector2( -a.mV[VX], -a.mV[VY] ); } inline void update_min_max(LLVector2& min, LLVector2& max, const LLVector2& pos) @@ -431,7 +431,7 @@ inline void update_min_max(LLVector2& min, LLVector2& max, const LLVector2& pos) } } -inline std::ostream& operator<<(std::ostream& s, const LLVector2 &a) +inline std::ostream& operator<<(std::ostream& s, const LLVector2& a) { s << "{ " << a.mV[VX] << ", " << a.mV[VY] << " }"; return s; diff --git a/indra/llmath/v3color.cpp b/indra/llmath/v3color.cpp index 4367b993f8..08b3795020 100644 --- a/indra/llmath/v3color.cpp +++ b/indra/llmath/v3color.cpp @@ -32,74 +32,79 @@ LLColor3 LLColor3::white(1.0f, 1.0f, 1.0f); LLColor3 LLColor3::black(0.0f, 0.0f, 0.0f); -LLColor3 LLColor3::grey (0.5f, 0.5f, 0.5f); +LLColor3 LLColor3::grey(0.5f, 0.5f, 0.5f); -LLColor3::LLColor3(const LLColor4 &a) +LLColor3::LLColor3(const LLColor4& a) { - mV[0] = a.mV[0]; - mV[1] = a.mV[1]; - mV[2] = a.mV[2]; + mV[VRED] = a.mV[VRED]; + mV[VGREEN] = a.mV[VGREEN]; + mV[VBLUE] = a.mV[VBLUE]; } -LLColor3::LLColor3(const LLVector4 &a) +LLColor3::LLColor3(const LLVector4& a) { - mV[0] = a.mV[0]; - mV[1] = a.mV[1]; - mV[2] = a.mV[2]; + mV[VRED] = a.mV[VRED]; + mV[VGREEN] = a.mV[VGREEN]; + mV[VBLUE] = a.mV[VBLUE]; } -LLColor3::LLColor3(const LLSD &sd) +LLColor3::LLColor3(const LLSD& sd) { setValue(sd); } -const LLColor3& LLColor3::operator=(const LLColor4 &a) +const LLColor3& LLColor3::operator=(const LLColor4& a) { - mV[0] = a.mV[0]; - mV[1] = a.mV[1]; - mV[2] = a.mV[2]; + mV[VRED] = a.mV[VRED]; + mV[VGREEN] = a.mV[VGREEN]; + mV[VBLUE] = a.mV[VBLUE]; return (*this); } -std::ostream& operator<<(std::ostream& s, const LLColor3 &a) +std::ostream& operator<<(std::ostream& s, const LLColor3& a) { s << "{ " << a.mV[VRED] << ", " << a.mV[VGREEN] << ", " << a.mV[VBLUE] << " }"; return s; } -static F32 hueToRgb ( F32 val1In, F32 val2In, F32 valHUeIn ) +static F32 hueToRgb(F32 val1In, F32 val2In, F32 valHUeIn) { - if ( valHUeIn < 0.0f ) valHUeIn += 1.0f; - if ( valHUeIn > 1.0f ) valHUeIn -= 1.0f; - if ( ( 6.0f * valHUeIn ) < 1.0f ) return ( val1In + ( val2In - val1In ) * 6.0f * valHUeIn ); - if ( ( 2.0f * valHUeIn ) < 1.0f ) return ( val2In ); - if ( ( 3.0f * valHUeIn ) < 2.0f ) return ( val1In + ( val2In - val1In ) * ( ( 2.0f / 3.0f ) - valHUeIn ) * 6.0f ); - return ( val1In ); + if (valHUeIn < 0.0f) + valHUeIn += 1.0f; + if (valHUeIn > 1.0f) + valHUeIn -= 1.0f; + if ((6.0f * valHUeIn) < 1.0f) + return (val1In + (val2In - val1In) * 6.0f * valHUeIn); + if ((2.0f * valHUeIn) < 1.0f) + return (val2In); + if ((3.0f * valHUeIn) < 2.0f) + return (val1In + (val2In - val1In) * ((2.0f / 3.0f) - valHUeIn) * 6.0f); + return (val1In); } -void LLColor3::setHSL ( F32 hValIn, F32 sValIn, F32 lValIn) +void LLColor3::setHSL(F32 hValIn, F32 sValIn, F32 lValIn) { - if ( sValIn < 0.00001f ) + if (sValIn < 0.00001f) { - mV[VRED] = lValIn; + mV[VRED] = lValIn; mV[VGREEN] = lValIn; - mV[VBLUE] = lValIn; + mV[VBLUE] = lValIn; } else { F32 interVal1; F32 interVal2; - if ( lValIn < 0.5f ) - interVal2 = lValIn * ( 1.0f + sValIn ); + if (lValIn < 0.5f) + interVal2 = lValIn * (1.0f + sValIn); else - interVal2 = ( lValIn + sValIn ) - ( sValIn * lValIn ); + interVal2 = (lValIn + sValIn) - (sValIn * lValIn); interVal1 = 2.0f * lValIn - interVal2; - mV[VRED] = hueToRgb ( interVal1, interVal2, hValIn + ( 1.f / 3.f ) ); - mV[VGREEN] = hueToRgb ( interVal1, interVal2, hValIn ); - mV[VBLUE] = hueToRgb ( interVal1, interVal2, hValIn - ( 1.f / 3.f ) ); + mV[VRED] = hueToRgb(interVal1, interVal2, hValIn + (1.f / 3.f)); + mV[VGREEN] = hueToRgb(interVal1, interVal2, hValIn); + mV[VBLUE] = hueToRgb(interVal1, interVal2, hValIn - (1.f / 3.f)); } } @@ -109,45 +114,48 @@ void LLColor3::calcHSL(F32* hue, F32* saturation, F32* luminance) const F32 var_G = mV[VGREEN]; F32 var_B = mV[VBLUE]; - F32 var_Min = ( var_R < ( var_G < var_B ? var_G : var_B ) ? var_R : ( var_G < var_B ? var_G : var_B ) ); - F32 var_Max = ( var_R > ( var_G > var_B ? var_G : var_B ) ? var_R : ( var_G > var_B ? var_G : var_B ) ); + F32 var_Min = (var_R < (var_G < var_B ? var_G : var_B) ? var_R : (var_G < var_B ? var_G : var_B)); + F32 var_Max = (var_R > (var_G > var_B ? var_G : var_B) ? var_R : (var_G > var_B ? var_G : var_B)); F32 del_Max = var_Max - var_Min; - F32 L = ( var_Max + var_Min ) / 2.0f; + F32 L = (var_Max + var_Min) / 2.0f; F32 H = 0.0f; F32 S = 0.0f; - if ( del_Max == 0.0f ) + if (del_Max == 0.0f) { - H = 0.0f; - S = 0.0f; + H = 0.0f; + S = 0.0f; } else { - if ( L < 0.5 ) - S = del_Max / ( var_Max + var_Min ); + if (L < 0.5) + S = del_Max / (var_Max + var_Min); else - S = del_Max / ( 2.0f - var_Max - var_Min ); + S = del_Max / (2.0f - var_Max - var_Min); - F32 del_R = ( ( ( var_Max - var_R ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max; - F32 del_G = ( ( ( var_Max - var_G ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max; - F32 del_B = ( ( ( var_Max - var_B ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max; + F32 del_R = (((var_Max - var_R) / 6.0f) + (del_Max / 2.0f)) / del_Max; + F32 del_G = (((var_Max - var_G) / 6.0f) + (del_Max / 2.0f)) / del_Max; + F32 del_B = (((var_Max - var_B) / 6.0f) + (del_Max / 2.0f)) / del_Max; - if ( var_R >= var_Max ) + if (var_R >= var_Max) H = del_B - del_G; - else - if ( var_G >= var_Max ) - H = ( 1.0f / 3.0f ) + del_R - del_B; - else - if ( var_B >= var_Max ) - H = ( 2.0f / 3.0f ) + del_G - del_R; - - if ( H < 0.0f ) H += 1.0f; - if ( H > 1.0f ) H -= 1.0f; + else if (var_G >= var_Max) + H = (1.0f / 3.0f) + del_R - del_B; + else if (var_B >= var_Max) + H = (2.0f / 3.0f) + del_G - del_R; + + if (H < 0.0f) + H += 1.0f; + if (H > 1.0f) + H -= 1.0f; } - if (hue) *hue = H; - if (saturation) *saturation = S; - if (luminance) *luminance = L; + if (hue) + *hue = H; + if (saturation) + *saturation = S; + if (luminance) + *luminance = L; } diff --git a/indra/llmath/v3color.h b/indra/llmath/v3color.h index f7af469e66..48b36e7c8a 100644 --- a/indra/llmath/v3color.h +++ b/indra/llmath/v3color.h @@ -33,12 +33,12 @@ class LLVector4; #include "llerror.h" #include "llmath.h" #include "llsd.h" -#include "v3math.h" // needed for linearColor3v implemtation below +#include "v3math.h" // needed for linearColor3v implemtation below #include // LLColor3 = |r g b| -static const U32 LENGTHOFCOLOR3 = 3; +static constexpr U32 LENGTHOFCOLOR3 = 3; class LLColor3 { @@ -50,44 +50,43 @@ public: static LLColor3 grey; public: - LLColor3(); // Initializes LLColor3 to (0, 0, 0) - LLColor3(F32 r, F32 g, F32 b); // Initializes LLColor3 to (r, g, b) - LLColor3(const F32 *vec); // Initializes LLColor3 to (vec[0]. vec[1], vec[2]) - LLColor3(const char *color_string); // html format color ie "#FFDDEE" - explicit LLColor3(const LLColor4& color4); // "explicit" to avoid automatic conversion - explicit LLColor3(const LLVector4& vector4); // "explicit" to avoid automatic conversion + LLColor3(); // Initializes LLColor3 to (0, 0, 0) + LLColor3(F32 r, F32 g, F32 b); // Initializes LLColor3 to (r, g, b) + LLColor3(const F32* vec); // Initializes LLColor3 to (vec[0]. vec[1], vec[2]) + LLColor3(const char* color_string); // html format color ie "#FFDDEE" + explicit LLColor3(const LLColor4& color4); // "explicit" to avoid automatic conversion + explicit LLColor3(const LLVector4& vector4); // "explicit" to avoid automatic conversion LLColor3(const LLSD& sd); - LLSD getValue() const { LLSD ret; - ret[0] = mV[0]; - ret[1] = mV[1]; - ret[2] = mV[2]; + ret[VRED] = mV[VRED]; + ret[VGREEN] = mV[VGREEN]; + ret[VBLUE] = mV[VBLUE]; return ret; } void setValue(const LLSD& sd) { - mV[0] = (F32) sd[0].asReal();; - mV[1] = (F32) sd[1].asReal();; - mV[2] = (F32) sd[2].asReal();; + mV[VRED] = (F32)sd[VRED].asReal(); + mV[VGREEN] = (F32)sd[VGREEN].asReal(); + mV[VBLUE] = (F32)sd[VBLUE].asReal(); } void setHSL(F32 hue, F32 saturation, F32 luminance); void calcHSL(F32* hue, F32* saturation, F32* luminance) const; - const LLColor3& setToBlack(); // Clears LLColor3 to (0, 0, 0) - const LLColor3& setToWhite(); // Zero LLColor3 to (0, 0, 0) + const LLColor3& setToBlack(); // Clears LLColor3 to (0, 0, 0) + const LLColor3& setToWhite(); // Zero LLColor3 to (0, 0, 0) - const LLColor3& setVec(F32 x, F32 y, F32 z); // deprecated - const LLColor3& setVec(const LLColor3 &vec); // deprecated - const LLColor3& setVec(const F32 *vec); // deprecated + const LLColor3& setVec(F32 x, F32 y, F32 z); // deprecated + const LLColor3& setVec(const LLColor3& vec); // deprecated + const LLColor3& setVec(const F32* vec); // deprecated - const LLColor3& set(F32 x, F32 y, F32 z); // Sets LLColor3 to (x, y, z) - const LLColor3& set(const LLColor3 &vec); // Sets LLColor3 to vec - const LLColor3& set(const F32 *vec); // Sets LLColor3 to vec + const LLColor3& set(F32 x, F32 y, F32 z); // Sets LLColor3 to (x, y, z) + const LLColor3& set(const LLColor3& vec); // Sets LLColor3 to vec + const LLColor3& set(const F32* vec); // Sets LLColor3 to vec // set from a vector of unknown type and size // may leave some data unmodified @@ -99,414 +98,390 @@ public: template void write(std::vector& v) const; - F32 magVec() const; // deprecated - F32 magVecSquared() const; // deprecated - F32 normVec(); // deprecated + F32 magVec() const; // deprecated + F32 magVecSquared() const; // deprecated + F32 normVec(); // deprecated - F32 length() const; // Returns magnitude of LLColor3 - F32 lengthSquared() const; // Returns magnitude squared of LLColor3 - F32 normalize(); // Normalizes and returns the magnitude of LLColor3 + F32 length() const; // Returns magnitude of LLColor3 + F32 lengthSquared() const; // Returns magnitude squared of LLColor3 + F32 normalize(); // Normalizes and returns the magnitude of LLColor3 - F32 brightness() const; // Returns brightness of LLColor3 + F32 brightness() const; // Returns brightness of LLColor3 - const LLColor3& operator=(const LLColor4 &a); + const LLColor3& operator=(const LLColor4& a); - LL_FORCE_INLINE LLColor3 divide(const LLColor3 &col2) + LL_FORCE_INLINE LLColor3 divide(const LLColor3& col2) const { - return LLColor3( - mV[0] / col2.mV[0], - mV[1] / col2.mV[1], - mV[2] / col2.mV[2] ); + return LLColor3(mV[VRED] / col2.mV[VRED], mV[VGREEN] / col2.mV[VGREEN], mV[VBLUE] / col2.mV[VBLUE]); } - LL_FORCE_INLINE LLColor3 color_norm() + LL_FORCE_INLINE LLColor3 color_norm() const { F32 l = length(); - return LLColor3( - mV[0] / l, - mV[1] / l, - mV[2] / l ); + return LLColor3(mV[VRED] / l, mV[VGREEN] / l, mV[VBLUE] / l); } - friend std::ostream& operator<<(std::ostream& s, const LLColor3 &a); // Print a - friend LLColor3 operator+(const LLColor3 &a, const LLColor3 &b); // Return vector a + b - friend LLColor3 operator-(const LLColor3 &a, const LLColor3 &b); // Return vector a minus b + friend std::ostream& operator<<(std::ostream& s, const LLColor3& a); // Print a + friend LLColor3 operator+(const LLColor3& a, const LLColor3& b); // Return vector a + b + friend LLColor3 operator-(const LLColor3& a, const LLColor3& b); // Return vector a minus b - friend const LLColor3& operator+=(LLColor3 &a, const LLColor3 &b); // Return vector a + b - friend const LLColor3& operator-=(LLColor3 &a, const LLColor3 &b); // Return vector a minus b - friend const LLColor3& operator*=(LLColor3 &a, const LLColor3 &b); + friend const LLColor3& operator+=(LLColor3& a, const LLColor3& b); // Return vector a + b + friend const LLColor3& operator-=(LLColor3& a, const LLColor3& b); // Return vector a minus b + friend const LLColor3& operator*=(LLColor3& a, const LLColor3& b); - friend LLColor3 operator*(const LLColor3 &a, const LLColor3 &b); // Return component wise a * b - friend LLColor3 operator*(const LLColor3 &a, F32 k); // Return a times scaler k - friend LLColor3 operator*(F32 k, const LLColor3 &a); // Return a times scaler k + friend LLColor3 operator*(const LLColor3& a, const LLColor3& b); // Return component wise a * b + friend LLColor3 operator*(const LLColor3& a, F32 k); // Return a times scaler k + friend LLColor3 operator*(F32 k, const LLColor3& a); // Return a times scaler k - friend bool operator==(const LLColor3 &a, const LLColor3 &b); // Return a == b - friend bool operator!=(const LLColor3 &a, const LLColor3 &b); // Return a != b + friend bool operator==(const LLColor3& a, const LLColor3& b); // Return a == b + friend bool operator!=(const LLColor3& a, const LLColor3& b); // Return a != b - friend const LLColor3& operator*=(LLColor3 &a, F32 k); // Return a times scaler k + friend const LLColor3& operator*=(LLColor3& a, F32 k); // Return a times scaler k - friend LLColor3 operator-(const LLColor3 &a); // Return vector 1-rgb (inverse) + friend LLColor3 operator-(const LLColor3& a); // Return vector 1-rgb (inverse) inline void clamp(); - inline void exp(); // Do an exponential on the color + inline void exp(); // Do an exponential on the color }; -LLColor3 lerp(const LLColor3 &a, const LLColor3 &b, F32 u); - +LLColor3 lerp(const LLColor3& a, const LLColor3& b, F32 u); void LLColor3::clamp() { // Clamp the color... - if (mV[0] < 0.f) + if (mV[VRED] < 0.f) { - mV[0] = 0.f; + mV[VRED] = 0.f; } - else if (mV[0] > 1.f) + else if (mV[VRED] > 1.f) { - mV[0] = 1.f; + mV[VRED] = 1.f; } - if (mV[1] < 0.f) + if (mV[VGREEN] < 0.f) { - mV[1] = 0.f; + mV[VGREEN] = 0.f; } - else if (mV[1] > 1.f) + else if (mV[VGREEN] > 1.f) { - mV[1] = 1.f; + mV[VGREEN] = 1.f; } - if (mV[2] < 0.f) + if (mV[VBLUE] < 0.f) { - mV[2] = 0.f; + mV[VBLUE] = 0.f; } - else if (mV[2] > 1.f) + else if (mV[VBLUE] > 1.f) { - mV[2] = 1.f; + mV[VBLUE] = 1.f; } } // Non-member functions -F32 distVec(const LLColor3 &a, const LLColor3 &b); // Returns distance between a and b -F32 distVec_squared(const LLColor3 &a, const LLColor3 &b);// Returns distance squared between a and b +F32 distVec(const LLColor3& a, const LLColor3& b); // Returns distance between a and b +F32 distVec_squared(const LLColor3& a, const LLColor3& b); // Returns distance squared between a and b -inline LLColor3::LLColor3(void) +inline LLColor3::LLColor3() { - mV[0] = 0.f; - mV[1] = 0.f; - mV[2] = 0.f; + mV[VRED] = 0.f; + mV[VGREEN] = 0.f; + mV[VBLUE] = 0.f; } inline LLColor3::LLColor3(F32 r, F32 g, F32 b) { - mV[VRED] = r; + mV[VRED] = r; mV[VGREEN] = g; - mV[VBLUE] = b; + mV[VBLUE] = b; } - -inline LLColor3::LLColor3(const F32 *vec) +inline LLColor3::LLColor3(const F32* vec) { - mV[VRED] = vec[VRED]; + mV[VRED] = vec[VRED]; mV[VGREEN] = vec[VGREEN]; - mV[VBLUE] = vec[VBLUE]; + mV[VBLUE] = vec[VBLUE]; } inline LLColor3::LLColor3(const char* color_string) // takes a string of format "RRGGBB" where RR is hex 00..FF { - if (strlen(color_string) < 6) /* Flawfinder: ignore */ + if (strlen(color_string) < 6) /* Flawfinder: ignore */ { - mV[0] = 0.f; - mV[1] = 0.f; - mV[2] = 0.f; + mV[VRED] = 0.f; + mV[VGREEN] = 0.f; + mV[VBLUE] = 0.f; return; } char tempstr[7]; - strncpy(tempstr,color_string,6); /* Flawfinder: ignore */ + strncpy(tempstr, color_string, 6); /* Flawfinder: ignore */ tempstr[6] = '\0'; - mV[VBLUE] = (F32)strtol(&tempstr[4],NULL,16)/255.f; + mV[VBLUE] = (F32)strtol(&tempstr[4], nullptr, 16) / 255.f; tempstr[4] = '\0'; - mV[VGREEN] = (F32)strtol(&tempstr[2],NULL,16)/255.f; + mV[VGREEN] = (F32)strtol(&tempstr[2], nullptr, 16) / 255.f; tempstr[2] = '\0'; - mV[VRED] = (F32)strtol(&tempstr[0],NULL,16)/255.f; + mV[VRED] = (F32)strtol(&tempstr[0], nullptr, 16) / 255.f; } -inline const LLColor3& LLColor3::setToBlack(void) +inline const LLColor3& LLColor3::setToBlack() { - mV[0] = 0.f; - mV[1] = 0.f; - mV[2] = 0.f; + mV[VRED] = 0.f; + mV[VGREEN] = 0.f; + mV[VBLUE] = 0.f; return (*this); } -inline const LLColor3& LLColor3::setToWhite(void) +inline const LLColor3& LLColor3::setToWhite() { - mV[0] = 1.f; - mV[1] = 1.f; - mV[2] = 1.f; + mV[VRED] = 1.f; + mV[VGREEN] = 1.f; + mV[VBLUE] = 1.f; return (*this); } -inline const LLColor3& LLColor3::set(F32 r, F32 g, F32 b) +inline const LLColor3& LLColor3::set(F32 r, F32 g, F32 b) { - mV[0] = r; - mV[1] = g; - mV[2] = b; + mV[VRED] = r; + mV[VGREEN] = g; + mV[VBLUE] = b; return (*this); } -inline const LLColor3& LLColor3::set(const LLColor3 &vec) +inline const LLColor3& LLColor3::set(const LLColor3& vec) { - mV[0] = vec.mV[0]; - mV[1] = vec.mV[1]; - mV[2] = vec.mV[2]; + mV[VRED] = vec.mV[VRED]; + mV[VGREEN] = vec.mV[VGREEN]; + mV[VBLUE] = vec.mV[VBLUE]; return (*this); } -inline const LLColor3& LLColor3::set(const F32 *vec) +inline const LLColor3& LLColor3::set(const F32* vec) { - mV[0] = vec[0]; - mV[1] = vec[1]; - mV[2] = vec[2]; + mV[VRED] = vec[VRED]; + mV[VGREEN] = vec[VGREEN]; + mV[VBLUE] = vec[VBLUE]; return (*this); } // deprecated -inline const LLColor3& LLColor3::setVec(F32 r, F32 g, F32 b) +inline const LLColor3& LLColor3::setVec(F32 r, F32 g, F32 b) { - mV[0] = r; - mV[1] = g; - mV[2] = b; + mV[VRED] = r; + mV[VGREEN] = g; + mV[VBLUE] = b; return (*this); } // deprecated -inline const LLColor3& LLColor3::setVec(const LLColor3 &vec) +inline const LLColor3& LLColor3::setVec(const LLColor3& vec) { - mV[0] = vec.mV[0]; - mV[1] = vec.mV[1]; - mV[2] = vec.mV[2]; + mV[VRED] = vec.mV[VRED]; + mV[VGREEN] = vec.mV[VGREEN]; + mV[VBLUE] = vec.mV[VBLUE]; return (*this); } // deprecated -inline const LLColor3& LLColor3::setVec(const F32 *vec) +inline const LLColor3& LLColor3::setVec(const F32* vec) { - mV[0] = vec[0]; - mV[1] = vec[1]; - mV[2] = vec[2]; + mV[VRED] = vec[VRED]; + mV[VGREEN] = vec[VGREEN]; + mV[VBLUE] = vec[VBLUE]; return (*this); } -inline F32 LLColor3::brightness(void) const +inline F32 LLColor3::brightness() const { - return (mV[0] + mV[1] + mV[2]) / 3.0f; + return (mV[VRED] + mV[VGREEN] + mV[VBLUE]) / 3.0f; } -inline F32 LLColor3::length(void) const +inline F32 LLColor3::length() const { - return (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]); + return sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); } -inline F32 LLColor3::lengthSquared(void) const +inline F32 LLColor3::lengthSquared() const { - return mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]; + return mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]; } -inline F32 LLColor3::normalize(void) +inline F32 LLColor3::normalize() { - F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]); + F32 mag = sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); F32 oomag; if (mag) { - oomag = 1.f/mag; - mV[0] *= oomag; - mV[1] *= oomag; - mV[2] *= oomag; + oomag = 1.f / mag; + mV[VRED] *= oomag; + mV[VGREEN] *= oomag; + mV[VBLUE] *= oomag; } - return (mag); + return mag; } // deprecated -inline F32 LLColor3::magVec(void) const +inline F32 LLColor3::magVec() const { - return (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]); + return sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); } // deprecated -inline F32 LLColor3::magVecSquared(void) const +inline F32 LLColor3::magVecSquared() const { - return mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]; + return mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]; } // deprecated -inline F32 LLColor3::normVec(void) +inline F32 LLColor3::normVec() { - F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]); + F32 mag = sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); F32 oomag; if (mag) { - oomag = 1.f/mag; - mV[0] *= oomag; - mV[1] *= oomag; - mV[2] *= oomag; + oomag = 1.f / mag; + mV[VRED] *= oomag; + mV[VGREEN] *= oomag; + mV[VBLUE] *= oomag; } - return (mag); + return mag; } inline void LLColor3::exp() { #if 0 - mV[0] = ::exp(mV[0]); - mV[1] = ::exp(mV[1]); - mV[2] = ::exp(mV[2]); + mV[VRED] = ::exp(mV[VRED]); + mV[VGREEN] = ::exp(mV[VGREEN]); + mV[VBLUE] = ::exp(mV[VBLUE]); #else - mV[0] = (F32)LL_FAST_EXP(mV[0]); - mV[1] = (F32)LL_FAST_EXP(mV[1]); - mV[2] = (F32)LL_FAST_EXP(mV[2]); + mV[VRED] = (F32)LL_FAST_EXP(mV[VRED]); + mV[VGREEN] = (F32)LL_FAST_EXP(mV[VGREEN]); + mV[VBLUE] = (F32)LL_FAST_EXP(mV[VBLUE]); #endif } - -inline LLColor3 operator+(const LLColor3 &a, const LLColor3 &b) +inline LLColor3 operator+(const LLColor3& a, const LLColor3& b) { - return LLColor3( - a.mV[0] + b.mV[0], - a.mV[1] + b.mV[1], - a.mV[2] + b.mV[2]); + return LLColor3(a.mV[VRED] + b.mV[VRED], a.mV[VGREEN] + b.mV[VGREEN], a.mV[VBLUE] + b.mV[VBLUE]); } -inline LLColor3 operator-(const LLColor3 &a, const LLColor3 &b) +inline LLColor3 operator-(const LLColor3& a, const LLColor3& b) { - return LLColor3( - a.mV[0] - b.mV[0], - a.mV[1] - b.mV[1], - a.mV[2] - b.mV[2]); + return LLColor3(a.mV[VRED] - b.mV[VRED], a.mV[VGREEN] - b.mV[VGREEN], a.mV[VBLUE] - b.mV[VBLUE]); } -inline LLColor3 operator*(const LLColor3 &a, const LLColor3 &b) +inline LLColor3 operator*(const LLColor3& a, const LLColor3& b) { - return LLColor3( - a.mV[0] * b.mV[0], - a.mV[1] * b.mV[1], - a.mV[2] * b.mV[2]); + return LLColor3(a.mV[VRED] * b.mV[VRED], a.mV[VGREEN] * b.mV[VGREEN], a.mV[VBLUE] * b.mV[VBLUE]); } -inline LLColor3 operator*(const LLColor3 &a, F32 k) +inline LLColor3 operator*(const LLColor3& a, F32 k) { - return LLColor3( a.mV[0] * k, a.mV[1] * k, a.mV[2] * k ); + return LLColor3(a.mV[VRED] * k, a.mV[VGREEN] * k, a.mV[VBLUE] * k); } -inline LLColor3 operator*(F32 k, const LLColor3 &a) +inline LLColor3 operator*(F32 k, const LLColor3& a) { - return LLColor3( a.mV[0] * k, a.mV[1] * k, a.mV[2] * k ); + return LLColor3(a.mV[VRED] * k, a.mV[VGREEN] * k, a.mV[VBLUE] * k); } -inline bool operator==(const LLColor3 &a, const LLColor3 &b) +inline bool operator==(const LLColor3& a, const LLColor3& b) { - return ( (a.mV[0] == b.mV[0]) - &&(a.mV[1] == b.mV[1]) - &&(a.mV[2] == b.mV[2])); + return ((a.mV[VRED] == b.mV[VRED]) && (a.mV[VGREEN] == b.mV[VGREEN]) && (a.mV[VBLUE] == b.mV[VBLUE])); } -inline bool operator!=(const LLColor3 &a, const LLColor3 &b) +inline bool operator!=(const LLColor3& a, const LLColor3& b) { - return ( (a.mV[0] != b.mV[0]) - ||(a.mV[1] != b.mV[1]) - ||(a.mV[2] != b.mV[2])); + return ((a.mV[VRED] != b.mV[VRED]) || (a.mV[VGREEN] != b.mV[VGREEN]) || (a.mV[VBLUE] != b.mV[VBLUE])); } -inline const LLColor3 &operator*=(LLColor3 &a, const LLColor3 &b) +inline const LLColor3& operator*=(LLColor3& a, const LLColor3& b) { - a.mV[0] *= b.mV[0]; - a.mV[1] *= b.mV[1]; - a.mV[2] *= b.mV[2]; + a.mV[VRED] *= b.mV[VRED]; + a.mV[VGREEN] *= b.mV[VGREEN]; + a.mV[VBLUE] *= b.mV[VBLUE]; return a; } -inline const LLColor3& operator+=(LLColor3 &a, const LLColor3 &b) +inline const LLColor3& operator+=(LLColor3& a, const LLColor3& b) { - a.mV[0] += b.mV[0]; - a.mV[1] += b.mV[1]; - a.mV[2] += b.mV[2]; + a.mV[VRED] += b.mV[VRED]; + a.mV[VGREEN] += b.mV[VGREEN]; + a.mV[VBLUE] += b.mV[VBLUE]; return a; } -inline const LLColor3& operator-=(LLColor3 &a, const LLColor3 &b) +inline const LLColor3& operator-=(LLColor3& a, const LLColor3& b) { - a.mV[0] -= b.mV[0]; - a.mV[1] -= b.mV[1]; - a.mV[2] -= b.mV[2]; + a.mV[VRED] -= b.mV[VRED]; + a.mV[VGREEN] -= b.mV[VGREEN]; + a.mV[VBLUE] -= b.mV[VBLUE]; return a; } -inline const LLColor3& operator*=(LLColor3 &a, F32 k) +inline const LLColor3& operator*=(LLColor3& a, F32 k) { - a.mV[0] *= k; - a.mV[1] *= k; - a.mV[2] *= k; + a.mV[VRED] *= k; + a.mV[VGREEN] *= k; + a.mV[VBLUE] *= k; return a; } -inline LLColor3 operator-(const LLColor3 &a) +inline LLColor3 operator-(const LLColor3& a) { - return LLColor3( - 1.f - a.mV[0], - 1.f - a.mV[1], - 1.f - a.mV[2] ); + return LLColor3(1.f - a.mV[VRED], 1.f - a.mV[VGREEN], 1.f - a.mV[VBLUE]); } // Non-member functions -inline F32 distVec(const LLColor3 &a, const LLColor3 &b) +inline F32 distVec(const LLColor3& a, const LLColor3& b) { - F32 x = a.mV[0] - b.mV[0]; - F32 y = a.mV[1] - b.mV[1]; - F32 z = a.mV[2] - b.mV[2]; - return (F32) sqrt( x*x + y*y + z*z ); + F32 x = a.mV[VRED] - b.mV[VRED]; + F32 y = a.mV[VGREEN] - b.mV[VGREEN]; + F32 z = a.mV[VBLUE] - b.mV[VBLUE]; + return sqrt(x * x + y * y + z * z); } -inline F32 distVec_squared(const LLColor3 &a, const LLColor3 &b) +inline F32 distVec_squared(const LLColor3& a, const LLColor3& b) { - F32 x = a.mV[0] - b.mV[0]; - F32 y = a.mV[1] - b.mV[1]; - F32 z = a.mV[2] - b.mV[2]; - return x*x + y*y + z*z; + F32 x = a.mV[VRED] - b.mV[VRED]; + F32 y = a.mV[VGREEN] - b.mV[VGREEN]; + F32 z = a.mV[VBLUE] - b.mV[VBLUE]; + return x * x + y * y + z * z; } -inline LLColor3 lerp(const LLColor3 &a, const LLColor3 &b, F32 u) +inline LLColor3 lerp(const LLColor3& a, const LLColor3& b, F32 u) { - return LLColor3( - a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u, - a.mV[VY] + (b.mV[VY] - a.mV[VY]) * u, - a.mV[VZ] + (b.mV[VZ] - a.mV[VZ]) * u); + return LLColor3(a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u, a.mV[VY] + (b.mV[VY] - a.mV[VY]) * u, a.mV[VZ] + (b.mV[VZ] - a.mV[VZ]) * u); } -inline const LLColor3 srgbColor3(const LLColor3 &a) { +inline const LLColor3 srgbColor3(const LLColor3& a) +{ LLColor3 srgbColor; - srgbColor.mV[0] = linearTosRGB(a.mV[0]); - srgbColor.mV[1] = linearTosRGB(a.mV[1]); - srgbColor.mV[2] = linearTosRGB(a.mV[2]); + srgbColor.mV[VRED] = linearTosRGB(a.mV[VRED]); + srgbColor.mV[VGREEN] = linearTosRGB(a.mV[VGREEN]); + srgbColor.mV[VBLUE] = linearTosRGB(a.mV[VBLUE]); return srgbColor; } -inline const LLColor3 linearColor3p(const F32* v) { +inline const LLColor3 linearColor3p(const F32* v) +{ LLColor3 linearColor; - linearColor.mV[0] = sRGBtoLinear(v[0]); - linearColor.mV[1] = sRGBtoLinear(v[1]); - linearColor.mV[2] = sRGBtoLinear(v[2]); + linearColor.mV[VRED] = sRGBtoLinear(v[VRED]); + linearColor.mV[VGREEN] = sRGBtoLinear(v[VGREEN]); + linearColor.mV[VBLUE] = sRGBtoLinear(v[VBLUE]); return linearColor; } template -inline const LLColor3 linearColor3(const T& a) { +inline const LLColor3 linearColor3(const T& a) +{ return linearColor3p(a.mV); } template -inline const LLVector3 linearColor3v(const T& a) { +inline const LLVector3 linearColor3v(const T& a) +{ return LLVector3(linearColor3p(a.mV).mV); } diff --git a/indra/llmath/v3colorutil.h b/indra/llmath/v3colorutil.h index af8799e42a..4dc3100443 100644 --- a/indra/llmath/v3colorutil.h +++ b/indra/llmath/v3colorutil.h @@ -30,59 +30,46 @@ #include "v3color.h" #include "v4color.h" -inline LLColor3 componentDiv(LLColor3 const &left, LLColor3 const & right) +inline LLColor3 componentDiv(const LLColor3& left, const LLColor3& right) { - return LLColor3(left.mV[0] / right.mV[0], - left.mV[1] / right.mV[1], - left.mV[2] / right.mV[2]); + return LLColor3(left.mV[VRED] / right.mV[VRED], left.mV[VGREEN] / right.mV[VGREEN], left.mV[VBLUE] / right.mV[VBLUE]); } - -inline LLColor3 componentMult(LLColor3 const &left, LLColor3 const & right) +inline LLColor3 componentMult(const LLColor3& left, const LLColor3& right) { - return LLColor3(left.mV[0] * right.mV[0], - left.mV[1] * right.mV[1], - left.mV[2] * right.mV[2]); + return LLColor3(left.mV[VRED] * right.mV[VRED], left.mV[VGREEN] * right.mV[VGREEN], left.mV[VBLUE] * right.mV[VBLUE]); } - -inline LLColor3 componentExp(LLColor3 const &v) +inline LLColor3 componentExp(const LLColor3& v) { - return LLColor3(exp(v.mV[0]), - exp(v.mV[1]), - exp(v.mV[2])); + return LLColor3(exp(v.mV[VRED]), exp(v.mV[VGREEN]), exp(v.mV[VBLUE])); } -inline LLColor3 componentPow(LLColor3 const &v, F32 exponent) +inline LLColor3 componentPow(const LLColor3& v, F32 exponent) { - return LLColor3(pow(v.mV[0], exponent), - pow(v.mV[1], exponent), - pow(v.mV[2], exponent)); + return LLColor3(pow(v.mV[VRED], exponent), pow(v.mV[VGREEN], exponent), pow(v.mV[VBLUE], exponent)); } -inline LLColor3 componentSaturate(LLColor3 const &v) +inline LLColor3 componentSaturate(const LLColor3& v) { - return LLColor3(std::max(std::min(v.mV[0], 1.f), 0.f), - std::max(std::min(v.mV[1], 1.f), 0.f), - std::max(std::min(v.mV[2], 1.f), 0.f)); + return LLColor3(std::max(std::min(v.mV[VRED], 1.f), 0.f), + std::max(std::min(v.mV[VGREEN], 1.f), 0.f), + std::max(std::min(v.mV[VBLUE], 1.f), 0.f)); } - -inline LLColor3 componentSqrt(LLColor3 const &v) +inline LLColor3 componentSqrt(const LLColor3& v) { - return LLColor3(sqrt(v.mV[0]), - sqrt(v.mV[1]), - sqrt(v.mV[2])); + return LLColor3(sqrt(v.mV[VRED]), sqrt(v.mV[VGREEN]), sqrt(v.mV[VBLUE])); } -inline void componentMultBy(LLColor3 & left, LLColor3 const & right) +inline void componentMultBy(LLColor3& left, const LLColor3& right) { - left.mV[0] *= right.mV[0]; - left.mV[1] *= right.mV[1]; - left.mV[2] *= right.mV[2]; + left.mV[VRED] *= right.mV[VRED]; + left.mV[VGREEN] *= right.mV[VGREEN]; + left.mV[VBLUE] *= right.mV[VBLUE]; } -inline LLColor3 colorMix(LLColor3 const & left, LLColor3 const & right, F32 amount) +inline LLColor3 colorMix(const LLColor3& left, const LLColor3& right, F32 amount) { return (left + ((right - left) * amount)); } @@ -92,25 +79,24 @@ inline LLColor3 smear(F32 val) return LLColor3(val, val, val); } -inline F32 color_intens(const LLColor3 &col) +inline F32 color_intens(const LLColor3& col) { - return col.mV[0] + col.mV[1] + col.mV[2]; + return col.mV[VRED] + col.mV[VGREEN] + col.mV[VBLUE]; } -inline F32 color_max(const LLColor3 &col) +inline F32 color_max(const LLColor3& col) { - return llmax(col.mV[0], col.mV[1], col.mV[2]); + return llmax(col.mV[VRED], col.mV[VGREEN], col.mV[VBLUE]); } -inline F32 color_max(const LLColor4 &col) +inline F32 color_max(const LLColor4& col) { - return llmax(col.mV[0], col.mV[1], col.mV[2]); + return llmax(col.mV[VRED], col.mV[VGREEN], col.mV[VBLUE]); } - -inline F32 color_min(const LLColor3 &col) +inline F32 color_min(const LLColor3& col) { - return llmin(col.mV[0], col.mV[1], col.mV[2]); + return llmin(col.mV[VRED], col.mV[VGREEN], col.mV[VBLUE]); } #endif diff --git a/indra/llmath/v3dmath.cpp b/indra/llmath/v3dmath.cpp index bb55c812b5..b051303686 100644 --- a/indra/llmath/v3dmath.cpp +++ b/indra/llmath/v3dmath.cpp @@ -30,7 +30,6 @@ #include "v3dmath.h" -//#include "vmath.h" #include "v4math.h" #include "m4math.h" #include "m3math.h" @@ -57,13 +56,13 @@ bool LLVector3d::clamp(F64 min, F64 max) { bool ret{ false }; - if (mdV[0] < min) { mdV[0] = min; ret = true; } - if (mdV[1] < min) { mdV[1] = min; ret = true; } - if (mdV[2] < min) { mdV[2] = min; ret = true; } + if (mdV[VX] < min) { mdV[VX] = min; ret = true; } + if (mdV[VY] < min) { mdV[VY] = min; ret = true; } + if (mdV[VZ] < min) { mdV[VZ] = min; ret = true; } - if (mdV[0] > max) { mdV[0] = max; ret = true; } - if (mdV[1] > max) { mdV[1] = max; ret = true; } - if (mdV[2] > max) { mdV[2] = max; ret = true; } + if (mdV[VX] > max) { mdV[VX] = max; ret = true; } + if (mdV[VY] > max) { mdV[VY] = max; ret = true; } + if (mdV[VZ] > max) { mdV[VZ] = max; ret = true; } return ret; } @@ -74,9 +73,9 @@ bool LLVector3d::abs() { bool ret{ false }; - if (mdV[0] < 0.0) { mdV[0] = -mdV[0]; ret = true; } - if (mdV[1] < 0.0) { mdV[1] = -mdV[1]; ret = true; } - if (mdV[2] < 0.0) { mdV[2] = -mdV[2]; ret = true; } + if (mdV[VX] < 0.0) { mdV[VX] = -mdV[VX]; ret = true; } + if (mdV[VY] < 0.0) { mdV[VY] = -mdV[VY]; ret = true; } + if (mdV[VZ] < 0.0) { mdV[VZ] = -mdV[VZ]; ret = true; } return ret; } @@ -89,37 +88,37 @@ std::ostream& operator<<(std::ostream& s, const LLVector3d &a) const LLVector3d& LLVector3d::operator=(const LLVector4 &a) { - mdV[0] = a.mV[0]; - mdV[1] = a.mV[1]; - mdV[2] = a.mV[2]; + mdV[VX] = a.mV[VX]; + mdV[VY] = a.mV[VY]; + mdV[VZ] = a.mV[VZ]; return *this; } -const LLVector3d& LLVector3d::rotVec(const LLMatrix3 &mat) +const LLVector3d& LLVector3d::rotVec(const LLMatrix3& mat) { *this = *this * mat; return *this; } -const LLVector3d& LLVector3d::rotVec(const LLQuaternion &q) +const LLVector3d& LLVector3d::rotVec(const LLQuaternion& q) { *this = *this * q; return *this; } -const LLVector3d& LLVector3d::rotVec(F64 angle, const LLVector3d &vec) +const LLVector3d& LLVector3d::rotVec(F64 angle, const LLVector3d& vec) { - if ( !vec.isExactlyZero() && angle ) + if (!vec.isExactlyZero() && angle) { *this = *this * LLMatrix3((F32)angle, vec); } return *this; } -const LLVector3d& LLVector3d::rotVec(F64 angle, F64 x, F64 y, F64 z) +const LLVector3d& LLVector3d::rotVec(F64 angle, F64 x, F64 y, F64 z) { LLVector3d vec(x, y, z); - if ( !vec.isExactlyZero() && angle ) + if (!vec.isExactlyZero() && angle) { *this = *this * LLMatrix3((F32)angle, vec); } @@ -129,16 +128,16 @@ const LLVector3d& LLVector3d::rotVec(F64 angle, F64 x, F64 y, F64 z) bool LLVector3d::parseVector3d(const std::string& buf, LLVector3d* value) { - if( buf.empty() || value == nullptr) + if (buf.empty() || value == nullptr) { return false; } LLVector3d v; - S32 count = sscanf( buf.c_str(), "%lf %lf %lf", v.mdV + 0, v.mdV + 1, v.mdV + 2 ); - if( 3 == count ) + S32 count = sscanf(buf.c_str(), "%lf %lf %lf", v.mdV + VX, v.mdV + VY, v.mdV + VZ); + if (3 == count) { - value->setVec( v ); + value->setVec(v); return true; } diff --git a/indra/llmath/v3dmath.h b/indra/llmath/v3dmath.h index ece8c54ea4..e72c150cdc 100644 --- a/indra/llmath/v3dmath.h +++ b/indra/llmath/v3dmath.h @@ -32,128 +32,127 @@ class LLVector3d { - public: - F64 mdV[3]; - - const static LLVector3d zero; - const static LLVector3d x_axis; - const static LLVector3d y_axis; - const static LLVector3d z_axis; - const static LLVector3d x_axis_neg; - const static LLVector3d y_axis_neg; - const static LLVector3d z_axis_neg; - - inline LLVector3d(); // Initializes LLVector3d to (0, 0, 0) - inline LLVector3d(const F64 x, const F64 y, const F64 z); // Initializes LLVector3d to (x. y, z) - inline explicit LLVector3d(const F64 *vec); // Initializes LLVector3d to (vec[0]. vec[1], vec[2]) - inline explicit LLVector3d(const LLVector3 &vec); - explicit LLVector3d(const LLSD& sd) - { - setValue(sd); - } - - void setValue(const LLSD& sd) - { - mdV[0] = sd[0].asReal(); - mdV[1] = sd[1].asReal(); - mdV[2] = sd[2].asReal(); - } - - LLSD getValue() const - { - LLSD ret; - ret[0] = mdV[0]; - ret[1] = mdV[1]; - ret[2] = mdV[2]; - return ret; - } - - inline bool isFinite() const; // checks to see if all values of LLVector3d are finite - bool clamp(const F64 min, const F64 max); // Clamps all values to (min,max), returns true if data changed - bool abs(); // sets all values to absolute value of original value (first octant), returns true if changed - - inline const LLVector3d& clear(); // Clears LLVector3d to (0, 0, 0, 1) - inline const LLVector3d& clearVec(); // deprecated - inline const LLVector3d& setZero(); // Zero LLVector3d to (0, 0, 0, 0) - inline const LLVector3d& zeroVec(); // deprecated - inline const LLVector3d& set(const F64 x, const F64 y, const F64 z); // Sets LLVector3d to (x, y, z, 1) - inline const LLVector3d& set(const LLVector3d &vec); // Sets LLVector3d to vec - inline const LLVector3d& set(const F64 *vec); // Sets LLVector3d to vec - inline const LLVector3d& set(const LLVector3 &vec); - inline const LLVector3d& setVec(const F64 x, const F64 y, const F64 z); // deprecated - inline const LLVector3d& setVec(const LLVector3d &vec); // deprecated - inline const LLVector3d& setVec(const F64 *vec); // deprecated - inline const LLVector3d& setVec(const LLVector3 &vec); // deprecated - - F64 magVec() const; // deprecated - F64 magVecSquared() const; // deprecated - inline F64 normVec(); // deprecated - - F64 length() const; // Returns magnitude of LLVector3d - F64 lengthSquared() const; // Returns magnitude squared of LLVector3d - inline F64 normalize(); // Normalizes and returns the magnitude of LLVector3d - - const LLVector3d& rotVec(const F64 angle, const LLVector3d &vec); // Rotates about vec by angle radians - const LLVector3d& rotVec(const F64 angle, const F64 x, const F64 y, const F64 z); // Rotates about x,y,z by angle radians - const LLVector3d& rotVec(const LLMatrix3 &mat); // Rotates by LLMatrix4 mat - const LLVector3d& rotVec(const LLQuaternion &q); // Rotates by LLQuaternion q - - bool isNull() const; // Returns true if vector has a _very_small_ length - bool isExactlyZero() const { return !mdV[VX] && !mdV[VY] && !mdV[VZ]; } - - const LLVector3d& operator=(const LLVector4 &a); - - F64 operator[](int idx) const { return mdV[idx]; } - F64 &operator[](int idx) { return mdV[idx]; } - - friend LLVector3d operator+(const LLVector3d& a, const LLVector3d& b); // Return vector a + b - friend LLVector3d operator-(const LLVector3d& a, const LLVector3d& b); // Return vector a minus b - friend F64 operator*(const LLVector3d& a, const LLVector3d& b); // Return a dot b - friend LLVector3d operator%(const LLVector3d& a, const LLVector3d& b); // Return a cross b - friend LLVector3d operator*(const LLVector3d& a, const F64 k); // Return a times scaler k - friend LLVector3d operator/(const LLVector3d& a, const F64 k); // Return a divided by scaler k - friend LLVector3d operator*(const F64 k, const LLVector3d& a); // Return a times scaler k - friend bool operator==(const LLVector3d& a, const LLVector3d& b); // Return a == b - friend bool operator!=(const LLVector3d& a, const LLVector3d& b); // Return a != b - - friend const LLVector3d& operator+=(LLVector3d& a, const LLVector3d& b); // Return vector a + b - friend const LLVector3d& operator-=(LLVector3d& a, const LLVector3d& b); // Return vector a minus b - friend const LLVector3d& operator%=(LLVector3d& a, const LLVector3d& b); // Return a cross b - friend const LLVector3d& operator*=(LLVector3d& a, const F64 k); // Return a times scaler k - friend const LLVector3d& operator/=(LLVector3d& a, const F64 k); // Return a divided by scaler k - - friend LLVector3d operator-(const LLVector3d& a); // Return vector -a - - friend std::ostream& operator<<(std::ostream& s, const LLVector3d& a); // Stream a - - static bool parseVector3d(const std::string& buf, LLVector3d* value); +public: + F64 mdV[3]; + + const static LLVector3d zero; + const static LLVector3d x_axis; + const static LLVector3d y_axis; + const static LLVector3d z_axis; + const static LLVector3d x_axis_neg; + const static LLVector3d y_axis_neg; + const static LLVector3d z_axis_neg; + + inline LLVector3d(); // Initializes LLVector3d to (0, 0, 0) + inline LLVector3d(const F64 x, const F64 y, const F64 z); // Initializes LLVector3d to (x. y, z) + inline explicit LLVector3d(const F64 *vec); // Initializes LLVector3d to (vec[0]. vec[1], vec[2]) + inline explicit LLVector3d(const LLVector3 &vec); + explicit LLVector3d(const LLSD& sd) + { + setValue(sd); + } + + void setValue(const LLSD& sd) + { + mdV[VX] = sd[0].asReal(); + mdV[VY] = sd[1].asReal(); + mdV[VZ] = sd[2].asReal(); + } + LLSD getValue() const + { + LLSD ret; + ret[0] = mdV[VX]; + ret[1] = mdV[VY]; + ret[2] = mdV[VZ]; + return ret; + } + + inline bool isFinite() const; // checks to see if all values of LLVector3d are finite + bool clamp(const F64 min, const F64 max); // Clamps all values to (min,max), returns true if data changed + bool abs(); // sets all values to absolute value of original value (first octant), returns true if changed + + inline const LLVector3d& clear(); // Clears LLVector3d to (0, 0, 0, 1) + inline const LLVector3d& clearVec(); // deprecated + inline const LLVector3d& setZero(); // Zero LLVector3d to (0, 0, 0, 0) + inline const LLVector3d& zeroVec(); // deprecated + inline const LLVector3d& set(const F64 x, const F64 y, const F64 z); // Sets LLVector3d to (x, y, z, 1) + inline const LLVector3d& set(const LLVector3d &vec); // Sets LLVector3d to vec + inline const LLVector3d& set(const F64 *vec); // Sets LLVector3d to vec + inline const LLVector3d& set(const LLVector3 &vec); + inline const LLVector3d& setVec(const F64 x, const F64 y, const F64 z); // deprecated + inline const LLVector3d& setVec(const LLVector3d &vec); // deprecated + inline const LLVector3d& setVec(const F64 *vec); // deprecated + inline const LLVector3d& setVec(const LLVector3 &vec); // deprecated + + F64 magVec() const; // deprecated + F64 magVecSquared() const; // deprecated + inline F64 normVec(); // deprecated + + F64 length() const; // Returns magnitude of LLVector3d + F64 lengthSquared() const; // Returns magnitude squared of LLVector3d + inline F64 normalize(); // Normalizes and returns the magnitude of LLVector3d + + const LLVector3d& rotVec(const F64 angle, const LLVector3d &vec); // Rotates about vec by angle radians + const LLVector3d& rotVec(const F64 angle, const F64 x, const F64 y, const F64 z); // Rotates about x,y,z by angle radians + const LLVector3d& rotVec(const LLMatrix3 &mat); // Rotates by LLMatrix4 mat + const LLVector3d& rotVec(const LLQuaternion &q); // Rotates by LLQuaternion q + + bool isNull() const; // Returns true if vector has a _very_small_ length + bool isExactlyZero() const { return !mdV[VX] && !mdV[VY] && !mdV[VZ]; } + + const LLVector3d& operator=(const LLVector4 &a); + + F64 operator[](int idx) const { return mdV[idx]; } + F64 &operator[](int idx) { return mdV[idx]; } + + friend LLVector3d operator+(const LLVector3d& a, const LLVector3d& b); // Return vector a + b + friend LLVector3d operator-(const LLVector3d& a, const LLVector3d& b); // Return vector a minus b + friend F64 operator*(const LLVector3d& a, const LLVector3d& b); // Return a dot b + friend LLVector3d operator%(const LLVector3d& a, const LLVector3d& b); // Return a cross b + friend LLVector3d operator*(const LLVector3d& a, const F64 k); // Return a times scaler k + friend LLVector3d operator/(const LLVector3d& a, const F64 k); // Return a divided by scaler k + friend LLVector3d operator*(const F64 k, const LLVector3d& a); // Return a times scaler k + friend bool operator==(const LLVector3d& a, const LLVector3d& b); // Return a == b + friend bool operator!=(const LLVector3d& a, const LLVector3d& b); // Return a != b + + friend const LLVector3d& operator+=(LLVector3d& a, const LLVector3d& b); // Return vector a + b + friend const LLVector3d& operator-=(LLVector3d& a, const LLVector3d& b); // Return vector a minus b + friend const LLVector3d& operator%=(LLVector3d& a, const LLVector3d& b); // Return a cross b + friend const LLVector3d& operator*=(LLVector3d& a, const F64 k); // Return a times scaler k + friend const LLVector3d& operator/=(LLVector3d& a, const F64 k); // Return a divided by scaler k + + friend LLVector3d operator-(const LLVector3d& a); // Return vector -a + + friend std::ostream& operator<<(std::ostream& s, const LLVector3d& a); // Stream a + + static bool parseVector3d(const std::string& buf, LLVector3d* value); }; typedef LLVector3d LLGlobalVec; inline const LLVector3d &LLVector3d::set(const LLVector3 &vec) { - mdV[0] = vec.mV[0]; - mdV[1] = vec.mV[1]; - mdV[2] = vec.mV[2]; + mdV[VX] = vec.mV[VX]; + mdV[VY] = vec.mV[VY]; + mdV[VZ] = vec.mV[VZ]; return *this; } inline const LLVector3d &LLVector3d::setVec(const LLVector3 &vec) { - mdV[0] = vec.mV[0]; - mdV[1] = vec.mV[1]; - mdV[2] = vec.mV[2]; + mdV[VX] = vec.mV[VX]; + mdV[VY] = vec.mV[VY]; + mdV[VZ] = vec.mV[VZ]; return *this; } inline LLVector3d::LLVector3d(void) { - mdV[0] = 0.f; - mdV[1] = 0.f; - mdV[2] = 0.f; + mdV[VX] = 0.f; + mdV[VY] = 0.f; + mdV[VZ] = 0.f; } inline LLVector3d::LLVector3d(const F64 x, const F64 y, const F64 z) @@ -199,33 +198,33 @@ inline bool LLVector3d::isFinite() const inline const LLVector3d& LLVector3d::clear(void) { - mdV[0] = 0.f; - mdV[1] = 0.f; - mdV[2]= 0.f; + mdV[VX] = 0.f; + mdV[VY] = 0.f; + mdV[VZ] = 0.f; return (*this); } inline const LLVector3d& LLVector3d::clearVec(void) { - mdV[0] = 0.f; - mdV[1] = 0.f; - mdV[2]= 0.f; + mdV[VX] = 0.f; + mdV[VY] = 0.f; + mdV[VZ] = 0.f; return (*this); } inline const LLVector3d& LLVector3d::setZero(void) { - mdV[0] = 0.f; - mdV[1] = 0.f; - mdV[2] = 0.f; + mdV[VX] = 0.f; + mdV[VY] = 0.f; + mdV[VZ] = 0.f; return (*this); } inline const LLVector3d& LLVector3d::zeroVec(void) { - mdV[0] = 0.f; - mdV[1] = 0.f; - mdV[2] = 0.f; + mdV[VX] = 0.f; + mdV[VY] = 0.f; + mdV[VZ] = 0.f; return (*this); } @@ -239,17 +238,17 @@ inline const LLVector3d& LLVector3d::set(const F64 x, const F64 y, const F64 inline const LLVector3d& LLVector3d::set(const LLVector3d &vec) { - mdV[0] = vec.mdV[0]; - mdV[1] = vec.mdV[1]; - mdV[2] = vec.mdV[2]; + mdV[VX] = vec.mdV[VX]; + mdV[VY] = vec.mdV[VY]; + mdV[VZ] = vec.mdV[VZ]; return (*this); } inline const LLVector3d& LLVector3d::set(const F64 *vec) { - mdV[0] = vec[0]; - mdV[1] = vec[1]; - mdV[2] = vec[2]; + mdV[VX] = vec[0]; + mdV[VY] = vec[1]; + mdV[VZ] = vec[2]; return (*this); } @@ -261,61 +260,61 @@ inline const LLVector3d& LLVector3d::setVec(const F64 x, const F64 y, const F return (*this); } -inline const LLVector3d& LLVector3d::setVec(const LLVector3d &vec) +inline const LLVector3d& LLVector3d::setVec(const LLVector3d& vec) { - mdV[0] = vec.mdV[0]; - mdV[1] = vec.mdV[1]; - mdV[2] = vec.mdV[2]; + mdV[VX] = vec.mdV[VX]; + mdV[VY] = vec.mdV[VY]; + mdV[VZ] = vec.mdV[VZ]; return (*this); } -inline const LLVector3d& LLVector3d::setVec(const F64 *vec) +inline const LLVector3d& LLVector3d::setVec(const F64* vec) { - mdV[0] = vec[0]; - mdV[1] = vec[1]; - mdV[2] = vec[2]; + mdV[VX] = vec[VX]; + mdV[VY] = vec[VY]; + mdV[VZ] = vec[VZ]; return (*this); } -inline F64 LLVector3d::normVec(void) +inline F64 LLVector3d::normVec() { - F64 mag = (F32) sqrt(mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2]); + F64 mag = sqrt(mdV[VX]*mdV[VX] + mdV[VY]*mdV[VY] + mdV[VZ]*mdV[VZ]); F64 oomag; if (mag > FP_MAG_THRESHOLD) { oomag = 1.f/mag; - mdV[0] *= oomag; - mdV[1] *= oomag; - mdV[2] *= oomag; + mdV[VX] *= oomag; + mdV[VY] *= oomag; + mdV[VZ] *= oomag; } else { - mdV[0] = 0.f; - mdV[1] = 0.f; - mdV[2] = 0.f; + mdV[VX] = 0.f; + mdV[VY] = 0.f; + mdV[VZ] = 0.f; mag = 0; } return (mag); } -inline F64 LLVector3d::normalize(void) +inline F64 LLVector3d::normalize() { - F64 mag = (F32) sqrt(mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2]); + F64 mag = sqrt(mdV[VX]*mdV[VX] + mdV[VY]*mdV[VY] + mdV[VZ]*mdV[VZ]); F64 oomag; if (mag > FP_MAG_THRESHOLD) { oomag = 1.f/mag; - mdV[0] *= oomag; - mdV[1] *= oomag; - mdV[2] *= oomag; + mdV[VX] *= oomag; + mdV[VY] *= oomag; + mdV[VZ] *= oomag; } else { - mdV[0] = 0.f; - mdV[1] = 0.f; - mdV[2] = 0.f; + mdV[VX] = 0.f; + mdV[VY] = 0.f; + mdV[VZ] = 0.f; mag = 0; } return (mag); @@ -323,24 +322,24 @@ inline F64 LLVector3d::normalize(void) // LLVector3d Magnitude and Normalization Functions -inline F64 LLVector3d::magVec(void) const +inline F64 LLVector3d::magVec() const { - return (F32) sqrt(mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2]); + return sqrt(mdV[VX]*mdV[VX] + mdV[VY]*mdV[VY] + mdV[VZ]*mdV[VZ]); } -inline F64 LLVector3d::magVecSquared(void) const +inline F64 LLVector3d::magVecSquared() const { - return mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2]; + return mdV[VX]*mdV[VX] + mdV[VY]*mdV[VY] + mdV[VZ]*mdV[VZ]; } -inline F64 LLVector3d::length(void) const +inline F64 LLVector3d::length() const { - return (F32) sqrt(mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2]); + return sqrt(mdV[VX]*mdV[VX] + mdV[VY]*mdV[VY] + mdV[VZ]*mdV[VZ]); } -inline F64 LLVector3d::lengthSquared(void) const +inline F64 LLVector3d::lengthSquared() const { - return mdV[0]*mdV[0] + mdV[1]*mdV[1] + mdV[2]*mdV[2]; + return mdV[VX]*mdV[VX] + mdV[VY]*mdV[VY] + mdV[VZ]*mdV[VZ]; } inline LLVector3d operator+(const LLVector3d& a, const LLVector3d& b) @@ -357,109 +356,109 @@ inline LLVector3d operator-(const LLVector3d& a, const LLVector3d& b) inline F64 operator*(const LLVector3d& a, const LLVector3d& b) { - return (a.mdV[0]*b.mdV[0] + a.mdV[1]*b.mdV[1] + a.mdV[2]*b.mdV[2]); + return (a.mdV[VX]*b.mdV[VX] + a.mdV[VY]*b.mdV[VY] + a.mdV[VZ]*b.mdV[VZ]); } inline LLVector3d operator%(const LLVector3d& a, const LLVector3d& b) { - return LLVector3d( a.mdV[1]*b.mdV[2] - b.mdV[1]*a.mdV[2], a.mdV[2]*b.mdV[0] - b.mdV[2]*a.mdV[0], a.mdV[0]*b.mdV[1] - b.mdV[0]*a.mdV[1] ); + return LLVector3d( a.mdV[VY]*b.mdV[VZ] - b.mdV[VY]*a.mdV[VZ], a.mdV[VZ]*b.mdV[VX] - b.mdV[VZ]*a.mdV[VX], a.mdV[VX]*b.mdV[VY] - b.mdV[VX]*a.mdV[VY] ); } inline LLVector3d operator/(const LLVector3d& a, const F64 k) { F64 t = 1.f / k; - return LLVector3d( a.mdV[0] * t, a.mdV[1] * t, a.mdV[2] * t ); + return LLVector3d( a.mdV[VX] * t, a.mdV[VY] * t, a.mdV[VZ] * t ); } inline LLVector3d operator*(const LLVector3d& a, const F64 k) { - return LLVector3d( a.mdV[0] * k, a.mdV[1] * k, a.mdV[2] * k ); + return LLVector3d( a.mdV[VX] * k, a.mdV[VY] * k, a.mdV[VZ] * k ); } inline LLVector3d operator*(F64 k, const LLVector3d& a) { - return LLVector3d( a.mdV[0] * k, a.mdV[1] * k, a.mdV[2] * k ); + return LLVector3d( a.mdV[VX] * k, a.mdV[VY] * k, a.mdV[VZ] * k ); } inline bool operator==(const LLVector3d& a, const LLVector3d& b) { - return ( (a.mdV[0] == b.mdV[0]) - &&(a.mdV[1] == b.mdV[1]) - &&(a.mdV[2] == b.mdV[2])); + return ( (a.mdV[VX] == b.mdV[VX]) + &&(a.mdV[VY] == b.mdV[VY]) + &&(a.mdV[VZ] == b.mdV[VZ])); } inline bool operator!=(const LLVector3d& a, const LLVector3d& b) { - return ( (a.mdV[0] != b.mdV[0]) - ||(a.mdV[1] != b.mdV[1]) - ||(a.mdV[2] != b.mdV[2])); + return ( (a.mdV[VX] != b.mdV[VX]) + ||(a.mdV[VY] != b.mdV[VY]) + ||(a.mdV[VZ] != b.mdV[VZ])); } inline const LLVector3d& operator+=(LLVector3d& a, const LLVector3d& b) { - a.mdV[0] += b.mdV[0]; - a.mdV[1] += b.mdV[1]; - a.mdV[2] += b.mdV[2]; + a.mdV[VX] += b.mdV[VX]; + a.mdV[VY] += b.mdV[VY]; + a.mdV[VZ] += b.mdV[VZ]; return a; } inline const LLVector3d& operator-=(LLVector3d& a, const LLVector3d& b) { - a.mdV[0] -= b.mdV[0]; - a.mdV[1] -= b.mdV[1]; - a.mdV[2] -= b.mdV[2]; + a.mdV[VX] -= b.mdV[VX]; + a.mdV[VY] -= b.mdV[VY]; + a.mdV[VZ] -= b.mdV[VZ]; return a; } inline const LLVector3d& operator%=(LLVector3d& a, const LLVector3d& b) { - LLVector3d ret( a.mdV[1]*b.mdV[2] - b.mdV[1]*a.mdV[2], a.mdV[2]*b.mdV[0] - b.mdV[2]*a.mdV[0], a.mdV[0]*b.mdV[1] - b.mdV[0]*a.mdV[1]); + LLVector3d ret( a.mdV[VY]*b.mdV[VZ] - b.mdV[VY]*a.mdV[VZ], a.mdV[VZ]*b.mdV[VX] - b.mdV[VZ]*a.mdV[VX], a.mdV[VX]*b.mdV[VY] - b.mdV[VX]*a.mdV[VY]); a = ret; return a; } inline const LLVector3d& operator*=(LLVector3d& a, const F64 k) { - a.mdV[0] *= k; - a.mdV[1] *= k; - a.mdV[2] *= k; + a.mdV[VX] *= k; + a.mdV[VY] *= k; + a.mdV[VZ] *= k; return a; } inline const LLVector3d& operator/=(LLVector3d& a, const F64 k) { F64 t = 1.f / k; - a.mdV[0] *= t; - a.mdV[1] *= t; - a.mdV[2] *= t; + a.mdV[VX] *= t; + a.mdV[VY] *= t; + a.mdV[VZ] *= t; return a; } inline LLVector3d operator-(const LLVector3d& a) { - return LLVector3d( -a.mdV[0], -a.mdV[1], -a.mdV[2] ); + return LLVector3d( -a.mdV[VX], -a.mdV[VY], -a.mdV[VZ] ); } inline F64 dist_vec(const LLVector3d& a, const LLVector3d& b) { - F64 x = a.mdV[0] - b.mdV[0]; - F64 y = a.mdV[1] - b.mdV[1]; - F64 z = a.mdV[2] - b.mdV[2]; + F64 x = a.mdV[VX] - b.mdV[VX]; + F64 y = a.mdV[VY] - b.mdV[VY]; + F64 z = a.mdV[VZ] - b.mdV[VZ]; return (F32) sqrt( x*x + y*y + z*z ); } inline F64 dist_vec_squared(const LLVector3d& a, const LLVector3d& b) { - F64 x = a.mdV[0] - b.mdV[0]; - F64 y = a.mdV[1] - b.mdV[1]; - F64 z = a.mdV[2] - b.mdV[2]; + F64 x = a.mdV[VX] - b.mdV[VX]; + F64 y = a.mdV[VY] - b.mdV[VY]; + F64 z = a.mdV[VZ] - b.mdV[VZ]; return x*x + y*y + z*z; } inline F64 dist_vec_squared2D(const LLVector3d& a, const LLVector3d& b) { - F64 x = a.mdV[0] - b.mdV[0]; - F64 y = a.mdV[1] - b.mdV[1]; + F64 x = a.mdV[VX] - b.mdV[VX]; + F64 y = a.mdV[VY] - b.mdV[VY]; return x*x + y*y; } diff --git a/indra/llmath/v3math.cpp b/indra/llmath/v3math.cpp index 73ad2a4ed6..eac95ed023 100644 --- a/indra/llmath/v3math.cpp +++ b/indra/llmath/v3math.cpp @@ -28,7 +28,6 @@ #include "v3math.h" -//#include "vmath.h" #include "v2math.h" #include "v4math.h" #include "m4math.h" @@ -58,13 +57,13 @@ bool LLVector3::clamp(F32 min, F32 max) { bool ret{ false }; - if (mV[0] < min) { mV[0] = min; ret = true; } - if (mV[1] < min) { mV[1] = min; ret = true; } - if (mV[2] < min) { mV[2] = min; ret = true; } + if (mV[VX] < min) { mV[VX] = min; ret = true; } + if (mV[VY] < min) { mV[VY] = min; ret = true; } + if (mV[VZ] < min) { mV[VZ] = min; ret = true; } - if (mV[0] > max) { mV[0] = max; ret = true; } - if (mV[1] > max) { mV[1] = max; ret = true; } - if (mV[2] > max) { mV[2] = max; ret = true; } + if (mV[VX] > max) { mV[VX] = max; ret = true; } + if (mV[VY] > max) { mV[VY] = max; ret = true; } + if (mV[VZ] > max) { mV[VZ] = max; ret = true; } return ret; } @@ -85,9 +84,9 @@ bool LLVector3::clampLength( F32 length_limit ) { length_limit = 0.f; } - mV[0] *= length_limit; - mV[1] *= length_limit; - mV[2] *= length_limit; + mV[VX] *= length_limit; + mV[VY] *= length_limit; + mV[VZ] *= length_limit; changed = true; } } @@ -116,35 +115,35 @@ bool LLVector3::clampLength( F32 length_limit ) { // yes it can be salvaged --> // bring the components down before we normalize - mV[0] /= max_abs_component; - mV[1] /= max_abs_component; - mV[2] /= max_abs_component; + mV[VX] /= max_abs_component; + mV[VY] /= max_abs_component; + mV[VZ] /= max_abs_component; normalize(); if (length_limit < 0.f) { length_limit = 0.f; } - mV[0] *= length_limit; - mV[1] *= length_limit; - mV[2] *= length_limit; + mV[VX] *= length_limit; + mV[VY] *= length_limit; + mV[VZ] *= length_limit; } } return changed; } -bool LLVector3::clamp(const LLVector3 &min_vec, const LLVector3 &max_vec) +bool LLVector3::clamp(const LLVector3& min_vec, const LLVector3& max_vec) { bool ret{ false }; - if (mV[0] < min_vec[0]) { mV[0] = min_vec[0]; ret = true; } - if (mV[1] < min_vec[1]) { mV[1] = min_vec[1]; ret = true; } - if (mV[2] < min_vec[2]) { mV[2] = min_vec[2]; ret = true; } + if (mV[VX] < min_vec[0]) { mV[VX] = min_vec[0]; ret = true; } + if (mV[VY] < min_vec[1]) { mV[VY] = min_vec[1]; ret = true; } + if (mV[VZ] < min_vec[2]) { mV[VZ] = min_vec[2]; ret = true; } - if (mV[0] > max_vec[0]) { mV[0] = max_vec[0]; ret = true; } - if (mV[1] > max_vec[1]) { mV[1] = max_vec[1]; ret = true; } - if (mV[2] > max_vec[2]) { mV[2] = max_vec[2]; ret = true; } + if (mV[VX] > max_vec[0]) { mV[VX] = max_vec[0]; ret = true; } + if (mV[VY] > max_vec[1]) { mV[VY] = max_vec[1]; ret = true; } + if (mV[VZ] > max_vec[2]) { mV[VZ] = max_vec[2]; ret = true; } return ret; } @@ -156,15 +155,15 @@ bool LLVector3::abs() { bool ret{ false }; - if (mV[0] < 0.f) { mV[0] = -mV[0]; ret = true; } - if (mV[1] < 0.f) { mV[1] = -mV[1]; ret = true; } - if (mV[2] < 0.f) { mV[2] = -mV[2]; ret = true; } + if (mV[VX] < 0.f) { mV[VX] = -mV[VX]; ret = true; } + if (mV[VY] < 0.f) { mV[VY] = -mV[VY]; ret = true; } + if (mV[VZ] < 0.f) { mV[VZ] = -mV[VZ]; ret = true; } return ret; } // Quatizations -void LLVector3::quantize16(F32 lowerxy, F32 upperxy, F32 lowerz, F32 upperz) +void LLVector3::quantize16(F32 lowerxy, F32 upperxy, F32 lowerz, F32 upperz) { F32 x = mV[VX]; F32 y = mV[VY]; @@ -179,7 +178,7 @@ void LLVector3::quantize16(F32 lowerxy, F32 upperxy, F32 lowerz, F32 upperz) mV[VZ] = z; } -void LLVector3::quantize8(F32 lowerxy, F32 upperxy, F32 lowerz, F32 upperz) +void LLVector3::quantize8(F32 lowerxy, F32 upperxy, F32 lowerz, F32 upperz) { mV[VX] = U8_to_F32(F32_to_U8(mV[VX], lowerxy, upperxy), lowerxy, upperxy);; mV[VY] = U8_to_F32(F32_to_U8(mV[VY], lowerxy, upperxy), lowerxy, upperxy); @@ -187,20 +186,20 @@ void LLVector3::quantize8(F32 lowerxy, F32 upperxy, F32 lowerz, F32 upperz) } -void LLVector3::snap(S32 sig_digits) +void LLVector3::snap(S32 sig_digits) { mV[VX] = snap_to_sig_figs(mV[VX], sig_digits); mV[VY] = snap_to_sig_figs(mV[VY], sig_digits); mV[VZ] = snap_to_sig_figs(mV[VZ], sig_digits); } -const LLVector3& LLVector3::rotVec(const LLMatrix3 &mat) +const LLVector3& LLVector3::rotVec(const LLMatrix3& mat) { *this = *this * mat; return *this; } -const LLVector3& LLVector3::rotVec(const LLQuaternion &q) +const LLVector3& LLVector3::rotVec(const LLQuaternion& q) { *this = *this * q; return *this; @@ -228,26 +227,26 @@ const LLVector3& LLVector3::transVec(const LLMatrix4& mat) } -const LLVector3& LLVector3::rotVec(F32 angle, const LLVector3 &vec) +const LLVector3& LLVector3::rotVec(F32 angle, const LLVector3& vec) { - if ( !vec.isExactlyZero() && angle ) + if (!vec.isExactlyZero() && angle) { *this = *this * LLQuaternion(angle, vec); } return *this; } -const LLVector3& LLVector3::rotVec(F32 angle, F32 x, F32 y, F32 z) +const LLVector3& LLVector3::rotVec(F32 angle, F32 x, F32 y, F32 z) { LLVector3 vec(x, y, z); - if ( !vec.isExactlyZero() && angle ) + if (!vec.isExactlyZero() && angle) { *this = *this * LLQuaternion(angle, vec); } return *this; } -const LLVector3& LLVector3::scaleVec(const LLVector3& vec) +const LLVector3& LLVector3::scaleVec(const LLVector3& vec) { mV[VX] *= vec.mV[VX]; mV[VY] *= vec.mV[VY]; @@ -256,42 +255,42 @@ const LLVector3& LLVector3::scaleVec(const LLVector3& vec) return *this; } -LLVector3 LLVector3::scaledVec(const LLVector3& vec) const +LLVector3 LLVector3::scaledVec(const LLVector3& vec) const { LLVector3 ret = LLVector3(*this); ret.scaleVec(vec); return ret; } -const LLVector3& LLVector3::set(const LLVector3d &vec) +const LLVector3& LLVector3::set(const LLVector3d& vec) { - mV[0] = (F32)vec.mdV[0]; - mV[1] = (F32)vec.mdV[1]; - mV[2] = (F32)vec.mdV[2]; + mV[VX] = (F32)vec.mdV[VX]; + mV[VY] = (F32)vec.mdV[VY]; + mV[VZ] = (F32)vec.mdV[VZ]; return (*this); } -const LLVector3& LLVector3::set(const LLVector4 &vec) +const LLVector3& LLVector3::set(const LLVector4& vec) { - mV[0] = vec.mV[0]; - mV[1] = vec.mV[1]; - mV[2] = vec.mV[2]; + mV[VX] = vec.mV[VX]; + mV[VY] = vec.mV[VY]; + mV[VZ] = vec.mV[VZ]; return (*this); } -const LLVector3& LLVector3::setVec(const LLVector3d &vec) +const LLVector3& LLVector3::setVec(const LLVector3d& vec) { - mV[0] = (F32)vec.mdV[0]; - mV[1] = (F32)vec.mdV[1]; - mV[2] = (F32)vec.mdV[2]; + mV[VX] = (F32)vec.mdV[0]; + mV[VY] = (F32)vec.mdV[1]; + mV[VZ] = (F32)vec.mdV[2]; return (*this); } -const LLVector3& LLVector3::setVec(const LLVector4 &vec) +const LLVector3& LLVector3::setVec(const LLVector4& vec) { - mV[0] = vec.mV[0]; - mV[1] = vec.mV[1]; - mV[2] = vec.mV[2]; + mV[VX] = vec.mV[VX]; + mV[VY] = vec.mV[VY]; + mV[VZ] = vec.mV[VZ]; return (*this); } @@ -299,17 +298,17 @@ LLVector3::LLVector3(const LLVector2 &vec) { mV[VX] = (F32)vec.mV[VX]; mV[VY] = (F32)vec.mV[VY]; - mV[VZ] = 0; + mV[VZ] = 0.f; } -LLVector3::LLVector3(const LLVector3d &vec) +LLVector3::LLVector3(const LLVector3d& vec) { mV[VX] = (F32)vec.mdV[VX]; mV[VY] = (F32)vec.mdV[VY]; mV[VZ] = (F32)vec.mdV[VZ]; } -LLVector3::LLVector3(const LLVector4 &vec) +LLVector3::LLVector3(const LLVector4& vec) { mV[VX] = (F32)vec.mV[VX]; mV[VY] = (F32)vec.mV[VY]; @@ -319,7 +318,6 @@ LLVector3::LLVector3(const LLVector4 &vec) LLVector3::LLVector3(const LLVector4a& vec) : LLVector3(vec.getF32ptr()) { - } LLVector3::LLVector3(const LLSD& sd) @@ -330,20 +328,20 @@ LLVector3::LLVector3(const LLSD& sd) LLSD LLVector3::getValue() const { LLSD ret; - ret[0] = mV[0]; - ret[1] = mV[1]; - ret[2] = mV[2]; + ret[VX] = mV[VX]; + ret[VY] = mV[VY]; + ret[VZ] = mV[VZ]; return ret; } void LLVector3::setValue(const LLSD& sd) { - mV[0] = (F32) sd[0].asReal(); - mV[1] = (F32) sd[1].asReal(); - mV[2] = (F32) sd[2].asReal(); + mV[VX] = (F32) sd[VX].asReal(); + mV[VY] = (F32) sd[VY].asReal(); + mV[VZ] = (F32) sd[VZ].asReal(); } -const LLVector3& operator*=(LLVector3 &a, const LLQuaternion &rot) +const LLVector3& operator*=(LLVector3& a, const LLQuaternion& rot) { const F32 rw = - rot.mQ[VX] * a.mV[VX] - rot.mQ[VY] * a.mV[VY] - rot.mQ[VZ] * a.mV[VZ]; const F32 rx = rot.mQ[VW] * a.mV[VX] + rot.mQ[VY] * a.mV[VZ] - rot.mQ[VZ] * a.mV[VY]; @@ -360,16 +358,16 @@ const LLVector3& operator*=(LLVector3 &a, const LLQuaternion &rot) // static bool LLVector3::parseVector3(const std::string& buf, LLVector3* value) { - if( buf.empty() || value == nullptr) + if (buf.empty() || value == nullptr) { return false; } LLVector3 v; - S32 count = sscanf( buf.c_str(), "%f %f %f", v.mV + 0, v.mV + 1, v.mV + 2 ); - if( 3 == count ) + S32 count = sscanf(buf.c_str(), "%f %f %f", v.mV + VX, v.mV + VY, v.mV + VZ); + if (3 == count) { - value->setVec( v ); + value->setVec(v); return true; } @@ -381,7 +379,7 @@ bool LLVector3::parseVector3(const std::string& buf, LLVector3* value) LLVector3 point_to_box_offset(LLVector3& pos, const LLVector3* box) { LLVector3 offset; - for (S32 k=0; k<3; k++) + for (S32 k = 0; k < 3; k++) { offset[k] = 0; if (pos[k] < box[0][k]) @@ -410,4 +408,3 @@ bool box_valid_and_non_zero(const LLVector3* box) } return false; } - diff --git a/indra/llmath/v3math.h b/indra/llmath/v3math.h index a3bfa68060..551c7df6c9 100644 --- a/indra/llmath/v3math.h +++ b/indra/llmath/v3math.h @@ -46,7 +46,7 @@ class LLQuaternion; // LLvector3 = |x y z w| -static const U32 LENGTHOFVECTOR3 = 3; +static constexpr U32 LENGTHOFVECTOR3 = 3; class LLVector3 { @@ -181,11 +181,11 @@ LLVector3 lerp(const LLVector3 &a, const LLVector3 &b, F32 u); // Returns a vect LLVector3 point_to_box_offset(LLVector3& pos, const LLVector3* box); // Displacement from query point to nearest point on bounding box. bool box_valid_and_non_zero(const LLVector3* box); -inline LLVector3::LLVector3(void) +inline LLVector3::LLVector3() { - mV[0] = 0.f; - mV[1] = 0.f; - mV[2] = 0.f; + mV[VX] = 0.f; + mV[VY] = 0.f; + mV[VZ] = 0.f; } inline LLVector3::LLVector3(const F32 x, const F32 y, const F32 z) @@ -236,32 +236,32 @@ inline bool LLVector3::isFinite() const // Clear and Assignment Functions -inline void LLVector3::clear(void) +inline void LLVector3::clear() { - mV[0] = 0.f; - mV[1] = 0.f; - mV[2] = 0.f; + mV[VX] = 0.f; + mV[VY] = 0.f; + mV[VZ] = 0.f; } -inline void LLVector3::setZero(void) +inline void LLVector3::setZero() { - mV[0] = 0.f; - mV[1] = 0.f; - mV[2] = 0.f; + mV[VX] = 0.f; + mV[VY] = 0.f; + mV[VZ] = 0.f; } -inline void LLVector3::clearVec(void) +inline void LLVector3::clearVec() { - mV[0] = 0.f; - mV[1] = 0.f; - mV[2] = 0.f; + mV[VX] = 0.f; + mV[VY] = 0.f; + mV[VZ] = 0.f; } -inline void LLVector3::zeroVec(void) +inline void LLVector3::zeroVec() { - mV[0] = 0.f; - mV[1] = 0.f; - mV[2] = 0.f; + mV[VX] = 0.f; + mV[VY] = 0.f; + mV[VZ] = 0.f; } inline void LLVector3::set(F32 x, F32 y, F32 z) @@ -271,18 +271,18 @@ inline void LLVector3::set(F32 x, F32 y, F32 z) mV[VZ] = z; } -inline void LLVector3::set(const LLVector3 &vec) +inline void LLVector3::set(const LLVector3& vec) { - mV[0] = vec.mV[0]; - mV[1] = vec.mV[1]; - mV[2] = vec.mV[2]; + mV[VX] = vec.mV[VX]; + mV[VY] = vec.mV[VY]; + mV[VZ] = vec.mV[VZ]; } -inline void LLVector3::set(const F32 *vec) +inline void LLVector3::set(const F32* vec) { - mV[0] = vec[0]; - mV[1] = vec[1]; - mV[2] = vec[2]; + mV[VX] = vec[VX]; + mV[VY] = vec[VY]; + mV[VZ] = vec[VZ]; } inline void LLVector3::set(const glm::vec4& vec) @@ -308,61 +308,61 @@ inline void LLVector3::setVec(F32 x, F32 y, F32 z) } // deprecated -inline void LLVector3::setVec(const LLVector3 &vec) +inline void LLVector3::setVec(const LLVector3& vec) { - mV[0] = vec.mV[0]; - mV[1] = vec.mV[1]; - mV[2] = vec.mV[2]; + mV[VX] = vec.mV[VX]; + mV[VY] = vec.mV[VY]; + mV[VZ] = vec.mV[VZ]; } // deprecated -inline void LLVector3::setVec(const F32 *vec) +inline void LLVector3::setVec(const F32* vec) { - mV[0] = vec[0]; - mV[1] = vec[1]; - mV[2] = vec[2]; + mV[VX] = vec[0]; + mV[VY] = vec[1]; + mV[VZ] = vec[2]; } -inline F32 LLVector3::normalize(void) +inline F32 LLVector3::normalize() { - F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]); + F32 mag = (F32) sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]); F32 oomag; if (mag > FP_MAG_THRESHOLD) { oomag = 1.f/mag; - mV[0] *= oomag; - mV[1] *= oomag; - mV[2] *= oomag; + mV[VX] *= oomag; + mV[VY] *= oomag; + mV[VZ] *= oomag; } else { - mV[0] = 0.f; - mV[1] = 0.f; - mV[2] = 0.f; + mV[VX] = 0.f; + mV[VY] = 0.f; + mV[VZ] = 0.f; mag = 0; } return (mag); } // deprecated -inline F32 LLVector3::normVec(void) +inline F32 LLVector3::normVec() { - F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]); + F32 mag = sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]); F32 oomag; if (mag > FP_MAG_THRESHOLD) { oomag = 1.f/mag; - mV[0] *= oomag; - mV[1] *= oomag; - mV[2] *= oomag; + mV[VX] *= oomag; + mV[VY] *= oomag; + mV[VZ] *= oomag; } else { - mV[0] = 0.f; - mV[1] = 0.f; - mV[2] = 0.f; + mV[VX] = 0.f; + mV[VY] = 0.f; + mV[VZ] = 0.f; mag = 0; } return (mag); @@ -370,145 +370,144 @@ inline F32 LLVector3::normVec(void) // LLVector3 Magnitude and Normalization Functions -inline F32 LLVector3::length(void) const +inline F32 LLVector3::length() const { - return (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]); + return sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]); } -inline F32 LLVector3::lengthSquared(void) const +inline F32 LLVector3::lengthSquared() const { - return mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]; + return mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]; } -inline F32 LLVector3::magVec(void) const +inline F32 LLVector3::magVec() const { - return (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]); + return sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]); } -inline F32 LLVector3::magVecSquared(void) const +inline F32 LLVector3::magVecSquared() const { - return mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]; + return mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]; } inline bool LLVector3::inRange( F32 min, F32 max ) const { - return mV[0] >= min && mV[0] <= max && - mV[1] >= min && mV[1] <= max && - mV[2] >= min && mV[2] <= max; + return mV[VX] >= min && mV[VX] <= max && + mV[VY] >= min && mV[VY] <= max && + mV[VZ] >= min && mV[VZ] <= max; } -inline LLVector3 operator+(const LLVector3 &a, const LLVector3 &b) +inline LLVector3 operator+(const LLVector3& a, const LLVector3& b) { LLVector3 c(a); return c += b; } -inline LLVector3 operator-(const LLVector3 &a, const LLVector3 &b) +inline LLVector3 operator-(const LLVector3& a, const LLVector3& b) { LLVector3 c(a); return c -= b; } -inline F32 operator*(const LLVector3 &a, const LLVector3 &b) +inline F32 operator*(const LLVector3& a, const LLVector3& b) { - return (a.mV[0]*b.mV[0] + a.mV[1]*b.mV[1] + a.mV[2]*b.mV[2]); + return (a.mV[VX]*b.mV[VX] + a.mV[VY]*b.mV[VY] + a.mV[VZ]*b.mV[VZ]); } -inline LLVector3 operator%(const LLVector3 &a, const LLVector3 &b) +inline LLVector3 operator%(const LLVector3& a, const LLVector3& b) { - return LLVector3( a.mV[1]*b.mV[2] - b.mV[1]*a.mV[2], a.mV[2]*b.mV[0] - b.mV[2]*a.mV[0], a.mV[0]*b.mV[1] - b.mV[0]*a.mV[1] ); + return LLVector3( a.mV[VY]*b.mV[VZ] - b.mV[VY]*a.mV[VZ], a.mV[VZ]*b.mV[VX] - b.mV[VZ]*a.mV[VX], a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY] ); } -inline LLVector3 operator/(const LLVector3 &a, F32 k) +inline LLVector3 operator/(const LLVector3& a, F32 k) { F32 t = 1.f / k; - return LLVector3( a.mV[0] * t, a.mV[1] * t, a.mV[2] * t ); + return LLVector3( a.mV[VX] * t, a.mV[VY] * t, a.mV[VZ] * t ); } -inline LLVector3 operator*(const LLVector3 &a, F32 k) +inline LLVector3 operator*(const LLVector3& a, F32 k) { - return LLVector3( a.mV[0] * k, a.mV[1] * k, a.mV[2] * k ); + return LLVector3( a.mV[VX] * k, a.mV[VY] * k, a.mV[VZ] * k ); } -inline LLVector3 operator*(F32 k, const LLVector3 &a) +inline LLVector3 operator*(F32 k, const LLVector3& a) { - return LLVector3( a.mV[0] * k, a.mV[1] * k, a.mV[2] * k ); + return LLVector3( a.mV[VX] * k, a.mV[VY] * k, a.mV[VZ] * k ); } -inline bool operator==(const LLVector3 &a, const LLVector3 &b) +inline bool operator==(const LLVector3& a, const LLVector3& b) { - return ( (a.mV[0] == b.mV[0]) - &&(a.mV[1] == b.mV[1]) - &&(a.mV[2] == b.mV[2])); + return ( (a.mV[VX] == b.mV[VX]) + &&(a.mV[VY] == b.mV[VY]) + &&(a.mV[VZ] == b.mV[VZ])); } -inline bool operator!=(const LLVector3 &a, const LLVector3 &b) +inline bool operator!=(const LLVector3& a, const LLVector3& b) { - return ( (a.mV[0] != b.mV[0]) - ||(a.mV[1] != b.mV[1]) - ||(a.mV[2] != b.mV[2])); + return ( (a.mV[VX] != b.mV[VX]) + ||(a.mV[VY] != b.mV[VY]) + ||(a.mV[VZ] != b.mV[VZ])); } -inline bool operator<(const LLVector3 &a, const LLVector3 &b) +inline bool operator<(const LLVector3& a, const LLVector3& b) { - return (a.mV[0] < b.mV[0] - || (a.mV[0] == b.mV[0] - && (a.mV[1] < b.mV[1] - || ((a.mV[1] == b.mV[1]) - && a.mV[2] < b.mV[2])))); + return (a.mV[VX] < b.mV[VX] + || (a.mV[VX] == b.mV[VX] + && (a.mV[VY] < b.mV[VY] + || ((a.mV[VY] == b.mV[VY]) + && a.mV[VZ] < b.mV[VZ])))); } -inline const LLVector3& operator+=(LLVector3 &a, const LLVector3 &b) +inline const LLVector3& operator+=(LLVector3& a, const LLVector3& b) { - a.mV[0] += b.mV[0]; - a.mV[1] += b.mV[1]; - a.mV[2] += b.mV[2]; + a.mV[VX] += b.mV[VX]; + a.mV[VY] += b.mV[VY]; + a.mV[VZ] += b.mV[VZ]; return a; } -inline const LLVector3& operator-=(LLVector3 &a, const LLVector3 &b) +inline const LLVector3& operator-=(LLVector3& a, const LLVector3& b) { - a.mV[0] -= b.mV[0]; - a.mV[1] -= b.mV[1]; - a.mV[2] -= b.mV[2]; + a.mV[VX] -= b.mV[VX]; + a.mV[VY] -= b.mV[VY]; + a.mV[VZ] -= b.mV[VZ]; return a; } -inline const LLVector3& operator%=(LLVector3 &a, const LLVector3 &b) +inline const LLVector3& operator%=(LLVector3& a, const LLVector3& b) { - LLVector3 ret( a.mV[1]*b.mV[2] - b.mV[1]*a.mV[2], a.mV[2]*b.mV[0] - b.mV[2]*a.mV[0], a.mV[0]*b.mV[1] - b.mV[0]*a.mV[1]); + LLVector3 ret( a.mV[VY]*b.mV[VZ] - b.mV[VY]*a.mV[VZ], a.mV[VZ]*b.mV[VX] - b.mV[VZ]*a.mV[VX], a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY]); a = ret; return a; } -inline const LLVector3& operator*=(LLVector3 &a, F32 k) +inline const LLVector3& operator*=(LLVector3& a, F32 k) { - a.mV[0] *= k; - a.mV[1] *= k; - a.mV[2] *= k; + a.mV[VX] *= k; + a.mV[VY] *= k; + a.mV[VZ] *= k; return a; } -inline const LLVector3& operator*=(LLVector3 &a, const LLVector3 &b) +inline const LLVector3& operator*=(LLVector3& a, const LLVector3& b) { - a.mV[0] *= b.mV[0]; - a.mV[1] *= b.mV[1]; - a.mV[2] *= b.mV[2]; + a.mV[VX] *= b.mV[VX]; + a.mV[VY] *= b.mV[VY]; + a.mV[VZ] *= b.mV[VZ]; return a; } -inline const LLVector3& operator/=(LLVector3 &a, F32 k) +inline const LLVector3& operator/=(LLVector3& a, F32 k) { - F32 t = 1.f / k; - a.mV[0] *= t; - a.mV[1] *= t; - a.mV[2] *= t; + a.mV[VX] /= k; + a.mV[VY] /= k; + a.mV[VZ] /= k; return a; } -inline LLVector3 operator-(const LLVector3 &a) +inline LLVector3 operator-(const LLVector3& a) { - return LLVector3( -a.mV[0], -a.mV[1], -a.mV[2] ); + return LLVector3(-a.mV[VX], -a.mV[VY], -a.mV[VZ]); } inline LLVector3::operator glm::vec3() const @@ -522,30 +521,30 @@ inline LLVector3::operator glm::vec4() const return glm::vec4(mV[VX], mV[VY], mV[VZ], 1.f); } -inline F32 dist_vec(const LLVector3 &a, const LLVector3 &b) +inline F32 dist_vec(const LLVector3& a, const LLVector3& b) { - F32 x = a.mV[0] - b.mV[0]; - F32 y = a.mV[1] - b.mV[1]; - F32 z = a.mV[2] - b.mV[2]; - return (F32) sqrt( x*x + y*y + z*z ); + F32 x = a.mV[VX] - b.mV[VX]; + F32 y = a.mV[VY] - b.mV[VY]; + F32 z = a.mV[VZ] - b.mV[VZ]; + return sqrt( x*x + y*y + z*z ); } -inline F32 dist_vec_squared(const LLVector3 &a, const LLVector3 &b) +inline F32 dist_vec_squared(const LLVector3& a, const LLVector3& b) { - F32 x = a.mV[0] - b.mV[0]; - F32 y = a.mV[1] - b.mV[1]; - F32 z = a.mV[2] - b.mV[2]; + F32 x = a.mV[VX] - b.mV[VX]; + F32 y = a.mV[VY] - b.mV[VY]; + F32 z = a.mV[VZ] - b.mV[VZ]; return x*x + y*y + z*z; } -inline F32 dist_vec_squared2D(const LLVector3 &a, const LLVector3 &b) +inline F32 dist_vec_squared2D(const LLVector3& a, const LLVector3& b) { - F32 x = a.mV[0] - b.mV[0]; - F32 y = a.mV[1] - b.mV[1]; + F32 x = a.mV[VX] - b.mV[VX]; + F32 y = a.mV[VY] - b.mV[VY]; return x*x + y*y; } -inline LLVector3 projected_vec(const LLVector3 &a, const LLVector3 &b) +inline LLVector3 projected_vec(const LLVector3& a, const LLVector3& b) { F32 bb = b * b; if (bb > FP_MAG_THRESHOLD * FP_MAG_THRESHOLD) @@ -570,18 +569,18 @@ inline LLVector3 inverse_projected_vec(const LLVector3& a, const LLVector3& b) return normalized_a * (b_length / dot_product); } -inline LLVector3 parallel_component(const LLVector3 &a, const LLVector3 &b) +inline LLVector3 parallel_component(const LLVector3& a, const LLVector3& b) { return projected_vec(a, b); } -inline LLVector3 orthogonal_component(const LLVector3 &a, const LLVector3 &b) +inline LLVector3 orthogonal_component(const LLVector3& a, const LLVector3& b) { return a - projected_vec(a, b); } -inline LLVector3 lerp(const LLVector3 &a, const LLVector3 &b, F32 u) +inline LLVector3 lerp(const LLVector3& a, const LLVector3& b, F32 u) { return LLVector3( a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u, @@ -640,7 +639,7 @@ inline F32 angle_between(const LLVector3& a, const LLVector3& b) return atan2f(sqrtf(c * c), ab); // return the angle } -inline bool are_parallel(const LLVector3 &a, const LLVector3 &b, F32 epsilon) +inline bool are_parallel(const LLVector3& a, const LLVector3& b, F32 epsilon) { LLVector3 an = a; LLVector3 bn = b; diff --git a/indra/llmath/v4color.cpp b/indra/llmath/v4color.cpp index ad13656bbd..1b687642ca 100644 --- a/indra/llmath/v4color.cpp +++ b/indra/llmath/v4color.cpp @@ -124,65 +124,64 @@ LLColor4 LLColor4::cyan6(0.2f, 0.6f, 0.6f, 1.0f); // conversion LLColor4::operator LLColor4U() const { - return LLColor4U( - (U8)llclampb(ll_round(mV[VRED]*255.f)), - (U8)llclampb(ll_round(mV[VGREEN]*255.f)), - (U8)llclampb(ll_round(mV[VBLUE]*255.f)), - (U8)llclampb(ll_round(mV[VALPHA]*255.f))); + return LLColor4U((U8)llclampb(ll_round(mV[VRED] * 255.f)), + (U8)llclampb(ll_round(mV[VGREEN] * 255.f)), + (U8)llclampb(ll_round(mV[VBLUE] * 255.f)), + (U8)llclampb(ll_round(mV[VALPHA] * 255.f))); } -LLColor4::LLColor4(const LLColor3 &vec, F32 a) +LLColor4::LLColor4(const LLColor3& vec, F32 a) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; mV[VALPHA] = a; } LLColor4::LLColor4(const LLColor4U& color4u) { - const F32 SCALE = 1.f/255.f; - mV[VRED] = color4u.mV[VRED] * SCALE; - mV[VGREEN] = color4u.mV[VGREEN] * SCALE; - mV[VBLUE] = color4u.mV[VBLUE] * SCALE; - mV[VALPHA] = color4u.mV[VALPHA] * SCALE; + constexpr F32 SCALE = 1.f / 255.f; + mV[VRED] = color4u.mV[VRED] * SCALE; + mV[VGREEN] = color4u.mV[VGREEN] * SCALE; + mV[VBLUE] = color4u.mV[VBLUE] * SCALE; + mV[VALPHA] = color4u.mV[VALPHA] * SCALE; } LLColor4::LLColor4(const LLVector4& vector4) { - mV[VRED] = vector4.mV[VRED]; + mV[VRED] = vector4.mV[VRED]; mV[VGREEN] = vector4.mV[VGREEN]; - mV[VBLUE] = vector4.mV[VBLUE]; + mV[VBLUE] = vector4.mV[VBLUE]; mV[VALPHA] = vector4.mV[VALPHA]; } const LLColor4& LLColor4::set(const LLColor4U& color4u) { - const F32 SCALE = 1.f/255.f; - mV[VRED] = color4u.mV[VRED] * SCALE; - mV[VGREEN] = color4u.mV[VGREEN] * SCALE; - mV[VBLUE] = color4u.mV[VBLUE] * SCALE; - mV[VALPHA] = color4u.mV[VALPHA] * SCALE; + constexpr F32 SCALE = 1.f / 255.f; + mV[VRED] = color4u.mV[VRED] * SCALE; + mV[VGREEN] = color4u.mV[VGREEN] * SCALE; + mV[VBLUE] = color4u.mV[VBLUE] * SCALE; + mV[VALPHA] = color4u.mV[VALPHA] * SCALE; return (*this); } -const LLColor4& LLColor4::set(const LLColor3 &vec) +const LLColor4& LLColor4::set(const LLColor3& vec) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; -// no change to alpha! -// mV[VALPHA] = 1.f; + // no change to alpha! + // mV[VALPHA] = 1.f; return (*this); } -const LLColor4& LLColor4::set(const LLColor3 &vec, F32 a) +const LLColor4& LLColor4::set(const LLColor3& vec, F32 a) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; mV[VALPHA] = a; return (*this); } @@ -190,33 +189,33 @@ const LLColor4& LLColor4::set(const LLColor3 &vec, F32 a) // deprecated -- use set() const LLColor4& LLColor4::setVec(const LLColor4U& color4u) { - const F32 SCALE = 1.f/255.f; - mV[VRED] = color4u.mV[VRED] * SCALE; - mV[VGREEN] = color4u.mV[VGREEN] * SCALE; - mV[VBLUE] = color4u.mV[VBLUE] * SCALE; - mV[VALPHA] = color4u.mV[VALPHA] * SCALE; + constexpr F32 SCALE = 1.f / 255.f; + mV[VRED] = color4u.mV[VRED] * SCALE; + mV[VGREEN] = color4u.mV[VGREEN] * SCALE; + mV[VBLUE] = color4u.mV[VBLUE] * SCALE; + mV[VALPHA] = color4u.mV[VALPHA] * SCALE; return (*this); } // deprecated -- use set() -const LLColor4& LLColor4::setVec(const LLColor3 &vec) +const LLColor4& LLColor4::setVec(const LLColor3& vec) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; -// no change to alpha! -// mV[VALPHA] = 1.f; + // no change to alpha! + // mV[VALPHA] = 1.f; return (*this); } // deprecated -- use set() -const LLColor4& LLColor4::setVec(const LLColor3 &vec, F32 a) +const LLColor4& LLColor4::setVec(const LLColor3& vec, F32 a) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; mV[VALPHA] = a; return (*this); } @@ -228,110 +227,110 @@ void LLColor4::setValue(const LLSD& sd) F32 val; bool out_of_range = false; val = sd[0].asReal(); - mV[0] = llclamp(val, 0.f, 1.f); - out_of_range = mV[0] != val; + mV[VRED] = llclamp(val, 0.f, 1.f); + out_of_range = mV[VRED] != val; val = sd[1].asReal(); - mV[1] = llclamp(val, 0.f, 1.f); - out_of_range |= mV[1] != val; + mV[VGREEN] = llclamp(val, 0.f, 1.f); + out_of_range |= mV[VGREEN] != val; val = sd[2].asReal(); - mV[2] = llclamp(val, 0.f, 1.f); - out_of_range |= mV[2] != val; + mV[VBLUE] = llclamp(val, 0.f, 1.f); + out_of_range |= mV[VBLUE] != val; val = sd[3].asReal(); - mV[3] = llclamp(val, 0.f, 1.f); - out_of_range |= mV[3] != val; + mV[VALPHA] = llclamp(val, 0.f, 1.f); + out_of_range |= mV[VALPHA] != val; if (out_of_range) { LL_WARNS() << "LLSD color value out of range!" << LL_ENDL; } #else - mV[0] = (F32) sd[0].asReal(); - mV[1] = (F32) sd[1].asReal(); - mV[2] = (F32) sd[2].asReal(); - mV[3] = (F32) sd[3].asReal(); + mV[VRED] = (F32)sd[VRED].asReal(); + mV[VGREEN] = (F32)sd[VGREEN].asReal(); + mV[VBLUE] = (F32)sd[VBLUE].asReal(); + mV[VALPHA] = (F32)sd[VALPHA].asReal(); #endif } -const LLColor4& LLColor4::operator=(const LLColor3 &a) +const LLColor4& LLColor4::operator=(const LLColor3& a) { - mV[VRED] = a.mV[VRED]; + mV[VRED] = a.mV[VRED]; mV[VGREEN] = a.mV[VGREEN]; - mV[VBLUE] = a.mV[VBLUE]; + mV[VBLUE] = a.mV[VBLUE]; -// converting from an rgb sets a=1 (opaque) + // converting from an rgb sets a=1 (opaque) mV[VALPHA] = 1.f; return (*this); } - -std::ostream& operator<<(std::ostream& s, const LLColor4 &a) +std::ostream& operator<<(std::ostream& s, const LLColor4& a) { s << "{ " << a.mV[VRED] << ", " << a.mV[VGREEN] << ", " << a.mV[VBLUE] << ", " << a.mV[VALPHA] << " }"; return s; } -bool operator==(const LLColor4 &a, const LLColor3 &b) +bool operator==(const LLColor4& a, const LLColor3& b) { - return ( (a.mV[VRED] == b.mV[VRED]) - &&(a.mV[VGREEN] == b.mV[VGREEN]) - &&(a.mV[VBLUE] == b.mV[VBLUE])); + return ((a.mV[VRED] == b.mV[VRED]) && (a.mV[VGREEN] == b.mV[VGREEN]) && (a.mV[VBLUE] == b.mV[VBLUE])); } -bool operator!=(const LLColor4 &a, const LLColor3 &b) +bool operator!=(const LLColor4& a, const LLColor3& b) { - return ( (a.mV[VRED] != b.mV[VRED]) - ||(a.mV[VGREEN] != b.mV[VGREEN]) - ||(a.mV[VBLUE] != b.mV[VBLUE])); + return ((a.mV[VRED] != b.mV[VRED]) || (a.mV[VGREEN] != b.mV[VGREEN]) || (a.mV[VBLUE] != b.mV[VBLUE])); } -LLColor3 vec4to3(const LLColor4 &vec) +LLColor3 vec4to3(const LLColor4& vec) { - LLColor3 temp(vec.mV[VRED], vec.mV[VGREEN], vec.mV[VBLUE]); + LLColor3 temp(vec.mV[VRED], vec.mV[VGREEN], vec.mV[VBLUE]); return temp; } -LLColor4 vec3to4(const LLColor3 &vec) +LLColor4 vec3to4(const LLColor3& vec) { - LLColor3 temp(vec.mV[VRED], vec.mV[VGREEN], vec.mV[VBLUE]); + LLColor3 temp(vec.mV[VRED], vec.mV[VGREEN], vec.mV[VBLUE]); return temp; } -static F32 hueToRgb ( F32 val1In, F32 val2In, F32 valHUeIn ) +static F32 hueToRgb(F32 val1In, F32 val2In, F32 valHUeIn) { - if ( valHUeIn < 0.0f ) valHUeIn += 1.0f; - if ( valHUeIn > 1.0f ) valHUeIn -= 1.0f; - if ( ( 6.0f * valHUeIn ) < 1.0f ) return ( val1In + ( val2In - val1In ) * 6.0f * valHUeIn ); - if ( ( 2.0f * valHUeIn ) < 1.0f ) return ( val2In ); - if ( ( 3.0f * valHUeIn ) < 2.0f ) return ( val1In + ( val2In - val1In ) * ( ( 2.0f / 3.0f ) - valHUeIn ) * 6.0f ); - return ( val1In ); + if (valHUeIn < 0.0f) + valHUeIn += 1.0f; + if (valHUeIn > 1.0f) + valHUeIn -= 1.0f; + if ((6.0f * valHUeIn) < 1.0f) + return (val1In + (val2In - val1In) * 6.0f * valHUeIn); + if ((2.0f * valHUeIn) < 1.0f) + return (val2In); + if ((3.0f * valHUeIn) < 2.0f) + return (val1In + (val2In - val1In) * ((2.0f / 3.0f) - valHUeIn) * 6.0f); + return (val1In); } -void LLColor4::setHSL ( F32 hValIn, F32 sValIn, F32 lValIn) +void LLColor4::setHSL(F32 hValIn, F32 sValIn, F32 lValIn) { - if ( sValIn < 0.00001f ) + if (sValIn < 0.00001f) { - mV[VRED] = lValIn; + mV[VRED] = lValIn; mV[VGREEN] = lValIn; - mV[VBLUE] = lValIn; + mV[VBLUE] = lValIn; } else { F32 interVal1; F32 interVal2; - if ( lValIn < 0.5f ) - interVal2 = lValIn * ( 1.0f + sValIn ); + if (lValIn < 0.5f) + interVal2 = lValIn * (1.0f + sValIn); else - interVal2 = ( lValIn + sValIn ) - ( sValIn * lValIn ); + interVal2 = (lValIn + sValIn) - (sValIn * lValIn); interVal1 = 2.0f * lValIn - interVal2; - mV[VRED] = hueToRgb ( interVal1, interVal2, hValIn + ( 1.f / 3.f ) ); - mV[VGREEN] = hueToRgb ( interVal1, interVal2, hValIn ); - mV[VBLUE] = hueToRgb ( interVal1, interVal2, hValIn - ( 1.f / 3.f ) ); + mV[VRED] = hueToRgb(interVal1, interVal2, hValIn + (1.f / 3.f)); + mV[VGREEN] = hueToRgb(interVal1, interVal2, hValIn); + mV[VBLUE] = hueToRgb(interVal1, interVal2, hValIn - (1.f / 3.f)); } } @@ -341,58 +340,61 @@ void LLColor4::calcHSL(F32* hue, F32* saturation, F32* luminance) const F32 var_G = mV[VGREEN]; F32 var_B = mV[VBLUE]; - F32 var_Min = ( var_R < ( var_G < var_B ? var_G : var_B ) ? var_R : ( var_G < var_B ? var_G : var_B ) ); - F32 var_Max = ( var_R > ( var_G > var_B ? var_G : var_B ) ? var_R : ( var_G > var_B ? var_G : var_B ) ); + F32 var_Min = (var_R < (var_G < var_B ? var_G : var_B) ? var_R : (var_G < var_B ? var_G : var_B)); + F32 var_Max = (var_R > (var_G > var_B ? var_G : var_B) ? var_R : (var_G > var_B ? var_G : var_B)); F32 del_Max = var_Max - var_Min; - F32 L = ( var_Max + var_Min ) / 2.0f; + F32 L = (var_Max + var_Min) / 2.0f; F32 H = 0.0f; F32 S = 0.0f; - if ( del_Max == 0.0f ) + if (del_Max == 0.0f) { - H = 0.0f; - S = 0.0f; + H = 0.0f; + S = 0.0f; } else { - if ( L < 0.5 ) - S = del_Max / ( var_Max + var_Min ); + if (L < 0.5f) + S = del_Max / (var_Max + var_Min); else - S = del_Max / ( 2.0f - var_Max - var_Min ); + S = del_Max / (2.0f - var_Max - var_Min); - F32 del_R = ( ( ( var_Max - var_R ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max; - F32 del_G = ( ( ( var_Max - var_G ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max; - F32 del_B = ( ( ( var_Max - var_B ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max; + F32 del_R = (((var_Max - var_R) / 6.0f) + (del_Max / 2.0f)) / del_Max; + F32 del_G = (((var_Max - var_G) / 6.0f) + (del_Max / 2.0f)) / del_Max; + F32 del_B = (((var_Max - var_B) / 6.0f) + (del_Max / 2.0f)) / del_Max; - if ( var_R >= var_Max ) + if (var_R >= var_Max) H = del_B - del_G; - else - if ( var_G >= var_Max ) - H = ( 1.0f / 3.0f ) + del_R - del_B; - else - if ( var_B >= var_Max ) - H = ( 2.0f / 3.0f ) + del_G - del_R; - - if ( H < 0.0f ) H += 1.0f; - if ( H > 1.0f ) H -= 1.0f; + else if (var_G >= var_Max) + H = (1.0f / 3.0f) + del_R - del_B; + else if (var_B >= var_Max) + H = (2.0f / 3.0f) + del_G - del_R; + + if (H < 0.0f) + H += 1.0f; + if (H > 1.0f) + H -= 1.0f; } - if (hue) *hue = H; - if (saturation) *saturation = S; - if (luminance) *luminance = L; + if (hue) + *hue = H; + if (saturation) + *saturation = S; + if (luminance) + *luminance = L; } // static bool LLColor4::parseColor(const std::string& buf, LLColor4* color) { - if( buf.empty() || color == nullptr) + if (buf.empty() || color == nullptr) { return false; } - boost_tokenizer tokens(buf, boost::char_separator(", ")); + boost_tokenizer tokens(buf, boost::char_separator(", ")); boost_tokenizer::iterator token_iter = tokens.begin(); if (token_iter == tokens.end()) { @@ -401,16 +403,16 @@ bool LLColor4::parseColor(const std::string& buf, LLColor4* color) // Grab the first token into a string, since we don't know // if this is a float or a color name. - std::string color_name( (*token_iter) ); + std::string color_name((*token_iter)); ++token_iter; if (token_iter != tokens.end()) { // There are more tokens to read. This must be a vector. LLColor4 v; - LLStringUtil::convertToF32( color_name, v.mV[VRED] ); - LLStringUtil::convertToF32( *token_iter, v.mV[VGREEN] ); - v.mV[VBLUE] = 0.0f; + LLStringUtil::convertToF32(color_name, v.mV[VRED]); + LLStringUtil::convertToF32(*token_iter, v.mV[VGREEN]); + v.mV[VBLUE] = 0.0f; v.mV[VALPHA] = 1.0f; ++token_iter; @@ -422,283 +424,284 @@ bool LLColor4::parseColor(const std::string& buf, LLColor4* color) else { // There is a z-component. - LLStringUtil::convertToF32( *token_iter, v.mV[VBLUE] ); + LLStringUtil::convertToF32(*token_iter, v.mV[VBLUE]); ++token_iter; if (token_iter != tokens.end()) { // There is an alpha component. - LLStringUtil::convertToF32( *token_iter, v.mV[VALPHA] ); + LLStringUtil::convertToF32(*token_iter, v.mV[VALPHA]); } } // Make sure all values are between 0 and 1. if (v.mV[VRED] > 1.f || v.mV[VGREEN] > 1.f || v.mV[VBLUE] > 1.f || v.mV[VALPHA] > 1.f) { - v = v * (1.f / 255.f); + constexpr F32 SCALE{ 1.f / 255.f }; + v *= SCALE; } - color->set( v ); + color->set(v); } else // Single value. Read as a named color. { // We have a color name - if ( "red" == color_name ) + if ("red" == color_name) { color->set(LLColor4::red); } - else if ( "red1" == color_name ) + else if ("red1" == color_name) { color->set(LLColor4::red1); } - else if ( "red2" == color_name ) + else if ("red2" == color_name) { color->set(LLColor4::red2); } - else if ( "red3" == color_name ) + else if ("red3" == color_name) { color->set(LLColor4::red3); } - else if ( "red4" == color_name ) + else if ("red4" == color_name) { color->set(LLColor4::red4); } - else if ( "red5" == color_name ) + else if ("red5" == color_name) { color->set(LLColor4::red5); } - else if( "green" == color_name ) + else if ("green" == color_name) { color->set(LLColor4::green); } - else if( "green1" == color_name ) + else if ("green1" == color_name) { color->set(LLColor4::green1); } - else if( "green2" == color_name ) + else if ("green2" == color_name) { color->set(LLColor4::green2); } - else if( "green3" == color_name ) + else if ("green3" == color_name) { color->set(LLColor4::green3); } - else if( "green4" == color_name ) + else if ("green4" == color_name) { color->set(LLColor4::green4); } - else if( "green5" == color_name ) + else if ("green5" == color_name) { color->set(LLColor4::green5); } - else if( "green6" == color_name ) + else if ("green6" == color_name) { color->set(LLColor4::green6); } - else if( "blue" == color_name ) + else if ("blue" == color_name) { color->set(LLColor4::blue); } - else if( "blue1" == color_name ) + else if ("blue1" == color_name) { color->set(LLColor4::blue1); } - else if( "blue2" == color_name ) + else if ("blue2" == color_name) { color->set(LLColor4::blue2); } - else if( "blue3" == color_name ) + else if ("blue3" == color_name) { color->set(LLColor4::blue3); } - else if( "blue4" == color_name ) + else if ("blue4" == color_name) { color->set(LLColor4::blue4); } - else if( "blue5" == color_name ) + else if ("blue5" == color_name) { color->set(LLColor4::blue5); } - else if( "blue6" == color_name ) + else if ("blue6" == color_name) { color->set(LLColor4::blue6); } - else if( "black" == color_name ) + else if ("black" == color_name) { color->set(LLColor4::black); } - else if( "white" == color_name ) + else if ("white" == color_name) { color->set(LLColor4::white); } - else if( "yellow" == color_name ) + else if ("yellow" == color_name) { color->set(LLColor4::yellow); } - else if( "yellow1" == color_name ) + else if ("yellow1" == color_name) { color->set(LLColor4::yellow1); } - else if( "yellow2" == color_name ) + else if ("yellow2" == color_name) { color->set(LLColor4::yellow2); } - else if( "yellow3" == color_name ) + else if ("yellow3" == color_name) { color->set(LLColor4::yellow3); } - else if( "yellow4" == color_name ) + else if ("yellow4" == color_name) { color->set(LLColor4::yellow4); } - else if( "yellow5" == color_name ) + else if ("yellow5" == color_name) { color->set(LLColor4::yellow5); } - else if( "yellow6" == color_name ) + else if ("yellow6" == color_name) { color->set(LLColor4::yellow6); } - else if( "magenta" == color_name ) + else if ("magenta" == color_name) { color->set(LLColor4::magenta); } - else if( "magenta1" == color_name ) + else if ("magenta1" == color_name) { color->set(LLColor4::magenta1); } - else if( "magenta2" == color_name ) + else if ("magenta2" == color_name) { color->set(LLColor4::magenta2); } - else if( "magenta3" == color_name ) + else if ("magenta3" == color_name) { color->set(LLColor4::magenta3); } - else if( "magenta4" == color_name ) + else if ("magenta4" == color_name) { color->set(LLColor4::magenta4); } - else if( "purple" == color_name ) + else if ("purple" == color_name) { color->set(LLColor4::purple); } - else if( "purple1" == color_name ) + else if ("purple1" == color_name) { color->set(LLColor4::purple1); } - else if( "purple2" == color_name ) + else if ("purple2" == color_name) { color->set(LLColor4::purple2); } - else if( "purple3" == color_name ) + else if ("purple3" == color_name) { color->set(LLColor4::purple3); } - else if( "purple4" == color_name ) + else if ("purple4" == color_name) { color->set(LLColor4::purple4); } - else if( "purple5" == color_name ) + else if ("purple5" == color_name) { color->set(LLColor4::purple5); } - else if( "purple6" == color_name ) + else if ("purple6" == color_name) { color->set(LLColor4::purple6); } - else if( "pink" == color_name ) + else if ("pink" == color_name) { color->set(LLColor4::pink); } - else if( "pink1" == color_name ) + else if ("pink1" == color_name) { color->set(LLColor4::pink1); } - else if( "pink2" == color_name ) + else if ("pink2" == color_name) { color->set(LLColor4::pink2); } - else if( "cyan" == color_name ) + else if ("cyan" == color_name) { color->set(LLColor4::cyan); } - else if( "cyan1" == color_name ) + else if ("cyan1" == color_name) { color->set(LLColor4::cyan1); } - else if( "cyan2" == color_name ) + else if ("cyan2" == color_name) { color->set(LLColor4::cyan2); } - else if( "cyan3" == color_name ) + else if ("cyan3" == color_name) { color->set(LLColor4::cyan3); } - else if( "cyan4" == color_name ) + else if ("cyan4" == color_name) { color->set(LLColor4::cyan4); } - else if( "cyan5" == color_name ) + else if ("cyan5" == color_name) { color->set(LLColor4::cyan5); } - else if( "cyan6" == color_name ) + else if ("cyan6" == color_name) { color->set(LLColor4::cyan6); } - else if( "smoke" == color_name ) + else if ("smoke" == color_name) { color->set(LLColor4::smoke); } - else if( "grey" == color_name ) + else if ("grey" == color_name) { color->set(LLColor4::grey); } - else if( "grey1" == color_name ) + else if ("grey1" == color_name) { color->set(LLColor4::grey1); } - else if( "grey2" == color_name ) + else if ("grey2" == color_name) { color->set(LLColor4::grey2); } - else if( "grey3" == color_name ) + else if ("grey3" == color_name) { color->set(LLColor4::grey3); } - else if( "grey4" == color_name ) + else if ("grey4" == color_name) { color->set(LLColor4::grey4); } - else if( "orange" == color_name ) + else if ("orange" == color_name) { color->set(LLColor4::orange); } - else if( "orange1" == color_name ) + else if ("orange1" == color_name) { color->set(LLColor4::orange1); } - else if( "orange2" == color_name ) + else if ("orange2" == color_name) { color->set(LLColor4::orange2); } - else if( "orange3" == color_name ) + else if ("orange3" == color_name) { color->set(LLColor4::orange3); } - else if( "orange4" == color_name ) + else if ("orange4" == color_name) { color->set(LLColor4::orange4); } - else if( "orange5" == color_name ) + else if ("orange5" == color_name) { color->set(LLColor4::orange5); } - else if( "orange6" == color_name ) + else if ("orange6" == color_name) { color->set(LLColor4::orange6); } - else if ( "clear" == color_name ) + else if ("clear" == color_name) { color->set(0.f, 0.f, 0.f, 0.f); } @@ -714,21 +717,21 @@ bool LLColor4::parseColor(const std::string& buf, LLColor4* color) // static bool LLColor4::parseColor4(const std::string& buf, LLColor4* value) { - if( buf.empty() || value == nullptr) + if (buf.empty() || value == nullptr) { return false; } LLColor4 v; - S32 count = sscanf( buf.c_str(), "%f, %f, %f, %f", v.mV + 0, v.mV + 1, v.mV + 2, v.mV + 3 ); - if (1 == count ) + S32 count = sscanf(buf.c_str(), "%f, %f, %f, %f", v.mV + 0, v.mV + 1, v.mV + 2, v.mV + 3); + if (1 == count) { // try this format - count = sscanf( buf.c_str(), "%f %f %f %f", v.mV + 0, v.mV + 1, v.mV + 2, v.mV + 3 ); + count = sscanf(buf.c_str(), "%f %f %f %f", v.mV + 0, v.mV + 1, v.mV + 2, v.mV + 3); } - if( 4 == count ) + if (4 == count) { - value->setVec( v ); + value->setVec(v); return true; } diff --git a/indra/llmath/v4color.h b/indra/llmath/v4color.h index cafdbd9d7c..2f1cb21113 100644 --- a/indra/llmath/v4color.h +++ b/indra/llmath/v4color.h @@ -28,7 +28,6 @@ #define LL_V4COLOR_H #include "llerror.h" -//#include "vmath.h" #include "llmath.h" #include "llsd.h" @@ -38,213 +37,212 @@ class LLVector4; // LLColor4 = |x y z w| -static const U32 LENGTHOFCOLOR4 = 4; +static constexpr U32 LENGTHOFCOLOR4 = 4; -static const U32 MAX_LENGTH_OF_COLOR_NAME = 15; //Give plenty of room for additional colors... +static constexpr U32 MAX_LENGTH_OF_COLOR_NAME = 15; // Give plenty of room for additional colors... class LLColor4 { - public: - F32 mV[LENGTHOFCOLOR4]; - LLColor4(); // Initializes LLColor4 to (0, 0, 0, 1) - LLColor4(F32 r, F32 g, F32 b); // Initializes LLColor4 to (r, g, b, 1) - LLColor4(F32 r, F32 g, F32 b, F32 a); // Initializes LLColor4 to (r. g, b, a) - LLColor4(const LLColor3 &vec, F32 a = 1.f); // Initializes LLColor4 to (vec, a) - explicit LLColor4(const LLSD& sd); - explicit LLColor4(const F32 *vec); // Initializes LLColor4 to (vec[0]. vec[1], vec[2], 1) - explicit LLColor4(U32 clr); // Initializes LLColor4 to (r=clr>>24, etc)) - explicit LLColor4(const LLColor4U& color4u); // "explicit" to avoid automatic conversion - explicit LLColor4(const LLVector4& vector4); // "explicit" to avoid automatic conversion - - LLSD getValue() const - { - LLSD ret; - ret[0] = mV[0]; - ret[1] = mV[1]; - ret[2] = mV[2]; - ret[3] = mV[3]; - return ret; - } - - void setValue(const LLSD& sd); - - void setHSL(F32 hue, F32 saturation, F32 luminance); - void calcHSL(F32* hue, F32* saturation, F32* luminance) const; - - const LLColor4& setToBlack(); // zero LLColor4 to (0, 0, 0, 1) - const LLColor4& setToWhite(); // zero LLColor4 to (0, 0, 0, 1) - - const LLColor4& setVec(F32 r, F32 g, F32 b, F32 a); // deprecated -- use set() - const LLColor4& setVec(F32 r, F32 g, F32 b); // deprecated -- use set() - const LLColor4& setVec(const LLColor4 &vec); // deprecated -- use set() - const LLColor4& setVec(const LLColor3 &vec); // deprecated -- use set() - const LLColor4& setVec(const LLColor3 &vec, F32 a); // deprecated -- use set() - const LLColor4& setVec(const F32 *vec); // deprecated -- use set() - const LLColor4& setVec(const LLColor4U& color4u); // deprecated -- use set() - - const LLColor4& set(F32 r, F32 g, F32 b, F32 a); // Sets LLColor4 to (r, g, b, a) - const LLColor4& set(F32 r, F32 g, F32 b); // Sets LLColor4 to (r, g, b) (no change in a) - const LLColor4& set(const LLColor4 &vec); // Sets LLColor4 to vec - const LLColor4& set(const LLColor3 &vec); // Sets LLColor4 to LLColor3 vec (no change in alpha) - const LLColor4& set(const LLColor3 &vec, F32 a); // Sets LLColor4 to LLColor3 vec, with alpha specified - const LLColor4& set(const F32 *vec); // Sets LLColor4 to vec - const LLColor4& set(const F64 *vec); // Sets LLColor4 to (double)vec - const LLColor4& set(const LLColor4U& color4u); // Sets LLColor4 to color4u, rescaled. - - // set from a vector of unknown type and size - // may leave some data unmodified - template - const LLColor4& set(const std::vector& v); - - // write to a vector of unknown type and size - // maye leave some data unmodified - template - void write(std::vector& v) const; - - const LLColor4& setAlpha(F32 a); - - F32 magVec() const; // deprecated -- use length() - F32 magVecSquared() const; // deprecated -- use lengthSquared() - F32 normVec(); // deprecated -- use normalize() - - F32 length() const; // Returns magnitude of LLColor4 - F32 lengthSquared() const; // Returns magnitude squared of LLColor4 - F32 normalize(); // deprecated -- use normalize() - - bool isOpaque() { return mV[VALPHA] == 1.f; } - - F32 operator[](int idx) const { return mV[idx]; } - F32 &operator[](int idx) { return mV[idx]; } - - const LLColor4& operator=(const LLColor3 &a); // Assigns vec3 to vec4 and returns vec4 - - bool operator<(const LLColor4& rhs) const; - friend std::ostream& operator<<(std::ostream& s, const LLColor4 &a); // Print a - friend LLColor4 operator+(const LLColor4 &a, const LLColor4 &b); // Return vector a + b - friend LLColor4 operator-(const LLColor4 &a, const LLColor4 &b); // Return vector a minus b - friend LLColor4 operator*(const LLColor4 &a, const LLColor4 &b); // Return component wise a * b - friend LLColor4 operator*(const LLColor4 &a, F32 k); // Return rgb times scaler k (no alpha change) - friend LLColor4 operator/(const LLColor4 &a, F32 k); // Return rgb divided by scalar k (no alpha change) - friend LLColor4 operator*(F32 k, const LLColor4 &a); // Return rgb times scaler k (no alpha change) - friend LLColor4 operator%(const LLColor4 &a, F32 k); // Return alpha times scaler k (no rgb change) - friend LLColor4 operator%(F32 k, const LLColor4 &a); // Return alpha times scaler k (no rgb change) - - friend bool operator==(const LLColor4 &a, const LLColor4 &b); // Return a == b - friend bool operator!=(const LLColor4 &a, const LLColor4 &b); // Return a != b - - friend bool operator==(const LLColor4 &a, const LLColor3 &b); // Return a == b - friend bool operator!=(const LLColor4 &a, const LLColor3 &b); // Return a != b - - friend const LLColor4& operator+=(LLColor4 &a, const LLColor4 &b); // Return vector a + b - friend const LLColor4& operator-=(LLColor4 &a, const LLColor4 &b); // Return vector a minus b - friend const LLColor4& operator*=(LLColor4 &a, F32 k); // Return rgb times scaler k (no alpha change) - friend const LLColor4& operator%=(LLColor4 &a, F32 k); // Return alpha times scaler k (no rgb change) - - friend const LLColor4& operator*=(LLColor4 &a, const LLColor4 &b); // Doesn't multiply alpha! (for lighting) - - // conversion - operator LLColor4U() const; - - // Basic color values. - static LLColor4 red; - static LLColor4 green; - static LLColor4 blue; - static LLColor4 black; - static LLColor4 white; - static LLColor4 yellow; - static LLColor4 magenta; - static LLColor4 cyan; - static LLColor4 smoke; - static LLColor4 grey; - static LLColor4 orange; - static LLColor4 purple; - static LLColor4 pink; - static LLColor4 transparent; - - // Extra color values. - static LLColor4 grey1; - static LLColor4 grey2; - static LLColor4 grey3; - static LLColor4 grey4; - - static LLColor4 red1; - static LLColor4 red2; - static LLColor4 red3; - static LLColor4 red4; - static LLColor4 red5; - - static LLColor4 green1; - static LLColor4 green2; - static LLColor4 green3; - static LLColor4 green4; - static LLColor4 green5; - static LLColor4 green6; - - static LLColor4 blue1; - static LLColor4 blue2; - static LLColor4 blue3; - static LLColor4 blue4; - static LLColor4 blue5; - static LLColor4 blue6; - - static LLColor4 yellow1; - static LLColor4 yellow2; - static LLColor4 yellow3; - static LLColor4 yellow4; - static LLColor4 yellow5; - static LLColor4 yellow6; - static LLColor4 yellow7; - static LLColor4 yellow8; - static LLColor4 yellow9; - - static LLColor4 orange1; - static LLColor4 orange2; - static LLColor4 orange3; - static LLColor4 orange4; - static LLColor4 orange5; - static LLColor4 orange6; - - static LLColor4 magenta1; - static LLColor4 magenta2; - static LLColor4 magenta3; - static LLColor4 magenta4; - - static LLColor4 purple1; - static LLColor4 purple2; - static LLColor4 purple3; - static LLColor4 purple4; - static LLColor4 purple5; - static LLColor4 purple6; - - static LLColor4 pink1; - static LLColor4 pink2; - - static LLColor4 cyan1; - static LLColor4 cyan2; - static LLColor4 cyan3; - static LLColor4 cyan4; - static LLColor4 cyan5; - static LLColor4 cyan6; - - static bool parseColor(const std::string& buf, LLColor4* color); - static bool parseColor4(const std::string& buf, LLColor4* color); - - inline void clamp(); -}; +public: + F32 mV[LENGTHOFCOLOR4]; + LLColor4(); // Initializes LLColor4 to (0, 0, 0, 1) + LLColor4(F32 r, F32 g, F32 b); // Initializes LLColor4 to (r, g, b, 1) + LLColor4(F32 r, F32 g, F32 b, F32 a); // Initializes LLColor4 to (r. g, b, a) + LLColor4(const LLColor3& vec, F32 a = 1.f); // Initializes LLColor4 to (vec, a) + explicit LLColor4(const LLSD& sd); + explicit LLColor4(const F32* vec); // Initializes LLColor4 to (vec[0]. vec[1], vec[2], 1) + explicit LLColor4(U32 clr); // Initializes LLColor4 to (r=clr>>24, etc)) + explicit LLColor4(const LLColor4U& color4u); // "explicit" to avoid automatic conversion + explicit LLColor4(const LLVector4& vector4); // "explicit" to avoid automatic conversion + + LLSD getValue() const + { + LLSD ret; + ret[VRED] = mV[VRED]; + ret[VGREEN] = mV[VGREEN]; + ret[VBLUE] = mV[VBLUE]; + ret[VALPHA] = mV[VALPHA]; + return ret; + } + void setValue(const LLSD& sd); + + void setHSL(F32 hue, F32 saturation, F32 luminance); + void calcHSL(F32* hue, F32* saturation, F32* luminance) const; + + const LLColor4& setToBlack(); // zero LLColor4 to (0, 0, 0, 1) + const LLColor4& setToWhite(); // zero LLColor4 to (0, 0, 0, 1) + + const LLColor4& setVec(F32 r, F32 g, F32 b, F32 a); // deprecated -- use set() + const LLColor4& setVec(F32 r, F32 g, F32 b); // deprecated -- use set() + const LLColor4& setVec(const LLColor4& vec); // deprecated -- use set() + const LLColor4& setVec(const LLColor3& vec); // deprecated -- use set() + const LLColor4& setVec(const LLColor3& vec, F32 a); // deprecated -- use set() + const LLColor4& setVec(const F32* vec); // deprecated -- use set() + const LLColor4& setVec(const LLColor4U& color4u); // deprecated -- use set() + + const LLColor4& set(F32 r, F32 g, F32 b, F32 a); // Sets LLColor4 to (r, g, b, a) + const LLColor4& set(F32 r, F32 g, F32 b); // Sets LLColor4 to (r, g, b) (no change in a) + const LLColor4& set(const LLColor4& vec); // Sets LLColor4 to vec + const LLColor4& set(const LLColor3& vec); // Sets LLColor4 to LLColor3 vec (no change in alpha) + const LLColor4& set(const LLColor3& vec, F32 a); // Sets LLColor4 to LLColor3 vec, with alpha specified + const LLColor4& set(const F32* vec); // Sets LLColor4 to vec + const LLColor4& set(const F64* vec); // Sets LLColor4 to (double)vec + const LLColor4& set(const LLColor4U& color4u); // Sets LLColor4 to color4u, rescaled. + + // set from a vector of unknown type and size + // may leave some data unmodified + template + const LLColor4& set(const std::vector& v); + + // write to a vector of unknown type and size + // maye leave some data unmodified + template + void write(std::vector& v) const; + + const LLColor4& setAlpha(F32 a); + + F32 magVec() const; // deprecated -- use length() + F32 magVecSquared() const; // deprecated -- use lengthSquared() + F32 normVec(); // deprecated -- use normalize() + + F32 length() const; // Returns magnitude of LLColor4 + F32 lengthSquared() const; // Returns magnitude squared of LLColor4 + F32 normalize(); // deprecated -- use normalize() + + bool isOpaque() const { return mV[VALPHA] == 1.f; } + + F32 operator[](int idx) const { return mV[idx]; } + F32& operator[](int idx) { return mV[idx]; } + + const LLColor4& operator=(const LLColor3& a); // Assigns vec3 to vec4 and returns vec4 + + bool operator<(const LLColor4& rhs) const; + friend std::ostream& operator<<(std::ostream& s, const LLColor4& a); // Print a + friend LLColor4 operator+(const LLColor4& a, const LLColor4& b); // Return vector a + b + friend LLColor4 operator-(const LLColor4& a, const LLColor4& b); // Return vector a minus b + friend LLColor4 operator*(const LLColor4& a, const LLColor4& b); // Return component wise a * b + friend LLColor4 operator*(const LLColor4& a, F32 k); // Return rgb times scaler k (no alpha change) + friend LLColor4 operator/(const LLColor4& a, F32 k); // Return rgb divided by scalar k (no alpha change) + friend LLColor4 operator*(F32 k, const LLColor4& a); // Return rgb times scaler k (no alpha change) + friend LLColor4 operator%(const LLColor4& a, F32 k); // Return alpha times scaler k (no rgb change) + friend LLColor4 operator%(F32 k, const LLColor4& a); // Return alpha times scaler k (no rgb change) + + friend bool operator==(const LLColor4& a, const LLColor4& b); // Return a == b + friend bool operator!=(const LLColor4& a, const LLColor4& b); // Return a != b + + friend bool operator==(const LLColor4& a, const LLColor3& b); // Return a == b + friend bool operator!=(const LLColor4& a, const LLColor3& b); // Return a != b + + friend const LLColor4& operator+=(LLColor4& a, const LLColor4& b); // Return vector a + b + friend const LLColor4& operator-=(LLColor4& a, const LLColor4& b); // Return vector a minus b + friend const LLColor4& operator*=(LLColor4& a, F32 k); // Return rgb times scaler k (no alpha change) + friend const LLColor4& operator%=(LLColor4& a, F32 k); // Return alpha times scaler k (no rgb change) + + friend const LLColor4& operator*=(LLColor4& a, const LLColor4& b); // Doesn't multiply alpha! (for lighting) + + // conversion + operator LLColor4U() const; + + // Basic color values. + static LLColor4 red; + static LLColor4 green; + static LLColor4 blue; + static LLColor4 black; + static LLColor4 white; + static LLColor4 yellow; + static LLColor4 magenta; + static LLColor4 cyan; + static LLColor4 smoke; + static LLColor4 grey; + static LLColor4 orange; + static LLColor4 purple; + static LLColor4 pink; + static LLColor4 transparent; + + // Extra color values. + static LLColor4 grey1; + static LLColor4 grey2; + static LLColor4 grey3; + static LLColor4 grey4; + + static LLColor4 red1; + static LLColor4 red2; + static LLColor4 red3; + static LLColor4 red4; + static LLColor4 red5; + + static LLColor4 green1; + static LLColor4 green2; + static LLColor4 green3; + static LLColor4 green4; + static LLColor4 green5; + static LLColor4 green6; + + static LLColor4 blue1; + static LLColor4 blue2; + static LLColor4 blue3; + static LLColor4 blue4; + static LLColor4 blue5; + static LLColor4 blue6; + + static LLColor4 yellow1; + static LLColor4 yellow2; + static LLColor4 yellow3; + static LLColor4 yellow4; + static LLColor4 yellow5; + static LLColor4 yellow6; + static LLColor4 yellow7; + static LLColor4 yellow8; + static LLColor4 yellow9; + + static LLColor4 orange1; + static LLColor4 orange2; + static LLColor4 orange3; + static LLColor4 orange4; + static LLColor4 orange5; + static LLColor4 orange6; + + static LLColor4 magenta1; + static LLColor4 magenta2; + static LLColor4 magenta3; + static LLColor4 magenta4; + + static LLColor4 purple1; + static LLColor4 purple2; + static LLColor4 purple3; + static LLColor4 purple4; + static LLColor4 purple5; + static LLColor4 purple6; + + static LLColor4 pink1; + static LLColor4 pink2; + + static LLColor4 cyan1; + static LLColor4 cyan2; + static LLColor4 cyan3; + static LLColor4 cyan4; + static LLColor4 cyan5; + static LLColor4 cyan6; + + static bool parseColor(const std::string& buf, LLColor4* color); + static bool parseColor4(const std::string& buf, LLColor4* color); + + inline void clamp(); +}; // Non-member functions -F32 distVec(const LLColor4 &a, const LLColor4 &b); // Returns distance between a and b -F32 distVec_squared(const LLColor4 &a, const LLColor4 &b); // Returns distance squared between a and b -LLColor3 vec4to3(const LLColor4 &vec); -LLColor4 vec3to4(const LLColor3 &vec); -LLColor4 lerp(const LLColor4 &a, const LLColor4 &b, F32 u); +F32 distVec(const LLColor4& a, const LLColor4& b); // Returns distance between a and b +F32 distVec_squared(const LLColor4& a, const LLColor4& b); // Returns distance squared between a and b +LLColor3 vec4to3(const LLColor4& vec); +LLColor4 vec3to4(const LLColor3& vec); +LLColor4 lerp(const LLColor4& a, const LLColor4& b, F32 u); -inline LLColor4::LLColor4(void) +inline LLColor4::LLColor4() { - mV[VRED] = 0.f; + mV[VRED] = 0.f; mV[VGREEN] = 0.f; - mV[VBLUE] = 0.f; + mV[VBLUE] = 0.f; mV[VALPHA] = 1.f; } @@ -255,149 +253,146 @@ inline LLColor4::LLColor4(const LLSD& sd) inline LLColor4::LLColor4(F32 r, F32 g, F32 b) { - mV[VRED] = r; + mV[VRED] = r; mV[VGREEN] = g; - mV[VBLUE] = b; + mV[VBLUE] = b; mV[VALPHA] = 1.f; } inline LLColor4::LLColor4(F32 r, F32 g, F32 b, F32 a) { - mV[VRED] = r; + mV[VRED] = r; mV[VGREEN] = g; - mV[VBLUE] = b; + mV[VBLUE] = b; mV[VALPHA] = a; } inline LLColor4::LLColor4(U32 clr) { - mV[VRED] = (clr&0xff) * (1.0f/255.0f); - mV[VGREEN] = ((clr>>8)&0xff) * (1.0f/255.0f); - mV[VBLUE] = ((clr>>16)&0xff) * (1.0f/255.0f); - mV[VALPHA] = (clr>>24) * (1.0f/255.0f); + mV[VRED] = (clr & 0xff) * (1.0f / 255.0f); + mV[VGREEN] = ((clr >> 8) & 0xff) * (1.0f / 255.0f); + mV[VBLUE] = ((clr >> 16) & 0xff) * (1.0f / 255.0f); + mV[VALPHA] = (clr >> 24) * (1.0f / 255.0f); } - -inline LLColor4::LLColor4(const F32 *vec) +inline LLColor4::LLColor4(const F32* vec) { - mV[VRED] = vec[VRED]; + mV[VRED] = vec[VRED]; mV[VGREEN] = vec[VGREEN]; - mV[VBLUE] = vec[VBLUE]; + mV[VBLUE] = vec[VBLUE]; mV[VALPHA] = vec[VALPHA]; } -inline const LLColor4& LLColor4::setToBlack(void) +inline const LLColor4& LLColor4::setToBlack(void) { - mV[VRED] = 0.f; + mV[VRED] = 0.f; mV[VGREEN] = 0.f; - mV[VBLUE] = 0.f; + mV[VBLUE] = 0.f; mV[VALPHA] = 1.f; return (*this); } -inline const LLColor4& LLColor4::setToWhite(void) +inline const LLColor4& LLColor4::setToWhite(void) { - mV[VRED] = 1.f; + mV[VRED] = 1.f; mV[VGREEN] = 1.f; - mV[VBLUE] = 1.f; + mV[VBLUE] = 1.f; mV[VALPHA] = 1.f; return (*this); } -inline const LLColor4& LLColor4::set(F32 x, F32 y, F32 z) +inline const LLColor4& LLColor4::set(F32 x, F32 y, F32 z) { - mV[VRED] = x; + mV[VRED] = x; mV[VGREEN] = y; - mV[VBLUE] = z; + mV[VBLUE] = z; -// no change to alpha! -// mV[VALPHA] = 1.f; + // no change to alpha! + // mV[VALPHA] = 1.f; return (*this); } -inline const LLColor4& LLColor4::set(F32 x, F32 y, F32 z, F32 a) +inline const LLColor4& LLColor4::set(F32 x, F32 y, F32 z, F32 a) { - mV[VRED] = x; + mV[VRED] = x; mV[VGREEN] = y; - mV[VBLUE] = z; + mV[VBLUE] = z; mV[VALPHA] = a; return (*this); } -inline const LLColor4& LLColor4::set(const LLColor4 &vec) +inline const LLColor4& LLColor4::set(const LLColor4& vec) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; mV[VALPHA] = vec.mV[VALPHA]; return (*this); } - -inline const LLColor4& LLColor4::set(const F32 *vec) +inline const LLColor4& LLColor4::set(const F32* vec) { - mV[VRED] = vec[VRED]; + mV[VRED] = vec[VRED]; mV[VGREEN] = vec[VGREEN]; - mV[VBLUE] = vec[VBLUE]; + mV[VBLUE] = vec[VBLUE]; mV[VALPHA] = vec[VALPHA]; return (*this); } -inline const LLColor4& LLColor4::set(const F64 *vec) +inline const LLColor4& LLColor4::set(const F64* vec) { - mV[VRED] = static_cast(vec[VRED]); + mV[VRED] = static_cast(vec[VRED]); mV[VGREEN] = static_cast(vec[VGREEN]); - mV[VBLUE] = static_cast(vec[VBLUE]); + mV[VBLUE] = static_cast(vec[VBLUE]); mV[VALPHA] = static_cast(vec[VALPHA]); return (*this); } // deprecated -inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z) +inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z) { - mV[VRED] = x; + mV[VRED] = x; mV[VGREEN] = y; - mV[VBLUE] = z; + mV[VBLUE] = z; -// no change to alpha! -// mV[VALPHA] = 1.f; + // no change to alpha! + // mV[VALPHA] = 1.f; return (*this); } // deprecated -inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z, F32 a) +inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z, F32 a) { - mV[VRED] = x; + mV[VRED] = x; mV[VGREEN] = y; - mV[VBLUE] = z; + mV[VBLUE] = z; mV[VALPHA] = a; return (*this); } // deprecated -inline const LLColor4& LLColor4::setVec(const LLColor4 &vec) +inline const LLColor4& LLColor4::setVec(const LLColor4& vec) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; mV[VALPHA] = vec.mV[VALPHA]; return (*this); } - // deprecated -inline const LLColor4& LLColor4::setVec(const F32 *vec) +inline const LLColor4& LLColor4::setVec(const F32* vec) { - mV[VRED] = vec[VRED]; + mV[VRED] = vec[VRED]; mV[VGREEN] = vec[VGREEN]; - mV[VBLUE] = vec[VBLUE]; + mV[VBLUE] = vec[VBLUE]; mV[VALPHA] = vec[VALPHA]; return (*this); } -inline const LLColor4& LLColor4::setAlpha(F32 a) +inline const LLColor4& LLColor4::setAlpha(F32 a) { mV[VALPHA] = a; return (*this); @@ -405,155 +400,116 @@ inline const LLColor4& LLColor4::setAlpha(F32 a) // LLColor4 Magnitude and Normalization Functions -inline F32 LLColor4::length(void) const +inline F32 LLColor4::length() const { - return (F32) sqrt(mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]); + return sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); } -inline F32 LLColor4::lengthSquared(void) const +inline F32 LLColor4::lengthSquared() const { - return mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]; + return mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]; } -inline F32 LLColor4::normalize(void) +inline F32 LLColor4::normalize() { - F32 mag = (F32) sqrt(mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]); + F32 mag = sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); F32 oomag; if (mag) { - oomag = 1.f/mag; + oomag = 1.f / mag; mV[VRED] *= oomag; mV[VGREEN] *= oomag; mV[VBLUE] *= oomag; } - return (mag); + return mag; } // deprecated -inline F32 LLColor4::magVec(void) const +inline F32 LLColor4::magVec() const { - return (F32) sqrt(mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]); + return sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); } // deprecated -inline F32 LLColor4::magVecSquared(void) const +inline F32 LLColor4::magVecSquared() const { - return mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]; + return mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]; } // deprecated -inline F32 LLColor4::normVec(void) +inline F32 LLColor4::normVec() { - F32 mag = (F32) sqrt(mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]); + F32 mag = sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); F32 oomag; if (mag) { - oomag = 1.f/mag; + oomag = 1.f / mag; mV[VRED] *= oomag; mV[VGREEN] *= oomag; mV[VBLUE] *= oomag; } - return (mag); + return mag; } // LLColor4 Operators - -inline LLColor4 operator+(const LLColor4 &a, const LLColor4 &b) +inline LLColor4 operator+(const LLColor4& a, const LLColor4& b) { - return LLColor4( - a.mV[VRED] + b.mV[VRED], - a.mV[VGREEN] + b.mV[VGREEN], - a.mV[VBLUE] + b.mV[VBLUE], - a.mV[VALPHA] + b.mV[VALPHA]); + return LLColor4(a.mV[VRED] + b.mV[VRED], a.mV[VGREEN] + b.mV[VGREEN], a.mV[VBLUE] + b.mV[VBLUE], a.mV[VALPHA] + b.mV[VALPHA]); } -inline LLColor4 operator-(const LLColor4 &a, const LLColor4 &b) +inline LLColor4 operator-(const LLColor4& a, const LLColor4& b) { - return LLColor4( - a.mV[VRED] - b.mV[VRED], - a.mV[VGREEN] - b.mV[VGREEN], - a.mV[VBLUE] - b.mV[VBLUE], - a.mV[VALPHA] - b.mV[VALPHA]); + return LLColor4(a.mV[VRED] - b.mV[VRED], a.mV[VGREEN] - b.mV[VGREEN], a.mV[VBLUE] - b.mV[VBLUE], a.mV[VALPHA] - b.mV[VALPHA]); } -inline LLColor4 operator*(const LLColor4 &a, const LLColor4 &b) +inline LLColor4 operator*(const LLColor4& a, const LLColor4& b) { - return LLColor4( - a.mV[VRED] * b.mV[VRED], - a.mV[VGREEN] * b.mV[VGREEN], - a.mV[VBLUE] * b.mV[VBLUE], - a.mV[VALPHA] * b.mV[VALPHA]); + return LLColor4(a.mV[VRED] * b.mV[VRED], a.mV[VGREEN] * b.mV[VGREEN], a.mV[VBLUE] * b.mV[VBLUE], a.mV[VALPHA] * b.mV[VALPHA]); } -inline LLColor4 operator*(const LLColor4 &a, F32 k) +inline LLColor4 operator*(const LLColor4& a, F32 k) { // only affects rgb (not a!) - return LLColor4( - a.mV[VRED] * k, - a.mV[VGREEN] * k, - a.mV[VBLUE] * k, - a.mV[VALPHA]); + return LLColor4(a.mV[VRED] * k, a.mV[VGREEN] * k, a.mV[VBLUE] * k, a.mV[VALPHA]); } -inline LLColor4 operator/(const LLColor4 &a, F32 k) +inline LLColor4 operator/(const LLColor4& a, F32 k) { - return LLColor4( - a.mV[VRED] / k, - a.mV[VGREEN] / k, - a.mV[VBLUE] / k, - a.mV[VALPHA]); + return LLColor4(a.mV[VRED] / k, a.mV[VGREEN] / k, a.mV[VBLUE] / k, a.mV[VALPHA]); } -inline LLColor4 operator*(F32 k, const LLColor4 &a) +inline LLColor4 operator*(F32 k, const LLColor4& a) { // only affects rgb (not a!) - return LLColor4( - a.mV[VRED] * k, - a.mV[VGREEN] * k, - a.mV[VBLUE] * k, - a.mV[VALPHA]); + return LLColor4(a.mV[VRED] * k, a.mV[VGREEN] * k, a.mV[VBLUE] * k, a.mV[VALPHA]); } -inline LLColor4 operator%(F32 k, const LLColor4 &a) +inline LLColor4 operator%(F32 k, const LLColor4& a) { // only affects alpha (not rgb!) - return LLColor4( - a.mV[VRED], - a.mV[VGREEN], - a.mV[VBLUE], - a.mV[VALPHA] * k); + return LLColor4(a.mV[VRED], a.mV[VGREEN], a.mV[VBLUE], a.mV[VALPHA] * k); } -inline LLColor4 operator%(const LLColor4 &a, F32 k) +inline LLColor4 operator%(const LLColor4& a, F32 k) { // only affects alpha (not rgb!) - return LLColor4( - a.mV[VRED], - a.mV[VGREEN], - a.mV[VBLUE], - a.mV[VALPHA] * k); + return LLColor4(a.mV[VRED], a.mV[VGREEN], a.mV[VBLUE], a.mV[VALPHA] * k); } -inline bool operator==(const LLColor4 &a, const LLColor4 &b) +inline bool operator==(const LLColor4& a, const LLColor4& b) { - return ( (a.mV[VRED] == b.mV[VRED]) - &&(a.mV[VGREEN] == b.mV[VGREEN]) - &&(a.mV[VBLUE] == b.mV[VBLUE]) - &&(a.mV[VALPHA] == b.mV[VALPHA])); + return ((a.mV[VRED] == b.mV[VRED]) && (a.mV[VGREEN] == b.mV[VGREEN]) && (a.mV[VBLUE] == b.mV[VBLUE]) && (a.mV[VALPHA] == b.mV[VALPHA])); } -inline bool operator!=(const LLColor4 &a, const LLColor4 &b) +inline bool operator!=(const LLColor4& a, const LLColor4& b) { - return ( (a.mV[VRED] != b.mV[VRED]) - ||(a.mV[VGREEN] != b.mV[VGREEN]) - ||(a.mV[VBLUE] != b.mV[VBLUE]) - ||(a.mV[VALPHA] != b.mV[VALPHA])); + return ((a.mV[VRED] != b.mV[VRED]) || (a.mV[VGREEN] != b.mV[VGREEN]) || (a.mV[VBLUE] != b.mV[VBLUE]) || (a.mV[VALPHA] != b.mV[VALPHA])); } -inline const LLColor4& operator+=(LLColor4 &a, const LLColor4 &b) +inline const LLColor4& operator+=(LLColor4& a, const LLColor4& b) { a.mV[VRED] += b.mV[VRED]; a.mV[VGREEN] += b.mV[VGREEN]; @@ -562,7 +518,7 @@ inline const LLColor4& operator+=(LLColor4 &a, const LLColor4 &b) return a; } -inline const LLColor4& operator-=(LLColor4 &a, const LLColor4 &b) +inline const LLColor4& operator-=(LLColor4& a, const LLColor4& b) { a.mV[VRED] -= b.mV[VRED]; a.mV[VGREEN] -= b.mV[VGREEN]; @@ -571,7 +527,7 @@ inline const LLColor4& operator-=(LLColor4 &a, const LLColor4 &b) return a; } -inline const LLColor4& operator*=(LLColor4 &a, F32 k) +inline const LLColor4& operator*=(LLColor4& a, F32 k) { // only affects rgb (not a!) a.mV[VRED] *= k; @@ -580,121 +536,120 @@ inline const LLColor4& operator*=(LLColor4 &a, F32 k) return a; } -inline const LLColor4& operator *=(LLColor4 &a, const LLColor4 &b) +inline const LLColor4& operator*=(LLColor4& a, const LLColor4& b) { a.mV[VRED] *= b.mV[VRED]; a.mV[VGREEN] *= b.mV[VGREEN]; a.mV[VBLUE] *= b.mV[VBLUE]; -// a.mV[VALPHA] *= b.mV[VALPHA]; + // a.mV[VALPHA] *= b.mV[VALPHA]; return a; } -inline const LLColor4& operator%=(LLColor4 &a, F32 k) +inline const LLColor4& operator%=(LLColor4& a, F32 k) { // only affects alpha (not rgb!) a.mV[VALPHA] *= k; return a; } - // Non-member functions -inline F32 distVec(const LLColor4 &a, const LLColor4 &b) +inline F32 distVec(const LLColor4& a, const LLColor4& b) { LLColor4 vec = a - b; - return (vec.length()); + return vec.length(); } -inline F32 distVec_squared(const LLColor4 &a, const LLColor4 &b) +inline F32 distVec_squared(const LLColor4& a, const LLColor4& b) { LLColor4 vec = a - b; - return (vec.lengthSquared()); + return vec.lengthSquared(); } -inline LLColor4 lerp(const LLColor4 &a, const LLColor4 &b, F32 u) +inline LLColor4 lerp(const LLColor4& a, const LLColor4& b, F32 u) { - return LLColor4( - a.mV[VRED] + (b.mV[VRED] - a.mV[VRED]) * u, - a.mV[VGREEN] + (b.mV[VGREEN] - a.mV[VGREEN]) * u, - a.mV[VBLUE] + (b.mV[VBLUE] - a.mV[VBLUE]) * u, - a.mV[VALPHA] + (b.mV[VALPHA] - a.mV[VALPHA]) * u); + return LLColor4(a.mV[VRED] + (b.mV[VRED] - a.mV[VRED]) * u, + a.mV[VGREEN] + (b.mV[VGREEN] - a.mV[VGREEN]) * u, + a.mV[VBLUE] + (b.mV[VBLUE] - a.mV[VBLUE]) * u, + a.mV[VALPHA] + (b.mV[VALPHA] - a.mV[VALPHA]) * u); } inline bool LLColor4::operator<(const LLColor4& rhs) const { - if (mV[0] != rhs.mV[0]) + if (mV[VRED] != rhs.mV[VRED]) { - return mV[0] < rhs.mV[0]; + return mV[VRED] < rhs.mV[VRED]; } - if (mV[1] != rhs.mV[1]) + if (mV[VGREEN] != rhs.mV[VGREEN]) { - return mV[1] < rhs.mV[1]; + return mV[VGREEN] < rhs.mV[VGREEN]; } - if (mV[2] != rhs.mV[2]) + if (mV[VBLUE] != rhs.mV[VBLUE]) { - return mV[2] < rhs.mV[2]; + return mV[VBLUE] < rhs.mV[VBLUE]; } - return mV[3] < rhs.mV[3]; + return mV[VALPHA] < rhs.mV[VALPHA]; } void LLColor4::clamp() { // Clamp the color... - if (mV[0] < 0.f) + if (mV[VRED] < 0.f) { - mV[0] = 0.f; + mV[VRED] = 0.f; } - else if (mV[0] > 1.f) + else if (mV[VRED] > 1.f) { - mV[0] = 1.f; + mV[VRED] = 1.f; } - if (mV[1] < 0.f) + if (mV[VGREEN] < 0.f) { - mV[1] = 0.f; + mV[VGREEN] = 0.f; } - else if (mV[1] > 1.f) + else if (mV[VGREEN] > 1.f) { - mV[1] = 1.f; + mV[VGREEN] = 1.f; } - if (mV[2] < 0.f) + if (mV[VBLUE] < 0.f) { - mV[2] = 0.f; + mV[VBLUE] = 0.f; } - else if (mV[2] > 1.f) + else if (mV[VBLUE] > 1.f) { - mV[2] = 1.f; + mV[VBLUE] = 1.f; } - if (mV[3] < 0.f) + if (mV[VALPHA] < 0.f) { - mV[3] = 0.f; + mV[VALPHA] = 0.f; } - else if (mV[3] > 1.f) + else if (mV[VALPHA] > 1.f) { - mV[3] = 1.f; + mV[VALPHA] = 1.f; } } // Return the given linear space color value in gamma corrected (sRGB) space -inline const LLColor4 srgbColor4(const LLColor4 &a) { +inline const LLColor4 srgbColor4(const LLColor4& a) +{ LLColor4 srgbColor; - srgbColor.mV[0] = linearTosRGB(a.mV[0]); - srgbColor.mV[1] = linearTosRGB(a.mV[1]); - srgbColor.mV[2] = linearTosRGB(a.mV[2]); - srgbColor.mV[3] = a.mV[3]; + srgbColor.mV[VRED] = linearTosRGB(a.mV[VRED]); + srgbColor.mV[VGREEN] = linearTosRGB(a.mV[VGREEN]); + srgbColor.mV[VBLUE] = linearTosRGB(a.mV[VBLUE]); + srgbColor.mV[VALPHA] = a.mV[VALPHA]; return srgbColor; } // Return the given gamma corrected (sRGB) color in linear space -inline const LLColor4 linearColor4(const LLColor4 &a) +inline const LLColor4 linearColor4(const LLColor4& a) { LLColor4 linearColor; - linearColor.mV[0] = sRGBtoLinear(a.mV[0]); - linearColor.mV[1] = sRGBtoLinear(a.mV[1]); - linearColor.mV[2] = sRGBtoLinear(a.mV[2]); - linearColor.mV[3] = a.mV[3]; + linearColor.mV[VRED] = sRGBtoLinear(a.mV[VRED]); + linearColor.mV[VGREEN] = sRGBtoLinear(a.mV[VGREEN]); + linearColor.mV[VBLUE] = sRGBtoLinear(a.mV[VBLUE]); + linearColor.mV[VALPHA] = a.mV[VALPHA]; return linearColor; } @@ -720,4 +675,3 @@ void LLColor4::write(std::vector& v) const } #endif - diff --git a/indra/llmath/v4coloru.cpp b/indra/llmath/v4coloru.cpp index acf349245a..c495ffdb4c 100644 --- a/indra/llmath/v4coloru.cpp +++ b/indra/llmath/v4coloru.cpp @@ -26,10 +26,7 @@ #include "linden_common.h" -//#include "v3coloru.h" #include "v4coloru.h" -#include "v4color.h" -//#include "vmath.h" #include "llmath.h" // LLColor4U @@ -39,49 +36,7 @@ LLColor4U LLColor4U::red (255, 0, 0, 255); LLColor4U LLColor4U::green( 0, 255, 0, 255); LLColor4U LLColor4U::blue ( 0, 0, 255, 255); -// conversion -/* inlined to fix gcc compile link error -LLColor4U::operator LLColor4() -{ - return(LLColor4((F32)mV[VRED]/255.f,(F32)mV[VGREEN]/255.f,(F32)mV[VBLUE]/255.f,(F32)mV[VALPHA]/255.f)); -} -*/ - -// Constructors - - -/* -LLColor4U::LLColor4U(const LLColor3 &vec) -{ - mV[VRED] = vec.mV[VRED]; - mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; - mV[VALPHA] = 255; -} -*/ - - -// Clear and Assignment Functions - - - -// LLColor4U Operators - -/* -LLColor4U LLColor4U::operator=(const LLColor3 &a) -{ - mV[VRED] = a.mV[VRED]; - mV[VGREEN] = a.mV[VGREEN]; - mV[VBLUE] = a.mV[VBLUE]; - -// converting from an rgb sets a=1 (opaque) - mV[VALPHA] = 255; - return (*this); -} -*/ - - -std::ostream& operator<<(std::ostream& s, const LLColor4U &a) +std::ostream& operator<<(std::ostream& s, const LLColor4U& a) { s << "{ " << (S32)a.mV[VRED] << ", " << (S32)a.mV[VGREEN] << ", " << (S32)a.mV[VBLUE] << ", " << (S32)a.mV[VALPHA] << " }"; return s; @@ -90,31 +45,31 @@ std::ostream& operator<<(std::ostream& s, const LLColor4U &a) // static bool LLColor4U::parseColor4U(const std::string& buf, LLColor4U* value) { - if( buf.empty() || value == nullptr) + if (buf.empty() || value == nullptr) { return false; } - U32 v[4]; - S32 count = sscanf( buf.c_str(), "%u, %u, %u, %u", v + 0, v + 1, v + 2, v + 3 ); - if (1 == count ) + U32 v[4]{}; + S32 count = sscanf(buf.c_str(), "%u, %u, %u, %u", v + 0, v + 1, v + 2, v + 3); + if (1 == count) { // try this format - count = sscanf( buf.c_str(), "%u %u %u %u", v + 0, v + 1, v + 2, v + 3 ); + count = sscanf(buf.c_str(), "%u %u %u %u", v + 0, v + 1, v + 2, v + 3); } - if( 4 != count ) + if (4 != count) { return false; } - for( S32 i = 0; i < 4; i++ ) + for (S32 i = 0; i < 4; i++) { - if( v[i] > U8_MAX ) + if (v[i] > U8_MAX) { return false; } } - value->set( U8(v[0]), U8(v[1]), U8(v[2]), U8(v[3]) ); + value->set(U8(v[VRED]), U8(v[VGREEN]), U8(v[VBLUE]), U8(v[VALPHA])); return true; } diff --git a/indra/llmath/v4coloru.h b/indra/llmath/v4coloru.h index 29128a08a7..bfa998bc58 100644 --- a/indra/llmath/v4coloru.h +++ b/indra/llmath/v4coloru.h @@ -28,104 +28,93 @@ #define LL_V4COLORU_H #include "llerror.h" -//#include "vmath.h" #include "llmath.h" -//#include "v4color.h" #include "v3color.h" #include "v4color.h" -//class LLColor3U; class LLColor4; // LLColor4U = | red green blue alpha | -static const U32 LENGTHOFCOLOR4U = 4; - +static constexpr U32 LENGTHOFCOLOR4U = 4; class LLColor4U { public: - U8 mV[LENGTHOFCOLOR4U]; - LLColor4U(); // Initializes LLColor4U to (0, 0, 0, 1) - LLColor4U(U8 r, U8 g, U8 b); // Initializes LLColor4U to (r, g, b, 1) - LLColor4U(U8 r, U8 g, U8 b, U8 a); // Initializes LLColor4U to (r. g, b, a) - LLColor4U(const U8 *vec); // Initializes LLColor4U to (vec[0]. vec[1], vec[2], 1) - explicit LLColor4U(const LLSD& sd) - { - setValue(sd); - } + LLColor4U(); // Initializes LLColor4U to (0, 0, 0, 1) + LLColor4U(U8 r, U8 g, U8 b); // Initializes LLColor4U to (r, g, b, 1) + LLColor4U(U8 r, U8 g, U8 b, U8 a); // Initializes LLColor4U to (r. g, b, a) + LLColor4U(const U8* vec); // Initializes LLColor4U to (vec[0]. vec[1], vec[2], 1) + explicit LLColor4U(const LLSD& sd) { setValue(sd); } void setValue(const LLSD& sd) { - mV[0] = sd[0].asInteger(); - mV[1] = sd[1].asInteger(); - mV[2] = sd[2].asInteger(); - mV[3] = sd[3].asInteger(); + mV[VRED] = sd[VRED].asInteger(); + mV[VGREEN] = sd[VGREEN].asInteger(); + mV[VBLUE] = sd[VBLUE].asInteger(); + mV[VALPHA] = sd[VALPHA].asInteger(); } LLSD getValue() const { LLSD ret; - ret[0] = mV[0]; - ret[1] = mV[1]; - ret[2] = mV[2]; - ret[3] = mV[3]; + ret[VRED] = mV[VRED]; + ret[VGREEN] = mV[VGREEN]; + ret[VBLUE] = mV[VBLUE]; + ret[VALPHA] = mV[VALPHA]; return ret; } - const LLColor4U& setToBlack(); // zero LLColor4U to (0, 0, 0, 1) - const LLColor4U& setToWhite(); // zero LLColor4U to (0, 0, 0, 1) + const LLColor4U& setToBlack(); // zero LLColor4U to (0, 0, 0, 1) + const LLColor4U& setToWhite(); // zero LLColor4U to (0, 0, 0, 1) - const LLColor4U& set(U8 r, U8 g, U8 b, U8 a);// Sets LLColor4U to (r, g, b, a) - const LLColor4U& set(U8 r, U8 g, U8 b); // Sets LLColor4U to (r, g, b) (no change in a) - const LLColor4U& set(const LLColor4U &vec); // Sets LLColor4U to vec - const LLColor4U& set(const U8 *vec); // Sets LLColor4U to vec + const LLColor4U& set(U8 r, U8 g, U8 b, U8 a); // Sets LLColor4U to (r, g, b, a) + const LLColor4U& set(U8 r, U8 g, U8 b); // Sets LLColor4U to (r, g, b) (no change in a) + const LLColor4U& set(const LLColor4U& vec); // Sets LLColor4U to vec + const LLColor4U& set(const U8* vec); // Sets LLColor4U to vec - const LLColor4U& setVec(U8 r, U8 g, U8 b, U8 a); // deprecated -- use set() - const LLColor4U& setVec(U8 r, U8 g, U8 b); // deprecated -- use set() - const LLColor4U& setVec(const LLColor4U &vec); // deprecated -- use set() - const LLColor4U& setVec(const U8 *vec); // deprecated -- use set() + const LLColor4U& setVec(U8 r, U8 g, U8 b, U8 a); // deprecated -- use set() + const LLColor4U& setVec(U8 r, U8 g, U8 b); // deprecated -- use set() + const LLColor4U& setVec(const LLColor4U& vec); // deprecated -- use set() + const LLColor4U& setVec(const U8* vec); // deprecated -- use set() - const LLColor4U& setAlpha(U8 a); + const LLColor4U& setAlpha(U8 a); - F32 magVec() const; // deprecated -- use length() - F32 magVecSquared() const; // deprecated -- use lengthSquared() + F32 magVec() const; // deprecated -- use length() + F32 magVecSquared() const; // deprecated -- use lengthSquared() - F32 length() const; // Returns magnitude squared of LLColor4U - F32 lengthSquared() const; // Returns magnitude squared of LLColor4U + F32 length() const; // Returns magnitude squared of LLColor4U + F32 lengthSquared() const; // Returns magnitude squared of LLColor4U - friend std::ostream& operator<<(std::ostream& s, const LLColor4U &a); // Print a - friend LLColor4U operator+(const LLColor4U &a, const LLColor4U &b); // Return vector a + b - friend LLColor4U operator-(const LLColor4U &a, const LLColor4U &b); // Return vector a minus b - friend LLColor4U operator*(const LLColor4U &a, const LLColor4U &b); // Return a * b - friend bool operator==(const LLColor4U &a, const LLColor4U &b); // Return a == b - friend bool operator!=(const LLColor4U &a, const LLColor4U &b); // Return a != b + friend std::ostream& operator<<(std::ostream& s, const LLColor4U& a); // Print a + friend LLColor4U operator+(const LLColor4U& a, const LLColor4U& b); // Return vector a + b + friend LLColor4U operator-(const LLColor4U& a, const LLColor4U& b); // Return vector a minus b + friend LLColor4U operator*(const LLColor4U& a, const LLColor4U& b); // Return a * b + friend bool operator==(const LLColor4U& a, const LLColor4U& b); // Return a == b + friend bool operator!=(const LLColor4U& a, const LLColor4U& b); // Return a != b - friend const LLColor4U& operator+=(LLColor4U &a, const LLColor4U &b); // Return vector a + b - friend const LLColor4U& operator-=(LLColor4U &a, const LLColor4U &b); // Return vector a minus b - friend const LLColor4U& operator*=(LLColor4U &a, U8 k); // Return rgb times scaler k (no alpha change) - friend const LLColor4U& operator%=(LLColor4U &a, U8 k); // Return alpha times scaler k (no rgb change) + friend const LLColor4U& operator+=(LLColor4U& a, const LLColor4U& b); // Return vector a + b + friend const LLColor4U& operator-=(LLColor4U& a, const LLColor4U& b); // Return vector a minus b + friend const LLColor4U& operator*=(LLColor4U& a, U8 k); // Return rgb times scaler k (no alpha change) + friend const LLColor4U& operator%=(LLColor4U& a, U8 k); // Return alpha times scaler k (no rgb change) - LLColor4U addClampMax(const LLColor4U &color); // Add and clamp the max + LLColor4U addClampMax(const LLColor4U& color); // Add and clamp the max - LLColor4U multAll(const F32 k); // Multiply ALL channels by scalar k + LLColor4U multAll(const F32 k); // Multiply ALL channels by scalar k - inline void setVecScaleClamp(const LLColor3 &color); - inline void setVecScaleClamp(const LLColor4 &color); + inline void setVecScaleClamp(const LLColor3& color); + inline void setVecScaleClamp(const LLColor4& color); static bool parseColor4U(const std::string& buf, LLColor4U* value); // conversion - operator LLColor4() const - { - return LLColor4(*this); - } + operator LLColor4() const { return LLColor4(*this); } - U32 asRGBA() const; - void fromRGBA( U32 aVal ); + U32 asRGBA() const; + void fromRGBA(U32 aVal); static LLColor4U white; static LLColor4U black; @@ -134,104 +123,95 @@ public: static LLColor4U blue; }; - // Non-member functions -F32 distVec(const LLColor4U &a, const LLColor4U &b); // Returns distance between a and b -F32 distVec_squared(const LLColor4U &a, const LLColor4U &b); // Returns distance squared between a and b - +F32 distVec(const LLColor4U& a, const LLColor4U& b); // Returns distance between a and b +F32 distVec_squared(const LLColor4U& a, const LLColor4U& b); // Returns distance squared between a and b inline LLColor4U::LLColor4U() { - mV[VRED] = 0; + mV[VRED] = 0; mV[VGREEN] = 0; - mV[VBLUE] = 0; + mV[VBLUE] = 0; mV[VALPHA] = 255; } inline LLColor4U::LLColor4U(U8 r, U8 g, U8 b) { - mV[VRED] = r; + mV[VRED] = r; mV[VGREEN] = g; - mV[VBLUE] = b; + mV[VBLUE] = b; mV[VALPHA] = 255; } inline LLColor4U::LLColor4U(U8 r, U8 g, U8 b, U8 a) { - mV[VRED] = r; + mV[VRED] = r; mV[VGREEN] = g; - mV[VBLUE] = b; + mV[VBLUE] = b; mV[VALPHA] = a; } -inline LLColor4U::LLColor4U(const U8 *vec) +inline LLColor4U::LLColor4U(const U8* vec) { - mV[VRED] = vec[VRED]; + mV[VRED] = vec[VRED]; mV[VGREEN] = vec[VGREEN]; - mV[VBLUE] = vec[VBLUE]; + mV[VBLUE] = vec[VBLUE]; mV[VALPHA] = vec[VALPHA]; } -/* -inline LLColor4U::operator LLColor4() -{ - return(LLColor4((F32)mV[VRED]/255.f,(F32)mV[VGREEN]/255.f,(F32)mV[VBLUE]/255.f,(F32)mV[VALPHA]/255.f)); -} -*/ - inline const LLColor4U& LLColor4U::setToBlack(void) { - mV[VRED] = 0; + mV[VRED] = 0; mV[VGREEN] = 0; - mV[VBLUE] = 0; + mV[VBLUE] = 0; mV[VALPHA] = 255; return (*this); } inline const LLColor4U& LLColor4U::setToWhite(void) { - mV[VRED] = 255; + mV[VRED] = 255; mV[VGREEN] = 255; - mV[VBLUE] = 255; + mV[VBLUE] = 255; mV[VALPHA] = 255; return (*this); } inline const LLColor4U& LLColor4U::set(const U8 x, const U8 y, const U8 z) { - mV[VRED] = x; + mV[VRED] = x; mV[VGREEN] = y; - mV[VBLUE] = z; + mV[VBLUE] = z; -// no change to alpha! -// mV[VALPHA] = 255; + // no change to alpha! + // mV[VALPHA] = 255; return (*this); } inline const LLColor4U& LLColor4U::set(const U8 r, const U8 g, const U8 b, U8 a) { - mV[0] = r; - mV[1] = g; - mV[2] = b; - mV[3] = a; + mV[VRED] = r; + mV[VGREEN] = g; + mV[VBLUE] = b; + mV[VALPHA] = a; return (*this); } -inline const LLColor4U& LLColor4U::set(const LLColor4U &vec) +inline const LLColor4U& LLColor4U::set(const LLColor4U& vec) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; mV[VALPHA] = vec.mV[VALPHA]; return (*this); } -inline const LLColor4U& LLColor4U::set(const U8 *vec) +inline const LLColor4U& LLColor4U::set(const U8* vec) { - mV[VRED] = vec[VRED]; + mV[VRED] = vec[VRED]; mV[VGREEN] = vec[VGREEN]; - mV[VBLUE] = vec[VBLUE]; + mV[VBLUE] = vec[VBLUE]; mV[VALPHA] = vec[VALPHA]; return (*this); } @@ -239,12 +219,12 @@ inline const LLColor4U& LLColor4U::set(const U8 *vec) // deprecated inline const LLColor4U& LLColor4U::setVec(const U8 x, const U8 y, const U8 z) { - mV[VRED] = x; + mV[VRED] = x; mV[VGREEN] = y; - mV[VBLUE] = z; + mV[VBLUE] = z; -// no change to alpha! -// mV[VALPHA] = 255; + // no change to alpha! + // mV[VALPHA] = 255; return (*this); } @@ -252,29 +232,29 @@ inline const LLColor4U& LLColor4U::setVec(const U8 x, const U8 y, const U8 z) // deprecated inline const LLColor4U& LLColor4U::setVec(const U8 r, const U8 g, const U8 b, U8 a) { - mV[0] = r; - mV[1] = g; - mV[2] = b; - mV[3] = a; + mV[VRED] = r; + mV[VGREEN] = g; + mV[VBLUE] = b; + mV[VALPHA] = a; return (*this); } // deprecated -inline const LLColor4U& LLColor4U::setVec(const LLColor4U &vec) +inline const LLColor4U& LLColor4U::setVec(const LLColor4U& vec) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; mV[VALPHA] = vec.mV[VALPHA]; return (*this); } // deprecated -inline const LLColor4U& LLColor4U::setVec(const U8 *vec) +inline const LLColor4U& LLColor4U::setVec(const U8* vec) { - mV[VRED] = vec[VRED]; + mV[VRED] = vec[VRED]; mV[VGREEN] = vec[VGREEN]; - mV[VBLUE] = vec[VBLUE]; + mV[VBLUE] = vec[VBLUE]; mV[VALPHA] = vec[VALPHA]; return (*this); } @@ -287,131 +267,68 @@ inline const LLColor4U& LLColor4U::setAlpha(U8 a) // LLColor4U Magnitude and Normalization Functions -inline F32 LLColor4U::length(void) const +inline F32 LLColor4U::length() const { - return (F32) sqrt( ((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE] ); + return sqrt(((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE]); } -inline F32 LLColor4U::lengthSquared(void) const +inline F32 LLColor4U::lengthSquared() const { return ((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE]; } // deprecated -inline F32 LLColor4U::magVec(void) const +inline F32 LLColor4U::magVec() const { - return (F32) sqrt( ((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE] ); + return sqrt(((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE]); } // deprecated -inline F32 LLColor4U::magVecSquared(void) const +inline F32 LLColor4U::magVecSquared() const { return ((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE]; } -inline LLColor4U operator+(const LLColor4U &a, const LLColor4U &b) +inline LLColor4U operator+(const LLColor4U& a, const LLColor4U& b) { - return LLColor4U( - a.mV[VRED] + b.mV[VRED], - a.mV[VGREEN] + b.mV[VGREEN], - a.mV[VBLUE] + b.mV[VBLUE], - a.mV[VALPHA] + b.mV[VALPHA]); + return LLColor4U(a.mV[VRED] + b.mV[VRED], a.mV[VGREEN] + b.mV[VGREEN], a.mV[VBLUE] + b.mV[VBLUE], a.mV[VALPHA] + b.mV[VALPHA]); } -inline LLColor4U operator-(const LLColor4U &a, const LLColor4U &b) +inline LLColor4U operator-(const LLColor4U& a, const LLColor4U& b) { - return LLColor4U( - a.mV[VRED] - b.mV[VRED], - a.mV[VGREEN] - b.mV[VGREEN], - a.mV[VBLUE] - b.mV[VBLUE], - a.mV[VALPHA] - b.mV[VALPHA]); + return LLColor4U(a.mV[VRED] - b.mV[VRED], a.mV[VGREEN] - b.mV[VGREEN], a.mV[VBLUE] - b.mV[VBLUE], a.mV[VALPHA] - b.mV[VALPHA]); } -inline LLColor4U operator*(const LLColor4U &a, const LLColor4U &b) +inline LLColor4U operator*(const LLColor4U& a, const LLColor4U& b) { - return LLColor4U( - a.mV[VRED] * b.mV[VRED], - a.mV[VGREEN] * b.mV[VGREEN], - a.mV[VBLUE] * b.mV[VBLUE], - a.mV[VALPHA] * b.mV[VALPHA]); + return LLColor4U(a.mV[VRED] * b.mV[VRED], a.mV[VGREEN] * b.mV[VGREEN], a.mV[VBLUE] * b.mV[VBLUE], a.mV[VALPHA] * b.mV[VALPHA]); } -inline LLColor4U LLColor4U::addClampMax(const LLColor4U &color) +inline LLColor4U LLColor4U::addClampMax(const LLColor4U& color) { return LLColor4U(llmin((S32)mV[VRED] + color.mV[VRED], 255), - llmin((S32)mV[VGREEN] + color.mV[VGREEN], 255), - llmin((S32)mV[VBLUE] + color.mV[VBLUE], 255), - llmin((S32)mV[VALPHA] + color.mV[VALPHA], 255)); + llmin((S32)mV[VGREEN] + color.mV[VGREEN], 255), + llmin((S32)mV[VBLUE] + color.mV[VBLUE], 255), + llmin((S32)mV[VALPHA] + color.mV[VALPHA], 255)); } inline LLColor4U LLColor4U::multAll(const F32 k) { // Round to nearest - return LLColor4U( - (U8)ll_round(mV[VRED] * k), - (U8)ll_round(mV[VGREEN] * k), - (U8)ll_round(mV[VBLUE] * k), - (U8)ll_round(mV[VALPHA] * k)); -} -/* -inline LLColor4U operator*(const LLColor4U &a, U8 k) -{ - // only affects rgb (not a!) - return LLColor4U( - a.mV[VRED] * k, - a.mV[VGREEN] * k, - a.mV[VBLUE] * k, - a.mV[VALPHA]); + return LLColor4U((U8)ll_round(mV[VRED] * k), (U8)ll_round(mV[VGREEN] * k), (U8)ll_round(mV[VBLUE] * k), (U8)ll_round(mV[VALPHA] * k)); } -inline LLColor4U operator*(U8 k, const LLColor4U &a) +inline bool operator==(const LLColor4U& a, const LLColor4U& b) { - // only affects rgb (not a!) - return LLColor4U( - a.mV[VRED] * k, - a.mV[VGREEN] * k, - a.mV[VBLUE] * k, - a.mV[VALPHA]); + return ((a.mV[VRED] == b.mV[VRED]) && (a.mV[VGREEN] == b.mV[VGREEN]) && (a.mV[VBLUE] == b.mV[VBLUE]) && (a.mV[VALPHA] == b.mV[VALPHA])); } -inline LLColor4U operator%(U8 k, const LLColor4U &a) +inline bool operator!=(const LLColor4U& a, const LLColor4U& b) { - // only affects alpha (not rgb!) - return LLColor4U( - a.mV[VRED], - a.mV[VGREEN], - a.mV[VBLUE], - a.mV[VALPHA] * k ); + return ((a.mV[VRED] != b.mV[VRED]) || (a.mV[VGREEN] != b.mV[VGREEN]) || (a.mV[VBLUE] != b.mV[VBLUE]) || (a.mV[VALPHA] != b.mV[VALPHA])); } -inline LLColor4U operator%(const LLColor4U &a, U8 k) -{ - // only affects alpha (not rgb!) - return LLColor4U( - a.mV[VRED], - a.mV[VGREEN], - a.mV[VBLUE], - a.mV[VALPHA] * k ); -} -*/ - -inline bool operator==(const LLColor4U &a, const LLColor4U &b) -{ - return ( (a.mV[VRED] == b.mV[VRED]) - &&(a.mV[VGREEN] == b.mV[VGREEN]) - &&(a.mV[VBLUE] == b.mV[VBLUE]) - &&(a.mV[VALPHA] == b.mV[VALPHA])); -} - -inline bool operator!=(const LLColor4U &a, const LLColor4U &b) -{ - return ( (a.mV[VRED] != b.mV[VRED]) - ||(a.mV[VGREEN] != b.mV[VGREEN]) - ||(a.mV[VBLUE] != b.mV[VBLUE]) - ||(a.mV[VALPHA] != b.mV[VALPHA])); -} - -inline const LLColor4U& operator+=(LLColor4U &a, const LLColor4U &b) +inline const LLColor4U& operator+=(LLColor4U& a, const LLColor4U& b) { a.mV[VRED] += b.mV[VRED]; a.mV[VGREEN] += b.mV[VGREEN]; @@ -420,7 +337,7 @@ inline const LLColor4U& operator+=(LLColor4U &a, const LLColor4U &b) return a; } -inline const LLColor4U& operator-=(LLColor4U &a, const LLColor4U &b) +inline const LLColor4U& operator-=(LLColor4U& a, const LLColor4U& b) { a.mV[VRED] -= b.mV[VRED]; a.mV[VGREEN] -= b.mV[VGREEN]; @@ -429,7 +346,7 @@ inline const LLColor4U& operator-=(LLColor4U &a, const LLColor4U &b) return a; } -inline const LLColor4U& operator*=(LLColor4U &a, U8 k) +inline const LLColor4U& operator*=(LLColor4U& a, U8 k) { // only affects rgb (not a!) a.mV[VRED] *= k; @@ -438,20 +355,20 @@ inline const LLColor4U& operator*=(LLColor4U &a, U8 k) return a; } -inline const LLColor4U& operator%=(LLColor4U &a, U8 k) +inline const LLColor4U& operator%=(LLColor4U& a, U8 k) { // only affects alpha (not rgb!) a.mV[VALPHA] *= k; return a; } -inline F32 distVec(const LLColor4U &a, const LLColor4U &b) +inline F32 distVec(const LLColor4U& a, const LLColor4U& b) { LLColor4U vec = a - b; return (vec.length()); } -inline F32 distVec_squared(const LLColor4U &a, const LLColor4U &b) +inline F32 distVec_squared(const LLColor4U& a, const LLColor4U& b) { LLColor4U vec = a - b; return (vec.lengthSquared()); @@ -460,13 +377,13 @@ inline F32 distVec_squared(const LLColor4U &a, const LLColor4U &b) void LLColor4U::setVecScaleClamp(const LLColor4& color) { F32 color_scale_factor = 255.f; - F32 max_color = llmax(color.mV[0], color.mV[1], color.mV[2]); + F32 max_color = llmax(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE]); if (max_color > 1.f) { color_scale_factor /= max_color; } - const S32 MAX_COLOR = 255; - S32 r = ll_round(color.mV[0] * color_scale_factor); + constexpr S32 MAX_COLOR = 255; + S32 r = ll_round(color.mV[VRED] * color_scale_factor); if (r > MAX_COLOR) { r = MAX_COLOR; @@ -475,9 +392,9 @@ void LLColor4U::setVecScaleClamp(const LLColor4& color) { r = 0; } - mV[0] = r; + mV[VRED] = r; - S32 g = ll_round(color.mV[1] * color_scale_factor); + S32 g = ll_round(color.mV[VGREEN] * color_scale_factor); if (g > MAX_COLOR) { g = MAX_COLOR; @@ -486,9 +403,9 @@ void LLColor4U::setVecScaleClamp(const LLColor4& color) { g = 0; } - mV[1] = g; + mV[VGREEN] = g; - S32 b = ll_round(color.mV[2] * color_scale_factor); + S32 b = ll_round(color.mV[VBLUE] * color_scale_factor); if (b > MAX_COLOR) { b = MAX_COLOR; @@ -497,10 +414,10 @@ void LLColor4U::setVecScaleClamp(const LLColor4& color) { b = 0; } - mV[2] = b; + mV[VBLUE] = b; // Alpha shouldn't be scaled, just clamped... - S32 a = ll_round(color.mV[3] * MAX_COLOR); + S32 a = ll_round(color.mV[VALPHA] * MAX_COLOR); if (a > MAX_COLOR) { a = MAX_COLOR; @@ -509,44 +426,42 @@ void LLColor4U::setVecScaleClamp(const LLColor4& color) { a = 0; } - mV[3] = a; + mV[VALPHA] = a; } void LLColor4U::setVecScaleClamp(const LLColor3& color) { F32 color_scale_factor = 255.f; - F32 max_color = llmax(color.mV[0], color.mV[1], color.mV[2]); + F32 max_color = llmax(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE]); if (max_color > 1.f) { color_scale_factor /= max_color; } const S32 MAX_COLOR = 255; - S32 r = ll_round(color.mV[0] * color_scale_factor); + S32 r = ll_round(color.mV[VRED] * color_scale_factor); if (r > MAX_COLOR) { r = MAX_COLOR; } - else - if (r < 0) + else if (r < 0) { r = 0; } - mV[0] = r; + mV[VRED] = r; - S32 g = ll_round(color.mV[1] * color_scale_factor); + S32 g = ll_round(color.mV[VGREEN] * color_scale_factor); if (g > MAX_COLOR) { g = MAX_COLOR; } - else - if (g < 0) + else if (g < 0) { g = 0; } - mV[1] = g; + mV[VGREEN] = g; - S32 b = ll_round(color.mV[2] * color_scale_factor); + S32 b = ll_round(color.mV[VBLUE] * color_scale_factor); if (b > MAX_COLOR) { b = MAX_COLOR; @@ -555,31 +470,29 @@ void LLColor4U::setVecScaleClamp(const LLColor3& color) { b = 0; } - mV[2] = b; + mV[VBLUE] = b; - mV[3] = 255; + mV[VALPHA] = 255; } inline U32 LLColor4U::asRGBA() const { // Little endian: values are swapped in memory. The original code access the array like a U32, so we need to swap here - return (mV[3] << 24) | (mV[2] << 16) | (mV[1] << 8) | mV[0]; + return (mV[VALPHA] << 24) | (mV[VBLUE] << 16) | (mV[VGREEN] << 8) | mV[VRED]; } -inline void LLColor4U::fromRGBA( U32 aVal ) +inline void LLColor4U::fromRGBA(U32 aVal) { // Little endian: values are swapped in memory. The original code access the array like a U32, so we need to swap here - mV[ 0 ] = aVal & 0xFF; + mV[VRED] = aVal & 0xFF; aVal >>= 8; - mV[ 1 ] = aVal & 0xFF; + mV[VGREEN] = aVal & 0xFF; aVal >>= 8; - mV[ 2 ] = aVal & 0xFF; + mV[VBLUE] = aVal & 0xFF; aVal >>= 8; - mV[ 3 ] = aVal & 0xFF; + mV[VALPHA] = aVal & 0xFF; } - #endif - diff --git a/indra/llmath/v4math.cpp b/indra/llmath/v4math.cpp index 0aa6eb09c3..cd475380d6 100644 --- a/indra/llmath/v4math.cpp +++ b/indra/llmath/v4math.cpp @@ -26,7 +26,6 @@ #include "linden_common.h" -//#include "vmath.h" #include "v3math.h" #include "v4math.h" #include "m4math.h" @@ -36,13 +35,13 @@ // LLVector4 // Axis-Angle rotations -const LLVector4& LLVector4::rotVec(const LLMatrix4 &mat) +const LLVector4& LLVector4::rotVec(const LLMatrix4& mat) { *this = *this * mat; return *this; } -const LLVector4& LLVector4::rotVec(const LLQuaternion &q) +const LLVector4& LLVector4::rotVec(const LLQuaternion& q) { *this = *this * q; return *this; @@ -64,16 +63,16 @@ bool LLVector4::abs() { bool ret{ false }; - if (mV[0] < 0.f) { mV[0] = -mV[0]; ret = true; } - if (mV[1] < 0.f) { mV[1] = -mV[1]; ret = true; } - if (mV[2] < 0.f) { mV[2] = -mV[2]; ret = true; } - if (mV[3] < 0.f) { mV[3] = -mV[3]; ret = true; } + if (mV[VX] < 0.f) { mV[VX] = -mV[VX]; ret = true; } + if (mV[VY] < 0.f) { mV[VY] = -mV[VY]; ret = true; } + if (mV[VZ] < 0.f) { mV[VZ] = -mV[VZ]; ret = true; } + if (mV[VW] < 0.f) { mV[VW] = -mV[VW]; ret = true; } return ret; } -std::ostream& operator<<(std::ostream& s, const LLVector4 &a) +std::ostream& operator<<(std::ostream& s, const LLVector4& a) { s << "{ " << a.mV[VX] << ", " << a.mV[VY] << ", " << a.mV[VZ] << ", " << a.mV[VW] << " }"; return s; @@ -108,12 +107,12 @@ bool are_parallel(const LLVector4 &a, const LLVector4 &b, F32 epsilon) } -LLVector3 vec4to3(const LLVector4 &vec) +LLVector3 vec4to3(const LLVector4& vec) { return LLVector3( vec.mV[VX], vec.mV[VY], vec.mV[VZ] ); } -LLVector4 vec3to4(const LLVector3 &vec) +LLVector4 vec3to4(const LLVector3& vec) { return LLVector4(vec.mV[VX], vec.mV[VY], vec.mV[VZ]); } diff --git a/indra/llmath/v4math.h b/indra/llmath/v4math.h index a4c9668fdd..37492e7f98 100644 --- a/indra/llmath/v4math.h +++ b/indra/llmath/v4math.h @@ -42,108 +42,108 @@ class LLQuaternion; // LLVector4 = |x y z w| -static const U32 LENGTHOFVECTOR4 = 4; +static constexpr U32 LENGTHOFVECTOR4 = 4; class LLVector4 { - public: - F32 mV[LENGTHOFVECTOR4]; - LLVector4(); // Initializes LLVector4 to (0, 0, 0, 1) - explicit LLVector4(const F32 *vec); // Initializes LLVector4 to (vec[0]. vec[1], vec[2], vec[3]) - explicit LLVector4(const F64 *vec); // Initialized LLVector4 to ((F32) vec[0], (F32) vec[1], (F32) vec[3], (F32) vec[4]); - explicit LLVector4(const LLVector2 &vec); - explicit LLVector4(const LLVector2 &vec, F32 z, F32 w); - explicit LLVector4(const LLVector3 &vec); // Initializes LLVector4 to (vec, 1) - explicit LLVector4(const LLVector3 &vec, F32 w); // Initializes LLVector4 to (vec, w) - explicit LLVector4(const LLSD &sd); - LLVector4(F32 x, F32 y, F32 z); // Initializes LLVector4 to (x. y, z, 1) - LLVector4(F32 x, F32 y, F32 z, F32 w); - - LLSD getValue() const - { - LLSD ret; - ret[0] = mV[0]; - ret[1] = mV[1]; - ret[2] = mV[2]; - ret[3] = mV[3]; - return ret; - } - - void setValue(const LLSD& sd) - { - mV[0] = (F32)sd[0].asReal(); - mV[1] = (F32)sd[1].asReal(); - mV[2] = (F32)sd[2].asReal(); - mV[3] = (F32)sd[3].asReal(); - } - - // GLM interop - explicit LLVector4(const glm::vec3& vec); // Initializes LLVector4 to (vec, 1) - explicit LLVector4(const glm::vec4& vec); // Initializes LLVector4 to vec - explicit operator glm::vec3() const; // Initializes glm::vec3 to (vec[0]. vec[1], vec[2]) - explicit operator glm::vec4() const; // Initializes glm::vec4 to (vec[0]. vec[1], vec[2], vec[3]) - - inline bool isFinite() const; // checks to see if all values of LLVector3 are finite - - inline void clear(); // Clears LLVector4 to (0, 0, 0, 1) - inline void clearVec(); // deprecated - inline void zeroVec(); // deprecated - - inline void set(F32 x, F32 y, F32 z); // Sets LLVector4 to (x, y, z, 1) - inline void set(F32 x, F32 y, F32 z, F32 w); // Sets LLVector4 to (x, y, z, w) - inline void set(const LLVector4 &vec); // Sets LLVector4 to vec - inline void set(const LLVector3 &vec, F32 w = 1.f); // Sets LLVector4 to LLVector3 vec - inline void set(const F32 *vec); // Sets LLVector4 to vec - inline void set(const glm::vec4& vec); // Sets LLVector4 to vec - inline void set(const glm::vec3& vec, F32 w = 1.f); // Sets LLVector4 to LLVector3 vec with w defaulted to 1 - - inline void setVec(F32 x, F32 y, F32 z); // deprecated - inline void setVec(F32 x, F32 y, F32 z, F32 w); // deprecated - inline void setVec(const LLVector4 &vec); // deprecated - inline void setVec(const LLVector3 &vec, F32 w = 1.f); // deprecated - inline void setVec(const F32 *vec); // deprecated - - F32 length() const; // Returns magnitude of LLVector4 - F32 lengthSquared() const; // Returns magnitude squared of LLVector4 - F32 normalize(); // Normalizes and returns the magnitude of LLVector4 - - F32 magVec() const; // deprecated - F32 magVecSquared() const; // deprecated - F32 normVec(); // deprecated - - // Sets all values to absolute value of their original values - // Returns true if data changed - bool abs(); - - bool isExactlyClear() const { return (mV[VW] == 1.0f) && !mV[VX] && !mV[VY] && !mV[VZ]; } - bool isExactlyZero() const { return !mV[VW] && !mV[VX] && !mV[VY] && !mV[VZ]; } - - const LLVector4& rotVec(const LLMatrix4 &mat); // Rotates by MAT4 mat - const LLVector4& rotVec(const LLQuaternion &q); // Rotates by QUAT q - - const LLVector4& scaleVec(const LLVector4& vec); // Scales component-wise by vec - - F32 operator[](int idx) const { return mV[idx]; } - F32 &operator[](int idx) { return mV[idx]; } - - friend std::ostream& operator<<(std::ostream& s, const LLVector4 &a); // Print a - friend LLVector4 operator+(const LLVector4 &a, const LLVector4 &b); // Return vector a + b - friend LLVector4 operator-(const LLVector4 &a, const LLVector4 &b); // Return vector a minus b - friend F32 operator*(const LLVector4 &a, const LLVector4 &b); // Return a dot b - friend LLVector4 operator%(const LLVector4 &a, const LLVector4 &b); // Return a cross b - friend LLVector4 operator/(const LLVector4 &a, F32 k); // Return a divided by scaler k - friend LLVector4 operator*(const LLVector4 &a, F32 k); // Return a times scaler k - friend LLVector4 operator*(F32 k, const LLVector4 &a); // Return a times scaler k - friend bool operator==(const LLVector4 &a, const LLVector4 &b); // Return a == b - friend bool operator!=(const LLVector4 &a, const LLVector4 &b); // Return a != b - - friend const LLVector4& operator+=(LLVector4 &a, const LLVector4 &b); // Return vector a + b - friend const LLVector4& operator-=(LLVector4 &a, const LLVector4 &b); // Return vector a minus b - friend const LLVector4& operator%=(LLVector4 &a, const LLVector4 &b); // Return a cross b - friend const LLVector4& operator*=(LLVector4 &a, F32 k); // Return a times scaler k - friend const LLVector4& operator/=(LLVector4 &a, F32 k); // Return a divided by scaler k - - friend LLVector4 operator-(const LLVector4 &a); // Return vector -a +public: + F32 mV[LENGTHOFVECTOR4]; + LLVector4(); // Initializes LLVector4 to (0, 0, 0, 1) + explicit LLVector4(const F32 *vec); // Initializes LLVector4 to (vec[0]. vec[1], vec[2], vec[3]) + explicit LLVector4(const F64 *vec); // Initialized LLVector4 to ((F32) vec[0], (F32) vec[1], (F32) vec[3], (F32) vec[4]); + explicit LLVector4(const LLVector2 &vec); + explicit LLVector4(const LLVector2 &vec, F32 z, F32 w); + explicit LLVector4(const LLVector3 &vec); // Initializes LLVector4 to (vec, 1) + explicit LLVector4(const LLVector3 &vec, F32 w); // Initializes LLVector4 to (vec, w) + explicit LLVector4(const LLSD &sd); + LLVector4(F32 x, F32 y, F32 z); // Initializes LLVector4 to (x. y, z, 1) + LLVector4(F32 x, F32 y, F32 z, F32 w); + + LLSD getValue() const + { + LLSD ret; + ret[VX] = mV[VX]; + ret[VY] = mV[VY]; + ret[VZ] = mV[VZ]; + ret[VW] = mV[VW]; + return ret; + } + + void setValue(const LLSD& sd) + { + mV[VX] = (F32)sd[VX].asReal(); + mV[VY] = (F32)sd[VY].asReal(); + mV[VZ] = (F32)sd[VZ].asReal(); + mV[VW] = (F32)sd[VW].asReal(); + } + + // GLM interop + explicit LLVector4(const glm::vec3& vec); // Initializes LLVector4 to (vec, 1) + explicit LLVector4(const glm::vec4& vec); // Initializes LLVector4 to vec + explicit operator glm::vec3() const; // Initializes glm::vec3 to (vec[0]. vec[1], vec[2]) + explicit operator glm::vec4() const; // Initializes glm::vec4 to (vec[0]. vec[1], vec[2], vec[3]) + + inline bool isFinite() const; // checks to see if all values of LLVector3 are finite + + inline void clear(); // Clears LLVector4 to (0, 0, 0, 1) + inline void clearVec(); // deprecated + inline void zeroVec(); // deprecated + + inline void set(F32 x, F32 y, F32 z); // Sets LLVector4 to (x, y, z, 1) + inline void set(F32 x, F32 y, F32 z, F32 w); // Sets LLVector4 to (x, y, z, w) + inline void set(const LLVector4 &vec); // Sets LLVector4 to vec + inline void set(const LLVector3 &vec, F32 w = 1.f); // Sets LLVector4 to LLVector3 vec + inline void set(const F32 *vec); // Sets LLVector4 to vec + inline void set(const glm::vec4& vec); // Sets LLVector4 to vec + inline void set(const glm::vec3& vec, F32 w = 1.f); // Sets LLVector4 to LLVector3 vec with w defaulted to 1 + + inline void setVec(F32 x, F32 y, F32 z); // deprecated + inline void setVec(F32 x, F32 y, F32 z, F32 w); // deprecated + inline void setVec(const LLVector4 &vec); // deprecated + inline void setVec(const LLVector3 &vec, F32 w = 1.f); // deprecated + inline void setVec(const F32 *vec); // deprecated + + F32 length() const; // Returns magnitude of LLVector4 + F32 lengthSquared() const; // Returns magnitude squared of LLVector4 + F32 normalize(); // Normalizes and returns the magnitude of LLVector4 + + F32 magVec() const; // deprecated + F32 magVecSquared() const; // deprecated + F32 normVec(); // deprecated + + // Sets all values to absolute value of their original values + // Returns true if data changed + bool abs(); + + bool isExactlyClear() const { return (mV[VW] == 1.0f) && !mV[VX] && !mV[VY] && !mV[VZ]; } + bool isExactlyZero() const { return !mV[VW] && !mV[VX] && !mV[VY] && !mV[VZ]; } + + const LLVector4& rotVec(const LLMatrix4 &mat); // Rotates by MAT4 mat + const LLVector4& rotVec(const LLQuaternion &q); // Rotates by QUAT q + + const LLVector4& scaleVec(const LLVector4& vec); // Scales component-wise by vec + + F32 operator[](int idx) const { return mV[idx]; } + F32 &operator[](int idx) { return mV[idx]; } + + friend std::ostream& operator<<(std::ostream& s, const LLVector4 &a); // Print a + friend LLVector4 operator+(const LLVector4 &a, const LLVector4 &b); // Return vector a + b + friend LLVector4 operator-(const LLVector4 &a, const LLVector4 &b); // Return vector a minus b + friend F32 operator*(const LLVector4 &a, const LLVector4 &b); // Return a dot b + friend LLVector4 operator%(const LLVector4 &a, const LLVector4 &b); // Return a cross b + friend LLVector4 operator/(const LLVector4 &a, F32 k); // Return a divided by scaler k + friend LLVector4 operator*(const LLVector4 &a, F32 k); // Return a times scaler k + friend LLVector4 operator*(F32 k, const LLVector4 &a); // Return a times scaler k + friend bool operator==(const LLVector4 &a, const LLVector4 &b); // Return a == b + friend bool operator!=(const LLVector4 &a, const LLVector4 &b); // Return a != b + + friend const LLVector4& operator+=(LLVector4 &a, const LLVector4 &b); // Return vector a + b + friend const LLVector4& operator-=(LLVector4 &a, const LLVector4 &b); // Return vector a minus b + friend const LLVector4& operator%=(LLVector4 &a, const LLVector4 &b); // Return a cross b + friend const LLVector4& operator*=(LLVector4 &a, F32 k); // Return a times scaler k + friend const LLVector4& operator/=(LLVector4 &a, F32 k); // Return a divided by scaler k + + friend LLVector4 operator-(const LLVector4 &a); // Return vector -a }; // Non-member functions @@ -257,7 +257,7 @@ inline bool LLVector4::isFinite() const // Clear and Assignment Functions -inline void LLVector4::clear(void) +inline void LLVector4::clear() { mV[VX] = 0.f; mV[VY] = 0.f; @@ -266,7 +266,7 @@ inline void LLVector4::clear(void) } // deprecated -inline void LLVector4::clearVec(void) +inline void LLVector4::clearVec() { mV[VX] = 0.f; mV[VY] = 0.f; @@ -275,7 +275,7 @@ inline void LLVector4::clearVec(void) } // deprecated -inline void LLVector4::zeroVec(void) +inline void LLVector4::zeroVec() { mV[VX] = 0.f; mV[VY] = 0.f; @@ -299,7 +299,7 @@ inline void LLVector4::set(F32 x, F32 y, F32 z, F32 w) mV[VW] = w; } -inline void LLVector4::set(const LLVector4 &vec) +inline void LLVector4::set(const LLVector4& vec) { mV[VX] = vec.mV[VX]; mV[VY] = vec.mV[VY]; @@ -307,7 +307,7 @@ inline void LLVector4::set(const LLVector4 &vec) mV[VW] = vec.mV[VW]; } -inline void LLVector4::set(const LLVector3 &vec, F32 w) +inline void LLVector4::set(const LLVector3& vec, F32 w) { mV[VX] = vec.mV[VX]; mV[VY] = vec.mV[VY]; @@ -315,7 +315,7 @@ inline void LLVector4::set(const LLVector3 &vec, F32 w) mV[VW] = w; } -inline void LLVector4::set(const F32 *vec) +inline void LLVector4::set(const F32* vec) { mV[VX] = vec[VX]; mV[VY] = vec[VY]; @@ -358,7 +358,7 @@ inline void LLVector4::setVec(F32 x, F32 y, F32 z, F32 w) } // deprecated -inline void LLVector4::setVec(const LLVector4 &vec) +inline void LLVector4::setVec(const LLVector4& vec) { mV[VX] = vec.mV[VX]; mV[VY] = vec.mV[VY]; @@ -367,7 +367,7 @@ inline void LLVector4::setVec(const LLVector4 &vec) } // deprecated -inline void LLVector4::setVec(const LLVector3 &vec, F32 w) +inline void LLVector4::setVec(const LLVector3& vec, F32 w) { mV[VX] = vec.mV[VX]; mV[VY] = vec.mV[VY]; @@ -376,7 +376,7 @@ inline void LLVector4::setVec(const LLVector3 &vec, F32 w) } // deprecated -inline void LLVector4::setVec(const F32 *vec) +inline void LLVector4::setVec(const F32* vec) { mV[VX] = vec[VX]; mV[VY] = vec[VY]; @@ -386,75 +386,75 @@ inline void LLVector4::setVec(const F32 *vec) // LLVector4 Magnitude and Normalization Functions -inline F32 LLVector4::length(void) const +inline F32 LLVector4::length() const { - return (F32) sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]); + return sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]); } -inline F32 LLVector4::lengthSquared(void) const +inline F32 LLVector4::lengthSquared() const { return mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]; } -inline F32 LLVector4::magVec(void) const +inline F32 LLVector4::magVec() const { - return (F32) sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]); + return sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]); } -inline F32 LLVector4::magVecSquared(void) const +inline F32 LLVector4::magVecSquared() const { return mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]; } // LLVector4 Operators -inline LLVector4 operator+(const LLVector4 &a, const LLVector4 &b) +inline LLVector4 operator+(const LLVector4& a, const LLVector4& b) { LLVector4 c(a); return c += b; } -inline LLVector4 operator-(const LLVector4 &a, const LLVector4 &b) +inline LLVector4 operator-(const LLVector4& a, const LLVector4& b) { LLVector4 c(a); return c -= b; } -inline F32 operator*(const LLVector4 &a, const LLVector4 &b) +inline F32 operator*(const LLVector4& a, const LLVector4& b) { return (a.mV[VX]*b.mV[VX] + a.mV[VY]*b.mV[VY] + a.mV[VZ]*b.mV[VZ]); } -inline LLVector4 operator%(const LLVector4 &a, const LLVector4 &b) +inline LLVector4 operator%(const LLVector4& a, const LLVector4& b) { return LLVector4(a.mV[VY]*b.mV[VZ] - b.mV[VY]*a.mV[VZ], a.mV[VZ]*b.mV[VX] - b.mV[VZ]*a.mV[VX], a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY]); } -inline LLVector4 operator/(const LLVector4 &a, F32 k) +inline LLVector4 operator/(const LLVector4& a, F32 k) { F32 t = 1.f / k; return LLVector4( a.mV[VX] * t, a.mV[VY] * t, a.mV[VZ] * t ); } -inline LLVector4 operator*(const LLVector4 &a, F32 k) +inline LLVector4 operator*(const LLVector4& a, F32 k) { return LLVector4( a.mV[VX] * k, a.mV[VY] * k, a.mV[VZ] * k ); } -inline LLVector4 operator*(F32 k, const LLVector4 &a) +inline LLVector4 operator*(F32 k, const LLVector4& a) { return LLVector4( a.mV[VX] * k, a.mV[VY] * k, a.mV[VZ] * k ); } -inline bool operator==(const LLVector4 &a, const LLVector4 &b) +inline bool operator==(const LLVector4& a, const LLVector4& b) { return ( (a.mV[VX] == b.mV[VX]) &&(a.mV[VY] == b.mV[VY]) &&(a.mV[VZ] == b.mV[VZ])); } -inline bool operator!=(const LLVector4 &a, const LLVector4 &b) +inline bool operator!=(const LLVector4& a, const LLVector4& b) { return ( (a.mV[VX] != b.mV[VX]) ||(a.mV[VY] != b.mV[VY]) @@ -462,7 +462,7 @@ inline bool operator!=(const LLVector4 &a, const LLVector4 &b) ||(a.mV[VW] != b.mV[VW]) ); } -inline const LLVector4& operator+=(LLVector4 &a, const LLVector4 &b) +inline const LLVector4& operator+=(LLVector4& a, const LLVector4& b) { a.mV[VX] += b.mV[VX]; a.mV[VY] += b.mV[VY]; @@ -470,7 +470,7 @@ inline const LLVector4& operator+=(LLVector4 &a, const LLVector4 &b) return a; } -inline const LLVector4& operator-=(LLVector4 &a, const LLVector4 &b) +inline const LLVector4& operator-=(LLVector4& a, const LLVector4& b) { a.mV[VX] -= b.mV[VX]; a.mV[VY] -= b.mV[VY]; @@ -478,14 +478,14 @@ inline const LLVector4& operator-=(LLVector4 &a, const LLVector4 &b) return a; } -inline const LLVector4& operator%=(LLVector4 &a, const LLVector4 &b) +inline const LLVector4& operator%=(LLVector4& a, const LLVector4& b) { LLVector4 ret(a.mV[VY]*b.mV[VZ] - b.mV[VY]*a.mV[VZ], a.mV[VZ]*b.mV[VX] - b.mV[VZ]*a.mV[VX], a.mV[VX]*b.mV[VY] - b.mV[VX]*a.mV[VY]); a = ret; return a; } -inline const LLVector4& operator*=(LLVector4 &a, F32 k) +inline const LLVector4& operator*=(LLVector4& a, F32 k) { a.mV[VX] *= k; a.mV[VY] *= k; @@ -493,7 +493,7 @@ inline const LLVector4& operator*=(LLVector4 &a, F32 k) return a; } -inline const LLVector4& operator/=(LLVector4 &a, F32 k) +inline const LLVector4& operator/=(LLVector4& a, F32 k) { F32 t = 1.f / k; a.mV[VX] *= t; @@ -502,7 +502,7 @@ inline const LLVector4& operator/=(LLVector4 &a, F32 k) return a; } -inline LLVector4 operator-(const LLVector4 &a) +inline LLVector4 operator-(const LLVector4& a) { return LLVector4( -a.mV[VX], -a.mV[VY], -a.mV[VZ] ); } @@ -517,19 +517,19 @@ inline LLVector4::operator glm::vec4() const return glm::make_vec4(mV); } -inline F32 dist_vec(const LLVector4 &a, const LLVector4 &b) +inline F32 dist_vec(const LLVector4& a, const LLVector4& b) { LLVector4 vec = a - b; return (vec.length()); } -inline F32 dist_vec_squared(const LLVector4 &a, const LLVector4 &b) +inline F32 dist_vec_squared(const LLVector4& a, const LLVector4& b) { LLVector4 vec = a - b; return (vec.lengthSquared()); } -inline LLVector4 lerp(const LLVector4 &a, const LLVector4 &b, F32 u) +inline LLVector4 lerp(const LLVector4& a, const LLVector4& b, F32 u) { return LLVector4( a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u, @@ -538,9 +538,9 @@ inline LLVector4 lerp(const LLVector4 &a, const LLVector4 &b, F32 u) a.mV[VW] + (b.mV[VW] - a.mV[VW]) * u); } -inline F32 LLVector4::normalize(void) +inline F32 LLVector4::normalize() { - F32 mag = (F32) sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]); + F32 mag = sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]); F32 oomag; if (mag > FP_MAG_THRESHOLD) @@ -552,18 +552,18 @@ inline F32 LLVector4::normalize(void) } else { - mV[0] = 0.f; - mV[1] = 0.f; - mV[2] = 0.f; - mag = 0; + mV[VX] = 0.f; + mV[VY] = 0.f; + mV[VZ] = 0.f; + mag = 0.f; } return (mag); } // deprecated -inline F32 LLVector4::normVec(void) +inline F32 LLVector4::normVec() { - F32 mag = (F32) sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]); + F32 mag = sqrt(mV[VX]*mV[VX] + mV[VY]*mV[VY] + mV[VZ]*mV[VZ]); F32 oomag; if (mag > FP_MAG_THRESHOLD) @@ -575,22 +575,23 @@ inline F32 LLVector4::normVec(void) } else { - mV[0] = 0.f; - mV[1] = 0.f; - mV[2] = 0.f; - mag = 0; + mV[VX] = 0.f; + mV[VY] = 0.f; + mV[VZ] = 0.f; + mag = 0.f; } return (mag); } // Because apparently some parts of the viewer use this for color info. -inline const LLVector4 srgbVector4(const LLVector4 &a) { +inline const LLVector4 srgbVector4(const LLVector4& a) +{ LLVector4 srgbColor; - srgbColor.mV[0] = linearTosRGB(a.mV[0]); - srgbColor.mV[1] = linearTosRGB(a.mV[1]); - srgbColor.mV[2] = linearTosRGB(a.mV[2]); - srgbColor.mV[3] = a.mV[3]; + srgbColor.mV[VX] = linearTosRGB(a.mV[VX]); + srgbColor.mV[VY] = linearTosRGB(a.mV[VY]); + srgbColor.mV[VZ] = linearTosRGB(a.mV[VZ]); + srgbColor.mV[VW] = a.mV[VW]; return srgbColor; } diff --git a/indra/llmath/xform.h b/indra/llmath/xform.h index 7434301670..fa45fffeae 100644 --- a/indra/llmath/xform.h +++ b/indra/llmath/xform.h @@ -115,7 +115,7 @@ public: void clearChanged(U32 bits) { mChanged &= ~bits; } void setScaleChildOffset(bool scale) { mScaleChildOffset = scale; } - bool getScaleChildOffset() { return mScaleChildOffset; } + bool getScaleChildOffset() const { return mScaleChildOffset; } LLXform* getParent() const { return mParent; } LLXform* getRoot() const; -- cgit v1.2.3 From 922cc94ae673275e769617bc5ce2b8e01b591134 Mon Sep 17 00:00:00 2001 From: Ansariel Date: Fri, 18 Apr 2025 00:58:33 +0200 Subject: Remove obsolete cmake_minimum_required that is lower than the required version in the main CMakeLists.txt --- indra/doxygen/CMakeLists.txt | 6 ------ 1 file changed, 6 deletions(-) (limited to 'indra') diff --git a/indra/doxygen/CMakeLists.txt b/indra/doxygen/CMakeLists.txt index 616b5cd09c..354ae7b636 100644 --- a/indra/doxygen/CMakeLists.txt +++ b/indra/doxygen/CMakeLists.txt @@ -1,11 +1,5 @@ # -*- cmake -*- -# cmake_minimum_required should appear before any -# other commands to guarantee full compatibility -# with the version specified -## prior to 2.8, the add_custom_target commands used in setting the version did not work correctly -cmake_minimum_required(VERSION 3.8.0 FATAL_ERROR) - set(ROOT_PROJECT_NAME "SecondLife" CACHE STRING "The root project/makefile/solution name. Defaults to SecondLife.") project(${ROOT_PROJECT_NAME}) -- cgit v1.2.3 From a7e84c918da94fde58e99e0770dfd90db14739a9 Mon Sep 17 00:00:00 2001 From: Ansariel Hiller Date: Wed, 25 Sep 2024 18:10:00 +0200 Subject: Restore currently entered text in chat entry textbox after going through history with Ctrl-PgUp/PgDown (#2680) --- indra/llui/llchatentry.cpp | 16 +++++++++++----- indra/llui/llchatentry.h | 2 ++ 2 files changed, 13 insertions(+), 5 deletions(-) (limited to 'indra') diff --git a/indra/llui/llchatentry.cpp b/indra/llui/llchatentry.cpp index da5afd0386..e8d942b8af 100644 --- a/indra/llui/llchatentry.cpp +++ b/indra/llui/llchatentry.cpp @@ -45,7 +45,8 @@ LLChatEntry::LLChatEntry(const Params& p) mExpandLinesCount(p.expand_lines_count), mPrevLinesCount(0), mSingleLineMode(false), - mPrevExpandedLineCount(S32_MAX) + mPrevExpandedLineCount(S32_MAX), + mCurrentInput("") { // Initialize current history line iterator mCurrentHistoryLine = mLineHistory.begin(); @@ -189,6 +190,7 @@ bool LLChatEntry::handleSpecialKey(const KEY key, const MASK mask) { needsReflow(); } + mCurrentInput = ""; break; case KEY_UP: @@ -196,6 +198,11 @@ bool LLChatEntry::handleSpecialKey(const KEY key, const MASK mask) { if (!mLineHistory.empty() && mCurrentHistoryLine > mLineHistory.begin()) { + if (mCurrentHistoryLine == mLineHistory.end()) + { + mCurrentInput = getText(); + } + setText(*(--mCurrentHistoryLine)); endOfDoc(); } @@ -210,16 +217,15 @@ bool LLChatEntry::handleSpecialKey(const KEY key, const MASK mask) case KEY_DOWN: if (mHasHistory && MASK_CONTROL == mask) { - if (!mLineHistory.empty() && mCurrentHistoryLine < (mLineHistory.end() - 1) ) + if (!mLineHistory.empty() && mCurrentHistoryLine < (mLineHistory.end() - 1)) { setText(*(++mCurrentHistoryLine)); endOfDoc(); } - else if (!mLineHistory.empty() && mCurrentHistoryLine == (mLineHistory.end() - 1) ) + else if (!mLineHistory.empty() && mCurrentHistoryLine == (mLineHistory.end() - 1)) { mCurrentHistoryLine++; - std::string empty(""); - setText(empty); + setText(mCurrentInput); needsReflow(); endOfDoc(); } diff --git a/indra/llui/llchatentry.h b/indra/llui/llchatentry.h index 5621ede1e7..9a0e8ee91e 100644 --- a/indra/llui/llchatentry.h +++ b/indra/llui/llchatentry.h @@ -101,6 +101,8 @@ private: S32 mExpandLinesCount; S32 mPrevLinesCount; S32 mPrevExpandedLineCount; + + std::string mCurrentInput; }; #endif /* LLCHATENTRY_H_ */ -- cgit v1.2.3 From 698a3017a0de2efbf06e4e0c906494f9f6ef172f Mon Sep 17 00:00:00 2001 From: Ansariel Date: Wed, 25 Sep 2024 22:14:39 +0200 Subject: Remove orphaned LLPanelOutfitSnapshotInventory # Conflicts: # indra/newview/llpanelsnapshotinventory.cpp --- indra/newview/llpanelsnapshotinventory.cpp | 106 ++++------------------------- indra/newview/llpanelsnapshotlocal.cpp | 20 +++--- indra/newview/llpanelsnapshotoptions.cpp | 4 +- indra/newview/llpanelsnapshotpostcard.cpp | 20 +++--- indra/newview/llpanelsnapshotprofile.cpp | 18 ++--- 5 files changed, 45 insertions(+), 123 deletions(-) (limited to 'indra') diff --git a/indra/newview/llpanelsnapshotinventory.cpp b/indra/newview/llpanelsnapshotinventory.cpp index 96b17acc40..74dadce960 100644 --- a/indra/newview/llpanelsnapshotinventory.cpp +++ b/indra/newview/llpanelsnapshotinventory.cpp @@ -42,77 +42,33 @@ /** * The panel provides UI for saving snapshot as an inventory texture. */ -class LLPanelSnapshotInventoryBase - : public LLPanelSnapshot -{ - LOG_CLASS(LLPanelSnapshotInventoryBase); - -public: - LLPanelSnapshotInventoryBase(); - - /*virtual*/ bool postBuild(); -protected: - void onSend(); - /*virtual*/ LLSnapshotModel::ESnapshotType getSnapshotType(); -}; - class LLPanelSnapshotInventory - : public LLPanelSnapshotInventoryBase + : public LLPanelSnapshot { LOG_CLASS(LLPanelSnapshotInventory); public: LLPanelSnapshotInventory(); - /*virtual*/ bool postBuild(); - /*virtual*/ void onOpen(const LLSD& key); + bool postBuild() override; + void onOpen(const LLSD& key) override; void onResolutionCommit(LLUICtrl* ctrl); private: - /*virtual*/ std::string getWidthSpinnerName() const { return "inventory_snapshot_width"; } - /*virtual*/ std::string getHeightSpinnerName() const { return "inventory_snapshot_height"; } - /*virtual*/ std::string getAspectRatioCBName() const { return "inventory_keep_aspect_check"; } - /*virtual*/ std::string getImageSizeComboName() const { return "texture_size_combo"; } - /*virtual*/ std::string getImageSizePanelName() const { return LLStringUtil::null; } - /*virtual*/ void updateControls(const LLSD& info); - -}; - -class LLPanelOutfitSnapshotInventory - : public LLPanelSnapshotInventoryBase -{ - LOG_CLASS(LLPanelOutfitSnapshotInventory); + std::string getWidthSpinnerName() const override { return "inventory_snapshot_width"; } + std::string getHeightSpinnerName() const override { return "inventory_snapshot_height"; } + std::string getAspectRatioCBName() const override { return "inventory_keep_aspect_check"; } + std::string getImageSizeComboName() const override { return "texture_size_combo"; } + std::string getImageSizePanelName() const override { return LLStringUtil::null; } + LLSnapshotModel::ESnapshotType getSnapshotType() override; + void updateControls(const LLSD& info) override; -public: - LLPanelOutfitSnapshotInventory(); - /*virtual*/ bool postBuild(); - /*virtual*/ void onOpen(const LLSD& key); - -private: - /*virtual*/ std::string getWidthSpinnerName() const { return ""; } - /*virtual*/ std::string getHeightSpinnerName() const { return ""; } - /*virtual*/ std::string getAspectRatioCBName() const { return ""; } - /*virtual*/ std::string getImageSizeComboName() const { return "texture_size_combo"; } - /*virtual*/ std::string getImageSizePanelName() const { return LLStringUtil::null; } - /*virtual*/ void updateControls(const LLSD& info); - - /*virtual*/ void cancel(); + void onSend(); }; static LLPanelInjector panel_class1("llpanelsnapshotinventory"); -static LLPanelInjector panel_class2("llpaneloutfitsnapshotinventory"); - -LLPanelSnapshotInventoryBase::LLPanelSnapshotInventoryBase() -{ -} - -bool LLPanelSnapshotInventoryBase::postBuild() -{ - return LLPanelSnapshot::postBuild(); -} - -LLSnapshotModel::ESnapshotType LLPanelSnapshotInventoryBase::getSnapshotType() +LLSnapshotModel::ESnapshotType LLPanelSnapshotInventory::getSnapshotType() { return LLSnapshotModel::SNAPSHOT_TEXTURE; } @@ -130,7 +86,7 @@ bool LLPanelSnapshotInventory::postBuild() getChild(getHeightSpinnerName())->setAllowEdit(false); getChild(getImageSizeComboName())->setCommitCallback(boost::bind(&LLPanelSnapshotInventory::onResolutionCommit, this, _1)); - return LLPanelSnapshotInventoryBase::postBuild(); + return LLPanelSnapshot::postBuild(); } // virtual @@ -153,7 +109,7 @@ void LLPanelSnapshotInventory::onResolutionCommit(LLUICtrl* ctrl) getChild(getHeightSpinnerName())->setVisible(!current_window_selected); } -void LLPanelSnapshotInventoryBase::onSend() +void LLPanelSnapshotInventory::onSend() { S32 w = 0; S32 h = 0; @@ -187,37 +143,3 @@ void LLPanelSnapshotInventoryBase::onSend() } } } - -LLPanelOutfitSnapshotInventory::LLPanelOutfitSnapshotInventory() -{ - mCommitCallbackRegistrar.add("Inventory.SaveOutfitPhoto", boost::bind(&LLPanelOutfitSnapshotInventory::onSend, this)); - mCommitCallbackRegistrar.add("Inventory.SaveOutfitCancel", boost::bind(&LLPanelOutfitSnapshotInventory::cancel, this)); -} - -// virtual -bool LLPanelOutfitSnapshotInventory::postBuild() -{ - return LLPanelSnapshotInventoryBase::postBuild(); -} - -// virtual -void LLPanelOutfitSnapshotInventory::onOpen(const LLSD& key) -{ - getChild("hint_lbl")->setTextArg("[UPLOAD_COST]", llformat("%d", LLAgentBenefitsMgr::current().getTextureUploadCost())); - LLPanelSnapshot::onOpen(key); -} - -// virtual -void LLPanelOutfitSnapshotInventory::updateControls(const LLSD& info) -{ - const bool have_snapshot = info.has("have-snapshot") ? info["have-snapshot"].asBoolean() : true; - getChild("save_btn")->setEnabled(have_snapshot); -} - -void LLPanelOutfitSnapshotInventory::cancel() -{ - if (mSnapshotFloater) - { - mSnapshotFloater->closeFloater(); - } -} diff --git a/indra/newview/llpanelsnapshotlocal.cpp b/indra/newview/llpanelsnapshotlocal.cpp index 366030c0fa..57759fbcaa 100644 --- a/indra/newview/llpanelsnapshotlocal.cpp +++ b/indra/newview/llpanelsnapshotlocal.cpp @@ -47,18 +47,18 @@ class LLPanelSnapshotLocal public: LLPanelSnapshotLocal(); - /*virtual*/ bool postBuild(); - /*virtual*/ void onOpen(const LLSD& key); + bool postBuild() override; + void onOpen(const LLSD& key) override; private: - /*virtual*/ std::string getWidthSpinnerName() const { return "local_snapshot_width"; } - /*virtual*/ std::string getHeightSpinnerName() const { return "local_snapshot_height"; } - /*virtual*/ std::string getAspectRatioCBName() const { return "local_keep_aspect_check"; } - /*virtual*/ std::string getImageSizeComboName() const { return "local_size_combo"; } - /*virtual*/ std::string getImageSizePanelName() const { return "local_image_size_lp"; } - /*virtual*/ LLSnapshotModel::ESnapshotFormat getImageFormat() const; - /*virtual*/ LLSnapshotModel::ESnapshotType getSnapshotType(); - /*virtual*/ void updateControls(const LLSD& info); + std::string getWidthSpinnerName() const override { return "local_snapshot_width"; } + std::string getHeightSpinnerName() const override { return "local_snapshot_height"; } + std::string getAspectRatioCBName() const override { return "local_keep_aspect_check"; } + std::string getImageSizeComboName() const override { return "local_size_combo"; } + std::string getImageSizePanelName() const override { return "local_image_size_lp"; } + LLSnapshotModel::ESnapshotFormat getImageFormat() const override; + LLSnapshotModel::ESnapshotType getSnapshotType() override; + void updateControls(const LLSD& info) override; S32 mLocalFormat; diff --git a/indra/newview/llpanelsnapshotoptions.cpp b/indra/newview/llpanelsnapshotoptions.cpp index 962d3bba16..63dd50996a 100644 --- a/indra/newview/llpanelsnapshotoptions.cpp +++ b/indra/newview/llpanelsnapshotoptions.cpp @@ -47,8 +47,8 @@ class LLPanelSnapshotOptions public: LLPanelSnapshotOptions(); ~LLPanelSnapshotOptions(); - /*virtual*/ bool postBuild(); - /*virtual*/ void onOpen(const LLSD& key); + bool postBuild() override; + void onOpen(const LLSD& key) override; private: void updateUploadCost(); diff --git a/indra/newview/llpanelsnapshotpostcard.cpp b/indra/newview/llpanelsnapshotpostcard.cpp index 23e8789e3f..f3dfdc9250 100644 --- a/indra/newview/llpanelsnapshotpostcard.cpp +++ b/indra/newview/llpanelsnapshotpostcard.cpp @@ -56,18 +56,18 @@ class LLPanelSnapshotPostcard public: LLPanelSnapshotPostcard(); - /*virtual*/ bool postBuild(); - /*virtual*/ void onOpen(const LLSD& key); + bool postBuild() override; + void onOpen(const LLSD& key) override; private: - /*virtual*/ std::string getWidthSpinnerName() const { return "postcard_snapshot_width"; } - /*virtual*/ std::string getHeightSpinnerName() const { return "postcard_snapshot_height"; } - /*virtual*/ std::string getAspectRatioCBName() const { return "postcard_keep_aspect_check"; } - /*virtual*/ std::string getImageSizeComboName() const { return "postcard_size_combo"; } - /*virtual*/ std::string getImageSizePanelName() const { return "postcard_image_size_lp"; } - /*virtual*/ LLSnapshotModel::ESnapshotFormat getImageFormat() const { return LLSnapshotModel::SNAPSHOT_FORMAT_JPEG; } - /*virtual*/ LLSnapshotModel::ESnapshotType getSnapshotType(); - /*virtual*/ void updateControls(const LLSD& info); + std::string getWidthSpinnerName() const override { return "postcard_snapshot_width"; } + std::string getHeightSpinnerName() const override { return "postcard_snapshot_height"; } + std::string getAspectRatioCBName() const override { return "postcard_keep_aspect_check"; } + std::string getImageSizeComboName() const override { return "postcard_size_combo"; } + std::string getImageSizePanelName() const override { return "postcard_image_size_lp"; } + LLSnapshotModel::ESnapshotFormat getImageFormat() const override { return LLSnapshotModel::SNAPSHOT_FORMAT_JPEG; } + LLSnapshotModel::ESnapshotType getSnapshotType() override; + void updateControls(const LLSD& info) override; bool missingSubjMsgAlertCallback(const LLSD& notification, const LLSD& response); static void sendPostcardFinished(LLSD result); diff --git a/indra/newview/llpanelsnapshotprofile.cpp b/indra/newview/llpanelsnapshotprofile.cpp index aa257dea9e..b533d7bbbc 100644 --- a/indra/newview/llpanelsnapshotprofile.cpp +++ b/indra/newview/llpanelsnapshotprofile.cpp @@ -49,17 +49,17 @@ class LLPanelSnapshotProfile public: LLPanelSnapshotProfile(); - /*virtual*/ bool postBuild(); - /*virtual*/ void onOpen(const LLSD& key); + bool postBuild() override; + void onOpen(const LLSD& key) override; private: - /*virtual*/ std::string getWidthSpinnerName() const { return "profile_snapshot_width"; } - /*virtual*/ std::string getHeightSpinnerName() const { return "profile_snapshot_height"; } - /*virtual*/ std::string getAspectRatioCBName() const { return "profile_keep_aspect_check"; } - /*virtual*/ std::string getImageSizeComboName() const { return "profile_size_combo"; } - /*virtual*/ std::string getImageSizePanelName() const { return "profile_image_size_lp"; } - /*virtual*/ LLSnapshotModel::ESnapshotFormat getImageFormat() const { return LLSnapshotModel::SNAPSHOT_FORMAT_PNG; } - /*virtual*/ void updateControls(const LLSD& info); + std::string getWidthSpinnerName() const override { return "profile_snapshot_width"; } + std::string getHeightSpinnerName() const override { return "profile_snapshot_height"; } + std::string getAspectRatioCBName() const override { return "profile_keep_aspect_check"; } + std::string getImageSizeComboName() const override { return "profile_size_combo"; } + std::string getImageSizePanelName() const override { return "profile_image_size_lp"; } + LLSnapshotModel::ESnapshotFormat getImageFormat() const override { return LLSnapshotModel::SNAPSHOT_FORMAT_PNG; } + void updateControls(const LLSD& info) override; void onSend(); }; -- cgit v1.2.3 From 0c380ebc085df0f7edce3bac51c57c150dd1e999 Mon Sep 17 00:00:00 2001 From: Ansariel Date: Wed, 25 Sep 2024 23:05:44 +0200 Subject: Fix upload cost calculation for snapshots to inventory based on encoded image size and display upload cost to user --- indra/newview/llpanelsnapshotinventory.cpp | 42 +++++++++++++++------- .../default/xui/de/panel_snapshot_inventory.xml | 2 +- .../default/xui/en/panel_snapshot_inventory.xml | 4 ++- .../default/xui/es/panel_snapshot_inventory.xml | 2 +- .../default/xui/fr/panel_snapshot_inventory.xml | 2 +- .../default/xui/it/panel_snapshot_inventory.xml | 2 +- .../default/xui/ja/panel_snapshot_inventory.xml | 2 +- .../default/xui/pt/panel_snapshot_inventory.xml | 2 +- .../default/xui/ru/panel_snapshot_inventory.xml | 2 +- .../default/xui/tr/panel_snapshot_inventory.xml | 2 +- .../default/xui/zh/panel_snapshot_inventory.xml | 2 +- 11 files changed, 41 insertions(+), 23 deletions(-) (limited to 'indra') diff --git a/indra/newview/llpanelsnapshotinventory.cpp b/indra/newview/llpanelsnapshotinventory.cpp index 74dadce960..b81b891685 100644 --- a/indra/newview/llpanelsnapshotinventory.cpp +++ b/indra/newview/llpanelsnapshotinventory.cpp @@ -64,6 +64,8 @@ private: void updateControls(const LLSD& info) override; void onSend(); + void updateUploadCost(); + S32 calculateUploadCost(); }; static LLPanelInjector panel_class1("llpanelsnapshotinventory"); @@ -92,6 +94,8 @@ bool LLPanelSnapshotInventory::postBuild() // virtual void LLPanelSnapshotInventory::onOpen(const LLSD& key) { + updateUploadCost(); + LLPanelSnapshot::onOpen(key); } @@ -100,6 +104,8 @@ void LLPanelSnapshotInventory::updateControls(const LLSD& info) { const bool have_snapshot = info.has("have-snapshot") ? info["have-snapshot"].asBoolean() : true; getChild("save_btn")->setEnabled(have_snapshot); + + updateUploadCost(); } void LLPanelSnapshotInventory::onResolutionCommit(LLUICtrl* ctrl) @@ -111,19 +117,7 @@ void LLPanelSnapshotInventory::onResolutionCommit(LLUICtrl* ctrl) void LLPanelSnapshotInventory::onSend() { - S32 w = 0; - S32 h = 0; - - if( mSnapshotFloater ) - { - LLSnapshotLivePreview* preview = mSnapshotFloater->getPreviewView(); - if( preview ) - { - preview->getSize(w, h); - } - } - - S32 expected_upload_cost = LLAgentBenefitsMgr::current().getTextureUploadCost(w, h); + S32 expected_upload_cost = calculateUploadCost(); if (can_afford_transaction(expected_upload_cost)) { if (mSnapshotFloater) @@ -143,3 +137,25 @@ void LLPanelSnapshotInventory::onSend() } } } + +void LLPanelSnapshotInventory::updateUploadCost() +{ + getChild("hint_lbl")->setTextArg("[UPLOAD_COST]", llformat("%d", calculateUploadCost())); +} + +S32 LLPanelSnapshotInventory::calculateUploadCost() +{ + S32 w = 0; + S32 h = 0; + + if (mSnapshotFloater) + { + if (LLSnapshotLivePreview* preview = mSnapshotFloater->getPreviewView()) + { + w = preview->getEncodedImageWidth(); + h = preview->getEncodedImageHeight(); + } + } + + return LLAgentBenefitsMgr::current().getTextureUploadCost(w, h); +} diff --git a/indra/newview/skins/default/xui/de/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/de/panel_snapshot_inventory.xml index 602424821f..09447cbbaf 100644 --- a/indra/newview/skins/default/xui/de/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/de/panel_snapshot_inventory.xml @@ -7,7 +7,7 @@ - + diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml index f8040b9a65..0cac1b410f 100644 --- a/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml @@ -60,7 +60,7 @@ name="Large(512x512)" value="[i512,i512]" /> To save your image as a texture select one of the square formats. + +Upload cost: L$[UPLOAD_COST]